r300/compiler: enable branch emulation for vertex shaders
[mesa.git] / src / mesa / drivers / osmesa / osmesa.def
1 ;DESCRIPTION 'Mesa OSMesa lib for Win32'
2 VERSION 4.1
3
4 EXPORTS
5 OSMesaColorClamp
6 OSMesaCreateContext
7 OSMesaCreateContextExt
8 OSMesaDestroyContext
9 OSMesaMakeCurrent
10 OSMesaGetCurrentContext
11 OSMesaPixelStore
12 OSMesaGetIntegerv
13 OSMesaGetDepthBuffer
14 OSMesaGetColorBuffer
15 OSMesaGetProcAddress