1 /* $Id: svgamesa32.h,v 1.2 2000/01/22 20:08:36 brianp Exp $ */
4 * Mesa 3-D graphics library
6 * Copyright (C) 1995-2000 Brian Paul
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
18 * You should have received a copy of the GNU Library General Public
19 * License along with this library; if not, write to the Free
20 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 * SVGA driver for Mesa.
26 * Original author: Brian Paul
27 * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2)
31 #ifndef SVGA_MESA_32_H
32 #define SVGA_MESA_32_H
34 extern void __set_color32( GLcontext
*ctx
, GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
);
35 extern void __clear_color32( GLcontext
*ctx
, GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
);
36 extern GLbitfield
__clear32( GLcontext
*ctx
, GLbitfield mask
, GLboolean all
, GLint x
, GLint y
, GLint width
, GLint height
);
37 extern void __write_rgba_span32( const GLcontext
*ctx
, GLuint n
, GLint x
, GLint y
, const GLubyte rgba
[][4], const GLubyte mask
[] );
38 extern void __write_mono_rgba_span32( const GLcontext
*ctx
, GLuint n
, GLint x
, GLint y
, const GLubyte mask
[]);
39 extern void __read_rgba_span32( const GLcontext
*ctx
, GLuint n
, GLint x
, GLint y
, GLubyte rgba
[][4] );
40 extern void __write_rgba_pixels32( const GLcontext
*ctx
, GLuint n
, const GLint x
[], const GLint y
[], const GLubyte rgba
[][4], const GLubyte mask
[] );
41 extern void __write_mono_rgba_pixels32( const GLcontext
*ctx
, GLuint n
, const GLint x
[], const GLint y
[], const GLubyte mask
[] );
42 extern void __read_rgba_pixels32( const GLcontext
*ctx
, GLuint n
, const GLint x
[], const GLint y
[], GLubyte rgba
[][4], const GLubyte mask
[] );
44 #endif /* SVGA_MESA_32_H */