2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
28 * to run on X servers which do not have the real GLX extension.
30 * Thanks to the contributors:
32 * Initial version: Philip Brown (phil@bolthole.com)
33 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
34 * Further visual-handling refinements: Wolfram Gloger
35 * (wmglo@Dent.MED.Uni-Muenchen.DE).
38 * Don't be fooled, stereo isn't supported yet.
43 #include "glxheader.h"
56 /* This indicates the client-side GLX API and GLX encoder version. */
57 #define CLIENT_MAJOR_VERSION 1
58 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
60 /* This indicates the server-side GLX decoder version.
61 * GLX 1.4 indicates OpenGL 1.3 support
63 #define SERVER_MAJOR_VERSION 1
64 #define SERVER_MINOR_VERSION 4
66 /* This is appended onto the glXGetClient/ServerString version strings. */
67 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
69 /* Who implemented this GLX? */
70 #define VENDOR "Brian Paul"
73 "GLX_MESA_set_3dfx_mode " \
74 "GLX_MESA_copy_sub_buffer " \
75 "GLX_MESA_pixmap_colormap " \
76 "GLX_MESA_release_buffers " \
77 "GLX_ARB_get_proc_address " \
78 "GLX_EXT_visual_info " \
79 "GLX_EXT_visual_rating " \
80 "GLX_SGI_video_sync " \
81 "GLX_SGIX_fbconfig " \
85 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
87 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
90 * We really just need this structure in order to make the libGL functions
91 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
94 struct fake_glx_context
{
95 __GLXcontext glxContext
; /* this MUST be first! */
96 XMesaContext xmesaContext
;
101 /**********************************************************************/
102 /*** GLX Visual Code ***/
103 /**********************************************************************/
108 #define MAX_VISUALS 100
109 static XMesaVisual VisualTable
[MAX_VISUALS
];
110 static int NumVisuals
= 0;
114 * This struct and some code fragments borrowed
115 * from Mark Kilgard's GLUT library.
117 typedef struct _OverlayInfo
{
118 /* Avoid 64-bit portability problems by being careful to use
119 longs due to the way XGetWindowProperty is specified. Note
120 that these parameters are passed as CARD32s over X
122 unsigned long overlay_visual
;
123 long transparent_type
;
130 /* Macro to handle c_class vs class field name in XVisualInfo struct */
131 #if defined(__cplusplus) || defined(c_plusplus)
132 #define CLASS c_class
140 * Test if the given XVisualInfo is usable for Mesa rendering.
143 is_usable_visual( XVisualInfo
*vinfo
)
145 switch (vinfo
->CLASS
) {
148 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
152 /* Any StaticColor/PseudoColor visual of at least 4 bits */
153 if (vinfo
->depth
>=4) {
161 /* Any depth of TrueColor or DirectColor works in RGB mode */
164 /* This should never happen */
172 * Get an array OverlayInfo records for specified screen.
173 * \param dpy the display
174 * \param screen screen number
175 * \param numOverlays returns numver of OverlayInfo records
176 * \return pointer to OverlayInfo array, free with XFree()
179 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
181 Atom overlayVisualsAtom
;
184 unsigned char *ovInfo
;
185 unsigned long sizeData
, bytesLeft
;
189 * The SERVER_OVERLAY_VISUALS property on the root window contains
190 * a list of overlay visuals. Get that list now.
192 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
193 if (overlayVisualsAtom
== None
) {
197 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
198 overlayVisualsAtom
, 0L, (long) 10000, False
,
199 overlayVisualsAtom
, &actualType
, &actualFormat
,
200 &sizeData
, &bytesLeft
,
203 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
204 actualFormat
!= 32 || sizeData
< 4) {
205 /* something went wrong */
206 XFree((void *) ovInfo
);
211 *numOverlays
= sizeData
/ 4;
212 return (OverlayInfo
*) ovInfo
;
218 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
219 * Input: dpy - the X display
220 * vinfo - the XVisualInfo to test
221 * Return: level of the visual:
223 * >0 = overlay planes
224 * <0 = underlay planes
227 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
229 OverlayInfo
*overlay_info
;
230 int numOverlaysPerScreen
, i
;
232 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
237 /* search the overlay visual list for the visual ID of interest */
238 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
239 const OverlayInfo
*ov
= overlay_info
+ i
;
240 if (ov
->overlay_visual
== vinfo
->visualid
) {
241 /* found the visual */
242 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
243 int level
= ov
->layer
;
244 XFree((void *) overlay_info
);
248 XFree((void *) overlay_info
);
254 /* The visual ID was not found in the overlay list. */
255 XFree((void *) overlay_info
);
263 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
264 * configuration in our list of GLX visuals.
267 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
268 GLboolean rgbFlag
, GLboolean alphaFlag
, GLboolean dbFlag
,
269 GLboolean stereoFlag
,
270 GLint depth_size
, GLint stencil_size
,
271 GLint accumRedSize
, GLint accumGreenSize
,
272 GLint accumBlueSize
, GLint accumAlphaSize
,
273 GLint level
, GLint numAuxBuffers
)
275 GLboolean ximageFlag
= GL_TRUE
;
278 GLboolean comparePointers
;
281 /* Check if the MESA_BACK_BUFFER env var is set */
282 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
284 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
285 ximageFlag
= GL_FALSE
;
287 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
288 ximageFlag
= GL_TRUE
;
291 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
296 /* Comparing IDs uses less memory but sometimes fails. */
297 /* XXX revisit this after 3.0 is finished. */
298 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
299 comparePointers
= GL_TRUE
;
301 comparePointers
= GL_FALSE
;
303 /* Force the visual to have an alpha channel */
304 if (rgbFlag
&& _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
307 /* First check if a matching visual is already in the list */
308 for (i
=0; i
<NumVisuals
; i
++) {
309 XMesaVisual v
= VisualTable
[i
];
310 if (v
->display
== dpy
311 && v
->mesa_visual
.level
== level
312 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
313 && v
->ximage_flag
== ximageFlag
314 && v
->mesa_visual
.rgbMode
== rgbFlag
315 && v
->mesa_visual
.doubleBufferMode
== dbFlag
316 && v
->mesa_visual
.stereoMode
== stereoFlag
317 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
318 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
319 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
320 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
321 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
322 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
323 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
324 /* now either compare XVisualInfo pointers or visual IDs */
325 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
326 || (comparePointers
&& v
->vishandle
== vinfo
)) {
332 /* Create a new visual and add it to the list. */
334 if (NumVisuals
>= MAX_VISUALS
) {
335 _mesa_problem(NULL
, "GLX Error: maximum number of visuals exceeded");
339 xmvis
= XMesaCreateVisual( dpy
, vinfo
, rgbFlag
, alphaFlag
, dbFlag
,
340 stereoFlag
, ximageFlag
,
341 depth_size
, stencil_size
,
342 accumRedSize
, accumBlueSize
,
343 accumBlueSize
, accumAlphaSize
, 0, level
,
346 /* Save a copy of the pointer now so we can find this visual again
347 * if we need to search for it in find_glx_visual().
349 xmvis
->vishandle
= vinfo
;
350 /* add xmvis to the list */
351 VisualTable
[NumVisuals
] = xmvis
;
353 /* XXX minor hack, because XMesaCreateVisual doesn't support an
354 * aux buffers parameter.
356 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
363 * Return the default number of bits for the Z buffer.
364 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
365 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
366 * XXX probably do the same thing for stencil, accum, etc.
369 default_depth_bits(void)
372 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
374 zBits
= _mesa_atoi(zEnv
);
376 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
383 * Create a GLX visual from a regular XVisualInfo.
384 * This is called when Fake GLX is given an XVisualInfo which wasn't
385 * returned by glXChooseVisual. Since this is the first time we're
386 * considering this visual we'll take a guess at reasonable values
387 * for depth buffer size, stencil size, accum size, etc.
388 * This is the best we can do with a client-side emulation of GLX.
391 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
394 GLint zBits
= default_depth_bits();
396 vislevel
= level_of_visual( dpy
, visinfo
);
398 /* Configure this visual as a CI, single-buffered overlay */
399 return save_glx_visual( dpy
, visinfo
,
401 GL_FALSE
, /* alpha */
402 GL_FALSE
, /* double */
403 GL_FALSE
, /* stereo */
405 0, /* stencil bits */
406 0,0,0,0, /* accum bits */
407 vislevel
, /* level */
411 else if (is_usable_visual( visinfo
)) {
412 if (_mesa_getenv("MESA_GLX_FORCE_CI")) {
413 /* Configure this visual as a COLOR INDEX visual. */
414 return save_glx_visual( dpy
, visinfo
,
416 GL_FALSE
, /* alpha */
417 GL_TRUE
, /* double */
418 GL_FALSE
, /* stereo */
420 8 * sizeof(GLstencil
),
421 0 * sizeof(GLaccum
), /* r */
422 0 * sizeof(GLaccum
), /* g */
423 0 * sizeof(GLaccum
), /* b */
424 0 * sizeof(GLaccum
), /* a */
430 /* Configure this visual as RGB, double-buffered, depth-buffered. */
431 /* This is surely wrong for some people's needs but what else */
432 /* can be done? They should use glXChooseVisual(). */
433 return save_glx_visual( dpy
, visinfo
,
435 GL_FALSE
, /* alpha */
436 GL_TRUE
, /* double */
437 GL_FALSE
, /* stereo */
439 8 * sizeof(GLstencil
),
440 8 * sizeof(GLaccum
), /* r */
441 8 * sizeof(GLaccum
), /* g */
442 8 * sizeof(GLaccum
), /* b */
443 8 * sizeof(GLaccum
), /* a */
450 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
458 * Find the GLX visual associated with an XVisualInfo.
461 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
465 /* try to match visual id */
466 for (i
=0;i
<NumVisuals
;i
++) {
467 if (VisualTable
[i
]->display
==dpy
468 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
469 return VisualTable
[i
];
473 /* if that fails, try to match pointers */
474 for (i
=0;i
<NumVisuals
;i
++) {
475 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
476 return VisualTable
[i
];
486 * Return the transparent pixel value for a GLX visual.
487 * Input: glxvis - the glx_visual
488 * Return: a pixel value or -1 if no transparent pixel
491 transparent_pixel( XMesaVisual glxvis
)
493 Display
*dpy
= glxvis
->display
;
494 XVisualInfo
*vinfo
= glxvis
->visinfo
;
495 OverlayInfo
*overlay_info
;
496 int numOverlaysPerScreen
, i
;
498 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
503 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
504 const OverlayInfo
*ov
= overlay_info
+ i
;
505 if (ov
->overlay_visual
== vinfo
->visualid
) {
507 if (ov
->transparent_type
== 0) {
508 /* type 0 indicates no transparency */
509 XFree((void *) overlay_info
);
513 /* ov->value is the transparent pixel */
514 XFree((void *) overlay_info
);
520 /* The visual ID was not found in the overlay list. */
521 XFree((void *) overlay_info
);
528 * Try to get an X visual which matches the given arguments.
531 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
533 XVisualInfo temp
, *vis
;
536 unsigned int default_depth
;
539 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
544 default_depth
= DefaultDepth(dpy
,scr
);
545 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
547 if (depth
==default_depth
&& xclass
==default_class
) {
548 /* try to get root window's visual */
549 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
550 mask
|= VisualIDMask
;
553 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
555 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
556 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
557 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
559 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
560 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
561 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
562 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
577 * Retrieve the value of the given environment variable and find
578 * the X visual which matches it.
579 * Input: dpy - the display
580 * screen - the screen number
581 * varname - the name of the environment variable
582 * Return: an XVisualInfo pointer to NULL if error.
585 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
587 char value
[100], type
[100];
588 int depth
, xclass
= -1;
591 if (!_mesa_getenv( varname
)) {
595 _mesa_strncpy( value
, _mesa_getenv(varname
), 100 );
598 sscanf( value
, "%s %d", type
, &depth
);
600 if (_mesa_strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
601 else if (_mesa_strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
602 else if (_mesa_strcmp(type
,"PseudoColor")==0) xclass
= PseudoColor
;
603 else if (_mesa_strcmp(type
,"StaticColor")==0) xclass
= StaticColor
;
604 else if (_mesa_strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
605 else if (_mesa_strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
607 if (xclass
>-1 && depth
>0) {
608 vis
= get_visual( dpy
, scr
, depth
, xclass
);
614 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
623 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
624 * Input: dpy, screen - X display and screen number
625 * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode
626 * min_depth - minimum visual depth
627 * preferred_class - preferred GLX visual class or DONT_CARE
628 * Return: pointer to an XVisualInfo or NULL.
631 choose_x_visual( Display
*dpy
, int screen
, GLboolean rgba
, int min_depth
,
632 int preferred_class
)
635 int xclass
, visclass
= 0;
639 Atom hp_cr_maps
= XInternAtom(dpy
, "_HP_RGB_SMOOTH_MAP_LIST", True
);
640 /* First see if the MESA_RGB_VISUAL env var is defined */
641 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
645 /* Otherwise, search for a suitable visual */
646 if (preferred_class
==DONT_CARE
) {
647 for (xclass
=0;xclass
<6;xclass
++) {
649 case 0: visclass
= TrueColor
; break;
650 case 1: visclass
= DirectColor
; break;
651 case 2: visclass
= PseudoColor
; break;
652 case 3: visclass
= StaticColor
; break;
653 case 4: visclass
= GrayScale
; break;
654 case 5: visclass
= StaticGray
; break;
657 /* start with shallowest */
658 for (depth
=0;depth
<=32;depth
++) {
659 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
660 /* Special case: try to get 8-bit PseudoColor before */
661 /* 8-bit TrueColor */
662 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
667 vis
= get_visual( dpy
, screen
, depth
, visclass
);
674 /* start with deepest */
675 for (depth
=32;depth
>=min_depth
;depth
--) {
676 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
677 /* Special case: try to get 8-bit PseudoColor before */
678 /* 8-bit TrueColor */
679 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
684 vis
= get_visual( dpy
, screen
, depth
, visclass
);
693 /* search for a specific visual class */
694 switch (preferred_class
) {
695 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
696 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
697 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
698 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
699 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
700 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
701 default: return NULL
;
704 /* start with shallowest */
705 for (depth
=0;depth
<=32;depth
++) {
706 vis
= get_visual( dpy
, screen
, depth
, visclass
);
713 /* start with deepest */
714 for (depth
=32;depth
>=min_depth
;depth
--) {
715 vis
= get_visual( dpy
, screen
, depth
, visclass
);
724 /* First see if the MESA_CI_VISUAL env var is defined */
725 vis
= get_env_visual( dpy
, screen
, "MESA_CI_VISUAL" );
729 /* Otherwise, search for a suitable visual, starting with shallowest */
730 if (preferred_class
==DONT_CARE
) {
731 for (xclass
=0;xclass
<4;xclass
++) {
733 case 0: visclass
= PseudoColor
; break;
734 case 1: visclass
= StaticColor
; break;
735 case 2: visclass
= GrayScale
; break;
736 case 3: visclass
= StaticGray
; break;
738 /* try 8-bit up through 16-bit */
739 for (depth
=8;depth
<=16;depth
++) {
740 vis
= get_visual( dpy
, screen
, depth
, visclass
);
745 /* try min_depth up to 8-bit */
746 for (depth
=min_depth
;depth
<8;depth
++) {
747 vis
= get_visual( dpy
, screen
, depth
, visclass
);
755 /* search for a specific visual class */
756 switch (preferred_class
) {
757 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
758 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
759 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
760 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
761 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
762 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
763 default: return NULL
;
765 /* try 8-bit up through 16-bit */
766 for (depth
=8;depth
<=16;depth
++) {
767 vis
= get_visual( dpy
, screen
, depth
, visclass
);
772 /* try min_depth up to 8-bit */
773 for (depth
=min_depth
;depth
<8;depth
++) {
774 vis
= get_visual( dpy
, screen
, depth
, visclass
);
782 /* didn't find a visual */
789 * Find the deepest X over/underlay visual of at least min_depth.
790 * Input: dpy, screen - X display and screen number
791 * level - the over/underlay level
792 * trans_type - transparent pixel type: GLX_NONE_EXT,
793 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
795 * trans_value - transparent pixel value or DONT_CARE
796 * min_depth - minimum visual depth
797 * preferred_class - preferred GLX visual class or DONT_CARE
798 * Return: pointer to an XVisualInfo or NULL.
801 choose_x_overlay_visual( Display
*dpy
, int scr
, GLboolean rgbFlag
,
802 int level
, int trans_type
, int trans_value
,
803 int min_depth
, int preferred_class
)
805 OverlayInfo
*overlay_info
;
806 int numOverlaysPerScreen
;
808 XVisualInfo
*deepvis
;
811 /*DEBUG int tt, tv; */
813 switch (preferred_class
) {
814 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
815 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
816 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
817 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
818 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
819 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
820 default: preferred_class
= DONT_CARE
;
823 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
828 /* Search for the deepest overlay which satisifies all criteria. */
832 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
833 const OverlayInfo
*ov
= overlay_info
+ i
;
834 XVisualInfo
*vislist
, vistemplate
;
837 if (ov
->layer
!=level
) {
838 /* failed overlay level criteria */
841 if (!(trans_type
==DONT_CARE
842 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
843 && ov
->transparent_type
>0)
844 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
845 /* failed transparent pixel type criteria */
848 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
849 /* failed transparent pixel value criteria */
853 /* get XVisualInfo and check the depth */
854 vistemplate
.visualid
= ov
->overlay_visual
;
855 vistemplate
.screen
= scr
;
856 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
857 &vistemplate
, &count
);
860 /* something went wrong */
863 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
864 /* wrong visual class */
868 /* if RGB was requested, make sure we have True/DirectColor */
869 if (rgbFlag
&& vislist
->CLASS
!= TrueColor
870 && vislist
->CLASS
!= DirectColor
)
873 /* if CI was requested, make sure we have a color indexed visual */
875 && (vislist
->CLASS
== TrueColor
|| vislist
->CLASS
== DirectColor
))
878 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
879 /* YES! found a satisfactory visual */
883 deepest
= vislist
->depth
;
885 /* DEBUG tt = ov->transparent_type;*/
886 /* DEBUG tv = ov->value; */
892 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
893 deepvis->visualid, level, deepvis->depth, tt, tv );
900 /**********************************************************************/
901 /*** Begin Fake GLX API Functions ***/
902 /**********************************************************************/
906 choose_visual( Display
*dpy
, int screen
, const int *list
,
907 GLboolean rgbModeDefault
)
909 const int *parselist
;
912 int min_red
=0, min_green
=0, min_blue
=0;
913 GLboolean rgb_flag
= rgbModeDefault
;
914 GLboolean alpha_flag
= GL_FALSE
;
915 GLboolean double_flag
= GL_FALSE
;
916 GLboolean stereo_flag
= GL_FALSE
;
917 GLint depth_size
= 0;
918 GLint stencil_size
= 0;
919 GLint accumRedSize
= 0;
920 GLint accumGreenSize
= 0;
921 GLint accumBlueSize
= 0;
922 GLint accumAlphaSize
= 0;
924 int visual_type
= DONT_CARE
;
925 int trans_type
= DONT_CARE
;
926 int trans_value
= DONT_CARE
;
927 GLint caveat
= DONT_CARE
;
928 XMesaVisual xmvis
= NULL
;
929 int desiredVisualID
= -1;
936 switch (*parselist
) {
941 case GLX_BUFFER_SIZE
:
943 min_ci
= *parselist
++;
947 level
= *parselist
++;
953 case GLX_DOUBLEBUFFER
:
954 double_flag
= GL_TRUE
;
958 stereo_flag
= GL_TRUE
;
960 case GLX_AUX_BUFFERS
:
963 numAux
= *parselist
++;
964 if (numAux
> MAX_AUX_BUFFERS
)
969 min_red
= *parselist
++;
973 min_green
= *parselist
++;
977 min_blue
= *parselist
++;
982 GLint size
= *parselist
++;
983 alpha_flag
= size
>0 ? 1 : 0;
988 depth_size
= *parselist
++;
990 case GLX_STENCIL_SIZE
:
992 stencil_size
= *parselist
++;
994 case GLX_ACCUM_RED_SIZE
:
997 GLint size
= *parselist
++;
998 accumRedSize
= MAX2( accumRedSize
, size
);
1001 case GLX_ACCUM_GREEN_SIZE
:
1004 GLint size
= *parselist
++;
1005 accumGreenSize
= MAX2( accumGreenSize
, size
);
1008 case GLX_ACCUM_BLUE_SIZE
:
1011 GLint size
= *parselist
++;
1012 accumBlueSize
= MAX2( accumBlueSize
, size
);
1015 case GLX_ACCUM_ALPHA_SIZE
:
1018 GLint size
= *parselist
++;
1019 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1024 * GLX_EXT_visual_info extension
1026 case GLX_X_VISUAL_TYPE_EXT
:
1028 visual_type
= *parselist
++;
1030 case GLX_TRANSPARENT_TYPE_EXT
:
1032 trans_type
= *parselist
++;
1034 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1036 trans_value
= *parselist
++;
1038 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1039 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1040 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1041 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1048 * GLX_EXT_visual_info extension
1050 case GLX_VISUAL_CAVEAT_EXT
:
1052 caveat
= *parselist
++; /* ignored for now */
1056 * GLX_ARB_multisample
1058 case GLX_SAMPLE_BUFFERS_ARB
:
1059 /* ms not supported */
1061 case GLX_SAMPLES_ARB
:
1062 /* ms not supported */
1068 case GLX_RENDER_TYPE
:
1070 if (*parselist
== GLX_RGBA_BIT
) {
1073 else if (*parselist
== GLX_COLOR_INDEX_BIT
) {
1074 rgb_flag
= GL_FALSE
;
1076 else if (*parselist
== 0) {
1081 case GLX_DRAWABLE_TYPE
:
1083 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1084 return NULL
; /* bad bit */
1088 case GLX_FBCONFIG_ID
:
1090 desiredVisualID
= *parselist
;
1098 /* undefined attribute */
1099 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1108 * Since we're only simulating the GLX extension this function will never
1109 * find any real GL visuals. Instead, all we can do is try to find an RGB
1110 * or CI visual of appropriate depth. Other requested attributes such as
1111 * double buffering, depth buffer, etc. will be associated with the X
1112 * visual and stored in the VisualTable[].
1114 if (desiredVisualID
!= -1) {
1115 /* try to get a specific visual, by visualID */
1118 temp
.visualid
= desiredVisualID
;
1119 temp
.screen
= screen
;
1120 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1122 /* give the visual some useful GLX attributes */
1123 double_flag
= GL_TRUE
;
1126 depth_size
= default_depth_bits();
1127 stencil_size
= STENCIL_BITS
;
1131 else if (level
==0) {
1132 /* normal color planes */
1134 /* Get an RGB visual */
1135 int min_rgb
= min_red
+ min_green
+ min_blue
;
1136 if (min_rgb
>1 && min_rgb
<8) {
1137 /* a special case to be sure we can get a monochrome visual */
1140 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_rgb
, visual_type
);
1143 /* Get a color index visual */
1144 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_ci
, visual_type
);
1145 accumRedSize
= accumGreenSize
= accumBlueSize
= accumAlphaSize
= 0;
1149 /* over/underlay planes */
1152 int min_rgb
= min_red
+ min_green
+ min_blue
;
1153 if (min_rgb
>1 && min_rgb
<8) {
1154 /* a special case to be sure we can get a monochrome visual */
1157 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1158 trans_type
, trans_value
, min_rgb
, visual_type
);
1161 /* color index overlay */
1162 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1163 trans_type
, trans_value
, min_ci
, visual_type
);
1168 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1169 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1170 * largest depth buffer size, which is 32bits/value. Instead, we
1171 * return 16 to maintain performance with earlier versions of Mesa.
1173 if (depth_size
> 24)
1174 depth_size
= 31; /* 32 causes int overflow problems */
1175 else if (depth_size
> 16)
1177 else if (depth_size
> 0) {
1178 depth_size
= default_depth_bits();
1181 /* we only support one size of stencil and accum buffers. */
1182 if (stencil_size
> 0)
1183 stencil_size
= STENCIL_BITS
;
1184 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1185 accumAlphaSize
> 0) {
1186 accumRedSize
= ACCUM_BITS
;
1187 accumGreenSize
= ACCUM_BITS
;
1188 accumBlueSize
= ACCUM_BITS
;
1189 accumAlphaSize
= alpha_flag
? ACCUM_BITS
: 0;
1192 xmvis
= save_glx_visual( dpy
, vis
, rgb_flag
, alpha_flag
, double_flag
,
1193 stereo_flag
, depth_size
, stencil_size
,
1194 accumRedSize
, accumGreenSize
,
1195 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1202 static XVisualInfo
*
1203 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1205 XMesaVisual xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1208 return xmvis
->vishandle
;
1210 /* create a new vishandle - the cached one may be stale */
1211 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1212 if (xmvis
->vishandle
) {
1213 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1215 return xmvis
->vishandle
;
1224 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1225 GLXContext share_list
, Bool direct
)
1228 struct fake_glx_context
*glxCtx
;
1229 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1231 if (!dpy
|| !visinfo
)
1234 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1238 /* deallocate unused windows/buffers */
1239 XMesaGarbageCollect();
1241 xmvis
= find_glx_visual( dpy
, visinfo
);
1243 /* This visual wasn't found with glXChooseVisual() */
1244 xmvis
= create_glx_visual( dpy
, visinfo
);
1246 /* unusable visual */
1252 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1253 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1254 if (!glxCtx
->xmesaContext
) {
1259 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
1260 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
1261 glxCtx
->glxContext
.currentDpy
= dpy
;
1262 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1264 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1266 return (GLXContext
) glxCtx
;
1270 /* XXX these may have to be removed due to thread-safety issues. */
1271 static GLXContext MakeCurrent_PrevContext
= 0;
1272 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1273 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1274 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1275 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1278 /* GLX 1.3 and later */
1280 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1281 GLXDrawable read
, GLXContext ctx
)
1283 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1285 if (ctx
&& draw
&& read
) {
1286 XMesaBuffer drawBuffer
, readBuffer
;
1287 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1289 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1290 if (ctx
== MakeCurrent_PrevContext
1291 && draw
== MakeCurrent_PrevDrawable
) {
1292 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1295 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1298 /* drawable must be a new window! */
1299 drawBuffer
= XMesaCreateWindowBuffer2( xmctx
->xm_visual
, draw
, xmctx
);
1301 /* Out of memory, or context/drawable depth mismatch */
1306 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1307 if (ctx
== MakeCurrent_PrevContext
1308 && read
== MakeCurrent_PrevReadable
) {
1309 readBuffer
= MakeCurrent_PrevReadBuffer
;
1312 readBuffer
= XMesaFindBuffer( dpy
, read
);
1315 /* drawable must be a new window! */
1316 readBuffer
= XMesaCreateWindowBuffer2(glxCtx
->xmesaContext
->xm_visual
,
1319 /* Out of memory, or context/drawable depth mismatch */
1324 MakeCurrent_PrevContext
= ctx
;
1325 MakeCurrent_PrevDrawable
= draw
;
1326 MakeCurrent_PrevReadable
= read
;
1327 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1328 MakeCurrent_PrevReadBuffer
= readBuffer
;
1330 /* Now make current! */
1331 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1332 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1333 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1334 #ifndef GLX_BUILT_IN_XMESA
1335 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1337 __glXSetCurrentContext(ctx
);
1345 else if (!ctx
&& !draw
&& !read
) {
1346 /* release current context w/out assigning new one. */
1347 XMesaMakeCurrent( NULL
, NULL
);
1348 MakeCurrent_PrevContext
= 0;
1349 MakeCurrent_PrevDrawable
= 0;
1350 MakeCurrent_PrevReadable
= 0;
1351 MakeCurrent_PrevDrawBuffer
= 0;
1352 MakeCurrent_PrevReadBuffer
= 0;
1353 #ifdef GLX_BUILT_IN_XMESA
1354 /* XXX bind dummy context with __glXSetCurrentContext(ctx); */
1359 /* The args must either all be non-zero or all zero.
1368 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1370 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1375 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1380 v
= find_glx_visual( dpy
, visinfo
);
1382 v
= create_glx_visual( dpy
, visinfo
);
1384 /* unusable visual */
1389 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1393 return b
->frontbuffer
;
1397 /*** GLX_MESA_pixmap_colormap ***/
1400 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1401 Pixmap pixmap
, Colormap cmap
)
1406 v
= find_glx_visual( dpy
, visinfo
);
1408 v
= create_glx_visual( dpy
, visinfo
);
1410 /* unusable visual */
1415 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1419 return b
->frontbuffer
;
1424 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1426 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1428 XMesaDestroyBuffer(b
);
1430 else if (_mesa_getenv("MESA_DEBUG")) {
1431 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1437 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1438 unsigned long mask
)
1440 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1441 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1442 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1443 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1445 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1450 Fake_glXQueryExtension( Display
*dpy
, int *errorb
, int *event
)
1452 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1460 extern void _kw_ungrab_all( Display
*dpy
);
1461 void _kw_ungrab_all( Display
*dpy
)
1463 XUngrabPointer( dpy
, CurrentTime
);
1464 XUngrabKeyboard( dpy
, CurrentTime
);
1469 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1471 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1473 MakeCurrent_PrevContext
= 0;
1474 MakeCurrent_PrevDrawable
= 0;
1475 MakeCurrent_PrevReadable
= 0;
1476 MakeCurrent_PrevDrawBuffer
= 0;
1477 MakeCurrent_PrevReadBuffer
= 0;
1478 XMesaDestroyContext( glxCtx
->xmesaContext
);
1479 XMesaGarbageCollect();
1484 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1486 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1488 return glxCtx
->xmesaContext
->direct
;
1494 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1496 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1499 XMesaSwapBuffers(buffer
);
1501 else if (_mesa_getenv("MESA_DEBUG")) {
1502 _mesa_warning(NULL
, "Mesa: glXSwapBuffers: invalid drawable\n");
1508 /*** GLX_MESA_copy_sub_buffer ***/
1511 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1512 int x
, int y
, int width
, int height
)
1514 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1516 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1518 else if (_mesa_getenv("MESA_DEBUG")) {
1519 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1525 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1528 /* Return GLX version, not Mesa version */
1529 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1530 *maj
= CLIENT_MAJOR_VERSION
;
1531 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1537 * Query the GLX attributes of the given XVisualInfo.
1540 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1545 *value
= (int) True
;
1547 case GLX_BUFFER_SIZE
:
1548 *value
= xmvis
->visinfo
->depth
;
1551 *value
= xmvis
->mesa_visual
.level
;
1554 if (xmvis
->mesa_visual
.rgbMode
) {
1561 case GLX_DOUBLEBUFFER
:
1562 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1565 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1567 case GLX_AUX_BUFFERS
:
1568 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1571 *value
= xmvis
->mesa_visual
.redBits
;
1573 case GLX_GREEN_SIZE
:
1574 *value
= xmvis
->mesa_visual
.greenBits
;
1577 *value
= xmvis
->mesa_visual
.blueBits
;
1579 case GLX_ALPHA_SIZE
:
1580 *value
= xmvis
->mesa_visual
.alphaBits
;
1582 case GLX_DEPTH_SIZE
:
1583 *value
= xmvis
->mesa_visual
.depthBits
;
1585 case GLX_STENCIL_SIZE
:
1586 *value
= xmvis
->mesa_visual
.stencilBits
;
1588 case GLX_ACCUM_RED_SIZE
:
1589 *value
= xmvis
->mesa_visual
.accumRedBits
;
1591 case GLX_ACCUM_GREEN_SIZE
:
1592 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1594 case GLX_ACCUM_BLUE_SIZE
:
1595 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1597 case GLX_ACCUM_ALPHA_SIZE
:
1598 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1602 * GLX_EXT_visual_info extension
1604 case GLX_X_VISUAL_TYPE_EXT
:
1605 switch (xmvis
->visinfo
->CLASS
) {
1606 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1607 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1608 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1609 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1610 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1611 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1614 case GLX_TRANSPARENT_TYPE_EXT
:
1615 if (xmvis
->mesa_visual
.level
==0) {
1617 *value
= GLX_NONE_EXT
;
1619 else if (xmvis
->mesa_visual
.level
>0) {
1621 if (xmvis
->mesa_visual
.rgbMode
) {
1622 *value
= GLX_TRANSPARENT_RGB_EXT
;
1625 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1628 else if (xmvis
->mesa_visual
.level
<0) {
1630 *value
= GLX_NONE_EXT
;
1633 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1635 int pixel
= transparent_pixel( xmvis
);
1639 /* else undefined */
1642 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1645 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1648 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1651 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1656 * GLX_EXT_visual_info extension
1658 case GLX_VISUAL_CAVEAT_EXT
:
1659 /* test for zero, just in case */
1660 if (xmvis
->mesa_visual
.visualRating
> 0)
1661 *value
= xmvis
->mesa_visual
.visualRating
;
1663 *value
= GLX_NONE_EXT
;
1667 * GLX_ARB_multisample
1669 case GLX_SAMPLE_BUFFERS_ARB
:
1672 case GLX_SAMPLES_ARB
:
1679 case GLX_SCREEN_EXT
:
1681 return GLX_BAD_ATTRIBUTE
;
1682 *value
= xmvis
->visinfo
->screen
;
1684 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1686 return GLX_BAD_ATTRIBUTE
;
1687 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1689 case GLX_RENDER_TYPE_SGIX
:
1691 return GLX_BAD_ATTRIBUTE
;
1692 if (xmvis
->mesa_visual
.rgbMode
)
1693 *value
= GLX_RGBA_BIT
;
1695 *value
= GLX_COLOR_INDEX_BIT
;
1697 case GLX_X_RENDERABLE_SGIX
:
1699 return GLX_BAD_ATTRIBUTE
;
1700 *value
= True
; /* XXX really? */
1702 case GLX_FBCONFIG_ID_SGIX
:
1704 return GLX_BAD_ATTRIBUTE
;
1705 *value
= xmvis
->visinfo
->visualid
;
1707 case GLX_MAX_PBUFFER_WIDTH
:
1709 return GLX_BAD_ATTRIBUTE
;
1710 /* XXX or MAX_WIDTH? */
1711 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1713 case GLX_MAX_PBUFFER_HEIGHT
:
1715 return GLX_BAD_ATTRIBUTE
;
1716 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1718 case GLX_MAX_PBUFFER_PIXELS
:
1720 return GLX_BAD_ATTRIBUTE
;
1721 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1722 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1726 return GLX_BAD_ATTRIBUTE
;
1727 *value
= xmvis
->visinfo
->visualid
;
1731 return GLX_BAD_ATTRIBUTE
;
1738 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1739 int attrib
, int *value
)
1743 if (!dpy
|| !visinfo
)
1744 return GLX_BAD_ATTRIBUTE
;
1746 xmvis
= find_glx_visual( dpy
, visinfo
);
1748 /* this visual wasn't obtained with glXChooseVisual */
1749 xmvis
= create_glx_visual( dpy
, visinfo
);
1751 /* this visual can't be used for GL rendering */
1752 if (attrib
==GLX_USE_GL
) {
1753 *value
= (int) False
;
1757 return GLX_BAD_VISUAL
;
1762 return get_config(xmvis
, attrib
, value
, GL_FALSE
);
1767 Fake_glXWaitGL( void )
1769 XMesaContext xmesa
= XMesaGetCurrentContext();
1770 XMesaFlush( xmesa
);
1776 Fake_glXWaitX( void )
1778 XMesaContext xmesa
= XMesaGetCurrentContext();
1779 XMesaFlush( xmesa
);
1784 get_extensions( void )
1787 const char *fx
= _mesa_getenv("MESA_GLX_FX");
1788 if (fx
&& fx
[0] != 'd') {
1792 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1797 /* GLX 1.1 and later */
1799 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1803 return get_extensions();
1808 /* GLX 1.1 and later */
1810 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1812 static char version
[1000];
1813 _mesa_sprintf(version
, "%d.%d %s",
1814 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1820 case GLX_EXTENSIONS
:
1821 return get_extensions();
1833 /* GLX 1.1 and later */
1835 Fake_glXGetClientString( Display
*dpy
, int name
)
1837 static char version
[1000];
1838 _mesa_sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1839 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1844 case GLX_EXTENSIONS
:
1845 return get_extensions();
1862 static GLXFBConfig
*
1863 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1864 const int *attribList
, int *nitems
)
1866 XMesaVisual xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
1868 GLXFBConfig
*config
= (GLXFBConfig
*) _mesa_malloc(sizeof(XMesaVisual
));
1874 config
[0] = (GLXFBConfig
) xmvis
;
1875 return (GLXFBConfig
*) config
;
1885 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1886 int attribute
, int *value
)
1888 XMesaVisual v
= (XMesaVisual
) config
;
1892 if (!dpy
|| !config
|| !value
)
1895 return get_config(v
, attribute
, value
, GL_TRUE
);
1899 static GLXFBConfig
*
1900 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1902 XVisualInfo
*visuals
, visTemplate
;
1903 const long visMask
= VisualScreenMask
;
1906 /* Get list of all X visuals */
1907 visTemplate
.screen
= screen
;
1908 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1909 if (*nelements
> 0) {
1910 XMesaVisual
*results
;
1911 results
= (XMesaVisual
*) _mesa_malloc(*nelements
* sizeof(XMesaVisual
));
1916 for (i
= 0; i
< *nelements
; i
++) {
1917 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1919 return (GLXFBConfig
*) results
;
1925 static XVisualInfo
*
1926 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
1928 if (dpy
&& config
) {
1929 XMesaVisual xmvis
= (XMesaVisual
) config
;
1931 return xmvis
->vishandle
;
1933 /* create a new vishandle - the cached one may be stale */
1934 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1935 if (xmvis
->vishandle
) {
1936 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1938 return xmvis
->vishandle
;
1948 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
1949 const int *attribList
)
1951 XMesaVisual xmvis
= (XMesaVisual
) config
;
1956 xmbuf
= XMesaCreateWindowBuffer2(xmvis
, win
, NULL
);
1961 (void) attribList
; /* Ignored in GLX 1.3 */
1963 return win
; /* A hack for now */
1968 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
1970 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
1972 XMesaDestroyBuffer(b
);
1973 /* don't destroy X window */
1979 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
1980 const int *attribList
)
1982 XMesaVisual v
= (XMesaVisual
) config
;
1988 (void) attribList
; /* Ignored in GLX 1.3 */
1990 if (!dpy
|| !config
|| !pixmap
)
1993 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2003 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2005 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2007 XMesaDestroyBuffer(b
);
2008 /* don't destroy X pixmap */
2013 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2014 const int *attribList
)
2016 XMesaVisual xmvis
= (XMesaVisual
) config
;
2019 int width
= 0, height
= 0;
2020 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2024 for (attrib
= attribList
; *attrib
; attrib
++) {
2026 case GLX_PBUFFER_WIDTH
:
2030 case GLX_PBUFFER_HEIGHT
:
2034 case GLX_PRESERVED_CONTENTS
:
2036 preserveContents
= *attrib
; /* ignored */
2038 case GLX_LARGEST_PBUFFER
:
2040 useLargest
= *attrib
; /* ignored */
2047 /* not used at this time */
2049 (void) preserveContents
;
2051 if (width
== 0 || height
== 0)
2054 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2055 /* A GLXPbuffer handle must be an X Drawable because that's what
2056 * glXMakeCurrent takes.
2058 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2063 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2065 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2067 XMesaDestroyBuffer(b
);
2073 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2074 unsigned int *value
)
2076 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2080 switch (attribute
) {
2082 *value
= xmbuf
->mesa_buffer
.Width
;
2085 *value
= xmbuf
->mesa_buffer
.Height
;
2087 case GLX_PRESERVED_CONTENTS
:
2090 case GLX_LARGEST_PBUFFER
:
2091 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2093 case GLX_FBCONFIG_ID
:
2094 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2097 return; /* GLX_BAD_ATTRIBUTE? */
2103 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2104 int renderType
, GLXContext shareList
, Bool direct
)
2106 struct fake_glx_context
*glxCtx
;
2107 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2108 XMesaVisual xmvis
= (XMesaVisual
) config
;
2110 if (!dpy
|| !config
||
2111 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2114 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2118 /* deallocate unused windows/buffers */
2119 XMesaGarbageCollect();
2121 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2122 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2123 if (!glxCtx
->xmesaContext
) {
2128 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2129 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2130 glxCtx
->glxContext
.currentDpy
= dpy
;
2131 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2133 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2135 return (GLXContext
) glxCtx
;
2140 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2142 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2143 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2148 switch (attribute
) {
2149 case GLX_FBCONFIG_ID
:
2150 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2152 case GLX_RENDER_TYPE
:
2153 if (xmctx
->xm_visual
->mesa_visual
.rgbMode
)
2154 *value
= GLX_RGBA_BIT
;
2156 *value
= GLX_COLOR_INDEX_BIT
;
2162 return GLX_BAD_ATTRIBUTE
;
2169 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2171 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2173 xmbuf
->selectedEvents
= mask
;
2178 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2179 unsigned long *mask
)
2181 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2183 *mask
= xmbuf
->selectedEvents
;
2190 /*** GLX_SGI_swap_control ***/
2193 Fake_glXSwapIntervalSGI(int interval
)
2201 /*** GLX_SGI_video_sync ***/
2204 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2211 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2221 /*** GLX_SGI_make_current_read ***/
2224 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2226 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2231 Fake_glXGetCurrentReadDrawableSGI(void)
2238 /*** GLX_SGIX_video_source ***/
2241 static GLXVideoSourceSGIX
2242 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2254 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2263 /*** GLX_EXT_import_context ***/
2266 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2273 Fake_glXGetContextIDEXT(const GLXContext context
)
2280 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2288 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2299 /*** GLX_SGIX_fbconfig ***/
2302 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2304 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2307 static GLXFBConfigSGIX
*
2308 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2310 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2315 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2317 XMesaVisual xmvis
= (XMesaVisual
) config
;
2318 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2319 return xmbuf
->frontbuffer
; /* need to return an X ID */
2324 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2326 XMesaVisual xmvis
= (XMesaVisual
) config
;
2327 struct fake_glx_context
*glxCtx
;
2328 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2330 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2334 /* deallocate unused windows/buffers */
2335 XMesaGarbageCollect();
2337 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2338 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2339 if (!glxCtx
->xmesaContext
) {
2344 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2345 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2346 glxCtx
->glxContext
.currentDpy
= dpy
;
2347 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2349 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2351 return (GLXContext
) glxCtx
;
2355 static XVisualInfo
*
2356 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2358 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2362 static GLXFBConfigSGIX
2363 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2365 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2367 /* This visual wasn't found with glXChooseVisual() */
2368 xmvis
= create_glx_visual(dpy
, vis
);
2371 return (GLXFBConfigSGIX
) xmvis
;
2376 /*** GLX_SGIX_pbuffer ***/
2378 static GLXPbufferSGIX
2379 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2380 unsigned int width
, unsigned int height
,
2383 XMesaVisual xmvis
= (XMesaVisual
) config
;
2386 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2390 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2392 case GLX_PRESERVED_CONTENTS_SGIX
:
2394 preserveContents
= *attrib
; /* ignored */
2396 case GLX_LARGEST_PBUFFER_SGIX
:
2398 useLargest
= *attrib
; /* ignored */
2405 /* not used at this time */
2407 (void) preserveContents
;
2409 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2410 /* A GLXPbuffer handle must be an X Drawable because that's what
2411 * glXMakeCurrent takes.
2413 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2418 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2420 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2422 XMesaDestroyBuffer(xmbuf
);
2428 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2430 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2433 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2437 switch (attribute
) {
2438 case GLX_PRESERVED_CONTENTS_SGIX
:
2441 case GLX_LARGEST_PBUFFER_SGIX
:
2442 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2444 case GLX_WIDTH_SGIX
:
2445 *value
= xmbuf
->mesa_buffer
.Width
;
2447 case GLX_HEIGHT_SGIX
:
2448 *value
= xmbuf
->mesa_buffer
.Height
;
2450 case GLX_EVENT_MASK_SGIX
:
2451 *value
= 0; /* XXX might be wrong */
2461 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2463 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2465 /* Note: we'll never generate clobber events */
2466 xmbuf
->selectedEvents
= mask
;
2472 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2474 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2476 *mask
= xmbuf
->selectedEvents
;
2485 /*** GLX_SGI_cushion ***/
2488 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2497 /*** GLX_SGIX_video_resize ***/
2500 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2510 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2523 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2536 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2549 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2560 /*** GLX_SGIX_dmbuffer **/
2562 #if defined(_DM_BUFFER_H_)
2564 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2575 /*** GLX_SGIX_swap_group ***/
2578 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2587 /*** GLX_SGIX_swap_barrier ***/
2590 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2598 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2608 /*** GLX_SUN_get_transparent_index ***/
2611 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2616 (void) pTransparent
;
2622 /*** GLX_MESA_release_buffers ***/
2625 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2626 * (a window or pixmap) prior to destroying the GLXDrawable.
2629 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2631 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2633 XMesaDestroyBuffer(b
);
2641 /*** GLX_MESA_set_3dfx_mode ***/
2644 Fake_glXSet3DfxModeMESA( int mode
)
2646 return XMesaSetFXmode( mode
);
2651 /*** GLX_NV_vertex_array range ***/
2653 Fake_glXAllocateMemoryNV( GLsizei size
,
2654 GLfloat readFrequency
,
2655 GLfloat writeFrequency
,
2659 (void) readFrequency
;
2660 (void) writeFrequency
;
2667 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2673 /*** GLX_MESA_agp_offset ***/
2676 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2683 /* silence warning */
2684 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2688 * Create a new GLX API dispatch table with its function pointers
2689 * initialized to point to Mesa's "fake" GLX API functions.
2690 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2691 * returns a new dispatch table with all pointers initalized to point
2692 * to "real" GLX functions (which understand GLX wire protocol, etc).
2694 struct _glxapi_table
*
2695 _mesa_GetGLXDispatchTable(void)
2697 static struct _glxapi_table glx
;
2699 /* be sure our dispatch table size <= libGL's table */
2701 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2703 assert(_glxapi_get_dispatch_table_size() >= size
);
2706 /* initialize the whole table to no-ops */
2707 _glxapi_set_no_op_table(&glx
);
2709 /* now initialize the table with the functions I implement */
2710 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2711 glx
.CopyContext
= Fake_glXCopyContext
;
2712 glx
.CreateContext
= Fake_glXCreateContext
;
2713 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2714 glx
.DestroyContext
= Fake_glXDestroyContext
;
2715 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2716 glx
.GetConfig
= Fake_glXGetConfig
;
2717 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2718 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2719 glx
.IsDirect
= Fake_glXIsDirect
;
2720 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2721 glx
.QueryExtension
= Fake_glXQueryExtension
;
2722 glx
.QueryVersion
= Fake_glXQueryVersion
;
2723 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2724 glx
.UseXFont
= Fake_glXUseXFont
;
2725 glx
.WaitGL
= Fake_glXWaitGL
;
2726 glx
.WaitX
= Fake_glXWaitX
;
2728 /*** GLX_VERSION_1_1 ***/
2729 glx
.GetClientString
= Fake_glXGetClientString
;
2730 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2731 glx
.QueryServerString
= Fake_glXQueryServerString
;
2733 /*** GLX_VERSION_1_2 ***/
2734 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2736 /*** GLX_VERSION_1_3 ***/
2737 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2738 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2739 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2740 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2741 glx
.CreateWindow
= Fake_glXCreateWindow
;
2742 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2743 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2744 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2745 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2746 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2747 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2748 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2749 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2750 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2751 glx
.QueryContext
= Fake_glXQueryContext
;
2752 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2753 glx
.SelectEvent
= Fake_glXSelectEvent
;
2755 /*** GLX_SGI_swap_control ***/
2756 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2758 /*** GLX_SGI_video_sync ***/
2759 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2760 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2762 /*** GLX_SGI_make_current_read ***/
2763 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2764 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2766 /*** GLX_SGIX_video_source ***/
2768 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
2769 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
2772 /*** GLX_EXT_import_context ***/
2773 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
2774 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
2775 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
2776 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
2777 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
2779 /*** GLX_SGIX_fbconfig ***/
2780 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
2781 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
2782 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
2783 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
2784 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
2785 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
2787 /*** GLX_SGIX_pbuffer ***/
2788 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
2789 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
2790 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
2791 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
2792 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
2794 /*** GLX_SGI_cushion ***/
2795 glx
.CushionSGI
= Fake_glXCushionSGI
;
2797 /*** GLX_SGIX_video_resize ***/
2798 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
2799 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
2800 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
2801 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
2802 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
2804 /*** GLX_SGIX_dmbuffer **/
2805 #if defined(_DM_BUFFER_H_)
2806 glx
.AssociateDMPbufferSGIX
= NULL
;
2809 /*** GLX_SGIX_swap_group ***/
2810 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
2812 /*** GLX_SGIX_swap_barrier ***/
2813 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
2814 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
2816 /*** GLX_SUN_get_transparent_index ***/
2817 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
2819 /*** GLX_MESA_copy_sub_buffer ***/
2820 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
2822 /*** GLX_MESA_release_buffers ***/
2823 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
2825 /*** GLX_MESA_pixmap_colormap ***/
2826 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
2828 /*** GLX_MESA_set_3dfx_mode ***/
2829 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
2831 /*** GLX_NV_vertex_array_range ***/
2832 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
2833 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
2835 /*** GLX_MESA_agp_offset ***/
2836 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;