2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
28 * to run on X servers which do not have the real GLX extension.
30 * Thanks to the contributors:
32 * Initial version: Philip Brown (phil@bolthole.com)
33 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
34 * Further visual-handling refinements: Wolfram Gloger
35 * (wmglo@Dent.MED.Uni-Muenchen.DE).
38 * Don't be fooled, stereo isn't supported yet.
43 #include "glxheader.h"
56 /* This indicates the client-side GLX API and GLX encoder version. */
57 #define CLIENT_MAJOR_VERSION 1
58 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
60 /* This indicates the server-side GLX decoder version.
61 * GLX 1.4 indicates OpenGL 1.3 support
63 #define SERVER_MAJOR_VERSION 1
64 #define SERVER_MINOR_VERSION 4
66 /* This is appended onto the glXGetClient/ServerString version strings. */
67 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
69 /* Who implemented this GLX? */
70 #define VENDOR "Brian Paul"
73 "GLX_MESA_set_3dfx_mode " \
74 "GLX_MESA_copy_sub_buffer " \
75 "GLX_MESA_pixmap_colormap " \
76 "GLX_MESA_release_buffers " \
77 "GLX_ARB_get_proc_address " \
78 "GLX_EXT_visual_info " \
79 "GLX_EXT_visual_rating " \
80 "GLX_SGI_video_sync " \
81 "GLX_SGIX_fbconfig " \
85 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
87 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
90 * We really just need this structure in order to make the libGL functions
91 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
94 struct fake_glx_context
{
95 __GLXcontext glxContext
; /* this MUST be first! */
96 XMesaContext xmesaContext
;
101 /**********************************************************************/
102 /*** GLX Visual Code ***/
103 /**********************************************************************/
108 #define MAX_VISUALS 100
109 static XMesaVisual VisualTable
[MAX_VISUALS
];
110 static int NumVisuals
= 0;
114 * This struct and some code fragments borrowed
115 * from Mark Kilgard's GLUT library.
117 typedef struct _OverlayInfo
{
118 /* Avoid 64-bit portability problems by being careful to use
119 longs due to the way XGetWindowProperty is specified. Note
120 that these parameters are passed as CARD32s over X
122 unsigned long overlay_visual
;
123 long transparent_type
;
130 /* Macro to handle c_class vs class field name in XVisualInfo struct */
131 #if defined(__cplusplus) || defined(c_plusplus)
132 #define CLASS c_class
140 * Test if the given XVisualInfo is usable for Mesa rendering.
143 is_usable_visual( XVisualInfo
*vinfo
)
145 switch (vinfo
->CLASS
) {
148 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
152 /* Any StaticColor/PseudoColor visual of at least 4 bits */
153 if (vinfo
->depth
>=4) {
161 /* Any depth of TrueColor or DirectColor works in RGB mode */
164 /* This should never happen */
172 * Get an array OverlayInfo records for specified screen.
173 * \param dpy the display
174 * \param screen screen number
175 * \param numOverlays returns numver of OverlayInfo records
176 * \return pointer to OverlayInfo array, free with XFree()
179 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
181 Atom overlayVisualsAtom
;
184 unsigned char *ovInfo
;
185 unsigned long sizeData
, bytesLeft
;
189 * The SERVER_OVERLAY_VISUALS property on the root window contains
190 * a list of overlay visuals. Get that list now.
192 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
193 if (overlayVisualsAtom
== None
) {
197 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
198 overlayVisualsAtom
, 0L, (long) 10000, False
,
199 overlayVisualsAtom
, &actualType
, &actualFormat
,
200 &sizeData
, &bytesLeft
,
203 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
204 actualFormat
!= 32 || sizeData
< 4) {
205 /* something went wrong */
206 XFree((void *) ovInfo
);
211 *numOverlays
= sizeData
/ 4;
212 return (OverlayInfo
*) ovInfo
;
218 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
219 * Input: dpy - the X display
220 * vinfo - the XVisualInfo to test
221 * Return: level of the visual:
223 * >0 = overlay planes
224 * <0 = underlay planes
227 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
229 OverlayInfo
*overlay_info
;
230 int numOverlaysPerScreen
, i
;
232 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
237 /* search the overlay visual list for the visual ID of interest */
238 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
239 const OverlayInfo
*ov
= overlay_info
+ i
;
240 if (ov
->overlay_visual
== vinfo
->visualid
) {
241 /* found the visual */
242 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
243 int level
= ov
->layer
;
244 XFree((void *) overlay_info
);
248 XFree((void *) overlay_info
);
254 /* The visual ID was not found in the overlay list. */
255 XFree((void *) overlay_info
);
263 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
264 * configuration in our list of GLX visuals.
267 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
268 GLboolean rgbFlag
, GLboolean alphaFlag
, GLboolean dbFlag
,
269 GLboolean stereoFlag
,
270 GLint depth_size
, GLint stencil_size
,
271 GLint accumRedSize
, GLint accumGreenSize
,
272 GLint accumBlueSize
, GLint accumAlphaSize
,
273 GLint level
, GLint numAuxBuffers
)
275 GLboolean ximageFlag
= GL_TRUE
;
278 GLboolean comparePointers
;
281 /* Check if the MESA_BACK_BUFFER env var is set */
282 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
284 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
285 ximageFlag
= GL_FALSE
;
287 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
288 ximageFlag
= GL_TRUE
;
291 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
296 /* Comparing IDs uses less memory but sometimes fails. */
297 /* XXX revisit this after 3.0 is finished. */
298 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
299 comparePointers
= GL_TRUE
;
301 comparePointers
= GL_FALSE
;
303 /* Force the visual to have an alpha channel */
304 if (rgbFlag
&& _mesa_getenv("MESA_GLX_FORCE_ALPHA"))
307 /* First check if a matching visual is already in the list */
308 for (i
=0; i
<NumVisuals
; i
++) {
309 XMesaVisual v
= VisualTable
[i
];
310 if (v
->display
== dpy
311 && v
->mesa_visual
.level
== level
312 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
313 && v
->ximage_flag
== ximageFlag
314 && v
->mesa_visual
.rgbMode
== rgbFlag
315 && v
->mesa_visual
.doubleBufferMode
== dbFlag
316 && v
->mesa_visual
.stereoMode
== stereoFlag
317 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
318 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
319 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
320 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
321 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
322 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
323 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
324 /* now either compare XVisualInfo pointers or visual IDs */
325 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
326 || (comparePointers
&& v
->vishandle
== vinfo
)) {
332 /* Create a new visual and add it to the list. */
334 if (NumVisuals
>= MAX_VISUALS
) {
335 _mesa_problem(NULL
, "GLX Error: maximum number of visuals exceeded");
339 xmvis
= XMesaCreateVisual( dpy
, vinfo
, rgbFlag
, alphaFlag
, dbFlag
,
340 stereoFlag
, ximageFlag
,
341 depth_size
, stencil_size
,
342 accumRedSize
, accumBlueSize
,
343 accumBlueSize
, accumAlphaSize
, 0, level
,
346 /* Save a copy of the pointer now so we can find this visual again
347 * if we need to search for it in find_glx_visual().
349 xmvis
->vishandle
= vinfo
;
350 /* add xmvis to the list */
351 VisualTable
[NumVisuals
] = xmvis
;
353 /* XXX minor hack, because XMesaCreateVisual doesn't support an
354 * aux buffers parameter.
356 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
363 * Return the default number of bits for the Z buffer.
364 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
365 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
366 * XXX probably do the same thing for stencil, accum, etc.
369 default_depth_bits(void)
372 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
374 zBits
= _mesa_atoi(zEnv
);
376 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
383 * Create a GLX visual from a regular XVisualInfo.
384 * This is called when Fake GLX is given an XVisualInfo which wasn't
385 * returned by glXChooseVisual. Since this is the first time we're
386 * considering this visual we'll take a guess at reasonable values
387 * for depth buffer size, stencil size, accum size, etc.
388 * This is the best we can do with a client-side emulation of GLX.
391 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
394 GLint zBits
= default_depth_bits();
396 vislevel
= level_of_visual( dpy
, visinfo
);
398 /* Configure this visual as a CI, single-buffered overlay */
399 return save_glx_visual( dpy
, visinfo
,
401 GL_FALSE
, /* alpha */
402 GL_FALSE
, /* double */
403 GL_FALSE
, /* stereo */
405 0, /* stencil bits */
406 0,0,0,0, /* accum bits */
407 vislevel
, /* level */
411 else if (is_usable_visual( visinfo
)) {
412 if (_mesa_getenv("MESA_GLX_FORCE_CI")) {
413 /* Configure this visual as a COLOR INDEX visual. */
414 return save_glx_visual( dpy
, visinfo
,
416 GL_FALSE
, /* alpha */
417 GL_TRUE
, /* double */
418 GL_FALSE
, /* stereo */
420 8 * sizeof(GLstencil
),
421 0 * sizeof(GLaccum
), /* r */
422 0 * sizeof(GLaccum
), /* g */
423 0 * sizeof(GLaccum
), /* b */
424 0 * sizeof(GLaccum
), /* a */
430 /* Configure this visual as RGB, double-buffered, depth-buffered. */
431 /* This is surely wrong for some people's needs but what else */
432 /* can be done? They should use glXChooseVisual(). */
433 return save_glx_visual( dpy
, visinfo
,
435 GL_FALSE
, /* alpha */
436 GL_TRUE
, /* double */
437 GL_FALSE
, /* stereo */
439 8 * sizeof(GLstencil
),
440 8 * sizeof(GLaccum
), /* r */
441 8 * sizeof(GLaccum
), /* g */
442 8 * sizeof(GLaccum
), /* b */
443 8 * sizeof(GLaccum
), /* a */
450 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
458 * Find the GLX visual associated with an XVisualInfo.
461 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
465 /* try to match visual id */
466 for (i
=0;i
<NumVisuals
;i
++) {
467 if (VisualTable
[i
]->display
==dpy
468 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
469 return VisualTable
[i
];
473 /* if that fails, try to match pointers */
474 for (i
=0;i
<NumVisuals
;i
++) {
475 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
476 return VisualTable
[i
];
486 * Return the transparent pixel value for a GLX visual.
487 * Input: glxvis - the glx_visual
488 * Return: a pixel value or -1 if no transparent pixel
491 transparent_pixel( XMesaVisual glxvis
)
493 Display
*dpy
= glxvis
->display
;
494 XVisualInfo
*vinfo
= glxvis
->visinfo
;
495 OverlayInfo
*overlay_info
;
496 int numOverlaysPerScreen
, i
;
498 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
503 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
504 const OverlayInfo
*ov
= overlay_info
+ i
;
505 if (ov
->overlay_visual
== vinfo
->visualid
) {
507 if (ov
->transparent_type
== 0) {
508 /* type 0 indicates no transparency */
509 XFree((void *) overlay_info
);
513 /* ov->value is the transparent pixel */
514 XFree((void *) overlay_info
);
520 /* The visual ID was not found in the overlay list. */
521 XFree((void *) overlay_info
);
528 * Try to get an X visual which matches the given arguments.
531 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
533 XVisualInfo temp
, *vis
;
536 unsigned int default_depth
;
539 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
544 default_depth
= DefaultDepth(dpy
,scr
);
545 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
547 if (depth
==default_depth
&& xclass
==default_class
) {
548 /* try to get root window's visual */
549 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
550 mask
|= VisualIDMask
;
553 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
555 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
556 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
557 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
559 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
560 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
561 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
562 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
577 * Retrieve the value of the given environment variable and find
578 * the X visual which matches it.
579 * Input: dpy - the display
580 * screen - the screen number
581 * varname - the name of the environment variable
582 * Return: an XVisualInfo pointer to NULL if error.
585 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
587 char value
[100], type
[100];
588 int depth
, xclass
= -1;
591 if (!_mesa_getenv( varname
)) {
595 _mesa_strncpy( value
, _mesa_getenv(varname
), 100 );
598 sscanf( value
, "%s %d", type
, &depth
);
600 if (_mesa_strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
601 else if (_mesa_strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
602 else if (_mesa_strcmp(type
,"PseudoColor")==0) xclass
= PseudoColor
;
603 else if (_mesa_strcmp(type
,"StaticColor")==0) xclass
= StaticColor
;
604 else if (_mesa_strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
605 else if (_mesa_strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
607 if (xclass
>-1 && depth
>0) {
608 vis
= get_visual( dpy
, scr
, depth
, xclass
);
614 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
623 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
624 * Input: dpy, screen - X display and screen number
625 * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode
626 * min_depth - minimum visual depth
627 * preferred_class - preferred GLX visual class or DONT_CARE
628 * Return: pointer to an XVisualInfo or NULL.
631 choose_x_visual( Display
*dpy
, int screen
, GLboolean rgba
, int min_depth
,
632 int preferred_class
)
635 int xclass
, visclass
= 0;
639 Atom hp_cr_maps
= XInternAtom(dpy
, "_HP_RGB_SMOOTH_MAP_LIST", True
);
640 /* First see if the MESA_RGB_VISUAL env var is defined */
641 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
645 /* Otherwise, search for a suitable visual */
646 if (preferred_class
==DONT_CARE
) {
647 for (xclass
=0;xclass
<6;xclass
++) {
649 case 0: visclass
= TrueColor
; break;
650 case 1: visclass
= DirectColor
; break;
651 case 2: visclass
= PseudoColor
; break;
652 case 3: visclass
= StaticColor
; break;
653 case 4: visclass
= GrayScale
; break;
654 case 5: visclass
= StaticGray
; break;
657 /* start with shallowest */
658 for (depth
=0;depth
<=32;depth
++) {
659 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
660 /* Special case: try to get 8-bit PseudoColor before */
661 /* 8-bit TrueColor */
662 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
667 vis
= get_visual( dpy
, screen
, depth
, visclass
);
674 /* start with deepest */
675 for (depth
=32;depth
>=min_depth
;depth
--) {
676 if (visclass
==TrueColor
&& depth
==8 && !hp_cr_maps
) {
677 /* Special case: try to get 8-bit PseudoColor before */
678 /* 8-bit TrueColor */
679 vis
= get_visual( dpy
, screen
, 8, PseudoColor
);
684 vis
= get_visual( dpy
, screen
, depth
, visclass
);
693 /* search for a specific visual class */
694 switch (preferred_class
) {
695 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
696 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
697 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
698 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
699 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
700 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
701 default: return NULL
;
704 /* start with shallowest */
705 for (depth
=0;depth
<=32;depth
++) {
706 vis
= get_visual( dpy
, screen
, depth
, visclass
);
713 /* start with deepest */
714 for (depth
=32;depth
>=min_depth
;depth
--) {
715 vis
= get_visual( dpy
, screen
, depth
, visclass
);
724 /* First see if the MESA_CI_VISUAL env var is defined */
725 vis
= get_env_visual( dpy
, screen
, "MESA_CI_VISUAL" );
729 /* Otherwise, search for a suitable visual, starting with shallowest */
730 if (preferred_class
==DONT_CARE
) {
731 for (xclass
=0;xclass
<4;xclass
++) {
733 case 0: visclass
= PseudoColor
; break;
734 case 1: visclass
= StaticColor
; break;
735 case 2: visclass
= GrayScale
; break;
736 case 3: visclass
= StaticGray
; break;
738 /* try 8-bit up through 16-bit */
739 for (depth
=8;depth
<=16;depth
++) {
740 vis
= get_visual( dpy
, screen
, depth
, visclass
);
745 /* try min_depth up to 8-bit */
746 for (depth
=min_depth
;depth
<8;depth
++) {
747 vis
= get_visual( dpy
, screen
, depth
, visclass
);
755 /* search for a specific visual class */
756 switch (preferred_class
) {
757 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
758 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
759 case GLX_PSEUDO_COLOR_EXT
: visclass
= PseudoColor
; break;
760 case GLX_STATIC_COLOR_EXT
: visclass
= StaticColor
; break;
761 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
762 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
763 default: return NULL
;
765 /* try 8-bit up through 16-bit */
766 for (depth
=8;depth
<=16;depth
++) {
767 vis
= get_visual( dpy
, screen
, depth
, visclass
);
772 /* try min_depth up to 8-bit */
773 for (depth
=min_depth
;depth
<8;depth
++) {
774 vis
= get_visual( dpy
, screen
, depth
, visclass
);
782 /* didn't find a visual */
789 * Find the deepest X over/underlay visual of at least min_depth.
790 * Input: dpy, screen - X display and screen number
791 * level - the over/underlay level
792 * trans_type - transparent pixel type: GLX_NONE_EXT,
793 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
795 * trans_value - transparent pixel value or DONT_CARE
796 * min_depth - minimum visual depth
797 * preferred_class - preferred GLX visual class or DONT_CARE
798 * Return: pointer to an XVisualInfo or NULL.
801 choose_x_overlay_visual( Display
*dpy
, int scr
, GLboolean rgbFlag
,
802 int level
, int trans_type
, int trans_value
,
803 int min_depth
, int preferred_class
)
805 OverlayInfo
*overlay_info
;
806 int numOverlaysPerScreen
;
808 XVisualInfo
*deepvis
;
811 /*DEBUG int tt, tv; */
813 switch (preferred_class
) {
814 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
815 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
816 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
817 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
818 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
819 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
820 default: preferred_class
= DONT_CARE
;
823 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
828 /* Search for the deepest overlay which satisifies all criteria. */
832 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
833 const OverlayInfo
*ov
= overlay_info
+ i
;
834 XVisualInfo
*vislist
, vistemplate
;
837 if (ov
->layer
!=level
) {
838 /* failed overlay level criteria */
841 if (!(trans_type
==DONT_CARE
842 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
843 && ov
->transparent_type
>0)
844 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
845 /* failed transparent pixel type criteria */
848 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
849 /* failed transparent pixel value criteria */
853 /* get XVisualInfo and check the depth */
854 vistemplate
.visualid
= ov
->overlay_visual
;
855 vistemplate
.screen
= scr
;
856 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
857 &vistemplate
, &count
);
860 /* something went wrong */
863 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
864 /* wrong visual class */
868 /* if RGB was requested, make sure we have True/DirectColor */
869 if (rgbFlag
&& vislist
->CLASS
!= TrueColor
870 && vislist
->CLASS
!= DirectColor
)
873 /* if CI was requested, make sure we have a color indexed visual */
875 && (vislist
->CLASS
== TrueColor
|| vislist
->CLASS
== DirectColor
))
878 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
879 /* YES! found a satisfactory visual */
883 deepest
= vislist
->depth
;
885 /* DEBUG tt = ov->transparent_type;*/
886 /* DEBUG tv = ov->value; */
892 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
893 deepvis->visualid, level, deepvis->depth, tt, tv );
900 /**********************************************************************/
901 /*** Begin Fake GLX API Functions ***/
902 /**********************************************************************/
906 * Helper used by glXChooseVisual and glXChooseFBConfig.
907 * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
909 * In either case, the attribute list is terminated with the value 'None'.
912 choose_visual( Display
*dpy
, int screen
, const int *list
, GLboolean fbConfig
)
914 const GLboolean rgbModeDefault
= fbConfig
;
915 const int *parselist
;
918 int min_red
=0, min_green
=0, min_blue
=0;
919 GLboolean rgb_flag
= rgbModeDefault
;
920 GLboolean alpha_flag
= GL_FALSE
;
921 GLboolean double_flag
= GL_FALSE
;
922 GLboolean stereo_flag
= GL_FALSE
;
923 GLint depth_size
= 0;
924 GLint stencil_size
= 0;
925 GLint accumRedSize
= 0;
926 GLint accumGreenSize
= 0;
927 GLint accumBlueSize
= 0;
928 GLint accumAlphaSize
= 0;
930 int visual_type
= DONT_CARE
;
931 int trans_type
= DONT_CARE
;
932 int trans_value
= DONT_CARE
;
933 GLint caveat
= DONT_CARE
;
934 XMesaVisual xmvis
= NULL
;
935 int desiredVisualID
= -1;
942 switch (*parselist
) {
953 case GLX_BUFFER_SIZE
:
955 min_ci
= *parselist
++;
959 level
= *parselist
++;
971 case GLX_DOUBLEBUFFER
:
974 double_flag
= *parselist
++;
977 double_flag
= GL_TRUE
;
983 stereo_flag
= *parselist
++;
986 stereo_flag
= GL_TRUE
;
988 return NULL
; /* stereo not supported */
989 case GLX_AUX_BUFFERS
:
991 numAux
= *parselist
++;
992 if (numAux
> MAX_AUX_BUFFERS
)
997 min_red
= *parselist
++;
1001 min_green
= *parselist
++;
1005 min_blue
= *parselist
++;
1007 case GLX_ALPHA_SIZE
:
1010 GLint size
= *parselist
++;
1011 alpha_flag
= size
>0 ? 1 : 0;
1014 case GLX_DEPTH_SIZE
:
1016 depth_size
= *parselist
++;
1018 case GLX_STENCIL_SIZE
:
1020 stencil_size
= *parselist
++;
1022 case GLX_ACCUM_RED_SIZE
:
1025 GLint size
= *parselist
++;
1026 accumRedSize
= MAX2( accumRedSize
, size
);
1029 case GLX_ACCUM_GREEN_SIZE
:
1032 GLint size
= *parselist
++;
1033 accumGreenSize
= MAX2( accumGreenSize
, size
);
1036 case GLX_ACCUM_BLUE_SIZE
:
1039 GLint size
= *parselist
++;
1040 accumBlueSize
= MAX2( accumBlueSize
, size
);
1043 case GLX_ACCUM_ALPHA_SIZE
:
1046 GLint size
= *parselist
++;
1047 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1052 * GLX_EXT_visual_info extension
1054 case GLX_X_VISUAL_TYPE_EXT
:
1056 visual_type
= *parselist
++;
1058 case GLX_TRANSPARENT_TYPE_EXT
:
1060 trans_type
= *parselist
++;
1062 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1064 trans_value
= *parselist
++;
1066 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1067 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1068 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1069 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1076 * GLX_EXT_visual_info extension
1078 case GLX_VISUAL_CAVEAT_EXT
:
1080 caveat
= *parselist
++; /* ignored for now */
1084 * GLX_ARB_multisample
1086 case GLX_SAMPLE_BUFFERS_ARB
:
1087 /* ms not supported */
1089 case GLX_SAMPLES_ARB
:
1090 /* ms not supported */
1096 case GLX_RENDER_TYPE
:
1098 if (*parselist
== GLX_RGBA_BIT
) {
1101 else if (*parselist
== GLX_COLOR_INDEX_BIT
) {
1102 rgb_flag
= GL_FALSE
;
1104 else if (*parselist
== 0) {
1109 case GLX_DRAWABLE_TYPE
:
1111 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1112 return NULL
; /* bad bit */
1116 case GLX_FBCONFIG_ID
:
1118 desiredVisualID
= *parselist
;
1126 /* undefined attribute */
1127 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1136 * Since we're only simulating the GLX extension this function will never
1137 * find any real GL visuals. Instead, all we can do is try to find an RGB
1138 * or CI visual of appropriate depth. Other requested attributes such as
1139 * double buffering, depth buffer, etc. will be associated with the X
1140 * visual and stored in the VisualTable[].
1142 if (desiredVisualID
!= -1) {
1143 /* try to get a specific visual, by visualID */
1146 temp
.visualid
= desiredVisualID
;
1147 temp
.screen
= screen
;
1148 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1150 /* give the visual some useful GLX attributes */
1151 double_flag
= GL_TRUE
;
1154 depth_size
= default_depth_bits();
1155 stencil_size
= STENCIL_BITS
;
1159 else if (level
==0) {
1160 /* normal color planes */
1162 /* Get an RGB visual */
1163 int min_rgb
= min_red
+ min_green
+ min_blue
;
1164 if (min_rgb
>1 && min_rgb
<8) {
1165 /* a special case to be sure we can get a monochrome visual */
1168 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_rgb
, visual_type
);
1171 /* Get a color index visual */
1172 vis
= choose_x_visual( dpy
, screen
, rgb_flag
, min_ci
, visual_type
);
1173 accumRedSize
= accumGreenSize
= accumBlueSize
= accumAlphaSize
= 0;
1177 /* over/underlay planes */
1180 int min_rgb
= min_red
+ min_green
+ min_blue
;
1181 if (min_rgb
>1 && min_rgb
<8) {
1182 /* a special case to be sure we can get a monochrome visual */
1185 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1186 trans_type
, trans_value
, min_rgb
, visual_type
);
1189 /* color index overlay */
1190 vis
= choose_x_overlay_visual( dpy
, screen
, rgb_flag
, level
,
1191 trans_type
, trans_value
, min_ci
, visual_type
);
1196 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1197 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1198 * largest depth buffer size, which is 32bits/value. Instead, we
1199 * return 16 to maintain performance with earlier versions of Mesa.
1201 if (depth_size
> 24)
1202 depth_size
= 31; /* 32 causes int overflow problems */
1203 else if (depth_size
> 16)
1205 else if (depth_size
> 0) {
1206 depth_size
= default_depth_bits();
1209 /* we only support one size of stencil and accum buffers. */
1210 if (stencil_size
> 0)
1211 stencil_size
= STENCIL_BITS
;
1212 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1213 accumAlphaSize
> 0) {
1214 accumRedSize
= ACCUM_BITS
;
1215 accumGreenSize
= ACCUM_BITS
;
1216 accumBlueSize
= ACCUM_BITS
;
1217 accumAlphaSize
= alpha_flag
? ACCUM_BITS
: 0;
1220 xmvis
= save_glx_visual( dpy
, vis
, rgb_flag
, alpha_flag
, double_flag
,
1221 stereo_flag
, depth_size
, stencil_size
,
1222 accumRedSize
, accumGreenSize
,
1223 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1230 static XVisualInfo
*
1231 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1233 XMesaVisual xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1236 return xmvis
->vishandle
;
1238 /* create a new vishandle - the cached one may be stale */
1239 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1240 if (xmvis
->vishandle
) {
1241 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1243 return xmvis
->vishandle
;
1252 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1253 GLXContext share_list
, Bool direct
)
1256 struct fake_glx_context
*glxCtx
;
1257 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1259 if (!dpy
|| !visinfo
)
1262 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1266 /* deallocate unused windows/buffers */
1267 XMesaGarbageCollect();
1269 xmvis
= find_glx_visual( dpy
, visinfo
);
1271 /* This visual wasn't found with glXChooseVisual() */
1272 xmvis
= create_glx_visual( dpy
, visinfo
);
1274 /* unusable visual */
1280 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1281 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1282 if (!glxCtx
->xmesaContext
) {
1287 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
1288 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
1289 glxCtx
->glxContext
.currentDpy
= dpy
;
1290 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1292 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1294 return (GLXContext
) glxCtx
;
1298 /* XXX these may have to be removed due to thread-safety issues. */
1299 static GLXContext MakeCurrent_PrevContext
= 0;
1300 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1301 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1302 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1303 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1306 /* GLX 1.3 and later */
1308 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1309 GLXDrawable read
, GLXContext ctx
)
1311 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1313 if (ctx
&& draw
&& read
) {
1314 XMesaBuffer drawBuffer
, readBuffer
;
1315 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1317 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1318 if (ctx
== MakeCurrent_PrevContext
1319 && draw
== MakeCurrent_PrevDrawable
) {
1320 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1323 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1326 /* drawable must be a new window! */
1327 drawBuffer
= XMesaCreateWindowBuffer2( xmctx
->xm_visual
, draw
, xmctx
);
1329 /* Out of memory, or context/drawable depth mismatch */
1334 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1335 if (ctx
== MakeCurrent_PrevContext
1336 && read
== MakeCurrent_PrevReadable
) {
1337 readBuffer
= MakeCurrent_PrevReadBuffer
;
1340 readBuffer
= XMesaFindBuffer( dpy
, read
);
1343 /* drawable must be a new window! */
1344 readBuffer
= XMesaCreateWindowBuffer2(glxCtx
->xmesaContext
->xm_visual
,
1347 /* Out of memory, or context/drawable depth mismatch */
1352 MakeCurrent_PrevContext
= ctx
;
1353 MakeCurrent_PrevDrawable
= draw
;
1354 MakeCurrent_PrevReadable
= read
;
1355 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1356 MakeCurrent_PrevReadBuffer
= readBuffer
;
1358 /* Now make current! */
1359 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1360 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1361 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1362 #ifndef GLX_BUILT_IN_XMESA
1363 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1365 __glXSetCurrentContext(ctx
);
1373 else if (!ctx
&& !draw
&& !read
) {
1374 /* release current context w/out assigning new one. */
1375 XMesaMakeCurrent( NULL
, NULL
);
1376 MakeCurrent_PrevContext
= 0;
1377 MakeCurrent_PrevDrawable
= 0;
1378 MakeCurrent_PrevReadable
= 0;
1379 MakeCurrent_PrevDrawBuffer
= 0;
1380 MakeCurrent_PrevReadBuffer
= 0;
1381 #ifdef GLX_BUILT_IN_XMESA
1382 /* XXX bind dummy context with __glXSetCurrentContext(ctx); */
1387 /* The args must either all be non-zero or all zero.
1396 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1398 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1403 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1408 v
= find_glx_visual( dpy
, visinfo
);
1410 v
= create_glx_visual( dpy
, visinfo
);
1412 /* unusable visual */
1417 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1421 return b
->frontbuffer
;
1425 /*** GLX_MESA_pixmap_colormap ***/
1428 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1429 Pixmap pixmap
, Colormap cmap
)
1434 v
= find_glx_visual( dpy
, visinfo
);
1436 v
= create_glx_visual( dpy
, visinfo
);
1438 /* unusable visual */
1443 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1447 return b
->frontbuffer
;
1452 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1454 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1456 XMesaDestroyBuffer(b
);
1458 else if (_mesa_getenv("MESA_DEBUG")) {
1459 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1465 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1466 unsigned long mask
)
1468 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1469 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1470 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1471 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1473 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1478 Fake_glXQueryExtension( Display
*dpy
, int *errorb
, int *event
)
1480 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1488 extern void _kw_ungrab_all( Display
*dpy
);
1489 void _kw_ungrab_all( Display
*dpy
)
1491 XUngrabPointer( dpy
, CurrentTime
);
1492 XUngrabKeyboard( dpy
, CurrentTime
);
1497 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1499 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1501 MakeCurrent_PrevContext
= 0;
1502 MakeCurrent_PrevDrawable
= 0;
1503 MakeCurrent_PrevReadable
= 0;
1504 MakeCurrent_PrevDrawBuffer
= 0;
1505 MakeCurrent_PrevReadBuffer
= 0;
1506 XMesaDestroyContext( glxCtx
->xmesaContext
);
1507 XMesaGarbageCollect();
1512 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1514 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1516 return glxCtx
->xmesaContext
->direct
;
1522 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1524 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1527 XMesaSwapBuffers(buffer
);
1529 else if (_mesa_getenv("MESA_DEBUG")) {
1530 _mesa_warning(NULL
, "glXSwapBuffers: invalid drawable 0x%x\n",
1537 /*** GLX_MESA_copy_sub_buffer ***/
1540 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1541 int x
, int y
, int width
, int height
)
1543 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1545 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1547 else if (_mesa_getenv("MESA_DEBUG")) {
1548 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1554 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1557 /* Return GLX version, not Mesa version */
1558 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1559 *maj
= CLIENT_MAJOR_VERSION
;
1560 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1566 * Query the GLX attributes of the given XVisualInfo.
1569 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1575 return GLX_BAD_ATTRIBUTE
;
1576 *value
= (int) True
;
1578 case GLX_BUFFER_SIZE
:
1579 *value
= xmvis
->visinfo
->depth
;
1582 *value
= xmvis
->mesa_visual
.level
;
1586 return GLX_BAD_ATTRIBUTE
;
1587 if (xmvis
->mesa_visual
.rgbMode
) {
1594 case GLX_DOUBLEBUFFER
:
1595 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1598 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1600 case GLX_AUX_BUFFERS
:
1601 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1604 *value
= xmvis
->mesa_visual
.redBits
;
1606 case GLX_GREEN_SIZE
:
1607 *value
= xmvis
->mesa_visual
.greenBits
;
1610 *value
= xmvis
->mesa_visual
.blueBits
;
1612 case GLX_ALPHA_SIZE
:
1613 *value
= xmvis
->mesa_visual
.alphaBits
;
1615 case GLX_DEPTH_SIZE
:
1616 *value
= xmvis
->mesa_visual
.depthBits
;
1618 case GLX_STENCIL_SIZE
:
1619 *value
= xmvis
->mesa_visual
.stencilBits
;
1621 case GLX_ACCUM_RED_SIZE
:
1622 *value
= xmvis
->mesa_visual
.accumRedBits
;
1624 case GLX_ACCUM_GREEN_SIZE
:
1625 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1627 case GLX_ACCUM_BLUE_SIZE
:
1628 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1630 case GLX_ACCUM_ALPHA_SIZE
:
1631 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1635 * GLX_EXT_visual_info extension
1637 case GLX_X_VISUAL_TYPE_EXT
:
1638 switch (xmvis
->visinfo
->CLASS
) {
1639 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1640 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1641 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1642 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1643 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1644 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1647 case GLX_TRANSPARENT_TYPE_EXT
:
1648 if (xmvis
->mesa_visual
.level
==0) {
1650 *value
= GLX_NONE_EXT
;
1652 else if (xmvis
->mesa_visual
.level
>0) {
1654 if (xmvis
->mesa_visual
.rgbMode
) {
1655 *value
= GLX_TRANSPARENT_RGB_EXT
;
1658 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1661 else if (xmvis
->mesa_visual
.level
<0) {
1663 *value
= GLX_NONE_EXT
;
1666 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1668 int pixel
= transparent_pixel( xmvis
);
1672 /* else undefined */
1675 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1678 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1681 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1684 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1689 * GLX_EXT_visual_info extension
1691 case GLX_VISUAL_CAVEAT_EXT
:
1692 /* test for zero, just in case */
1693 if (xmvis
->mesa_visual
.visualRating
> 0)
1694 *value
= xmvis
->mesa_visual
.visualRating
;
1696 *value
= GLX_NONE_EXT
;
1700 * GLX_ARB_multisample
1702 case GLX_SAMPLE_BUFFERS_ARB
:
1705 case GLX_SAMPLES_ARB
:
1712 case GLX_SCREEN_EXT
:
1714 return GLX_BAD_ATTRIBUTE
;
1715 *value
= xmvis
->visinfo
->screen
;
1717 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1719 return GLX_BAD_ATTRIBUTE
;
1720 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1722 case GLX_RENDER_TYPE_SGIX
:
1724 return GLX_BAD_ATTRIBUTE
;
1725 if (xmvis
->mesa_visual
.rgbMode
)
1726 *value
= GLX_RGBA_BIT
;
1728 *value
= GLX_COLOR_INDEX_BIT
;
1730 case GLX_X_RENDERABLE_SGIX
:
1732 return GLX_BAD_ATTRIBUTE
;
1733 *value
= True
; /* XXX really? */
1735 case GLX_FBCONFIG_ID_SGIX
:
1737 return GLX_BAD_ATTRIBUTE
;
1738 *value
= xmvis
->visinfo
->visualid
;
1740 case GLX_MAX_PBUFFER_WIDTH
:
1742 return GLX_BAD_ATTRIBUTE
;
1743 /* XXX or MAX_WIDTH? */
1744 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1746 case GLX_MAX_PBUFFER_HEIGHT
:
1748 return GLX_BAD_ATTRIBUTE
;
1749 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1751 case GLX_MAX_PBUFFER_PIXELS
:
1753 return GLX_BAD_ATTRIBUTE
;
1754 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1755 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1759 return GLX_BAD_ATTRIBUTE
;
1760 *value
= xmvis
->visinfo
->visualid
;
1764 return GLX_BAD_ATTRIBUTE
;
1771 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1772 int attrib
, int *value
)
1776 if (!dpy
|| !visinfo
)
1777 return GLX_BAD_ATTRIBUTE
;
1779 xmvis
= find_glx_visual( dpy
, visinfo
);
1781 /* this visual wasn't obtained with glXChooseVisual */
1782 xmvis
= create_glx_visual( dpy
, visinfo
);
1784 /* this visual can't be used for GL rendering */
1785 if (attrib
==GLX_USE_GL
) {
1786 *value
= (int) False
;
1790 return GLX_BAD_VISUAL
;
1795 k
= get_config(xmvis
, attrib
, value
, GL_FALSE
);
1801 Fake_glXWaitGL( void )
1803 XMesaContext xmesa
= XMesaGetCurrentContext();
1804 XMesaFlush( xmesa
);
1810 Fake_glXWaitX( void )
1812 XMesaContext xmesa
= XMesaGetCurrentContext();
1813 XMesaFlush( xmesa
);
1818 get_extensions( void )
1821 const char *fx
= _mesa_getenv("MESA_GLX_FX");
1822 if (fx
&& fx
[0] != 'd') {
1826 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1831 /* GLX 1.1 and later */
1833 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1837 return get_extensions();
1842 /* GLX 1.1 and later */
1844 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1846 static char version
[1000];
1847 _mesa_sprintf(version
, "%d.%d %s",
1848 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1854 case GLX_EXTENSIONS
:
1855 return get_extensions();
1867 /* GLX 1.1 and later */
1869 Fake_glXGetClientString( Display
*dpy
, int name
)
1871 static char version
[1000];
1872 _mesa_sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1873 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1878 case GLX_EXTENSIONS
:
1879 return get_extensions();
1897 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1898 int attribute
, int *value
)
1900 XMesaVisual v
= (XMesaVisual
) config
;
1904 if (!dpy
|| !config
|| !value
)
1907 return get_config(v
, attribute
, value
, GL_TRUE
);
1911 static GLXFBConfig
*
1912 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1914 XVisualInfo
*visuals
, visTemplate
;
1915 const long visMask
= VisualScreenMask
;
1918 /* Get list of all X visuals */
1919 visTemplate
.screen
= screen
;
1920 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1921 if (*nelements
> 0) {
1922 XMesaVisual
*results
;
1923 results
= (XMesaVisual
*) _mesa_malloc(*nelements
* sizeof(XMesaVisual
));
1928 for (i
= 0; i
< *nelements
; i
++) {
1929 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1931 return (GLXFBConfig
*) results
;
1937 static GLXFBConfig
*
1938 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1939 const int *attribList
, int *nitems
)
1943 if (!attribList
|| !attribList
[0]) {
1944 /* return list of all configs (per GLX_SGIX_fbconfig spec) */
1945 return Fake_glXGetFBConfigs(dpy
, screen
, nitems
);
1948 xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
1950 GLXFBConfig
*config
= (GLXFBConfig
*) _mesa_malloc(sizeof(XMesaVisual
));
1956 config
[0] = (GLXFBConfig
) xmvis
;
1957 return (GLXFBConfig
*) config
;
1966 static XVisualInfo
*
1967 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
1969 if (dpy
&& config
) {
1970 XMesaVisual xmvis
= (XMesaVisual
) config
;
1972 return xmvis
->vishandle
;
1974 /* create a new vishandle - the cached one may be stale */
1975 xmvis
->vishandle
= (XVisualInfo
*) _mesa_malloc(sizeof(XVisualInfo
));
1976 if (xmvis
->vishandle
) {
1977 _mesa_memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1979 return xmvis
->vishandle
;
1989 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
1990 const int *attribList
)
1992 XMesaVisual xmvis
= (XMesaVisual
) config
;
1997 xmbuf
= XMesaCreateWindowBuffer2(xmvis
, win
, NULL
);
2002 (void) attribList
; /* Ignored in GLX 1.3 */
2004 return win
; /* A hack for now */
2009 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
2011 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
2013 XMesaDestroyBuffer(b
);
2014 /* don't destroy X window */
2020 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
2021 const int *attribList
)
2023 XMesaVisual v
= (XMesaVisual
) config
;
2029 (void) attribList
; /* Ignored in GLX 1.3 */
2031 if (!dpy
|| !config
|| !pixmap
)
2034 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2044 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2046 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2048 XMesaDestroyBuffer(b
);
2049 /* don't destroy X pixmap */
2054 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2055 const int *attribList
)
2057 XMesaVisual xmvis
= (XMesaVisual
) config
;
2060 int width
= 0, height
= 0;
2061 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2065 for (attrib
= attribList
; *attrib
; attrib
++) {
2067 case GLX_PBUFFER_WIDTH
:
2071 case GLX_PBUFFER_HEIGHT
:
2075 case GLX_PRESERVED_CONTENTS
:
2077 preserveContents
= *attrib
; /* ignored */
2079 case GLX_LARGEST_PBUFFER
:
2081 useLargest
= *attrib
; /* ignored */
2088 /* not used at this time */
2090 (void) preserveContents
;
2092 if (width
== 0 || height
== 0)
2095 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2096 /* A GLXPbuffer handle must be an X Drawable because that's what
2097 * glXMakeCurrent takes.
2099 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2104 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2106 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2108 XMesaDestroyBuffer(b
);
2114 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2115 unsigned int *value
)
2117 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2121 switch (attribute
) {
2123 *value
= xmbuf
->mesa_buffer
.Width
;
2126 *value
= xmbuf
->mesa_buffer
.Height
;
2128 case GLX_PRESERVED_CONTENTS
:
2131 case GLX_LARGEST_PBUFFER
:
2132 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2134 case GLX_FBCONFIG_ID
:
2135 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2138 return; /* GLX_BAD_ATTRIBUTE? */
2144 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2145 int renderType
, GLXContext shareList
, Bool direct
)
2147 struct fake_glx_context
*glxCtx
;
2148 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2149 XMesaVisual xmvis
= (XMesaVisual
) config
;
2151 if (!dpy
|| !config
||
2152 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2155 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2159 /* deallocate unused windows/buffers */
2160 XMesaGarbageCollect();
2162 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2163 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2164 if (!glxCtx
->xmesaContext
) {
2169 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2170 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2171 glxCtx
->glxContext
.currentDpy
= dpy
;
2172 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2174 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2176 return (GLXContext
) glxCtx
;
2181 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2183 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2184 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2189 switch (attribute
) {
2190 case GLX_FBCONFIG_ID
:
2191 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2193 case GLX_RENDER_TYPE
:
2194 if (xmctx
->xm_visual
->mesa_visual
.rgbMode
)
2195 *value
= GLX_RGBA_BIT
;
2197 *value
= GLX_COLOR_INDEX_BIT
;
2203 return GLX_BAD_ATTRIBUTE
;
2210 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2212 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2214 xmbuf
->selectedEvents
= mask
;
2219 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2220 unsigned long *mask
)
2222 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2224 *mask
= xmbuf
->selectedEvents
;
2231 /*** GLX_SGI_swap_control ***/
2234 Fake_glXSwapIntervalSGI(int interval
)
2242 /*** GLX_SGI_video_sync ***/
2245 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2252 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2262 /*** GLX_SGI_make_current_read ***/
2265 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2267 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2272 Fake_glXGetCurrentReadDrawableSGI(void)
2279 /*** GLX_SGIX_video_source ***/
2282 static GLXVideoSourceSGIX
2283 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2295 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2304 /*** GLX_EXT_import_context ***/
2307 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2314 Fake_glXGetContextIDEXT(const GLXContext context
)
2321 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2329 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2340 /*** GLX_SGIX_fbconfig ***/
2343 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2345 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2348 static GLXFBConfigSGIX
*
2349 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2351 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2356 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2358 XMesaVisual xmvis
= (XMesaVisual
) config
;
2359 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2360 return xmbuf
->frontbuffer
; /* need to return an X ID */
2365 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2367 XMesaVisual xmvis
= (XMesaVisual
) config
;
2368 struct fake_glx_context
*glxCtx
;
2369 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2371 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2375 /* deallocate unused windows/buffers */
2376 XMesaGarbageCollect();
2378 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2379 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2380 if (!glxCtx
->xmesaContext
) {
2385 glxCtx
->xmesaContext
->direct
= GL_FALSE
;
2386 glxCtx
->glxContext
.isDirect
= GL_FALSE
;
2387 glxCtx
->glxContext
.currentDpy
= dpy
;
2388 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
2390 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
2392 return (GLXContext
) glxCtx
;
2396 static XVisualInfo
*
2397 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2399 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2403 static GLXFBConfigSGIX
2404 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2406 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2408 /* This visual wasn't found with glXChooseVisual() */
2409 xmvis
= create_glx_visual(dpy
, vis
);
2412 return (GLXFBConfigSGIX
) xmvis
;
2417 /*** GLX_SGIX_pbuffer ***/
2419 static GLXPbufferSGIX
2420 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2421 unsigned int width
, unsigned int height
,
2424 XMesaVisual xmvis
= (XMesaVisual
) config
;
2427 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2431 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2433 case GLX_PRESERVED_CONTENTS_SGIX
:
2435 preserveContents
= *attrib
; /* ignored */
2437 case GLX_LARGEST_PBUFFER_SGIX
:
2439 useLargest
= *attrib
; /* ignored */
2446 /* not used at this time */
2448 (void) preserveContents
;
2450 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2451 /* A GLXPbuffer handle must be an X Drawable because that's what
2452 * glXMakeCurrent takes.
2454 return (GLXPbuffer
) xmbuf
->frontbuffer
;
2459 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2461 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2463 XMesaDestroyBuffer(xmbuf
);
2469 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2471 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2474 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2478 switch (attribute
) {
2479 case GLX_PRESERVED_CONTENTS_SGIX
:
2482 case GLX_LARGEST_PBUFFER_SGIX
:
2483 *value
= xmbuf
->mesa_buffer
.Width
* xmbuf
->mesa_buffer
.Height
;
2485 case GLX_WIDTH_SGIX
:
2486 *value
= xmbuf
->mesa_buffer
.Width
;
2488 case GLX_HEIGHT_SGIX
:
2489 *value
= xmbuf
->mesa_buffer
.Height
;
2491 case GLX_EVENT_MASK_SGIX
:
2492 *value
= 0; /* XXX might be wrong */
2502 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2504 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2506 /* Note: we'll never generate clobber events */
2507 xmbuf
->selectedEvents
= mask
;
2513 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2515 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2517 *mask
= xmbuf
->selectedEvents
;
2526 /*** GLX_SGI_cushion ***/
2529 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2538 /*** GLX_SGIX_video_resize ***/
2541 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2551 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2564 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2577 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2590 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2601 /*** GLX_SGIX_dmbuffer **/
2603 #if defined(_DM_BUFFER_H_)
2605 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2616 /*** GLX_SGIX_swap_group ***/
2619 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2628 /*** GLX_SGIX_swap_barrier ***/
2631 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2639 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2649 /*** GLX_SUN_get_transparent_index ***/
2652 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2657 (void) pTransparent
;
2663 /*** GLX_MESA_release_buffers ***/
2666 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2667 * (a window or pixmap) prior to destroying the GLXDrawable.
2670 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2672 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2674 XMesaDestroyBuffer(b
);
2682 /*** GLX_MESA_set_3dfx_mode ***/
2685 Fake_glXSet3DfxModeMESA( int mode
)
2687 return XMesaSetFXmode( mode
);
2692 /*** GLX_NV_vertex_array range ***/
2694 Fake_glXAllocateMemoryNV( GLsizei size
,
2695 GLfloat readFrequency
,
2696 GLfloat writeFrequency
,
2700 (void) readFrequency
;
2701 (void) writeFrequency
;
2708 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2714 /*** GLX_MESA_agp_offset ***/
2717 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2724 /* silence warning */
2725 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2729 * Create a new GLX API dispatch table with its function pointers
2730 * initialized to point to Mesa's "fake" GLX API functions.
2731 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2732 * returns a new dispatch table with all pointers initalized to point
2733 * to "real" GLX functions (which understand GLX wire protocol, etc).
2735 struct _glxapi_table
*
2736 _mesa_GetGLXDispatchTable(void)
2738 static struct _glxapi_table glx
;
2740 /* be sure our dispatch table size <= libGL's table */
2742 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2744 assert(_glxapi_get_dispatch_table_size() >= size
);
2747 /* initialize the whole table to no-ops */
2748 _glxapi_set_no_op_table(&glx
);
2750 /* now initialize the table with the functions I implement */
2751 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2752 glx
.CopyContext
= Fake_glXCopyContext
;
2753 glx
.CreateContext
= Fake_glXCreateContext
;
2754 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2755 glx
.DestroyContext
= Fake_glXDestroyContext
;
2756 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2757 glx
.GetConfig
= Fake_glXGetConfig
;
2758 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2759 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2760 glx
.IsDirect
= Fake_glXIsDirect
;
2761 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2762 glx
.QueryExtension
= Fake_glXQueryExtension
;
2763 glx
.QueryVersion
= Fake_glXQueryVersion
;
2764 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2765 glx
.UseXFont
= Fake_glXUseXFont
;
2766 glx
.WaitGL
= Fake_glXWaitGL
;
2767 glx
.WaitX
= Fake_glXWaitX
;
2769 /*** GLX_VERSION_1_1 ***/
2770 glx
.GetClientString
= Fake_glXGetClientString
;
2771 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2772 glx
.QueryServerString
= Fake_glXQueryServerString
;
2774 /*** GLX_VERSION_1_2 ***/
2775 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2777 /*** GLX_VERSION_1_3 ***/
2778 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2779 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2780 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2781 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2782 glx
.CreateWindow
= Fake_glXCreateWindow
;
2783 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2784 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2785 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2786 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2787 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2788 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2789 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2790 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2791 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2792 glx
.QueryContext
= Fake_glXQueryContext
;
2793 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2794 glx
.SelectEvent
= Fake_glXSelectEvent
;
2796 /*** GLX_SGI_swap_control ***/
2797 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2799 /*** GLX_SGI_video_sync ***/
2800 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2801 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2803 /*** GLX_SGI_make_current_read ***/
2804 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2805 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2807 /*** GLX_SGIX_video_source ***/
2809 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
2810 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
2813 /*** GLX_EXT_import_context ***/
2814 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
2815 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
2816 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
2817 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
2818 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
2820 /*** GLX_SGIX_fbconfig ***/
2821 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
2822 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
2823 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
2824 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
2825 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
2826 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
2828 /*** GLX_SGIX_pbuffer ***/
2829 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
2830 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
2831 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
2832 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
2833 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
2835 /*** GLX_SGI_cushion ***/
2836 glx
.CushionSGI
= Fake_glXCushionSGI
;
2838 /*** GLX_SGIX_video_resize ***/
2839 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
2840 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
2841 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
2842 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
2843 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
2845 /*** GLX_SGIX_dmbuffer **/
2846 #if defined(_DM_BUFFER_H_)
2847 glx
.AssociateDMPbufferSGIX
= NULL
;
2850 /*** GLX_SGIX_swap_group ***/
2851 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
2853 /*** GLX_SGIX_swap_barrier ***/
2854 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
2855 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
2857 /*** GLX_SUN_get_transparent_index ***/
2858 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
2860 /*** GLX_MESA_copy_sub_buffer ***/
2861 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
2863 /*** GLX_MESA_release_buffers ***/
2864 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
2866 /*** GLX_MESA_pixmap_colormap ***/
2867 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
2869 /*** GLX_MESA_set_3dfx_mode ***/
2870 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
2872 /*** GLX_NV_vertex_array_range ***/
2873 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
2874 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
2876 /*** GLX_MESA_agp_offset ***/
2877 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;