2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * All the XMesa* API functions.
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first. In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
65 #include "glxheader.h"
69 #include "extensions.h"
70 #include "framebuffer.h"
74 #include "renderbuffer.h"
75 #include "swrast/swrast.h"
76 #include "swrast_setup/swrast_setup.h"
79 #include "tnl/t_context.h"
80 #include "tnl/t_pipeline.h"
81 #include "drivers/common/driverfuncs.h"
84 #include <GL/glxtokens.h>
88 * Global X driver lock
90 _glthread_Mutex _xmesa_lock
;
95 * Lookup tables for HPCR pixel format:
97 static short hpcr_rgbTbl
[3][256] = {
99 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
100 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
101 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
102 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
103 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
104 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
105 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
106 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
107 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
108 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
109 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
110 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
111 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
112 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
113 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
114 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
117 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
118 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
119 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
120 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
121 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
122 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
123 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
124 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
125 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
126 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
127 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
128 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
129 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
130 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
131 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
132 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
135 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
136 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
137 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
138 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
139 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
140 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
141 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
142 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
143 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
144 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
145 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
146 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
147 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
148 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
149 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
150 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
156 /**********************************************************************/
157 /***** X Utility Functions *****/
158 /**********************************************************************/
162 * Return the host's byte order as LSBFirst or MSBFirst ala X.
164 #ifndef XFree86Server
165 static int host_byte_order( void )
168 char *cptr
= (char *) &i
;
169 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
175 * Check if the X Shared Memory extension is available.
176 * Return: 0 = not available
177 * 1 = shared XImage support available
178 * 2 = shared Pixmap support available also
180 static int check_for_xshm( XMesaDisplay
*display
)
182 #if defined(XFree86Server)
184 #elif defined(USE_XSHM)
185 int major
, minor
, ignore
;
188 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
189 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
190 return (pixmaps
==True
) ? 2 : 1;
200 /* No XSHM support */
207 * Apply gamma correction to an intensity value in [0..max]. Return the
208 * new intensity value.
211 gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
217 double x
= (double) value
/ (double) max
;
218 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
225 * Return the true number of bits per pixel for XImages.
226 * For example, if we request a 24-bit deep visual we may actually need/get
227 * 32bpp XImages. This function returns the appropriate bpp.
228 * Input: dpy - the X display
229 * visinfo - desribes the visual to be used for XImages
230 * Return: true number of bits per pixel for XImages
233 bits_per_pixel( XMesaVisual xmv
)
236 const int depth
= xmv
->nplanes
;
239 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
240 if (screenInfo
.formats
[i
].depth
== depth
)
241 return screenInfo
.formats
[i
].bitsPerPixel
;
243 return depth
; /* should never get here, but this should be safe */
245 XMesaDisplay
*dpy
= xmv
->display
;
246 XMesaVisualInfo visinfo
= xmv
->visinfo
;
249 /* Create a temporary XImage */
250 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
251 ZPixmap
, 0, /*format, offset*/
252 (char*) MALLOC(8), /*data*/
253 1, 1, /*width, height*/
258 /* grab the bits/pixel value */
259 bitsPerPixel
= img
->bits_per_pixel
;
260 /* free the XImage */
261 _mesa_free( img
->data
);
263 XMesaDestroyImage( img
);
271 * Determine if a given X window ID is valid (window exists).
272 * Do this by calling XGetWindowAttributes() for the window and
273 * checking if we catch an X error.
274 * Input: dpy - the display
275 * win - the window to check for existance
276 * Return: GL_TRUE - window exists
277 * GL_FALSE - window doesn't exist
279 #ifndef XFree86Server
280 static GLboolean WindowExistsFlag
;
282 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
285 if (xerr
->error_code
== BadWindow
) {
286 WindowExistsFlag
= GL_FALSE
;
291 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
293 XWindowAttributes wa
;
294 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
295 WindowExistsFlag
= GL_TRUE
;
296 old_handler
= XSetErrorHandler(window_exists_err_handler
);
297 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
298 XSetErrorHandler(old_handler
);
299 return WindowExistsFlag
;
306 * Return the size of the window (or pixmap) that corresponds to the
308 * \param width returns width in pixels
309 * \param height returns height in pixels
312 xmesa_get_window_size(XMesaDisplay
*dpy
, XMesaBuffer b
,
313 GLuint
*width
, GLuint
*height
)
316 *width
= MIN2(b
->frontxrb
->drawable
->width
, MAX_WIDTH
);
317 *height
= MIN2(b
->frontxrb
->drawable
->height
, MAX_HEIGHT
);
322 unsigned int w
, h
, bw
, depth
;
324 _glthread_LOCK_MUTEX(_xmesa_lock
);
325 XSync(b
->xm_visual
->display
, 0); /* added for Chromium */
326 stat
= XGetGeometry(dpy
, b
->frontxrb
->pixmap
, &root
, &xpos
, &ypos
,
327 &w
, &h
, &bw
, &depth
);
328 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
335 /* probably querying a window that's recently been destroyed */
336 _mesa_warning(NULL
, "XGetGeometry failed!\n");
337 *width
= *height
= 1;
344 /**********************************************************************/
345 /***** Linked list of XMesaBuffers *****/
346 /**********************************************************************/
348 XMesaBuffer XMesaBufferList
= NULL
;
352 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
353 * Note that XMesaBuffer is derived from GLframebuffer.
354 * The new XMesaBuffer will not have any size (Width=Height=0).
356 * \param d the corresponding X drawable (window or pixmap)
357 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
358 * \param vis the buffer's visual
359 * \param cmap the window's colormap, if known.
360 * \return new XMesaBuffer or NULL if any problem
363 create_xmesa_buffer(XMesaDrawable d
, BufferType type
,
364 XMesaVisual vis
, XMesaColormap cmap
)
369 ASSERT(type
== WINDOW
|| type
== PIXMAP
|| type
== PBUFFER
);
371 b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
375 b
->display
= vis
->display
;
380 _mesa_initialize_framebuffer(&b
->mesa_buffer
, &vis
->mesa_visual
);
381 b
->mesa_buffer
.Delete
= xmesa_delete_framebuffer
;
386 b
->frontxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_FALSE
);
391 b
->frontxrb
->Parent
= b
;
392 b
->frontxrb
->drawable
= d
;
393 b
->frontxrb
->pixmap
= (XMesaPixmap
) d
;
394 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_FRONT_LEFT
,
400 if (vis
->mesa_visual
.doubleBufferMode
) {
401 b
->backxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_TRUE
);
403 /* XXX free front xrb too */
407 b
->backxrb
->Parent
= b
;
408 /* determine back buffer implementation */
409 b
->db_mode
= vis
->ximage_flag
? BACK_XIMAGE
: BACK_PIXMAP
;
411 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_BACK_LEFT
,
416 * Software alpha planes
418 if (vis
->mesa_visual
.alphaBits
> 0
419 && vis
->undithered_pf
!= PF_8A8B8G8R
420 && vis
->undithered_pf
!= PF_8A8R8G8B
) {
421 /* Visual has alpha, but pixel format doesn't support it.
422 * We'll use an alpha renderbuffer wrapper.
431 * Other renderbuffer (depth, stencil, etc)
433 _mesa_add_soft_renderbuffers(&b
->mesa_buffer
,
434 GL_FALSE
, /* color */
435 vis
->mesa_visual
.haveDepthBuffer
,
436 vis
->mesa_visual
.haveStencilBuffer
,
437 vis
->mesa_visual
.haveAccumBuffer
,
439 vis
->mesa_visual
.numAuxBuffers
> 0 );
441 /* insert buffer into linked list */
442 b
->Next
= XMesaBufferList
;
450 * Find an XMesaBuffer by matching X display and colormap but NOT matching
451 * the notThis buffer.
454 xmesa_find_buffer(XMesaDisplay
*dpy
, XMesaColormap cmap
, XMesaBuffer notThis
)
457 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
458 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
467 * Remove buffer from linked list, delete if no longer referenced.
470 xmesa_free_buffer(XMesaBuffer buffer
)
472 XMesaBuffer prev
= NULL
, b
;
474 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
476 struct gl_framebuffer
*fb
= &buffer
->mesa_buffer
;
478 /* unlink buffer from list */
480 prev
->Next
= buffer
->Next
;
482 XMesaBufferList
= buffer
->Next
;
484 /* mark as delete pending */
485 fb
->DeletePending
= GL_TRUE
;
486 /* Unreference. If count = zero we'll really delete the buffer */
487 _mesa_unreference_framebuffer(&fb
);
491 /* continue search */
494 /* buffer not found in XMesaBufferList */
495 _mesa_problem(NULL
,"xmesa_free_buffer() - buffer not found\n");
500 * Copy X color table stuff from one XMesaBuffer to another.
503 copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
505 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
506 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
507 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
508 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
509 dst
->num_alloced
= src
->num_alloced
;
510 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
511 sizeof(src
->alloced_colors
));
516 /**********************************************************************/
517 /***** Misc Private Functions *****/
518 /**********************************************************************/
522 * A replacement for XAllocColor. This function should never
523 * fail to allocate a color. When XAllocColor fails, we return
524 * the nearest matching color. If we have to allocate many colors
525 * this function isn't too efficient; the XQueryColors() could be
527 * Written by Michael Pichler, Brian Paul, Mark Kilgard
528 * Input: dpy - X display
530 * cmapSize - size of colormap
531 * In/Out: color - the XColor struct
532 * Output: exact - 1=exact color match, 0=closest match
533 * alloced - 1=XAlloc worked, 0=XAlloc failed
536 noFaultXAllocColor( int client
,
541 int *exact
, int *alloced
)
547 /* we'll try to cache ctable for better remote display performance */
548 static Display
*prevDisplay
= NULL
;
549 static XMesaColormap prevCmap
= 0;
550 static int prevCmapSize
= 0;
551 static XMesaColor
*ctable
= NULL
;
555 double mindist
; /* 3*2^16^2 exceeds long int precision. */
559 /* First try just using XAllocColor. */
562 &color
->red
, &color
->green
, &color
->blue
,
566 if (XAllocColor(dpy
, cmap
, color
))
574 /* Alloc failed, search for closest match */
576 /* Retrieve color table entries. */
577 /* XXX alloca candidate. */
579 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
580 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
581 for (i
= 0; i
< cmapSize
; i
++) {
584 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
586 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
587 || prevCmapSize
!= cmapSize
|| !ctable
) {
588 /* free previously cached color table */
591 /* Get the color table from X */
592 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
594 for (i
= 0; i
< cmapSize
; i
++) {
597 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
600 prevCmapSize
= cmapSize
;
604 /* Find best match. */
607 for (i
= 0; i
< cmapSize
; i
++) {
608 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
609 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
610 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
611 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
612 if (bestmatch
< 0 || dist
< mindist
) {
619 subColor
.red
= ctable
[bestmatch
].red
;
620 subColor
.green
= ctable
[bestmatch
].green
;
621 subColor
.blue
= ctable
[bestmatch
].blue
;
622 /* Try to allocate the closest match color. This should only
623 * fail if the cell is read/write. Otherwise, we're incrementing
624 * the cell's reference count.
628 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
630 client
) == Success
) {
632 if (XAllocColor(dpy
, cmap
, &subColor
)) {
637 /* do this to work around a problem reported by Frank Ortega */
638 subColor
.pixel
= (unsigned long) bestmatch
;
639 subColor
.red
= ctable
[bestmatch
].red
;
640 subColor
.green
= ctable
[bestmatch
].green
;
641 subColor
.blue
= ctable
[bestmatch
].blue
;
642 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
649 /* don't free table, save it for next time */
659 * Do setup for PF_GRAYSCALE pixel format.
660 * Note that buffer may be NULL.
663 setup_grayscale(int client
, XMesaVisual v
,
664 XMesaBuffer buffer
, XMesaColormap cmap
)
666 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
671 XMesaBuffer prevBuffer
;
677 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
679 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
680 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
681 /* Copy colormap stuff from previous XMesaBuffer which uses same
682 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
684 copy_colortable_info(buffer
, prevBuffer
);
687 /* Allocate 256 shades of gray */
689 int colorsfailed
= 0;
690 for (gray
=0;gray
<256;gray
++) {
691 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
692 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
693 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
696 xcol
.red
= (r
<< 8) | r
;
697 xcol
.green
= (g
<< 8) | g
;
698 xcol
.blue
= (b
<< 8) | b
;
699 noFaultXAllocColor( client
, v
->display
,
700 cmap
, GET_COLORMAP_SIZE(v
),
701 &xcol
, &exact
, &alloced
);
706 assert(buffer
->num_alloced
<256);
707 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
708 buffer
->num_alloced
++;
713 buffer->color_table[gray*3+0] = xcol.pixel;
714 buffer->color_table[gray*3+1] = xcol.pixel;
715 buffer->color_table[gray*3+2] = xcol.pixel;
716 assert(xcol.pixel < 65536);
717 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
718 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
719 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
721 buffer
->color_table
[gray
] = xcol
.pixel
;
722 assert(xcol
.pixel
< 65536);
723 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
724 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
725 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
728 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
730 "Note: %d out of 256 needed colors do not match exactly.\n",
736 v
->dithered_pf
= PF_Grayscale
;
737 v
->undithered_pf
= PF_Grayscale
;
744 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
745 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
746 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
747 * color. While this function was originally designed just for 8-bit
748 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
749 * Dithering code contributed by Bob Mercier.
752 setup_dithered_color(int client
, XMesaVisual v
,
753 XMesaBuffer buffer
, XMesaColormap cmap
)
755 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
760 XMesaBuffer prevBuffer
;
766 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
768 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
769 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
770 /* Copy colormap stuff from previous, matching XMesaBuffer.
771 * Do this to avoid time spent in noFaultXAllocColor.
773 copy_colortable_info(buffer
, prevBuffer
);
776 /* Allocate X colors and initialize color_table[], red_table[], etc */
778 int colorsfailed
= 0;
779 for (r
= 0; r
< DITH_R
; r
++) {
780 for (g
= 0; g
< DITH_G
; g
++) {
781 for (b
= 0; b
< DITH_B
; b
++) {
784 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
785 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
786 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
787 noFaultXAllocColor( client
, v
->display
,
788 cmap
, GET_COLORMAP_SIZE(v
),
789 &xcol
, &exact
, &alloced
);
794 assert(buffer
->num_alloced
<256);
795 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
796 buffer
->num_alloced
++;
798 i
= DITH_MIX( r
, g
, b
);
800 buffer
->color_table
[i
] = xcol
.pixel
;
801 assert(xcol
.pixel
< 65536);
802 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
803 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
804 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
809 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
811 "Note: %d out of %d needed colors do not match exactly.\n",
812 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
817 v
->dithered_pf
= PF_Dither
;
818 v
->undithered_pf
= PF_Lookup
;
824 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
825 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
826 * Special dithering tables have to be initialized.
829 setup_8bit_hpcr(XMesaVisual v
)
831 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
832 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
833 * on the root window AND the colormap obtainable by XGetRGBColormaps
834 * for that atom must be set on the window. (see also tkInitWindow)
835 * If that colormap is not set, the output will look stripy.
838 /* Setup color tables with gamma correction */
842 g
= 1.0 / v
->RedGamma
;
843 for (i
=0; i
<256; i
++) {
844 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
845 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
848 g
= 1.0 / v
->GreenGamma
;
849 for (i
=0; i
<256; i
++) {
850 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
851 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
854 g
= 1.0 / v
->BlueGamma
;
855 for (i
=0; i
<256; i
++) {
856 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
857 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
859 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
860 v
->dithered_pf
= PF_HPCR
;
862 /* which method should I use to clear */
863 /* GL_FALSE: keep the ordinary method */
864 /* GL_TRUE : clear with dither pattern */
865 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
867 if (v
->hpcr_clear_flag
) {
868 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
869 DefaultRootWindow(v
->display
),
871 #ifndef XFree86Server
872 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
873 0, 0, 16, 2, AllPlanes
, ZPixmap
);
880 * Setup RGB rendering for a window with a True/DirectColor visual.
883 setup_truecolor(XMesaVisual v
, XMesaBuffer buffer
, XMesaColormap cmap
)
885 unsigned long rmask
, gmask
, bmask
;
889 /* Compute red multiplier (mask) and bit shift */
891 rmask
= GET_REDMASK(v
);
892 while ((rmask
& 1)==0) {
897 /* Compute green multiplier (mask) and bit shift */
899 gmask
= GET_GREENMASK(v
);
900 while ((gmask
& 1)==0) {
905 /* Compute blue multiplier (mask) and bit shift */
907 bmask
= GET_BLUEMASK(v
);
908 while ((bmask
& 1)==0) {
914 * Compute component-to-pixel lookup tables and dithering kernel
917 static GLubyte kernel
[16] = {
918 0*16, 8*16, 2*16, 10*16,
919 12*16, 4*16, 14*16, 6*16,
920 3*16, 11*16, 1*16, 9*16,
921 15*16, 7*16, 13*16, 5*16,
923 GLint rBits
= _mesa_bitcount(rmask
);
924 GLint gBits
= _mesa_bitcount(gmask
);
925 GLint bBits
= _mesa_bitcount(bmask
);
929 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
930 for (i
=0; i
<=rmask
; i
++)
931 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
932 for (i
=0; i
<=gmask
; i
++)
933 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
934 for (i
=0; i
<=bmask
; i
++)
935 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
937 /* convert RGB values from [0,255] to pixel components */
939 for (i
=0;i
<256;i
++) {
940 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
941 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
942 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
943 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
944 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
945 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
947 /* overflow protection */
948 for (i
=256;i
<512;i
++) {
949 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
950 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
951 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
954 /* setup dithering kernel */
956 if (gBits
> maxBits
) maxBits
= gBits
;
957 if (bBits
> maxBits
) maxBits
= bBits
;
959 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
962 v
->undithered_pf
= PF_Truecolor
;
963 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_Dither_True
: PF_Truecolor
;
967 * Now check for TrueColor visuals which we can optimize.
969 if ( GET_REDMASK(v
) ==0x0000ff
970 && GET_GREENMASK(v
)==0x00ff00
971 && GET_BLUEMASK(v
) ==0xff0000
972 && CHECK_BYTE_ORDER(v
)
973 && v
->BitsPerPixel
==32
975 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
976 /* common 32 bpp config used on SGI, Sun */
977 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
;
979 else if (GET_REDMASK(v
) ==0xff0000
980 && GET_GREENMASK(v
)==0x00ff00
981 && GET_BLUEMASK(v
) ==0x0000ff
982 && CHECK_BYTE_ORDER(v
)
983 && v
->BitsPerPixel
==32
985 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
986 /* common 32 bpp config used on Linux, HP, IBM */
987 if (GET_VISUAL_DEPTH(v
)==32)
988 v
->undithered_pf
= v
->dithered_pf
= PF_8A8R8G8B
;
990 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
;
992 else if (GET_REDMASK(v
) ==0xff0000
993 && GET_GREENMASK(v
)==0x00ff00
994 && GET_BLUEMASK(v
) ==0x0000ff
995 && CHECK_BYTE_ORDER(v
)
996 && v
->BitsPerPixel
==24
998 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
999 /* common packed 24 bpp config used on Linux */
1000 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
;
1002 else if (GET_REDMASK(v
) ==0xf800
1003 && GET_GREENMASK(v
)==0x07e0
1004 && GET_BLUEMASK(v
) ==0x001f
1005 && CHECK_BYTE_ORDER(v
)
1006 && v
->BitsPerPixel
==16
1007 && sizeof(GLushort
)==2
1008 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1009 /* 5-6-5 color weight on common PC VGA boards */
1010 v
->undithered_pf
= PF_5R6G5B
;
1011 v
->dithered_pf
= PF_Dither_5R6G5B
;
1013 else if (GET_REDMASK(v
) ==0xe0
1014 && GET_GREENMASK(v
)==0x1c
1015 && GET_BLUEMASK(v
) ==0x03
1016 && CHECK_FOR_HPCR(v
)) {
1017 setup_8bit_hpcr( v
);
1024 * Setup RGB rendering for a window with a monochrome visual.
1027 setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1030 v
->dithered_pf
= v
->undithered_pf
= PF_1Bit
;
1031 /* if black=1 then we must flip pixel values */
1032 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1038 * When a context is bound for the first time, we can finally finish
1039 * initializing the context's visual and buffer information.
1040 * \param v the XMesaVisual to initialize
1041 * \param b the XMesaBuffer to initialize (may be NULL)
1042 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
1043 * \param window the window/pixmap we're rendering into
1044 * \param cmap the colormap associated with the window/pixmap
1045 * \return GL_TRUE=success, GL_FALSE=failure
1048 initialize_visual_and_buffer(int client
, XMesaVisual v
, XMesaBuffer b
,
1049 GLboolean rgb_flag
, XMesaDrawable window
,
1052 ASSERT(!b
|| b
->xm_visual
== v
);
1054 /* Save true bits/pixel */
1055 v
->BitsPerPixel
= bits_per_pixel(v
);
1056 assert(v
->BitsPerPixel
> 0);
1058 if (rgb_flag
== GL_FALSE
) {
1059 /* COLOR-INDEXED WINDOW:
1060 * Even if the visual is TrueColor or DirectColor we treat it as
1061 * being color indexed. This is weird but might be useful to someone.
1063 v
->dithered_pf
= v
->undithered_pf
= PF_Index
;
1064 v
->mesa_visual
.indexBits
= GET_VISUAL_DEPTH(v
);
1068 * We support RGB rendering into almost any kind of visual.
1070 const int xclass
= v
->mesa_visual
.visualType
;
1071 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1072 setup_truecolor( v
, b
, cmap
);
1074 else if (xclass
== GLX_STATIC_GRAY
&& GET_VISUAL_DEPTH(v
) == 1) {
1075 setup_monochrome( v
, b
);
1077 else if (xclass
== GLX_GRAY_SCALE
|| xclass
== GLX_STATIC_GRAY
) {
1078 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1082 else if ((xclass
== GLX_PSEUDO_COLOR
|| xclass
== GLX_STATIC_COLOR
)
1083 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1084 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1089 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.\n");
1092 v
->mesa_visual
.indexBits
= 0;
1094 if (_mesa_getenv("MESA_NO_DITHER")) {
1095 v
->dithered_pf
= v
->undithered_pf
;
1101 * If MESA_INFO env var is set print out some debugging info
1102 * which can help Brian figure out what's going on when a user
1105 if (_mesa_getenv("MESA_INFO")) {
1106 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1107 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1108 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1109 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
1110 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1111 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1115 /* Do window-specific initializations */
1117 /* these should have been set in create_xmesa_buffer */
1118 ASSERT(b
->frontxrb
->drawable
== window
);
1119 ASSERT(b
->frontxrb
->pixmap
== (XMesaPixmap
) window
);
1121 /* Setup for single/double buffering */
1122 if (v
->mesa_visual
.doubleBufferMode
) {
1123 /* Double buffered */
1124 b
->shm
= check_for_xshm( v
->display
);
1127 /* X11 graphics contexts */
1128 #ifdef XFree86Server
1129 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1131 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1133 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1135 /* cleargc - for glClear() */
1136 #ifdef XFree86Server
1137 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1139 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1141 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1144 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1145 * Patch contributed by Michael Pichler May 15, 1995.
1147 #ifdef XFree86Server
1148 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1152 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1157 gcvalues
.graphics_exposures
= False
;
1158 b
->swapgc
= XCreateGC(v
->display
, window
,
1159 GCGraphicsExposures
, &gcvalues
);
1162 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1164 * Set fill style and tile pixmap once for all for HPCR stuff
1165 * (instead of doing it each time in clear_color_HPCR_pixmap())
1166 * Initialize whole stuff
1167 * Patch contributed by Jacques Leroy March 8, 1998.
1169 if (v
->hpcr_clear_flag
&& b
->backxrb
&& b
->backxrb
->pixmap
) {
1171 for (i
= 0; i
< 16; i
++) {
1172 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1173 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1175 XMesaPutImage(b
->display
, (XMesaDrawable
) v
->hpcr_clear_pixmap
,
1176 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1177 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1178 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1181 /* Initialize the row buffer XImage for use in write_color_span() */
1182 #ifdef XFree86Server
1183 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1,
1184 (char *)MALLOC(MAX_WIDTH
*4));
1186 b
->rowimage
= XCreateImage( v
->display
,
1189 ZPixmap
, 0, /*format, offset*/
1190 (char*) MALLOC(MAX_WIDTH
*4), /*data*/
1191 MAX_WIDTH
, 1, /*width, height*/
1193 0 /*bytes_per_line*/ );
1205 * Convert an RGBA color to a pixel value.
1208 xmesa_color_to_pixel(GLcontext
*ctx
,
1209 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1212 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1213 switch (pixelFormat
) {
1219 PACK_TRUECOLOR( p
, r
, g
, b
);
1223 return PACK_8A8B8G8R( r
, g
, b
, a
);
1225 return PACK_8A8R8G8B( r
, g
, b
, a
);
1229 return PACK_8R8G8B( r
, g
, b
);
1231 return PACK_5R6G5B( r
, g
, b
);
1235 return DITHER( 1, 0, r
, g
, b
);
1238 /* 382 = (3*255)/2 */
1239 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1241 return DITHER_HPCR(1, 1, r
, g
, b
);
1245 return LOOKUP( r
, g
, b
);
1248 return GRAY_RGB( r
, g
, b
);
1249 case PF_Dither_True
:
1251 case PF_Dither_5R6G5B
:
1254 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1258 _mesa_problem(ctx
, "Bad pixel format in xmesa_color_to_pixel");
1264 #define NUM_VISUAL_TYPES 6
1267 * Convert an X visual type to a GLX visual type.
1269 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1271 * \return If \c visualType is a valid X visual type, a GLX visual type will
1272 * be returned. Otherwise \c GLX_NONE will be returned.
1275 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1279 xmesa_convert_from_x_visual_type( int visualType
)
1281 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
1282 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
1283 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
1284 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
1287 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
1288 ? glx_visual_types
[ visualType
] : GLX_NONE
;
1292 /**********************************************************************/
1293 /***** Public Functions *****/
1294 /**********************************************************************/
1298 * Create a new X/Mesa visual.
1299 * Input: display - X11 display
1300 * visinfo - an XVisualInfo pointer
1301 * rgb_flag - GL_TRUE = RGB mode,
1302 * GL_FALSE = color index mode
1303 * alpha_flag - alpha buffer requested?
1304 * db_flag - GL_TRUE = double-buffered,
1305 * GL_FALSE = single buffered
1306 * stereo_flag - stereo visual?
1307 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1308 * GL_FALSE = use an off-screen pixmap for back buffer
1309 * depth_size - requested bits/depth values, or zero
1310 * stencil_size - requested bits/stencil values, or zero
1311 * accum_red_size - requested bits/red accum values, or zero
1312 * accum_green_size - requested bits/green accum values, or zero
1313 * accum_blue_size - requested bits/blue accum values, or zero
1314 * accum_alpha_size - requested bits/alpha accum values, or zero
1315 * num_samples - number of samples/pixel if multisampling, or zero
1316 * level - visual level, usually 0
1317 * visualCaveat - ala the GLX extension, usually GLX_NONE
1318 * Return; a new XMesaVisual or 0 if error.
1320 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1321 XMesaVisualInfo visinfo
,
1323 GLboolean alpha_flag
,
1325 GLboolean stereo_flag
,
1326 GLboolean ximage_flag
,
1329 GLint accum_red_size
,
1330 GLint accum_green_size
,
1331 GLint accum_blue_size
,
1332 GLint accum_alpha_size
,
1335 GLint visualCaveat
)
1339 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1341 #ifndef XFree86Server
1342 /* For debugging only */
1343 if (_mesa_getenv("MESA_XSYNC")) {
1344 /* This makes debugging X easier.
1345 * In your debugger, set a breakpoint on _XError to stop when an
1346 * X protocol error is generated.
1348 XSynchronize( display
, 1 );
1352 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1358 * In the X server, NULL is passed in for the display. It will have
1359 * to be set before using this visual. See XMesaSetVisualDisplay()
1362 v
->display
= display
;
1364 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1365 * the struct but we may need some of the information contained in it
1368 #ifndef XFree86Server
1369 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1374 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1377 /* check for MESA_GAMMA environment variable */
1378 gamma
= _mesa_getenv("MESA_GAMMA");
1380 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1381 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1382 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1383 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1384 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1387 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1390 v
->ximage_flag
= ximage_flag
;
1392 #ifdef XFree86Server
1393 /* We could calculate these values by ourselves. nplanes is either the sum
1394 * of the red, green, and blue bits or the number index bits.
1395 * ColormapEntries is either (1U << index_bits) or
1396 * (1U << max(redBits, greenBits, blueBits)).
1398 assert(visinfo
->nplanes
> 0);
1399 v
->nplanes
= visinfo
->nplanes
;
1400 v
->ColormapEntries
= visinfo
->ColormapEntries
;
1402 v
->mesa_visual
.redMask
= visinfo
->redMask
;
1403 v
->mesa_visual
.greenMask
= visinfo
->greenMask
;
1404 v
->mesa_visual
.blueMask
= visinfo
->blueMask
;
1405 v
->mesa_visual
.visualID
= visinfo
->vid
;
1406 v
->mesa_visual
.screen
= 0; /* FIXME: What should be done here? */
1408 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
1409 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
1410 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
1411 v
->mesa_visual
.visualID
= visinfo
->visualid
;
1412 v
->mesa_visual
.screen
= visinfo
->screen
;
1415 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1416 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
1418 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
1421 v
->mesa_visual
.visualRating
= visualCaveat
;
1423 (void) initialize_visual_and_buffer( 0, v
, NULL
, rgb_flag
, 0, 0 );
1426 const int xclass
= v
->mesa_visual
.visualType
;
1427 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1428 red_bits
= _mesa_bitcount(GET_REDMASK(v
));
1429 green_bits
= _mesa_bitcount(GET_GREENMASK(v
));
1430 blue_bits
= _mesa_bitcount(GET_BLUEMASK(v
));
1434 /* this is an approximation */
1436 depth
= GET_VISUAL_DEPTH(v
);
1437 red_bits
= depth
/ 3;
1439 green_bits
= depth
/ 2;
1440 depth
-= green_bits
;
1443 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1447 if (alpha_flag
&& alpha_bits
== 0)
1450 _mesa_initialize_visual( &v
->mesa_visual
,
1451 rgb_flag
, db_flag
, stereo_flag
,
1452 red_bits
, green_bits
,
1453 blue_bits
, alpha_bits
,
1454 v
->mesa_visual
.indexBits
,
1457 accum_red_size
, accum_green_size
,
1458 accum_blue_size
, accum_alpha_size
,
1461 /* XXX minor hack */
1462 v
->mesa_visual
.level
= level
;
1467 void XMesaSetVisualDisplay( XMesaDisplay
*dpy
, XMesaVisual v
)
1473 void XMesaDestroyVisual( XMesaVisual v
)
1475 #ifndef XFree86Server
1476 _mesa_free(v
->visinfo
);
1484 * Create a new XMesaContext.
1485 * \param v the XMesaVisual
1486 * \param share_list another XMesaContext with which to share display
1487 * lists or NULL if no sharing is wanted.
1488 * \return an XMesaContext or NULL if error.
1490 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1492 static GLboolean firstTime
= GL_TRUE
;
1495 struct dd_function_table functions
;
1499 _glthread_INIT_MUTEX(_xmesa_lock
);
1500 firstTime
= GL_FALSE
;
1503 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1504 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1508 mesaCtx
= &(c
->mesa
);
1510 /* initialize with default driver functions, then plug in XMesa funcs */
1511 _mesa_init_driver_functions(&functions
);
1512 xmesa_init_driver_functions(v
, &functions
);
1513 if (!_mesa_initialize_context(mesaCtx
, &v
->mesa_visual
,
1514 share_list
? &(share_list
->mesa
) : (GLcontext
*) NULL
,
1515 &functions
, (void *) c
)) {
1520 _mesa_enable_sw_extensions(mesaCtx
);
1521 _mesa_enable_1_3_extensions(mesaCtx
);
1522 _mesa_enable_1_4_extensions(mesaCtx
);
1523 _mesa_enable_1_5_extensions(mesaCtx
);
1524 _mesa_enable_2_0_extensions(mesaCtx
);
1525 #if ENABLE_EXT_texure_compression_s3tc
1527 _mesa_enable_extension(mesaCtx
, "GL_EXT_texture_compression_s3tc");
1528 _mesa_enable_extension(mesaCtx
, "GL_S3_s3tc");
1530 _mesa_enable_extension(mesaCtx
, "GL_3DFX_texture_compression_FXT1");
1532 #if ENABLE_EXT_timer_query
1533 _mesa_enable_extension(mesaCtx
, "GL_EXT_timer_query");
1536 #ifdef XFree86Server
1537 /* If we're running in the X server, do bounds checking to prevent
1538 * segfaults and server crashes!
1540 mesaCtx
->Const
.CheckArrayBounds
= GL_TRUE
;
1543 /* finish up xmesa context initializations */
1544 c
->swapbytes
= CHECK_BYTE_ORDER(v
) ? GL_FALSE
: GL_TRUE
;
1546 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1547 c
->display
= v
->display
;
1548 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1550 /* Initialize the software rasterizer and helper modules.
1552 if (!_swrast_CreateContext( mesaCtx
) ||
1553 !_vbo_CreateContext( mesaCtx
) ||
1554 !_tnl_CreateContext( mesaCtx
) ||
1555 !_swsetup_CreateContext( mesaCtx
)) {
1556 _mesa_free_context_data(&c
->mesa
);
1562 tnl
= TNL_CONTEXT(mesaCtx
);
1563 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1565 xmesa_register_swrast_functions( mesaCtx
);
1566 _swsetup_Wakeup(mesaCtx
);
1573 void XMesaDestroyContext( XMesaContext c
)
1575 GLcontext
*mesaCtx
= &c
->mesa
;
1577 XMesaBuffer xmbuf
= XMESA_BUFFER(mesaCtx
->DrawBuffer
);
1579 if (xmbuf
&& xmbuf
->FXctx
)
1580 fxMesaDestroyContext(xmbuf
->FXctx
);
1582 _swsetup_DestroyContext( mesaCtx
);
1583 _swrast_DestroyContext( mesaCtx
);
1584 _tnl_DestroyContext( mesaCtx
);
1585 _vbo_DestroyContext( mesaCtx
);
1586 _mesa_free_context_data( mesaCtx
);
1593 * Private function for creating an XMesaBuffer which corresponds to an
1594 * X window or pixmap.
1595 * \param v the window's XMesaVisual
1596 * \param w the window we're wrapping
1597 * \param c context used to initialize the buffer if 3Dfx mode in use.
1598 * \return new XMesaBuffer or NULL if error
1601 XMesaCreateWindowBuffer2(XMesaVisual v
, XMesaWindow w
, XMesaContext c
)
1603 #ifndef XFree86Server
1604 XWindowAttributes attr
;
1617 /* Check that window depth matches visual depth */
1618 #ifdef XFree86Server
1619 client
= CLIENT_ID(((XMesaDrawable
)w
)->id
);
1621 if (GET_VISUAL_DEPTH(v
) != ((XMesaDrawable
)w
)->depth
) {
1622 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1623 GET_VISUAL_DEPTH(v
), ((XMesaDrawable
) w
)->depth
);
1627 XGetWindowAttributes( v
->display
, w
, &attr
);
1629 if (GET_VISUAL_DEPTH(v
) != attr
.depth
) {
1630 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1631 GET_VISUAL_DEPTH(v
), attr
.depth
);
1637 #ifdef XFree86Server
1638 cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1640 if (attr
.colormap
) {
1641 cmap
= attr
.colormap
;
1644 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1645 /* this is weird, a window w/out a colormap!? */
1646 /* OK, let's just allocate a new one and hope for the best */
1647 cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1651 b
= create_xmesa_buffer((XMesaDrawable
) w
, WINDOW
, v
, cmap
);
1655 if (!initialize_visual_and_buffer( client
, v
, b
, v
->mesa_visual
.rgbMode
,
1656 (XMesaDrawable
) w
, cmap
)) {
1657 xmesa_free_buffer(b
);
1662 fxEnvVar
= _mesa_getenv("MESA_GLX_FX");
1664 if (fxEnvVar
[0]!='d') {
1668 if (v
->mesa_visual
.depthBits
> 0) {
1669 attribs
[numAttribs
++] = FXMESA_DEPTH_SIZE
;
1670 attribs
[numAttribs
++] = v
->mesa_visual
.depthBits
;
1672 if (v
->mesa_visual
.doubleBufferMode
) {
1673 attribs
[numAttribs
++] = FXMESA_DOUBLEBUFFER
;
1675 if (v
->mesa_visual
.accumRedBits
> 0) {
1676 attribs
[numAttribs
++] = FXMESA_ACCUM_SIZE
;
1677 attribs
[numAttribs
++] = v
->mesa_visual
.accumRedBits
;
1679 if (v
->mesa_visual
.stencilBits
> 0) {
1680 attribs
[numAttribs
++] = FXMESA_STENCIL_SIZE
;
1681 attribs
[numAttribs
++] = v
->mesa_visual
.stencilBits
;
1683 if (v
->mesa_visual
.alphaBits
> 0) {
1684 attribs
[numAttribs
++] = FXMESA_ALPHA_SIZE
;
1685 attribs
[numAttribs
++] = v
->mesa_visual
.alphaBits
;
1688 attribs
[numAttribs
++] = FXMESA_SHARE_CONTEXT
;
1689 attribs
[numAttribs
++] = (int) &(c
->mesa
);
1691 attribs
[numAttribs
++] = FXMESA_NONE
;
1693 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1694 hw
= fxMesaSelectCurrentBoard(0);
1696 /* if these fail, there's a new bug somewhere */
1697 ASSERT(b
->mesa_buffer
.Width
> 0);
1698 ASSERT(b
->mesa_buffer
.Height
> 0);
1700 if ((hw
== GR_SSTTYPE_VOODOO
) || (hw
== GR_SSTTYPE_Voodoo2
)) {
1701 b
->FXctx
= fxMesaCreateBestContext(0, b
->mesa_buffer
.Width
,
1702 b
->mesa_buffer
.Height
, attribs
);
1703 if ((v
->undithered_pf
!=PF_Index
) && (b
->backxrb
->ximage
)) {
1704 b
->FXisHackUsable
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1705 if (b
->FXctx
&& (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')) {
1706 b
->FXwindowHack
= GL_TRUE
;
1707 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
1710 b
->FXwindowHack
= GL_FALSE
;
1715 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1716 b
->FXctx
= fxMesaCreateContext(w
, GR_RESOLUTION_NONE
,
1717 GR_REFRESH_75Hz
, attribs
);
1719 b
->FXctx
= fxMesaCreateBestContext(0, b
->mesa_buffer
.Width
,
1720 b
->mesa_buffer
.Height
, attribs
);
1721 b
->FXisHackUsable
= GL_FALSE
;
1722 b
->FXwindowHack
= GL_FALSE
;
1726 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1727 hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
1728 b->FXisHackUsable, b->FXwindowHack);
1733 _mesa_warning(NULL
, "WARNING: This Mesa Library includes the Glide driver but\n");
1734 _mesa_warning(NULL
, " you have not defined the MESA_GLX_FX env. var.\n");
1735 _mesa_warning(NULL
, " (check the README.3DFX file for more information).\n\n");
1736 _mesa_warning(NULL
, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1745 XMesaCreateWindowBuffer(XMesaVisual v
, XMesaWindow w
)
1747 return XMesaCreateWindowBuffer2( v
, w
, NULL
);
1752 * Create a new XMesaBuffer from an X pixmap.
1754 * \param v the XMesaVisual
1755 * \param p the pixmap
1756 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1757 * \c GLX_DIRECT_COLOR visual for the pixmap
1758 * \returns new XMesaBuffer or NULL if error
1761 XMesaCreatePixmapBuffer(XMesaVisual v
, XMesaPixmap p
, XMesaColormap cmap
)
1768 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1772 #ifdef XFree86Server
1773 client
= CLIENT_ID(((XMesaDrawable
)p
)->id
);
1776 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1777 (XMesaDrawable
) p
, cmap
)) {
1778 xmesa_free_buffer(b
);
1788 XMesaCreatePBuffer(XMesaVisual v
, XMesaColormap cmap
,
1789 unsigned int width
, unsigned int height
)
1791 #ifdef XFree86Server
1796 XMesaDrawable drawable
; /* X Pixmap Drawable */
1799 /* allocate pixmap for front buffer */
1800 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1801 drawable
= XCreatePixmap(v
->display
, root
, width
, height
,
1806 b
= create_xmesa_buffer(drawable
, PBUFFER
, v
, cmap
);
1810 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1812 xmesa_free_buffer(b
);
1823 * Deallocate an XMesaBuffer structure and all related info.
1826 XMesaDestroyBuffer(XMesaBuffer b
)
1828 xmesa_free_buffer(b
);
1833 * Query the current window size and update the corresponding GLframebuffer
1834 * and all attached renderbuffers.
1836 * 1. the first time a buffer is bound to a context.
1837 * 2. from glViewport to poll for window size changes
1838 * 3. from the XMesaResizeBuffers() API function.
1841 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
)
1843 GLuint width
, height
;
1844 xmesa_get_window_size(xmctx
->display
, drawBuffer
, &width
, &height
);
1845 if (drawBuffer
->mesa_buffer
.Width
!= width
||
1846 drawBuffer
->mesa_buffer
.Height
!= height
) {
1847 _mesa_resize_framebuffer(&(xmctx
->mesa
),
1848 &(drawBuffer
->mesa_buffer
), width
, height
);
1850 drawBuffer
->mesa_buffer
.Initialized
= GL_TRUE
; /* XXX TEMPORARY? */
1855 * Bind buffer b to context c and make c the current rendering context.
1857 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
1859 return XMesaMakeCurrent2( c
, b
, b
);
1864 * Bind buffer b to context c and make c the current rendering context.
1866 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
1867 XMesaBuffer readBuffer
)
1870 if (!drawBuffer
|| !readBuffer
)
1871 return GL_FALSE
; /* must specify buffers! */
1874 if (drawBuffer
->FXctx
) {
1875 fxMesaMakeCurrent(drawBuffer
->FXctx
);
1877 c
->xm_buffer
= drawBuffer
;
1882 if (&(c
->mesa
) == _mesa_get_current_context()
1883 && c
->mesa
.DrawBuffer
== &drawBuffer
->mesa_buffer
1884 && c
->mesa
.ReadBuffer
== &readBuffer
->mesa_buffer
1885 && XMESA_BUFFER(c
->mesa
.DrawBuffer
)->wasCurrent
) {
1886 /* same context and buffer, do nothing */
1890 c
->xm_buffer
= drawBuffer
;
1892 /* Call this periodically to detect when the user has begun using
1893 * GL rendering from multiple threads.
1895 _glapi_check_multithread();
1897 xmesa_check_and_update_buffer_size(c
, drawBuffer
);
1898 if (readBuffer
!= drawBuffer
)
1899 xmesa_check_and_update_buffer_size(c
, readBuffer
);
1901 _mesa_make_current(&(c
->mesa
),
1902 &drawBuffer
->mesa_buffer
,
1903 &readBuffer
->mesa_buffer
);
1905 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
1907 * Must recompute and set these pixel values because colormap
1908 * can be different for different windows.
1910 c
->clearpixel
= xmesa_color_to_pixel( &c
->mesa
,
1915 c
->xm_visual
->undithered_pf
);
1916 XMesaSetForeground(c
->display
, drawBuffer
->cleargc
, c
->clearpixel
);
1919 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1920 drawBuffer
->wasCurrent
= GL_TRUE
;
1924 _mesa_make_current( NULL
, NULL
, NULL
);
1931 * Unbind the context c from its buffer.
1933 GLboolean
XMesaUnbindContext( XMesaContext c
)
1935 /* A no-op for XFree86 integration purposes */
1940 XMesaContext
XMesaGetCurrentContext( void )
1942 GET_CURRENT_CONTEXT(ctx
);
1944 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1953 XMesaBuffer
XMesaGetCurrentBuffer( void )
1955 GET_CURRENT_CONTEXT(ctx
);
1957 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
1966 /* New in Mesa 3.1 */
1967 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
1969 GET_CURRENT_CONTEXT(ctx
);
1971 return XMESA_BUFFER(ctx
->ReadBuffer
);
1979 GLboolean
XMesaForceCurrent(XMesaContext c
)
1982 if (&(c
->mesa
) != _mesa_get_current_context()) {
1983 _mesa_make_current(&c
->mesa
, c
->mesa
.DrawBuffer
, c
->mesa
.ReadBuffer
);
1987 _mesa_make_current(NULL
, NULL
, NULL
);
1993 GLboolean
XMesaLoseCurrent(XMesaContext c
)
1996 _mesa_make_current(NULL
, NULL
, NULL
);
2002 * Switch 3Dfx support hack between window and full-screen mode.
2004 GLboolean
XMesaSetFXmode( GLint mode
)
2007 const char *fx
= _mesa_getenv("MESA_GLX_FX");
2008 if (fx
&& fx
[0] != 'd') {
2009 GET_CURRENT_CONTEXT(ctx
);
2010 GrHwConfiguration hw
;
2011 if (!FX_grSstQueryHardware(&hw
)) {
2012 /*fprintf(stderr, "!grSstQueryHardware\n");*/
2015 if (hw
.num_sst
< 1) {
2016 /*fprintf(stderr, "hw.num_sst < 1\n");*/
2020 /* [dBorca] Hack alert:
2021 * oh, this is sooo wrong: ctx above is
2022 * really an fxMesaContext, not an XMesaContext
2024 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
2025 if (mode
== XMESA_FX_WINDOW
) {
2026 if (xmbuf
->FXisHackUsable
) {
2027 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
2028 xmbuf
->FXwindowHack
= GL_TRUE
;
2032 else if (mode
== XMESA_FX_FULLSCREEN
) {
2033 FX_grSstControl(GR_CONTROL_ACTIVATE
);
2034 xmbuf
->FXwindowHack
= GL_FALSE
;
2038 /* Error: Bad mode value */
2042 /*fprintf(stderr, "fallthrough\n");*/
2053 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2055 static void FXgetImage( XMesaBuffer b
)
2057 GET_CURRENT_CONTEXT(ctx
);
2058 static unsigned short pixbuf
[MAX_WIDTH
];
2060 GLuint width
, height
;
2061 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2063 #ifdef XFree86Server
2064 x
= b
->frontxrb
->pixmap
->x
;
2065 y
= b
->frontxrb
->pixmap
->y
;
2066 width
= b
->frontxrb
->pixmap
->width
;
2067 height
= b
->frontxrb
->pixmap
->height
;
2068 depth
= b
->frontxrb
->pixmap
->depth
;
2070 xmesa_get_window_size(b
->display
, b
, &width
, &height
);
2073 if (b
->mesa_buffer
.Width
!= width
|| b
->mesa_buffer
.Height
!= height
) {
2074 b
->mesa_buffer
.Width
= MIN2((int)width
, b
->FXctx
->width
);
2075 b
->mesa_buffer
.Height
= MIN2((int)height
, b
->FXctx
->height
);
2076 if (b
->mesa_buffer
.Width
& 1)
2077 b
->mesa_buffer
.Width
--; /* prevent odd width */
2080 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2081 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2082 if (b
->xm_visual
->undithered_pf
==PF_5R6G5B
) {
2083 /* Special case: 16bpp RGB */
2084 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
, /* src buffer */
2085 0, b
->FXctx
->height
- b
->mesa_buffer
.Height
, /*pos*/
2086 b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
, /* size */
2087 b
->mesa_buffer
.Width
* sizeof(GLushort
), /* stride */
2088 b
->backxrb
->ximage
->data
); /* dest buffer */
2090 else if (b
->xm_visual
->dithered_pf
==PF_Dither
2091 && GET_VISUAL_DEPTH(b
->xm_visual
)==8) {
2092 /* Special case: 8bpp RGB */
2093 for (y
=0;y
<b
->mesa_buffer
.Height
;y
++) {
2094 GLubyte
*ptr
= (GLubyte
*) b
->backxrb
->ximage
->data
2095 + b
->backxrb
->ximage
->bytes_per_line
* y
;
2098 /* read row from 3Dfx frame buffer */
2099 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2100 0, b
->FXctx
->height
-(b
->mesa_buffer
.Height
-y
),
2101 b
->mesa_buffer
.Width
, 1,
2105 /* write to XImage back buffer */
2106 for (x
=0;x
<b
->mesa_buffer
.Width
;x
++) {
2107 GLubyte r
= (pixbuf
[x
] & 0xf800) >> 8;
2108 GLubyte g
= (pixbuf
[x
] & 0x07e0) >> 3;
2109 GLubyte b
= (pixbuf
[x
] & 0x001f) << 3;
2110 *ptr
++ = XDITHER( x
, r
, g
, b
);
2115 /* General case: slow! */
2116 for (y
=0;y
<b
->mesa_buffer
.Height
;y
++) {
2117 /* read row from 3Dfx frame buffer */
2118 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2119 0, b
->FXctx
->height
-(b
->mesa_buffer
.Height
-y
),
2120 b
->mesa_buffer
.Width
, 1,
2124 /* write to XImage back buffer */
2125 for (x
=0;x
<b
->mesa_buffer
.Width
;x
++) {
2126 XMesaPutPixel(b
->backxrb
->ximage
,x
,y
,
2127 xmesa_color_to_pixel(ctx
,
2128 (pixbuf
[x
] & 0xf800) >> 8,
2129 (pixbuf
[x
] & 0x07e0) >> 3,
2130 (pixbuf
[x
] & 0x001f) << 3,
2132 b
->xm_visual
->undithered_pf
));
2136 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2142 * Copy the back buffer to the front buffer. If there's no back buffer
2145 void XMesaSwapBuffers( XMesaBuffer b
)
2147 GET_CURRENT_CONTEXT(ctx
);
2150 /* single buffered */
2154 /* If we're swapping the buffer associated with the current context
2155 * we have to flush any pending rendering commands first.
2157 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2158 _mesa_notifySwapBuffers(ctx
);
2163 fxMesaSwapBuffers();
2165 if (b
->FXwindowHack
)
2171 if (b
->backxrb
->ximage
) {
2172 /* Copy Ximage from host's memory to server's window */
2173 #if defined(USE_XSHM) && !defined(XFree86Server)
2175 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2176 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2178 b
->backxrb
->ximage
, 0, 0,
2179 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2181 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2186 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2187 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2189 b
->backxrb
->ximage
, 0, 0,
2190 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
);
2191 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2195 /* Copy pixmap to window on server */
2196 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2197 XMesaCopyArea( b
->xm_visual
->display
,
2198 b
->backxrb
->pixmap
, /* source drawable */
2199 b
->frontxrb
->drawable
, /* dest. drawable */
2201 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2202 0, 0 /* dest region */
2204 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2207 #if !defined(XFree86Server)
2208 XSync( b
->xm_visual
->display
, False
);
2215 * Copy sub-region of back buffer to front buffer
2217 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2219 GET_CURRENT_CONTEXT(ctx
);
2221 /* If we're swapping the buffer associated with the current context
2222 * we have to flush any pending rendering commands first.
2224 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2225 _mesa_notifySwapBuffers(ctx
);
2228 /* single buffered */
2233 int yTop
= b
->mesa_buffer
.Height
- y
- height
;
2236 fxMesaSwapBuffers();
2237 if (b
->FXwindowHack
)
2243 if (b
->backxrb
->ximage
) {
2244 /* Copy Ximage from host's memory to server's window */
2245 #if defined(USE_XSHM) && !defined(XFree86Server)
2247 /* XXX assuming width and height aren't too large! */
2248 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2250 b
->backxrb
->ximage
, x
, yTop
,
2251 x
, yTop
, width
, height
, False
);
2252 /* wait for finished event??? */
2257 /* XXX assuming width and height aren't too large! */
2258 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2260 b
->backxrb
->ximage
, x
, yTop
,
2261 x
, yTop
, width
, height
);
2265 /* Copy pixmap to window on server */
2266 XMesaCopyArea( b
->xm_visual
->display
,
2267 b
->backxrb
->pixmap
, /* source drawable */
2268 b
->frontxrb
->drawable
, /* dest. drawable */
2270 x
, yTop
, width
, height
, /* source region */
2271 x
, yTop
/* dest region */
2279 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2280 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2281 * back buffer directly.
2282 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2283 * ximage - pointer to back buffer's XImage, or NULL
2284 * Return: GL_TRUE = context is double buffered
2285 * GL_FALSE = context is single buffered
2287 #ifndef XFree86Server
2288 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2289 XMesaPixmap
*pixmap
,
2290 XMesaImage
**ximage
)
2294 *pixmap
= b
->backxrb
->pixmap
;
2296 *ximage
= b
->backxrb
->ximage
;
2305 #endif /* XFree86Server */
2309 * Return the depth buffer associated with an XMesaBuffer.
2310 * Input: b - the XMesa buffer handle
2311 * Output: width, height - size of buffer in pixels
2312 * bytesPerValue - bytes per depth value (2 or 4)
2313 * buffer - pointer to depth buffer values
2314 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2316 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2317 GLint
*bytesPerValue
, void **buffer
)
2319 struct gl_renderbuffer
*rb
2320 = b
->mesa_buffer
.Attachment
[BUFFER_DEPTH
].Renderbuffer
;
2321 if (!rb
|| !rb
->Data
) {
2329 *width
= b
->mesa_buffer
.Width
;
2330 *height
= b
->mesa_buffer
.Height
;
2331 *bytesPerValue
= b
->mesa_buffer
.Visual
.depthBits
<= 16
2332 ? sizeof(GLushort
) : sizeof(GLuint
);
2339 void XMesaFlush( XMesaContext c
)
2341 if (c
&& c
->xm_visual
) {
2342 #ifdef XFree86Server
2345 XSync( c
->xm_visual
->display
, False
);
2352 const char *XMesaGetString( XMesaContext c
, int name
)
2355 if (name
==XMESA_VERSION
) {
2358 else if (name
==XMESA_EXTENSIONS
) {
2368 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2371 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2372 if (b
->frontxrb
->drawable
== d
&& b
->display
== dpy
) {
2381 * Free/destroy all XMesaBuffers associated with given display.
2383 void xmesa_destroy_buffers_on_display(XMesaDisplay
*dpy
)
2385 XMesaBuffer b
, next
;
2386 for (b
= XMesaBufferList
; b
; b
= next
) {
2388 if (b
->display
== dpy
) {
2389 xmesa_free_buffer(b
);
2396 * Look for XMesaBuffers whose X window has been destroyed.
2397 * Deallocate any such XMesaBuffers.
2399 void XMesaGarbageCollect( void )
2401 XMesaBuffer b
, next
;
2402 for (b
=XMesaBufferList
; b
; b
=next
) {
2404 if (b
->display
&& b
->frontxrb
->drawable
&& b
->type
== WINDOW
) {
2405 #ifdef XFree86Server
2408 XSync(b
->display
, False
);
2409 if (!window_exists( b
->display
, b
->frontxrb
->drawable
)) {
2410 /* found a dead window, free the ancillary info */
2411 XMesaDestroyBuffer( b
);
2419 void XMesaReset( void )
2421 while (XMesaBufferList
)
2422 XMesaDestroyBuffer(XMesaBufferList
);
2424 XMesaBufferList
= NULL
;
2428 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2429 GLfloat red
, GLfloat green
,
2430 GLfloat blue
, GLfloat alpha
)
2432 GLcontext
*ctx
= &xmesa
->mesa
;
2433 GLint r
= (GLint
) (red
* 255.0F
);
2434 GLint g
= (GLint
) (green
* 255.0F
);
2435 GLint b
= (GLint
) (blue
* 255.0F
);
2436 GLint a
= (GLint
) (alpha
* 255.0F
);
2438 switch (xmesa
->pixelformat
) {
2444 PACK_TRUECOLOR( p
, r
, g
, b
);
2448 return PACK_8A8B8G8R( r
, g
, b
, a
);
2450 return PACK_8A8R8G8B( r
, g
, b
, a
);
2452 return PACK_8R8G8B( r
, g
, b
);
2454 return PACK_5R6G5B( r
, g
, b
);
2458 return DITHER( x
, y
, r
, g
, b
);
2461 /* 382 = (3*255)/2 */
2462 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2464 return DITHER_HPCR(x
, y
, r
, g
, b
);
2468 return LOOKUP( r
, g
, b
);
2471 return GRAY_RGB( r
, g
, b
);
2472 case PF_Dither_5R6G5B
:
2474 case PF_Dither_True
:
2477 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2481 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2488 * This is typically called when the window size changes and we need
2489 * to reallocate the buffer's back/depth/stencil/accum buffers.
2492 XMesaResizeBuffers( XMesaBuffer b
)
2494 GET_CURRENT_CONTEXT(ctx
);
2495 XMesaContext xmctx
= XMESA_CONTEXT(ctx
);
2496 xmesa_check_and_update_buffer_size(xmctx
, b
);