nir: move shader_enums.[ch] to compiler
[mesa.git] / src / mesa / drivers / x11 / SConscript
1 Import('*')
2
3 env = env.Clone()
4
5 env.Append(CPPPATH = [
6 '#/src',
7 '#/src/mapi',
8 '#/src/mesa',
9 '#/src/mesa/main',
10 Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
11 ])
12
13 env.Append(CPPDEFINES = ['USE_XSHM'])
14
15 env.Prepend(LIBS = env['X11_LIBS'])
16 env.Prepend(LIBPATH = env['X11_LIBPATH'])
17
18 env.Prepend(LIBS = [
19 glapi,
20 mesautil,
21 compiler,
22 glsl,
23 mesa,
24 ])
25
26 sources = [
27 'fakeglx.c',
28 'glxapi.c',
29 'xfonts.c',
30 'xm_api.c',
31 'xm_buffer.c',
32 'xm_dd.c',
33 'xm_line.c',
34 'xm_tri.c',
35 ]
36
37 # Disallow undefined symbols
38 if env['platform'] != 'darwin':
39 env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
40
41 # libGL.so.1.6
42 libgl_1_6 = env.SharedLibrary(
43 target ='GL',
44 source = sources,
45 SHLIBSUFFIX = env['SHLIBSUFFIX'] + '.1.6',
46 )
47
48 # libGL.so.1
49 libgl = env.subst('${SHLIBPREFIX}GL${SHLIBSUFFIX}')
50 libgl_1 = libgl + '.1'
51 env.Command(libgl_1, libgl_1_6, "ln -sf ${SOURCE.file} ${TARGET}")
52 env.Command(libgl, libgl_1, "ln -sf ${SOURCE.file} ${TARGET}")
53
54 env.Alias('libgl-xlib-swrast', libgl)