2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 * This is an emulation of the GLX API which allows Mesa/GLX-based programs
29 * to run on X servers which do not have the real GLX extension.
31 * Thanks to the contributors:
33 * Initial version: Philip Brown (phil@bolthole.com)
34 * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
35 * Further visual-handling refinements: Wolfram Gloger
36 * (wmglo@Dent.MED.Uni-Muenchen.DE).
39 * Don't be fooled, stereo isn't supported yet.
44 #include "glxheader.h"
46 #include "main/context.h"
47 #include "main/config.h"
48 #include "main/macros.h"
49 #include "main/imports.h"
50 #include "main/mtypes.h"
51 #include "main/version.h"
55 /* This indicates the client-side GLX API and GLX encoder version. */
56 #define CLIENT_MAJOR_VERSION 1
57 #define CLIENT_MINOR_VERSION 4 /* but don't have 1.3's pbuffers, etc yet */
59 /* This indicates the server-side GLX decoder version.
60 * GLX 1.4 indicates OpenGL 1.3 support
62 #define SERVER_MAJOR_VERSION 1
63 #define SERVER_MINOR_VERSION 4
65 /* This is appended onto the glXGetClient/ServerString version strings. */
66 #define MESA_GLX_VERSION "Mesa " PACKAGE_VERSION
68 /* Who implemented this GLX? */
69 #define VENDOR "Brian Paul"
72 "GLX_MESA_set_3dfx_mode " \
73 "GLX_MESA_copy_sub_buffer " \
74 "GLX_MESA_pixmap_colormap " \
75 "GLX_MESA_release_buffers " \
76 "GLX_ARB_get_proc_address " \
77 "GLX_EXT_texture_from_pixmap " \
78 "GLX_EXT_visual_info " \
79 "GLX_EXT_visual_rating " \
80 /*"GLX_SGI_video_sync "*/ \
81 "GLX_SGIX_fbconfig " \
85 * Our fake GLX context will contain a "real" GLX context and an XMesa context.
87 * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
90 * We really just need this structure in order to make the libGL functions
91 * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
94 struct fake_glx_context
{
95 __GLXcontext glxContext
; /* this MUST be first! */
96 XMesaContext xmesaContext
;
101 /**********************************************************************/
102 /*** GLX Visual Code ***/
103 /**********************************************************************/
108 static XMesaVisual
*VisualTable
= NULL
;
109 static int NumVisuals
= 0;
113 * This struct and some code fragments borrowed
114 * from Mark Kilgard's GLUT library.
116 typedef struct _OverlayInfo
{
117 /* Avoid 64-bit portability problems by being careful to use
118 longs due to the way XGetWindowProperty is specified. Note
119 that these parameters are passed as CARD32s over X
121 unsigned long overlay_visual
;
122 long transparent_type
;
129 /* Macro to handle c_class vs class field name in XVisualInfo struct */
130 #if defined(__cplusplus) || defined(c_plusplus)
131 #define CLASS c_class
139 * Test if the given XVisualInfo is usable for Mesa rendering.
142 is_usable_visual( XVisualInfo
*vinfo
)
144 switch (vinfo
->CLASS
) {
147 /* Any StaticGray/GrayScale visual works in RGB or CI mode */
151 /* Color-index rendering is not supported. */
155 /* Any depth of TrueColor or DirectColor works in RGB mode */
158 /* This should never happen */
166 * Get an array OverlayInfo records for specified screen.
167 * \param dpy the display
168 * \param screen screen number
169 * \param numOverlays returns numver of OverlayInfo records
170 * \return pointer to OverlayInfo array, free with XFree()
173 GetOverlayInfo(Display
*dpy
, int screen
, int *numOverlays
)
175 Atom overlayVisualsAtom
;
178 unsigned char *ovInfo
;
179 unsigned long sizeData
, bytesLeft
;
183 * The SERVER_OVERLAY_VISUALS property on the root window contains
184 * a list of overlay visuals. Get that list now.
186 overlayVisualsAtom
= XInternAtom(dpy
,"SERVER_OVERLAY_VISUALS", True
);
187 if (overlayVisualsAtom
== None
) {
191 status
= XGetWindowProperty(dpy
, RootWindow(dpy
, screen
),
192 overlayVisualsAtom
, 0L, (long) 10000, False
,
193 overlayVisualsAtom
, &actualType
, &actualFormat
,
194 &sizeData
, &bytesLeft
,
197 if (status
!= Success
|| actualType
!= overlayVisualsAtom
||
198 actualFormat
!= 32 || sizeData
< 4) {
199 /* something went wrong */
200 free((void *) ovInfo
);
205 *numOverlays
= sizeData
/ 4;
206 return (OverlayInfo
*) ovInfo
;
212 * Return the level (overlay, normal, underlay) of a given XVisualInfo.
213 * Input: dpy - the X display
214 * vinfo - the XVisualInfo to test
215 * Return: level of the visual:
217 * >0 = overlay planes
218 * <0 = underlay planes
221 level_of_visual( Display
*dpy
, XVisualInfo
*vinfo
)
223 OverlayInfo
*overlay_info
;
224 int numOverlaysPerScreen
, i
;
226 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
231 /* search the overlay visual list for the visual ID of interest */
232 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
233 const OverlayInfo
*ov
= overlay_info
+ i
;
234 if (ov
->overlay_visual
== vinfo
->visualid
) {
235 /* found the visual */
236 if (/*ov->transparent_type==1 &&*/ ov
->layer
!=0) {
237 int level
= ov
->layer
;
238 free((void *) overlay_info
);
242 free((void *) overlay_info
);
248 /* The visual ID was not found in the overlay list. */
249 free((void *) overlay_info
);
257 * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
258 * configuration in our list of GLX visuals.
261 save_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
,
262 GLboolean alphaFlag
, GLboolean dbFlag
,
263 GLboolean stereoFlag
,
264 GLint depth_size
, GLint stencil_size
,
265 GLint accumRedSize
, GLint accumGreenSize
,
266 GLint accumBlueSize
, GLint accumAlphaSize
,
267 GLint level
, GLint numAuxBuffers
)
269 GLboolean ximageFlag
= GL_TRUE
;
272 GLboolean comparePointers
;
275 /* Check if the MESA_BACK_BUFFER env var is set */
276 char *backbuffer
= _mesa_getenv("MESA_BACK_BUFFER");
278 if (backbuffer
[0]=='p' || backbuffer
[0]=='P') {
279 ximageFlag
= GL_FALSE
;
281 else if (backbuffer
[0]=='x' || backbuffer
[0]=='X') {
282 ximageFlag
= GL_TRUE
;
285 _mesa_warning(NULL
, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
291 /* stereo not supported */
295 /* Comparing IDs uses less memory but sometimes fails. */
296 /* XXX revisit this after 3.0 is finished. */
297 if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
298 comparePointers
= GL_TRUE
;
300 comparePointers
= GL_FALSE
;
302 /* Force the visual to have an alpha channel */
303 if (_mesa_getenv("MESA_GLX_FORCE_ALPHA"))
306 /* First check if a matching visual is already in the list */
307 for (i
=0; i
<NumVisuals
; i
++) {
308 XMesaVisual v
= VisualTable
[i
];
309 if (v
->display
== dpy
310 && v
->mesa_visual
.level
== level
311 && v
->mesa_visual
.numAuxBuffers
== numAuxBuffers
312 && v
->ximage_flag
== ximageFlag
313 && v
->mesa_visual
.doubleBufferMode
== dbFlag
314 && v
->mesa_visual
.stereoMode
== stereoFlag
315 && (v
->mesa_visual
.alphaBits
> 0) == alphaFlag
316 && (v
->mesa_visual
.depthBits
>= depth_size
|| depth_size
== 0)
317 && (v
->mesa_visual
.stencilBits
>= stencil_size
|| stencil_size
== 0)
318 && (v
->mesa_visual
.accumRedBits
>= accumRedSize
|| accumRedSize
== 0)
319 && (v
->mesa_visual
.accumGreenBits
>= accumGreenSize
|| accumGreenSize
== 0)
320 && (v
->mesa_visual
.accumBlueBits
>= accumBlueSize
|| accumBlueSize
== 0)
321 && (v
->mesa_visual
.accumAlphaBits
>= accumAlphaSize
|| accumAlphaSize
== 0)) {
322 /* now either compare XVisualInfo pointers or visual IDs */
323 if ((!comparePointers
&& v
->visinfo
->visualid
== vinfo
->visualid
)
324 || (comparePointers
&& v
->vishandle
== vinfo
)) {
330 /* Create a new visual and add it to the list. */
332 xmvis
= XMesaCreateVisual( dpy
, vinfo
, GL_TRUE
, alphaFlag
, dbFlag
,
333 stereoFlag
, ximageFlag
,
334 depth_size
, stencil_size
,
335 accumRedSize
, accumBlueSize
,
336 accumBlueSize
, accumAlphaSize
, 0, level
,
339 /* Save a copy of the pointer now so we can find this visual again
340 * if we need to search for it in find_glx_visual().
342 xmvis
->vishandle
= vinfo
;
343 /* Allocate more space for additional visual */
344 VisualTable
= (XMesaVisual
*) _mesa_realloc( VisualTable
,
345 sizeof(XMesaVisual
) * NumVisuals
,
346 sizeof(XMesaVisual
) * (NumVisuals
+ 1));
347 /* add xmvis to the list */
348 VisualTable
[NumVisuals
] = xmvis
;
350 /* XXX minor hack, because XMesaCreateVisual doesn't support an
351 * aux buffers parameter.
353 xmvis
->mesa_visual
.numAuxBuffers
= numAuxBuffers
;
360 * Return the default number of bits for the Z buffer.
361 * If defined, use the MESA_GLX_DEPTH_BITS env var value.
362 * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
363 * XXX probably do the same thing for stencil, accum, etc.
366 default_depth_bits(void)
369 const char *zEnv
= _mesa_getenv("MESA_GLX_DEPTH_BITS");
373 zBits
= DEFAULT_SOFTWARE_DEPTH_BITS
;
378 default_alpha_bits(void)
381 const char *aEnv
= _mesa_getenv("MESA_GLX_ALPHA_BITS");
390 default_accum_bits(void)
398 * Create a GLX visual from a regular XVisualInfo.
399 * This is called when Fake GLX is given an XVisualInfo which wasn't
400 * returned by glXChooseVisual. Since this is the first time we're
401 * considering this visual we'll take a guess at reasonable values
402 * for depth buffer size, stencil size, accum size, etc.
403 * This is the best we can do with a client-side emulation of GLX.
406 create_glx_visual( Display
*dpy
, XVisualInfo
*visinfo
)
409 GLint zBits
= default_depth_bits();
410 GLint accBits
= default_accum_bits();
411 GLboolean alphaFlag
= default_alpha_bits() > 0;
413 vislevel
= level_of_visual( dpy
, visinfo
);
415 /* Color-index rendering to overlays is not supported. */
418 else if (is_usable_visual( visinfo
)) {
419 /* Configure this visual as RGB, double-buffered, depth-buffered. */
420 /* This is surely wrong for some people's needs but what else */
421 /* can be done? They should use glXChooseVisual(). */
422 return save_glx_visual( dpy
, visinfo
,
423 alphaFlag
, /* alpha */
424 GL_TRUE
, /* double */
425 GL_FALSE
, /* stereo */
427 8, /* stencil bits */
437 _mesa_warning(NULL
, "Mesa: error in glXCreateContext: bad visual\n");
445 * Find the GLX visual associated with an XVisualInfo.
448 find_glx_visual( Display
*dpy
, XVisualInfo
*vinfo
)
452 /* try to match visual id */
453 for (i
=0;i
<NumVisuals
;i
++) {
454 if (VisualTable
[i
]->display
==dpy
455 && VisualTable
[i
]->visinfo
->visualid
== vinfo
->visualid
) {
456 return VisualTable
[i
];
460 /* if that fails, try to match pointers */
461 for (i
=0;i
<NumVisuals
;i
++) {
462 if (VisualTable
[i
]->display
==dpy
&& VisualTable
[i
]->vishandle
==vinfo
) {
463 return VisualTable
[i
];
473 * Return the transparent pixel value for a GLX visual.
474 * Input: glxvis - the glx_visual
475 * Return: a pixel value or -1 if no transparent pixel
478 transparent_pixel( XMesaVisual glxvis
)
480 Display
*dpy
= glxvis
->display
;
481 XVisualInfo
*vinfo
= glxvis
->visinfo
;
482 OverlayInfo
*overlay_info
;
483 int numOverlaysPerScreen
, i
;
485 overlay_info
= GetOverlayInfo(dpy
, vinfo
->screen
, &numOverlaysPerScreen
);
490 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
491 const OverlayInfo
*ov
= overlay_info
+ i
;
492 if (ov
->overlay_visual
== vinfo
->visualid
) {
494 if (ov
->transparent_type
== 0) {
495 /* type 0 indicates no transparency */
496 free((void *) overlay_info
);
500 /* ov->value is the transparent pixel */
501 free((void *) overlay_info
);
507 /* The visual ID was not found in the overlay list. */
508 free((void *) overlay_info
);
515 * Try to get an X visual which matches the given arguments.
518 get_visual( Display
*dpy
, int scr
, unsigned int depth
, int xclass
)
520 XVisualInfo temp
, *vis
;
523 unsigned int default_depth
;
526 mask
= VisualScreenMask
| VisualDepthMask
| VisualClassMask
;
531 default_depth
= DefaultDepth(dpy
,scr
);
532 default_class
= DefaultVisual(dpy
,scr
)->CLASS
;
534 if (depth
==default_depth
&& xclass
==default_class
) {
535 /* try to get root window's visual */
536 temp
.visualid
= DefaultVisual(dpy
,scr
)->visualid
;
537 mask
|= VisualIDMask
;
540 vis
= XGetVisualInfo( dpy
, mask
, &temp
, &n
);
542 /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
543 * An SGI Infinite Reality system, for example, can have 30bpp pixels:
544 * 10 bits per color channel. Mesa's limited to a max of 8 bits/channel.
546 if (vis
&& depth
> 24 && (xclass
==TrueColor
|| xclass
==DirectColor
)) {
547 if (_mesa_bitcount((GLuint
) vis
->red_mask
) <= 8 &&
548 _mesa_bitcount((GLuint
) vis
->green_mask
) <= 8 &&
549 _mesa_bitcount((GLuint
) vis
->blue_mask
) <= 8) {
564 * Retrieve the value of the given environment variable and find
565 * the X visual which matches it.
566 * Input: dpy - the display
567 * screen - the screen number
568 * varname - the name of the environment variable
569 * Return: an XVisualInfo pointer to NULL if error.
572 get_env_visual(Display
*dpy
, int scr
, const char *varname
)
574 char value
[100], type
[100];
575 int depth
, xclass
= -1;
578 if (!_mesa_getenv( varname
)) {
582 strncpy( value
, _mesa_getenv(varname
), 100 );
585 sscanf( value
, "%s %d", type
, &depth
);
587 if (strcmp(type
,"TrueColor")==0) xclass
= TrueColor
;
588 else if (strcmp(type
,"DirectColor")==0) xclass
= DirectColor
;
589 else if (strcmp(type
,"GrayScale")==0) xclass
= GrayScale
;
590 else if (strcmp(type
,"StaticGray")==0) xclass
= StaticGray
;
592 if (xclass
>-1 && depth
>0) {
593 vis
= get_visual( dpy
, scr
, depth
, xclass
);
599 _mesa_warning(NULL
, "GLX unable to find visual class=%s, depth=%d.",
608 * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
609 * Input: dpy, screen - X display and screen number
610 * min_depth - minimum visual depth
611 * preferred_class - preferred GLX visual class or DONT_CARE
612 * Return: pointer to an XVisualInfo or NULL.
615 choose_x_visual(Display
*dpy
, int screen
, int min_depth
, int preferred_class
)
618 int xclass
, visclass
= 0;
621 /* First see if the MESA_RGB_VISUAL env var is defined */
622 vis
= get_env_visual( dpy
, screen
, "MESA_RGB_VISUAL" );
626 /* Otherwise, search for a suitable visual */
627 if (preferred_class
==DONT_CARE
) {
628 for (xclass
=0;xclass
<4;xclass
++) {
630 case 0: visclass
= TrueColor
; break;
631 case 1: visclass
= DirectColor
; break;
632 case 2: visclass
= GrayScale
; break;
633 case 3: visclass
= StaticGray
; break;
636 /* start with shallowest */
637 for (depth
=0;depth
<=32;depth
++) {
638 vis
= get_visual( dpy
, screen
, depth
, visclass
);
645 /* start with deepest */
646 for (depth
=32;depth
>=min_depth
;depth
--) {
647 vis
= get_visual( dpy
, screen
, depth
, visclass
);
656 /* search for a specific visual class */
657 switch (preferred_class
) {
658 case GLX_TRUE_COLOR_EXT
: visclass
= TrueColor
; break;
659 case GLX_DIRECT_COLOR_EXT
: visclass
= DirectColor
; break;
660 case GLX_GRAY_SCALE_EXT
: visclass
= GrayScale
; break;
661 case GLX_STATIC_GRAY_EXT
: visclass
= StaticGray
; break;
662 case GLX_PSEUDO_COLOR_EXT
:
663 case GLX_STATIC_COLOR_EXT
:
664 default: return NULL
;
667 /* start with shallowest */
668 for (depth
=0;depth
<=32;depth
++) {
669 vis
= get_visual( dpy
, screen
, depth
, visclass
);
676 /* start with deepest */
677 for (depth
=32;depth
>=min_depth
;depth
--) {
678 vis
= get_visual( dpy
, screen
, depth
, visclass
);
686 /* didn't find a visual */
693 * Find the deepest X over/underlay visual of at least min_depth.
694 * Input: dpy, screen - X display and screen number
695 * level - the over/underlay level
696 * trans_type - transparent pixel type: GLX_NONE_EXT,
697 * GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
699 * trans_value - transparent pixel value or DONT_CARE
700 * min_depth - minimum visual depth
701 * preferred_class - preferred GLX visual class or DONT_CARE
702 * Return: pointer to an XVisualInfo or NULL.
705 choose_x_overlay_visual( Display
*dpy
, int scr
,
706 int level
, int trans_type
, int trans_value
,
707 int min_depth
, int preferred_class
)
709 OverlayInfo
*overlay_info
;
710 int numOverlaysPerScreen
;
712 XVisualInfo
*deepvis
;
715 /*DEBUG int tt, tv; */
717 switch (preferred_class
) {
718 case GLX_TRUE_COLOR_EXT
: preferred_class
= TrueColor
; break;
719 case GLX_DIRECT_COLOR_EXT
: preferred_class
= DirectColor
; break;
720 case GLX_PSEUDO_COLOR_EXT
: preferred_class
= PseudoColor
; break;
721 case GLX_STATIC_COLOR_EXT
: preferred_class
= StaticColor
; break;
722 case GLX_GRAY_SCALE_EXT
: preferred_class
= GrayScale
; break;
723 case GLX_STATIC_GRAY_EXT
: preferred_class
= StaticGray
; break;
724 default: preferred_class
= DONT_CARE
;
727 overlay_info
= GetOverlayInfo(dpy
, scr
, &numOverlaysPerScreen
);
732 /* Search for the deepest overlay which satisifies all criteria. */
736 for (i
= 0; i
< numOverlaysPerScreen
; i
++) {
737 const OverlayInfo
*ov
= overlay_info
+ i
;
738 XVisualInfo
*vislist
, vistemplate
;
741 if (ov
->layer
!=level
) {
742 /* failed overlay level criteria */
745 if (!(trans_type
==DONT_CARE
746 || (trans_type
==GLX_TRANSPARENT_INDEX_EXT
747 && ov
->transparent_type
>0)
748 || (trans_type
==GLX_NONE_EXT
&& ov
->transparent_type
==0))) {
749 /* failed transparent pixel type criteria */
752 if (trans_value
!=DONT_CARE
&& trans_value
!=ov
->value
) {
753 /* failed transparent pixel value criteria */
757 /* get XVisualInfo and check the depth */
758 vistemplate
.visualid
= ov
->overlay_visual
;
759 vistemplate
.screen
= scr
;
760 vislist
= XGetVisualInfo( dpy
, VisualIDMask
| VisualScreenMask
,
761 &vistemplate
, &count
);
764 /* something went wrong */
767 if (preferred_class
!=DONT_CARE
&& preferred_class
!=vislist
->CLASS
) {
768 /* wrong visual class */
772 /* Color-index rendering is not supported. Make sure we have True/DirectColor */
773 if (vislist
->CLASS
!= TrueColor
&& vislist
->CLASS
!= DirectColor
)
776 if (deepvis
==NULL
|| vislist
->depth
> deepest
) {
777 /* YES! found a satisfactory visual */
779 deepest
= vislist
->depth
;
781 /* DEBUG tt = ov->transparent_type;*/
782 /* DEBUG tv = ov->value; */
788 printf("chose 0x%x: layer=%d depth=%d trans_type=%d trans_value=%d\n",
789 deepvis->visualid, level, deepvis->depth, tt, tv );
796 /**********************************************************************/
797 /*** Display-related functions ***/
798 /**********************************************************************/
802 * Free all XMesaVisuals which are associated with the given display.
805 destroy_visuals_on_display(Display
*dpy
)
808 for (i
= 0; i
< NumVisuals
; i
++) {
809 if (VisualTable
[i
]->display
== dpy
) {
810 /* remove this visual */
812 free(VisualTable
[i
]);
813 for (j
= i
; j
< NumVisuals
- 1; j
++)
814 VisualTable
[j
] = VisualTable
[j
+ 1];
822 * Called from XCloseDisplay() to let us free our display-related data.
825 close_display_callback(Display
*dpy
, XExtCodes
*codes
)
827 destroy_visuals_on_display(dpy
);
828 xmesa_destroy_buffers_on_display(dpy
);
834 * Look for the named extension on given display and return a pointer
835 * to the _XExtension data, or NULL if extension not found.
838 lookup_extension(Display
*dpy
, const char *extName
)
841 for (ext
= dpy
->ext_procs
; ext
; ext
= ext
->next
) {
842 if (ext
->name
&& strcmp(ext
->name
, extName
) == 0) {
851 * Whenever we're given a new Display pointer, call this function to
852 * register our close_display_callback function.
855 register_with_display(Display
*dpy
)
857 const char *extName
= "MesaGLX";
860 ext
= lookup_extension(dpy
, extName
);
862 XExtCodes
*c
= XAddExtension(dpy
);
863 ext
= dpy
->ext_procs
; /* new extension is at head of list */
864 assert(c
->extension
== ext
->codes
.extension
);
865 (void) c
; /* silence warning */
866 ext
->name
= _mesa_strdup(extName
);
867 ext
->close_display
= close_display_callback
;
872 /**********************************************************************/
873 /*** Begin Fake GLX API Functions ***/
874 /**********************************************************************/
878 * Helper used by glXChooseVisual and glXChooseFBConfig.
879 * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
881 * In either case, the attribute list is terminated with the value 'None'.
884 choose_visual( Display
*dpy
, int screen
, const int *list
, GLboolean fbConfig
)
886 const GLboolean rgbModeDefault
= fbConfig
;
887 const int *parselist
;
890 int min_red
=0, min_green
=0, min_blue
=0;
891 GLboolean rgb_flag
= rgbModeDefault
;
892 GLboolean alpha_flag
= GL_FALSE
;
893 GLboolean double_flag
= GL_FALSE
;
894 GLboolean stereo_flag
= GL_FALSE
;
895 GLint depth_size
= 0;
896 GLint stencil_size
= 0;
897 GLint accumRedSize
= 0;
898 GLint accumGreenSize
= 0;
899 GLint accumBlueSize
= 0;
900 GLint accumAlphaSize
= 0;
902 int visual_type
= DONT_CARE
;
903 int trans_type
= DONT_CARE
;
904 int trans_value
= DONT_CARE
;
905 GLint caveat
= DONT_CARE
;
906 XMesaVisual xmvis
= NULL
;
907 int desiredVisualID
= -1;
915 parselist
[1] == GLX_DONT_CARE
&&
916 parselist
[0] != GLX_LEVEL
) {
917 /* For glXChooseFBConfig(), skip attributes whose value is
918 * GLX_DONT_CARE (-1), unless it's GLX_LEVEL (which can legitimately be
921 * From page 17 (23 of the pdf) of the GLX 1.4 spec:
922 * GLX DONT CARE may be specified for all attributes except GLX LEVEL.
928 switch (*parselist
) {
939 case GLX_BUFFER_SIZE
:
941 min_ci
= *parselist
++;
945 level
= *parselist
++;
957 case GLX_DOUBLEBUFFER
:
960 double_flag
= *parselist
++;
963 double_flag
= GL_TRUE
;
969 stereo_flag
= *parselist
++;
972 stereo_flag
= GL_TRUE
;
975 case GLX_AUX_BUFFERS
:
977 numAux
= *parselist
++;
978 if (numAux
> MAX_AUX_BUFFERS
)
983 min_red
= *parselist
++;
987 min_green
= *parselist
++;
991 min_blue
= *parselist
++;
996 GLint size
= *parselist
++;
997 alpha_flag
= size
? GL_TRUE
: GL_FALSE
;
1000 case GLX_DEPTH_SIZE
:
1002 depth_size
= *parselist
++;
1004 case GLX_STENCIL_SIZE
:
1006 stencil_size
= *parselist
++;
1008 case GLX_ACCUM_RED_SIZE
:
1011 GLint size
= *parselist
++;
1012 accumRedSize
= MAX2( accumRedSize
, size
);
1015 case GLX_ACCUM_GREEN_SIZE
:
1018 GLint size
= *parselist
++;
1019 accumGreenSize
= MAX2( accumGreenSize
, size
);
1022 case GLX_ACCUM_BLUE_SIZE
:
1025 GLint size
= *parselist
++;
1026 accumBlueSize
= MAX2( accumBlueSize
, size
);
1029 case GLX_ACCUM_ALPHA_SIZE
:
1032 GLint size
= *parselist
++;
1033 accumAlphaSize
= MAX2( accumAlphaSize
, size
);
1038 * GLX_EXT_visual_info extension
1040 case GLX_X_VISUAL_TYPE_EXT
:
1042 visual_type
= *parselist
++;
1044 case GLX_TRANSPARENT_TYPE_EXT
:
1046 trans_type
= *parselist
++;
1048 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1050 trans_value
= *parselist
++;
1052 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1053 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1054 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1055 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1062 * GLX_EXT_visual_info extension
1064 case GLX_VISUAL_CAVEAT_EXT
:
1066 caveat
= *parselist
++; /* ignored for now */
1070 * GLX_ARB_multisample
1072 case GLX_SAMPLE_BUFFERS_ARB
:
1073 case GLX_SAMPLES_ARB
:
1075 if (*parselist
++ != 0)
1076 /* ms not supported */
1083 case GLX_RENDER_TYPE
:
1087 if (*parselist
& GLX_RGBA_BIT
) {
1090 else if (*parselist
& GLX_COLOR_INDEX_BIT
) {
1091 rgb_flag
= GL_FALSE
;
1093 else if (*parselist
& (GLX_RGBA_FLOAT_BIT_ARB
|GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT
)) {
1096 else if (*parselist
== 0) {
1101 case GLX_DRAWABLE_TYPE
:
1105 if (*parselist
& ~(GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
)) {
1106 return NULL
; /* bad bit */
1110 case GLX_FBCONFIG_ID
:
1115 desiredVisualID
= *parselist
++;
1117 case GLX_X_RENDERABLE
:
1118 case GLX_MAX_PBUFFER_WIDTH
:
1119 case GLX_MAX_PBUFFER_HEIGHT
:
1120 case GLX_MAX_PBUFFER_PIXELS
:
1127 #ifdef GLX_EXT_texture_from_pixmap
1128 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1129 parselist
++; /*skip*/
1131 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1132 parselist
++; /*skip*/
1134 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1135 parselist
++; /*skip*/
1137 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1139 if (*parselist
& ~(GLX_TEXTURE_1D_BIT_EXT
|
1140 GLX_TEXTURE_2D_BIT_EXT
|
1141 GLX_TEXTURE_RECTANGLE_BIT_EXT
)) {
1146 case GLX_Y_INVERTED_EXT
:
1147 parselist
++; /*skip*/
1156 /* undefined attribute */
1157 _mesa_warning(NULL
, "unexpected attrib 0x%x in choose_visual()",
1170 * Since we're only simulating the GLX extension this function will never
1171 * find any real GL visuals. Instead, all we can do is try to find an RGB
1172 * or CI visual of appropriate depth. Other requested attributes such as
1173 * double buffering, depth buffer, etc. will be associated with the X
1174 * visual and stored in the VisualTable[].
1176 if (desiredVisualID
!= -1) {
1177 /* try to get a specific visual, by visualID */
1180 temp
.visualid
= desiredVisualID
;
1181 temp
.screen
= screen
;
1182 vis
= XGetVisualInfo(dpy
, VisualIDMask
| VisualScreenMask
, &temp
, &n
);
1184 /* give the visual some useful GLX attributes */
1185 double_flag
= GL_TRUE
;
1186 if (vis
->depth
<= 8)
1188 depth_size
= default_depth_bits();
1195 int min_rgb
= min_red
+ min_green
+ min_blue
;
1196 if (min_rgb
>1 && min_rgb
<8) {
1197 /* a special case to be sure we can get a monochrome visual */
1202 vis
= choose_x_visual(dpy
, screen
, min_rgb
, visual_type
);
1205 vis
= choose_x_overlay_visual(dpy
, screen
, level
,
1206 trans_type
, trans_value
, min_rgb
, visual_type
);
1211 /* Note: we're not exactly obeying the glXChooseVisual rules here.
1212 * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1213 * largest depth buffer size, which is 32bits/value. Instead, we
1214 * return 16 to maintain performance with earlier versions of Mesa.
1216 if (depth_size
> 24)
1218 else if (depth_size
> 16)
1220 else if (depth_size
> 0) {
1221 depth_size
= default_depth_bits();
1225 alpha_flag
= default_alpha_bits() > 0;
1228 /* we only support one size of stencil and accum buffers. */
1229 if (stencil_size
> 0)
1231 if (accumRedSize
> 0 || accumGreenSize
> 0 || accumBlueSize
> 0 ||
1232 accumAlphaSize
> 0) {
1235 accumBlueSize
= default_accum_bits();
1236 accumAlphaSize
= alpha_flag
? accumRedSize
: 0;
1239 xmvis
= save_glx_visual( dpy
, vis
, alpha_flag
, double_flag
,
1240 stereo_flag
, depth_size
, stencil_size
,
1241 accumRedSize
, accumGreenSize
,
1242 accumBlueSize
, accumAlphaSize
, level
, numAux
);
1249 static XVisualInfo
*
1250 Fake_glXChooseVisual( Display
*dpy
, int screen
, int *list
)
1254 /* register ourselves as an extension on this display */
1255 register_with_display(dpy
);
1257 xmvis
= choose_visual(dpy
, screen
, list
, GL_FALSE
);
1260 return xmvis
->vishandle
;
1262 /* create a new vishandle - the cached one may be stale */
1263 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
1264 if (xmvis
->vishandle
) {
1265 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
1267 return xmvis
->vishandle
;
1276 * Init basic fields of a new fake_glx_context.
1279 init_glx_context(struct fake_glx_context
*glxCtx
, Display
*dpy
)
1281 /* Always return True. See if anyone's confused... */
1282 GLboolean direct
= GL_TRUE
;
1284 glxCtx
->xmesaContext
->direct
= direct
;
1285 glxCtx
->glxContext
.isDirect
= direct
;
1286 glxCtx
->glxContext
.currentDpy
= dpy
;
1287 glxCtx
->glxContext
.xid
= (XID
) glxCtx
; /* self pointer */
1289 assert((void *) glxCtx
== (void *) &(glxCtx
->glxContext
));
1295 Fake_glXCreateContext( Display
*dpy
, XVisualInfo
*visinfo
,
1296 GLXContext share_list
, Bool direct
)
1299 struct fake_glx_context
*glxCtx
;
1300 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
1302 if (!dpy
|| !visinfo
)
1305 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
1309 /* deallocate unused windows/buffers */
1311 XMesaGarbageCollect(dpy
);
1314 xmvis
= find_glx_visual( dpy
, visinfo
);
1316 /* This visual wasn't found with glXChooseVisual() */
1317 xmvis
= create_glx_visual( dpy
, visinfo
);
1319 /* unusable visual */
1325 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
1326 shareCtx
? shareCtx
->xmesaContext
: NULL
);
1327 if (!glxCtx
->xmesaContext
) {
1332 init_glx_context(glxCtx
, dpy
);
1334 return (GLXContext
) glxCtx
;
1338 /* XXX these may have to be removed due to thread-safety issues. */
1339 static GLXContext MakeCurrent_PrevContext
= 0;
1340 static GLXDrawable MakeCurrent_PrevDrawable
= 0;
1341 static GLXDrawable MakeCurrent_PrevReadable
= 0;
1342 static XMesaBuffer MakeCurrent_PrevDrawBuffer
= 0;
1343 static XMesaBuffer MakeCurrent_PrevReadBuffer
= 0;
1346 /* GLX 1.3 and later */
1348 Fake_glXMakeContextCurrent( Display
*dpy
, GLXDrawable draw
,
1349 GLXDrawable read
, GLXContext ctx
)
1351 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1353 if (ctx
&& draw
&& read
) {
1354 XMesaBuffer drawBuffer
, readBuffer
;
1355 XMesaContext xmctx
= glxCtx
->xmesaContext
;
1357 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1358 if (ctx
== MakeCurrent_PrevContext
1359 && draw
== MakeCurrent_PrevDrawable
) {
1360 drawBuffer
= MakeCurrent_PrevDrawBuffer
;
1363 drawBuffer
= XMesaFindBuffer( dpy
, draw
);
1366 /* drawable must be a new window! */
1367 drawBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, draw
);
1369 /* Out of memory, or context/drawable depth mismatch */
1374 /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1375 if (ctx
== MakeCurrent_PrevContext
1376 && read
== MakeCurrent_PrevReadable
) {
1377 readBuffer
= MakeCurrent_PrevReadBuffer
;
1380 readBuffer
= XMesaFindBuffer( dpy
, read
);
1383 /* drawable must be a new window! */
1384 readBuffer
= XMesaCreateWindowBuffer( xmctx
->xm_visual
, read
);
1386 /* Out of memory, or context/drawable depth mismatch */
1391 MakeCurrent_PrevContext
= ctx
;
1392 MakeCurrent_PrevDrawable
= draw
;
1393 MakeCurrent_PrevReadable
= read
;
1394 MakeCurrent_PrevDrawBuffer
= drawBuffer
;
1395 MakeCurrent_PrevReadBuffer
= readBuffer
;
1397 /* Now make current! */
1398 if (XMesaMakeCurrent2(xmctx
, drawBuffer
, readBuffer
)) {
1399 ((__GLXcontext
*) ctx
)->currentDpy
= dpy
;
1400 ((__GLXcontext
*) ctx
)->currentDrawable
= draw
;
1401 ((__GLXcontext
*) ctx
)->currentReadable
= read
;
1408 else if (!ctx
&& !draw
&& !read
) {
1409 /* release current context w/out assigning new one. */
1410 XMesaMakeCurrent( NULL
, NULL
);
1411 MakeCurrent_PrevContext
= 0;
1412 MakeCurrent_PrevDrawable
= 0;
1413 MakeCurrent_PrevReadable
= 0;
1414 MakeCurrent_PrevDrawBuffer
= 0;
1415 MakeCurrent_PrevReadBuffer
= 0;
1419 /* The args must either all be non-zero or all zero.
1428 Fake_glXMakeCurrent( Display
*dpy
, GLXDrawable drawable
, GLXContext ctx
)
1430 return Fake_glXMakeContextCurrent( dpy
, drawable
, drawable
, ctx
);
1435 Fake_glXCreateGLXPixmap( Display
*dpy
, XVisualInfo
*visinfo
, Pixmap pixmap
)
1440 v
= find_glx_visual( dpy
, visinfo
);
1442 v
= create_glx_visual( dpy
, visinfo
);
1444 /* unusable visual */
1449 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
1453 return b
->frontxrb
->pixmap
;
1457 /*** GLX_MESA_pixmap_colormap ***/
1460 Fake_glXCreateGLXPixmapMESA( Display
*dpy
, XVisualInfo
*visinfo
,
1461 Pixmap pixmap
, Colormap cmap
)
1466 v
= find_glx_visual( dpy
, visinfo
);
1468 v
= create_glx_visual( dpy
, visinfo
);
1470 /* unusable visual */
1475 b
= XMesaCreatePixmapBuffer( v
, pixmap
, cmap
);
1479 return b
->frontxrb
->pixmap
;
1484 Fake_glXDestroyGLXPixmap( Display
*dpy
, GLXPixmap pixmap
)
1486 XMesaBuffer b
= XMesaFindBuffer(dpy
, pixmap
);
1488 XMesaDestroyBuffer(b
);
1490 else if (_mesa_getenv("MESA_DEBUG")) {
1491 _mesa_warning(NULL
, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1497 Fake_glXCopyContext( Display
*dpy
, GLXContext src
, GLXContext dst
,
1498 unsigned long mask
)
1500 struct fake_glx_context
*fakeSrc
= (struct fake_glx_context
*) src
;
1501 struct fake_glx_context
*fakeDst
= (struct fake_glx_context
*) dst
;
1502 XMesaContext xm_src
= fakeSrc
->xmesaContext
;
1503 XMesaContext xm_dst
= fakeDst
->xmesaContext
;
1505 if (MakeCurrent_PrevContext
== src
) {
1508 _mesa_copy_context( &(xm_src
->mesa
), &(xm_dst
->mesa
), (GLuint
) mask
);
1513 Fake_glXQueryExtension( Display
*dpy
, int *errorBase
, int *eventBase
)
1516 /* Mesa's GLX isn't really an X extension but we try to act like one. */
1517 if (!XQueryExtension(dpy
, GLX_EXTENSION_NAME
, &op
, &ev
, &err
))
1523 return True
; /* we're faking GLX so always return success */
1527 extern void _kw_ungrab_all( Display
*dpy
);
1528 void _kw_ungrab_all( Display
*dpy
)
1530 XUngrabPointer( dpy
, CurrentTime
);
1531 XUngrabKeyboard( dpy
, CurrentTime
);
1536 Fake_glXDestroyContext( Display
*dpy
, GLXContext ctx
)
1539 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1541 MakeCurrent_PrevContext
= 0;
1542 MakeCurrent_PrevDrawable
= 0;
1543 MakeCurrent_PrevReadable
= 0;
1544 MakeCurrent_PrevDrawBuffer
= 0;
1545 MakeCurrent_PrevReadBuffer
= 0;
1546 XMesaDestroyContext( glxCtx
->xmesaContext
);
1547 XMesaGarbageCollect(dpy
);
1554 Fake_glXIsDirect( Display
*dpy
, GLXContext ctx
)
1556 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
1558 return glxCtx
? glxCtx
->xmesaContext
->direct
: False
;
1564 Fake_glXSwapBuffers( Display
*dpy
, GLXDrawable drawable
)
1566 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1569 XMesaSwapBuffers(buffer
);
1571 else if (_mesa_getenv("MESA_DEBUG")) {
1572 _mesa_warning(NULL
, "glXSwapBuffers: invalid drawable 0x%x\n",
1579 /*** GLX_MESA_copy_sub_buffer ***/
1582 Fake_glXCopySubBufferMESA( Display
*dpy
, GLXDrawable drawable
,
1583 int x
, int y
, int width
, int height
)
1585 XMesaBuffer buffer
= XMesaFindBuffer( dpy
, drawable
);
1587 XMesaCopySubBuffer(buffer
, x
, y
, width
, height
);
1589 else if (_mesa_getenv("MESA_DEBUG")) {
1590 _mesa_warning(NULL
, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1596 Fake_glXQueryVersion( Display
*dpy
, int *maj
, int *min
)
1599 /* Return GLX version, not Mesa version */
1600 assert(CLIENT_MAJOR_VERSION
== SERVER_MAJOR_VERSION
);
1601 *maj
= CLIENT_MAJOR_VERSION
;
1602 *min
= MIN2( CLIENT_MINOR_VERSION
, SERVER_MINOR_VERSION
);
1608 * Query the GLX attributes of the given XVisualInfo.
1611 get_config( XMesaVisual xmvis
, int attrib
, int *value
, GLboolean fbconfig
)
1617 return GLX_BAD_ATTRIBUTE
;
1618 *value
= (int) True
;
1620 case GLX_BUFFER_SIZE
:
1621 *value
= xmvis
->visinfo
->depth
;
1624 *value
= xmvis
->mesa_visual
.level
;
1628 return GLX_BAD_ATTRIBUTE
;
1629 if (xmvis
->mesa_visual
.rgbMode
) {
1636 case GLX_DOUBLEBUFFER
:
1637 *value
= (int) xmvis
->mesa_visual
.doubleBufferMode
;
1640 *value
= (int) xmvis
->mesa_visual
.stereoMode
;
1642 case GLX_AUX_BUFFERS
:
1643 *value
= xmvis
->mesa_visual
.numAuxBuffers
;
1646 *value
= xmvis
->mesa_visual
.redBits
;
1648 case GLX_GREEN_SIZE
:
1649 *value
= xmvis
->mesa_visual
.greenBits
;
1652 *value
= xmvis
->mesa_visual
.blueBits
;
1654 case GLX_ALPHA_SIZE
:
1655 *value
= xmvis
->mesa_visual
.alphaBits
;
1657 case GLX_DEPTH_SIZE
:
1658 *value
= xmvis
->mesa_visual
.depthBits
;
1660 case GLX_STENCIL_SIZE
:
1661 *value
= xmvis
->mesa_visual
.stencilBits
;
1663 case GLX_ACCUM_RED_SIZE
:
1664 *value
= xmvis
->mesa_visual
.accumRedBits
;
1666 case GLX_ACCUM_GREEN_SIZE
:
1667 *value
= xmvis
->mesa_visual
.accumGreenBits
;
1669 case GLX_ACCUM_BLUE_SIZE
:
1670 *value
= xmvis
->mesa_visual
.accumBlueBits
;
1672 case GLX_ACCUM_ALPHA_SIZE
:
1673 *value
= xmvis
->mesa_visual
.accumAlphaBits
;
1677 * GLX_EXT_visual_info extension
1679 case GLX_X_VISUAL_TYPE_EXT
:
1680 switch (xmvis
->visinfo
->CLASS
) {
1681 case StaticGray
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1682 case GrayScale
: *value
= GLX_GRAY_SCALE_EXT
; return 0;
1683 case StaticColor
: *value
= GLX_STATIC_GRAY_EXT
; return 0;
1684 case PseudoColor
: *value
= GLX_PSEUDO_COLOR_EXT
; return 0;
1685 case TrueColor
: *value
= GLX_TRUE_COLOR_EXT
; return 0;
1686 case DirectColor
: *value
= GLX_DIRECT_COLOR_EXT
; return 0;
1689 case GLX_TRANSPARENT_TYPE_EXT
:
1690 if (xmvis
->mesa_visual
.level
==0) {
1692 *value
= GLX_NONE_EXT
;
1694 else if (xmvis
->mesa_visual
.level
>0) {
1696 if (xmvis
->mesa_visual
.rgbMode
) {
1697 *value
= GLX_TRANSPARENT_RGB_EXT
;
1700 *value
= GLX_TRANSPARENT_INDEX_EXT
;
1703 else if (xmvis
->mesa_visual
.level
<0) {
1705 *value
= GLX_NONE_EXT
;
1708 case GLX_TRANSPARENT_INDEX_VALUE_EXT
:
1710 int pixel
= transparent_pixel( xmvis
);
1714 /* else undefined */
1717 case GLX_TRANSPARENT_RED_VALUE_EXT
:
1720 case GLX_TRANSPARENT_GREEN_VALUE_EXT
:
1723 case GLX_TRANSPARENT_BLUE_VALUE_EXT
:
1726 case GLX_TRANSPARENT_ALPHA_VALUE_EXT
:
1731 * GLX_EXT_visual_info extension
1733 case GLX_VISUAL_CAVEAT_EXT
:
1734 /* test for zero, just in case */
1735 if (xmvis
->mesa_visual
.visualRating
> 0)
1736 *value
= xmvis
->mesa_visual
.visualRating
;
1738 *value
= GLX_NONE_EXT
;
1742 * GLX_ARB_multisample
1744 case GLX_SAMPLE_BUFFERS_ARB
:
1747 case GLX_SAMPLES_ARB
:
1754 case GLX_SCREEN_EXT
:
1756 return GLX_BAD_ATTRIBUTE
;
1757 *value
= xmvis
->visinfo
->screen
;
1759 case GLX_DRAWABLE_TYPE
: /*SGIX too */
1761 return GLX_BAD_ATTRIBUTE
;
1762 *value
= GLX_WINDOW_BIT
| GLX_PIXMAP_BIT
| GLX_PBUFFER_BIT
;
1764 case GLX_RENDER_TYPE_SGIX
:
1766 return GLX_BAD_ATTRIBUTE
;
1767 if (xmvis
->mesa_visual
.floatMode
)
1768 *value
= GLX_RGBA_FLOAT_BIT_ARB
;
1769 else if (xmvis
->mesa_visual
.rgbMode
)
1770 *value
= GLX_RGBA_BIT
;
1772 *value
= GLX_COLOR_INDEX_BIT
;
1774 case GLX_X_RENDERABLE_SGIX
:
1776 return GLX_BAD_ATTRIBUTE
;
1777 *value
= True
; /* XXX really? */
1779 case GLX_FBCONFIG_ID_SGIX
:
1781 return GLX_BAD_ATTRIBUTE
;
1782 *value
= xmvis
->visinfo
->visualid
;
1784 case GLX_MAX_PBUFFER_WIDTH
:
1786 return GLX_BAD_ATTRIBUTE
;
1787 /* XXX or MAX_WIDTH? */
1788 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
);
1790 case GLX_MAX_PBUFFER_HEIGHT
:
1792 return GLX_BAD_ATTRIBUTE
;
1793 *value
= DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1795 case GLX_MAX_PBUFFER_PIXELS
:
1797 return GLX_BAD_ATTRIBUTE
;
1798 *value
= DisplayWidth(xmvis
->display
, xmvis
->visinfo
->screen
) *
1799 DisplayHeight(xmvis
->display
, xmvis
->visinfo
->screen
);
1803 return GLX_BAD_ATTRIBUTE
;
1804 *value
= xmvis
->visinfo
->visualid
;
1807 #ifdef GLX_EXT_texture_from_pixmap
1808 case GLX_BIND_TO_TEXTURE_RGB_EXT
:
1809 *value
= True
; /*XXX*/
1811 case GLX_BIND_TO_TEXTURE_RGBA_EXT
:
1813 *value
= xmvis
->mesa_visual
.alphaBits
> 0 ? True
: False
;
1815 case GLX_BIND_TO_MIPMAP_TEXTURE_EXT
:
1816 *value
= True
; /*XXX*/
1818 case GLX_BIND_TO_TEXTURE_TARGETS_EXT
:
1819 *value
= (GLX_TEXTURE_1D_BIT_EXT
|
1820 GLX_TEXTURE_2D_BIT_EXT
|
1821 GLX_TEXTURE_RECTANGLE_BIT_EXT
); /*XXX*/
1823 case GLX_Y_INVERTED_EXT
:
1824 *value
= True
; /*XXX*/
1829 return GLX_BAD_ATTRIBUTE
;
1836 Fake_glXGetConfig( Display
*dpy
, XVisualInfo
*visinfo
,
1837 int attrib
, int *value
)
1841 if (!dpy
|| !visinfo
)
1842 return GLX_BAD_ATTRIBUTE
;
1844 xmvis
= find_glx_visual( dpy
, visinfo
);
1846 /* this visual wasn't obtained with glXChooseVisual */
1847 xmvis
= create_glx_visual( dpy
, visinfo
);
1849 /* this visual can't be used for GL rendering */
1850 if (attrib
==GLX_USE_GL
) {
1851 *value
= (int) False
;
1855 return GLX_BAD_VISUAL
;
1860 k
= get_config(xmvis
, attrib
, value
, GL_FALSE
);
1866 Fake_glXWaitGL( void )
1868 XMesaContext xmesa
= XMesaGetCurrentContext();
1869 XMesaFlush( xmesa
);
1875 Fake_glXWaitX( void )
1877 XMesaContext xmesa
= XMesaGetCurrentContext();
1878 XMesaFlush( xmesa
);
1883 get_extensions( void )
1885 return EXTENSIONS
+ 23; /* skip "GLX_MESA_set_3dfx_mode" */
1890 /* GLX 1.1 and later */
1892 Fake_glXQueryExtensionsString( Display
*dpy
, int screen
)
1896 return get_extensions();
1901 /* GLX 1.1 and later */
1903 Fake_glXQueryServerString( Display
*dpy
, int screen
, int name
)
1905 static char version
[1000];
1906 sprintf(version
, "%d.%d %s",
1907 SERVER_MAJOR_VERSION
, SERVER_MINOR_VERSION
, MESA_GLX_VERSION
);
1913 case GLX_EXTENSIONS
:
1914 return get_extensions();
1926 /* GLX 1.1 and later */
1928 Fake_glXGetClientString( Display
*dpy
, int name
)
1930 static char version
[1000];
1931 sprintf(version
, "%d.%d %s", CLIENT_MAJOR_VERSION
,
1932 CLIENT_MINOR_VERSION
, MESA_GLX_VERSION
);
1937 case GLX_EXTENSIONS
:
1938 return get_extensions();
1956 Fake_glXGetFBConfigAttrib( Display
*dpy
, GLXFBConfig config
,
1957 int attribute
, int *value
)
1959 XMesaVisual v
= (XMesaVisual
) config
;
1963 if (!dpy
|| !config
|| !value
)
1966 return get_config(v
, attribute
, value
, GL_TRUE
);
1970 static GLXFBConfig
*
1971 Fake_glXGetFBConfigs( Display
*dpy
, int screen
, int *nelements
)
1973 XVisualInfo
*visuals
, visTemplate
;
1974 const long visMask
= VisualScreenMask
;
1977 /* Get list of all X visuals */
1978 visTemplate
.screen
= screen
;
1979 visuals
= XGetVisualInfo(dpy
, visMask
, &visTemplate
, nelements
);
1980 if (*nelements
> 0) {
1981 XMesaVisual
*results
;
1982 results
= malloc(*nelements
* sizeof(XMesaVisual
));
1987 for (i
= 0; i
< *nelements
; i
++) {
1988 results
[i
] = create_glx_visual(dpy
, visuals
+ i
);
1990 return (GLXFBConfig
*) results
;
1996 static GLXFBConfig
*
1997 Fake_glXChooseFBConfig( Display
*dpy
, int screen
,
1998 const int *attribList
, int *nitems
)
2002 /* register ourselves as an extension on this display */
2003 register_with_display(dpy
);
2005 if (!attribList
|| !attribList
[0]) {
2006 /* return list of all configs (per GLX_SGIX_fbconfig spec) */
2007 return Fake_glXGetFBConfigs(dpy
, screen
, nitems
);
2010 xmvis
= choose_visual(dpy
, screen
, attribList
, GL_TRUE
);
2012 GLXFBConfig
*config
= malloc(sizeof(XMesaVisual
));
2018 config
[0] = (GLXFBConfig
) xmvis
;
2019 return (GLXFBConfig
*) config
;
2028 static XVisualInfo
*
2029 Fake_glXGetVisualFromFBConfig( Display
*dpy
, GLXFBConfig config
)
2031 if (dpy
&& config
) {
2032 XMesaVisual xmvis
= (XMesaVisual
) config
;
2034 return xmvis
->vishandle
;
2036 /* create a new vishandle - the cached one may be stale */
2037 xmvis
->vishandle
= malloc(sizeof(XVisualInfo
));
2038 if (xmvis
->vishandle
) {
2039 memcpy(xmvis
->vishandle
, xmvis
->visinfo
, sizeof(XVisualInfo
));
2041 return xmvis
->vishandle
;
2051 Fake_glXCreateWindow( Display
*dpy
, GLXFBConfig config
, Window win
,
2052 const int *attribList
)
2054 XMesaVisual xmvis
= (XMesaVisual
) config
;
2059 xmbuf
= XMesaCreateWindowBuffer(xmvis
, win
);
2064 (void) attribList
; /* Ignored in GLX 1.3 */
2066 return win
; /* A hack for now */
2071 Fake_glXDestroyWindow( Display
*dpy
, GLXWindow window
)
2073 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
) window
);
2075 XMesaDestroyBuffer(b
);
2076 /* don't destroy X window */
2082 Fake_glXCreatePixmap( Display
*dpy
, GLXFBConfig config
, Pixmap pixmap
,
2083 const int *attribList
)
2085 XMesaVisual v
= (XMesaVisual
) config
;
2088 int target
= 0, format
= 0, mipmap
= 0;
2091 if (!dpy
|| !config
|| !pixmap
)
2094 for (attr
= attribList
; attr
&& *attr
; attr
++) {
2096 case GLX_TEXTURE_FORMAT_EXT
:
2099 case GLX_TEXTURE_FORMAT_NONE_EXT
:
2100 case GLX_TEXTURE_FORMAT_RGB_EXT
:
2101 case GLX_TEXTURE_FORMAT_RGBA_EXT
:
2109 case GLX_TEXTURE_TARGET_EXT
:
2112 case GLX_TEXTURE_1D_EXT
:
2113 case GLX_TEXTURE_2D_EXT
:
2114 case GLX_TEXTURE_RECTANGLE_EXT
:
2122 case GLX_MIPMAP_TEXTURE_EXT
:
2133 if (format
== GLX_TEXTURE_FORMAT_RGB_EXT
) {
2134 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGB_EXT
,
2135 &value
, GL_TRUE
) != Success
2137 return 0; /* error! */
2140 else if (format
== GLX_TEXTURE_FORMAT_RGBA_EXT
) {
2141 if (get_config(v
, GLX_BIND_TO_TEXTURE_RGBA_EXT
,
2142 &value
, GL_TRUE
) != Success
2144 return 0; /* error! */
2148 if (get_config(v
, GLX_BIND_TO_MIPMAP_TEXTURE_EXT
,
2149 &value
, GL_TRUE
) != Success
2151 return 0; /* error! */
2154 if (target
== GLX_TEXTURE_1D_EXT
) {
2155 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2156 &value
, GL_TRUE
) != Success
2157 || (value
& GLX_TEXTURE_1D_BIT_EXT
) == 0) {
2158 return 0; /* error! */
2161 else if (target
== GLX_TEXTURE_2D_EXT
) {
2162 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2163 &value
, GL_TRUE
) != Success
2164 || (value
& GLX_TEXTURE_2D_BIT_EXT
) == 0) {
2165 return 0; /* error! */
2168 if (target
== GLX_TEXTURE_RECTANGLE_EXT
) {
2169 if (get_config(v
, GLX_BIND_TO_TEXTURE_TARGETS_EXT
,
2170 &value
, GL_TRUE
) != Success
2171 || (value
& GLX_TEXTURE_RECTANGLE_BIT_EXT
) == 0) {
2172 return 0; /* error! */
2176 if (format
|| target
|| mipmap
) {
2177 /* texture from pixmap */
2178 b
= XMesaCreatePixmapTextureBuffer(v
, pixmap
, 0, format
, target
, mipmap
);
2181 b
= XMesaCreatePixmapBuffer( v
, pixmap
, 0 );
2192 Fake_glXDestroyPixmap( Display
*dpy
, GLXPixmap pixmap
)
2194 XMesaBuffer b
= XMesaFindBuffer(dpy
, (XMesaDrawable
)pixmap
);
2196 XMesaDestroyBuffer(b
);
2197 /* don't destroy X pixmap */
2202 Fake_glXCreatePbuffer( Display
*dpy
, GLXFBConfig config
,
2203 const int *attribList
)
2205 XMesaVisual xmvis
= (XMesaVisual
) config
;
2208 int width
= 0, height
= 0;
2209 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2213 for (attrib
= attribList
; *attrib
; attrib
++) {
2215 case GLX_PBUFFER_WIDTH
:
2219 case GLX_PBUFFER_HEIGHT
:
2223 case GLX_PRESERVED_CONTENTS
:
2225 preserveContents
= *attrib
;
2227 case GLX_LARGEST_PBUFFER
:
2229 useLargest
= *attrib
;
2236 if (width
== 0 || height
== 0)
2239 if (width
> SWRAST_MAX_WIDTH
|| height
> SWRAST_MAX_HEIGHT
) {
2240 /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
2241 * allocate the largest possible buffer.
2244 width
= SWRAST_MAX_WIDTH
;
2245 height
= SWRAST_MAX_HEIGHT
;
2249 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2250 /* A GLXPbuffer handle must be an X Drawable because that's what
2251 * glXMakeCurrent takes.
2254 xmbuf
->largestPbuffer
= useLargest
;
2255 xmbuf
->preservedContents
= preserveContents
;
2256 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2265 Fake_glXDestroyPbuffer( Display
*dpy
, GLXPbuffer pbuf
)
2267 XMesaBuffer b
= XMesaFindBuffer(dpy
, pbuf
);
2269 XMesaDestroyBuffer(b
);
2275 Fake_glXQueryDrawable( Display
*dpy
, GLXDrawable draw
, int attribute
,
2276 unsigned int *value
)
2278 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, draw
);
2282 /* make sure buffer's dimensions are up to date */
2283 xmesa_check_and_update_buffer_size(NULL
, xmbuf
);
2285 switch (attribute
) {
2287 *value
= xmbuf
->mesa_buffer
.Width
;
2290 *value
= xmbuf
->mesa_buffer
.Height
;
2292 case GLX_PRESERVED_CONTENTS
:
2293 *value
= xmbuf
->preservedContents
;
2295 case GLX_LARGEST_PBUFFER
:
2296 *value
= xmbuf
->largestPbuffer
;
2298 case GLX_FBCONFIG_ID
:
2299 *value
= xmbuf
->xm_visual
->visinfo
->visualid
;
2301 #ifdef GLX_EXT_texture_from_pixmap
2302 case GLX_TEXTURE_FORMAT_EXT
:
2303 *value
= xmbuf
->TextureFormat
;
2305 case GLX_TEXTURE_TARGET_EXT
:
2306 *value
= xmbuf
->TextureTarget
;
2308 case GLX_MIPMAP_TEXTURE_EXT
:
2309 *value
= xmbuf
->TextureMipmap
;
2314 return; /* raise BadValue error */
2320 Fake_glXCreateNewContext( Display
*dpy
, GLXFBConfig config
,
2321 int renderType
, GLXContext shareList
, Bool direct
)
2323 struct fake_glx_context
*glxCtx
;
2324 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) shareList
;
2325 XMesaVisual xmvis
= (XMesaVisual
) config
;
2327 if (!dpy
|| !config
||
2328 (renderType
!= GLX_RGBA_TYPE
&& renderType
!= GLX_COLOR_INDEX_TYPE
))
2331 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2335 /* deallocate unused windows/buffers */
2336 XMesaGarbageCollect(dpy
);
2338 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2339 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2340 if (!glxCtx
->xmesaContext
) {
2345 init_glx_context(glxCtx
, dpy
);
2347 return (GLXContext
) glxCtx
;
2352 Fake_glXQueryContext( Display
*dpy
, GLXContext ctx
, int attribute
, int *value
)
2354 struct fake_glx_context
*glxCtx
= (struct fake_glx_context
*) ctx
;
2355 XMesaContext xmctx
= glxCtx
->xmesaContext
;
2360 switch (attribute
) {
2361 case GLX_FBCONFIG_ID
:
2362 *value
= xmctx
->xm_visual
->visinfo
->visualid
;
2364 case GLX_RENDER_TYPE
:
2365 *value
= GLX_RGBA_TYPE
;
2371 return GLX_BAD_ATTRIBUTE
;
2378 Fake_glXSelectEvent( Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2380 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2382 xmbuf
->selectedEvents
= mask
;
2387 Fake_glXGetSelectedEvent( Display
*dpy
, GLXDrawable drawable
,
2388 unsigned long *mask
)
2390 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2392 *mask
= xmbuf
->selectedEvents
;
2399 /*** GLX_SGI_swap_control ***/
2402 Fake_glXSwapIntervalSGI(int interval
)
2410 /*** GLX_SGI_video_sync ***/
2412 static unsigned int FrameCounter
= 0;
2415 Fake_glXGetVideoSyncSGI(unsigned int *count
)
2417 /* this is a bogus implementation */
2418 *count
= FrameCounter
++;
2423 Fake_glXWaitVideoSyncSGI(int divisor
, int remainder
, unsigned int *count
)
2425 if (divisor
<= 0 || remainder
< 0)
2426 return GLX_BAD_VALUE
;
2427 /* this is a bogus implementation */
2429 while (FrameCounter
% divisor
!= remainder
)
2431 *count
= FrameCounter
;
2437 /*** GLX_SGI_make_current_read ***/
2440 Fake_glXMakeCurrentReadSGI(Display
*dpy
, GLXDrawable draw
, GLXDrawable read
, GLXContext ctx
)
2442 return Fake_glXMakeContextCurrent( dpy
, draw
, read
, ctx
);
2447 Fake_glXGetCurrentReadDrawableSGI(void)
2454 /*** GLX_SGIX_video_source ***/
2457 static GLXVideoSourceSGIX
2458 Fake_glXCreateGLXVideoSourceSGIX(Display
*dpy
, int screen
, VLServer server
, VLPath path
, int nodeClass
, VLNode drainNode
)
2470 Fake_glXDestroyGLXVideoSourceSGIX(Display
*dpy
, GLXVideoSourceSGIX src
)
2479 /*** GLX_EXT_import_context ***/
2482 Fake_glXFreeContextEXT(Display
*dpy
, GLXContext context
)
2489 Fake_glXGetContextIDEXT(const GLXContext context
)
2496 Fake_glXImportContextEXT(Display
*dpy
, GLXContextID contextID
)
2504 Fake_glXQueryContextInfoEXT(Display
*dpy
, GLXContext context
, int attribute
, int *value
)
2515 /*** GLX_SGIX_fbconfig ***/
2518 Fake_glXGetFBConfigAttribSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int attribute
, int *value
)
2520 return Fake_glXGetFBConfigAttrib(dpy
, config
, attribute
, value
);
2523 static GLXFBConfigSGIX
*
2524 Fake_glXChooseFBConfigSGIX(Display
*dpy
, int screen
, int *attrib_list
, int *nelements
)
2526 return (GLXFBConfig
*) Fake_glXChooseFBConfig(dpy
, screen
, attrib_list
, nelements
);
2531 Fake_glXCreateGLXPixmapWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, Pixmap pixmap
)
2533 XMesaVisual xmvis
= (XMesaVisual
) config
;
2534 XMesaBuffer xmbuf
= XMesaCreatePixmapBuffer(xmvis
, pixmap
, 0);
2535 return xmbuf
->frontxrb
->pixmap
; /* need to return an X ID */
2540 Fake_glXCreateContextWithConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
, int render_type
, GLXContext share_list
, Bool direct
)
2542 XMesaVisual xmvis
= (XMesaVisual
) config
;
2543 struct fake_glx_context
*glxCtx
;
2544 struct fake_glx_context
*shareCtx
= (struct fake_glx_context
*) share_list
;
2546 glxCtx
= CALLOC_STRUCT(fake_glx_context
);
2550 /* deallocate unused windows/buffers */
2551 XMesaGarbageCollect(dpy
);
2553 glxCtx
->xmesaContext
= XMesaCreateContext(xmvis
,
2554 shareCtx
? shareCtx
->xmesaContext
: NULL
);
2555 if (!glxCtx
->xmesaContext
) {
2560 init_glx_context(glxCtx
, dpy
);
2562 return (GLXContext
) glxCtx
;
2566 static XVisualInfo
*
2567 Fake_glXGetVisualFromFBConfigSGIX(Display
*dpy
, GLXFBConfigSGIX config
)
2569 return Fake_glXGetVisualFromFBConfig(dpy
, config
);
2573 static GLXFBConfigSGIX
2574 Fake_glXGetFBConfigFromVisualSGIX(Display
*dpy
, XVisualInfo
*vis
)
2576 XMesaVisual xmvis
= find_glx_visual(dpy
, vis
);
2578 /* This visual wasn't found with glXChooseVisual() */
2579 xmvis
= create_glx_visual(dpy
, vis
);
2582 return (GLXFBConfigSGIX
) xmvis
;
2587 /*** GLX_SGIX_pbuffer ***/
2589 static GLXPbufferSGIX
2590 Fake_glXCreateGLXPbufferSGIX(Display
*dpy
, GLXFBConfigSGIX config
,
2591 unsigned int width
, unsigned int height
,
2594 XMesaVisual xmvis
= (XMesaVisual
) config
;
2597 GLboolean useLargest
= GL_FALSE
, preserveContents
= GL_FALSE
;
2601 for (attrib
= attribList
; attrib
&& *attrib
; attrib
++) {
2603 case GLX_PRESERVED_CONTENTS_SGIX
:
2605 preserveContents
= *attrib
; /* ignored */
2607 case GLX_LARGEST_PBUFFER_SGIX
:
2609 useLargest
= *attrib
; /* ignored */
2616 /* not used at this time */
2618 (void) preserveContents
;
2620 xmbuf
= XMesaCreatePBuffer( xmvis
, 0, width
, height
);
2621 /* A GLXPbuffer handle must be an X Drawable because that's what
2622 * glXMakeCurrent takes.
2624 return (GLXPbuffer
) xmbuf
->frontxrb
->pixmap
;
2629 Fake_glXDestroyGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
)
2631 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2633 XMesaDestroyBuffer(xmbuf
);
2639 Fake_glXQueryGLXPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuf
, int attribute
, unsigned int *value
)
2641 const XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, pbuf
);
2644 /* Generate GLXBadPbufferSGIX for bad pbuffer */
2648 switch (attribute
) {
2649 case GLX_PRESERVED_CONTENTS_SGIX
:
2650 *value
= xmbuf
->preservedContents
;
2652 case GLX_LARGEST_PBUFFER_SGIX
:
2653 *value
= xmbuf
->largestPbuffer
;
2655 case GLX_WIDTH_SGIX
:
2656 *value
= xmbuf
->mesa_buffer
.Width
;
2658 case GLX_HEIGHT_SGIX
:
2659 *value
= xmbuf
->mesa_buffer
.Height
;
2661 case GLX_EVENT_MASK_SGIX
:
2662 *value
= 0; /* XXX might be wrong */
2672 Fake_glXSelectEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long mask
)
2674 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2676 /* Note: we'll never generate clobber events */
2677 xmbuf
->selectedEvents
= mask
;
2683 Fake_glXGetSelectedEventSGIX(Display
*dpy
, GLXDrawable drawable
, unsigned long *mask
)
2685 XMesaBuffer xmbuf
= XMesaFindBuffer(dpy
, drawable
);
2687 *mask
= xmbuf
->selectedEvents
;
2696 /*** GLX_SGI_cushion ***/
2699 Fake_glXCushionSGI(Display
*dpy
, Window win
, float cushion
)
2708 /*** GLX_SGIX_video_resize ***/
2711 Fake_glXBindChannelToWindowSGIX(Display
*dpy
, int screen
, int channel
, Window window
)
2721 Fake_glXChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int x
, int y
, int w
, int h
)
2734 Fake_glXQueryChannelRectSGIX(Display
*dpy
, int screen
, int channel
, int *x
, int *y
, int *w
, int *h
)
2747 Fake_glXQueryChannelDeltasSGIX(Display
*dpy
, int screen
, int channel
, int *dx
, int *dy
, int *dw
, int *dh
)
2760 Fake_glXChannelRectSyncSGIX(Display
*dpy
, int screen
, int channel
, GLenum synctype
)
2771 /*** GLX_SGIX_dmbuffer **/
2773 #if defined(_DM_BUFFER_H_)
2775 Fake_glXAssociateDMPbufferSGIX(Display
*dpy
, GLXPbufferSGIX pbuffer
, DMparams
*params
, DMbuffer dmbuffer
)
2786 /*** GLX_SGIX_swap_group ***/
2789 Fake_glXJoinSwapGroupSGIX(Display
*dpy
, GLXDrawable drawable
, GLXDrawable member
)
2798 /*** GLX_SGIX_swap_barrier ***/
2801 Fake_glXBindSwapBarrierSGIX(Display
*dpy
, GLXDrawable drawable
, int barrier
)
2809 Fake_glXQueryMaxSwapBarriersSGIX(Display
*dpy
, int screen
, int *max
)
2819 /*** GLX_SUN_get_transparent_index ***/
2822 Fake_glXGetTransparentIndexSUN(Display
*dpy
, Window overlay
, Window underlay
, long *pTransparent
)
2827 (void) pTransparent
;
2833 /*** GLX_MESA_release_buffers ***/
2836 * Release the depth, stencil, accum buffers attached to a GLXDrawable
2837 * (a window or pixmap) prior to destroying the GLXDrawable.
2840 Fake_glXReleaseBuffersMESA( Display
*dpy
, GLXDrawable d
)
2842 XMesaBuffer b
= XMesaFindBuffer(dpy
, d
);
2844 XMesaDestroyBuffer(b
);
2852 /*** GLX_MESA_set_3dfx_mode ***/
2855 Fake_glXSet3DfxModeMESA( int mode
)
2857 return XMesaSetFXmode( mode
);
2862 /*** GLX_NV_vertex_array range ***/
2864 Fake_glXAllocateMemoryNV( GLsizei size
,
2865 GLfloat readFrequency
,
2866 GLfloat writeFrequency
,
2870 (void) readFrequency
;
2871 (void) writeFrequency
;
2878 Fake_glXFreeMemoryNV( GLvoid
*pointer
)
2884 /*** GLX_MESA_agp_offset ***/
2887 Fake_glXGetAGPOffsetMESA( const GLvoid
*pointer
)
2894 /*** GLX_EXT_texture_from_pixmap ***/
2897 Fake_glXBindTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
,
2898 const int *attrib_list
)
2900 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2902 XMesaBindTexImage(dpy
, b
, buffer
, attrib_list
);
2906 Fake_glXReleaseTexImageEXT(Display
*dpy
, GLXDrawable drawable
, int buffer
)
2908 XMesaBuffer b
= XMesaFindBuffer(dpy
, drawable
);
2910 XMesaReleaseTexImage(dpy
, b
, buffer
);
2914 /* silence warning */
2915 extern struct _glxapi_table
*_mesa_GetGLXDispatchTable(void);
2919 * Create a new GLX API dispatch table with its function pointers
2920 * initialized to point to Mesa's "fake" GLX API functions.
2921 * Note: there's a similar function (_real_GetGLXDispatchTable) that
2922 * returns a new dispatch table with all pointers initalized to point
2923 * to "real" GLX functions (which understand GLX wire protocol, etc).
2925 struct _glxapi_table
*
2926 _mesa_GetGLXDispatchTable(void)
2928 static struct _glxapi_table glx
;
2930 /* be sure our dispatch table size <= libGL's table */
2932 GLuint size
= sizeof(struct _glxapi_table
) / sizeof(void *);
2934 assert(_glxapi_get_dispatch_table_size() >= size
);
2937 /* initialize the whole table to no-ops */
2938 _glxapi_set_no_op_table(&glx
);
2940 /* now initialize the table with the functions I implement */
2941 glx
.ChooseVisual
= Fake_glXChooseVisual
;
2942 glx
.CopyContext
= Fake_glXCopyContext
;
2943 glx
.CreateContext
= Fake_glXCreateContext
;
2944 glx
.CreateGLXPixmap
= Fake_glXCreateGLXPixmap
;
2945 glx
.DestroyContext
= Fake_glXDestroyContext
;
2946 glx
.DestroyGLXPixmap
= Fake_glXDestroyGLXPixmap
;
2947 glx
.GetConfig
= Fake_glXGetConfig
;
2948 /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2949 /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2950 glx
.IsDirect
= Fake_glXIsDirect
;
2951 glx
.MakeCurrent
= Fake_glXMakeCurrent
;
2952 glx
.QueryExtension
= Fake_glXQueryExtension
;
2953 glx
.QueryVersion
= Fake_glXQueryVersion
;
2954 glx
.SwapBuffers
= Fake_glXSwapBuffers
;
2955 glx
.UseXFont
= Fake_glXUseXFont
;
2956 glx
.WaitGL
= Fake_glXWaitGL
;
2957 glx
.WaitX
= Fake_glXWaitX
;
2959 /*** GLX_VERSION_1_1 ***/
2960 glx
.GetClientString
= Fake_glXGetClientString
;
2961 glx
.QueryExtensionsString
= Fake_glXQueryExtensionsString
;
2962 glx
.QueryServerString
= Fake_glXQueryServerString
;
2964 /*** GLX_VERSION_1_2 ***/
2965 /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2967 /*** GLX_VERSION_1_3 ***/
2968 glx
.ChooseFBConfig
= Fake_glXChooseFBConfig
;
2969 glx
.CreateNewContext
= Fake_glXCreateNewContext
;
2970 glx
.CreatePbuffer
= Fake_glXCreatePbuffer
;
2971 glx
.CreatePixmap
= Fake_glXCreatePixmap
;
2972 glx
.CreateWindow
= Fake_glXCreateWindow
;
2973 glx
.DestroyPbuffer
= Fake_glXDestroyPbuffer
;
2974 glx
.DestroyPixmap
= Fake_glXDestroyPixmap
;
2975 glx
.DestroyWindow
= Fake_glXDestroyWindow
;
2976 /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2977 glx
.GetFBConfigAttrib
= Fake_glXGetFBConfigAttrib
;
2978 glx
.GetFBConfigs
= Fake_glXGetFBConfigs
;
2979 glx
.GetSelectedEvent
= Fake_glXGetSelectedEvent
;
2980 glx
.GetVisualFromFBConfig
= Fake_glXGetVisualFromFBConfig
;
2981 glx
.MakeContextCurrent
= Fake_glXMakeContextCurrent
;
2982 glx
.QueryContext
= Fake_glXQueryContext
;
2983 glx
.QueryDrawable
= Fake_glXQueryDrawable
;
2984 glx
.SelectEvent
= Fake_glXSelectEvent
;
2986 /*** GLX_SGI_swap_control ***/
2987 glx
.SwapIntervalSGI
= Fake_glXSwapIntervalSGI
;
2989 /*** GLX_SGI_video_sync ***/
2990 glx
.GetVideoSyncSGI
= Fake_glXGetVideoSyncSGI
;
2991 glx
.WaitVideoSyncSGI
= Fake_glXWaitVideoSyncSGI
;
2993 /*** GLX_SGI_make_current_read ***/
2994 glx
.MakeCurrentReadSGI
= Fake_glXMakeCurrentReadSGI
;
2995 /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2997 /*** GLX_SGIX_video_source ***/
2999 glx
.CreateGLXVideoSourceSGIX
= Fake_glXCreateGLXVideoSourceSGIX
;
3000 glx
.DestroyGLXVideoSourceSGIX
= Fake_glXDestroyGLXVideoSourceSGIX
;
3003 /*** GLX_EXT_import_context ***/
3004 glx
.FreeContextEXT
= Fake_glXFreeContextEXT
;
3005 glx
.GetContextIDEXT
= Fake_glXGetContextIDEXT
;
3006 /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
3007 glx
.ImportContextEXT
= Fake_glXImportContextEXT
;
3008 glx
.QueryContextInfoEXT
= Fake_glXQueryContextInfoEXT
;
3010 /*** GLX_SGIX_fbconfig ***/
3011 glx
.GetFBConfigAttribSGIX
= Fake_glXGetFBConfigAttribSGIX
;
3012 glx
.ChooseFBConfigSGIX
= Fake_glXChooseFBConfigSGIX
;
3013 glx
.CreateGLXPixmapWithConfigSGIX
= Fake_glXCreateGLXPixmapWithConfigSGIX
;
3014 glx
.CreateContextWithConfigSGIX
= Fake_glXCreateContextWithConfigSGIX
;
3015 glx
.GetVisualFromFBConfigSGIX
= Fake_glXGetVisualFromFBConfigSGIX
;
3016 glx
.GetFBConfigFromVisualSGIX
= Fake_glXGetFBConfigFromVisualSGIX
;
3018 /*** GLX_SGIX_pbuffer ***/
3019 glx
.CreateGLXPbufferSGIX
= Fake_glXCreateGLXPbufferSGIX
;
3020 glx
.DestroyGLXPbufferSGIX
= Fake_glXDestroyGLXPbufferSGIX
;
3021 glx
.QueryGLXPbufferSGIX
= Fake_glXQueryGLXPbufferSGIX
;
3022 glx
.SelectEventSGIX
= Fake_glXSelectEventSGIX
;
3023 glx
.GetSelectedEventSGIX
= Fake_glXGetSelectedEventSGIX
;
3025 /*** GLX_SGI_cushion ***/
3026 glx
.CushionSGI
= Fake_glXCushionSGI
;
3028 /*** GLX_SGIX_video_resize ***/
3029 glx
.BindChannelToWindowSGIX
= Fake_glXBindChannelToWindowSGIX
;
3030 glx
.ChannelRectSGIX
= Fake_glXChannelRectSGIX
;
3031 glx
.QueryChannelRectSGIX
= Fake_glXQueryChannelRectSGIX
;
3032 glx
.QueryChannelDeltasSGIX
= Fake_glXQueryChannelDeltasSGIX
;
3033 glx
.ChannelRectSyncSGIX
= Fake_glXChannelRectSyncSGIX
;
3035 /*** GLX_SGIX_dmbuffer **/
3036 #if defined(_DM_BUFFER_H_)
3037 glx
.AssociateDMPbufferSGIX
= NULL
;
3040 /*** GLX_SGIX_swap_group ***/
3041 glx
.JoinSwapGroupSGIX
= Fake_glXJoinSwapGroupSGIX
;
3043 /*** GLX_SGIX_swap_barrier ***/
3044 glx
.BindSwapBarrierSGIX
= Fake_glXBindSwapBarrierSGIX
;
3045 glx
.QueryMaxSwapBarriersSGIX
= Fake_glXQueryMaxSwapBarriersSGIX
;
3047 /*** GLX_SUN_get_transparent_index ***/
3048 glx
.GetTransparentIndexSUN
= Fake_glXGetTransparentIndexSUN
;
3050 /*** GLX_MESA_copy_sub_buffer ***/
3051 glx
.CopySubBufferMESA
= Fake_glXCopySubBufferMESA
;
3053 /*** GLX_MESA_release_buffers ***/
3054 glx
.ReleaseBuffersMESA
= Fake_glXReleaseBuffersMESA
;
3056 /*** GLX_MESA_pixmap_colormap ***/
3057 glx
.CreateGLXPixmapMESA
= Fake_glXCreateGLXPixmapMESA
;
3059 /*** GLX_MESA_set_3dfx_mode ***/
3060 glx
.Set3DfxModeMESA
= Fake_glXSet3DfxModeMESA
;
3062 /*** GLX_NV_vertex_array_range ***/
3063 glx
.AllocateMemoryNV
= Fake_glXAllocateMemoryNV
;
3064 glx
.FreeMemoryNV
= Fake_glXFreeMemoryNV
;
3066 /*** GLX_MESA_agp_offset ***/
3067 glx
.GetAGPOffsetMESA
= Fake_glXGetAGPOffsetMESA
;
3069 /*** GLX_EXT_texture_from_pixmap ***/
3070 glx
.BindTexImageEXT
= Fake_glXBindTexImageEXT
;
3071 glx
.ReleaseTexImageEXT
= Fake_glXReleaseTexImageEXT
;