2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
28 * to run on X servers which do not have the real GLX extension.
30 * Thanks to the contributors:
32 * Initial version: Philip Brown (phil@bolthole.com)
33 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
34 * Further visual-handling refinements: Wolfram Gloger
35 * (wmglo@Dent.MED.Uni-Muenchen.DE).
38 * Don't be fooled, stereo isn't supported yet.
43 #include "glxheader.h"
56 /* This indicates the client-side GLX API and GLX encoder version. */
57 #define CLIENT_MAJOR_VERSION 1
58 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
60 /* This indicates the server-side GLX decoder version.
61 * GLX 1.4 indicates OpenGL 1.3 support
63 #define SERVER_MAJOR_VERSION 1
64 #define SERVER_MINOR_VERSION 4
66 /* This is appended onto the glXGetClient/ServerString version strings. */
67 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
69 /* Who implemented this GLX? */
70 #define VENDOR "Brian Paul"
73 "GLX_MESA_set_3dfx_mode " \
74 "GLX_MESA_copy_sub_buffer " \
75 "GLX_MESA_pixmap_colormap " \
76 "GLX_MESA_release_buffers " \
77 "GLX_ARB_get_proc_address " \
78 "GLX_EXT_visual_info " \
79 "GLX_EXT_visual_rating " \
80 "GLX_SGI_video_sync " \
81 "GLX_SGIX_fbconfig " \
85 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
87 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
90 * We really just need this structure in order to make the libGL functions
91 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
94 struct fake_glx_context
{
95 __GLXcontext glxContext
; /* this MUST be first! */
96 XMesaContext xmesaContext
;
101 /**********************************************************************/
102 /*** GLX Visual Code ***/
103 /**********************************************************************/
108 #define MAX_VISUALS 100
109 static XMesaVisual VisualTable
[MAX_VISUALS
];
110 static int NumVisuals
= 0;
114 * This struct and some code fragments borrowed
115 * from Mark Kilgard's GLUT library.
117 typedef struct _OverlayInfo
{
118 /* Avoid 64-bit portability problems by being careful to use
119 longs due to the way XGetWindowProperty is specified. Note
120 that these parameters are passed as CARD32s over X
122 unsigned long overlay_visual
;
123 long transparent_type
;
130 /* Macro to handle c_class vs class field name in XVisualInfo struct */
131 #if defined(__cplusplus) || defined(c_plusplus)
132 #define CLASS c_class
140 * Test if the given XVisualInfo is usable for Mesa rendering.
143 is_usable_visual( XVisualInfo
*vinfo
)
145 switch (vinfo
->CLASS
) {
148 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
152 /* Any StaticColor/PseudoColor visual of at least 4 bits */
153 if (vinfo
->depth
>=4) {
161 /* Any depth of TrueColor or DirectColor works in RGB mode */
164 /* This should never happen */
172 * Get an array OverlayInfo records for specified screen.
173 * \param dpy the display
174 * \param screen screen number
175 * \param numOverlays returns numver of OverlayInfo records
176 * \return pointer to OverlayInfo array, free with XFree()
179 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
181 Atom overlayVisualsAtom
;
184 unsigned char *ovInfo
;
185 unsigned long sizeData
, bytesLeft
;
189 * The SERVER_OVERLAY_VISUALS property on the root window contains
190 * a list of overlay visuals. Get that list now.
192 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
193 if (overlayVisualsAtom
== None
) {
197 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
198 overlayVisualsAtom
, 0L, (long) 10000, False
,
199 overlayVisualsAtom
, &actualType
, &actualFormat
,
200 &sizeData
, &bytesLeft
,
203 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
204 actualFormat
!= 32 || sizeData
< 4) {
205 /* something went wrong */
206 XFree((void *) ovInfo
);
211 *numOverlays
= sizeData
/ 4;
212 return (OverlayInfo
*) ovInfo
;
218 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
219 * Input: dpy - the X display
220 * vinfo - the XVisualInfo to test
221 * Return: level of the visual:
223 * >0 = overlay planes
224 * <0 = underlay planes
227 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
229 OverlayInfo
*overlay_info
;
230 int numOverlaysPerScreen
, i
;
232 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
237 /* search the overlay visual list for the visual ID of interest */
238 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
239 const OverlayInfo
*ov
= overlay_info
+ i
;
240 if (ov
->overlay_visual
== vinfo
->visualid
) {
241 /* found the visual */
242 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
243 int level
= ov
->layer
;
244 XFree((void *) overlay_info
);
248 XFree((void *) overlay_info
);
254 /* The visual ID was not found in the overlay list. */
255 XFree((void *) overlay_info
);
263 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
264 * configuration in our list of GLX visuals.
267 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
268 GLboolean rgbFlag
, GLboolean alphaFlag
, GLboolean dbFlag
,
269 GLboolean stereoFlag
,
270 GLint depth_size
, GLint stencil_size
,
271 GLint accumRedSize
, GLint accumGreenSize
,
272 GLint accumBlueSize
, GLint accumAlphaSize
,
273 GLint level
, GLint numAuxBuffers
)
275 GLboolean ximageFlag
= GL_TRUE
;
278 GLboolean comparePointers
;
281 /* Check if the MESA_BACK_BUFFER env var is set */
282 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
284 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
285 ximageFlag
= GL_FALSE
;
287 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
288 ximageFlag
= GL_TRUE
;
291 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
296 /* Comparing IDs uses less memory but sometimes fails. */
297 /* XXX revisit this after 3.0 is finished. */
298 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
299 comparePointers
= GL_TRUE
;
301 comparePointers
= GL_FALSE
;
303 /* Force the visual to have an alpha channel */
304 if (rgbFlag
&& _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
307 /* First check if a matching visual is already in the list */
308 for (i
=0; i
<NumVisuals
; i
++) {
309 XMesaVisual v
= VisualTable
[i
];
310 if (v
->display
== dpy
311 && v
->mesa_visual
.level
== level
312 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
313 && v
->ximage_flag
== ximageFlag
314 && v
->mesa_visual
.rgbMode
== rgbFlag
315 && v
->mesa_visual
.doubleBufferMode
== dbFlag
316 && v
->mesa_visual
.stereoMode
== stereoFlag
317 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
318 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
319 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
320 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
321 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
322 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
323 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
324 /* now either compare XVisualInfo pointers or visual IDs */
325 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
326 || (comparePointers
&& v
->vishandle
== vinfo
)) {
332 /* Create a new visual and add it to the list. */
334 if (NumVisuals
>= MAX_VISUALS
) {
335 _mesa_problem(NULL
, "GLX Error: maximum number of visuals exceeded");
339 xmvis
= XMesaCreateVisual( dpy
, vinfo
, rgbFlag
, alphaFlag
, dbFlag
,
340 stereoFlag
, ximageFlag
,
341 depth_size
, stencil_size
,
342 accumRedSize
, accumBlueSize
,
343 accumBlueSize
, accumAlphaSize
, 0, level
,
346 /* Save a copy of the pointer now so we can find this visual again
347 * if we need to search for it in find_glx_visual().
349 xmvis
->vishandle
= vinfo
;
350 /* add xmvis to the list */
351 VisualTable
[NumVisuals
] = xmvis
;
353 /* XXX minor hack, because XMesaCreateVisual doesn't support an
354 * aux buffers parameter.
356 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
363 * Return the default number of bits for the Z buffer.
364 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
365 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
366 * XXX probably do the same thing for stencil, accum, etc.
369 default_depth_bits(void)
372 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
374 zBits
= _mesa_atoi(zEnv
);
376 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
383 * Create a GLX visual from a regular XVisualInfo.
384 * This is called when Fake GLX is given an XVisualInfo which wasn't
385 * returned by glXChooseVisual. Since this is the first time we're
386 * considering this visual we'll take a guess at reasonable values
387 * for depth buffer size, stencil size, accum size, etc.
388 * This is the best we can do with a client-side emulation of GLX.
391 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
394 GLint zBits
= default_depth_bits();
396 vislevel
= level_of_visual( dpy
, visinfo
);
398 /* Configure this visual as a CI, single-buffered overlay */
399 return save_glx_visual( dpy
, visinfo
,
401 GL_FALSE
, /* alpha */
402 GL_FALSE
, /* double */
403 GL_FALSE
, /* stereo */
405 0, /* stencil bits */
406 0,0,0,0, /* accum bits */
407 vislevel
, /* level */
411 else if (is_usable_visual( visinfo
)) {
412 if (_mesa_getenv("MESA_GLX_FORCE_CI")) {
413 /* Configure this visual as a COLOR INDEX visual. */
414 return save_glx_visual( dpy
, visinfo
,
416 GL_FALSE
, /* alpha */
417 GL_TRUE
, /* double */
418 GL_FALSE
, /* stereo */
420 8 * sizeof(GLstencil
),
421 0 * sizeof(GLaccum
), /* r */
422 0 * sizeof(GLaccum
), /* g */
423 0 * sizeof(GLaccum
), /* b */
424 0 * sizeof(GLaccum
), /* a */
430 /* Configure this visual as RGB, double-buffered, depth-buffered. */
431 /* This is surely wrong for some people's needs but what else */
432 /* can be done? They should use glXChooseVisual(). */
433 return save_glx_visual( dpy
, visinfo
,
435 GL_FALSE
, /* alpha */
436 GL_TRUE
, /* double */
437 GL_FALSE
, /* stereo */
439 8 * sizeof(GLstencil
),
440 8 * sizeof(GLaccum
), /* r */
441 8 * sizeof(GLaccum
), /* g */
442 8 * sizeof(GLaccum
), /* b */
443 8 * sizeof(GLaccum
), /* a */
450 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
458 * Find the GLX visual associated with an XVisualInfo.
461 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
465 /* try to match visual id */
466 for (i
=0;i
<NumVisuals
;i
++) {
467 if (VisualTable
[i
]->display
==dpy
468 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
469 return VisualTable
[i
];
473 /* if that fails, try to match pointers */
474 for (i
=0;i
<NumVisuals
;i
++) {
475 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
476 return VisualTable
[i
];
486 * Return the transparent pixel value for a GLX visual.
487 * Input: glxvis - the glx_visual
488 * Return: a pixel value or -1 if no transparent pixel
491 transparent_pixel( XMesaVisual glxvis
)
493 Display
*dpy
= glxvis
->display
;
494 XVisualInfo
*vinfo
= glxvis
->visinfo
;
495 OverlayInfo
*overlay_info
;
496 int numOverlaysPerScreen
, i
;
498 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
503 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
504 const OverlayInfo
*ov
= overlay_info
+ i
;
505 if (ov
->overlay_visual
== vinfo
->visualid
) {
507 if (ov
->transparent_type
== 0) {
508 /* type 0 indicates no transparency */
509 XFree((void *) overlay_info
);
513 /* ov->value is the transparent pixel */
514 XFree((void *) overlay_info
);
520 /* The visual ID was not found in the overlay list. */
521 XFree((void *) overlay_info
);
528 * Try to get an X visual which matches the given arguments.
531 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
533 XVisualInfo temp
, *vis
;
536 unsigned int default_depth
;
539 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
544 default_depth
= DefaultDepth(dpy
,scr
);
545 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
547 if (depth
==default_depth
&& xclass
==default_class
) {
548 /* try to get root window's visual */
549 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
550 mask
|= VisualIDMask
;
553 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
555 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
556 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
557 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
559 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
560 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
561 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
562 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
577 * Retrieve the value of the given environment variable and find
578 * the X visual which matches it.
579 * Input: dpy - the display
580 * screen - the screen number
581 * varname - the name of the environment variable
582 * Return: an XVisualInfo pointer to NULL if error.
585 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
587 char value
[100], type
[100];
588 int depth
, xclass
= -1;
591 if (!_mesa_getenv( varname
)) {
595 _mesa_strncpy( value
, _mesa_getenv(varname
), 100 );
598 sscanf( value
, "%s %d", type
, &depth
);
600 if (_mesa_strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
601 else if (_mesa_strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
602 else if (_mesa_strcmp(type
,"PseudoColor")==0) xclass
= PseudoColor
;
603 else if (_mesa_strcmp(type
,"StaticColor")==0) xclass
= StaticColor
;
604 else if (_mesa_strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
605 else if (_mesa_strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
607 if (xclass
>-1 && depth
>0) {
608 vis
= get_visual( dpy
, scr
, depth
, xclass
);
614 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
623 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
624 * Input: dpy, screen - X display and screen number
625 * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode
626 * min_depth - minimum visual depth
627 * preferred_class - preferred GLX visual class or DONT_CARE
628 * Return: pointer to an XVisualInfo or NULL.
631 choose_x_visual( Display
*dpy
, int screen
, GLboolean rgba
, int min_depth
,
632 int preferred_class
)
635 int xclass
, visclass
= 0;
639 Atom hp_cr_maps
= XInternAtom(dpy
, "_HP_RGB_SMOOTH_MAP_LIST", True
);
640 /* First see if the MESA_RGB_VISUAL env var is defined */
641 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
645 /* Otherwise, search for a suitable visual */
646 if (preferred_class
==DONT_CARE
) {
647 for (xclass
=0;xclass
<6;xclass
++) {
649 case 0: visclass
= TrueColor
; break;
650 case 1: visclass
= DirectColor
; break;
651 case 2: visclass
= PseudoColor
; break;
652 case 3: visclass
= StaticColor
; break;
653 case 4: visclass
= GrayScale
; break;
654 case 5: visclass
= StaticGray
; break;
657 /* start with shallowest */
658 for (depth
=0;depth
<=32;depth
++) {
659 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
660 /* Special case: try to get 8-bit PseudoColor before */
661 /* 8-bit TrueColor */
662 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
667 vis
= get_visual( dpy
, screen
, depth
, visclass
);
674 /* start with deepest */
675 for (depth
=32;depth
>=min_depth
;depth
--) {
676 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
677 /* Special case: try to get 8-bit PseudoColor before */
678 /* 8-bit TrueColor */
679 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
684 vis
= get_visual( dpy
, screen
, depth
, visclass
);
693 /* search for a specific visual class */
694 switch (preferred_class
) {
695 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
696 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
697 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
698 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
699 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
700 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
701 default: return NULL
;
704 /* start with shallowest */
705 for (depth
=0;depth
<=32;depth
++) {
706 vis
= get_visual( dpy
, screen
, depth
, visclass
);
713 /* start with deepest */
714 for (depth
=32;depth
>=min_depth
;depth
--) {
715 vis
= get_visual( dpy
, screen
, depth
, visclass
);
724 /* First see if the MESA_CI_VISUAL env var is defined */
725 vis
= get_env_visual( dpy
, screen
, "MESA_CI_VISUAL" );
729 /* Otherwise, search for a suitable visual, starting with shallowest */
730 if (preferred_class
==DONT_CARE
) {
731 for (xclass
=0;xclass
<4;xclass
++) {
733 case 0: visclass
= PseudoColor
; break;
734 case 1: visclass
= StaticColor
; break;
735 case 2: visclass
= GrayScale
; break;
736 case 3: visclass
= StaticGray
; break;
738 /* try 8-bit up through 16-bit */
739 for (depth
=8;depth
<=16;depth
++) {
740 vis
= get_visual( dpy
, screen
, depth
, visclass
);
745 /* try min_depth up to 8-bit */
746 for (depth
=min_depth
;depth
<8;depth
++) {
747 vis
= get_visual( dpy
, screen
, depth
, visclass
);
755 /* search for a specific visual class */
756 switch (preferred_class
) {
757 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
758 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
759 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
760 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
761 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
762 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
763 default: return NULL
;
765 /* try 8-bit up through 16-bit */
766 for (depth
=8;depth
<=16;depth
++) {
767 vis
= get_visual( dpy
, screen
, depth
, visclass
);
772 /* try min_depth up to 8-bit */
773 for (depth
=min_depth
;depth
<8;depth
++) {
774 vis
= get_visual( dpy
, screen
, depth
, visclass
);
782 /* didn't find a visual */
789 * Find the deepest X over/underlay visual of at least min_depth.
790 * Input: dpy, screen - X display and screen number
791 * level - the over/underlay level
792 * trans_type - transparent pixel type: GLX_NONE_EXT,
793 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
795 * trans_value - transparent pixel value or DONT_CARE
796 * min_depth - minimum visual depth
797 * preferred_class - preferred GLX visual class or DONT_CARE
798 * Return: pointer to an XVisualInfo or NULL.
801 choose_x_overlay_visual( Display
*dpy
, int scr
, GLboolean rgbFlag
,
802 int level
, int trans_type
, int trans_value
,
803 int min_depth
, int preferred_class
)
805 OverlayInfo
*overlay_info
;
806 int numOverlaysPerScreen
;
808 XVisualInfo
*deepvis
;
811 /*DEBUG int tt, tv; */
813 switch (preferred_class
) {
814 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
815 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
816 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
817 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
818 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
819 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
820 default: preferred_class
= DONT_CARE
;
823 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
828 /* Search for the deepest overlay which satisifies all criteria. */
832 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
833 const OverlayInfo
*ov
= overlay_info
+ i
;
834 XVisualInfo
*vislist
, vistemplate
;
837 if (ov
->layer
!=level
) {
838 /* failed overlay level criteria */
841 if (!(trans_type
==DONT_CARE
842 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
843 && ov
->transparent_type
>0)
844 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
845 /* failed transparent pixel type criteria */
848 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
849 /* failed transparent pixel value criteria */
853 /* get XVisualInfo and check the depth */
854 vistemplate
.visualid
= ov
->overlay_visual
;
855 vistemplate
.screen
= scr
;
856 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
857 &vistemplate
, &count
);
860 /* something went wrong */
863 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
864 /* wrong visual class */
868 /* if RGB was requested, make sure we have True/DirectColor */
869 if (rgbFlag
&& vislist
->CLASS
!= TrueColor
870 && vislist
->CLASS
!= DirectColor
)
873 /* if CI was requested, make sure we have a color indexed visual */
875 && (vislist
->CLASS
== TrueColor
|| vislist
->CLASS
== DirectColor
))
878 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
879 /* YES! found a satisfactory visual */
883 deepest
= vislist
->depth
;
885 /* DEBUG tt = ov->transparent_type;*/
886 /* DEBUG tv = ov->value; */
892 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
893 deepvis->visualid, level, deepvis->depth, tt, tv );
900 /**********************************************************************/
901 /*** Begin Fake GLX API Functions ***/
902 /**********************************************************************/
906 choose_visual( Display
*dpy
, int screen
, const int *list
, GLboolean fbConfig
)
908 const GLboolean rgbModeDefault
= fbConfig
;
909 const int *parselist
;
912 int min_red
=0, min_green
=0, min_blue
=0;
913 GLboolean rgb_flag
= rgbModeDefault
;
914 GLboolean alpha_flag
= GL_FALSE
;
915 GLboolean double_flag
= GL_FALSE
;
916 GLboolean stereo_flag
= GL_FALSE
;
917 GLint depth_size
= 0;
918 GLint stencil_size
= 0;
919 GLint accumRedSize
= 0;
920 GLint accumGreenSize
= 0;
921 GLint accumBlueSize
= 0;
922 GLint accumAlphaSize
= 0;
924 int visual_type
= DONT_CARE
;
925 int trans_type
= DONT_CARE
;
926 int trans_value
= DONT_CARE
;
927 GLint caveat
= DONT_CARE
;
928 XMesaVisual xmvis
= NULL
;
929 int desiredVisualID
= -1;
936 switch (*parselist
) {
947 case GLX_BUFFER_SIZE
:
949 min_ci
= *parselist
++;
953 level
= *parselist
++;
965 case GLX_DOUBLEBUFFER
:
968 double_flag
= *parselist
++;
971 double_flag
= GL_TRUE
;
977 stereo_flag
= *parselist
++;
980 stereo_flag
= GL_TRUE
;
982 return NULL
; /* stereo not supported */
983 case GLX_AUX_BUFFERS
:
985 numAux
= *parselist
++;
986 if (numAux
> MAX_AUX_BUFFERS
)
991 min_red
= *parselist
++;
995 min_green
= *parselist
++;
999 min_blue
= *parselist
++;
1001 case GLX_ALPHA_SIZE
:
1004 GLint size
= *parselist
++;
1005 alpha_flag
= size
>0 ? 1 : 0;
1008 case GLX_DEPTH_SIZE
:
1010 depth_size
= *parselist
++;
1012 case GLX_STENCIL_SIZE
:
1014 stencil_size
= *parselist
++;
1016 case GLX_ACCUM_RED_SIZE
:
1019 GLint size
= *parselist
++;
1020 accumRedSize
= MAX2( accumRedSize
, size
);
1023 case GLX_ACCUM_GREEN_SIZE
:
1026 GLint size
= *parselist
++;
1027 accumGreenSize
= MAX2( accumGreenSize
, size
);
1030 case GLX_ACCUM_BLUE_SIZE
:
1033 GLint size
= *parselist
++;
1034 accumBlueSize
= MAX2( accumBlueSize
, size
);
1037 case GLX_ACCUM_ALPHA_SIZE
:
1040 GLint size
= *parselist
++;
1041 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1046 * GLX_EXT_visual_info extension
1048 case GLX_X_VISUAL_TYPE_EXT
:
1050 visual_type
= *parselist
++;
1052 case GLX_TRANSPARENT_TYPE_EXT
:
1054 trans_type
= *parselist
++;
1056 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1058 trans_value
= *parselist
++;
1060 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1061 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1062 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1063 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1070 * GLX_EXT_visual_info extension
1072 case GLX_VISUAL_CAVEAT_EXT
:
1074 caveat
= *parselist
++; /* ignored for now */
1078 * GLX_ARB_multisample
1080 case GLX_SAMPLE_BUFFERS_ARB
:
1081 /* ms not supported */
1083 case GLX_SAMPLES_ARB
:
1084 /* ms not supported */
1090 case GLX_RENDER_TYPE
:
1092 if (*parselist
== GLX_RGBA_BIT
) {
1095 else if (*parselist
== GLX_COLOR_INDEX_BIT
) {
1096 rgb_flag
= GL_FALSE
;
1098 else if (*parselist
== 0) {
1103 case GLX_DRAWABLE_TYPE
:
1105 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1106 return NULL
; /* bad bit */
1110 case GLX_FBCONFIG_ID
:
1112 desiredVisualID
= *parselist
;
1120 /* undefined attribute */
1121 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1130 * Since we're only simulating the GLX extension this function will never
1131 * find any real GL visuals. Instead, all we can do is try to find an RGB
1132 * or CI visual of appropriate depth. Other requested attributes such as
1133 * double buffering, depth buffer, etc. will be associated with the X
1134 * visual and stored in the VisualTable[].
1136 if (desiredVisualID
!= -1) {
1137 /* try to get a specific visual, by visualID */
1140 temp
.visualid
= desiredVisualID
;
1141 temp
.screen
= screen
;
1142 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1144 /* give the visual some useful GLX attributes */
1145 double_flag
= GL_TRUE
;
1148 depth_size
= default_depth_bits();
1149 stencil_size
= STENCIL_BITS
;
1153 else if (level
==0) {
1154 /* normal color planes */
1156 /* Get an RGB visual */
1157 int min_rgb
= min_red
+ min_green
+ min_blue
;
1158 if (min_rgb
>1 && min_rgb
<8) {
1159 /* a special case to be sure we can get a monochrome visual */
1162 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_rgb
, visual_type
);
1165 /* Get a color index visual */
1166 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_ci
, visual_type
);
1167 accumRedSize
= accumGreenSize
= accumBlueSize
= accumAlphaSize
= 0;
1171 /* over/underlay planes */
1174 int min_rgb
= min_red
+ min_green
+ min_blue
;
1175 if (min_rgb
>1 && min_rgb
<8) {
1176 /* a special case to be sure we can get a monochrome visual */
1179 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1180 trans_type
, trans_value
, min_rgb
, visual_type
);
1183 /* color index overlay */
1184 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1185 trans_type
, trans_value
, min_ci
, visual_type
);
1190 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1191 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1192 * largest depth buffer size, which is 32bits/value. Instead, we
1193 * return 16 to maintain performance with earlier versions of Mesa.
1195 if (depth_size
> 24)
1196 depth_size
= 31; /* 32 causes int overflow problems */
1197 else if (depth_size
> 16)
1199 else if (depth_size
> 0) {
1200 depth_size
= default_depth_bits();
1203 /* we only support one size of stencil and accum buffers. */
1204 if (stencil_size
> 0)
1205 stencil_size
= STENCIL_BITS
;
1206 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1207 accumAlphaSize
> 0) {
1208 accumRedSize
= ACCUM_BITS
;
1209 accumGreenSize
= ACCUM_BITS
;
1210 accumBlueSize
= ACCUM_BITS
;
1211 accumAlphaSize
= alpha_flag
? ACCUM_BITS
: 0;
1214 xmvis
= save_glx_visual( dpy
, vis
, rgb_flag
, alpha_flag
, double_flag
,
1215 stereo_flag
, depth_size
, stencil_size
,
1216 accumRedSize
, accumGreenSize
,
1217 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1224 static XVisualInfo
*
1225 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1227 XMesaVisual xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1230 return xmvis
->vishandle
;
1232 /* create a new vishandle - the cached one may be stale */
1233 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1234 if (xmvis
->vishandle
) {
1235 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1237 return xmvis
->vishandle
;
1246 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1247 GLXContext share_list
, Bool direct
)
1250 struct fake_glx_context
*glxCtx
;
1251 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1253 if (!dpy
|| !visinfo
)
1256 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1260 /* deallocate unused windows/buffers */
1261 XMesaGarbageCollect();
1263 xmvis
= find_glx_visual( dpy
, visinfo
);
1265 /* This visual wasn't found with glXChooseVisual() */
1266 xmvis
= create_glx_visual( dpy
, visinfo
);
1268 /* unusable visual */
1274 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1275 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1276 if (!glxCtx
->xmesaContext
) {
1281 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
1282 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
1283 glxCtx
->glxContext
.currentDpy
= dpy
;
1284 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1286 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1288 return (GLXContext
) glxCtx
;
1292 /* XXX these may have to be removed due to thread-safety issues. */
1293 static GLXContext MakeCurrent_PrevContext
= 0;
1294 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1295 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1296 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1297 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1300 /* GLX 1.3 and later */
1302 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1303 GLXDrawable read
, GLXContext ctx
)
1305 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1307 if (ctx
&& draw
&& read
) {
1308 XMesaBuffer drawBuffer
, readBuffer
;
1309 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1311 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1312 if (ctx
== MakeCurrent_PrevContext
1313 && draw
== MakeCurrent_PrevDrawable
) {
1314 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1317 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1320 /* drawable must be a new window! */
1321 drawBuffer
= XMesaCreateWindowBuffer2( xmctx
->xm_visual
, draw
, xmctx
);
1323 /* Out of memory, or context/drawable depth mismatch */
1328 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1329 if (ctx
== MakeCurrent_PrevContext
1330 && read
== MakeCurrent_PrevReadable
) {
1331 readBuffer
= MakeCurrent_PrevReadBuffer
;
1334 readBuffer
= XMesaFindBuffer( dpy
, read
);
1337 /* drawable must be a new window! */
1338 readBuffer
= XMesaCreateWindowBuffer2(glxCtx
->xmesaContext
->xm_visual
,
1341 /* Out of memory, or context/drawable depth mismatch */
1346 MakeCurrent_PrevContext
= ctx
;
1347 MakeCurrent_PrevDrawable
= draw
;
1348 MakeCurrent_PrevReadable
= read
;
1349 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1350 MakeCurrent_PrevReadBuffer
= readBuffer
;
1352 /* Now make current! */
1353 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1354 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1355 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1356 #ifndef GLX_BUILT_IN_XMESA
1357 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1359 __glXSetCurrentContext(ctx
);
1367 else if (!ctx
&& !draw
&& !read
) {
1368 /* release current context w/out assigning new one. */
1369 XMesaMakeCurrent( NULL
, NULL
);
1370 MakeCurrent_PrevContext
= 0;
1371 MakeCurrent_PrevDrawable
= 0;
1372 MakeCurrent_PrevReadable
= 0;
1373 MakeCurrent_PrevDrawBuffer
= 0;
1374 MakeCurrent_PrevReadBuffer
= 0;
1375 #ifdef GLX_BUILT_IN_XMESA
1376 /* XXX bind dummy context with __glXSetCurrentContext(ctx); */
1381 /* The args must either all be non-zero or all zero.
1390 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1392 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1397 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1402 v
= find_glx_visual( dpy
, visinfo
);
1404 v
= create_glx_visual( dpy
, visinfo
);
1406 /* unusable visual */
1411 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1415 return b
->frontbuffer
;
1419 /*** GLX_MESA_pixmap_colormap ***/
1422 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1423 Pixmap pixmap
, Colormap cmap
)
1428 v
= find_glx_visual( dpy
, visinfo
);
1430 v
= create_glx_visual( dpy
, visinfo
);
1432 /* unusable visual */
1437 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1441 return b
->frontbuffer
;
1446 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1448 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1450 XMesaDestroyBuffer(b
);
1452 else if (_mesa_getenv("MESA_DEBUG")) {
1453 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1459 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1460 unsigned long mask
)
1462 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1463 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1464 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1465 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1467 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1472 Fake_glXQueryExtension( Display
*dpy
, int *errorb
, int *event
)
1474 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1482 extern void _kw_ungrab_all( Display
*dpy
);
1483 void _kw_ungrab_all( Display
*dpy
)
1485 XUngrabPointer( dpy
, CurrentTime
);
1486 XUngrabKeyboard( dpy
, CurrentTime
);
1491 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1493 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1495 MakeCurrent_PrevContext
= 0;
1496 MakeCurrent_PrevDrawable
= 0;
1497 MakeCurrent_PrevReadable
= 0;
1498 MakeCurrent_PrevDrawBuffer
= 0;
1499 MakeCurrent_PrevReadBuffer
= 0;
1500 XMesaDestroyContext( glxCtx
->xmesaContext
);
1501 XMesaGarbageCollect();
1506 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1508 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1510 return glxCtx
->xmesaContext
->direct
;
1516 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1518 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1521 XMesaSwapBuffers(buffer
);
1523 else if (_mesa_getenv("MESA_DEBUG")) {
1524 _mesa_warning(NULL
, "Mesa: glXSwapBuffers: invalid drawable\n");
1530 /*** GLX_MESA_copy_sub_buffer ***/
1533 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1534 int x
, int y
, int width
, int height
)
1536 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1538 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1540 else if (_mesa_getenv("MESA_DEBUG")) {
1541 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1547 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1550 /* Return GLX version, not Mesa version */
1551 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1552 *maj
= CLIENT_MAJOR_VERSION
;
1553 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1559 * Query the GLX attributes of the given XVisualInfo.
1562 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1568 return GLX_BAD_ATTRIBUTE
;
1569 *value
= (int) True
;
1571 case GLX_BUFFER_SIZE
:
1572 *value
= xmvis
->visinfo
->depth
;
1575 *value
= xmvis
->mesa_visual
.level
;
1579 return GLX_BAD_ATTRIBUTE
;
1580 if (xmvis
->mesa_visual
.rgbMode
) {
1587 case GLX_DOUBLEBUFFER
:
1588 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1591 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1593 case GLX_AUX_BUFFERS
:
1594 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1597 *value
= xmvis
->mesa_visual
.redBits
;
1599 case GLX_GREEN_SIZE
:
1600 *value
= xmvis
->mesa_visual
.greenBits
;
1603 *value
= xmvis
->mesa_visual
.blueBits
;
1605 case GLX_ALPHA_SIZE
:
1606 *value
= xmvis
->mesa_visual
.alphaBits
;
1608 case GLX_DEPTH_SIZE
:
1609 *value
= xmvis
->mesa_visual
.depthBits
;
1611 case GLX_STENCIL_SIZE
:
1612 *value
= xmvis
->mesa_visual
.stencilBits
;
1614 case GLX_ACCUM_RED_SIZE
:
1615 *value
= xmvis
->mesa_visual
.accumRedBits
;
1617 case GLX_ACCUM_GREEN_SIZE
:
1618 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1620 case GLX_ACCUM_BLUE_SIZE
:
1621 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1623 case GLX_ACCUM_ALPHA_SIZE
:
1624 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1628 * GLX_EXT_visual_info extension
1630 case GLX_X_VISUAL_TYPE_EXT
:
1631 switch (xmvis
->visinfo
->CLASS
) {
1632 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1633 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1634 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1635 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1636 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1637 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1640 case GLX_TRANSPARENT_TYPE_EXT
:
1641 if (xmvis
->mesa_visual
.level
==0) {
1643 *value
= GLX_NONE_EXT
;
1645 else if (xmvis
->mesa_visual
.level
>0) {
1647 if (xmvis
->mesa_visual
.rgbMode
) {
1648 *value
= GLX_TRANSPARENT_RGB_EXT
;
1651 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1654 else if (xmvis
->mesa_visual
.level
<0) {
1656 *value
= GLX_NONE_EXT
;
1659 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1661 int pixel
= transparent_pixel( xmvis
);
1665 /* else undefined */
1668 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1671 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1674 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1677 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1682 * GLX_EXT_visual_info extension
1684 case GLX_VISUAL_CAVEAT_EXT
:
1685 /* test for zero, just in case */
1686 if (xmvis
->mesa_visual
.visualRating
> 0)
1687 *value
= xmvis
->mesa_visual
.visualRating
;
1689 *value
= GLX_NONE_EXT
;
1693 * GLX_ARB_multisample
1695 case GLX_SAMPLE_BUFFERS_ARB
:
1698 case GLX_SAMPLES_ARB
:
1705 case GLX_SCREEN_EXT
:
1707 return GLX_BAD_ATTRIBUTE
;
1708 *value
= xmvis
->visinfo
->screen
;
1710 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1712 return GLX_BAD_ATTRIBUTE
;
1713 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1715 case GLX_RENDER_TYPE_SGIX
:
1717 return GLX_BAD_ATTRIBUTE
;
1718 if (xmvis
->mesa_visual
.rgbMode
)
1719 *value
= GLX_RGBA_BIT
;
1721 *value
= GLX_COLOR_INDEX_BIT
;
1723 case GLX_X_RENDERABLE_SGIX
:
1725 return GLX_BAD_ATTRIBUTE
;
1726 *value
= True
; /* XXX really? */
1728 case GLX_FBCONFIG_ID_SGIX
:
1730 return GLX_BAD_ATTRIBUTE
;
1731 *value
= xmvis
->visinfo
->visualid
;
1733 case GLX_MAX_PBUFFER_WIDTH
:
1735 return GLX_BAD_ATTRIBUTE
;
1736 /* XXX or MAX_WIDTH? */
1737 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1739 case GLX_MAX_PBUFFER_HEIGHT
:
1741 return GLX_BAD_ATTRIBUTE
;
1742 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1744 case GLX_MAX_PBUFFER_PIXELS
:
1746 return GLX_BAD_ATTRIBUTE
;
1747 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1748 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1752 return GLX_BAD_ATTRIBUTE
;
1753 *value
= xmvis
->visinfo
->visualid
;
1757 return GLX_BAD_ATTRIBUTE
;
1764 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1765 int attrib
, int *value
)
1769 if (!dpy
|| !visinfo
)
1770 return GLX_BAD_ATTRIBUTE
;
1772 xmvis
= find_glx_visual( dpy
, visinfo
);
1774 /* this visual wasn't obtained with glXChooseVisual */
1775 xmvis
= create_glx_visual( dpy
, visinfo
);
1777 /* this visual can't be used for GL rendering */
1778 if (attrib
==GLX_USE_GL
) {
1779 *value
= (int) False
;
1783 return GLX_BAD_VISUAL
;
1788 return get_config(xmvis
, attrib
, value
, GL_FALSE
);
1793 Fake_glXWaitGL( void )
1795 XMesaContext xmesa
= XMesaGetCurrentContext();
1796 XMesaFlush( xmesa
);
1802 Fake_glXWaitX( void )
1804 XMesaContext xmesa
= XMesaGetCurrentContext();
1805 XMesaFlush( xmesa
);
1810 get_extensions( void )
1813 const char *fx
= _mesa_getenv("MESA_GLX_FX");
1814 if (fx
&& fx
[0] != 'd') {
1818 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1823 /* GLX 1.1 and later */
1825 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1829 return get_extensions();
1834 /* GLX 1.1 and later */
1836 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1838 static char version
[1000];
1839 _mesa_sprintf(version
, "%d.%d %s",
1840 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1846 case GLX_EXTENSIONS
:
1847 return get_extensions();
1859 /* GLX 1.1 and later */
1861 Fake_glXGetClientString( Display
*dpy
, int name
)
1863 static char version
[1000];
1864 _mesa_sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1865 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1870 case GLX_EXTENSIONS
:
1871 return get_extensions();
1888 static GLXFBConfig
*
1889 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1890 const int *attribList
, int *nitems
)
1892 XMesaVisual xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
1894 GLXFBConfig
*config
= (GLXFBConfig
*) _mesa_malloc(sizeof(XMesaVisual
));
1900 config
[0] = (GLXFBConfig
) xmvis
;
1901 return (GLXFBConfig
*) config
;
1911 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1912 int attribute
, int *value
)
1914 XMesaVisual v
= (XMesaVisual
) config
;
1918 if (!dpy
|| !config
|| !value
)
1921 return get_config(v
, attribute
, value
, GL_TRUE
);
1925 static GLXFBConfig
*
1926 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1928 XVisualInfo
*visuals
, visTemplate
;
1929 const long visMask
= VisualScreenMask
;
1932 /* Get list of all X visuals */
1933 visTemplate
.screen
= screen
;
1934 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1935 if (*nelements
> 0) {
1936 XMesaVisual
*results
;
1937 results
= (XMesaVisual
*) _mesa_malloc(*nelements
* sizeof(XMesaVisual
));
1942 for (i
= 0; i
< *nelements
; i
++) {
1943 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1945 return (GLXFBConfig
*) results
;
1951 static XVisualInfo
*
1952 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
1954 if (dpy
&& config
) {
1955 XMesaVisual xmvis
= (XMesaVisual
) config
;
1957 return xmvis
->vishandle
;
1959 /* create a new vishandle - the cached one may be stale */
1960 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1961 if (xmvis
->vishandle
) {
1962 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1964 return xmvis
->vishandle
;
1974 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
1975 const int *attribList
)
1977 XMesaVisual xmvis
= (XMesaVisual
) config
;
1982 xmbuf
= XMesaCreateWindowBuffer2(xmvis
, win
, NULL
);
1987 (void) attribList
; /* Ignored in GLX 1.3 */
1989 return win
; /* A hack for now */
1994 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
1996 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
1998 XMesaDestroyBuffer(b
);
1999 /* don't destroy X window */
2005 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
2006 const int *attribList
)
2008 XMesaVisual v
= (XMesaVisual
) config
;
2014 (void) attribList
; /* Ignored in GLX 1.3 */
2016 if (!dpy
|| !config
|| !pixmap
)
2019 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2029 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2031 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2033 XMesaDestroyBuffer(b
);
2034 /* don't destroy X pixmap */
2039 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2040 const int *attribList
)
2042 XMesaVisual xmvis
= (XMesaVisual
) config
;
2045 int width
= 0, height
= 0;
2046 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2050 for (attrib
= attribList
; *attrib
; attrib
++) {
2052 case GLX_PBUFFER_WIDTH
:
2056 case GLX_PBUFFER_HEIGHT
:
2060 case GLX_PRESERVED_CONTENTS
:
2062 preserveContents
= *attrib
; /* ignored */
2064 case GLX_LARGEST_PBUFFER
:
2066 useLargest
= *attrib
; /* ignored */
2073 /* not used at this time */
2075 (void) preserveContents
;
2077 if (width
== 0 || height
== 0)
2080 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2081 /* A GLXPbuffer handle must be an X Drawable because that's what
2082 * glXMakeCurrent takes.
2084 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2089 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2091 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2093 XMesaDestroyBuffer(b
);
2099 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2100 unsigned int *value
)
2102 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2106 switch (attribute
) {
2108 *value
= xmbuf
->mesa_buffer
.Width
;
2111 *value
= xmbuf
->mesa_buffer
.Height
;
2113 case GLX_PRESERVED_CONTENTS
:
2116 case GLX_LARGEST_PBUFFER
:
2117 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2119 case GLX_FBCONFIG_ID
:
2120 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2123 return; /* GLX_BAD_ATTRIBUTE? */
2129 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2130 int renderType
, GLXContext shareList
, Bool direct
)
2132 struct fake_glx_context
*glxCtx
;
2133 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2134 XMesaVisual xmvis
= (XMesaVisual
) config
;
2136 if (!dpy
|| !config
||
2137 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2140 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2144 /* deallocate unused windows/buffers */
2145 XMesaGarbageCollect();
2147 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2148 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2149 if (!glxCtx
->xmesaContext
) {
2154 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2155 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2156 glxCtx
->glxContext
.currentDpy
= dpy
;
2157 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2159 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2161 return (GLXContext
) glxCtx
;
2166 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2168 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2169 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2174 switch (attribute
) {
2175 case GLX_FBCONFIG_ID
:
2176 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2178 case GLX_RENDER_TYPE
:
2179 if (xmctx
->xm_visual
->mesa_visual
.rgbMode
)
2180 *value
= GLX_RGBA_BIT
;
2182 *value
= GLX_COLOR_INDEX_BIT
;
2188 return GLX_BAD_ATTRIBUTE
;
2195 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2197 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2199 xmbuf
->selectedEvents
= mask
;
2204 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2205 unsigned long *mask
)
2207 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2209 *mask
= xmbuf
->selectedEvents
;
2216 /*** GLX_SGI_swap_control ***/
2219 Fake_glXSwapIntervalSGI(int interval
)
2227 /*** GLX_SGI_video_sync ***/
2230 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2237 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2247 /*** GLX_SGI_make_current_read ***/
2250 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2252 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2257 Fake_glXGetCurrentReadDrawableSGI(void)
2264 /*** GLX_SGIX_video_source ***/
2267 static GLXVideoSourceSGIX
2268 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2280 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2289 /*** GLX_EXT_import_context ***/
2292 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2299 Fake_glXGetContextIDEXT(const GLXContext context
)
2306 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2314 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2325 /*** GLX_SGIX_fbconfig ***/
2328 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2330 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2333 static GLXFBConfigSGIX
*
2334 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2336 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2341 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2343 XMesaVisual xmvis
= (XMesaVisual
) config
;
2344 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2345 return xmbuf
->frontbuffer
; /* need to return an X ID */
2350 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2352 XMesaVisual xmvis
= (XMesaVisual
) config
;
2353 struct fake_glx_context
*glxCtx
;
2354 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2356 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2360 /* deallocate unused windows/buffers */
2361 XMesaGarbageCollect();
2363 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2364 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2365 if (!glxCtx
->xmesaContext
) {
2370 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2371 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2372 glxCtx
->glxContext
.currentDpy
= dpy
;
2373 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2375 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2377 return (GLXContext
) glxCtx
;
2381 static XVisualInfo
*
2382 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2384 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2388 static GLXFBConfigSGIX
2389 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2391 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2393 /* This visual wasn't found with glXChooseVisual() */
2394 xmvis
= create_glx_visual(dpy
, vis
);
2397 return (GLXFBConfigSGIX
) xmvis
;
2402 /*** GLX_SGIX_pbuffer ***/
2404 static GLXPbufferSGIX
2405 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2406 unsigned int width
, unsigned int height
,
2409 XMesaVisual xmvis
= (XMesaVisual
) config
;
2412 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2416 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2418 case GLX_PRESERVED_CONTENTS_SGIX
:
2420 preserveContents
= *attrib
; /* ignored */
2422 case GLX_LARGEST_PBUFFER_SGIX
:
2424 useLargest
= *attrib
; /* ignored */
2431 /* not used at this time */
2433 (void) preserveContents
;
2435 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2436 /* A GLXPbuffer handle must be an X Drawable because that's what
2437 * glXMakeCurrent takes.
2439 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2444 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2446 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2448 XMesaDestroyBuffer(xmbuf
);
2454 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2456 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2459 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2463 switch (attribute
) {
2464 case GLX_PRESERVED_CONTENTS_SGIX
:
2467 case GLX_LARGEST_PBUFFER_SGIX
:
2468 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2470 case GLX_WIDTH_SGIX
:
2471 *value
= xmbuf
->mesa_buffer
.Width
;
2473 case GLX_HEIGHT_SGIX
:
2474 *value
= xmbuf
->mesa_buffer
.Height
;
2476 case GLX_EVENT_MASK_SGIX
:
2477 *value
= 0; /* XXX might be wrong */
2487 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2489 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2491 /* Note: we'll never generate clobber events */
2492 xmbuf
->selectedEvents
= mask
;
2498 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2500 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2502 *mask
= xmbuf
->selectedEvents
;
2511 /*** GLX_SGI_cushion ***/
2514 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2523 /*** GLX_SGIX_video_resize ***/
2526 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2536 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2549 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2562 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2575 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2586 /*** GLX_SGIX_dmbuffer **/
2588 #if defined(_DM_BUFFER_H_)
2590 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2601 /*** GLX_SGIX_swap_group ***/
2604 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2613 /*** GLX_SGIX_swap_barrier ***/
2616 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2624 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2634 /*** GLX_SUN_get_transparent_index ***/
2637 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2642 (void) pTransparent
;
2648 /*** GLX_MESA_release_buffers ***/
2651 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2652 * (a window or pixmap) prior to destroying the GLXDrawable.
2655 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2657 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2659 XMesaDestroyBuffer(b
);
2667 /*** GLX_MESA_set_3dfx_mode ***/
2670 Fake_glXSet3DfxModeMESA( int mode
)
2672 return XMesaSetFXmode( mode
);
2677 /*** GLX_NV_vertex_array range ***/
2679 Fake_glXAllocateMemoryNV( GLsizei size
,
2680 GLfloat readFrequency
,
2681 GLfloat writeFrequency
,
2685 (void) readFrequency
;
2686 (void) writeFrequency
;
2693 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2699 /*** GLX_MESA_agp_offset ***/
2702 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2709 /* silence warning */
2710 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2714 * Create a new GLX API dispatch table with its function pointers
2715 * initialized to point to Mesa's "fake" GLX API functions.
2716 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2717 * returns a new dispatch table with all pointers initalized to point
2718 * to "real" GLX functions (which understand GLX wire protocol, etc).
2720 struct _glxapi_table
*
2721 _mesa_GetGLXDispatchTable(void)
2723 static struct _glxapi_table glx
;
2725 /* be sure our dispatch table size <= libGL's table */
2727 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2729 assert(_glxapi_get_dispatch_table_size() >= size
);
2732 /* initialize the whole table to no-ops */
2733 _glxapi_set_no_op_table(&glx
);
2735 /* now initialize the table with the functions I implement */
2736 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2737 glx
.CopyContext
= Fake_glXCopyContext
;
2738 glx
.CreateContext
= Fake_glXCreateContext
;
2739 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2740 glx
.DestroyContext
= Fake_glXDestroyContext
;
2741 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2742 glx
.GetConfig
= Fake_glXGetConfig
;
2743 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2744 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2745 glx
.IsDirect
= Fake_glXIsDirect
;
2746 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2747 glx
.QueryExtension
= Fake_glXQueryExtension
;
2748 glx
.QueryVersion
= Fake_glXQueryVersion
;
2749 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2750 glx
.UseXFont
= Fake_glXUseXFont
;
2751 glx
.WaitGL
= Fake_glXWaitGL
;
2752 glx
.WaitX
= Fake_glXWaitX
;
2754 /*** GLX_VERSION_1_1 ***/
2755 glx
.GetClientString
= Fake_glXGetClientString
;
2756 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2757 glx
.QueryServerString
= Fake_glXQueryServerString
;
2759 /*** GLX_VERSION_1_2 ***/
2760 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2762 /*** GLX_VERSION_1_3 ***/
2763 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2764 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2765 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2766 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2767 glx
.CreateWindow
= Fake_glXCreateWindow
;
2768 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2769 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2770 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2771 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2772 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2773 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2774 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2775 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2776 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2777 glx
.QueryContext
= Fake_glXQueryContext
;
2778 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2779 glx
.SelectEvent
= Fake_glXSelectEvent
;
2781 /*** GLX_SGI_swap_control ***/
2782 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2784 /*** GLX_SGI_video_sync ***/
2785 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2786 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2788 /*** GLX_SGI_make_current_read ***/
2789 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2790 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2792 /*** GLX_SGIX_video_source ***/
2794 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
2795 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
2798 /*** GLX_EXT_import_context ***/
2799 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
2800 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
2801 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
2802 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
2803 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
2805 /*** GLX_SGIX_fbconfig ***/
2806 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
2807 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
2808 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
2809 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
2810 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
2811 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
2813 /*** GLX_SGIX_pbuffer ***/
2814 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
2815 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
2816 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
2817 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
2818 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
2820 /*** GLX_SGI_cushion ***/
2821 glx
.CushionSGI
= Fake_glXCushionSGI
;
2823 /*** GLX_SGIX_video_resize ***/
2824 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
2825 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
2826 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
2827 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
2828 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
2830 /*** GLX_SGIX_dmbuffer **/
2831 #if defined(_DM_BUFFER_H_)
2832 glx
.AssociateDMPbufferSGIX
= NULL
;
2835 /*** GLX_SGIX_swap_group ***/
2836 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
2838 /*** GLX_SGIX_swap_barrier ***/
2839 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
2840 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
2842 /*** GLX_SUN_get_transparent_index ***/
2843 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
2845 /*** GLX_MESA_copy_sub_buffer ***/
2846 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
2848 /*** GLX_MESA_release_buffers ***/
2849 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
2851 /*** GLX_MESA_pixmap_colormap ***/
2852 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
2854 /*** GLX_MESA_set_3dfx_mode ***/
2855 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
2857 /*** GLX_NV_vertex_array_range ***/
2858 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
2859 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
2861 /*** GLX_MESA_agp_offset ***/
2862 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;