2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
29 * to run on X servers which do not have the real GLX extension.
31 * Thanks to the contributors:
33 * Initial version: Philip Brown (phil@bolthole.com)
34 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
35 * Further visual-handling refinements: Wolfram Gloger
36 * (wmglo@Dent.MED.Uni-Muenchen.DE).
39 * Don't be fooled, stereo isn't supported yet.
44 #include "glxheader.h"
46 #include "main/context.h"
47 #include "main/config.h"
48 #include "main/macros.h"
49 #include "main/imports.h"
50 #include "main/mtypes.h"
51 #include "main/version.h"
56 #define sprintf sprintf
59 /* This indicates the client-side GLX API and GLX encoder version. */
60 #define CLIENT_MAJOR_VERSION 1
61 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
63 /* This indicates the server-side GLX decoder version.
64 * GLX 1.4 indicates OpenGL 1.3 support
66 #define SERVER_MAJOR_VERSION 1
67 #define SERVER_MINOR_VERSION 4
69 /* This is appended onto the glXGetClient/ServerString version strings. */
70 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
72 /* Who implemented this GLX? */
73 #define VENDOR "Brian Paul"
76 "GLX_MESA_set_3dfx_mode " \
77 "GLX_MESA_copy_sub_buffer " \
78 "GLX_MESA_pixmap_colormap " \
79 "GLX_MESA_release_buffers " \
80 "GLX_ARB_get_proc_address " \
81 "GLX_EXT_texture_from_pixmap " \
82 "GLX_EXT_visual_info " \
83 "GLX_EXT_visual_rating " \
84 /*"GLX_SGI_video_sync "*/ \
85 "GLX_SGIX_fbconfig " \
89 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
91 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
94 * We really just need this structure in order to make the libGL functions
95 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
98 struct fake_glx_context
{
99 __GLXcontext glxContext
; /* this MUST be first! */
100 XMesaContext xmesaContext
;
105 /**********************************************************************/
106 /*** GLX Visual Code ***/
107 /**********************************************************************/
112 static XMesaVisual
*VisualTable
= NULL
;
113 static int NumVisuals
= 0;
117 * This struct and some code fragments borrowed
118 * from Mark Kilgard's GLUT library.
120 typedef struct _OverlayInfo
{
121 /* Avoid 64-bit portability problems by being careful to use
122 longs due to the way XGetWindowProperty is specified. Note
123 that these parameters are passed as CARD32s over X
125 unsigned long overlay_visual
;
126 long transparent_type
;
133 /* Macro to handle c_class vs class field name in XVisualInfo struct */
134 #if defined(__cplusplus) || defined(c_plusplus)
135 #define CLASS c_class
143 * Test if the given XVisualInfo is usable for Mesa rendering.
146 is_usable_visual( XVisualInfo
*vinfo
)
148 switch (vinfo
->CLASS
) {
151 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
155 /* Color-index rendering is not supported. */
159 /* Any depth of TrueColor or DirectColor works in RGB mode */
162 /* This should never happen */
170 * Get an array OverlayInfo records for specified screen.
171 * \param dpy the display
172 * \param screen screen number
173 * \param numOverlays returns numver of OverlayInfo records
174 * \return pointer to OverlayInfo array, free with XFree()
177 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
179 Atom overlayVisualsAtom
;
182 unsigned char *ovInfo
;
183 unsigned long sizeData
, bytesLeft
;
187 * The SERVER_OVERLAY_VISUALS property on the root window contains
188 * a list of overlay visuals. Get that list now.
190 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
191 if (overlayVisualsAtom
== None
) {
195 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
196 overlayVisualsAtom
, 0L, (long) 10000, False
,
197 overlayVisualsAtom
, &actualType
, &actualFormat
,
198 &sizeData
, &bytesLeft
,
201 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
202 actualFormat
!= 32 || sizeData
< 4) {
203 /* something went wrong */
204 free((void *) ovInfo
);
209 *numOverlays
= sizeData
/ 4;
210 return (OverlayInfo
*) ovInfo
;
216 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
217 * Input: dpy - the X display
218 * vinfo - the XVisualInfo to test
219 * Return: level of the visual:
221 * >0 = overlay planes
222 * <0 = underlay planes
225 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
227 OverlayInfo
*overlay_info
;
228 int numOverlaysPerScreen
, i
;
230 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
235 /* search the overlay visual list for the visual ID of interest */
236 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
237 const OverlayInfo
*ov
= overlay_info
+ i
;
238 if (ov
->overlay_visual
== vinfo
->visualid
) {
239 /* found the visual */
240 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
241 int level
= ov
->layer
;
242 free((void *) overlay_info
);
246 free((void *) overlay_info
);
252 /* The visual ID was not found in the overlay list. */
253 free((void *) overlay_info
);
261 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
262 * configuration in our list of GLX visuals.
265 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
266 GLboolean alphaFlag
, GLboolean dbFlag
,
267 GLboolean stereoFlag
,
268 GLint depth_size
, GLint stencil_size
,
269 GLint accumRedSize
, GLint accumGreenSize
,
270 GLint accumBlueSize
, GLint accumAlphaSize
,
271 GLint level
, GLint numAuxBuffers
)
273 GLboolean ximageFlag
= GL_TRUE
;
276 GLboolean comparePointers
;
279 /* Check if the MESA_BACK_BUFFER env var is set */
280 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
282 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
283 ximageFlag
= GL_FALSE
;
285 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
286 ximageFlag
= GL_TRUE
;
289 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
295 /* stereo not supported */
299 /* Comparing IDs uses less memory but sometimes fails. */
300 /* XXX revisit this after 3.0 is finished. */
301 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
302 comparePointers
= GL_TRUE
;
304 comparePointers
= GL_FALSE
;
306 /* Force the visual to have an alpha channel */
307 if (_mesa_getenv("MESA_GLX_FORCE_ALPHA"))
310 /* First check if a matching visual is already in the list */
311 for (i
=0; i
<NumVisuals
; i
++) {
312 XMesaVisual v
= VisualTable
[i
];
313 if (v
->display
== dpy
314 && v
->mesa_visual
.level
== level
315 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
316 && v
->ximage_flag
== ximageFlag
317 && v
->mesa_visual
.doubleBufferMode
== dbFlag
318 && v
->mesa_visual
.stereoMode
== stereoFlag
319 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
320 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
321 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
322 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
323 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
324 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
325 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
326 /* now either compare XVisualInfo pointers or visual IDs */
327 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
328 || (comparePointers
&& v
->vishandle
== vinfo
)) {
334 /* Create a new visual and add it to the list. */
336 xmvis
= XMesaCreateVisual( dpy
, vinfo
, GL_TRUE
, alphaFlag
, dbFlag
,
337 stereoFlag
, ximageFlag
,
338 depth_size
, stencil_size
,
339 accumRedSize
, accumBlueSize
,
340 accumBlueSize
, accumAlphaSize
, 0, level
,
343 /* Save a copy of the pointer now so we can find this visual again
344 * if we need to search for it in find_glx_visual().
346 xmvis
->vishandle
= vinfo
;
347 /* Allocate more space for additional visual */
348 VisualTable
= (XMesaVisual
*) _mesa_realloc( VisualTable
,
349 sizeof(XMesaVisual
) * NumVisuals
,
350 sizeof(XMesaVisual
) * (NumVisuals
+ 1));
351 /* add xmvis to the list */
352 VisualTable
[NumVisuals
] = xmvis
;
354 /* XXX minor hack, because XMesaCreateVisual doesn't support an
355 * aux buffers parameter.
357 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
364 * Return the default number of bits for the Z buffer.
365 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
366 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
367 * XXX probably do the same thing for stencil, accum, etc.
370 default_depth_bits(void)
373 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
377 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
382 default_alpha_bits(void)
385 const char *aEnv
= _mesa_getenv("MESA_GLX_ALPHA_BITS");
394 default_accum_bits(void)
402 * Create a GLX visual from a regular XVisualInfo.
403 * This is called when Fake GLX is given an XVisualInfo which wasn't
404 * returned by glXChooseVisual. Since this is the first time we're
405 * considering this visual we'll take a guess at reasonable values
406 * for depth buffer size, stencil size, accum size, etc.
407 * This is the best we can do with a client-side emulation of GLX.
410 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
413 GLint zBits
= default_depth_bits();
414 GLint accBits
= default_accum_bits();
415 GLboolean alphaFlag
= default_alpha_bits() > 0;
417 vislevel
= level_of_visual( dpy
, visinfo
);
419 /* Color-index rendering to overlays is not supported. */
422 else if (is_usable_visual( visinfo
)) {
423 /* Configure this visual as RGB, double-buffered, depth-buffered. */
424 /* This is surely wrong for some people's needs but what else */
425 /* can be done? They should use glXChooseVisual(). */
426 return save_glx_visual( dpy
, visinfo
,
427 alphaFlag
, /* alpha */
428 GL_TRUE
, /* double */
429 GL_FALSE
, /* stereo */
431 8, /* stencil bits */
441 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
449 * Find the GLX visual associated with an XVisualInfo.
452 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
456 /* try to match visual id */
457 for (i
=0;i
<NumVisuals
;i
++) {
458 if (VisualTable
[i
]->display
==dpy
459 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
460 return VisualTable
[i
];
464 /* if that fails, try to match pointers */
465 for (i
=0;i
<NumVisuals
;i
++) {
466 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
467 return VisualTable
[i
];
477 * Return the transparent pixel value for a GLX visual.
478 * Input: glxvis - the glx_visual
479 * Return: a pixel value or -1 if no transparent pixel
482 transparent_pixel( XMesaVisual glxvis
)
484 Display
*dpy
= glxvis
->display
;
485 XVisualInfo
*vinfo
= glxvis
->visinfo
;
486 OverlayInfo
*overlay_info
;
487 int numOverlaysPerScreen
, i
;
489 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
494 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
495 const OverlayInfo
*ov
= overlay_info
+ i
;
496 if (ov
->overlay_visual
== vinfo
->visualid
) {
498 if (ov
->transparent_type
== 0) {
499 /* type 0 indicates no transparency */
500 free((void *) overlay_info
);
504 /* ov->value is the transparent pixel */
505 free((void *) overlay_info
);
511 /* The visual ID was not found in the overlay list. */
512 free((void *) overlay_info
);
519 * Try to get an X visual which matches the given arguments.
522 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
524 XVisualInfo temp
, *vis
;
527 unsigned int default_depth
;
530 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
535 default_depth
= DefaultDepth(dpy
,scr
);
536 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
538 if (depth
==default_depth
&& xclass
==default_class
) {
539 /* try to get root window's visual */
540 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
541 mask
|= VisualIDMask
;
544 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
546 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
547 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
548 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
550 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
551 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
552 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
553 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
568 * Retrieve the value of the given environment variable and find
569 * the X visual which matches it.
570 * Input: dpy - the display
571 * screen - the screen number
572 * varname - the name of the environment variable
573 * Return: an XVisualInfo pointer to NULL if error.
576 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
578 char value
[100], type
[100];
579 int depth
, xclass
= -1;
582 if (!_mesa_getenv( varname
)) {
586 strncpy( value
, _mesa_getenv(varname
), 100 );
589 sscanf( value
, "%s %d", type
, &depth
);
591 if (strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
592 else if (strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
593 else if (strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
594 else if (strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
596 if (xclass
>-1 && depth
>0) {
597 vis
= get_visual( dpy
, scr
, depth
, xclass
);
603 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
612 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
613 * Input: dpy, screen - X display and screen number
614 * min_depth - minimum visual depth
615 * preferred_class - preferred GLX visual class or DONT_CARE
616 * Return: pointer to an XVisualInfo or NULL.
619 choose_x_visual(Display
*dpy
, int screen
, int min_depth
, int preferred_class
)
622 int xclass
, visclass
= 0;
625 /* First see if the MESA_RGB_VISUAL env var is defined */
626 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
630 /* Otherwise, search for a suitable visual */
631 if (preferred_class
==DONT_CARE
) {
632 for (xclass
=0;xclass
<4;xclass
++) {
634 case 0: visclass
= TrueColor
; break;
635 case 1: visclass
= DirectColor
; break;
636 case 2: visclass
= GrayScale
; break;
637 case 3: visclass
= StaticGray
; break;
640 /* start with shallowest */
641 for (depth
=0;depth
<=32;depth
++) {
642 vis
= get_visual( dpy
, screen
, depth
, visclass
);
649 /* start with deepest */
650 for (depth
=32;depth
>=min_depth
;depth
--) {
651 vis
= get_visual( dpy
, screen
, depth
, visclass
);
660 /* search for a specific visual class */
661 switch (preferred_class
) {
662 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
663 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
664 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
665 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
666 case GLX_PSEUDO_COLOR_EXT
:
667 case GLX_STATIC_COLOR_EXT
:
668 default: return NULL
;
671 /* start with shallowest */
672 for (depth
=0;depth
<=32;depth
++) {
673 vis
= get_visual( dpy
, screen
, depth
, visclass
);
680 /* start with deepest */
681 for (depth
=32;depth
>=min_depth
;depth
--) {
682 vis
= get_visual( dpy
, screen
, depth
, visclass
);
690 /* didn't find a visual */
697 * Find the deepest X over/underlay visual of at least min_depth.
698 * Input: dpy, screen - X display and screen number
699 * level - the over/underlay level
700 * trans_type - transparent pixel type: GLX_NONE_EXT,
701 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
703 * trans_value - transparent pixel value or DONT_CARE
704 * min_depth - minimum visual depth
705 * preferred_class - preferred GLX visual class or DONT_CARE
706 * Return: pointer to an XVisualInfo or NULL.
709 choose_x_overlay_visual( Display
*dpy
, int scr
,
710 int level
, int trans_type
, int trans_value
,
711 int min_depth
, int preferred_class
)
713 OverlayInfo
*overlay_info
;
714 int numOverlaysPerScreen
;
716 XVisualInfo
*deepvis
;
719 /*DEBUG int tt, tv; */
721 switch (preferred_class
) {
722 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
723 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
724 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
725 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
726 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
727 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
728 default: preferred_class
= DONT_CARE
;
731 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
736 /* Search for the deepest overlay which satisifies all criteria. */
740 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
741 const OverlayInfo
*ov
= overlay_info
+ i
;
742 XVisualInfo
*vislist
, vistemplate
;
745 if (ov
->layer
!=level
) {
746 /* failed overlay level criteria */
749 if (!(trans_type
==DONT_CARE
750 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
751 && ov
->transparent_type
>0)
752 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
753 /* failed transparent pixel type criteria */
756 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
757 /* failed transparent pixel value criteria */
761 /* get XVisualInfo and check the depth */
762 vistemplate
.visualid
= ov
->overlay_visual
;
763 vistemplate
.screen
= scr
;
764 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
765 &vistemplate
, &count
);
768 /* something went wrong */
771 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
772 /* wrong visual class */
776 /* Color-index rendering is not supported. Make sure we have True/DirectColor */
777 if (vislist
->CLASS
!= TrueColor
&& vislist
->CLASS
!= DirectColor
)
780 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
781 /* YES! found a satisfactory visual */
783 deepest
= vislist
->depth
;
785 /* DEBUG tt = ov->transparent_type;*/
786 /* DEBUG tv = ov->value; */
792 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
793 deepvis->visualid, level, deepvis->depth, tt, tv );
800 /**********************************************************************/
801 /*** Display-related functions ***/
802 /**********************************************************************/
806 * Free all XMesaVisuals which are associated with the given display.
809 destroy_visuals_on_display(Display
*dpy
)
812 for (i
= 0; i
< NumVisuals
; i
++) {
813 if (VisualTable
[i
]->display
== dpy
) {
814 /* remove this visual */
816 free(VisualTable
[i
]);
817 for (j
= i
; j
< NumVisuals
- 1; j
++)
818 VisualTable
[j
] = VisualTable
[j
+ 1];
826 * Called from XCloseDisplay() to let us free our display-related data.
829 close_display_callback(Display
*dpy
, XExtCodes
*codes
)
831 destroy_visuals_on_display(dpy
);
832 xmesa_destroy_buffers_on_display(dpy
);
838 * Look for the named extension on given display and return a pointer
839 * to the _XExtension data, or NULL if extension not found.
842 lookup_extension(Display
*dpy
, const char *extName
)
845 for (ext
= dpy
->ext_procs
; ext
; ext
= ext
->next
) {
846 if (ext
->name
&& strcmp(ext
->name
, extName
) == 0) {
855 * Whenever we're given a new Display pointer, call this function to
856 * register our close_display_callback function.
859 register_with_display(Display
*dpy
)
861 const char *extName
= "MesaGLX";
864 ext
= lookup_extension(dpy
, extName
);
866 XExtCodes
*c
= XAddExtension(dpy
);
867 ext
= dpy
->ext_procs
; /* new extension is at head of list */
868 assert(c
->extension
== ext
->codes
.extension
);
869 (void) c
; /* silence warning */
870 ext
->name
= _mesa_strdup(extName
);
871 ext
->close_display
= close_display_callback
;
876 /**********************************************************************/
877 /*** Begin Fake GLX API Functions ***/
878 /**********************************************************************/
882 * Helper used by glXChooseVisual and glXChooseFBConfig.
883 * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
885 * In either case, the attribute list is terminated with the value 'None'.
888 choose_visual( Display
*dpy
, int screen
, const int *list
, GLboolean fbConfig
)
890 const GLboolean rgbModeDefault
= fbConfig
;
891 const int *parselist
;
894 int min_red
=0, min_green
=0, min_blue
=0;
895 GLboolean rgb_flag
= rgbModeDefault
;
896 GLboolean alpha_flag
= GL_FALSE
;
897 GLboolean double_flag
= GL_FALSE
;
898 GLboolean stereo_flag
= GL_FALSE
;
899 GLint depth_size
= 0;
900 GLint stencil_size
= 0;
901 GLint accumRedSize
= 0;
902 GLint accumGreenSize
= 0;
903 GLint accumBlueSize
= 0;
904 GLint accumAlphaSize
= 0;
906 int visual_type
= DONT_CARE
;
907 int trans_type
= DONT_CARE
;
908 int trans_value
= DONT_CARE
;
909 GLint caveat
= DONT_CARE
;
910 XMesaVisual xmvis
= NULL
;
911 int desiredVisualID
= -1;
918 switch (*parselist
) {
929 case GLX_BUFFER_SIZE
:
931 min_ci
= *parselist
++;
935 level
= *parselist
++;
947 case GLX_DOUBLEBUFFER
:
950 double_flag
= *parselist
++;
953 double_flag
= GL_TRUE
;
959 stereo_flag
= *parselist
++;
962 stereo_flag
= GL_TRUE
;
965 case GLX_AUX_BUFFERS
:
967 numAux
= *parselist
++;
968 if (numAux
> MAX_AUX_BUFFERS
)
973 min_red
= *parselist
++;
977 min_green
= *parselist
++;
981 min_blue
= *parselist
++;
986 GLint size
= *parselist
++;
987 alpha_flag
= size
? GL_TRUE
: GL_FALSE
;
992 depth_size
= *parselist
++;
994 case GLX_STENCIL_SIZE
:
996 stencil_size
= *parselist
++;
998 case GLX_ACCUM_RED_SIZE
:
1001 GLint size
= *parselist
++;
1002 accumRedSize
= MAX2( accumRedSize
, size
);
1005 case GLX_ACCUM_GREEN_SIZE
:
1008 GLint size
= *parselist
++;
1009 accumGreenSize
= MAX2( accumGreenSize
, size
);
1012 case GLX_ACCUM_BLUE_SIZE
:
1015 GLint size
= *parselist
++;
1016 accumBlueSize
= MAX2( accumBlueSize
, size
);
1019 case GLX_ACCUM_ALPHA_SIZE
:
1022 GLint size
= *parselist
++;
1023 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1028 * GLX_EXT_visual_info extension
1030 case GLX_X_VISUAL_TYPE_EXT
:
1032 visual_type
= *parselist
++;
1034 case GLX_TRANSPARENT_TYPE_EXT
:
1036 trans_type
= *parselist
++;
1038 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1040 trans_value
= *parselist
++;
1042 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1043 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1044 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1045 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1052 * GLX_EXT_visual_info extension
1054 case GLX_VISUAL_CAVEAT_EXT
:
1056 caveat
= *parselist
++; /* ignored for now */
1060 * GLX_ARB_multisample
1062 case GLX_SAMPLE_BUFFERS_ARB
:
1063 case GLX_SAMPLES_ARB
:
1065 if (*parselist
++ != 0)
1066 /* ms not supported */
1073 case GLX_RENDER_TYPE
:
1077 if (*parselist
& GLX_RGBA_BIT
) {
1080 else if (*parselist
& GLX_COLOR_INDEX_BIT
) {
1081 rgb_flag
= GL_FALSE
;
1083 else if (*parselist
== 0) {
1088 case GLX_DRAWABLE_TYPE
:
1092 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1093 return NULL
; /* bad bit */
1097 case GLX_FBCONFIG_ID
:
1102 desiredVisualID
= *parselist
++;
1104 case GLX_X_RENDERABLE
:
1105 case GLX_MAX_PBUFFER_WIDTH
:
1106 case GLX_MAX_PBUFFER_HEIGHT
:
1107 case GLX_MAX_PBUFFER_PIXELS
:
1114 #ifdef GLX_EXT_texture_from_pixmap
1115 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1116 parselist
++; /*skip*/
1118 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1119 parselist
++; /*skip*/
1121 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1122 parselist
++; /*skip*/
1124 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1126 if (*parselist
& ~(GLX_TEXTURE_1D_BIT_EXT
|
1127 GLX_TEXTURE_2D_BIT_EXT
|
1128 GLX_TEXTURE_RECTANGLE_BIT_EXT
)) {
1133 case GLX_Y_INVERTED_EXT
:
1134 parselist
++; /*skip*/
1143 /* undefined attribute */
1144 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1157 * Since we're only simulating the GLX extension this function will never
1158 * find any real GL visuals. Instead, all we can do is try to find an RGB
1159 * or CI visual of appropriate depth. Other requested attributes such as
1160 * double buffering, depth buffer, etc. will be associated with the X
1161 * visual and stored in the VisualTable[].
1163 if (desiredVisualID
!= -1) {
1164 /* try to get a specific visual, by visualID */
1167 temp
.visualid
= desiredVisualID
;
1168 temp
.screen
= screen
;
1169 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1171 /* give the visual some useful GLX attributes */
1172 double_flag
= GL_TRUE
;
1173 if (vis
->depth
<= 8)
1175 depth_size
= default_depth_bits();
1182 int min_rgb
= min_red
+ min_green
+ min_blue
;
1183 if (min_rgb
>1 && min_rgb
<8) {
1184 /* a special case to be sure we can get a monochrome visual */
1189 vis
= choose_x_visual(dpy
, screen
, min_rgb
, visual_type
);
1192 vis
= choose_x_overlay_visual(dpy
, screen
, level
,
1193 trans_type
, trans_value
, min_rgb
, visual_type
);
1198 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1199 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1200 * largest depth buffer size, which is 32bits/value. Instead, we
1201 * return 16 to maintain performance with earlier versions of Mesa.
1203 if (depth_size
> 24)
1205 else if (depth_size
> 16)
1207 else if (depth_size
> 0) {
1208 depth_size
= default_depth_bits();
1212 alpha_flag
= default_alpha_bits() > 0;
1215 /* we only support one size of stencil and accum buffers. */
1216 if (stencil_size
> 0)
1218 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1219 accumAlphaSize
> 0) {
1222 accumBlueSize
= default_accum_bits();
1223 accumAlphaSize
= alpha_flag
? accumRedSize
: 0;
1226 xmvis
= save_glx_visual( dpy
, vis
, alpha_flag
, double_flag
,
1227 stereo_flag
, depth_size
, stencil_size
,
1228 accumRedSize
, accumGreenSize
,
1229 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1236 static XVisualInfo
*
1237 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1241 /* register ourselves as an extension on this display */
1242 register_with_display(dpy
);
1244 xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1247 return xmvis
->vishandle
;
1249 /* create a new vishandle - the cached one may be stale */
1250 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
1251 if (xmvis
->vishandle
) {
1252 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1254 return xmvis
->vishandle
;
1263 * Init basic fields of a new fake_glx_context.
1266 init_glx_context(struct fake_glx_context
*glxCtx
, Display
*dpy
)
1268 /* Always return True. See if anyone's confused... */
1269 GLboolean direct
= GL_TRUE
;
1271 glxCtx
->xmesaContext
->direct
= direct
;
1272 glxCtx
->glxContext
.isDirect
= direct
;
1273 glxCtx
->glxContext
.currentDpy
= dpy
;
1274 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1276 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1282 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1283 GLXContext share_list
, Bool direct
)
1286 struct fake_glx_context
*glxCtx
;
1287 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1289 if (!dpy
|| !visinfo
)
1292 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1296 /* deallocate unused windows/buffers */
1298 XMesaGarbageCollect(dpy
);
1301 xmvis
= find_glx_visual( dpy
, visinfo
);
1303 /* This visual wasn't found with glXChooseVisual() */
1304 xmvis
= create_glx_visual( dpy
, visinfo
);
1306 /* unusable visual */
1312 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1313 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1314 if (!glxCtx
->xmesaContext
) {
1319 init_glx_context(glxCtx
, dpy
);
1321 return (GLXContext
) glxCtx
;
1325 /* XXX these may have to be removed due to thread-safety issues. */
1326 static GLXContext MakeCurrent_PrevContext
= 0;
1327 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1328 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1329 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1330 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1333 /* GLX 1.3 and later */
1335 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1336 GLXDrawable read
, GLXContext ctx
)
1338 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1340 if (ctx
&& draw
&& read
) {
1341 XMesaBuffer drawBuffer
, readBuffer
;
1342 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1344 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1345 if (ctx
== MakeCurrent_PrevContext
1346 && draw
== MakeCurrent_PrevDrawable
) {
1347 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1350 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1353 /* drawable must be a new window! */
1354 drawBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, draw
);
1356 /* Out of memory, or context/drawable depth mismatch */
1361 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1362 if (ctx
== MakeCurrent_PrevContext
1363 && read
== MakeCurrent_PrevReadable
) {
1364 readBuffer
= MakeCurrent_PrevReadBuffer
;
1367 readBuffer
= XMesaFindBuffer( dpy
, read
);
1370 /* drawable must be a new window! */
1371 readBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, read
);
1373 /* Out of memory, or context/drawable depth mismatch */
1378 MakeCurrent_PrevContext
= ctx
;
1379 MakeCurrent_PrevDrawable
= draw
;
1380 MakeCurrent_PrevReadable
= read
;
1381 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1382 MakeCurrent_PrevReadBuffer
= readBuffer
;
1384 /* Now make current! */
1385 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1386 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1387 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1388 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1395 else if (!ctx
&& !draw
&& !read
) {
1396 /* release current context w/out assigning new one. */
1397 XMesaMakeCurrent( NULL
, NULL
);
1398 MakeCurrent_PrevContext
= 0;
1399 MakeCurrent_PrevDrawable
= 0;
1400 MakeCurrent_PrevReadable
= 0;
1401 MakeCurrent_PrevDrawBuffer
= 0;
1402 MakeCurrent_PrevReadBuffer
= 0;
1406 /* The args must either all be non-zero or all zero.
1415 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1417 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1422 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1427 v
= find_glx_visual( dpy
, visinfo
);
1429 v
= create_glx_visual( dpy
, visinfo
);
1431 /* unusable visual */
1436 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1440 return b
->frontxrb
->pixmap
;
1444 /*** GLX_MESA_pixmap_colormap ***/
1447 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1448 Pixmap pixmap
, Colormap cmap
)
1453 v
= find_glx_visual( dpy
, visinfo
);
1455 v
= create_glx_visual( dpy
, visinfo
);
1457 /* unusable visual */
1462 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1466 return b
->frontxrb
->pixmap
;
1471 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1473 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1475 XMesaDestroyBuffer(b
);
1477 else if (_mesa_getenv("MESA_DEBUG")) {
1478 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1484 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1485 unsigned long mask
)
1487 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1488 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1489 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1490 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1492 if (MakeCurrent_PrevContext
== src
) {
1495 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1500 Fake_glXQueryExtension( Display
*dpy
, int *errorBase
, int *eventBase
)
1503 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1504 if (!XQueryExtension(dpy
, GLX_EXTENSION_NAME
, &op
, &ev
, &err
))
1510 return True
; /* we're faking GLX so always return success */
1514 extern void _kw_ungrab_all( Display
*dpy
);
1515 void _kw_ungrab_all( Display
*dpy
)
1517 XUngrabPointer( dpy
, CurrentTime
);
1518 XUngrabKeyboard( dpy
, CurrentTime
);
1523 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1525 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1527 MakeCurrent_PrevContext
= 0;
1528 MakeCurrent_PrevDrawable
= 0;
1529 MakeCurrent_PrevReadable
= 0;
1530 MakeCurrent_PrevDrawBuffer
= 0;
1531 MakeCurrent_PrevReadBuffer
= 0;
1532 XMesaDestroyContext( glxCtx
->xmesaContext
);
1533 XMesaGarbageCollect(dpy
);
1539 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1541 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1543 return glxCtx
->xmesaContext
->direct
;
1549 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1551 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1554 XMesaSwapBuffers(buffer
);
1556 else if (_mesa_getenv("MESA_DEBUG")) {
1557 _mesa_warning(NULL
, "glXSwapBuffers: invalid drawable 0x%x\n",
1564 /*** GLX_MESA_copy_sub_buffer ***/
1567 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1568 int x
, int y
, int width
, int height
)
1570 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1572 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1574 else if (_mesa_getenv("MESA_DEBUG")) {
1575 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1581 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1584 /* Return GLX version, not Mesa version */
1585 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1586 *maj
= CLIENT_MAJOR_VERSION
;
1587 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1593 * Query the GLX attributes of the given XVisualInfo.
1596 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1602 return GLX_BAD_ATTRIBUTE
;
1603 *value
= (int) True
;
1605 case GLX_BUFFER_SIZE
:
1606 *value
= xmvis
->visinfo
->depth
;
1609 *value
= xmvis
->mesa_visual
.level
;
1613 return GLX_BAD_ATTRIBUTE
;
1614 if (xmvis
->mesa_visual
.rgbMode
) {
1621 case GLX_DOUBLEBUFFER
:
1622 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1625 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1627 case GLX_AUX_BUFFERS
:
1628 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1631 *value
= xmvis
->mesa_visual
.redBits
;
1633 case GLX_GREEN_SIZE
:
1634 *value
= xmvis
->mesa_visual
.greenBits
;
1637 *value
= xmvis
->mesa_visual
.blueBits
;
1639 case GLX_ALPHA_SIZE
:
1640 *value
= xmvis
->mesa_visual
.alphaBits
;
1642 case GLX_DEPTH_SIZE
:
1643 *value
= xmvis
->mesa_visual
.depthBits
;
1645 case GLX_STENCIL_SIZE
:
1646 *value
= xmvis
->mesa_visual
.stencilBits
;
1648 case GLX_ACCUM_RED_SIZE
:
1649 *value
= xmvis
->mesa_visual
.accumRedBits
;
1651 case GLX_ACCUM_GREEN_SIZE
:
1652 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1654 case GLX_ACCUM_BLUE_SIZE
:
1655 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1657 case GLX_ACCUM_ALPHA_SIZE
:
1658 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1662 * GLX_EXT_visual_info extension
1664 case GLX_X_VISUAL_TYPE_EXT
:
1665 switch (xmvis
->visinfo
->CLASS
) {
1666 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1667 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1668 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1669 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1670 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1671 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1674 case GLX_TRANSPARENT_TYPE_EXT
:
1675 if (xmvis
->mesa_visual
.level
==0) {
1677 *value
= GLX_NONE_EXT
;
1679 else if (xmvis
->mesa_visual
.level
>0) {
1681 if (xmvis
->mesa_visual
.rgbMode
) {
1682 *value
= GLX_TRANSPARENT_RGB_EXT
;
1685 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1688 else if (xmvis
->mesa_visual
.level
<0) {
1690 *value
= GLX_NONE_EXT
;
1693 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1695 int pixel
= transparent_pixel( xmvis
);
1699 /* else undefined */
1702 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1705 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1708 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1711 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1716 * GLX_EXT_visual_info extension
1718 case GLX_VISUAL_CAVEAT_EXT
:
1719 /* test for zero, just in case */
1720 if (xmvis
->mesa_visual
.visualRating
> 0)
1721 *value
= xmvis
->mesa_visual
.visualRating
;
1723 *value
= GLX_NONE_EXT
;
1727 * GLX_ARB_multisample
1729 case GLX_SAMPLE_BUFFERS_ARB
:
1732 case GLX_SAMPLES_ARB
:
1739 case GLX_SCREEN_EXT
:
1741 return GLX_BAD_ATTRIBUTE
;
1742 *value
= xmvis
->visinfo
->screen
;
1744 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1746 return GLX_BAD_ATTRIBUTE
;
1747 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1749 case GLX_RENDER_TYPE_SGIX
:
1751 return GLX_BAD_ATTRIBUTE
;
1752 if (xmvis
->mesa_visual
.rgbMode
)
1753 *value
= GLX_RGBA_BIT
;
1755 *value
= GLX_COLOR_INDEX_BIT
;
1757 case GLX_X_RENDERABLE_SGIX
:
1759 return GLX_BAD_ATTRIBUTE
;
1760 *value
= True
; /* XXX really? */
1762 case GLX_FBCONFIG_ID_SGIX
:
1764 return GLX_BAD_ATTRIBUTE
;
1765 *value
= xmvis
->visinfo
->visualid
;
1767 case GLX_MAX_PBUFFER_WIDTH
:
1769 return GLX_BAD_ATTRIBUTE
;
1770 /* XXX or MAX_WIDTH? */
1771 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1773 case GLX_MAX_PBUFFER_HEIGHT
:
1775 return GLX_BAD_ATTRIBUTE
;
1776 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1778 case GLX_MAX_PBUFFER_PIXELS
:
1780 return GLX_BAD_ATTRIBUTE
;
1781 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1782 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1786 return GLX_BAD_ATTRIBUTE
;
1787 *value
= xmvis
->visinfo
->visualid
;
1790 #ifdef GLX_EXT_texture_from_pixmap
1791 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1792 *value
= True
; /*XXX*/
1794 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1796 *value
= xmvis
->mesa_visual
.alphaBits
> 0 ? True
: False
;
1798 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1799 *value
= True
; /*XXX*/
1801 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1802 *value
= (GLX_TEXTURE_1D_BIT_EXT
|
1803 GLX_TEXTURE_2D_BIT_EXT
|
1804 GLX_TEXTURE_RECTANGLE_BIT_EXT
); /*XXX*/
1806 case GLX_Y_INVERTED_EXT
:
1807 *value
= True
; /*XXX*/
1812 return GLX_BAD_ATTRIBUTE
;
1819 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1820 int attrib
, int *value
)
1824 if (!dpy
|| !visinfo
)
1825 return GLX_BAD_ATTRIBUTE
;
1827 xmvis
= find_glx_visual( dpy
, visinfo
);
1829 /* this visual wasn't obtained with glXChooseVisual */
1830 xmvis
= create_glx_visual( dpy
, visinfo
);
1832 /* this visual can't be used for GL rendering */
1833 if (attrib
==GLX_USE_GL
) {
1834 *value
= (int) False
;
1838 return GLX_BAD_VISUAL
;
1843 k
= get_config(xmvis
, attrib
, value
, GL_FALSE
);
1849 Fake_glXWaitGL( void )
1851 XMesaContext xmesa
= XMesaGetCurrentContext();
1852 XMesaFlush( xmesa
);
1858 Fake_glXWaitX( void )
1860 XMesaContext xmesa
= XMesaGetCurrentContext();
1861 XMesaFlush( xmesa
);
1866 get_extensions( void )
1868 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1873 /* GLX 1.1 and later */
1875 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1879 return get_extensions();
1884 /* GLX 1.1 and later */
1886 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1888 static char version
[1000];
1889 sprintf(version
, "%d.%d %s",
1890 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1896 case GLX_EXTENSIONS
:
1897 return get_extensions();
1909 /* GLX 1.1 and later */
1911 Fake_glXGetClientString( Display
*dpy
, int name
)
1913 static char version
[1000];
1914 sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1915 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1920 case GLX_EXTENSIONS
:
1921 return get_extensions();
1939 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1940 int attribute
, int *value
)
1942 XMesaVisual v
= (XMesaVisual
) config
;
1946 if (!dpy
|| !config
|| !value
)
1949 return get_config(v
, attribute
, value
, GL_TRUE
);
1953 static GLXFBConfig
*
1954 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1956 XVisualInfo
*visuals
, visTemplate
;
1957 const long visMask
= VisualScreenMask
;
1960 /* Get list of all X visuals */
1961 visTemplate
.screen
= screen
;
1962 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1963 if (*nelements
> 0) {
1964 XMesaVisual
*results
;
1965 results
= malloc(*nelements
* sizeof(XMesaVisual
));
1970 for (i
= 0; i
< *nelements
; i
++) {
1971 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1973 return (GLXFBConfig
*) results
;
1979 static GLXFBConfig
*
1980 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1981 const int *attribList
, int *nitems
)
1985 /* register ourselves as an extension on this display */
1986 register_with_display(dpy
);
1988 if (!attribList
|| !attribList
[0]) {
1989 /* return list of all configs (per GLX_SGIX_fbconfig spec) */
1990 return Fake_glXGetFBConfigs(dpy
, screen
, nitems
);
1993 xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
1995 GLXFBConfig
*config
= malloc(sizeof(XMesaVisual
));
2001 config
[0] = (GLXFBConfig
) xmvis
;
2002 return (GLXFBConfig
*) config
;
2011 static XVisualInfo
*
2012 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
2014 if (dpy
&& config
) {
2015 XMesaVisual xmvis
= (XMesaVisual
) config
;
2017 return xmvis
->vishandle
;
2019 /* create a new vishandle - the cached one may be stale */
2020 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
2021 if (xmvis
->vishandle
) {
2022 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
2024 return xmvis
->vishandle
;
2034 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
2035 const int *attribList
)
2037 XMesaVisual xmvis
= (XMesaVisual
) config
;
2042 xmbuf
= XMesaCreateWindowBuffer(xmvis
, win
);
2047 (void) attribList
; /* Ignored in GLX 1.3 */
2049 return win
; /* A hack for now */
2054 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
2056 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
2058 XMesaDestroyBuffer(b
);
2059 /* don't destroy X window */
2065 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
2066 const int *attribList
)
2068 XMesaVisual v
= (XMesaVisual
) config
;
2071 int target
= 0, format
= 0, mipmap
= 0;
2074 if (!dpy
|| !config
|| !pixmap
)
2077 for (attr
= attribList
; attr
&& *attr
; attr
++) {
2079 case GLX_TEXTURE_FORMAT_EXT
:
2082 case GLX_TEXTURE_FORMAT_NONE_EXT
:
2083 case GLX_TEXTURE_FORMAT_RGB_EXT
:
2084 case GLX_TEXTURE_FORMAT_RGBA_EXT
:
2092 case GLX_TEXTURE_TARGET_EXT
:
2095 case GLX_TEXTURE_1D_EXT
:
2096 case GLX_TEXTURE_2D_EXT
:
2097 case GLX_TEXTURE_RECTANGLE_EXT
:
2105 case GLX_MIPMAP_TEXTURE_EXT
:
2116 if (format
== GLX_TEXTURE_FORMAT_RGB_EXT
) {
2117 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGB_EXT
,
2118 &value
, GL_TRUE
) != Success
2120 return 0; /* error! */
2123 else if (format
== GLX_TEXTURE_FORMAT_RGBA_EXT
) {
2124 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGBA_EXT
,
2125 &value
, GL_TRUE
) != Success
2127 return 0; /* error! */
2131 if (get_config(v
, GLX_BIND_TO_MIPMAP_TEXTURE_EXT
,
2132 &value
, GL_TRUE
) != Success
2134 return 0; /* error! */
2137 if (target
== GLX_TEXTURE_1D_EXT
) {
2138 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2139 &value
, GL_TRUE
) != Success
2140 || (value
& GLX_TEXTURE_1D_BIT_EXT
) == 0) {
2141 return 0; /* error! */
2144 else if (target
== GLX_TEXTURE_2D_EXT
) {
2145 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2146 &value
, GL_TRUE
) != Success
2147 || (value
& GLX_TEXTURE_2D_BIT_EXT
) == 0) {
2148 return 0; /* error! */
2151 if (target
== GLX_TEXTURE_RECTANGLE_EXT
) {
2152 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2153 &value
, GL_TRUE
) != Success
2154 || (value
& GLX_TEXTURE_RECTANGLE_BIT_EXT
) == 0) {
2155 return 0; /* error! */
2159 if (format
|| target
|| mipmap
) {
2160 /* texture from pixmap */
2161 b
= XMesaCreatePixmapTextureBuffer(v
, pixmap
, 0, format
, target
, mipmap
);
2164 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2175 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2177 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2179 XMesaDestroyBuffer(b
);
2180 /* don't destroy X pixmap */
2185 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2186 const int *attribList
)
2188 XMesaVisual xmvis
= (XMesaVisual
) config
;
2191 int width
= 0, height
= 0;
2192 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2196 for (attrib
= attribList
; *attrib
; attrib
++) {
2198 case GLX_PBUFFER_WIDTH
:
2202 case GLX_PBUFFER_HEIGHT
:
2206 case GLX_PRESERVED_CONTENTS
:
2208 preserveContents
= *attrib
;
2210 case GLX_LARGEST_PBUFFER
:
2212 useLargest
= *attrib
;
2219 if (width
== 0 || height
== 0)
2222 if (width
> SWRAST_MAX_WIDTH
|| height
> SWRAST_MAX_HEIGHT
) {
2223 /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
2224 * allocate the largest possible buffer.
2227 width
= SWRAST_MAX_WIDTH
;
2228 height
= SWRAST_MAX_HEIGHT
;
2232 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2233 /* A GLXPbuffer handle must be an X Drawable because that's what
2234 * glXMakeCurrent takes.
2237 xmbuf
->largestPbuffer
= useLargest
;
2238 xmbuf
->preservedContents
= preserveContents
;
2239 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2248 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2250 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2252 XMesaDestroyBuffer(b
);
2258 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2259 unsigned int *value
)
2261 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2265 /* make sure buffer's dimensions are up to date */
2266 xmesa_check_and_update_buffer_size(NULL
, xmbuf
);
2268 switch (attribute
) {
2270 *value
= xmbuf
->mesa_buffer
.Width
;
2273 *value
= xmbuf
->mesa_buffer
.Height
;
2275 case GLX_PRESERVED_CONTENTS
:
2276 *value
= xmbuf
->preservedContents
;
2278 case GLX_LARGEST_PBUFFER
:
2279 *value
= xmbuf
->largestPbuffer
;
2281 case GLX_FBCONFIG_ID
:
2282 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2284 #ifdef GLX_EXT_texture_from_pixmap
2285 case GLX_TEXTURE_FORMAT_EXT
:
2286 *value
= xmbuf
->TextureFormat
;
2288 case GLX_TEXTURE_TARGET_EXT
:
2289 *value
= xmbuf
->TextureTarget
;
2291 case GLX_MIPMAP_TEXTURE_EXT
:
2292 *value
= xmbuf
->TextureMipmap
;
2297 return; /* raise BadValue error */
2303 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2304 int renderType
, GLXContext shareList
, Bool direct
)
2306 struct fake_glx_context
*glxCtx
;
2307 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2308 XMesaVisual xmvis
= (XMesaVisual
) config
;
2310 if (!dpy
|| !config
||
2311 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2314 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2318 /* deallocate unused windows/buffers */
2319 XMesaGarbageCollect(dpy
);
2321 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2322 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2323 if (!glxCtx
->xmesaContext
) {
2328 init_glx_context(glxCtx
, dpy
);
2330 return (GLXContext
) glxCtx
;
2335 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2337 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2338 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2343 switch (attribute
) {
2344 case GLX_FBCONFIG_ID
:
2345 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2347 case GLX_RENDER_TYPE
:
2348 *value
= GLX_RGBA_TYPE
;
2354 return GLX_BAD_ATTRIBUTE
;
2361 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2363 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2365 xmbuf
->selectedEvents
= mask
;
2370 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2371 unsigned long *mask
)
2373 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2375 *mask
= xmbuf
->selectedEvents
;
2382 /*** GLX_SGI_swap_control ***/
2385 Fake_glXSwapIntervalSGI(int interval
)
2393 /*** GLX_SGI_video_sync ***/
2395 static unsigned int FrameCounter
= 0;
2398 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2400 /* this is a bogus implementation */
2401 *count
= FrameCounter
++;
2406 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2408 if (divisor
<= 0 || remainder
< 0)
2409 return GLX_BAD_VALUE
;
2410 /* this is a bogus implementation */
2412 while (FrameCounter
% divisor
!= remainder
)
2414 *count
= FrameCounter
;
2420 /*** GLX_SGI_make_current_read ***/
2423 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2425 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2430 Fake_glXGetCurrentReadDrawableSGI(void)
2437 /*** GLX_SGIX_video_source ***/
2440 static GLXVideoSourceSGIX
2441 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2453 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2462 /*** GLX_EXT_import_context ***/
2465 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2472 Fake_glXGetContextIDEXT(const GLXContext context
)
2479 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2487 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2498 /*** GLX_SGIX_fbconfig ***/
2501 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2503 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2506 static GLXFBConfigSGIX
*
2507 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2509 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2514 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2516 XMesaVisual xmvis
= (XMesaVisual
) config
;
2517 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2518 return xmbuf
->frontxrb
->pixmap
; /* need to return an X ID */
2523 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2525 XMesaVisual xmvis
= (XMesaVisual
) config
;
2526 struct fake_glx_context
*glxCtx
;
2527 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2529 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2533 /* deallocate unused windows/buffers */
2534 XMesaGarbageCollect(dpy
);
2536 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2537 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2538 if (!glxCtx
->xmesaContext
) {
2543 init_glx_context(glxCtx
, dpy
);
2545 return (GLXContext
) glxCtx
;
2549 static XVisualInfo
*
2550 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2552 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2556 static GLXFBConfigSGIX
2557 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2559 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2561 /* This visual wasn't found with glXChooseVisual() */
2562 xmvis
= create_glx_visual(dpy
, vis
);
2565 return (GLXFBConfigSGIX
) xmvis
;
2570 /*** GLX_SGIX_pbuffer ***/
2572 static GLXPbufferSGIX
2573 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2574 unsigned int width
, unsigned int height
,
2577 XMesaVisual xmvis
= (XMesaVisual
) config
;
2580 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2584 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2586 case GLX_PRESERVED_CONTENTS_SGIX
:
2588 preserveContents
= *attrib
; /* ignored */
2590 case GLX_LARGEST_PBUFFER_SGIX
:
2592 useLargest
= *attrib
; /* ignored */
2599 /* not used at this time */
2601 (void) preserveContents
;
2603 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2604 /* A GLXPbuffer handle must be an X Drawable because that's what
2605 * glXMakeCurrent takes.
2607 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2612 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2614 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2616 XMesaDestroyBuffer(xmbuf
);
2622 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2624 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2627 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2631 switch (attribute
) {
2632 case GLX_PRESERVED_CONTENTS_SGIX
:
2633 *value
= xmbuf
->preservedContents
;
2635 case GLX_LARGEST_PBUFFER_SGIX
:
2636 *value
= xmbuf
->largestPbuffer
;
2638 case GLX_WIDTH_SGIX
:
2639 *value
= xmbuf
->mesa_buffer
.Width
;
2641 case GLX_HEIGHT_SGIX
:
2642 *value
= xmbuf
->mesa_buffer
.Height
;
2644 case GLX_EVENT_MASK_SGIX
:
2645 *value
= 0; /* XXX might be wrong */
2655 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2657 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2659 /* Note: we'll never generate clobber events */
2660 xmbuf
->selectedEvents
= mask
;
2666 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2668 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2670 *mask
= xmbuf
->selectedEvents
;
2679 /*** GLX_SGI_cushion ***/
2682 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2691 /*** GLX_SGIX_video_resize ***/
2694 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2704 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2717 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2730 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2743 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2754 /*** GLX_SGIX_dmbuffer **/
2756 #if defined(_DM_BUFFER_H_)
2758 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2769 /*** GLX_SGIX_swap_group ***/
2772 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2781 /*** GLX_SGIX_swap_barrier ***/
2784 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2792 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2802 /*** GLX_SUN_get_transparent_index ***/
2805 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2810 (void) pTransparent
;
2816 /*** GLX_MESA_release_buffers ***/
2819 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2820 * (a window or pixmap) prior to destroying the GLXDrawable.
2823 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2825 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2827 XMesaDestroyBuffer(b
);
2835 /*** GLX_MESA_set_3dfx_mode ***/
2838 Fake_glXSet3DfxModeMESA( int mode
)
2840 return XMesaSetFXmode( mode
);
2845 /*** GLX_NV_vertex_array range ***/
2847 Fake_glXAllocateMemoryNV( GLsizei size
,
2848 GLfloat readFrequency
,
2849 GLfloat writeFrequency
,
2853 (void) readFrequency
;
2854 (void) writeFrequency
;
2861 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2867 /*** GLX_MESA_agp_offset ***/
2870 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2877 /*** GLX_EXT_texture_from_pixmap ***/
2880 Fake_glXBindTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
,
2881 const int *attrib_list
)
2883 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2885 XMesaBindTexImage(dpy
, b
, buffer
, attrib_list
);
2889 Fake_glXReleaseTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
)
2891 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2893 XMesaReleaseTexImage(dpy
, b
, buffer
);
2897 /* silence warning */
2898 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2902 * Create a new GLX API dispatch table with its function pointers
2903 * initialized to point to Mesa's "fake" GLX API functions.
2904 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2905 * returns a new dispatch table with all pointers initalized to point
2906 * to "real" GLX functions (which understand GLX wire protocol, etc).
2908 struct _glxapi_table
*
2909 _mesa_GetGLXDispatchTable(void)
2911 static struct _glxapi_table glx
;
2913 /* be sure our dispatch table size <= libGL's table */
2915 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2917 assert(_glxapi_get_dispatch_table_size() >= size
);
2920 /* initialize the whole table to no-ops */
2921 _glxapi_set_no_op_table(&glx
);
2923 /* now initialize the table with the functions I implement */
2924 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2925 glx
.CopyContext
= Fake_glXCopyContext
;
2926 glx
.CreateContext
= Fake_glXCreateContext
;
2927 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2928 glx
.DestroyContext
= Fake_glXDestroyContext
;
2929 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2930 glx
.GetConfig
= Fake_glXGetConfig
;
2931 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2932 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2933 glx
.IsDirect
= Fake_glXIsDirect
;
2934 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2935 glx
.QueryExtension
= Fake_glXQueryExtension
;
2936 glx
.QueryVersion
= Fake_glXQueryVersion
;
2937 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2938 glx
.UseXFont
= Fake_glXUseXFont
;
2939 glx
.WaitGL
= Fake_glXWaitGL
;
2940 glx
.WaitX
= Fake_glXWaitX
;
2942 /*** GLX_VERSION_1_1 ***/
2943 glx
.GetClientString
= Fake_glXGetClientString
;
2944 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2945 glx
.QueryServerString
= Fake_glXQueryServerString
;
2947 /*** GLX_VERSION_1_2 ***/
2948 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2950 /*** GLX_VERSION_1_3 ***/
2951 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2952 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2953 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2954 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2955 glx
.CreateWindow
= Fake_glXCreateWindow
;
2956 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2957 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2958 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2959 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2960 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2961 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2962 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2963 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2964 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2965 glx
.QueryContext
= Fake_glXQueryContext
;
2966 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2967 glx
.SelectEvent
= Fake_glXSelectEvent
;
2969 /*** GLX_SGI_swap_control ***/
2970 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2972 /*** GLX_SGI_video_sync ***/
2973 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2974 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2976 /*** GLX_SGI_make_current_read ***/
2977 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2978 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2980 /*** GLX_SGIX_video_source ***/
2982 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
2983 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
2986 /*** GLX_EXT_import_context ***/
2987 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
2988 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
2989 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
2990 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
2991 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
2993 /*** GLX_SGIX_fbconfig ***/
2994 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
2995 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
2996 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
2997 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
2998 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
2999 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
3001 /*** GLX_SGIX_pbuffer ***/
3002 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
3003 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
3004 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
3005 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
3006 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
3008 /*** GLX_SGI_cushion ***/
3009 glx
.CushionSGI
= Fake_glXCushionSGI
;
3011 /*** GLX_SGIX_video_resize ***/
3012 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
3013 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
3014 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
3015 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
3016 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
3018 /*** GLX_SGIX_dmbuffer **/
3019 #if defined(_DM_BUFFER_H_)
3020 glx
.AssociateDMPbufferSGIX
= NULL
;
3023 /*** GLX_SGIX_swap_group ***/
3024 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
3026 /*** GLX_SGIX_swap_barrier ***/
3027 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
3028 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
3030 /*** GLX_SUN_get_transparent_index ***/
3031 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
3033 /*** GLX_MESA_copy_sub_buffer ***/
3034 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
3036 /*** GLX_MESA_release_buffers ***/
3037 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
3039 /*** GLX_MESA_pixmap_colormap ***/
3040 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
3042 /*** GLX_MESA_set_3dfx_mode ***/
3043 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
3045 /*** GLX_NV_vertex_array_range ***/
3046 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
3047 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
3049 /*** GLX_MESA_agp_offset ***/
3050 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;
3052 /*** GLX_EXT_texture_from_pixmap ***/
3053 glx
.BindTexImageEXT
= Fake_glXBindTexImageEXT
;
3054 glx
.ReleaseTexImageEXT
= Fake_glXReleaseTexImageEXT
;