2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * All the XMesa* API functions.
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first. In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
65 #include "glxheader.h"
69 #include "extensions.h"
70 #include "framebuffer.h"
74 #include "renderbuffer.h"
75 #include "swrast/swrast.h"
76 #include "swrast_setup/swrast_setup.h"
77 #include "array_cache/acache.h"
79 #include "tnl/t_context.h"
80 #include "tnl/t_pipeline.h"
81 #include "drivers/common/driverfuncs.h"
84 #include <GL/glxtokens.h>
88 * Global X driver lock
90 _glthread_Mutex _xmesa_lock
;
95 * Lookup tables for HPCR pixel format:
97 static short hpcr_rgbTbl
[3][256] = {
99 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
100 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
101 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
102 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
103 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
104 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
105 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
106 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
107 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
108 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
109 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
110 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
111 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
112 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
113 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
114 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
117 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
118 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
119 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
120 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
121 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
122 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
123 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
124 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
125 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
126 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
127 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
128 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
129 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
130 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
131 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
132 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
135 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
136 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
137 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
138 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
139 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
140 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
141 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
142 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
143 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
144 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
145 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
146 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
147 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
148 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
149 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
150 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
156 /**********************************************************************/
157 /***** X Utility Functions *****/
158 /**********************************************************************/
162 * Return the host's byte order as LSBFirst or MSBFirst ala X.
164 #ifndef XFree86Server
165 static int host_byte_order( void )
168 char *cptr
= (char *) &i
;
169 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
175 * Check if the X Shared Memory extension is available.
176 * Return: 0 = not available
177 * 1 = shared XImage support available
178 * 2 = shared Pixmap support available also
180 static int check_for_xshm( XMesaDisplay
*display
)
182 #if defined(XFree86Server)
184 #elif defined(USE_XSHM)
185 int major
, minor
, ignore
;
188 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
189 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
190 return (pixmaps
==True
) ? 2 : 1;
200 /* No XSHM support */
207 * Apply gamma correction to an intensity value in [0..max]. Return the
208 * new intensity value.
211 gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
217 double x
= (double) value
/ (double) max
;
218 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
225 * Return the true number of bits per pixel for XImages.
226 * For example, if we request a 24-bit deep visual we may actually need/get
227 * 32bpp XImages. This function returns the appropriate bpp.
228 * Input: dpy - the X display
229 * visinfo - desribes the visual to be used for XImages
230 * Return: true number of bits per pixel for XImages
233 bits_per_pixel( XMesaVisual xmv
)
236 const int depth
= xmv
->nplanes
;
239 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
240 if (screenInfo
.formats
[i
].depth
== depth
)
241 return screenInfo
.formats
[i
].bitsPerPixel
;
243 return depth
; /* should never get here, but this should be safe */
245 XMesaDisplay
*dpy
= xmv
->display
;
246 XMesaVisualInfo visinfo
= xmv
->visinfo
;
249 /* Create a temporary XImage */
250 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
251 ZPixmap
, 0, /*format, offset*/
252 (char*) MALLOC(8), /*data*/
253 1, 1, /*width, height*/
258 /* grab the bits/pixel value */
259 bitsPerPixel
= img
->bits_per_pixel
;
260 /* free the XImage */
261 _mesa_free( img
->data
);
263 XMesaDestroyImage( img
);
271 * Determine if a given X window ID is valid (window exists).
272 * Do this by calling XGetWindowAttributes() for the window and
273 * checking if we catch an X error.
274 * Input: dpy - the display
275 * win - the window to check for existance
276 * Return: GL_TRUE - window exists
277 * GL_FALSE - window doesn't exist
279 #ifndef XFree86Server
280 static GLboolean WindowExistsFlag
;
282 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
285 if (xerr
->error_code
== BadWindow
) {
286 WindowExistsFlag
= GL_FALSE
;
291 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
293 XWindowAttributes wa
;
294 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
295 WindowExistsFlag
= GL_TRUE
;
296 old_handler
= XSetErrorHandler(window_exists_err_handler
);
297 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
298 XSetErrorHandler(old_handler
);
299 return WindowExistsFlag
;
306 * Return the size of the window (or pixmap) that corresponds to the
308 * \param width returns width in pixels
309 * \param height returns height in pixels
312 xmesa_get_window_size(XMesaDisplay
*dpy
, XMesaBuffer b
,
313 GLuint
*width
, GLuint
*height
)
316 *width
= MIN2(b
->frontxrb
->drawable
->width
, MAX_WIDTH
);
317 *height
= MIN2(b
->frontxrb
->drawable
->height
, MAX_HEIGHT
);
322 unsigned int w
, h
, bw
, depth
;
324 _glthread_LOCK_MUTEX(_xmesa_lock
);
325 XSync(b
->xm_visual
->display
, 0); /* added for Chromium */
326 stat
= XGetGeometry(dpy
, b
->frontxrb
->pixmap
, &root
, &xpos
, &ypos
,
327 &w
, &h
, &bw
, &depth
);
328 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
335 /* probably querying a window that's recently been destroyed */
336 _mesa_warning(NULL
, "XGetGeometry failed!\n");
337 *width
= *height
= 1;
344 /**********************************************************************/
345 /***** Linked list of XMesaBuffers *****/
346 /**********************************************************************/
348 static XMesaBuffer XMesaBufferList
= NULL
;
352 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
353 * Note that XMesaBuffer is derived from GLframebuffer.
354 * The new XMesaBuffer will not have any size (Width=Height=0).
356 * \param d the corresponding X drawable (window or pixmap)
357 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
358 * \param vis the buffer's visual
359 * \param cmap the window's colormap, if known.
360 * \return new XMesaBuffer or NULL if any problem
363 create_xmesa_buffer(XMesaDrawable d
, BufferType type
,
364 XMesaVisual vis
, XMesaColormap cmap
)
369 ASSERT(type
== WINDOW
|| type
== PIXMAP
|| type
== PBUFFER
);
371 b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
375 b
->display
= vis
->display
;
380 _mesa_initialize_framebuffer(&b
->mesa_buffer
, &vis
->mesa_visual
);
385 b
->frontxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
,
391 b
->frontxrb
->Parent
= b
;
392 b
->frontxrb
->drawable
= d
;
393 b
->frontxrb
->pixmap
= (XMesaPixmap
) d
;
394 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_FRONT_LEFT
,
400 if (vis
->mesa_visual
.doubleBufferMode
) {
401 b
->backxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
,
404 /* XXX free front xrb too */
408 b
->backxrb
->Parent
= b
;
409 /* determine back buffer implementation */
410 b
->db_mode
= vis
->ximage_flag
? BACK_XIMAGE
: BACK_PIXMAP
;
412 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_BACK_LEFT
,
417 * Software alpha planes
419 if (vis
->mesa_visual
.alphaBits
> 0
420 && vis
->undithered_pf
!= PF_8A8B8G8R
421 && vis
->undithered_pf
!= PF_8A8R8G8B
) {
422 /* Visual has alpha, but pixel format doesn't support it.
423 * We'll use an alpha renderbuffer wrapper.
432 * Other renderbuffer (depth, stencil, etc)
434 _mesa_add_soft_renderbuffers(&b
->mesa_buffer
,
435 GL_FALSE
, /* color */
436 vis
->mesa_visual
.haveDepthBuffer
,
437 vis
->mesa_visual
.haveStencilBuffer
,
438 vis
->mesa_visual
.haveAccumBuffer
,
440 vis
->mesa_visual
.numAuxBuffers
> 0 );
442 /* insert buffer into linked list */
443 b
->Next
= XMesaBufferList
;
451 * Find an XMesaBuffer by matching X display and colormap but NOT matching
452 * the notThis buffer.
455 find_xmesa_buffer(XMesaDisplay
*dpy
, XMesaColormap cmap
, XMesaBuffer notThis
)
458 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
459 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
468 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
472 free_xmesa_buffer(int client
, XMesaBuffer buffer
)
474 XMesaBuffer prev
= NULL
, b
;
476 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
478 /* unlink bufer from list */
480 prev
->Next
= buffer
->Next
;
482 XMesaBufferList
= buffer
->Next
;
483 /* Check to free X colors */
484 if (buffer
->num_alloced
>0) {
485 /* If no other buffer uses this X colormap then free the colors. */
486 if (!find_xmesa_buffer(buffer
->display
, buffer
->cmap
, buffer
)) {
488 (void)FreeColors(buffer
->cmap
, client
,
489 buffer
->num_alloced
, buffer
->alloced_colors
,
492 XFreeColors(buffer
->display
, buffer
->cmap
,
493 buffer
->alloced_colors
, buffer
->num_alloced
, 0);
498 _mesa_free_framebuffer_data(&buffer
->mesa_buffer
);
503 /* continue search */
506 /* buffer not found in XMesaBufferList */
507 _mesa_problem(NULL
,"free_xmesa_buffer() - buffer not found\n");
512 * Copy X color table stuff from one XMesaBuffer to another.
515 copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
517 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
518 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
519 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
520 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
521 dst
->num_alloced
= src
->num_alloced
;
522 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
523 sizeof(src
->alloced_colors
));
528 /**********************************************************************/
529 /***** Misc Private Functions *****/
530 /**********************************************************************/
534 * A replacement for XAllocColor. This function should never
535 * fail to allocate a color. When XAllocColor fails, we return
536 * the nearest matching color. If we have to allocate many colors
537 * this function isn't too efficient; the XQueryColors() could be
539 * Written by Michael Pichler, Brian Paul, Mark Kilgard
540 * Input: dpy - X display
542 * cmapSize - size of colormap
543 * In/Out: color - the XColor struct
544 * Output: exact - 1=exact color match, 0=closest match
545 * alloced - 1=XAlloc worked, 0=XAlloc failed
548 noFaultXAllocColor( int client
,
553 int *exact
, int *alloced
)
559 /* we'll try to cache ctable for better remote display performance */
560 static Display
*prevDisplay
= NULL
;
561 static XMesaColormap prevCmap
= 0;
562 static int prevCmapSize
= 0;
563 static XMesaColor
*ctable
= NULL
;
567 double mindist
; /* 3*2^16^2 exceeds long int precision. */
571 /* First try just using XAllocColor. */
574 &color
->red
, &color
->green
, &color
->blue
,
578 if (XAllocColor(dpy
, cmap
, color
))
586 /* Alloc failed, search for closest match */
588 /* Retrieve color table entries. */
589 /* XXX alloca candidate. */
591 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
592 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
593 for (i
= 0; i
< cmapSize
; i
++) {
596 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
598 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
599 || prevCmapSize
!= cmapSize
|| !ctable
) {
600 /* free previously cached color table */
603 /* Get the color table from X */
604 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
606 for (i
= 0; i
< cmapSize
; i
++) {
609 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
612 prevCmapSize
= cmapSize
;
616 /* Find best match. */
619 for (i
= 0; i
< cmapSize
; i
++) {
620 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
621 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
622 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
623 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
624 if (bestmatch
< 0 || dist
< mindist
) {
631 subColor
.red
= ctable
[bestmatch
].red
;
632 subColor
.green
= ctable
[bestmatch
].green
;
633 subColor
.blue
= ctable
[bestmatch
].blue
;
634 /* Try to allocate the closest match color. This should only
635 * fail if the cell is read/write. Otherwise, we're incrementing
636 * the cell's reference count.
640 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
642 client
) == Success
) {
644 if (XAllocColor(dpy
, cmap
, &subColor
)) {
649 /* do this to work around a problem reported by Frank Ortega */
650 subColor
.pixel
= (unsigned long) bestmatch
;
651 subColor
.red
= ctable
[bestmatch
].red
;
652 subColor
.green
= ctable
[bestmatch
].green
;
653 subColor
.blue
= ctable
[bestmatch
].blue
;
654 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
661 /* don't free table, save it for next time */
671 * Do setup for PF_GRAYSCALE pixel format.
672 * Note that buffer may be NULL.
675 setup_grayscale(int client
, XMesaVisual v
,
676 XMesaBuffer buffer
, XMesaColormap cmap
)
678 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
683 XMesaBuffer prevBuffer
;
689 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
691 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
692 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
693 /* Copy colormap stuff from previous XMesaBuffer which uses same
694 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
696 copy_colortable_info(buffer
, prevBuffer
);
699 /* Allocate 256 shades of gray */
701 int colorsfailed
= 0;
702 for (gray
=0;gray
<256;gray
++) {
703 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
704 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
705 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
708 xcol
.red
= (r
<< 8) | r
;
709 xcol
.green
= (g
<< 8) | g
;
710 xcol
.blue
= (b
<< 8) | b
;
711 noFaultXAllocColor( client
, v
->display
,
712 cmap
, GET_COLORMAP_SIZE(v
),
713 &xcol
, &exact
, &alloced
);
718 assert(buffer
->num_alloced
<256);
719 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
720 buffer
->num_alloced
++;
725 buffer->color_table[gray*3+0] = xcol.pixel;
726 buffer->color_table[gray*3+1] = xcol.pixel;
727 buffer->color_table[gray*3+2] = xcol.pixel;
728 assert(xcol.pixel < 65536);
729 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
730 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
731 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
733 buffer
->color_table
[gray
] = xcol
.pixel
;
734 assert(xcol
.pixel
< 65536);
735 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
736 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
737 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
740 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
742 "Note: %d out of 256 needed colors do not match exactly.\n",
748 v
->dithered_pf
= PF_Grayscale
;
749 v
->undithered_pf
= PF_Grayscale
;
756 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
757 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
758 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
759 * color. While this function was originally designed just for 8-bit
760 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
761 * Dithering code contributed by Bob Mercier.
764 setup_dithered_color(int client
, XMesaVisual v
,
765 XMesaBuffer buffer
, XMesaColormap cmap
)
767 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
772 XMesaBuffer prevBuffer
;
778 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
780 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
781 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
782 /* Copy colormap stuff from previous, matching XMesaBuffer.
783 * Do this to avoid time spent in noFaultXAllocColor.
785 copy_colortable_info(buffer
, prevBuffer
);
788 /* Allocate X colors and initialize color_table[], red_table[], etc */
790 int colorsfailed
= 0;
791 for (r
= 0; r
< DITH_R
; r
++) {
792 for (g
= 0; g
< DITH_G
; g
++) {
793 for (b
= 0; b
< DITH_B
; b
++) {
796 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
797 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
798 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
799 noFaultXAllocColor( client
, v
->display
,
800 cmap
, GET_COLORMAP_SIZE(v
),
801 &xcol
, &exact
, &alloced
);
806 assert(buffer
->num_alloced
<256);
807 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
808 buffer
->num_alloced
++;
810 i
= DITH_MIX( r
, g
, b
);
812 buffer
->color_table
[i
] = xcol
.pixel
;
813 assert(xcol
.pixel
< 65536);
814 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
815 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
816 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
821 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
823 "Note: %d out of %d needed colors do not match exactly.\n",
824 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
829 v
->dithered_pf
= PF_Dither
;
830 v
->undithered_pf
= PF_Lookup
;
836 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
837 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
838 * Special dithering tables have to be initialized.
841 setup_8bit_hpcr(XMesaVisual v
)
843 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
844 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
845 * on the root window AND the colormap obtainable by XGetRGBColormaps
846 * for that atom must be set on the window. (see also tkInitWindow)
847 * If that colormap is not set, the output will look stripy.
850 /* Setup color tables with gamma correction */
854 g
= 1.0 / v
->RedGamma
;
855 for (i
=0; i
<256; i
++) {
856 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
857 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
860 g
= 1.0 / v
->GreenGamma
;
861 for (i
=0; i
<256; i
++) {
862 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
863 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
866 g
= 1.0 / v
->BlueGamma
;
867 for (i
=0; i
<256; i
++) {
868 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
869 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
871 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
872 v
->dithered_pf
= PF_HPCR
;
874 /* which method should I use to clear */
875 /* GL_FALSE: keep the ordinary method */
876 /* GL_TRUE : clear with dither pattern */
877 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
879 if (v
->hpcr_clear_flag
) {
880 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
881 DefaultRootWindow(v
->display
),
883 #ifndef XFree86Server
884 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
885 0, 0, 16, 2, AllPlanes
, ZPixmap
);
892 * Setup RGB rendering for a window with a True/DirectColor visual.
895 setup_truecolor(XMesaVisual v
, XMesaBuffer buffer
, XMesaColormap cmap
)
897 unsigned long rmask
, gmask
, bmask
;
901 /* Compute red multiplier (mask) and bit shift */
903 rmask
= GET_REDMASK(v
);
904 while ((rmask
& 1)==0) {
909 /* Compute green multiplier (mask) and bit shift */
911 gmask
= GET_GREENMASK(v
);
912 while ((gmask
& 1)==0) {
917 /* Compute blue multiplier (mask) and bit shift */
919 bmask
= GET_BLUEMASK(v
);
920 while ((bmask
& 1)==0) {
926 * Compute component-to-pixel lookup tables and dithering kernel
929 static GLubyte kernel
[16] = {
930 0*16, 8*16, 2*16, 10*16,
931 12*16, 4*16, 14*16, 6*16,
932 3*16, 11*16, 1*16, 9*16,
933 15*16, 7*16, 13*16, 5*16,
935 GLint rBits
= _mesa_bitcount(rmask
);
936 GLint gBits
= _mesa_bitcount(gmask
);
937 GLint bBits
= _mesa_bitcount(bmask
);
941 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
942 for (i
=0; i
<=rmask
; i
++)
943 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
944 for (i
=0; i
<=gmask
; i
++)
945 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
946 for (i
=0; i
<=bmask
; i
++)
947 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
949 /* convert RGB values from [0,255] to pixel components */
951 for (i
=0;i
<256;i
++) {
952 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
953 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
954 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
955 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
956 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
957 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
959 /* overflow protection */
960 for (i
=256;i
<512;i
++) {
961 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
962 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
963 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
966 /* setup dithering kernel */
968 if (gBits
> maxBits
) maxBits
= gBits
;
969 if (bBits
> maxBits
) maxBits
= bBits
;
971 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
974 v
->undithered_pf
= PF_Truecolor
;
975 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_Dither_True
: PF_Truecolor
;
979 * Now check for TrueColor visuals which we can optimize.
981 if ( GET_REDMASK(v
) ==0x0000ff
982 && GET_GREENMASK(v
)==0x00ff00
983 && GET_BLUEMASK(v
) ==0xff0000
984 && CHECK_BYTE_ORDER(v
)
985 && v
->BitsPerPixel
==32
987 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
988 /* common 32 bpp config used on SGI, Sun */
989 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
;
991 else if (GET_REDMASK(v
) ==0xff0000
992 && GET_GREENMASK(v
)==0x00ff00
993 && GET_BLUEMASK(v
) ==0x0000ff
994 && CHECK_BYTE_ORDER(v
)
995 && v
->BitsPerPixel
==32
997 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
998 /* common 32 bpp config used on Linux, HP, IBM */
999 if (GET_VISUAL_DEPTH(v
)==32)
1000 v
->undithered_pf
= v
->dithered_pf
= PF_8A8R8G8B
;
1002 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
;
1004 else if (GET_REDMASK(v
) ==0xff0000
1005 && GET_GREENMASK(v
)==0x00ff00
1006 && GET_BLUEMASK(v
) ==0x0000ff
1007 && CHECK_BYTE_ORDER(v
)
1008 && v
->BitsPerPixel
==24
1009 && sizeof(GLuint
)==4
1010 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1011 /* common packed 24 bpp config used on Linux */
1012 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
;
1014 else if (GET_REDMASK(v
) ==0xf800
1015 && GET_GREENMASK(v
)==0x07e0
1016 && GET_BLUEMASK(v
) ==0x001f
1017 && CHECK_BYTE_ORDER(v
)
1018 && v
->BitsPerPixel
==16
1019 && sizeof(GLushort
)==2
1020 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1021 /* 5-6-5 color weight on common PC VGA boards */
1022 v
->undithered_pf
= PF_5R6G5B
;
1023 v
->dithered_pf
= PF_Dither_5R6G5B
;
1025 else if (GET_REDMASK(v
) ==0xe0
1026 && GET_GREENMASK(v
)==0x1c
1027 && GET_BLUEMASK(v
) ==0x03
1028 && CHECK_FOR_HPCR(v
)) {
1029 setup_8bit_hpcr( v
);
1036 * Setup RGB rendering for a window with a monochrome visual.
1039 setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1042 v
->dithered_pf
= v
->undithered_pf
= PF_1Bit
;
1043 /* if black=1 then we must flip pixel values */
1044 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1050 * When a context is bound for the first time, we can finally finish
1051 * initializing the context's visual and buffer information.
1052 * \param v the XMesaVisual to initialize
1053 * \param b the XMesaBuffer to initialize (may be NULL)
1054 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
1055 * \param window the window/pixmap we're rendering into
1056 * \param cmap the colormap associated with the window/pixmap
1057 * \return GL_TRUE=success, GL_FALSE=failure
1060 initialize_visual_and_buffer(int client
, XMesaVisual v
, XMesaBuffer b
,
1061 GLboolean rgb_flag
, XMesaDrawable window
,
1064 ASSERT(!b
|| b
->xm_visual
== v
);
1066 /* Save true bits/pixel */
1067 v
->BitsPerPixel
= bits_per_pixel(v
);
1068 assert(v
->BitsPerPixel
> 0);
1070 if (rgb_flag
== GL_FALSE
) {
1071 /* COLOR-INDEXED WINDOW:
1072 * Even if the visual is TrueColor or DirectColor we treat it as
1073 * being color indexed. This is weird but might be useful to someone.
1075 v
->dithered_pf
= v
->undithered_pf
= PF_Index
;
1076 v
->mesa_visual
.indexBits
= GET_VISUAL_DEPTH(v
);
1080 * We support RGB rendering into almost any kind of visual.
1082 const int xclass
= v
->mesa_visual
.visualType
;
1083 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1084 setup_truecolor( v
, b
, cmap
);
1086 else if (xclass
== GLX_STATIC_GRAY
&& GET_VISUAL_DEPTH(v
) == 1) {
1087 setup_monochrome( v
, b
);
1089 else if (xclass
== GLX_GRAY_SCALE
|| xclass
== GLX_STATIC_GRAY
) {
1090 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1094 else if ((xclass
== GLX_PSEUDO_COLOR
|| xclass
== GLX_STATIC_COLOR
)
1095 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1096 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1101 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.\n");
1104 v
->mesa_visual
.indexBits
= 0;
1106 if (_mesa_getenv("MESA_NO_DITHER")) {
1107 v
->dithered_pf
= v
->undithered_pf
;
1113 * If MESA_INFO env var is set print out some debugging info
1114 * which can help Brian figure out what's going on when a user
1117 if (_mesa_getenv("MESA_INFO")) {
1118 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1119 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1120 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1121 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
1122 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1123 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1127 /* Do window-specific initializations */
1129 /* these should have been set in create_xmesa_buffer */
1130 ASSERT(b
->frontxrb
->drawable
== window
);
1131 ASSERT(b
->frontxrb
->pixmap
== (XMesaPixmap
) window
);
1133 /* Setup for single/double buffering */
1134 if (v
->mesa_visual
.doubleBufferMode
) {
1135 /* Double buffered */
1136 b
->shm
= check_for_xshm( v
->display
);
1139 /* X11 graphics contexts */
1140 #ifdef XFree86Server
1141 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1143 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1145 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1147 /* cleargc - for glClear() */
1148 #ifdef XFree86Server
1149 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1151 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1153 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1156 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1157 * Patch contributed by Michael Pichler May 15, 1995.
1159 #ifdef XFree86Server
1160 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1164 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1169 gcvalues
.graphics_exposures
= False
;
1170 b
->swapgc
= XCreateGC(v
->display
, window
,
1171 GCGraphicsExposures
, &gcvalues
);
1174 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1176 * Set fill style and tile pixmap once for all for HPCR stuff
1177 * (instead of doing it each time in clear_color_HPCR_pixmap())
1178 * Initialize whole stuff
1179 * Patch contributed by Jacques Leroy March 8, 1998.
1181 if (v
->hpcr_clear_flag
&& b
->backxrb
&& b
->backxrb
->pixmap
) {
1183 for (i
= 0; i
< 16; i
++) {
1184 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1185 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1187 XMesaPutImage(b
->display
, (XMesaDrawable
) v
->hpcr_clear_pixmap
,
1188 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1189 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1190 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1193 /* Initialize the row buffer XImage for use in write_color_span() */
1194 #ifdef XFree86Server
1195 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1,
1196 (char *)MALLOC(MAX_WIDTH
*4));
1198 b
->rowimage
= XCreateImage( v
->display
,
1201 ZPixmap
, 0, /*format, offset*/
1202 (char*) MALLOC(MAX_WIDTH
*4), /*data*/
1203 MAX_WIDTH
, 1, /*width, height*/
1205 0 /*bytes_per_line*/ );
1217 * Convert an RGBA color to a pixel value.
1220 xmesa_color_to_pixel(GLcontext
*ctx
,
1221 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1224 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1225 switch (pixelFormat
) {
1231 PACK_TRUECOLOR( p
, r
, g
, b
);
1235 return PACK_8A8B8G8R( r
, g
, b
, a
);
1237 return PACK_8A8R8G8B( r
, g
, b
, a
);
1241 return PACK_8R8G8B( r
, g
, b
);
1243 return PACK_5R6G5B( r
, g
, b
);
1247 return DITHER( 1, 0, r
, g
, b
);
1250 /* 382 = (3*255)/2 */
1251 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1253 return DITHER_HPCR(1, 1, r
, g
, b
);
1257 return LOOKUP( r
, g
, b
);
1260 return GRAY_RGB( r
, g
, b
);
1261 case PF_Dither_True
:
1263 case PF_Dither_5R6G5B
:
1266 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1270 _mesa_problem(ctx
, "Bad pixel format in xmesa_color_to_pixel");
1276 #define NUM_VISUAL_TYPES 6
1279 * Convert an X visual type to a GLX visual type.
1281 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1283 * \return If \c visualType is a valid X visual type, a GLX visual type will
1284 * be returned. Otherwise \c GLX_NONE will be returned.
1287 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1291 xmesa_convert_from_x_visual_type( int visualType
)
1293 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
1294 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
1295 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
1296 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
1299 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
1300 ? glx_visual_types
[ visualType
] : GLX_NONE
;
1304 /**********************************************************************/
1305 /***** Public Functions *****/
1306 /**********************************************************************/
1310 * Create a new X/Mesa visual.
1311 * Input: display - X11 display
1312 * visinfo - an XVisualInfo pointer
1313 * rgb_flag - GL_TRUE = RGB mode,
1314 * GL_FALSE = color index mode
1315 * alpha_flag - alpha buffer requested?
1316 * db_flag - GL_TRUE = double-buffered,
1317 * GL_FALSE = single buffered
1318 * stereo_flag - stereo visual?
1319 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1320 * GL_FALSE = use an off-screen pixmap for back buffer
1321 * depth_size - requested bits/depth values, or zero
1322 * stencil_size - requested bits/stencil values, or zero
1323 * accum_red_size - requested bits/red accum values, or zero
1324 * accum_green_size - requested bits/green accum values, or zero
1325 * accum_blue_size - requested bits/blue accum values, or zero
1326 * accum_alpha_size - requested bits/alpha accum values, or zero
1327 * num_samples - number of samples/pixel if multisampling, or zero
1328 * level - visual level, usually 0
1329 * visualCaveat - ala the GLX extension, usually GLX_NONE
1330 * Return; a new XMesaVisual or 0 if error.
1332 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1333 XMesaVisualInfo visinfo
,
1335 GLboolean alpha_flag
,
1337 GLboolean stereo_flag
,
1338 GLboolean ximage_flag
,
1341 GLint accum_red_size
,
1342 GLint accum_green_size
,
1343 GLint accum_blue_size
,
1344 GLint accum_alpha_size
,
1347 GLint visualCaveat
)
1351 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1353 #ifndef XFree86Server
1354 /* For debugging only */
1355 if (_mesa_getenv("MESA_XSYNC")) {
1356 /* This makes debugging X easier.
1357 * In your debugger, set a breakpoint on _XError to stop when an
1358 * X protocol error is generated.
1360 XSynchronize( display
, 1 );
1364 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1370 * In the X server, NULL is passed in for the display. It will have
1371 * to be set before using this visual. See XMesaSetVisualDisplay()
1374 v
->display
= display
;
1376 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1377 * the struct but we may need some of the information contained in it
1380 #ifndef XFree86Server
1381 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1386 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1389 /* check for MESA_GAMMA environment variable */
1390 gamma
= _mesa_getenv("MESA_GAMMA");
1392 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1393 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1394 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1395 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1396 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1399 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1402 v
->ximage_flag
= ximage_flag
;
1404 #ifdef XFree86Server
1405 /* We could calculate these values by ourselves. nplanes is either the sum
1406 * of the red, green, and blue bits or the number index bits.
1407 * ColormapEntries is either (1U << index_bits) or
1408 * (1U << max(redBits, greenBits, blueBits)).
1410 assert(visinfo
->nplanes
> 0);
1411 v
->nplanes
= visinfo
->nplanes
;
1412 v
->ColormapEntries
= visinfo
->ColormapEntries
;
1414 v
->mesa_visual
.redMask
= visinfo
->redMask
;
1415 v
->mesa_visual
.greenMask
= visinfo
->greenMask
;
1416 v
->mesa_visual
.blueMask
= visinfo
->blueMask
;
1417 v
->mesa_visual
.visualID
= visinfo
->vid
;
1418 v
->mesa_visual
.screen
= 0; /* FIXME: What should be done here? */
1420 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
1421 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
1422 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
1423 v
->mesa_visual
.visualID
= visinfo
->visualid
;
1424 v
->mesa_visual
.screen
= visinfo
->screen
;
1427 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1428 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
1430 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
1433 v
->mesa_visual
.visualRating
= visualCaveat
;
1435 (void) initialize_visual_and_buffer( 0, v
, NULL
, rgb_flag
, 0, 0 );
1438 const int xclass
= v
->mesa_visual
.visualType
;
1439 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1440 red_bits
= _mesa_bitcount(GET_REDMASK(v
));
1441 green_bits
= _mesa_bitcount(GET_GREENMASK(v
));
1442 blue_bits
= _mesa_bitcount(GET_BLUEMASK(v
));
1446 /* this is an approximation */
1448 depth
= GET_VISUAL_DEPTH(v
);
1449 red_bits
= depth
/ 3;
1451 green_bits
= depth
/ 2;
1452 depth
-= green_bits
;
1455 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1459 if (alpha_flag
&& alpha_bits
== 0)
1462 _mesa_initialize_visual( &v
->mesa_visual
,
1463 rgb_flag
, db_flag
, stereo_flag
,
1464 red_bits
, green_bits
,
1465 blue_bits
, alpha_bits
,
1466 v
->mesa_visual
.indexBits
,
1469 accum_red_size
, accum_green_size
,
1470 accum_blue_size
, accum_alpha_size
,
1473 /* XXX minor hack */
1474 v
->mesa_visual
.level
= level
;
1479 void XMesaSetVisualDisplay( XMesaDisplay
*dpy
, XMesaVisual v
)
1485 void XMesaDestroyVisual( XMesaVisual v
)
1487 #ifndef XFree86Server
1488 _mesa_free(v
->visinfo
);
1496 * Create a new XMesaContext.
1497 * \param v the XMesaVisual
1498 * \param share_list another XMesaContext with which to share display
1499 * lists or NULL if no sharing is wanted.
1500 * \return an XMesaContext or NULL if error.
1502 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1504 static GLboolean firstTime
= GL_TRUE
;
1507 struct dd_function_table functions
;
1511 _glthread_INIT_MUTEX(_xmesa_lock
);
1512 firstTime
= GL_FALSE
;
1515 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1516 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1520 mesaCtx
= &(c
->mesa
);
1522 /* initialize with default driver functions, then plug in XMesa funcs */
1523 _mesa_init_driver_functions(&functions
);
1524 xmesa_init_driver_functions(v
, &functions
);
1525 if (!_mesa_initialize_context(mesaCtx
, &v
->mesa_visual
,
1526 share_list
? &(share_list
->mesa
) : (GLcontext
*) NULL
,
1527 &functions
, (void *) c
)) {
1532 _mesa_enable_sw_extensions(mesaCtx
);
1533 _mesa_enable_1_3_extensions(mesaCtx
);
1534 _mesa_enable_1_4_extensions(mesaCtx
);
1535 _mesa_enable_1_5_extensions(mesaCtx
);
1536 _mesa_enable_2_0_extensions(mesaCtx
);
1537 #if ENABLE_EXT_texure_compression_s3tc
1539 _mesa_enable_extension(mesaCtx
, "GL_EXT_texture_compression_s3tc");
1540 _mesa_enable_extension(mesaCtx
, "GL_S3_s3tc");
1542 _mesa_enable_extension(mesaCtx
, "GL_3DFX_texture_compression_FXT1");
1544 #if ENABLE_EXT_timer_query
1545 _mesa_enable_extension(mesaCtx
, "GL_EXT_timer_query");
1548 #ifdef XFree86Server
1549 /* If we're running in the X server, do bounds checking to prevent
1550 * segfaults and server crashes!
1552 mesaCtx
->Const
.CheckArrayBounds
= GL_TRUE
;
1555 /* finish up xmesa context initializations */
1556 c
->swapbytes
= CHECK_BYTE_ORDER(v
) ? GL_FALSE
: GL_TRUE
;
1558 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1559 c
->display
= v
->display
;
1560 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1562 /* Initialize the software rasterizer and helper modules.
1564 if (!_swrast_CreateContext( mesaCtx
) ||
1565 !_ac_CreateContext( mesaCtx
) ||
1566 !_tnl_CreateContext( mesaCtx
) ||
1567 !_swsetup_CreateContext( mesaCtx
)) {
1568 _mesa_free_context_data(&c
->mesa
);
1574 tnl
= TNL_CONTEXT(mesaCtx
);
1575 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1577 xmesa_register_swrast_functions( mesaCtx
);
1578 _swsetup_Wakeup(mesaCtx
);
1585 void XMesaDestroyContext( XMesaContext c
)
1587 GLcontext
*mesaCtx
= &c
->mesa
;
1589 XMesaBuffer xmbuf
= XMESA_BUFFER(mesaCtx
->DrawBuffer
);
1591 if (xmbuf
&& xmbuf
->FXctx
)
1592 fxMesaDestroyContext(xmbuf
->FXctx
);
1594 _swsetup_DestroyContext( mesaCtx
);
1595 _swrast_DestroyContext( mesaCtx
);
1596 _tnl_DestroyContext( mesaCtx
);
1597 _ac_DestroyContext( mesaCtx
);
1598 _mesa_free_context_data( mesaCtx
);
1605 * Private function for creating an XMesaBuffer which corresponds to an
1606 * X window or pixmap.
1607 * \param v the window's XMesaVisual
1608 * \param w the window we're wrapping
1609 * \param c context used to initialize the buffer if 3Dfx mode in use.
1610 * \return new XMesaBuffer or NULL if error
1613 XMesaCreateWindowBuffer2(XMesaVisual v
, XMesaWindow w
, XMesaContext c
)
1615 #ifndef XFree86Server
1616 XWindowAttributes attr
;
1629 /* Check that window depth matches visual depth */
1630 #ifdef XFree86Server
1631 client
= CLIENT_ID(((XMesaDrawable
)w
)->id
);
1633 if (GET_VISUAL_DEPTH(v
) != ((XMesaDrawable
)w
)->depth
) {
1634 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1635 GET_VISUAL_DEPTH(v
), ((XMesaDrawable
) w
)->depth
);
1639 XGetWindowAttributes( v
->display
, w
, &attr
);
1641 if (GET_VISUAL_DEPTH(v
) != attr
.depth
) {
1642 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1643 GET_VISUAL_DEPTH(v
), attr
.depth
);
1649 #ifdef XFree86Server
1650 cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1652 if (attr
.colormap
) {
1653 cmap
= attr
.colormap
;
1656 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1657 /* this is weird, a window w/out a colormap!? */
1658 /* OK, let's just allocate a new one and hope for the best */
1659 cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1663 b
= create_xmesa_buffer((XMesaDrawable
) w
, WINDOW
, v
, cmap
);
1667 if (!initialize_visual_and_buffer( client
, v
, b
, v
->mesa_visual
.rgbMode
,
1668 (XMesaDrawable
) w
, cmap
)) {
1669 free_xmesa_buffer(client
, b
);
1674 fxEnvVar
= _mesa_getenv("MESA_GLX_FX");
1676 if (fxEnvVar
[0]!='d') {
1680 if (v
->mesa_visual
.depthBits
> 0) {
1681 attribs
[numAttribs
++] = FXMESA_DEPTH_SIZE
;
1682 attribs
[numAttribs
++] = v
->mesa_visual
.depthBits
;
1684 if (v
->mesa_visual
.doubleBufferMode
) {
1685 attribs
[numAttribs
++] = FXMESA_DOUBLEBUFFER
;
1687 if (v
->mesa_visual
.accumRedBits
> 0) {
1688 attribs
[numAttribs
++] = FXMESA_ACCUM_SIZE
;
1689 attribs
[numAttribs
++] = v
->mesa_visual
.accumRedBits
;
1691 if (v
->mesa_visual
.stencilBits
> 0) {
1692 attribs
[numAttribs
++] = FXMESA_STENCIL_SIZE
;
1693 attribs
[numAttribs
++] = v
->mesa_visual
.stencilBits
;
1695 if (v
->mesa_visual
.alphaBits
> 0) {
1696 attribs
[numAttribs
++] = FXMESA_ALPHA_SIZE
;
1697 attribs
[numAttribs
++] = v
->mesa_visual
.alphaBits
;
1700 attribs
[numAttribs
++] = FXMESA_SHARE_CONTEXT
;
1701 attribs
[numAttribs
++] = (int) &(c
->mesa
);
1703 attribs
[numAttribs
++] = FXMESA_NONE
;
1705 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1706 hw
= fxMesaSelectCurrentBoard(0);
1708 /* if these fail, there's a new bug somewhere */
1709 ASSERT(b
->mesa_buffer
.Width
> 0);
1710 ASSERT(b
->mesa_buffer
.Height
> 0);
1712 if ((hw
== GR_SSTTYPE_VOODOO
) || (hw
== GR_SSTTYPE_Voodoo2
)) {
1713 b
->FXctx
= fxMesaCreateBestContext(0, b
->mesa_buffer
.Width
,
1714 b
->mesa_buffer
.Height
, attribs
);
1715 if ((v
->undithered_pf
!=PF_Index
) && (b
->backxrb
->ximage
)) {
1716 b
->FXisHackUsable
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1717 if (b
->FXctx
&& (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')) {
1718 b
->FXwindowHack
= GL_TRUE
;
1719 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
1722 b
->FXwindowHack
= GL_FALSE
;
1727 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1728 b
->FXctx
= fxMesaCreateContext(w
, GR_RESOLUTION_NONE
,
1729 GR_REFRESH_75Hz
, attribs
);
1731 b
->FXctx
= fxMesaCreateBestContext(0, b
->mesa_buffer
.Width
,
1732 b
->mesa_buffer
.Height
, attribs
);
1733 b
->FXisHackUsable
= GL_FALSE
;
1734 b
->FXwindowHack
= GL_FALSE
;
1738 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1739 hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
1740 b->FXisHackUsable, b->FXwindowHack);
1745 _mesa_warning(NULL
, "WARNING: This Mesa Library includes the Glide driver but\n");
1746 _mesa_warning(NULL
, " you have not defined the MESA_GLX_FX env. var.\n");
1747 _mesa_warning(NULL
, " (check the README.3DFX file for more information).\n\n");
1748 _mesa_warning(NULL
, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1757 XMesaCreateWindowBuffer(XMesaVisual v
, XMesaWindow w
)
1759 return XMesaCreateWindowBuffer2( v
, w
, NULL
);
1764 * Create a new XMesaBuffer from an X pixmap.
1766 * \param v the XMesaVisual
1767 * \param p the pixmap
1768 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1769 * \c GLX_DIRECT_COLOR visual for the pixmap
1770 * \returns new XMesaBuffer or NULL if error
1773 XMesaCreatePixmapBuffer(XMesaVisual v
, XMesaPixmap p
, XMesaColormap cmap
)
1780 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1784 #ifdef XFree86Server
1785 client
= CLIENT_ID(((XMesaDrawable
)p
)->id
);
1788 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1789 (XMesaDrawable
) p
, cmap
)) {
1790 free_xmesa_buffer(client
, b
);
1800 XMesaCreatePBuffer(XMesaVisual v
, XMesaColormap cmap
,
1801 unsigned int width
, unsigned int height
)
1803 #ifdef XFree86Server
1808 XMesaDrawable drawable
; /* X Pixmap Drawable */
1811 /* allocate pixmap for front buffer */
1812 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1813 drawable
= XCreatePixmap(v
->display
, root
, width
, height
,
1818 b
= create_xmesa_buffer(drawable
, PBUFFER
, v
, cmap
);
1822 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1824 free_xmesa_buffer(client
, b
);
1835 * Deallocate an XMesaBuffer structure and all related info.
1837 void XMesaDestroyBuffer( XMesaBuffer b
)
1841 #ifdef XFree86Server
1842 if (b
->frontxrb
->drawable
)
1843 client
= CLIENT_ID(b
->frontxrb
->drawable
->id
);
1846 if (b
->gc
) XMesaFreeGC( b
->xm_visual
->display
, b
->gc
);
1847 if (b
->cleargc
) XMesaFreeGC( b
->xm_visual
->display
, b
->cleargc
);
1848 if (b
->swapgc
) XMesaFreeGC( b
->xm_visual
->display
, b
->swapgc
);
1850 if (b
->xm_visual
->mesa_visual
.doubleBufferMode
)
1852 if (b
->backxrb
->ximage
) {
1853 #if defined(USE_XSHM) && !defined(XFree86Server)
1855 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
1856 XDestroyImage( b
->backxrb
->ximage
);
1857 shmdt( b
->shminfo
.shmaddr
);
1861 XMesaDestroyImage( b
->backxrb
->ximage
);
1863 if (b
->backxrb
->pixmap
) {
1864 XMesaFreePixmap( b
->xm_visual
->display
, b
->backxrb
->pixmap
);
1865 if (b
->xm_visual
->hpcr_clear_flag
) {
1866 XMesaFreePixmap( b
->xm_visual
->display
,
1867 b
->xm_visual
->hpcr_clear_pixmap
);
1868 XMesaDestroyImage( b
->xm_visual
->hpcr_clear_ximage
);
1873 _mesa_free( b
->rowimage
->data
);
1874 b
->rowimage
->data
= NULL
;
1875 XMesaDestroyImage( b
->rowimage
);
1878 free_xmesa_buffer(client
, b
);
1883 * Query the current window size and update the corresponding GLframebuffer
1884 * and all attached renderbuffers.
1886 * 1. the first time a buffer is bound to a context.
1887 * 2. from glViewport to poll for window size changes
1888 * 3. from the XMesaResizeBuffers() API function.
1891 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
)
1893 GLuint width
, height
;
1894 xmesa_get_window_size(xmctx
->display
, drawBuffer
, &width
, &height
);
1895 if (drawBuffer
->mesa_buffer
.Width
!= width
||
1896 drawBuffer
->mesa_buffer
.Height
!= height
) {
1897 _mesa_resize_framebuffer(&(xmctx
->mesa
),
1898 &(drawBuffer
->mesa_buffer
), width
, height
);
1900 drawBuffer
->mesa_buffer
.Initialized
= GL_TRUE
; /* XXX TEMPORARY? */
1905 * Bind buffer b to context c and make c the current rendering context.
1907 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
1909 return XMesaMakeCurrent2( c
, b
, b
);
1914 * Bind buffer b to context c and make c the current rendering context.
1916 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
1917 XMesaBuffer readBuffer
)
1920 if (!drawBuffer
|| !readBuffer
)
1921 return GL_FALSE
; /* must specify buffers! */
1924 if (drawBuffer
->FXctx
) {
1925 fxMesaMakeCurrent(drawBuffer
->FXctx
);
1927 c
->xm_buffer
= drawBuffer
;
1932 if (&(c
->mesa
) == _mesa_get_current_context()
1933 && c
->mesa
.DrawBuffer
== &drawBuffer
->mesa_buffer
1934 && c
->mesa
.ReadBuffer
== &readBuffer
->mesa_buffer
1935 && XMESA_BUFFER(c
->mesa
.DrawBuffer
)->wasCurrent
) {
1936 /* same context and buffer, do nothing */
1940 c
->xm_buffer
= drawBuffer
;
1942 /* Call this periodically to detect when the user has begun using
1943 * GL rendering from multiple threads.
1945 _glapi_check_multithread();
1947 xmesa_check_and_update_buffer_size(c
, drawBuffer
);
1948 if (readBuffer
!= drawBuffer
)
1949 xmesa_check_and_update_buffer_size(c
, readBuffer
);
1951 _mesa_make_current(&(c
->mesa
),
1952 &drawBuffer
->mesa_buffer
,
1953 &readBuffer
->mesa_buffer
);
1955 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
1957 * Must recompute and set these pixel values because colormap
1958 * can be different for different windows.
1960 c
->clearpixel
= xmesa_color_to_pixel( &c
->mesa
,
1965 c
->xm_visual
->undithered_pf
);
1966 XMesaSetForeground(c
->display
, drawBuffer
->cleargc
, c
->clearpixel
);
1969 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1970 drawBuffer
->wasCurrent
= GL_TRUE
;
1974 _mesa_make_current( NULL
, NULL
, NULL
);
1981 * Unbind the context c from its buffer.
1983 GLboolean
XMesaUnbindContext( XMesaContext c
)
1985 /* A no-op for XFree86 integration purposes */
1990 XMesaContext
XMesaGetCurrentContext( void )
1992 GET_CURRENT_CONTEXT(ctx
);
1994 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2003 XMesaBuffer
XMesaGetCurrentBuffer( void )
2005 GET_CURRENT_CONTEXT(ctx
);
2007 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
2016 /* New in Mesa 3.1 */
2017 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
2019 GET_CURRENT_CONTEXT(ctx
);
2021 return XMESA_BUFFER(ctx
->ReadBuffer
);
2029 GLboolean
XMesaForceCurrent(XMesaContext c
)
2032 if (&(c
->mesa
) != _mesa_get_current_context()) {
2033 _mesa_make_current(&c
->mesa
, c
->mesa
.DrawBuffer
, c
->mesa
.ReadBuffer
);
2037 _mesa_make_current(NULL
, NULL
, NULL
);
2043 GLboolean
XMesaLoseCurrent(XMesaContext c
)
2046 _mesa_make_current(NULL
, NULL
, NULL
);
2052 * Switch 3Dfx support hack between window and full-screen mode.
2054 GLboolean
XMesaSetFXmode( GLint mode
)
2057 const char *fx
= _mesa_getenv("MESA_GLX_FX");
2058 if (fx
&& fx
[0] != 'd') {
2059 GET_CURRENT_CONTEXT(ctx
);
2060 GrHwConfiguration hw
;
2061 if (!FX_grSstQueryHardware(&hw
)) {
2062 /*fprintf(stderr, "!grSstQueryHardware\n");*/
2065 if (hw
.num_sst
< 1) {
2066 /*fprintf(stderr, "hw.num_sst < 1\n");*/
2070 /* [dBorca] Hack alert:
2071 * oh, this is sooo wrong: ctx above is
2072 * really an fxMesaContext, not an XMesaContext
2074 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
2075 if (mode
== XMESA_FX_WINDOW
) {
2076 if (xmbuf
->FXisHackUsable
) {
2077 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
2078 xmbuf
->FXwindowHack
= GL_TRUE
;
2082 else if (mode
== XMESA_FX_FULLSCREEN
) {
2083 FX_grSstControl(GR_CONTROL_ACTIVATE
);
2084 xmbuf
->FXwindowHack
= GL_FALSE
;
2088 /* Error: Bad mode value */
2092 /*fprintf(stderr, "fallthrough\n");*/
2103 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2105 static void FXgetImage( XMesaBuffer b
)
2107 GET_CURRENT_CONTEXT(ctx
);
2108 static unsigned short pixbuf
[MAX_WIDTH
];
2110 GLuint width
, height
;
2111 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2113 #ifdef XFree86Server
2114 x
= b
->frontxrb
->pixmap
->x
;
2115 y
= b
->frontxrb
->pixmap
->y
;
2116 width
= b
->frontxrb
->pixmap
->width
;
2117 height
= b
->frontxrb
->pixmap
->height
;
2118 depth
= b
->frontxrb
->pixmap
->depth
;
2120 xmesa_get_window_size(b
->display
, b
, &width
, &height
);
2123 if (b
->mesa_buffer
.Width
!= width
|| b
->mesa_buffer
.Height
!= height
) {
2124 b
->mesa_buffer
.Width
= MIN2((int)width
, b
->FXctx
->width
);
2125 b
->mesa_buffer
.Height
= MIN2((int)height
, b
->FXctx
->height
);
2126 if (b
->mesa_buffer
.Width
& 1)
2127 b
->mesa_buffer
.Width
--; /* prevent odd width */
2130 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2131 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2132 if (b
->xm_visual
->undithered_pf
==PF_5R6G5B
) {
2133 /* Special case: 16bpp RGB */
2134 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
, /* src buffer */
2135 0, b
->FXctx
->height
- b
->mesa_buffer
.Height
, /*pos*/
2136 b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
, /* size */
2137 b
->mesa_buffer
.Width
* sizeof(GLushort
), /* stride */
2138 b
->backxrb
->ximage
->data
); /* dest buffer */
2140 else if (b
->xm_visual
->dithered_pf
==PF_Dither
2141 && GET_VISUAL_DEPTH(b
->xm_visual
)==8) {
2142 /* Special case: 8bpp RGB */
2143 for (y
=0;y
<b
->mesa_buffer
.Height
;y
++) {
2144 GLubyte
*ptr
= (GLubyte
*) b
->backxrb
->ximage
->data
2145 + b
->backxrb
->ximage
->bytes_per_line
* y
;
2148 /* read row from 3Dfx frame buffer */
2149 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2150 0, b
->FXctx
->height
-(b
->mesa_buffer
.Height
-y
),
2151 b
->mesa_buffer
.Width
, 1,
2155 /* write to XImage back buffer */
2156 for (x
=0;x
<b
->mesa_buffer
.Width
;x
++) {
2157 GLubyte r
= (pixbuf
[x
] & 0xf800) >> 8;
2158 GLubyte g
= (pixbuf
[x
] & 0x07e0) >> 3;
2159 GLubyte b
= (pixbuf
[x
] & 0x001f) << 3;
2160 *ptr
++ = XDITHER( x
, r
, g
, b
);
2165 /* General case: slow! */
2166 for (y
=0;y
<b
->mesa_buffer
.Height
;y
++) {
2167 /* read row from 3Dfx frame buffer */
2168 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2169 0, b
->FXctx
->height
-(b
->mesa_buffer
.Height
-y
),
2170 b
->mesa_buffer
.Width
, 1,
2174 /* write to XImage back buffer */
2175 for (x
=0;x
<b
->mesa_buffer
.Width
;x
++) {
2176 XMesaPutPixel(b
->backxrb
->ximage
,x
,y
,
2177 xmesa_color_to_pixel(ctx
,
2178 (pixbuf
[x
] & 0xf800) >> 8,
2179 (pixbuf
[x
] & 0x07e0) >> 3,
2180 (pixbuf
[x
] & 0x001f) << 3,
2182 b
->xm_visual
->undithered_pf
));
2186 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2192 * Copy the back buffer to the front buffer. If there's no back buffer
2195 void XMesaSwapBuffers( XMesaBuffer b
)
2197 GET_CURRENT_CONTEXT(ctx
);
2200 /* single buffered */
2204 /* If we're swapping the buffer associated with the current context
2205 * we have to flush any pending rendering commands first.
2207 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2208 _mesa_notifySwapBuffers(ctx
);
2213 fxMesaSwapBuffers();
2215 if (b
->FXwindowHack
)
2221 if (b
->backxrb
->ximage
) {
2222 /* Copy Ximage from host's memory to server's window */
2223 #if defined(USE_XSHM) && !defined(XFree86Server)
2225 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2226 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2228 b
->backxrb
->ximage
, 0, 0,
2229 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2231 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2236 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2237 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2239 b
->backxrb
->ximage
, 0, 0,
2240 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
);
2241 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2245 /* Copy pixmap to window on server */
2246 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2247 XMesaCopyArea( b
->xm_visual
->display
,
2248 b
->backxrb
->pixmap
, /* source drawable */
2249 b
->frontxrb
->drawable
, /* dest. drawable */
2251 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2252 0, 0 /* dest region */
2254 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2257 #if !defined(XFree86Server)
2258 XSync( b
->xm_visual
->display
, False
);
2265 * Copy sub-region of back buffer to front buffer
2267 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2269 GET_CURRENT_CONTEXT(ctx
);
2271 /* If we're swapping the buffer associated with the current context
2272 * we have to flush any pending rendering commands first.
2274 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2275 _mesa_notifySwapBuffers(ctx
);
2278 /* single buffered */
2283 int yTop
= b
->mesa_buffer
.Height
- y
- height
;
2286 fxMesaSwapBuffers();
2287 if (b
->FXwindowHack
)
2293 if (b
->backxrb
->ximage
) {
2294 /* Copy Ximage from host's memory to server's window */
2295 #if defined(USE_XSHM) && !defined(XFree86Server)
2297 /* XXX assuming width and height aren't too large! */
2298 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2300 b
->backxrb
->ximage
, x
, yTop
,
2301 x
, yTop
, width
, height
, False
);
2302 /* wait for finished event??? */
2307 /* XXX assuming width and height aren't too large! */
2308 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2310 b
->backxrb
->ximage
, x
, yTop
,
2311 x
, yTop
, width
, height
);
2315 /* Copy pixmap to window on server */
2316 XMesaCopyArea( b
->xm_visual
->display
,
2317 b
->backxrb
->pixmap
, /* source drawable */
2318 b
->frontxrb
->drawable
, /* dest. drawable */
2320 x
, yTop
, width
, height
, /* source region */
2321 x
, yTop
/* dest region */
2329 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2330 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2331 * back buffer directly.
2332 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2333 * ximage - pointer to back buffer's XImage, or NULL
2334 * Return: GL_TRUE = context is double buffered
2335 * GL_FALSE = context is single buffered
2337 #ifndef XFree86Server
2338 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2339 XMesaPixmap
*pixmap
,
2340 XMesaImage
**ximage
)
2344 *pixmap
= b
->backxrb
->pixmap
;
2346 *ximage
= b
->backxrb
->ximage
;
2355 #endif /* XFree86Server */
2359 * Return the depth buffer associated with an XMesaBuffer.
2360 * Input: b - the XMesa buffer handle
2361 * Output: width, height - size of buffer in pixels
2362 * bytesPerValue - bytes per depth value (2 or 4)
2363 * buffer - pointer to depth buffer values
2364 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2366 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2367 GLint
*bytesPerValue
, void **buffer
)
2369 struct gl_renderbuffer
*rb
2370 = b
->mesa_buffer
.Attachment
[BUFFER_DEPTH
].Renderbuffer
;
2371 if (!rb
|| !rb
->Data
) {
2379 *width
= b
->mesa_buffer
.Width
;
2380 *height
= b
->mesa_buffer
.Height
;
2381 *bytesPerValue
= b
->mesa_buffer
.Visual
.depthBits
<= 16
2382 ? sizeof(GLushort
) : sizeof(GLuint
);
2389 void XMesaFlush( XMesaContext c
)
2391 if (c
&& c
->xm_visual
) {
2392 #ifdef XFree86Server
2395 XSync( c
->xm_visual
->display
, False
);
2402 const char *XMesaGetString( XMesaContext c
, int name
)
2405 if (name
==XMESA_VERSION
) {
2408 else if (name
==XMESA_EXTENSIONS
) {
2418 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2421 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2422 if (b
->frontxrb
->drawable
== d
&& b
->display
== dpy
) {
2431 * Free/destroy all XMesaBuffers associated with given display.
2433 void xmesa_destroy_buffers_on_display(XMesaDisplay
*dpy
)
2435 XMesaBuffer b
, next
;
2436 for (b
= XMesaBufferList
; b
; b
= next
) {
2438 if (b
->display
== dpy
) {
2439 free_xmesa_buffer(0, b
);
2446 * Look for XMesaBuffers whose X window has been destroyed.
2447 * Deallocate any such XMesaBuffers.
2449 void XMesaGarbageCollect( void )
2451 XMesaBuffer b
, next
;
2452 for (b
=XMesaBufferList
; b
; b
=next
) {
2454 if (b
->display
&& b
->frontxrb
->drawable
&& b
->type
== WINDOW
) {
2455 #ifdef XFree86Server
2458 XSync(b
->display
, False
);
2459 if (!window_exists( b
->display
, b
->frontxrb
->drawable
)) {
2460 /* found a dead window, free the ancillary info */
2461 XMesaDestroyBuffer( b
);
2469 void XMesaReset( void )
2471 while (XMesaBufferList
)
2472 XMesaDestroyBuffer(XMesaBufferList
);
2474 XMesaBufferList
= NULL
;
2478 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2479 GLfloat red
, GLfloat green
,
2480 GLfloat blue
, GLfloat alpha
)
2482 GLcontext
*ctx
= &xmesa
->mesa
;
2483 GLint r
= (GLint
) (red
* 255.0F
);
2484 GLint g
= (GLint
) (green
* 255.0F
);
2485 GLint b
= (GLint
) (blue
* 255.0F
);
2486 GLint a
= (GLint
) (alpha
* 255.0F
);
2488 switch (xmesa
->pixelformat
) {
2494 PACK_TRUECOLOR( p
, r
, g
, b
);
2498 return PACK_8A8B8G8R( r
, g
, b
, a
);
2500 return PACK_8A8R8G8B( r
, g
, b
, a
);
2502 return PACK_8R8G8B( r
, g
, b
);
2504 return PACK_5R6G5B( r
, g
, b
);
2508 return DITHER( x
, y
, r
, g
, b
);
2511 /* 382 = (3*255)/2 */
2512 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2514 return DITHER_HPCR(x
, y
, r
, g
, b
);
2518 return LOOKUP( r
, g
, b
);
2521 return GRAY_RGB( r
, g
, b
);
2522 case PF_Dither_5R6G5B
:
2524 case PF_Dither_True
:
2527 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2531 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2538 * This is typically called when the window size changes and we need
2539 * to reallocate the buffer's back/depth/stencil/accum buffers.
2542 XMesaResizeBuffers( XMesaBuffer b
)
2544 GET_CURRENT_CONTEXT(ctx
);
2545 XMesaContext xmctx
= XMESA_CONTEXT(ctx
);
2546 xmesa_check_and_update_buffer_size(xmctx
, b
);