1 /* $Id: xm_api.c,v 1.52 2003/01/24 15:33:22 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 /* $XFree86: xc/extras/Mesa/src/X/xm_api.c,v 1.2 2002/02/26 23:37:31 tsi Exp $ */
29 * This file contains the implementations of all the XMesa* functions.
34 * The window coordinate system origin (0,0) is in the lower-left corner
35 * of the window. X11's window coordinate origin is in the upper-left
36 * corner of the window. Therefore, most drawing functions in this
37 * file have to flip Y coordinates.
39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
40 * in support for the MIT Shared Memory extension. If enabled, when you
41 * use an Ximage for the back buffer in double buffered mode, the "swap"
42 * operation will be faster. You must also link with -lXext.
44 * Byte swapping: If the Mesa host and the X display use a different
45 * byte order then there's some trickiness to be aware of when using
46 * XImages. The byte ordering used for the XImage is that of the X
47 * display, not the Mesa host.
48 * The color-to-pixel encoding for True/DirectColor must be done
49 * according to the display's visual red_mask, green_mask, and blue_mask.
50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * do byte swapping if needed. If one wants to directly "poke" the pixel
52 * into the XImage's buffer then the pixel must be byte swapped first. In
53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
54 * and use XPutPixel everywhere except in the implementation of
55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
56 * instead of using XPutPixel we "poke" our values after byte-swapping
57 * the clear pixel value if needed.
66 #include "glxheader.h"
70 #include "extensions.h"
77 #include "texformat.h"
79 #include "swrast/swrast.h"
80 #include "swrast_setup/swrast_setup.h"
81 #include "array_cache/acache.h"
85 #define GLX_NONE_EXT 0x8000
90 * Global X driver lock
92 _glthread_Mutex _xmesa_lock
;
97 * Lookup tables for HPCR pixel format:
99 static short hpcr_rgbTbl
[3][256] = {
101 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
102 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
103 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
104 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
105 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
106 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
107 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
108 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
109 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
110 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
111 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
112 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
113 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
114 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
115 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
116 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
119 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
120 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
121 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
122 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
123 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
124 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
125 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
126 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
127 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
128 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
129 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
130 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
131 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
132 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
133 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
134 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
137 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
138 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
139 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
140 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
141 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
142 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
143 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
144 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
145 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
146 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
147 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
148 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
149 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
150 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
151 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
152 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
158 /**********************************************************************/
159 /***** X Utility Functions *****/
160 /**********************************************************************/
164 * Return the host's byte order as LSBFirst or MSBFirst ala X.
166 #ifndef XFree86Server
167 static int host_byte_order( void )
170 char *cptr
= (char *) &i
;
171 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
179 #ifndef XFree86Server
180 static int mesaXErrorFlag
= 0;
182 static int mesaHandleXError( XMesaDisplay
*dpy
, XErrorEvent
*event
)
193 * Check if the X Shared Memory extension is available.
194 * Return: 0 = not available
195 * 1 = shared XImage support available
196 * 2 = shared Pixmap support available also
198 #ifndef XFree86Server
199 static int check_for_xshm( XMesaDisplay
*display
)
202 int major
, minor
, ignore
;
205 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
206 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
207 return (pixmaps
==True
) ? 2 : 1;
217 /* Can't compile XSHM support */
225 * Return the width and height of the given drawable.
227 static void get_drawable_size( XMesaDisplay
*dpy
, XMesaDrawable d
,
228 unsigned int *width
, unsigned int *height
)
237 unsigned int bw
, depth
;
239 _glthread_LOCK_MUTEX(_xmesa_lock
);
240 XGetGeometry( dpy
, d
, &root
, &x
, &y
, width
, height
, &bw
, &depth
);
241 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
247 * Apply gamma correction to an intensity value in [0..max]. Return the
248 * new intensity value.
250 static GLint
gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
256 double x
= (double) value
/ (double) max
;
257 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
264 * Return the true number of bits per pixel for XImages.
265 * For example, if we request a 24-bit deep visual we may actually need/get
266 * 32bpp XImages. This function returns the appropriate bpp.
267 * Input: dpy - the X display
268 * visinfo - desribes the visual to be used for XImages
269 * Return: true number of bits per pixel for XImages
273 static int bits_per_pixel( XMesaVisual xmv
)
275 XMesaVisualInfo visinfo
= xmv
->visinfo
;
276 const int depth
= visinfo
->nplanes
;
278 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
279 if (screenInfo
.formats
[i
].depth
== depth
)
280 return screenInfo
.formats
[i
].bitsPerPixel
;
282 return depth
; /* should never get here, but this should be safe */
287 static int bits_per_pixel( XMesaVisual xmv
)
289 XMesaDisplay
*dpy
= xmv
->display
;
290 XMesaVisualInfo visinfo
= xmv
->visinfo
;
293 /* Create a temporary XImage */
294 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
295 ZPixmap
, 0, /*format, offset*/
296 (char*) MALLOC(8), /*data*/
297 1, 1, /*width, height*/
302 /* grab the bits/pixel value */
303 bitsPerPixel
= img
->bits_per_pixel
;
304 /* free the XImage */
307 XMesaDestroyImage( img
);
315 * Determine if a given X window ID is valid (window exists).
316 * Do this by calling XGetWindowAttributes() for the window and
317 * checking if we catch an X error.
318 * Input: dpy - the display
319 * win - the window to check for existance
320 * Return: GL_TRUE - window exists
321 * GL_FALSE - window doesn't exist
323 #ifndef XFree86Server
324 static GLboolean WindowExistsFlag
;
326 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
329 if (xerr
->error_code
== BadWindow
) {
330 WindowExistsFlag
= GL_FALSE
;
335 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
337 XWindowAttributes wa
;
338 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
339 WindowExistsFlag
= GL_TRUE
;
340 old_handler
= XSetErrorHandler(window_exists_err_handler
);
341 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
342 XSetErrorHandler(old_handler
);
343 return WindowExistsFlag
;
349 /**********************************************************************/
350 /***** Linked list of XMesaBuffers *****/
351 /**********************************************************************/
353 static XMesaBuffer XMesaBufferList
= NULL
;
356 /* Allocate a new XMesaBuffer, add to linked list */
357 static XMesaBuffer
alloc_xmesa_buffer(void)
359 XMesaBuffer b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
361 b
->Next
= XMesaBufferList
;
369 * Find an XMesaBuffer by matching X display and colormap but NOT matching
370 * the notThis buffer.
372 static XMesaBuffer
find_xmesa_buffer(XMesaDisplay
*dpy
,
377 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
378 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
387 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
390 static void free_xmesa_buffer(int client
, XMesaBuffer buffer
)
392 XMesaBuffer prev
= NULL
, b
;
394 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
396 /* unlink bufer from list */
398 prev
->Next
= buffer
->Next
;
400 XMesaBufferList
= buffer
->Next
;
401 /* Check to free X colors */
402 if (buffer
->num_alloced
>0) {
403 /* If no other buffer uses this X colormap then free the colors. */
404 if (!find_xmesa_buffer(buffer
->display
, buffer
->cmap
, buffer
)) {
406 (void)FreeColors(buffer
->cmap
, client
,
407 buffer
->num_alloced
, buffer
->alloced_colors
,
410 XFreeColors(buffer
->display
, buffer
->cmap
,
411 buffer
->alloced_colors
, buffer
->num_alloced
, 0);
416 _mesa_free_framebuffer_data(&buffer
->mesa_buffer
);
421 /* continue search */
424 /* buffer not found in XMesaBufferList */
425 _mesa_problem(NULL
,"free_xmesa_buffer() - buffer not found\n");
429 /* Copy X color table stuff from one XMesaBuffer to another. */
430 static void copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
432 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
433 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
434 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
435 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
436 dst
->num_alloced
= src
->num_alloced
;
437 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
438 sizeof(src
->alloced_colors
));
443 /**********************************************************************/
444 /***** Misc Private Functions *****/
445 /**********************************************************************/
449 * Return number of bits set in n.
451 static int bitcount( unsigned long n
)
454 for (bits
=0; n
>0; n
=n
>>1) {
465 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
466 * Return: GL_TRUE if success, GL_FALSE if error
468 #ifndef XFree86Server
469 static GLboolean
alloc_shm_back_buffer( XMesaBuffer b
)
473 * We have to do a _lot_ of error checking here to be sure we can
474 * really use the XSHM extension. It seems different servers trigger
475 * errors at different points if the extension won't work. Therefore
476 * we have to be very careful...
479 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
481 b
->backimage
= XShmCreateImage( b
->xm_visual
->display
,
482 b
->xm_visual
->visinfo
->visual
,
483 b
->xm_visual
->visinfo
->depth
,
484 ZPixmap
, NULL
, &b
->shminfo
,
485 b
->width
, b
->height
);
486 if (b
->backimage
== NULL
) {
487 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
492 b
->shminfo
.shmid
= shmget( IPC_PRIVATE
, b
->backimage
->bytes_per_line
493 * b
->backimage
->height
, IPC_CREAT
|0777 );
494 if (b
->shminfo
.shmid
< 0) {
495 _mesa_warning(NULL
, "shmget failed while allocating back buffer");
496 XDestroyImage( b
->backimage
);
498 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (shmget), disabling.");
503 b
->shminfo
.shmaddr
= b
->backimage
->data
504 = (char*)shmat( b
->shminfo
.shmid
, 0, 0 );
505 if (b
->shminfo
.shmaddr
== (char *) -1) {
506 _mesa_warning(NULL
, "shmat() failed while allocating back buffer");
507 XDestroyImage( b
->backimage
);
508 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
510 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (shmat), disabling.");
515 b
->shminfo
.readOnly
= False
;
517 old_handler
= XSetErrorHandler( mesaHandleXError
);
518 /* This may trigger the X protocol error we're ready to catch: */
519 XShmAttach( b
->xm_visual
->display
, &b
->shminfo
);
520 XSync( b
->xm_visual
->display
, False
);
522 if (mesaXErrorFlag
) {
523 /* we are on a remote display, this error is normal, don't print it */
524 XFlush( b
->xm_visual
->display
);
526 XDestroyImage( b
->backimage
);
527 shmdt( b
->shminfo
.shmaddr
);
528 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
531 (void) XSetErrorHandler( old_handler
);
535 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 ); /* nobody else needs it */
537 /* Finally, try an XShmPutImage to be really sure the extension works */
538 gc
= XCreateGC( b
->xm_visual
->display
, b
->frontbuffer
, 0, NULL
);
539 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
, gc
,
540 b
->backimage
, 0, 0, 0, 0, 1, 1 /*one pixel*/, False
);
541 XSync( b
->xm_visual
->display
, False
);
542 XFreeGC( b
->xm_visual
->display
, gc
);
543 (void) XSetErrorHandler( old_handler
);
544 if (mesaXErrorFlag
) {
545 XFlush( b
->xm_visual
->display
);
547 XDestroyImage( b
->backimage
);
548 shmdt( b
->shminfo
.shmaddr
);
549 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
556 int height
= b
->backimage
->height
;
557 /* Needed by PIXELADDR1 macro */
558 b
->ximage_width1
= b
->backimage
->bytes_per_line
;
559 b
->ximage_origin1
= (GLubyte
*) b
->backimage
->data
560 + b
->ximage_width1
* (height
-1);
561 /* Needed by PIXELADDR2 macro */
562 b
->ximage_width2
= b
->backimage
->bytes_per_line
/ 2;
563 b
->ximage_origin2
= (GLushort
*) b
->backimage
->data
564 + b
->ximage_width2
* (height
-1);
565 /* Needed by PIXELADDR3 macro */
566 b
->ximage_width3
= b
->backimage
->bytes_per_line
;
567 b
->ximage_origin3
= (GLubyte
*) b
->backimage
->data
568 + b
->ximage_width3
* (height
-1);
569 /* Needed by PIXELADDR4 macro */
570 b
->ximage_width4
= b
->backimage
->width
;
571 b
->ximage_origin4
= (GLuint
*) b
->backimage
->data
572 + b
->ximage_width4
* (height
-1);
577 /* Can't compile XSHM support */
586 * Setup an off-screen pixmap or Ximage to use as the back buffer.
587 * Input: b - the X/Mesa buffer
589 void xmesa_alloc_back_buffer( XMesaBuffer b
)
591 if (b
->db_state
==BACK_XIMAGE
) {
592 /* Deallocate the old backimage, if any */
594 #if defined(USE_XSHM) && !defined(XFree86Server)
596 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
597 XDestroyImage( b
->backimage
);
598 shmdt( b
->shminfo
.shmaddr
);
602 XMesaDestroyImage( b
->backimage
);
606 /* Allocate new back buffer */
609 /* Allocate a regular XImage for the back buffer. */
610 b
->backimage
= XMesaCreateImage(b
->xm_visual
->BitsPerPixel
,
611 b
->width
, b
->height
, NULL
);
613 if (b
->shm
==0 || alloc_shm_back_buffer(b
)==GL_FALSE
) {
614 /* Allocate a regular XImage for the back buffer. */
615 b
->backimage
= XCreateImage( b
->xm_visual
->display
,
616 b
->xm_visual
->visinfo
->visual
,
617 GET_VISUAL_DEPTH(b
->xm_visual
),
618 ZPixmap
, 0, /* format, offset */
619 NULL
, b
->width
, b
->height
,
620 8, 0 ); /* pad, bytes_per_line */
623 _mesa_warning(NULL
, "alloc_back_buffer: XCreateImage failed.");
625 b
->backimage
->data
= (char *) MALLOC( b
->backimage
->height
626 * b
->backimage
->bytes_per_line
);
627 if (!b
->backimage
->data
) {
628 _mesa_warning(NULL
, "alloc_back_buffer: MALLOC failed.");
629 XMesaDestroyImage( b
->backimage
);
633 b
->backpixmap
= None
;
635 else if (b
->db_state
==BACK_PIXMAP
) {
636 XMesaPixmap old_pixmap
= b
->backpixmap
;
637 /* Free the old back pixmap */
639 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
641 /* Allocate new back pixmap */
642 b
->backpixmap
= XMesaCreatePixmap( b
->xm_visual
->display
, b
->frontbuffer
,
644 GET_VISUAL_DEPTH(b
->xm_visual
) );
646 /* update other references to backpixmap */
647 if (b
->buffer
==(XMesaDrawable
)old_pixmap
) {
648 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
656 * A replacement for XAllocColor. This function should never
657 * fail to allocate a color. When XAllocColor fails, we return
658 * the nearest matching color. If we have to allocate many colors
659 * this function isn't too efficient; the XQueryColors() could be
661 * Written by Michael Pichler, Brian Paul, Mark Kilgard
662 * Input: dpy - X display
664 * cmapSize - size of colormap
665 * In/Out: color - the XColor struct
666 * Output: exact - 1=exact color match, 0=closest match
667 * alloced - 1=XAlloc worked, 0=XAlloc failed
670 noFaultXAllocColor( int client
,
675 int *exact
, int *alloced
)
681 /* we'll try to cache ctable for better remote display performance */
682 static Display
*prevDisplay
= NULL
;
683 static XMesaColormap prevCmap
= 0;
684 static int prevCmapSize
= 0;
685 static XMesaColor
*ctable
= NULL
;
689 double mindist
; /* 3*2^16^2 exceeds long int precision. */
693 /* First try just using XAllocColor. */
696 &color
->red
, &color
->green
, &color
->blue
,
698 client
) == Success
) {
700 if (XAllocColor(dpy
, cmap
, color
)) {
707 /* Alloc failed, search for closest match */
709 /* Retrieve color table entries. */
710 /* XXX alloca candidate. */
712 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
713 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
714 for (i
= 0; i
< cmapSize
; i
++) {
717 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
719 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
720 || prevCmapSize
!= cmapSize
|| !ctable
) {
721 /* free previously cached color table */
724 /* Get the color table from X */
725 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
727 for (i
= 0; i
< cmapSize
; i
++) {
730 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
733 prevCmapSize
= cmapSize
;
737 /* Find best match. */
740 for (i
= 0; i
< cmapSize
; i
++) {
741 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
742 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
743 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
744 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
745 if (bestmatch
< 0 || dist
< mindist
) {
752 subColor
.red
= ctable
[bestmatch
].red
;
753 subColor
.green
= ctable
[bestmatch
].green
;
754 subColor
.blue
= ctable
[bestmatch
].blue
;
755 /* Try to allocate the closest match color. This should only
756 * fail if the cell is read/write. Otherwise, we're incrementing
757 * the cell's reference count.
761 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
763 client
) == Success
) {
765 if (XAllocColor(dpy
, cmap
, &subColor
)) {
770 /* do this to work around a problem reported by Frank Ortega */
771 subColor
.pixel
= (unsigned long) bestmatch
;
772 subColor
.red
= ctable
[bestmatch
].red
;
773 subColor
.green
= ctable
[bestmatch
].green
;
774 subColor
.blue
= ctable
[bestmatch
].blue
;
775 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
782 /* don't free table, save it for next time */
793 * Do setup for PF_GRAYSCALE pixel format.
794 * Note that buffer may be NULL.
796 static GLboolean
setup_grayscale( int client
, XMesaVisual v
,
797 XMesaBuffer buffer
, XMesaColormap cmap
)
799 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
804 XMesaBuffer prevBuffer
;
810 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
812 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
813 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
814 /* Copy colormap stuff from previous XMesaBuffer which uses same
815 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
817 copy_colortable_info(buffer
, prevBuffer
);
820 /* Allocate 256 shades of gray */
822 int colorsfailed
= 0;
823 for (gray
=0;gray
<256;gray
++) {
824 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
825 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
826 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
829 xcol
.red
= (r
<< 8) | r
;
830 xcol
.green
= (g
<< 8) | g
;
831 xcol
.blue
= (b
<< 8) | b
;
832 noFaultXAllocColor( client
, v
->display
,
833 cmap
, GET_COLORMAP_SIZE(v
),
834 &xcol
, &exact
, &alloced
);
839 assert(buffer
->num_alloced
<256);
840 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
841 buffer
->num_alloced
++;
846 buffer->color_table[gray*3+0] = xcol.pixel;
847 buffer->color_table[gray*3+1] = xcol.pixel;
848 buffer->color_table[gray*3+2] = xcol.pixel;
849 assert(xcol.pixel < 65536);
850 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
851 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
852 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
854 buffer
->color_table
[gray
] = xcol
.pixel
;
855 assert(xcol
.pixel
< 65536);
856 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
857 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
858 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
861 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
863 "Note: %d out of 256 needed colors do not match exactly.\n",
869 v
->dithered_pf
= PF_GRAYSCALE
;
870 v
->undithered_pf
= PF_GRAYSCALE
;
877 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
878 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
879 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
880 * color. While this function was originally designed just for 8-bit
881 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
882 * Dithering code contributed by Bob Mercier.
884 static GLboolean
setup_dithered_color( int client
, XMesaVisual v
,
885 XMesaBuffer buffer
, XMesaColormap cmap
)
887 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
892 XMesaBuffer prevBuffer
;
898 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
900 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
901 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
902 /* Copy colormap stuff from previous, matching XMesaBuffer.
903 * Do this to avoid time spent in noFaultXAllocColor.
905 copy_colortable_info(buffer
, prevBuffer
);
908 /* Allocate X colors and initialize color_table[], red_table[], etc */
910 int colorsfailed
= 0;
911 for (r
= 0; r
< DITH_R
; r
++) {
912 for (g
= 0; g
< DITH_G
; g
++) {
913 for (b
= 0; b
< DITH_B
; b
++) {
916 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
917 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
918 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
919 noFaultXAllocColor( client
, v
->display
,
920 cmap
, GET_COLORMAP_SIZE(v
),
921 &xcol
, &exact
, &alloced
);
926 assert(buffer
->num_alloced
<256);
927 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
928 buffer
->num_alloced
++;
930 i
= DITH_MIX( r
, g
, b
);
932 buffer
->color_table
[i
] = xcol
.pixel
;
933 assert(xcol
.pixel
< 65536);
934 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
935 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
936 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
941 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
943 "Note: %d out of %d needed colors do not match exactly.\n",
944 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
949 v
->dithered_pf
= PF_DITHER
;
950 v
->undithered_pf
= PF_LOOKUP
;
956 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
957 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
958 * Special dithering tables have to be initialized.
960 static void setup_8bit_hpcr( XMesaVisual v
)
962 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
963 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
964 * on the root window AND the colormap obtainable by XGetRGBColormaps
965 * for that atom must be set on the window. (see also tkInitWindow)
966 * If that colormap is not set, the output will look stripy.
969 /* Setup color tables with gamma correction */
973 g
= 1.0 / v
->RedGamma
;
974 for (i
=0; i
<256; i
++) {
975 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
976 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
979 g
= 1.0 / v
->GreenGamma
;
980 for (i
=0; i
<256; i
++) {
981 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
982 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
985 g
= 1.0 / v
->BlueGamma
;
986 for (i
=0; i
<256; i
++) {
987 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
988 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
990 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
991 v
->dithered_pf
= PF_HPCR
;
993 /* which method should I use to clear */
994 /* GL_FALSE: keep the ordinary method */
995 /* GL_TRUE : clear with dither pattern */
996 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
998 if (v
->hpcr_clear_flag
) {
999 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
1000 DefaultRootWindow(v
->display
),
1002 #ifndef XFree86Server
1003 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
1004 0, 0, 16, 2, AllPlanes
, ZPixmap
);
1011 * Setup RGB rendering for a window with a True/DirectColor visual.
1013 static void setup_truecolor( XMesaVisual v
, XMesaBuffer buffer
,
1014 XMesaColormap cmap
)
1016 unsigned long rmask
, gmask
, bmask
;
1020 /* Compute red multiplier (mask) and bit shift */
1022 rmask
= GET_REDMASK(v
);
1023 while ((rmask
& 1)==0) {
1028 /* Compute green multiplier (mask) and bit shift */
1030 gmask
= GET_GREENMASK(v
);
1031 while ((gmask
& 1)==0) {
1036 /* Compute blue multiplier (mask) and bit shift */
1038 bmask
= GET_BLUEMASK(v
);
1039 while ((bmask
& 1)==0) {
1045 * Compute component-to-pixel lookup tables and dithering kernel
1048 static GLubyte kernel
[16] = {
1049 0*16, 8*16, 2*16, 10*16,
1050 12*16, 4*16, 14*16, 6*16,
1051 3*16, 11*16, 1*16, 9*16,
1052 15*16, 7*16, 13*16, 5*16,
1054 GLint rBits
= bitcount(rmask
);
1055 GLint gBits
= bitcount(gmask
);
1056 GLint bBits
= bitcount(bmask
);
1060 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1061 for (i
=0; i
<=rmask
; i
++)
1062 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
1063 for (i
=0; i
<=gmask
; i
++)
1064 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
1065 for (i
=0; i
<=bmask
; i
++)
1066 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
1068 /* convert RGB values from [0,255] to pixel components */
1070 for (i
=0;i
<256;i
++) {
1071 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
1072 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
1073 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
1074 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
1075 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
1076 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
1078 /* overflow protection */
1079 for (i
=256;i
<512;i
++) {
1080 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
1081 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
1082 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
1085 /* setup dithering kernel */
1087 if (gBits
> maxBits
) maxBits
= gBits
;
1088 if (bBits
> maxBits
) maxBits
= bBits
;
1089 for (i
=0;i
<16;i
++) {
1090 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
1093 v
->undithered_pf
= PF_TRUECOLOR
;
1094 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_TRUEDITHER
: PF_TRUECOLOR
;
1098 * Now check for TrueColor visuals which we can optimize.
1100 if ( GET_REDMASK(v
) ==0x0000ff
1101 && GET_GREENMASK(v
)==0x00ff00
1102 && GET_BLUEMASK(v
) ==0xff0000
1103 && CHECK_BYTE_ORDER(v
)
1104 && v
->BitsPerPixel
==32
1105 && sizeof(GLuint
)==4
1106 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1107 /* common 32 bpp config used on SGI, Sun */
1108 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
;
1110 else if (GET_REDMASK(v
) ==0xff0000
1111 && GET_GREENMASK(v
)==0x00ff00
1112 && GET_BLUEMASK(v
) ==0x0000ff
1113 && CHECK_BYTE_ORDER(v
)
1114 && v
->BitsPerPixel
==32
1115 && sizeof(GLuint
)==4
1116 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1117 /* common 32 bpp config used on Linux, HP, IBM */
1118 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
;
1120 else if (GET_REDMASK(v
) ==0xff0000
1121 && GET_GREENMASK(v
)==0x00ff00
1122 && GET_BLUEMASK(v
) ==0x0000ff
1123 && CHECK_BYTE_ORDER(v
)
1124 && v
->BitsPerPixel
==24
1125 && sizeof(GLuint
)==4
1126 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1127 /* common packed 24 bpp config used on Linux */
1128 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
;
1130 else if (GET_REDMASK(v
) ==0xf800
1131 && GET_GREENMASK(v
)==0x07e0
1132 && GET_BLUEMASK(v
) ==0x001f
1133 && CHECK_BYTE_ORDER(v
)
1134 && v
->BitsPerPixel
==16
1135 && sizeof(GLushort
)==2
1136 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1137 /* 5-6-5 color weight on common PC VGA boards */
1138 v
->undithered_pf
= PF_5R6G5B
;
1139 v
->dithered_pf
= PF_DITHER_5R6G5B
;
1141 else if (GET_REDMASK(v
) ==0xe0
1142 && GET_GREENMASK(v
)==0x1c
1143 && GET_BLUEMASK(v
) ==0x03
1144 && CHECK_FOR_HPCR(v
)) {
1145 setup_8bit_hpcr( v
);
1152 * Setup RGB rendering for a window with a monochrome visual.
1154 static void setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1157 v
->dithered_pf
= v
->undithered_pf
= PF_1BIT
;
1158 /* if black=1 then we must flip pixel values */
1159 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1165 * When a context is "made current" for the first time, we can finally
1166 * finish initializing the context's visual and buffer information.
1167 * Input: v - the XMesaVisual to initialize
1168 * b - the XMesaBuffer to initialize (may be NULL)
1169 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1170 * window - the window/pixmap we're rendering into
1171 * cmap - the colormap associated with the window/pixmap
1172 * Return: GL_TRUE=success, GL_FALSE=failure
1174 static GLboolean
initialize_visual_and_buffer( int client
,
1178 XMesaDrawable window
,
1179 XMesaColormap cmap
)
1181 #ifndef XFree86Server
1186 assert(b
->xm_visual
== v
);
1189 /* Save true bits/pixel */
1190 v
->BitsPerPixel
= bits_per_pixel(v
);
1191 assert(v
->BitsPerPixel
> 0);
1194 if (rgb_flag
==GL_FALSE
) {
1195 /* COLOR-INDEXED WINDOW:
1196 * Even if the visual is TrueColor or DirectColor we treat it as
1197 * being color indexed. This is weird but might be useful to someone.
1199 v
->dithered_pf
= v
->undithered_pf
= PF_INDEX
;
1200 v
->index_bits
= GET_VISUAL_DEPTH(v
);
1204 * We support RGB rendering into almost any kind of visual.
1207 xclass
= GET_VISUAL_CLASS(v
);
1208 if (xclass
==TrueColor
|| xclass
==DirectColor
) {
1209 setup_truecolor( v
, b
, cmap
);
1211 else if (xclass
==StaticGray
&& GET_VISUAL_DEPTH(v
)==1) {
1212 setup_monochrome( v
, b
);
1214 else if (xclass
==GrayScale
|| xclass
==StaticGray
) {
1215 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1219 else if ((xclass
==PseudoColor
|| xclass
==StaticColor
)
1220 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1221 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1226 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.");
1231 if (_mesa_getenv("MESA_NO_DITHER")) {
1232 v
->dithered_pf
= v
->undithered_pf
;
1238 * If MESA_INFO env var is set print out some debugging info
1239 * which can help Brian figure out what's going on when a user
1242 if (_mesa_getenv("MESA_INFO")) {
1243 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1244 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1245 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1246 _mesa_printf("X/Mesa level = %d\n", v
->level
);
1247 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1248 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1252 /* Do window-specific initializations */
1254 /* Window dimensions */
1256 get_drawable_size( v
->display
, window
, &w
, &h
);
1260 b
->frontbuffer
= window
;
1262 /* Setup for single/double buffering */
1263 if (v
->mesa_visual
.doubleBufferMode
) {
1264 /* Double buffered */
1265 #ifndef XFree86Server
1266 b
->shm
= check_for_xshm( v
->display
);
1268 xmesa_alloc_back_buffer( b
);
1269 if (b
->db_state
==BACK_PIXMAP
) {
1270 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
1277 /* Single Buffered */
1278 b
->buffer
= b
->frontbuffer
;
1281 /* X11 graphics contexts */
1282 #ifdef XFree86Server
1283 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1285 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1287 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1289 /* cleargc - for glClear() */
1290 #ifdef XFree86Server
1291 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1293 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1295 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1298 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1299 * Patch contributed by Michael Pichler May 15, 1995.
1301 #ifdef XFree86Server
1302 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1306 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1309 gcvalues
.graphics_exposures
= False
;
1310 b
->swapgc
= XCreateGC( v
->display
, window
,
1311 GCGraphicsExposures
, &gcvalues
);
1313 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1315 * Set fill style and tile pixmap once for all for HPCR stuff
1316 * (instead of doing it each time in clear_color_HPCR_pixmap())
1317 * Initialize whole stuff
1318 * Patch contributed by Jacques Leroy March 8, 1998.
1320 if (v
->hpcr_clear_flag
&& b
->buffer
!=XIMAGE
) {
1322 for (i
=0; i
<16; i
++)
1324 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1325 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1327 XMesaPutImage(b
->display
, (XMesaDrawable
)v
->hpcr_clear_pixmap
,
1328 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1329 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1330 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1333 /* Initialize the row buffer XImage for use in write_color_span() */
1334 #ifdef XFree86Server
1335 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1,
1336 (char *)MALLOC(MAX_WIDTH
*4));
1338 b
->rowimage
= XCreateImage( v
->display
,
1341 ZPixmap
, 0, /*format, offset*/
1342 (char*) MALLOC(MAX_WIDTH
*4), /*data*/
1343 MAX_WIDTH
, 1, /*width, height*/
1345 0 /*bytes_per_line*/ );
1355 * Convert an RGBA color to a pixel value.
1358 xmesa_color_to_pixel( XMesaContext xmesa
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1361 switch (pixelFormat
) {
1367 PACK_TRUECOLOR( p
, r
, g
, b
);
1371 return PACK_8A8B8G8R( r
, g
, b
, a
);
1375 return PACK_8R8G8B( r
, g
, b
);
1377 return PACK_5R6G5B( r
, g
, b
);
1381 return DITHER( 1, 0, r
, g
, b
);
1384 /* 382 = (3*255)/2 */
1385 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1387 return DITHER_HPCR(1, 1, r
, g
, b
);
1391 return LOOKUP( r
, g
, b
);
1394 return GRAY_RGB( r
, g
, b
);
1397 case PF_DITHER_5R6G5B
:
1400 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1404 _mesa_problem(NULL
, "Bad pixel format in xmesa_color_to_pixel");
1410 /**********************************************************************/
1411 /***** Public Functions *****/
1412 /**********************************************************************/
1416 * Create a new X/Mesa visual.
1417 * Input: display - X11 display
1418 * visinfo - an XVisualInfo pointer
1419 * rgb_flag - GL_TRUE = RGB mode,
1420 * GL_FALSE = color index mode
1421 * alpha_flag - alpha buffer requested?
1422 * db_flag - GL_TRUE = double-buffered,
1423 * GL_FALSE = single buffered
1424 * stereo_flag - stereo visual?
1425 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1426 * GL_FALSE = use an off-screen pixmap for back buffer
1427 * depth_size - requested bits/depth values, or zero
1428 * stencil_size - requested bits/stencil values, or zero
1429 * accum_red_size - requested bits/red accum values, or zero
1430 * accum_green_size - requested bits/green accum values, or zero
1431 * accum_blue_size - requested bits/blue accum values, or zero
1432 * accum_alpha_size - requested bits/alpha accum values, or zero
1433 * num_samples - number of samples/pixel if multisampling, or zero
1434 * level - visual level, usually 0
1435 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
1436 * Return; a new XMesaVisual or 0 if error.
1438 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1439 XMesaVisualInfo visinfo
,
1441 GLboolean alpha_flag
,
1443 GLboolean stereo_flag
,
1444 GLboolean ximage_flag
,
1447 GLint accum_red_size
,
1448 GLint accum_green_size
,
1449 GLint accum_blue_size
,
1450 GLint accum_alpha_size
,
1453 GLint visualCaveat
)
1457 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1459 /* For debugging only */
1460 if (_mesa_getenv("MESA_XSYNC")) {
1461 /* This makes debugging X easier.
1462 * In your debugger, set a breakpoint on _XError to stop when an
1463 * X protocol error is generated.
1465 #ifdef XFree86Server
1468 XSynchronize( display
, 1 );
1472 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1478 * In the X server, NULL is passed in for the display. It will have
1479 * to be set before using this visual. See XMesaSetVisualDisplay()
1482 v
->display
= display
;
1484 /* Save a copy of the XVisualInfo struct because the user may XFREE()
1485 * the struct but we may need some of the information contained in it
1488 #ifdef XFree86Server
1489 v
->visinfo
= visinfo
;
1491 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1496 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1499 #ifdef XFree86Server
1500 /* Initialize the depth of the screen */
1502 PixmapFormatRec
*format
;
1504 for (format
= screenInfo
.formats
;
1505 format
->depth
!= display
->rootDepth
;
1508 v
->screen_depth
= format
->bitsPerPixel
;
1512 /* check for MESA_GAMMA environment variable */
1513 gamma
= _mesa_getenv("MESA_GAMMA");
1515 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1516 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1517 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1518 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1519 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1522 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1525 v
->ximage_flag
= ximage_flag
;
1527 v
->VisualCaveat
= visualCaveat
;
1529 (void) initialize_visual_and_buffer( 0, v
, NULL
, rgb_flag
, 0, 0 );
1533 xclass
= GET_VISUAL_CLASS(v
);
1534 if (xclass
==TrueColor
|| xclass
==DirectColor
) {
1535 red_bits
= bitcount(GET_REDMASK(v
));
1536 green_bits
= bitcount(GET_GREENMASK(v
));
1537 blue_bits
= bitcount(GET_BLUEMASK(v
));
1541 /* this is an approximation */
1543 depth
= GET_VISUAL_DEPTH(v
);
1544 red_bits
= depth
/ 3;
1546 green_bits
= depth
/ 2;
1547 depth
-= green_bits
;
1550 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1554 if (alpha_flag
&& alpha_bits
== 0)
1557 _mesa_initialize_visual( &v
->mesa_visual
,
1558 rgb_flag
, db_flag
, stereo_flag
,
1559 red_bits
, green_bits
,
1560 blue_bits
, alpha_bits
,
1564 accum_red_size
, accum_green_size
,
1565 accum_blue_size
, accum_alpha_size
,
1571 void XMesaSetVisualDisplay( XMesaDisplay
*dpy
, XMesaVisual v
)
1577 void XMesaDestroyVisual( XMesaVisual v
)
1579 #ifndef XFree86Server
1588 * Create a new XMesaContext.
1589 * Input: v - XMesaVisual
1590 * share_list - another XMesaContext with which to share display
1591 * lists or NULL if no sharing is wanted.
1592 * Return: an XMesaContext or NULL if error.
1594 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1596 static GLboolean firstTime
= GL_TRUE
;
1599 GLboolean direct
= GL_TRUE
; /* not really */
1602 _glthread_INIT_MUTEX(_xmesa_lock
);
1603 firstTime
= GL_FALSE
;
1606 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1611 ctx
= c
->gl_ctx
= _mesa_create_context( &v
->mesa_visual
,
1612 share_list
? share_list
->gl_ctx
: (GLcontext
*) NULL
,
1613 (void *) c
, direct
);
1619 _mesa_enable_sw_extensions(ctx
);
1620 _mesa_enable_1_3_extensions(ctx
);
1621 _mesa_enable_1_4_extensions(ctx
);
1623 if (CHECK_BYTE_ORDER(v
)) {
1624 c
->swapbytes
= GL_FALSE
;
1627 c
->swapbytes
= GL_TRUE
;
1631 c
->xm_draw_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1632 c
->xm_read_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1633 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1634 c
->display
= v
->display
;
1635 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1637 ctx
->Driver
.UpdateState
= xmesa_update_state
;
1639 /* Initialize the software rasterizer and helper modules.
1641 _swrast_CreateContext( ctx
);
1642 _ac_CreateContext( ctx
);
1643 _tnl_CreateContext( ctx
);
1644 _swsetup_CreateContext( ctx
);
1646 xmesa_register_swrast_functions( ctx
);
1648 /* Set up some constant pointers:
1650 xmesa_init_pointers( ctx
);
1658 void XMesaDestroyContext( XMesaContext c
)
1661 if (c
->xm_draw_buffer
&& c
->xm_buffer
->FXctx
)
1662 fxMesaDestroyContext(c
->xm_draw_buffer
->FXctx
);
1665 _swsetup_DestroyContext( c
->gl_ctx
);
1666 _swrast_DestroyContext( c
->gl_ctx
);
1667 _tnl_DestroyContext( c
->gl_ctx
);
1668 _ac_DestroyContext( c
->gl_ctx
);
1669 _mesa_destroy_context( c
->gl_ctx
);
1678 * XXX this isn't a public function! It's a hack for the 3Dfx driver.
1679 * Create a new XMesaBuffer from an X window.
1680 * Input: v - the XMesaVisual
1683 * Return: new XMesaBuffer or NULL if error
1685 XMesaBuffer
XMesaCreateWindowBuffer2( XMesaVisual v
, XMesaWindow w
,
1688 #ifndef XFree86Server
1689 XWindowAttributes attr
;
1696 XMesaBuffer b
= alloc_xmesa_buffer();
1703 #ifdef XFree86Server
1704 client
= CLIENT_ID(((XMesaDrawable
)w
)->id
);
1709 #ifdef XFree86Server
1710 if (GET_VISUAL_DEPTH(v
) != ((XMesaDrawable
)w
)->depth
) {
1712 XGetWindowAttributes( v
->display
, w
, &attr
);
1714 if (GET_VISUAL_DEPTH(v
) != attr
.depth
) {
1716 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1722 b
->display
= v
->display
;
1723 #ifdef XFree86Server
1724 b
->cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1726 if (attr
.colormap
) {
1727 b
->cmap
= attr
.colormap
;
1730 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1731 /* this is weird, a window w/out a colormap!? */
1732 /* OK, let's just allocate a new one and hope for the best */
1733 b
->cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1737 /* determine back buffer implementation */
1738 if (v
->mesa_visual
.doubleBufferMode
) {
1739 if (v
->ximage_flag
) {
1740 b
->db_state
= BACK_XIMAGE
;
1743 b
->db_state
= BACK_PIXMAP
;
1750 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1752 v
->mesa_visual
.depthBits
> 0,
1753 v
->mesa_visual
.stencilBits
> 0,
1754 v
->mesa_visual
.accumRedBits
> 0,
1755 v
->mesa_visual
.alphaBits
> 0 );
1757 if (!initialize_visual_and_buffer( client
, v
, b
, v
->mesa_visual
.rgbMode
,
1758 (XMesaDrawable
)w
, b
->cmap
)) {
1759 free_xmesa_buffer(client
, b
);
1764 fxEnvVar
= _mesa_getenv("MESA_GLX_FX");
1766 if (fxEnvVar
[0]!='d') {
1770 if (v
->mesa_visual
.depthBits
> 0) {
1771 attribs
[numAttribs
++] = FXMESA_DEPTH_SIZE
;
1772 attribs
[numAttribs
++] = 1;
1774 if (v
->mesa_visual
.doubleBufferMode
) {
1775 attribs
[numAttribs
++] = FXMESA_DOUBLEBUFFER
;
1777 if (v
->mesa_visual
.accumRedBits
> 0) {
1778 attribs
[numAttribs
++] = FXMESA_ACCUM_SIZE
;
1779 attribs
[numAttribs
++] = v
->mesa_visual
.accumRedBits
;
1781 if (v
->mesa_visual
.stencilBits
> 0) {
1782 attribs
[numAttribs
++] = FXMESA_STENCIL_SIZE
;
1783 attribs
[numAttribs
++] = v
->mesa_visual
.stencilBits
;
1785 if (v
->mesa_visual
.alphaBits
> 0) {
1786 attribs
[numAttribs
++] = FXMESA_ALPHA_SIZE
;
1787 attribs
[numAttribs
++] = 1;
1790 #define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */
1791 attribs
[numAttribs
++] = FXMESA_SHARE_CONTEXT
;
1792 attribs
[numAttribs
++] = (int) c
->gl_ctx
;
1794 attribs
[numAttribs
++] = FXMESA_NONE
;
1796 if ((hw
= fxQueryHardware())==GR_SSTTYPE_VOODOO
) {
1797 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1798 if ((v
->undithered_pf
!=PF_INDEX
) && (b
->backimage
)) {
1799 b
->FXisHackUsable
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1800 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1801 b
->FXwindowHack
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1803 b
->FXwindowHack
= GL_FALSE
;
1807 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1808 b
->FXctx
= fxMesaCreateContext(w
, GR_RESOLUTION_NONE
,
1809 GR_REFRESH_75Hz
, attribs
);
1811 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1812 b
->FXisHackUsable
= GL_FALSE
;
1813 b
->FXwindowHack
= GL_FALSE
;
1817 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1818 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1823 _mesa_warning(NULL
, "WARNING: This Mesa Library includes the Glide driver but\n");
1824 _mesa_warning(NULL
, " you have not defined the MESA_GLX_FX env. var.\n");
1825 _mesa_warning(NULL
, " (check the README.3DFX file for more information).\n\n");
1826 _mesa_warning(NULL
, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1834 XMesaBuffer
XMesaCreateWindowBuffer( XMesaVisual v
, XMesaWindow w
)
1836 return XMesaCreateWindowBuffer2( v
, w
, NULL
);
1841 * Create a new XMesaBuffer from an X pixmap.
1842 * Input: v - the XMesaVisual
1844 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor
1845 * visual for the pixmap
1846 * Return: new XMesaBuffer or NULL if error
1848 XMesaBuffer
XMesaCreatePixmapBuffer( XMesaVisual v
,
1849 XMesaPixmap p
, XMesaColormap cmap
)
1852 XMesaBuffer b
= alloc_xmesa_buffer();
1858 #ifdef XFree86Server
1859 client
= CLIENT_ID(((XMesaDrawable
)p
)->id
);
1866 b
->display
= v
->display
;
1869 /* determine back buffer implementation */
1870 if (v
->mesa_visual
.doubleBufferMode
) {
1871 if (v
->ximage_flag
) {
1872 b
->db_state
= BACK_XIMAGE
;
1875 b
->db_state
= BACK_PIXMAP
;
1882 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1884 v
->mesa_visual
.depthBits
> 0,
1885 v
->mesa_visual
.stencilBits
> 0,
1886 v
->mesa_visual
.accumRedBits
+
1887 v
->mesa_visual
.accumGreenBits
+
1888 v
->mesa_visual
.accumBlueBits
> 0,
1889 v
->mesa_visual
.alphaBits
> 0 );
1891 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1892 (XMesaDrawable
)p
, cmap
)) {
1893 free_xmesa_buffer(client
, b
);
1902 XMesaBuffer
XMesaCreatePBuffer( XMesaVisual v
, XMesaColormap cmap
,
1903 unsigned int width
, unsigned int height
)
1905 #ifdef XFree86Server
1910 XMesaDrawable drawable
; /* X Pixmap Drawable */
1911 XMesaBuffer b
= alloc_xmesa_buffer();
1918 b
->display
= v
->display
;
1921 /* allocate pixmap for front buffer */
1922 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1923 drawable
= XCreatePixmap( v
->display
, root
, width
, height
, v
->visinfo
->depth
);
1925 /* determine back buffer implementation */
1926 if (v
->mesa_visual
.doubleBufferMode
) {
1927 if (v
->ximage_flag
) {
1928 b
->db_state
= BACK_XIMAGE
;
1931 b
->db_state
= BACK_PIXMAP
;
1938 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1940 v
->mesa_visual
.depthBits
> 0,
1941 v
->mesa_visual
.stencilBits
> 0,
1942 v
->mesa_visual
.accumRedBits
+
1943 v
->mesa_visual
.accumGreenBits
+
1944 v
->mesa_visual
.accumBlueBits
> 0,
1945 v
->mesa_visual
.alphaBits
> 0 );
1947 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1949 free_xmesa_buffer(client
, b
);
1960 * Deallocate an XMesaBuffer structure and all related info.
1962 void XMesaDestroyBuffer( XMesaBuffer b
)
1966 #ifdef XFree86Server
1968 client
= CLIENT_ID(b
->frontbuffer
->id
);
1971 if (b
->gc
) XMesaFreeGC( b
->xm_visual
->display
, b
->gc
);
1972 if (b
->cleargc
) XMesaFreeGC( b
->xm_visual
->display
, b
->cleargc
);
1973 if (b
->swapgc
) XMesaFreeGC( b
->xm_visual
->display
, b
->swapgc
);
1976 #if defined(USE_XSHM) && !defined(XFree86Server)
1978 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
1979 XDestroyImage( b
->backimage
);
1980 shmdt( b
->shminfo
.shmaddr
);
1984 XMesaDestroyImage( b
->backimage
);
1986 if (b
->backpixmap
) {
1987 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
1988 if (b
->xm_visual
->hpcr_clear_flag
) {
1989 XMesaFreePixmap( b
->xm_visual
->display
,
1990 b
->xm_visual
->hpcr_clear_pixmap
);
1991 XMesaDestroyImage( b
->xm_visual
->hpcr_clear_ximage
);
1995 FREE( b
->rowimage
->data
);
1996 b
->rowimage
->data
= NULL
;
1997 XMesaDestroyImage( b
->rowimage
);
2000 free_xmesa_buffer(client
, b
);
2006 * Bind buffer b to context c and make c the current rendering context.
2008 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
2010 return XMesaMakeCurrent2( c
, b
, b
);
2015 * Bind buffer b to context c and make c the current rendering context.
2017 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
2018 XMesaBuffer readBuffer
)
2021 if (!drawBuffer
|| !readBuffer
)
2022 return GL_FALSE
; /* must specify buffers! */
2025 if (drawBuffer
->FXctx
) {
2026 fxMesaMakeCurrent(drawBuffer
->FXctx
);
2028 c
->xm_draw_buffer
= drawBuffer
;
2029 c
->xm_read_buffer
= readBuffer
;
2030 c
->xm_buffer
= drawBuffer
;
2035 if (c
->gl_ctx
== _mesa_get_current_context()
2036 && c
->xm_draw_buffer
== drawBuffer
2037 && c
->xm_read_buffer
== readBuffer
2038 && c
->xm_draw_buffer
->wasCurrent
) {
2039 /* same context and buffer, do nothing */
2043 c
->xm_draw_buffer
= drawBuffer
;
2044 c
->xm_read_buffer
= readBuffer
;
2045 c
->xm_buffer
= drawBuffer
;
2047 _mesa_make_current2(c
->gl_ctx
,
2048 &drawBuffer
->mesa_buffer
,
2049 &readBuffer
->mesa_buffer
);
2051 if (c
->gl_ctx
->Viewport
.Width
== 0) {
2052 /* initialize viewport to window size */
2053 _mesa_Viewport( 0, 0, drawBuffer
->width
, drawBuffer
->height
);
2054 c
->gl_ctx
->Scissor
.Width
= drawBuffer
->width
;
2055 c
->gl_ctx
->Scissor
.Height
= drawBuffer
->height
;
2058 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
2060 * Must recompute and set these pixel values because colormap
2061 * can be different for different windows.
2063 c
->clearpixel
= xmesa_color_to_pixel( c
,
2068 c
->xm_visual
->undithered_pf
);
2069 XMesaSetForeground(c
->display
, c
->xm_draw_buffer
->cleargc
, c
->clearpixel
);
2072 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2073 c
->xm_draw_buffer
->wasCurrent
= GL_TRUE
;
2077 _mesa_make_current2( NULL
, NULL
, NULL
);
2084 * Unbind the context c from its buffer.
2086 GLboolean
XMesaUnbindContext( XMesaContext c
)
2088 /* A no-op for XFree86 integration purposes */
2093 XMesaContext
XMesaGetCurrentContext( void )
2095 GET_CURRENT_CONTEXT(ctx
);
2097 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2106 XMesaBuffer
XMesaGetCurrentBuffer( void )
2108 GET_CURRENT_CONTEXT(ctx
);
2110 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2111 return xmesa
->xm_draw_buffer
;
2119 /* New in Mesa 3.1 */
2120 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
2122 GET_CURRENT_CONTEXT(ctx
);
2124 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2125 return xmesa
->xm_read_buffer
;
2133 GLboolean
XMesaForceCurrent(XMesaContext c
)
2136 if (c
->gl_ctx
!= _mesa_get_current_context()) {
2137 _mesa_make_current(c
->gl_ctx
, &c
->xm_draw_buffer
->mesa_buffer
);
2141 _mesa_make_current(NULL
, NULL
);
2147 GLboolean
XMesaLoseCurrent(XMesaContext c
)
2150 _mesa_make_current(NULL
, NULL
);
2156 * Switch 3Dfx support hack between window and full-screen mode.
2158 GLboolean
XMesaSetFXmode( GLint mode
)
2161 const char *fx
= _mesa_getenv("MESA_GLX_FX");
2162 if (fx
&& fx
[0] != 'd') {
2163 GET_CURRENT_CONTEXT(ctx
);
2164 GrHwConfiguration hw
;
2165 if (!FX_grSstQueryHardware(&hw
)) {
2166 /*fprintf(stderr, "!grSstQueryHardware\n");*/
2169 if (hw
.num_sst
< 1) {
2170 /*fprintf(stderr, "hw.num_sst < 1\n");*/
2174 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2175 if (mode
== XMESA_FX_WINDOW
) {
2176 if (xmesa
->xm_draw_buffer
->FXisHackUsable
) {
2177 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
2178 xmesa
->xm_draw_buffer
->FXwindowHack
= GL_TRUE
;
2182 else if (mode
== XMESA_FX_FULLSCREEN
) {
2183 FX_grSstControl(GR_CONTROL_ACTIVATE
);
2184 xmesa
->xm_draw_buffer
->FXwindowHack
= GL_FALSE
;
2188 /* Error: Bad mode value */
2192 /*fprintf(stderr, "fallthrough\n");*/
2203 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2205 static void FXgetImage( XMesaBuffer b
)
2207 GET_CURRENT_CONTEXT(ctx
);
2208 static unsigned short pixbuf
[MAX_WIDTH
];
2212 unsigned int bw
, depth
, width
, height
;
2213 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2215 #ifdef XFree86Server
2216 x
= b
->frontbuffer
->x
;
2217 y
= b
->frontbuffer
->y
;
2218 width
= b
->frontbuffer
->width
;
2219 height
= b
->frontbuffer
->height
;
2220 depth
= b
->frontbuffer
->depth
;
2222 XGetGeometry( b
->xm_visual
->display
, b
->frontbuffer
,
2223 &root
, &xpos
, &ypos
, &width
, &height
, &bw
, &depth
);
2225 if (b
->width
!= width
|| b
->height
!= height
) {
2226 b
->width
= MIN2((int)width
, b
->FXctx
->width
);
2227 b
->height
= MIN2((int)height
, b
->FXctx
->height
);
2229 b
->width
--; /* prevent odd width */
2230 xmesa_alloc_back_buffer( b
);
2233 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB
);
2234 if (b
->xm_visual
->undithered_pf
==PF_5R6G5B
) {
2235 /* Special case: 16bpp RGB */
2236 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
, /* src buffer */
2237 0, b
->FXctx
->height
- b
->height
, /*pos*/
2238 b
->width
, b
->height
, /* size */
2239 b
->width
* sizeof(GLushort
), /* stride */
2240 b
->backimage
->data
); /* dest buffer */
2242 else if (b
->xm_visual
->dithered_pf
==PF_DITHER
2243 && GET_VISUAL_DEPTH(b
->xm_visual
)==8) {
2244 /* Special case: 8bpp RGB */
2245 for (y
=0;y
<b
->height
;y
++) {
2246 GLubyte
*ptr
= (GLubyte
*) b
->backimage
->data
2247 + b
->backimage
->bytes_per_line
* y
;
2250 /* read row from 3Dfx frame buffer */
2251 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2252 0, b
->FXctx
->height
-(b
->height
-y
),
2257 /* write to XImage back buffer */
2258 for (x
=0;x
<b
->width
;x
++) {
2259 GLubyte r
= (pixbuf
[x
] & 0xf800) >> 8;
2260 GLubyte g
= (pixbuf
[x
] & 0x07e0) >> 3;
2261 GLubyte b
= (pixbuf
[x
] & 0x001f) << 3;
2262 *ptr
++ = XDITHER( x
, r
, g
, b
);
2267 /* General case: slow! */
2268 for (y
=0;y
<b
->height
;y
++) {
2269 /* read row from 3Dfx frame buffer */
2270 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2271 0, b
->FXctx
->height
-(b
->height
-y
),
2276 /* write to XImage back buffer */
2277 for (x
=0;x
<b
->width
;x
++) {
2278 XMesaPutPixel(b
->backimage
,x
,y
,
2279 xmesa_color_to_pixel(xmesa
,
2280 (pixbuf
[x
] & 0xf800) >> 8,
2281 (pixbuf
[x
] & 0x07e0) >> 3,
2282 (pixbuf
[x
] & 0x001f) << 3,
2284 b
->xm_visual
->undithered_pf
));
2288 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR
);
2294 * Copy the back buffer to the front buffer. If there's no back buffer
2297 void XMesaSwapBuffers( XMesaBuffer b
)
2299 GET_CURRENT_CONTEXT(ctx
);
2301 /* If we're swapping the buffer associated with the current context
2302 * we have to flush any pending rendering commands first.
2304 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2305 _mesa_notifySwapBuffers(ctx
);
2310 fxMesaSwapBuffers();
2312 if (b
->FXwindowHack
)
2319 /* Copy Ximage from host's memory to server's window */
2320 #if defined(USE_XSHM) && !defined(XFree86Server)
2322 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2323 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2326 0, 0, b
->width
, b
->height
, False
);
2327 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2332 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2333 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2336 0, 0, b
->width
, b
->height
);
2337 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2341 /* Copy pixmap to window on server */
2342 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2343 XMesaCopyArea( b
->xm_visual
->display
,
2344 b
->backpixmap
, /* source drawable */
2345 b
->frontbuffer
, /* dest. drawable */
2347 0, 0, b
->width
, b
->height
, /* source region */
2348 0, 0 /* dest region */
2350 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2353 #if !defined(XFree86Server)
2354 XSync( b
->xm_visual
->display
, False
);
2361 * Copy sub-region of back buffer to front buffer
2363 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2365 GET_CURRENT_CONTEXT(ctx
);
2367 /* If we're swapping the buffer associated with the current context
2368 * we have to flush any pending rendering commands first.
2370 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2371 _mesa_notifySwapBuffers(ctx
);
2374 int yTop
= b
->height
- y
- height
;
2377 fxMesaSwapBuffers();
2378 if (b
->FXwindowHack
)
2385 /* Copy Ximage from host's memory to server's window */
2386 #if defined(USE_XSHM) && !defined(XFree86Server)
2388 /* XXX assuming width and height aren't too large! */
2389 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2391 b
->backimage
, x
, yTop
,
2392 x
, yTop
, width
, height
, False
);
2393 /* wait for finished event??? */
2398 /* XXX assuming width and height aren't too large! */
2399 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2401 b
->backimage
, x
, yTop
,
2402 x
, yTop
, width
, height
);
2406 /* Copy pixmap to window on server */
2407 XMesaCopyArea( b
->xm_visual
->display
,
2408 b
->backpixmap
, /* source drawable */
2409 b
->frontbuffer
, /* dest. drawable */
2411 x
, yTop
, width
, height
, /* source region */
2412 x
, yTop
/* dest region */
2420 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2421 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2422 * back buffer directly.
2423 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2424 * ximage - pointer to back buffer's XImage, or NULL
2425 * Return: GL_TRUE = context is double buffered
2426 * GL_FALSE = context is single buffered
2428 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2429 XMesaPixmap
*pixmap
,
2430 XMesaImage
**ximage
)
2433 if (pixmap
) *pixmap
= b
->backpixmap
;
2434 if (ximage
) *ximage
= b
->backimage
;
2446 * Return the depth buffer associated with an XMesaBuffer.
2447 * Input: b - the XMesa buffer handle
2448 * Output: width, height - size of buffer in pixels
2449 * bytesPerValue - bytes per depth value (2 or 4)
2450 * buffer - pointer to depth buffer values
2451 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2453 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2454 GLint
*bytesPerValue
, void **buffer
)
2456 if (!b
->mesa_buffer
.DepthBuffer
) {
2464 *width
= b
->mesa_buffer
.Width
;
2465 *height
= b
->mesa_buffer
.Height
;
2466 *bytesPerValue
= sizeof(GLdepth
);
2467 *buffer
= b
->mesa_buffer
.DepthBuffer
;
2473 void XMesaFlush( XMesaContext c
)
2475 if (c
&& c
->xm_visual
) {
2476 #ifdef XFree86Server
2479 XSync( c
->xm_visual
->display
, False
);
2486 const char *XMesaGetString( XMesaContext c
, int name
)
2489 if (name
==XMESA_VERSION
) {
2492 else if (name
==XMESA_EXTENSIONS
) {
2502 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2505 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2506 if (b
->frontbuffer
==d
&& b
->display
==dpy
) {
2516 * Look for XMesaBuffers whose X window has been destroyed.
2517 * Deallocate any such XMesaBuffers.
2519 void XMesaGarbageCollect( void )
2521 XMesaBuffer b
, next
;
2522 for (b
=XMesaBufferList
; b
; b
=next
) {
2524 if (b
->display
&& b
->frontbuffer
&& b
->type
== WINDOW
) {
2525 #ifdef XFree86Server
2528 XSync(b
->display
, False
);
2529 if (!window_exists( b
->display
, b
->frontbuffer
)) {
2530 /* found a dead window, free the ancillary info */
2531 XMesaDestroyBuffer( b
);
2539 void XMesaReset( void )
2541 while (XMesaBufferList
)
2542 XMesaDestroyBuffer(XMesaBufferList
);
2544 XMesaBufferList
= NULL
;
2548 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2549 GLfloat red
, GLfloat green
,
2550 GLfloat blue
, GLfloat alpha
)
2552 GLint r
= (GLint
) (red
* 255.0F
);
2553 GLint g
= (GLint
) (green
* 255.0F
);
2554 GLint b
= (GLint
) (blue
* 255.0F
);
2555 GLint a
= (GLint
) (alpha
* 255.0F
);
2557 switch (xmesa
->pixelformat
) {
2563 PACK_TRUECOLOR( p
, r
, g
, b
);
2567 return PACK_8A8B8G8R( r
, g
, b
, a
);
2569 return PACK_8R8G8B( r
, g
, b
);
2571 return PACK_5R6G5B( r
, g
, b
);
2575 return DITHER( x
, y
, r
, g
, b
);
2578 /* 382 = (3*255)/2 */
2579 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2581 return DITHER_HPCR(x
, y
, r
, g
, b
);
2585 return LOOKUP( r
, g
, b
);
2588 return GRAY_RGB( r
, g
, b
);
2589 case PF_DITHER_5R6G5B
:
2594 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2598 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2605 * This is typically called when the window size changes and we need
2606 * to reallocate the buffer's back/depth/stencil/accum buffers.
2608 void XMesaResizeBuffers( XMesaBuffer b
)
2610 xmesa_resize_buffers( &(b
->mesa_buffer
) );