2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
29 * to run on X servers which do not have the real GLX extension.
31 * Thanks to the contributors:
33 * Initial version: Philip Brown (phil@bolthole.com)
34 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
35 * Further visual-handling refinements: Wolfram Gloger
36 * (wmglo@Dent.MED.Uni-Muenchen.DE).
39 * Don't be fooled, stereo isn't supported yet.
44 #include "glxheader.h"
46 #include "main/context.h"
47 #include "main/config.h"
48 #include "main/macros.h"
49 #include "main/imports.h"
50 #include "main/mtypes.h"
51 #include "main/version.h"
55 /* This indicates the client-side GLX API and GLX encoder version. */
56 #define CLIENT_MAJOR_VERSION 1
57 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
59 /* This indicates the server-side GLX decoder version.
60 * GLX 1.4 indicates OpenGL 1.3 support
62 #define SERVER_MAJOR_VERSION 1
63 #define SERVER_MINOR_VERSION 4
65 /* This is appended onto the glXGetClient/ServerString version strings. */
66 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
68 /* Who implemented this GLX? */
69 #define VENDOR "Brian Paul"
72 "GLX_MESA_set_3dfx_mode " \
73 "GLX_MESA_copy_sub_buffer " \
74 "GLX_MESA_pixmap_colormap " \
75 "GLX_MESA_release_buffers " \
76 "GLX_ARB_get_proc_address " \
77 "GLX_EXT_texture_from_pixmap " \
78 "GLX_EXT_visual_info " \
79 "GLX_EXT_visual_rating " \
80 /*"GLX_SGI_video_sync "*/ \
81 "GLX_SGIX_fbconfig " \
85 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
87 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
90 * We really just need this structure in order to make the libGL functions
91 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
94 struct fake_glx_context
{
95 __GLXcontext glxContext
; /* this MUST be first! */
96 XMesaContext xmesaContext
;
101 /**********************************************************************/
102 /*** GLX Visual Code ***/
103 /**********************************************************************/
108 static XMesaVisual
*VisualTable
= NULL
;
109 static int NumVisuals
= 0;
113 * This struct and some code fragments borrowed
114 * from Mark Kilgard's GLUT library.
116 typedef struct _OverlayInfo
{
117 /* Avoid 64-bit portability problems by being careful to use
118 longs due to the way XGetWindowProperty is specified. Note
119 that these parameters are passed as CARD32s over X
121 unsigned long overlay_visual
;
122 long transparent_type
;
129 /* Macro to handle c_class vs class field name in XVisualInfo struct */
130 #if defined(__cplusplus) || defined(c_plusplus)
131 #define CLASS c_class
139 * Test if the given XVisualInfo is usable for Mesa rendering.
142 is_usable_visual( XVisualInfo
*vinfo
)
144 switch (vinfo
->CLASS
) {
147 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
151 /* Color-index rendering is not supported. */
155 /* Any depth of TrueColor or DirectColor works in RGB mode */
158 /* This should never happen */
166 * Get an array OverlayInfo records for specified screen.
167 * \param dpy the display
168 * \param screen screen number
169 * \param numOverlays returns numver of OverlayInfo records
170 * \return pointer to OverlayInfo array, free with XFree()
173 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
175 Atom overlayVisualsAtom
;
178 unsigned char *ovInfo
;
179 unsigned long sizeData
, bytesLeft
;
183 * The SERVER_OVERLAY_VISUALS property on the root window contains
184 * a list of overlay visuals. Get that list now.
186 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
187 if (overlayVisualsAtom
== None
) {
191 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
192 overlayVisualsAtom
, 0L, (long) 10000, False
,
193 overlayVisualsAtom
, &actualType
, &actualFormat
,
194 &sizeData
, &bytesLeft
,
197 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
198 actualFormat
!= 32 || sizeData
< 4) {
199 /* something went wrong */
200 free((void *) ovInfo
);
205 *numOverlays
= sizeData
/ 4;
206 return (OverlayInfo
*) ovInfo
;
212 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
213 * Input: dpy - the X display
214 * vinfo - the XVisualInfo to test
215 * Return: level of the visual:
217 * >0 = overlay planes
218 * <0 = underlay planes
221 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
223 OverlayInfo
*overlay_info
;
224 int numOverlaysPerScreen
, i
;
226 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
231 /* search the overlay visual list for the visual ID of interest */
232 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
233 const OverlayInfo
*ov
= overlay_info
+ i
;
234 if (ov
->overlay_visual
== vinfo
->visualid
) {
235 /* found the visual */
236 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
237 int level
= ov
->layer
;
238 free((void *) overlay_info
);
242 free((void *) overlay_info
);
248 /* The visual ID was not found in the overlay list. */
249 free((void *) overlay_info
);
257 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
258 * configuration in our list of GLX visuals.
261 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
262 GLboolean alphaFlag
, GLboolean dbFlag
,
263 GLboolean stereoFlag
,
264 GLint depth_size
, GLint stencil_size
,
265 GLint accumRedSize
, GLint accumGreenSize
,
266 GLint accumBlueSize
, GLint accumAlphaSize
,
267 GLint level
, GLint numAuxBuffers
)
269 GLboolean ximageFlag
= GL_TRUE
;
272 GLboolean comparePointers
;
275 /* Check if the MESA_BACK_BUFFER env var is set */
276 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
278 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
279 ximageFlag
= GL_FALSE
;
281 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
282 ximageFlag
= GL_TRUE
;
285 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
291 /* stereo not supported */
295 /* Comparing IDs uses less memory but sometimes fails. */
296 /* XXX revisit this after 3.0 is finished. */
297 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
298 comparePointers
= GL_TRUE
;
300 comparePointers
= GL_FALSE
;
302 /* Force the visual to have an alpha channel */
303 if (_mesa_getenv("MESA_GLX_FORCE_ALPHA"))
306 /* First check if a matching visual is already in the list */
307 for (i
=0; i
<NumVisuals
; i
++) {
308 XMesaVisual v
= VisualTable
[i
];
309 if (v
->display
== dpy
310 && v
->mesa_visual
.level
== level
311 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
312 && v
->ximage_flag
== ximageFlag
313 && v
->mesa_visual
.doubleBufferMode
== dbFlag
314 && v
->mesa_visual
.stereoMode
== stereoFlag
315 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
316 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
317 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
318 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
319 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
320 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
321 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
322 /* now either compare XVisualInfo pointers or visual IDs */
323 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
324 || (comparePointers
&& v
->vishandle
== vinfo
)) {
330 /* Create a new visual and add it to the list. */
332 xmvis
= XMesaCreateVisual( dpy
, vinfo
, GL_TRUE
, alphaFlag
, dbFlag
,
333 stereoFlag
, ximageFlag
,
334 depth_size
, stencil_size
,
335 accumRedSize
, accumBlueSize
,
336 accumBlueSize
, accumAlphaSize
, 0, level
,
339 /* Save a copy of the pointer now so we can find this visual again
340 * if we need to search for it in find_glx_visual().
342 xmvis
->vishandle
= vinfo
;
343 /* Allocate more space for additional visual */
344 VisualTable
= (XMesaVisual
*) _mesa_realloc( VisualTable
,
345 sizeof(XMesaVisual
) * NumVisuals
,
346 sizeof(XMesaVisual
) * (NumVisuals
+ 1));
347 /* add xmvis to the list */
348 VisualTable
[NumVisuals
] = xmvis
;
350 /* XXX minor hack, because XMesaCreateVisual doesn't support an
351 * aux buffers parameter.
353 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
360 * Return the default number of bits for the Z buffer.
361 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
362 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
363 * XXX probably do the same thing for stencil, accum, etc.
366 default_depth_bits(void)
369 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
373 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
378 default_alpha_bits(void)
381 const char *aEnv
= _mesa_getenv("MESA_GLX_ALPHA_BITS");
390 default_accum_bits(void)
398 * Create a GLX visual from a regular XVisualInfo.
399 * This is called when Fake GLX is given an XVisualInfo which wasn't
400 * returned by glXChooseVisual. Since this is the first time we're
401 * considering this visual we'll take a guess at reasonable values
402 * for depth buffer size, stencil size, accum size, etc.
403 * This is the best we can do with a client-side emulation of GLX.
406 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
409 GLint zBits
= default_depth_bits();
410 GLint accBits
= default_accum_bits();
411 GLboolean alphaFlag
= default_alpha_bits() > 0;
413 vislevel
= level_of_visual( dpy
, visinfo
);
415 /* Color-index rendering to overlays is not supported. */
418 else if (is_usable_visual( visinfo
)) {
419 /* Configure this visual as RGB, double-buffered, depth-buffered. */
420 /* This is surely wrong for some people's needs but what else */
421 /* can be done? They should use glXChooseVisual(). */
422 return save_glx_visual( dpy
, visinfo
,
423 alphaFlag
, /* alpha */
424 GL_TRUE
, /* double */
425 GL_FALSE
, /* stereo */
427 8, /* stencil bits */
437 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
445 * Find the GLX visual associated with an XVisualInfo.
448 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
452 /* try to match visual id */
453 for (i
=0;i
<NumVisuals
;i
++) {
454 if (VisualTable
[i
]->display
==dpy
455 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
456 return VisualTable
[i
];
460 /* if that fails, try to match pointers */
461 for (i
=0;i
<NumVisuals
;i
++) {
462 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
463 return VisualTable
[i
];
473 * Return the transparent pixel value for a GLX visual.
474 * Input: glxvis - the glx_visual
475 * Return: a pixel value or -1 if no transparent pixel
478 transparent_pixel( XMesaVisual glxvis
)
480 Display
*dpy
= glxvis
->display
;
481 XVisualInfo
*vinfo
= glxvis
->visinfo
;
482 OverlayInfo
*overlay_info
;
483 int numOverlaysPerScreen
, i
;
485 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
490 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
491 const OverlayInfo
*ov
= overlay_info
+ i
;
492 if (ov
->overlay_visual
== vinfo
->visualid
) {
494 if (ov
->transparent_type
== 0) {
495 /* type 0 indicates no transparency */
496 free((void *) overlay_info
);
500 /* ov->value is the transparent pixel */
501 free((void *) overlay_info
);
507 /* The visual ID was not found in the overlay list. */
508 free((void *) overlay_info
);
515 * Try to get an X visual which matches the given arguments.
518 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
520 XVisualInfo temp
, *vis
;
523 unsigned int default_depth
;
526 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
531 default_depth
= DefaultDepth(dpy
,scr
);
532 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
534 if (depth
==default_depth
&& xclass
==default_class
) {
535 /* try to get root window's visual */
536 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
537 mask
|= VisualIDMask
;
540 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
542 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
543 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
544 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
546 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
547 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
548 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
549 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
564 * Retrieve the value of the given environment variable and find
565 * the X visual which matches it.
566 * Input: dpy - the display
567 * screen - the screen number
568 * varname - the name of the environment variable
569 * Return: an XVisualInfo pointer to NULL if error.
572 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
574 char value
[100], type
[100];
575 int depth
, xclass
= -1;
578 if (!_mesa_getenv( varname
)) {
582 strncpy( value
, _mesa_getenv(varname
), 100 );
585 sscanf( value
, "%s %d", type
, &depth
);
587 if (strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
588 else if (strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
589 else if (strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
590 else if (strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
592 if (xclass
>-1 && depth
>0) {
593 vis
= get_visual( dpy
, scr
, depth
, xclass
);
599 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
608 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
609 * Input: dpy, screen - X display and screen number
610 * min_depth - minimum visual depth
611 * preferred_class - preferred GLX visual class or DONT_CARE
612 * Return: pointer to an XVisualInfo or NULL.
615 choose_x_visual(Display
*dpy
, int screen
, int min_depth
, int preferred_class
)
618 int xclass
, visclass
= 0;
621 /* First see if the MESA_RGB_VISUAL env var is defined */
622 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
626 /* Otherwise, search for a suitable visual */
627 if (preferred_class
==DONT_CARE
) {
628 for (xclass
=0;xclass
<4;xclass
++) {
630 case 0: visclass
= TrueColor
; break;
631 case 1: visclass
= DirectColor
; break;
632 case 2: visclass
= GrayScale
; break;
633 case 3: visclass
= StaticGray
; break;
636 /* start with shallowest */
637 for (depth
=0;depth
<=32;depth
++) {
638 vis
= get_visual( dpy
, screen
, depth
, visclass
);
645 /* start with deepest */
646 for (depth
=32;depth
>=min_depth
;depth
--) {
647 vis
= get_visual( dpy
, screen
, depth
, visclass
);
656 /* search for a specific visual class */
657 switch (preferred_class
) {
658 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
659 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
660 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
661 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
662 case GLX_PSEUDO_COLOR_EXT
:
663 case GLX_STATIC_COLOR_EXT
:
664 default: return NULL
;
667 /* start with shallowest */
668 for (depth
=0;depth
<=32;depth
++) {
669 vis
= get_visual( dpy
, screen
, depth
, visclass
);
676 /* start with deepest */
677 for (depth
=32;depth
>=min_depth
;depth
--) {
678 vis
= get_visual( dpy
, screen
, depth
, visclass
);
686 /* didn't find a visual */
693 * Find the deepest X over/underlay visual of at least min_depth.
694 * Input: dpy, screen - X display and screen number
695 * level - the over/underlay level
696 * trans_type - transparent pixel type: GLX_NONE_EXT,
697 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
699 * trans_value - transparent pixel value or DONT_CARE
700 * min_depth - minimum visual depth
701 * preferred_class - preferred GLX visual class or DONT_CARE
702 * Return: pointer to an XVisualInfo or NULL.
705 choose_x_overlay_visual( Display
*dpy
, int scr
,
706 int level
, int trans_type
, int trans_value
,
707 int min_depth
, int preferred_class
)
709 OverlayInfo
*overlay_info
;
710 int numOverlaysPerScreen
;
712 XVisualInfo
*deepvis
;
715 /*DEBUG int tt, tv; */
717 switch (preferred_class
) {
718 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
719 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
720 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
721 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
722 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
723 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
724 default: preferred_class
= DONT_CARE
;
727 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
732 /* Search for the deepest overlay which satisifies all criteria. */
736 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
737 const OverlayInfo
*ov
= overlay_info
+ i
;
738 XVisualInfo
*vislist
, vistemplate
;
741 if (ov
->layer
!=level
) {
742 /* failed overlay level criteria */
745 if (!(trans_type
==DONT_CARE
746 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
747 && ov
->transparent_type
>0)
748 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
749 /* failed transparent pixel type criteria */
752 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
753 /* failed transparent pixel value criteria */
757 /* get XVisualInfo and check the depth */
758 vistemplate
.visualid
= ov
->overlay_visual
;
759 vistemplate
.screen
= scr
;
760 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
761 &vistemplate
, &count
);
764 /* something went wrong */
767 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
768 /* wrong visual class */
772 /* Color-index rendering is not supported. Make sure we have True/DirectColor */
773 if (vislist
->CLASS
!= TrueColor
&& vislist
->CLASS
!= DirectColor
)
776 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
777 /* YES! found a satisfactory visual */
779 deepest
= vislist
->depth
;
781 /* DEBUG tt = ov->transparent_type;*/
782 /* DEBUG tv = ov->value; */
788 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
789 deepvis->visualid, level, deepvis->depth, tt, tv );
796 /**********************************************************************/
797 /*** Display-related functions ***/
798 /**********************************************************************/
802 * Free all XMesaVisuals which are associated with the given display.
805 destroy_visuals_on_display(Display
*dpy
)
808 for (i
= 0; i
< NumVisuals
; i
++) {
809 if (VisualTable
[i
]->display
== dpy
) {
810 /* remove this visual */
812 free(VisualTable
[i
]);
813 for (j
= i
; j
< NumVisuals
- 1; j
++)
814 VisualTable
[j
] = VisualTable
[j
+ 1];
822 * Called from XCloseDisplay() to let us free our display-related data.
825 close_display_callback(Display
*dpy
, XExtCodes
*codes
)
827 destroy_visuals_on_display(dpy
);
828 xmesa_destroy_buffers_on_display(dpy
);
834 * Look for the named extension on given display and return a pointer
835 * to the _XExtension data, or NULL if extension not found.
838 lookup_extension(Display
*dpy
, const char *extName
)
841 for (ext
= dpy
->ext_procs
; ext
; ext
= ext
->next
) {
842 if (ext
->name
&& strcmp(ext
->name
, extName
) == 0) {
851 * Whenever we're given a new Display pointer, call this function to
852 * register our close_display_callback function.
855 register_with_display(Display
*dpy
)
857 const char *extName
= "MesaGLX";
860 ext
= lookup_extension(dpy
, extName
);
862 XExtCodes
*c
= XAddExtension(dpy
);
863 ext
= dpy
->ext_procs
; /* new extension is at head of list */
864 assert(c
->extension
== ext
->codes
.extension
);
865 (void) c
; /* silence warning */
866 ext
->name
= _mesa_strdup(extName
);
867 ext
->close_display
= close_display_callback
;
872 /**********************************************************************/
873 /*** Begin Fake GLX API Functions ***/
874 /**********************************************************************/
878 * Helper used by glXChooseVisual and glXChooseFBConfig.
879 * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
881 * In either case, the attribute list is terminated with the value 'None'.
884 choose_visual( Display
*dpy
, int screen
, const int *list
, GLboolean fbConfig
)
886 const GLboolean rgbModeDefault
= fbConfig
;
887 const int *parselist
;
890 int min_red
=0, min_green
=0, min_blue
=0;
891 GLboolean rgb_flag
= rgbModeDefault
;
892 GLboolean alpha_flag
= GL_FALSE
;
893 GLboolean double_flag
= GL_FALSE
;
894 GLboolean stereo_flag
= GL_FALSE
;
895 GLint depth_size
= 0;
896 GLint stencil_size
= 0;
897 GLint accumRedSize
= 0;
898 GLint accumGreenSize
= 0;
899 GLint accumBlueSize
= 0;
900 GLint accumAlphaSize
= 0;
902 int visual_type
= DONT_CARE
;
903 int trans_type
= DONT_CARE
;
904 int trans_value
= DONT_CARE
;
905 GLint caveat
= DONT_CARE
;
906 XMesaVisual xmvis
= NULL
;
907 int desiredVisualID
= -1;
914 switch (*parselist
) {
925 case GLX_BUFFER_SIZE
:
927 min_ci
= *parselist
++;
931 level
= *parselist
++;
943 case GLX_DOUBLEBUFFER
:
946 double_flag
= *parselist
++;
949 double_flag
= GL_TRUE
;
955 stereo_flag
= *parselist
++;
958 stereo_flag
= GL_TRUE
;
961 case GLX_AUX_BUFFERS
:
963 numAux
= *parselist
++;
964 if (numAux
> MAX_AUX_BUFFERS
)
969 min_red
= *parselist
++;
973 min_green
= *parselist
++;
977 min_blue
= *parselist
++;
982 GLint size
= *parselist
++;
983 alpha_flag
= size
? GL_TRUE
: GL_FALSE
;
988 depth_size
= *parselist
++;
990 case GLX_STENCIL_SIZE
:
992 stencil_size
= *parselist
++;
994 case GLX_ACCUM_RED_SIZE
:
997 GLint size
= *parselist
++;
998 accumRedSize
= MAX2( accumRedSize
, size
);
1001 case GLX_ACCUM_GREEN_SIZE
:
1004 GLint size
= *parselist
++;
1005 accumGreenSize
= MAX2( accumGreenSize
, size
);
1008 case GLX_ACCUM_BLUE_SIZE
:
1011 GLint size
= *parselist
++;
1012 accumBlueSize
= MAX2( accumBlueSize
, size
);
1015 case GLX_ACCUM_ALPHA_SIZE
:
1018 GLint size
= *parselist
++;
1019 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1024 * GLX_EXT_visual_info extension
1026 case GLX_X_VISUAL_TYPE_EXT
:
1028 visual_type
= *parselist
++;
1030 case GLX_TRANSPARENT_TYPE_EXT
:
1032 trans_type
= *parselist
++;
1034 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1036 trans_value
= *parselist
++;
1038 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1039 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1040 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1041 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1048 * GLX_EXT_visual_info extension
1050 case GLX_VISUAL_CAVEAT_EXT
:
1052 caveat
= *parselist
++; /* ignored for now */
1056 * GLX_ARB_multisample
1058 case GLX_SAMPLE_BUFFERS_ARB
:
1059 case GLX_SAMPLES_ARB
:
1061 if (*parselist
++ != 0)
1062 /* ms not supported */
1069 case GLX_RENDER_TYPE
:
1073 if (*parselist
& GLX_RGBA_BIT
) {
1076 else if (*parselist
& GLX_COLOR_INDEX_BIT
) {
1077 rgb_flag
= GL_FALSE
;
1079 else if (*parselist
== 0) {
1084 case GLX_DRAWABLE_TYPE
:
1088 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1089 return NULL
; /* bad bit */
1093 case GLX_FBCONFIG_ID
:
1098 desiredVisualID
= *parselist
++;
1100 case GLX_X_RENDERABLE
:
1101 case GLX_MAX_PBUFFER_WIDTH
:
1102 case GLX_MAX_PBUFFER_HEIGHT
:
1103 case GLX_MAX_PBUFFER_PIXELS
:
1110 #ifdef GLX_EXT_texture_from_pixmap
1111 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1112 parselist
++; /*skip*/
1114 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1115 parselist
++; /*skip*/
1117 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1118 parselist
++; /*skip*/
1120 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1122 if (*parselist
& ~(GLX_TEXTURE_1D_BIT_EXT
|
1123 GLX_TEXTURE_2D_BIT_EXT
|
1124 GLX_TEXTURE_RECTANGLE_BIT_EXT
)) {
1129 case GLX_Y_INVERTED_EXT
:
1130 parselist
++; /*skip*/
1139 /* undefined attribute */
1140 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1153 * Since we're only simulating the GLX extension this function will never
1154 * find any real GL visuals. Instead, all we can do is try to find an RGB
1155 * or CI visual of appropriate depth. Other requested attributes such as
1156 * double buffering, depth buffer, etc. will be associated with the X
1157 * visual and stored in the VisualTable[].
1159 if (desiredVisualID
!= -1) {
1160 /* try to get a specific visual, by visualID */
1163 temp
.visualid
= desiredVisualID
;
1164 temp
.screen
= screen
;
1165 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1167 /* give the visual some useful GLX attributes */
1168 double_flag
= GL_TRUE
;
1169 if (vis
->depth
<= 8)
1171 depth_size
= default_depth_bits();
1178 int min_rgb
= min_red
+ min_green
+ min_blue
;
1179 if (min_rgb
>1 && min_rgb
<8) {
1180 /* a special case to be sure we can get a monochrome visual */
1185 vis
= choose_x_visual(dpy
, screen
, min_rgb
, visual_type
);
1188 vis
= choose_x_overlay_visual(dpy
, screen
, level
,
1189 trans_type
, trans_value
, min_rgb
, visual_type
);
1194 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1195 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1196 * largest depth buffer size, which is 32bits/value. Instead, we
1197 * return 16 to maintain performance with earlier versions of Mesa.
1199 if (depth_size
> 24)
1201 else if (depth_size
> 16)
1203 else if (depth_size
> 0) {
1204 depth_size
= default_depth_bits();
1208 alpha_flag
= default_alpha_bits() > 0;
1211 /* we only support one size of stencil and accum buffers. */
1212 if (stencil_size
> 0)
1214 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1215 accumAlphaSize
> 0) {
1218 accumBlueSize
= default_accum_bits();
1219 accumAlphaSize
= alpha_flag
? accumRedSize
: 0;
1222 xmvis
= save_glx_visual( dpy
, vis
, alpha_flag
, double_flag
,
1223 stereo_flag
, depth_size
, stencil_size
,
1224 accumRedSize
, accumGreenSize
,
1225 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1232 static XVisualInfo
*
1233 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1237 /* register ourselves as an extension on this display */
1238 register_with_display(dpy
);
1240 xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1243 return xmvis
->vishandle
;
1245 /* create a new vishandle - the cached one may be stale */
1246 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
1247 if (xmvis
->vishandle
) {
1248 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1250 return xmvis
->vishandle
;
1259 * Init basic fields of a new fake_glx_context.
1262 init_glx_context(struct fake_glx_context
*glxCtx
, Display
*dpy
)
1264 /* Always return True. See if anyone's confused... */
1265 GLboolean direct
= GL_TRUE
;
1267 glxCtx
->xmesaContext
->direct
= direct
;
1268 glxCtx
->glxContext
.isDirect
= direct
;
1269 glxCtx
->glxContext
.currentDpy
= dpy
;
1270 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1272 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1278 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1279 GLXContext share_list
, Bool direct
)
1282 struct fake_glx_context
*glxCtx
;
1283 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1285 if (!dpy
|| !visinfo
)
1288 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1292 /* deallocate unused windows/buffers */
1294 XMesaGarbageCollect(dpy
);
1297 xmvis
= find_glx_visual( dpy
, visinfo
);
1299 /* This visual wasn't found with glXChooseVisual() */
1300 xmvis
= create_glx_visual( dpy
, visinfo
);
1302 /* unusable visual */
1308 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1309 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1310 if (!glxCtx
->xmesaContext
) {
1315 init_glx_context(glxCtx
, dpy
);
1317 return (GLXContext
) glxCtx
;
1321 /* XXX these may have to be removed due to thread-safety issues. */
1322 static GLXContext MakeCurrent_PrevContext
= 0;
1323 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1324 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1325 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1326 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1329 /* GLX 1.3 and later */
1331 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1332 GLXDrawable read
, GLXContext ctx
)
1334 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1336 if (ctx
&& draw
&& read
) {
1337 XMesaBuffer drawBuffer
, readBuffer
;
1338 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1340 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1341 if (ctx
== MakeCurrent_PrevContext
1342 && draw
== MakeCurrent_PrevDrawable
) {
1343 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1346 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1349 /* drawable must be a new window! */
1350 drawBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, draw
);
1352 /* Out of memory, or context/drawable depth mismatch */
1357 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1358 if (ctx
== MakeCurrent_PrevContext
1359 && read
== MakeCurrent_PrevReadable
) {
1360 readBuffer
= MakeCurrent_PrevReadBuffer
;
1363 readBuffer
= XMesaFindBuffer( dpy
, read
);
1366 /* drawable must be a new window! */
1367 readBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, read
);
1369 /* Out of memory, or context/drawable depth mismatch */
1374 MakeCurrent_PrevContext
= ctx
;
1375 MakeCurrent_PrevDrawable
= draw
;
1376 MakeCurrent_PrevReadable
= read
;
1377 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1378 MakeCurrent_PrevReadBuffer
= readBuffer
;
1380 /* Now make current! */
1381 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1382 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1383 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1384 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1391 else if (!ctx
&& !draw
&& !read
) {
1392 /* release current context w/out assigning new one. */
1393 XMesaMakeCurrent( NULL
, NULL
);
1394 MakeCurrent_PrevContext
= 0;
1395 MakeCurrent_PrevDrawable
= 0;
1396 MakeCurrent_PrevReadable
= 0;
1397 MakeCurrent_PrevDrawBuffer
= 0;
1398 MakeCurrent_PrevReadBuffer
= 0;
1402 /* The args must either all be non-zero or all zero.
1411 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1413 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1418 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1423 v
= find_glx_visual( dpy
, visinfo
);
1425 v
= create_glx_visual( dpy
, visinfo
);
1427 /* unusable visual */
1432 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1436 return b
->frontxrb
->pixmap
;
1440 /*** GLX_MESA_pixmap_colormap ***/
1443 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1444 Pixmap pixmap
, Colormap cmap
)
1449 v
= find_glx_visual( dpy
, visinfo
);
1451 v
= create_glx_visual( dpy
, visinfo
);
1453 /* unusable visual */
1458 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1462 return b
->frontxrb
->pixmap
;
1467 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1469 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1471 XMesaDestroyBuffer(b
);
1473 else if (_mesa_getenv("MESA_DEBUG")) {
1474 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1480 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1481 unsigned long mask
)
1483 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1484 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1485 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1486 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1488 if (MakeCurrent_PrevContext
== src
) {
1491 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1496 Fake_glXQueryExtension( Display
*dpy
, int *errorBase
, int *eventBase
)
1499 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1500 if (!XQueryExtension(dpy
, GLX_EXTENSION_NAME
, &op
, &ev
, &err
))
1506 return True
; /* we're faking GLX so always return success */
1510 extern void _kw_ungrab_all( Display
*dpy
);
1511 void _kw_ungrab_all( Display
*dpy
)
1513 XUngrabPointer( dpy
, CurrentTime
);
1514 XUngrabKeyboard( dpy
, CurrentTime
);
1519 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1521 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1523 MakeCurrent_PrevContext
= 0;
1524 MakeCurrent_PrevDrawable
= 0;
1525 MakeCurrent_PrevReadable
= 0;
1526 MakeCurrent_PrevDrawBuffer
= 0;
1527 MakeCurrent_PrevReadBuffer
= 0;
1528 XMesaDestroyContext( glxCtx
->xmesaContext
);
1529 XMesaGarbageCollect(dpy
);
1535 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1537 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1539 return glxCtx
->xmesaContext
->direct
;
1545 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1547 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1550 XMesaSwapBuffers(buffer
);
1552 else if (_mesa_getenv("MESA_DEBUG")) {
1553 _mesa_warning(NULL
, "glXSwapBuffers: invalid drawable 0x%x\n",
1560 /*** GLX_MESA_copy_sub_buffer ***/
1563 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1564 int x
, int y
, int width
, int height
)
1566 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1568 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1570 else if (_mesa_getenv("MESA_DEBUG")) {
1571 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1577 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1580 /* Return GLX version, not Mesa version */
1581 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1582 *maj
= CLIENT_MAJOR_VERSION
;
1583 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1589 * Query the GLX attributes of the given XVisualInfo.
1592 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1598 return GLX_BAD_ATTRIBUTE
;
1599 *value
= (int) True
;
1601 case GLX_BUFFER_SIZE
:
1602 *value
= xmvis
->visinfo
->depth
;
1605 *value
= xmvis
->mesa_visual
.level
;
1609 return GLX_BAD_ATTRIBUTE
;
1610 if (xmvis
->mesa_visual
.rgbMode
) {
1617 case GLX_DOUBLEBUFFER
:
1618 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1621 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1623 case GLX_AUX_BUFFERS
:
1624 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1627 *value
= xmvis
->mesa_visual
.redBits
;
1629 case GLX_GREEN_SIZE
:
1630 *value
= xmvis
->mesa_visual
.greenBits
;
1633 *value
= xmvis
->mesa_visual
.blueBits
;
1635 case GLX_ALPHA_SIZE
:
1636 *value
= xmvis
->mesa_visual
.alphaBits
;
1638 case GLX_DEPTH_SIZE
:
1639 *value
= xmvis
->mesa_visual
.depthBits
;
1641 case GLX_STENCIL_SIZE
:
1642 *value
= xmvis
->mesa_visual
.stencilBits
;
1644 case GLX_ACCUM_RED_SIZE
:
1645 *value
= xmvis
->mesa_visual
.accumRedBits
;
1647 case GLX_ACCUM_GREEN_SIZE
:
1648 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1650 case GLX_ACCUM_BLUE_SIZE
:
1651 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1653 case GLX_ACCUM_ALPHA_SIZE
:
1654 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1658 * GLX_EXT_visual_info extension
1660 case GLX_X_VISUAL_TYPE_EXT
:
1661 switch (xmvis
->visinfo
->CLASS
) {
1662 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1663 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1664 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1665 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1666 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1667 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1670 case GLX_TRANSPARENT_TYPE_EXT
:
1671 if (xmvis
->mesa_visual
.level
==0) {
1673 *value
= GLX_NONE_EXT
;
1675 else if (xmvis
->mesa_visual
.level
>0) {
1677 if (xmvis
->mesa_visual
.rgbMode
) {
1678 *value
= GLX_TRANSPARENT_RGB_EXT
;
1681 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1684 else if (xmvis
->mesa_visual
.level
<0) {
1686 *value
= GLX_NONE_EXT
;
1689 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1691 int pixel
= transparent_pixel( xmvis
);
1695 /* else undefined */
1698 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1701 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1704 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1707 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1712 * GLX_EXT_visual_info extension
1714 case GLX_VISUAL_CAVEAT_EXT
:
1715 /* test for zero, just in case */
1716 if (xmvis
->mesa_visual
.visualRating
> 0)
1717 *value
= xmvis
->mesa_visual
.visualRating
;
1719 *value
= GLX_NONE_EXT
;
1723 * GLX_ARB_multisample
1725 case GLX_SAMPLE_BUFFERS_ARB
:
1728 case GLX_SAMPLES_ARB
:
1735 case GLX_SCREEN_EXT
:
1737 return GLX_BAD_ATTRIBUTE
;
1738 *value
= xmvis
->visinfo
->screen
;
1740 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1742 return GLX_BAD_ATTRIBUTE
;
1743 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1745 case GLX_RENDER_TYPE_SGIX
:
1747 return GLX_BAD_ATTRIBUTE
;
1748 if (xmvis
->mesa_visual
.rgbMode
)
1749 *value
= GLX_RGBA_BIT
;
1751 *value
= GLX_COLOR_INDEX_BIT
;
1753 case GLX_X_RENDERABLE_SGIX
:
1755 return GLX_BAD_ATTRIBUTE
;
1756 *value
= True
; /* XXX really? */
1758 case GLX_FBCONFIG_ID_SGIX
:
1760 return GLX_BAD_ATTRIBUTE
;
1761 *value
= xmvis
->visinfo
->visualid
;
1763 case GLX_MAX_PBUFFER_WIDTH
:
1765 return GLX_BAD_ATTRIBUTE
;
1766 /* XXX or MAX_WIDTH? */
1767 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1769 case GLX_MAX_PBUFFER_HEIGHT
:
1771 return GLX_BAD_ATTRIBUTE
;
1772 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1774 case GLX_MAX_PBUFFER_PIXELS
:
1776 return GLX_BAD_ATTRIBUTE
;
1777 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1778 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1782 return GLX_BAD_ATTRIBUTE
;
1783 *value
= xmvis
->visinfo
->visualid
;
1786 #ifdef GLX_EXT_texture_from_pixmap
1787 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1788 *value
= True
; /*XXX*/
1790 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1792 *value
= xmvis
->mesa_visual
.alphaBits
> 0 ? True
: False
;
1794 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1795 *value
= True
; /*XXX*/
1797 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1798 *value
= (GLX_TEXTURE_1D_BIT_EXT
|
1799 GLX_TEXTURE_2D_BIT_EXT
|
1800 GLX_TEXTURE_RECTANGLE_BIT_EXT
); /*XXX*/
1802 case GLX_Y_INVERTED_EXT
:
1803 *value
= True
; /*XXX*/
1808 return GLX_BAD_ATTRIBUTE
;
1815 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1816 int attrib
, int *value
)
1820 if (!dpy
|| !visinfo
)
1821 return GLX_BAD_ATTRIBUTE
;
1823 xmvis
= find_glx_visual( dpy
, visinfo
);
1825 /* this visual wasn't obtained with glXChooseVisual */
1826 xmvis
= create_glx_visual( dpy
, visinfo
);
1828 /* this visual can't be used for GL rendering */
1829 if (attrib
==GLX_USE_GL
) {
1830 *value
= (int) False
;
1834 return GLX_BAD_VISUAL
;
1839 k
= get_config(xmvis
, attrib
, value
, GL_FALSE
);
1845 Fake_glXWaitGL( void )
1847 XMesaContext xmesa
= XMesaGetCurrentContext();
1848 XMesaFlush( xmesa
);
1854 Fake_glXWaitX( void )
1856 XMesaContext xmesa
= XMesaGetCurrentContext();
1857 XMesaFlush( xmesa
);
1862 get_extensions( void )
1864 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1869 /* GLX 1.1 and later */
1871 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1875 return get_extensions();
1880 /* GLX 1.1 and later */
1882 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1884 static char version
[1000];
1885 sprintf(version
, "%d.%d %s",
1886 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1892 case GLX_EXTENSIONS
:
1893 return get_extensions();
1905 /* GLX 1.1 and later */
1907 Fake_glXGetClientString( Display
*dpy
, int name
)
1909 static char version
[1000];
1910 sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1911 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1916 case GLX_EXTENSIONS
:
1917 return get_extensions();
1935 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1936 int attribute
, int *value
)
1938 XMesaVisual v
= (XMesaVisual
) config
;
1942 if (!dpy
|| !config
|| !value
)
1945 return get_config(v
, attribute
, value
, GL_TRUE
);
1949 static GLXFBConfig
*
1950 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1952 XVisualInfo
*visuals
, visTemplate
;
1953 const long visMask
= VisualScreenMask
;
1956 /* Get list of all X visuals */
1957 visTemplate
.screen
= screen
;
1958 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1959 if (*nelements
> 0) {
1960 XMesaVisual
*results
;
1961 results
= malloc(*nelements
* sizeof(XMesaVisual
));
1966 for (i
= 0; i
< *nelements
; i
++) {
1967 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1969 return (GLXFBConfig
*) results
;
1975 static GLXFBConfig
*
1976 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1977 const int *attribList
, int *nitems
)
1981 /* register ourselves as an extension on this display */
1982 register_with_display(dpy
);
1984 if (!attribList
|| !attribList
[0]) {
1985 /* return list of all configs (per GLX_SGIX_fbconfig spec) */
1986 return Fake_glXGetFBConfigs(dpy
, screen
, nitems
);
1989 xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
1991 GLXFBConfig
*config
= malloc(sizeof(XMesaVisual
));
1997 config
[0] = (GLXFBConfig
) xmvis
;
1998 return (GLXFBConfig
*) config
;
2007 static XVisualInfo
*
2008 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
2010 if (dpy
&& config
) {
2011 XMesaVisual xmvis
= (XMesaVisual
) config
;
2013 return xmvis
->vishandle
;
2015 /* create a new vishandle - the cached one may be stale */
2016 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
2017 if (xmvis
->vishandle
) {
2018 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
2020 return xmvis
->vishandle
;
2030 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
2031 const int *attribList
)
2033 XMesaVisual xmvis
= (XMesaVisual
) config
;
2038 xmbuf
= XMesaCreateWindowBuffer(xmvis
, win
);
2043 (void) attribList
; /* Ignored in GLX 1.3 */
2045 return win
; /* A hack for now */
2050 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
2052 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
2054 XMesaDestroyBuffer(b
);
2055 /* don't destroy X window */
2061 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
2062 const int *attribList
)
2064 XMesaVisual v
= (XMesaVisual
) config
;
2067 int target
= 0, format
= 0, mipmap
= 0;
2070 if (!dpy
|| !config
|| !pixmap
)
2073 for (attr
= attribList
; attr
&& *attr
; attr
++) {
2075 case GLX_TEXTURE_FORMAT_EXT
:
2078 case GLX_TEXTURE_FORMAT_NONE_EXT
:
2079 case GLX_TEXTURE_FORMAT_RGB_EXT
:
2080 case GLX_TEXTURE_FORMAT_RGBA_EXT
:
2088 case GLX_TEXTURE_TARGET_EXT
:
2091 case GLX_TEXTURE_1D_EXT
:
2092 case GLX_TEXTURE_2D_EXT
:
2093 case GLX_TEXTURE_RECTANGLE_EXT
:
2101 case GLX_MIPMAP_TEXTURE_EXT
:
2112 if (format
== GLX_TEXTURE_FORMAT_RGB_EXT
) {
2113 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGB_EXT
,
2114 &value
, GL_TRUE
) != Success
2116 return 0; /* error! */
2119 else if (format
== GLX_TEXTURE_FORMAT_RGBA_EXT
) {
2120 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGBA_EXT
,
2121 &value
, GL_TRUE
) != Success
2123 return 0; /* error! */
2127 if (get_config(v
, GLX_BIND_TO_MIPMAP_TEXTURE_EXT
,
2128 &value
, GL_TRUE
) != Success
2130 return 0; /* error! */
2133 if (target
== GLX_TEXTURE_1D_EXT
) {
2134 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2135 &value
, GL_TRUE
) != Success
2136 || (value
& GLX_TEXTURE_1D_BIT_EXT
) == 0) {
2137 return 0; /* error! */
2140 else if (target
== GLX_TEXTURE_2D_EXT
) {
2141 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2142 &value
, GL_TRUE
) != Success
2143 || (value
& GLX_TEXTURE_2D_BIT_EXT
) == 0) {
2144 return 0; /* error! */
2147 if (target
== GLX_TEXTURE_RECTANGLE_EXT
) {
2148 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2149 &value
, GL_TRUE
) != Success
2150 || (value
& GLX_TEXTURE_RECTANGLE_BIT_EXT
) == 0) {
2151 return 0; /* error! */
2155 if (format
|| target
|| mipmap
) {
2156 /* texture from pixmap */
2157 b
= XMesaCreatePixmapTextureBuffer(v
, pixmap
, 0, format
, target
, mipmap
);
2160 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2171 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2173 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2175 XMesaDestroyBuffer(b
);
2176 /* don't destroy X pixmap */
2181 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2182 const int *attribList
)
2184 XMesaVisual xmvis
= (XMesaVisual
) config
;
2187 int width
= 0, height
= 0;
2188 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2192 for (attrib
= attribList
; *attrib
; attrib
++) {
2194 case GLX_PBUFFER_WIDTH
:
2198 case GLX_PBUFFER_HEIGHT
:
2202 case GLX_PRESERVED_CONTENTS
:
2204 preserveContents
= *attrib
;
2206 case GLX_LARGEST_PBUFFER
:
2208 useLargest
= *attrib
;
2215 if (width
== 0 || height
== 0)
2218 if (width
> SWRAST_MAX_WIDTH
|| height
> SWRAST_MAX_HEIGHT
) {
2219 /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
2220 * allocate the largest possible buffer.
2223 width
= SWRAST_MAX_WIDTH
;
2224 height
= SWRAST_MAX_HEIGHT
;
2228 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2229 /* A GLXPbuffer handle must be an X Drawable because that's what
2230 * glXMakeCurrent takes.
2233 xmbuf
->largestPbuffer
= useLargest
;
2234 xmbuf
->preservedContents
= preserveContents
;
2235 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2244 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2246 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2248 XMesaDestroyBuffer(b
);
2254 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2255 unsigned int *value
)
2257 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2261 /* make sure buffer's dimensions are up to date */
2262 xmesa_check_and_update_buffer_size(NULL
, xmbuf
);
2264 switch (attribute
) {
2266 *value
= xmbuf
->mesa_buffer
.Width
;
2269 *value
= xmbuf
->mesa_buffer
.Height
;
2271 case GLX_PRESERVED_CONTENTS
:
2272 *value
= xmbuf
->preservedContents
;
2274 case GLX_LARGEST_PBUFFER
:
2275 *value
= xmbuf
->largestPbuffer
;
2277 case GLX_FBCONFIG_ID
:
2278 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2280 #ifdef GLX_EXT_texture_from_pixmap
2281 case GLX_TEXTURE_FORMAT_EXT
:
2282 *value
= xmbuf
->TextureFormat
;
2284 case GLX_TEXTURE_TARGET_EXT
:
2285 *value
= xmbuf
->TextureTarget
;
2287 case GLX_MIPMAP_TEXTURE_EXT
:
2288 *value
= xmbuf
->TextureMipmap
;
2293 return; /* raise BadValue error */
2299 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2300 int renderType
, GLXContext shareList
, Bool direct
)
2302 struct fake_glx_context
*glxCtx
;
2303 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2304 XMesaVisual xmvis
= (XMesaVisual
) config
;
2306 if (!dpy
|| !config
||
2307 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2310 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2314 /* deallocate unused windows/buffers */
2315 XMesaGarbageCollect(dpy
);
2317 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2318 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2319 if (!glxCtx
->xmesaContext
) {
2324 init_glx_context(glxCtx
, dpy
);
2326 return (GLXContext
) glxCtx
;
2331 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2333 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2334 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2339 switch (attribute
) {
2340 case GLX_FBCONFIG_ID
:
2341 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2343 case GLX_RENDER_TYPE
:
2344 *value
= GLX_RGBA_TYPE
;
2350 return GLX_BAD_ATTRIBUTE
;
2357 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2359 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2361 xmbuf
->selectedEvents
= mask
;
2366 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2367 unsigned long *mask
)
2369 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2371 *mask
= xmbuf
->selectedEvents
;
2378 /*** GLX_SGI_swap_control ***/
2381 Fake_glXSwapIntervalSGI(int interval
)
2389 /*** GLX_SGI_video_sync ***/
2391 static unsigned int FrameCounter
= 0;
2394 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2396 /* this is a bogus implementation */
2397 *count
= FrameCounter
++;
2402 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2404 if (divisor
<= 0 || remainder
< 0)
2405 return GLX_BAD_VALUE
;
2406 /* this is a bogus implementation */
2408 while (FrameCounter
% divisor
!= remainder
)
2410 *count
= FrameCounter
;
2416 /*** GLX_SGI_make_current_read ***/
2419 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2421 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2426 Fake_glXGetCurrentReadDrawableSGI(void)
2433 /*** GLX_SGIX_video_source ***/
2436 static GLXVideoSourceSGIX
2437 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2449 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2458 /*** GLX_EXT_import_context ***/
2461 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2468 Fake_glXGetContextIDEXT(const GLXContext context
)
2475 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2483 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2494 /*** GLX_SGIX_fbconfig ***/
2497 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2499 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2502 static GLXFBConfigSGIX
*
2503 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2505 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2510 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2512 XMesaVisual xmvis
= (XMesaVisual
) config
;
2513 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2514 return xmbuf
->frontxrb
->pixmap
; /* need to return an X ID */
2519 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2521 XMesaVisual xmvis
= (XMesaVisual
) config
;
2522 struct fake_glx_context
*glxCtx
;
2523 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2525 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2529 /* deallocate unused windows/buffers */
2530 XMesaGarbageCollect(dpy
);
2532 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2533 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2534 if (!glxCtx
->xmesaContext
) {
2539 init_glx_context(glxCtx
, dpy
);
2541 return (GLXContext
) glxCtx
;
2545 static XVisualInfo
*
2546 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2548 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2552 static GLXFBConfigSGIX
2553 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2555 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2557 /* This visual wasn't found with glXChooseVisual() */
2558 xmvis
= create_glx_visual(dpy
, vis
);
2561 return (GLXFBConfigSGIX
) xmvis
;
2566 /*** GLX_SGIX_pbuffer ***/
2568 static GLXPbufferSGIX
2569 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2570 unsigned int width
, unsigned int height
,
2573 XMesaVisual xmvis
= (XMesaVisual
) config
;
2576 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2580 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2582 case GLX_PRESERVED_CONTENTS_SGIX
:
2584 preserveContents
= *attrib
; /* ignored */
2586 case GLX_LARGEST_PBUFFER_SGIX
:
2588 useLargest
= *attrib
; /* ignored */
2595 /* not used at this time */
2597 (void) preserveContents
;
2599 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2600 /* A GLXPbuffer handle must be an X Drawable because that's what
2601 * glXMakeCurrent takes.
2603 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2608 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2610 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2612 XMesaDestroyBuffer(xmbuf
);
2618 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2620 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2623 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2627 switch (attribute
) {
2628 case GLX_PRESERVED_CONTENTS_SGIX
:
2629 *value
= xmbuf
->preservedContents
;
2631 case GLX_LARGEST_PBUFFER_SGIX
:
2632 *value
= xmbuf
->largestPbuffer
;
2634 case GLX_WIDTH_SGIX
:
2635 *value
= xmbuf
->mesa_buffer
.Width
;
2637 case GLX_HEIGHT_SGIX
:
2638 *value
= xmbuf
->mesa_buffer
.Height
;
2640 case GLX_EVENT_MASK_SGIX
:
2641 *value
= 0; /* XXX might be wrong */
2651 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2653 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2655 /* Note: we'll never generate clobber events */
2656 xmbuf
->selectedEvents
= mask
;
2662 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2664 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2666 *mask
= xmbuf
->selectedEvents
;
2675 /*** GLX_SGI_cushion ***/
2678 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2687 /*** GLX_SGIX_video_resize ***/
2690 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2700 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2713 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2726 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2739 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2750 /*** GLX_SGIX_dmbuffer **/
2752 #if defined(_DM_BUFFER_H_)
2754 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2765 /*** GLX_SGIX_swap_group ***/
2768 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2777 /*** GLX_SGIX_swap_barrier ***/
2780 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2788 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2798 /*** GLX_SUN_get_transparent_index ***/
2801 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2806 (void) pTransparent
;
2812 /*** GLX_MESA_release_buffers ***/
2815 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2816 * (a window or pixmap) prior to destroying the GLXDrawable.
2819 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2821 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2823 XMesaDestroyBuffer(b
);
2831 /*** GLX_MESA_set_3dfx_mode ***/
2834 Fake_glXSet3DfxModeMESA( int mode
)
2836 return XMesaSetFXmode( mode
);
2841 /*** GLX_NV_vertex_array range ***/
2843 Fake_glXAllocateMemoryNV( GLsizei size
,
2844 GLfloat readFrequency
,
2845 GLfloat writeFrequency
,
2849 (void) readFrequency
;
2850 (void) writeFrequency
;
2857 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2863 /*** GLX_MESA_agp_offset ***/
2866 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2873 /*** GLX_EXT_texture_from_pixmap ***/
2876 Fake_glXBindTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
,
2877 const int *attrib_list
)
2879 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2881 XMesaBindTexImage(dpy
, b
, buffer
, attrib_list
);
2885 Fake_glXReleaseTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
)
2887 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2889 XMesaReleaseTexImage(dpy
, b
, buffer
);
2893 /* silence warning */
2894 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2898 * Create a new GLX API dispatch table with its function pointers
2899 * initialized to point to Mesa's "fake" GLX API functions.
2900 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2901 * returns a new dispatch table with all pointers initalized to point
2902 * to "real" GLX functions (which understand GLX wire protocol, etc).
2904 struct _glxapi_table
*
2905 _mesa_GetGLXDispatchTable(void)
2907 static struct _glxapi_table glx
;
2909 /* be sure our dispatch table size <= libGL's table */
2911 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2913 assert(_glxapi_get_dispatch_table_size() >= size
);
2916 /* initialize the whole table to no-ops */
2917 _glxapi_set_no_op_table(&glx
);
2919 /* now initialize the table with the functions I implement */
2920 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2921 glx
.CopyContext
= Fake_glXCopyContext
;
2922 glx
.CreateContext
= Fake_glXCreateContext
;
2923 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2924 glx
.DestroyContext
= Fake_glXDestroyContext
;
2925 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2926 glx
.GetConfig
= Fake_glXGetConfig
;
2927 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2928 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2929 glx
.IsDirect
= Fake_glXIsDirect
;
2930 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2931 glx
.QueryExtension
= Fake_glXQueryExtension
;
2932 glx
.QueryVersion
= Fake_glXQueryVersion
;
2933 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2934 glx
.UseXFont
= Fake_glXUseXFont
;
2935 glx
.WaitGL
= Fake_glXWaitGL
;
2936 glx
.WaitX
= Fake_glXWaitX
;
2938 /*** GLX_VERSION_1_1 ***/
2939 glx
.GetClientString
= Fake_glXGetClientString
;
2940 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2941 glx
.QueryServerString
= Fake_glXQueryServerString
;
2943 /*** GLX_VERSION_1_2 ***/
2944 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2946 /*** GLX_VERSION_1_3 ***/
2947 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2948 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2949 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2950 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2951 glx
.CreateWindow
= Fake_glXCreateWindow
;
2952 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2953 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2954 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2955 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2956 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2957 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2958 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2959 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2960 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2961 glx
.QueryContext
= Fake_glXQueryContext
;
2962 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2963 glx
.SelectEvent
= Fake_glXSelectEvent
;
2965 /*** GLX_SGI_swap_control ***/
2966 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2968 /*** GLX_SGI_video_sync ***/
2969 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2970 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2972 /*** GLX_SGI_make_current_read ***/
2973 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2974 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2976 /*** GLX_SGIX_video_source ***/
2978 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
2979 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
2982 /*** GLX_EXT_import_context ***/
2983 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
2984 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
2985 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
2986 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
2987 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
2989 /*** GLX_SGIX_fbconfig ***/
2990 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
2991 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
2992 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
2993 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
2994 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
2995 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
2997 /*** GLX_SGIX_pbuffer ***/
2998 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
2999 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
3000 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
3001 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
3002 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
3004 /*** GLX_SGI_cushion ***/
3005 glx
.CushionSGI
= Fake_glXCushionSGI
;
3007 /*** GLX_SGIX_video_resize ***/
3008 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
3009 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
3010 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
3011 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
3012 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
3014 /*** GLX_SGIX_dmbuffer **/
3015 #if defined(_DM_BUFFER_H_)
3016 glx
.AssociateDMPbufferSGIX
= NULL
;
3019 /*** GLX_SGIX_swap_group ***/
3020 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
3022 /*** GLX_SGIX_swap_barrier ***/
3023 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
3024 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
3026 /*** GLX_SUN_get_transparent_index ***/
3027 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
3029 /*** GLX_MESA_copy_sub_buffer ***/
3030 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
3032 /*** GLX_MESA_release_buffers ***/
3033 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
3035 /*** GLX_MESA_pixmap_colormap ***/
3036 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
3038 /*** GLX_MESA_set_3dfx_mode ***/
3039 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
3041 /*** GLX_NV_vertex_array_range ***/
3042 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
3043 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
3045 /*** GLX_MESA_agp_offset ***/
3046 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;
3048 /*** GLX_EXT_texture_from_pixmap ***/
3049 glx
.BindTexImageEXT
= Fake_glXBindTexImageEXT
;
3050 glx
.ReleaseTexImageEXT
= Fake_glXReleaseTexImageEXT
;