2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * All the XMesa* API functions.
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first. In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
65 #include "glxheader.h"
69 #include "extensions.h"
70 #include "framebuffer.h"
74 #include "renderbuffer.h"
76 #include "swrast/swrast.h"
77 #include "swrast_setup/swrast_setup.h"
80 #include "tnl/t_context.h"
81 #include "tnl/t_pipeline.h"
82 #include "drivers/common/driverfuncs.h"
84 #include "state_tracker/st_public.h"
85 #include "state_tracker/st_context.h"
86 #include "pipe/softpipe/sp_context.h"
87 #include "pipe/p_defines.h"
90 * Global X driver lock
92 _glthread_Mutex _xmesa_lock
;
97 * Lookup tables for HPCR pixel format:
99 static short hpcr_rgbTbl
[3][256] = {
101 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
102 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
103 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
104 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
105 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
106 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
107 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
108 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
109 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
110 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
111 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
112 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
113 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
114 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
115 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
116 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
119 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
120 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
121 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
122 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
123 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
124 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
125 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
126 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
127 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
128 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
129 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
130 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
131 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
132 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
133 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
134 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
137 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
138 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
139 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
140 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
141 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
142 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
143 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
144 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
145 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
146 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
147 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
148 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
149 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
150 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
151 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
152 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
158 /**********************************************************************/
159 /***** X Utility Functions *****/
160 /**********************************************************************/
164 * Return the host's byte order as LSBFirst or MSBFirst ala X.
166 #ifndef XFree86Server
167 static int host_byte_order( void )
170 char *cptr
= (char *) &i
;
171 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
177 * Check if the X Shared Memory extension is available.
178 * Return: 0 = not available
179 * 1 = shared XImage support available
180 * 2 = shared Pixmap support available also
182 static int check_for_xshm( XMesaDisplay
*display
)
184 #if defined(USE_XSHM) && !defined(XFree86Server)
185 int major
, minor
, ignore
;
188 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
189 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
190 return (pixmaps
==True
) ? 2 : 1;
200 /* No XSHM support */
207 * Apply gamma correction to an intensity value in [0..max]. Return the
208 * new intensity value.
211 gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
217 double x
= (double) value
/ (double) max
;
218 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
225 * Return the true number of bits per pixel for XImages.
226 * For example, if we request a 24-bit deep visual we may actually need/get
227 * 32bpp XImages. This function returns the appropriate bpp.
228 * Input: dpy - the X display
229 * visinfo - desribes the visual to be used for XImages
230 * Return: true number of bits per pixel for XImages
233 bits_per_pixel( XMesaVisual xmv
)
236 const int depth
= xmv
->nplanes
;
239 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
240 if (screenInfo
.formats
[i
].depth
== depth
)
241 return screenInfo
.formats
[i
].bitsPerPixel
;
243 return depth
; /* should never get here, but this should be safe */
245 XMesaDisplay
*dpy
= xmv
->display
;
246 XMesaVisualInfo visinfo
= xmv
->visinfo
;
249 /* Create a temporary XImage */
250 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
251 ZPixmap
, 0, /*format, offset*/
252 (char*) MALLOC(8), /*data*/
253 1, 1, /*width, height*/
258 /* grab the bits/pixel value */
259 bitsPerPixel
= img
->bits_per_pixel
;
260 /* free the XImage */
261 _mesa_free( img
->data
);
263 XMesaDestroyImage( img
);
271 * Determine if a given X window ID is valid (window exists).
272 * Do this by calling XGetWindowAttributes() for the window and
273 * checking if we catch an X error.
274 * Input: dpy - the display
275 * win - the window to check for existance
276 * Return: GL_TRUE - window exists
277 * GL_FALSE - window doesn't exist
279 #ifndef XFree86Server
280 static GLboolean WindowExistsFlag
;
282 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
285 if (xerr
->error_code
== BadWindow
) {
286 WindowExistsFlag
= GL_FALSE
;
291 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
293 XWindowAttributes wa
;
294 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
295 WindowExistsFlag
= GL_TRUE
;
296 old_handler
= XSetErrorHandler(window_exists_err_handler
);
297 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
298 XSetErrorHandler(old_handler
);
299 return WindowExistsFlag
;
303 get_drawable_size( XMesaDisplay
*dpy
, Drawable d
, GLuint
*width
, GLuint
*height
)
308 unsigned int w
, h
, bw
, depth
;
309 stat
= XGetGeometry(dpy
, d
, &root
, &xpos
, &ypos
, &w
, &h
, &bw
, &depth
);
318 * Return the size of the window (or pixmap) that corresponds to the
320 * \param width returns width in pixels
321 * \param height returns height in pixels
324 xmesa_get_window_size(XMesaDisplay
*dpy
, XMesaBuffer b
,
325 GLuint
*width
, GLuint
*height
)
328 *width
= MIN2(b
->frontxrb
->drawable
->width
, MAX_WIDTH
);
329 *height
= MIN2(b
->frontxrb
->drawable
->height
, MAX_HEIGHT
);
333 _glthread_LOCK_MUTEX(_xmesa_lock
);
334 XSync(b
->xm_visual
->display
, 0); /* added for Chromium */
335 stat
= get_drawable_size(dpy
, b
->frontxrb
->pixmap
, width
, height
);
336 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
339 /* probably querying a window that's recently been destroyed */
340 _mesa_warning(NULL
, "XGetGeometry failed!\n");
341 *width
= *height
= 1;
348 /**********************************************************************/
349 /***** Linked list of XMesaBuffers *****/
350 /**********************************************************************/
352 XMesaBuffer XMesaBufferList
= NULL
;
356 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
357 * Note that XMesaBuffer is derived from GLframebuffer.
358 * The new XMesaBuffer will not have any size (Width=Height=0).
360 * \param d the corresponding X drawable (window or pixmap)
361 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
362 * \param vis the buffer's visual
363 * \param cmap the window's colormap, if known.
364 * \return new XMesaBuffer or NULL if any problem
367 create_xmesa_buffer(XMesaDrawable d
, BufferType type
,
368 XMesaVisual vis
, XMesaColormap cmap
)
372 ASSERT(type
== WINDOW
|| type
== PIXMAP
|| type
== PBUFFER
);
374 b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
378 b
->display
= vis
->display
;
383 _mesa_initialize_framebuffer(&b
->mesa_buffer
, &vis
->mesa_visual
);
384 b
->mesa_buffer
.Delete
= xmesa_delete_framebuffer
;
389 b
->frontxrb
= xmesa_create_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_FALSE
);
394 b
->frontxrb
->Parent
= b
;
395 b
->frontxrb
->drawable
= d
;
396 b
->frontxrb
->pixmap
= (XMesaPixmap
) d
;
397 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_FRONT_LEFT
,
398 &b
->frontxrb
->St
.Base
);
403 if (vis
->mesa_visual
.doubleBufferMode
) {
404 b
->backxrb
= xmesa_create_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_TRUE
);
406 /* XXX free front xrb too */
410 b
->backxrb
->Parent
= b
;
411 /* determine back buffer implementation */
412 b
->db_mode
= vis
->ximage_flag
? BACK_XIMAGE
: BACK_PIXMAP
;
414 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_BACK_LEFT
,
415 &b
->backxrb
->St
.Base
);
419 * Software alpha planes
421 if (vis
->mesa_visual
.alphaBits
> 0
422 && vis
->undithered_pf
!= PF_8A8B8G8R
423 && vis
->undithered_pf
!= PF_8A8R8G8B
) {
424 /* Visual has alpha, but pixel format doesn't support it.
425 * We'll use an alpha renderbuffer wrapper.
427 b
->swAlpha
= GL_TRUE
;
430 b
->swAlpha
= GL_FALSE
;
433 if (vis
->mesa_visual
.depthBits
> 0) {
434 struct gl_renderbuffer
*rb
435 = st_new_renderbuffer_fb(GL_DEPTH_COMPONENT32
);
436 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_DEPTH
, rb
);
439 if (vis
->mesa_visual
.stencilBits
> 0) {
440 struct gl_renderbuffer
*rb
441 = st_new_renderbuffer_fb(GL_STENCIL_INDEX8_EXT
);
442 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_STENCIL
, rb
);
447 * Other renderbuffer (depth, stencil, etc)
449 _mesa_add_soft_renderbuffers(&b
->mesa_buffer
,
450 GL_FALSE
, /* color */
451 GL_FALSE
,/*vis->mesa_visual.haveDepthBuffer,*/
453 vis
->mesa_visual
.haveAccumBuffer
,
455 vis
->mesa_visual
.numAuxBuffers
> 0 );
457 /* GLX_EXT_texture_from_pixmap */
458 b
->TextureTarget
= 0;
459 b
->TextureFormat
= GLX_TEXTURE_FORMAT_NONE_EXT
;
460 b
->TextureMipmap
= 0;
462 /* insert buffer into linked list */
463 b
->Next
= XMesaBufferList
;
471 * Find an XMesaBuffer by matching X display and colormap but NOT matching
472 * the notThis buffer.
475 xmesa_find_buffer(XMesaDisplay
*dpy
, XMesaColormap cmap
, XMesaBuffer notThis
)
478 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
479 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
488 * Remove buffer from linked list, delete if no longer referenced.
491 xmesa_free_buffer(XMesaBuffer buffer
)
493 XMesaBuffer prev
= NULL
, b
;
495 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
497 struct gl_framebuffer
*fb
= &buffer
->mesa_buffer
;
499 /* unlink buffer from list */
501 prev
->Next
= buffer
->Next
;
503 XMesaBufferList
= buffer
->Next
;
505 /* mark as delete pending */
506 fb
->DeletePending
= GL_TRUE
;
508 /* Since the X window for the XMesaBuffer is going away, we don't
509 * want to dereference this pointer in the future.
511 b
->frontxrb
->drawable
= 0;
513 /* Unreference. If count = zero we'll really delete the buffer */
514 _mesa_unreference_framebuffer(&fb
);
518 /* continue search */
521 /* buffer not found in XMesaBufferList */
522 _mesa_problem(NULL
,"xmesa_free_buffer() - buffer not found\n");
527 * Copy X color table stuff from one XMesaBuffer to another.
530 copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
532 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
533 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
534 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
535 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
536 dst
->num_alloced
= src
->num_alloced
;
537 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
538 sizeof(src
->alloced_colors
));
543 /**********************************************************************/
544 /***** Misc Private Functions *****/
545 /**********************************************************************/
549 * A replacement for XAllocColor. This function should never
550 * fail to allocate a color. When XAllocColor fails, we return
551 * the nearest matching color. If we have to allocate many colors
552 * this function isn't too efficient; the XQueryColors() could be
554 * Written by Michael Pichler, Brian Paul, Mark Kilgard
555 * Input: dpy - X display
557 * cmapSize - size of colormap
558 * In/Out: color - the XColor struct
559 * Output: exact - 1=exact color match, 0=closest match
560 * alloced - 1=XAlloc worked, 0=XAlloc failed
563 noFaultXAllocColor( int client
,
568 int *exact
, int *alloced
)
574 /* we'll try to cache ctable for better remote display performance */
575 static Display
*prevDisplay
= NULL
;
576 static XMesaColormap prevCmap
= 0;
577 static int prevCmapSize
= 0;
578 static XMesaColor
*ctable
= NULL
;
582 double mindist
; /* 3*2^16^2 exceeds long int precision. */
586 /* First try just using XAllocColor. */
589 &color
->red
, &color
->green
, &color
->blue
,
593 if (XAllocColor(dpy
, cmap
, color
))
601 /* Alloc failed, search for closest match */
603 /* Retrieve color table entries. */
604 /* XXX alloca candidate. */
606 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
607 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
608 for (i
= 0; i
< cmapSize
; i
++) {
611 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
613 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
614 || prevCmapSize
!= cmapSize
|| !ctable
) {
615 /* free previously cached color table */
618 /* Get the color table from X */
619 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
621 for (i
= 0; i
< cmapSize
; i
++) {
624 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
627 prevCmapSize
= cmapSize
;
631 /* Find best match. */
634 for (i
= 0; i
< cmapSize
; i
++) {
635 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
636 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
637 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
638 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
639 if (bestmatch
< 0 || dist
< mindist
) {
646 subColor
.red
= ctable
[bestmatch
].red
;
647 subColor
.green
= ctable
[bestmatch
].green
;
648 subColor
.blue
= ctable
[bestmatch
].blue
;
649 /* Try to allocate the closest match color. This should only
650 * fail if the cell is read/write. Otherwise, we're incrementing
651 * the cell's reference count.
655 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
657 client
) == Success
) {
659 if (XAllocColor(dpy
, cmap
, &subColor
)) {
664 /* do this to work around a problem reported by Frank Ortega */
665 subColor
.pixel
= (unsigned long) bestmatch
;
666 subColor
.red
= ctable
[bestmatch
].red
;
667 subColor
.green
= ctable
[bestmatch
].green
;
668 subColor
.blue
= ctable
[bestmatch
].blue
;
669 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
676 /* don't free table, save it for next time */
686 * Do setup for PF_GRAYSCALE pixel format.
687 * Note that buffer may be NULL.
690 setup_grayscale(int client
, XMesaVisual v
,
691 XMesaBuffer buffer
, XMesaColormap cmap
)
693 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
698 XMesaBuffer prevBuffer
;
704 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
706 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
707 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
708 /* Copy colormap stuff from previous XMesaBuffer which uses same
709 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
711 copy_colortable_info(buffer
, prevBuffer
);
714 /* Allocate 256 shades of gray */
716 int colorsfailed
= 0;
717 for (gray
=0;gray
<256;gray
++) {
718 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
719 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
720 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
723 xcol
.red
= (r
<< 8) | r
;
724 xcol
.green
= (g
<< 8) | g
;
725 xcol
.blue
= (b
<< 8) | b
;
726 noFaultXAllocColor( client
, v
->display
,
727 cmap
, GET_COLORMAP_SIZE(v
),
728 &xcol
, &exact
, &alloced
);
733 assert(buffer
->num_alloced
<256);
734 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
735 buffer
->num_alloced
++;
740 buffer->color_table[gray*3+0] = xcol.pixel;
741 buffer->color_table[gray*3+1] = xcol.pixel;
742 buffer->color_table[gray*3+2] = xcol.pixel;
743 assert(xcol.pixel < 65536);
744 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
745 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
746 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
748 buffer
->color_table
[gray
] = xcol
.pixel
;
749 assert(xcol
.pixel
< 65536);
750 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
751 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
752 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
755 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
757 "Note: %d out of 256 needed colors do not match exactly.\n",
763 v
->dithered_pf
= PF_Grayscale
;
764 v
->undithered_pf
= PF_Grayscale
;
771 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
772 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
773 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
774 * color. While this function was originally designed just for 8-bit
775 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
776 * Dithering code contributed by Bob Mercier.
779 setup_dithered_color(int client
, XMesaVisual v
,
780 XMesaBuffer buffer
, XMesaColormap cmap
)
782 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
787 XMesaBuffer prevBuffer
;
793 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
795 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
796 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
797 /* Copy colormap stuff from previous, matching XMesaBuffer.
798 * Do this to avoid time spent in noFaultXAllocColor.
800 copy_colortable_info(buffer
, prevBuffer
);
803 /* Allocate X colors and initialize color_table[], red_table[], etc */
805 int colorsfailed
= 0;
806 for (r
= 0; r
< DITH_R
; r
++) {
807 for (g
= 0; g
< DITH_G
; g
++) {
808 for (b
= 0; b
< DITH_B
; b
++) {
811 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
812 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
813 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
814 noFaultXAllocColor( client
, v
->display
,
815 cmap
, GET_COLORMAP_SIZE(v
),
816 &xcol
, &exact
, &alloced
);
821 assert(buffer
->num_alloced
<256);
822 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
823 buffer
->num_alloced
++;
825 i
= DITH_MIX( r
, g
, b
);
827 buffer
->color_table
[i
] = xcol
.pixel
;
828 assert(xcol
.pixel
< 65536);
829 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
830 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
831 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
836 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
838 "Note: %d out of %d needed colors do not match exactly.\n",
839 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
844 v
->dithered_pf
= PF_Dither
;
845 v
->undithered_pf
= PF_Lookup
;
851 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
852 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
853 * Special dithering tables have to be initialized.
856 setup_8bit_hpcr(XMesaVisual v
)
858 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
859 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
860 * on the root window AND the colormap obtainable by XGetRGBColormaps
861 * for that atom must be set on the window. (see also tkInitWindow)
862 * If that colormap is not set, the output will look stripy.
865 /* Setup color tables with gamma correction */
869 g
= 1.0 / v
->RedGamma
;
870 for (i
=0; i
<256; i
++) {
871 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
872 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
875 g
= 1.0 / v
->GreenGamma
;
876 for (i
=0; i
<256; i
++) {
877 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
878 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
881 g
= 1.0 / v
->BlueGamma
;
882 for (i
=0; i
<256; i
++) {
883 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
884 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
886 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
887 v
->dithered_pf
= PF_HPCR
;
889 /* which method should I use to clear */
890 /* GL_FALSE: keep the ordinary method */
891 /* GL_TRUE : clear with dither pattern */
892 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
894 if (v
->hpcr_clear_flag
) {
895 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
896 DefaultRootWindow(v
->display
),
898 #ifndef XFree86Server
899 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
900 0, 0, 16, 2, AllPlanes
, ZPixmap
);
907 * Setup RGB rendering for a window with a True/DirectColor visual.
910 setup_truecolor(XMesaVisual v
, XMesaBuffer buffer
, XMesaColormap cmap
)
912 unsigned long rmask
, gmask
, bmask
;
916 /* Compute red multiplier (mask) and bit shift */
918 rmask
= GET_REDMASK(v
);
919 while ((rmask
& 1)==0) {
924 /* Compute green multiplier (mask) and bit shift */
926 gmask
= GET_GREENMASK(v
);
927 while ((gmask
& 1)==0) {
932 /* Compute blue multiplier (mask) and bit shift */
934 bmask
= GET_BLUEMASK(v
);
935 while ((bmask
& 1)==0) {
941 * Compute component-to-pixel lookup tables and dithering kernel
944 static GLubyte kernel
[16] = {
945 0*16, 8*16, 2*16, 10*16,
946 12*16, 4*16, 14*16, 6*16,
947 3*16, 11*16, 1*16, 9*16,
948 15*16, 7*16, 13*16, 5*16,
950 GLint rBits
= _mesa_bitcount(rmask
);
951 GLint gBits
= _mesa_bitcount(gmask
);
952 GLint bBits
= _mesa_bitcount(bmask
);
956 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
957 for (i
=0; i
<=rmask
; i
++)
958 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
959 for (i
=0; i
<=gmask
; i
++)
960 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
961 for (i
=0; i
<=bmask
; i
++)
962 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
964 /* convert RGB values from [0,255] to pixel components */
966 for (i
=0;i
<256;i
++) {
967 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
968 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
969 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
970 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
971 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
972 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
974 /* overflow protection */
975 for (i
=256;i
<512;i
++) {
976 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
977 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
978 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
981 /* setup dithering kernel */
983 if (gBits
> maxBits
) maxBits
= gBits
;
984 if (bBits
> maxBits
) maxBits
= bBits
;
986 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
989 v
->undithered_pf
= PF_Truecolor
;
990 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_Dither_True
: PF_Truecolor
;
994 * Now check for TrueColor visuals which we can optimize.
996 if ( GET_REDMASK(v
) ==0x0000ff
997 && GET_GREENMASK(v
)==0x00ff00
998 && GET_BLUEMASK(v
) ==0xff0000
999 && CHECK_BYTE_ORDER(v
)
1000 && v
->BitsPerPixel
==32
1001 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1002 /* common 32 bpp config used on SGI, Sun */
1003 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
; /* ABGR */
1005 else if (GET_REDMASK(v
) == 0xff0000
1006 && GET_GREENMASK(v
)== 0x00ff00
1007 && GET_BLUEMASK(v
) == 0x0000ff
1008 && CHECK_BYTE_ORDER(v
)
1009 && v
->RedGamma
== 1.0 && v
->GreenGamma
== 1.0 && v
->BlueGamma
== 1.0){
1010 if (v
->BitsPerPixel
==32) {
1011 /* if 32 bpp, and visual indicates 8 bpp alpha channel */
1012 if (GET_VISUAL_DEPTH(v
) == 32 && v
->mesa_visual
.alphaBits
== 8)
1013 v
->undithered_pf
= v
->dithered_pf
= PF_8A8R8G8B
; /* ARGB */
1015 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
; /* xRGB */
1017 else if (v
->BitsPerPixel
== 24) {
1018 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
; /* RGB */
1021 else if (GET_REDMASK(v
) ==0xf800
1022 && GET_GREENMASK(v
)==0x07e0
1023 && GET_BLUEMASK(v
) ==0x001f
1024 && CHECK_BYTE_ORDER(v
)
1025 && v
->BitsPerPixel
==16
1026 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1028 v
->undithered_pf
= PF_5R6G5B
;
1029 v
->dithered_pf
= PF_Dither_5R6G5B
;
1031 else if (GET_REDMASK(v
) ==0xe0
1032 && GET_GREENMASK(v
)==0x1c
1033 && GET_BLUEMASK(v
) ==0x03
1034 && CHECK_FOR_HPCR(v
)) {
1035 /* 8-bit HP color recovery */
1036 setup_8bit_hpcr( v
);
1043 * Setup RGB rendering for a window with a monochrome visual.
1046 setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1049 v
->dithered_pf
= v
->undithered_pf
= PF_1Bit
;
1050 /* if black=1 then we must flip pixel values */
1051 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1057 * When a context is bound for the first time, we can finally finish
1058 * initializing the context's visual and buffer information.
1059 * \param v the XMesaVisual to initialize
1060 * \param b the XMesaBuffer to initialize (may be NULL)
1061 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
1062 * \param window the window/pixmap we're rendering into
1063 * \param cmap the colormap associated with the window/pixmap
1064 * \return GL_TRUE=success, GL_FALSE=failure
1067 initialize_visual_and_buffer(XMesaVisual v
, XMesaBuffer b
,
1068 GLboolean rgb_flag
, XMesaDrawable window
,
1073 #ifdef XFree86Server
1074 client
= (window
) ? CLIENT_ID(window
->id
) : 0;
1077 ASSERT(!b
|| b
->xm_visual
== v
);
1079 /* Save true bits/pixel */
1080 v
->BitsPerPixel
= bits_per_pixel(v
);
1081 assert(v
->BitsPerPixel
> 0);
1083 if (rgb_flag
== GL_FALSE
) {
1084 /* COLOR-INDEXED WINDOW:
1085 * Even if the visual is TrueColor or DirectColor we treat it as
1086 * being color indexed. This is weird but might be useful to someone.
1088 v
->dithered_pf
= v
->undithered_pf
= PF_Index
;
1089 v
->mesa_visual
.indexBits
= GET_VISUAL_DEPTH(v
);
1093 * We support RGB rendering into almost any kind of visual.
1095 const int xclass
= v
->mesa_visual
.visualType
;
1096 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1097 setup_truecolor( v
, b
, cmap
);
1099 else if (xclass
== GLX_STATIC_GRAY
&& GET_VISUAL_DEPTH(v
) == 1) {
1100 setup_monochrome( v
, b
);
1102 else if (xclass
== GLX_GRAY_SCALE
|| xclass
== GLX_STATIC_GRAY
) {
1103 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1107 else if ((xclass
== GLX_PSEUDO_COLOR
|| xclass
== GLX_STATIC_COLOR
)
1108 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1109 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1114 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.\n");
1117 v
->mesa_visual
.indexBits
= 0;
1119 if (_mesa_getenv("MESA_NO_DITHER")) {
1120 v
->dithered_pf
= v
->undithered_pf
;
1126 * If MESA_INFO env var is set print out some debugging info
1127 * which can help Brian figure out what's going on when a user
1130 if (_mesa_getenv("MESA_INFO")) {
1131 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1132 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1133 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1134 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
1135 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1136 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1142 /* Do window-specific initializations */
1144 /* these should have been set in create_xmesa_buffer */
1145 ASSERT(b
->frontxrb
->drawable
== window
);
1146 ASSERT(b
->frontxrb
->pixmap
== (XMesaPixmap
) window
);
1148 /* Setup for single/double buffering */
1149 if (v
->mesa_visual
.doubleBufferMode
) {
1150 /* Double buffered */
1151 b
->shm
= check_for_xshm( v
->display
);
1154 /* X11 graphics contexts */
1155 #ifdef XFree86Server
1156 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1158 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1160 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1162 /* cleargc - for glClear() */
1163 #ifdef XFree86Server
1164 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1166 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1168 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1171 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1172 * Patch contributed by Michael Pichler May 15, 1995.
1174 #ifdef XFree86Server
1175 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1179 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1184 gcvalues
.graphics_exposures
= False
;
1185 b
->swapgc
= XCreateGC(v
->display
, window
,
1186 GCGraphicsExposures
, &gcvalues
);
1189 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1191 * Set fill style and tile pixmap once for all for HPCR stuff
1192 * (instead of doing it each time in clear_color_HPCR_pixmap())
1193 * Initialize whole stuff
1194 * Patch contributed by Jacques Leroy March 8, 1998.
1196 if (v
->hpcr_clear_flag
&& b
->backxrb
&& b
->backxrb
->pixmap
) {
1198 for (i
= 0; i
< 16; i
++) {
1199 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1200 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1202 XMesaPutImage(b
->display
, (XMesaDrawable
) v
->hpcr_clear_pixmap
,
1203 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1204 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1205 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1208 /* Initialize the row buffer XImage for use in write_color_span() */
1209 data
= (char*) MALLOC(MAX_WIDTH
*4);
1210 #ifdef XFree86Server
1211 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1, data
);
1213 b
->rowimage
= XCreateImage( v
->display
,
1216 ZPixmap
, 0, /*format, offset*/
1218 MAX_WIDTH
, 1, /*width, height*/
1220 0 /*bytes_per_line*/ );
1232 * Convert an RGBA color to a pixel value.
1235 xmesa_color_to_pixel(GLcontext
*ctx
,
1236 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1239 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1240 switch (pixelFormat
) {
1246 PACK_TRUECOLOR( p
, r
, g
, b
);
1250 return PACK_8A8B8G8R( r
, g
, b
, a
);
1252 return PACK_8A8R8G8B( r
, g
, b
, a
);
1256 return PACK_8R8G8B( r
, g
, b
);
1258 return PACK_5R6G5B( r
, g
, b
);
1262 return DITHER( 1, 0, r
, g
, b
);
1265 /* 382 = (3*255)/2 */
1266 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1268 return DITHER_HPCR(1, 1, r
, g
, b
);
1272 return LOOKUP( r
, g
, b
);
1275 return GRAY_RGB( r
, g
, b
);
1276 case PF_Dither_True
:
1278 case PF_Dither_5R6G5B
:
1281 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1285 _mesa_problem(ctx
, "Bad pixel format in xmesa_color_to_pixel");
1291 #define NUM_VISUAL_TYPES 6
1294 * Convert an X visual type to a GLX visual type.
1296 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1298 * \return If \c visualType is a valid X visual type, a GLX visual type will
1299 * be returned. Otherwise \c GLX_NONE will be returned.
1302 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1306 xmesa_convert_from_x_visual_type( int visualType
)
1308 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
1309 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
1310 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
1311 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
1314 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
1315 ? glx_visual_types
[ visualType
] : GLX_NONE
;
1319 /**********************************************************************/
1320 /***** Public Functions *****/
1321 /**********************************************************************/
1325 * Create a new X/Mesa visual.
1326 * Input: display - X11 display
1327 * visinfo - an XVisualInfo pointer
1328 * rgb_flag - GL_TRUE = RGB mode,
1329 * GL_FALSE = color index mode
1330 * alpha_flag - alpha buffer requested?
1331 * db_flag - GL_TRUE = double-buffered,
1332 * GL_FALSE = single buffered
1333 * stereo_flag - stereo visual?
1334 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1335 * GL_FALSE = use an off-screen pixmap for back buffer
1336 * depth_size - requested bits/depth values, or zero
1337 * stencil_size - requested bits/stencil values, or zero
1338 * accum_red_size - requested bits/red accum values, or zero
1339 * accum_green_size - requested bits/green accum values, or zero
1340 * accum_blue_size - requested bits/blue accum values, or zero
1341 * accum_alpha_size - requested bits/alpha accum values, or zero
1342 * num_samples - number of samples/pixel if multisampling, or zero
1343 * level - visual level, usually 0
1344 * visualCaveat - ala the GLX extension, usually GLX_NONE
1345 * Return; a new XMesaVisual or 0 if error.
1348 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1349 XMesaVisualInfo visinfo
,
1351 GLboolean alpha_flag
,
1353 GLboolean stereo_flag
,
1354 GLboolean ximage_flag
,
1357 GLint accum_red_size
,
1358 GLint accum_green_size
,
1359 GLint accum_blue_size
,
1360 GLint accum_alpha_size
,
1363 GLint visualCaveat
)
1367 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1369 #ifndef XFree86Server
1370 /* For debugging only */
1371 if (_mesa_getenv("MESA_XSYNC")) {
1372 /* This makes debugging X easier.
1373 * In your debugger, set a breakpoint on _XError to stop when an
1374 * X protocol error is generated.
1376 XSynchronize( display
, 1 );
1380 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1385 v
->display
= display
;
1387 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1388 * the struct but we may need some of the information contained in it
1391 #ifndef XFree86Server
1392 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1397 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1400 /* check for MESA_GAMMA environment variable */
1401 gamma
= _mesa_getenv("MESA_GAMMA");
1403 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1404 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1405 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1406 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1407 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1410 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1413 v
->ximage_flag
= ximage_flag
;
1415 #ifdef XFree86Server
1416 /* We could calculate these values by ourselves. nplanes is either the sum
1417 * of the red, green, and blue bits or the number index bits.
1418 * ColormapEntries is either (1U << index_bits) or
1419 * (1U << max(redBits, greenBits, blueBits)).
1421 assert(visinfo
->nplanes
> 0);
1422 v
->nplanes
= visinfo
->nplanes
;
1423 v
->ColormapEntries
= visinfo
->ColormapEntries
;
1425 v
->mesa_visual
.redMask
= visinfo
->redMask
;
1426 v
->mesa_visual
.greenMask
= visinfo
->greenMask
;
1427 v
->mesa_visual
.blueMask
= visinfo
->blueMask
;
1428 v
->mesa_visual
.visualID
= visinfo
->vid
;
1429 v
->mesa_visual
.screen
= 0; /* FIXME: What should be done here? */
1431 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
1432 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
1433 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
1434 v
->mesa_visual
.visualID
= visinfo
->visualid
;
1435 v
->mesa_visual
.screen
= visinfo
->screen
;
1438 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1439 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
1441 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
1444 v
->mesa_visual
.visualRating
= visualCaveat
;
1447 v
->mesa_visual
.alphaBits
= 8;
1449 (void) initialize_visual_and_buffer( v
, NULL
, rgb_flag
, 0, 0 );
1452 const int xclass
= v
->mesa_visual
.visualType
;
1453 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1454 red_bits
= _mesa_bitcount(GET_REDMASK(v
));
1455 green_bits
= _mesa_bitcount(GET_GREENMASK(v
));
1456 blue_bits
= _mesa_bitcount(GET_BLUEMASK(v
));
1459 /* this is an approximation */
1461 depth
= GET_VISUAL_DEPTH(v
);
1462 red_bits
= depth
/ 3;
1464 green_bits
= depth
/ 2;
1465 depth
-= green_bits
;
1468 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1470 alpha_bits
= v
->mesa_visual
.alphaBits
;
1473 _mesa_initialize_visual( &v
->mesa_visual
,
1474 rgb_flag
, db_flag
, stereo_flag
,
1475 red_bits
, green_bits
,
1476 blue_bits
, alpha_bits
,
1477 v
->mesa_visual
.indexBits
,
1480 accum_red_size
, accum_green_size
,
1481 accum_blue_size
, accum_alpha_size
,
1484 /* XXX minor hack */
1485 v
->mesa_visual
.level
= level
;
1491 void XMesaDestroyVisual( XMesaVisual v
)
1493 #ifndef XFree86Server
1494 _mesa_free(v
->visinfo
);
1502 * Create a new XMesaContext.
1503 * \param v the XMesaVisual
1504 * \param share_list another XMesaContext with which to share display
1505 * lists or NULL if no sharing is wanted.
1506 * \return an XMesaContext or NULL if error.
1509 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1511 static GLboolean firstTime
= GL_TRUE
;
1514 struct dd_function_table functions
;
1518 _glthread_INIT_MUTEX(_xmesa_lock
);
1519 firstTime
= GL_FALSE
;
1522 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1523 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1527 mesaCtx
= &(c
->mesa
);
1529 /* initialize with default driver functions, then plug in XMesa funcs */
1530 _mesa_init_driver_functions(&functions
);
1531 xmesa_init_driver_functions(v
, &functions
);
1532 st_init_driver_functions(&functions
);
1535 functions.NewRenderbuffer = xmesa_new_renderbuffer;
1538 if (!_mesa_initialize_context(mesaCtx
, &v
->mesa_visual
,
1539 share_list
? &(share_list
->mesa
) : (GLcontext
*) NULL
,
1540 &functions
, (void *) c
)) {
1545 _mesa_enable_sw_extensions(mesaCtx
);
1546 _mesa_enable_1_3_extensions(mesaCtx
);
1547 _mesa_enable_1_4_extensions(mesaCtx
);
1548 _mesa_enable_1_5_extensions(mesaCtx
);
1549 _mesa_enable_2_0_extensions(mesaCtx
);
1550 #if ENABLE_EXT_texure_compression_s3tc
1552 _mesa_enable_extension(mesaCtx
, "GL_EXT_texture_compression_s3tc");
1553 _mesa_enable_extension(mesaCtx
, "GL_S3_s3tc");
1555 _mesa_enable_extension(mesaCtx
, "GL_3DFX_texture_compression_FXT1");
1557 #if ENABLE_EXT_timer_query
1558 _mesa_enable_extension(mesaCtx
, "GL_EXT_timer_query");
1561 #ifdef XFree86Server
1562 /* If we're running in the X server, do bounds checking to prevent
1563 * segfaults and server crashes!
1565 mesaCtx
->Const
.CheckArrayBounds
= GL_TRUE
;
1568 /* finish up xmesa context initializations */
1569 c
->swapbytes
= CHECK_BYTE_ORDER(v
) ? GL_FALSE
: GL_TRUE
;
1571 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1572 c
->display
= v
->display
;
1573 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1575 /* Initialize the software rasterizer and helper modules.
1577 if (!_swrast_CreateContext( mesaCtx
) ||
1578 !_vbo_CreateContext( mesaCtx
) ||
1579 !_tnl_CreateContext( mesaCtx
) ||
1580 !_swsetup_CreateContext( mesaCtx
)) {
1581 _mesa_free_context_data(&c
->mesa
);
1587 tnl
= TNL_CONTEXT(mesaCtx
);
1588 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1590 xmesa_register_swrast_functions( mesaCtx
);
1591 _swsetup_Wakeup(mesaCtx
);
1594 st_create_context( mesaCtx
,
1595 xmesa_create_softpipe( c
) );
1597 mesaCtx
->st
->pipe
->surface_alloc
= xmesa_surface_alloc
;
1598 mesaCtx
->st
->pipe
->supported_formats
= xmesa_supported_formats
;
1600 /* special pipe->clear function */
1601 mesaCtx
->st
->pipe
->clear
= xmesa_clear
;
1609 void XMesaDestroyContext( XMesaContext c
)
1611 GLcontext
*mesaCtx
= &c
->mesa
;
1614 FXdestroyContext( XMESA_BUFFER(mesaCtx
->DrawBuffer
) );
1617 _swsetup_DestroyContext( mesaCtx
);
1618 _swrast_DestroyContext( mesaCtx
);
1619 _tnl_DestroyContext( mesaCtx
);
1620 _vbo_DestroyContext( mesaCtx
);
1621 _mesa_free_context_data( mesaCtx
);
1628 * Private function for creating an XMesaBuffer which corresponds to an
1629 * X window or pixmap.
1630 * \param v the window's XMesaVisual
1631 * \param w the window we're wrapping
1632 * \return new XMesaBuffer or NULL if error
1635 XMesaCreateWindowBuffer(XMesaVisual v
, XMesaWindow w
)
1637 #ifndef XFree86Server
1638 XWindowAttributes attr
;
1647 /* Check that window depth matches visual depth */
1648 #ifdef XFree86Server
1649 depth
= ((XMesaDrawable
)w
)->depth
;
1651 XGetWindowAttributes( v
->display
, w
, &attr
);
1654 if (GET_VISUAL_DEPTH(v
) != depth
) {
1655 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1656 GET_VISUAL_DEPTH(v
), depth
);
1661 #ifdef XFree86Server
1662 cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1664 if (attr
.colormap
) {
1665 cmap
= attr
.colormap
;
1668 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1669 /* this is weird, a window w/out a colormap!? */
1670 /* OK, let's just allocate a new one and hope for the best */
1671 cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1675 b
= create_xmesa_buffer((XMesaDrawable
) w
, WINDOW
, v
, cmap
);
1679 if (!initialize_visual_and_buffer( v
, b
, v
->mesa_visual
.rgbMode
,
1680 (XMesaDrawable
) w
, cmap
)) {
1681 xmesa_free_buffer(b
);
1691 * Create a new XMesaBuffer from an X pixmap.
1693 * \param v the XMesaVisual
1694 * \param p the pixmap
1695 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1696 * \c GLX_DIRECT_COLOR visual for the pixmap
1697 * \returns new XMesaBuffer or NULL if error
1700 XMesaCreatePixmapBuffer(XMesaVisual v
, XMesaPixmap p
, XMesaColormap cmap
)
1706 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1710 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1711 (XMesaDrawable
) p
, cmap
)) {
1712 xmesa_free_buffer(b
);
1721 * For GLX_EXT_texture_from_pixmap
1724 XMesaCreatePixmapTextureBuffer(XMesaVisual v
, XMesaPixmap p
,
1726 int format
, int target
, int mipmap
)
1728 GET_CURRENT_CONTEXT(ctx
);
1730 GLuint width
, height
;
1734 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1738 /* get pixmap size, update framebuffer/renderbuffer dims */
1739 xmesa_get_window_size(v
->display
, b
, &width
, &height
);
1740 _mesa_resize_framebuffer(NULL
, &(b
->mesa_buffer
), width
, height
);
1744 if (ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1745 target
= GLX_TEXTURE_2D_EXT
;
1747 else if ( _mesa_bitcount(width
) == 1
1748 && _mesa_bitcount(height
) == 1) {
1749 /* power of two size */
1751 target
= GLX_TEXTURE_1D_EXT
;
1754 target
= GLX_TEXTURE_2D_EXT
;
1757 else if (ctx
->Extensions
.NV_texture_rectangle
) {
1758 target
= GLX_TEXTURE_RECTANGLE_EXT
;
1761 /* non power of two textures not supported */
1762 XMesaDestroyBuffer(b
);
1767 b
->TextureTarget
= target
;
1768 b
->TextureFormat
= format
;
1769 b
->TextureMipmap
= mipmap
;
1771 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1772 (XMesaDrawable
) p
, cmap
)) {
1773 xmesa_free_buffer(b
);
1783 XMesaCreatePBuffer(XMesaVisual v
, XMesaColormap cmap
,
1784 unsigned int width
, unsigned int height
)
1786 #ifndef XFree86Server
1788 XMesaDrawable drawable
; /* X Pixmap Drawable */
1791 /* allocate pixmap for front buffer */
1792 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1793 drawable
= XCreatePixmap(v
->display
, root
, width
, height
,
1798 b
= create_xmesa_buffer(drawable
, PBUFFER
, v
, cmap
);
1802 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1804 xmesa_free_buffer(b
);
1817 * Deallocate an XMesaBuffer structure and all related info.
1820 XMesaDestroyBuffer(XMesaBuffer b
)
1822 xmesa_free_buffer(b
);
1827 * Query the current window size and update the corresponding GLframebuffer
1828 * and all attached renderbuffers.
1830 * 1. the first time a buffer is bound to a context.
1831 * 2. from glViewport to poll for window size changes
1832 * 3. from the XMesaResizeBuffers() API function.
1833 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1834 * when resizing a buffer when no rendering context is bound.
1837 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
)
1839 GLuint width
, height
;
1840 xmesa_get_window_size(drawBuffer
->display
, drawBuffer
, &width
, &height
);
1841 if (drawBuffer
->mesa_buffer
.Width
!= width
||
1842 drawBuffer
->mesa_buffer
.Height
!= height
) {
1843 GLcontext
*ctx
= xmctx
? &xmctx
->mesa
: NULL
;
1844 _mesa_resize_framebuffer(ctx
, &(drawBuffer
->mesa_buffer
), width
, height
);
1846 drawBuffer
->mesa_buffer
.Initialized
= GL_TRUE
; /* XXX TEMPORARY? */
1851 * Bind buffer b to context c and make c the current rendering context.
1853 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
1855 return XMesaMakeCurrent2( c
, b
, b
);
1860 * Bind buffer b to context c and make c the current rendering context.
1863 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
1864 XMesaBuffer readBuffer
)
1867 if (!drawBuffer
|| !readBuffer
)
1868 return GL_FALSE
; /* must specify buffers! */
1870 if (&(c
->mesa
) == _mesa_get_current_context()
1871 && c
->mesa
.DrawBuffer
== &drawBuffer
->mesa_buffer
1872 && c
->mesa
.ReadBuffer
== &readBuffer
->mesa_buffer
1873 && XMESA_BUFFER(c
->mesa
.DrawBuffer
)->wasCurrent
) {
1874 /* same context and buffer, do nothing */
1878 c
->xm_buffer
= drawBuffer
;
1881 if (FXmakeCurrent( drawBuffer
))
1885 /* Call this periodically to detect when the user has begun using
1886 * GL rendering from multiple threads.
1888 _glapi_check_multithread();
1890 xmesa_check_and_update_buffer_size(c
, drawBuffer
);
1891 if (readBuffer
!= drawBuffer
)
1892 xmesa_check_and_update_buffer_size(c
, readBuffer
);
1894 _mesa_make_current(&(c
->mesa
),
1895 &drawBuffer
->mesa_buffer
,
1896 &readBuffer
->mesa_buffer
);
1898 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
1900 * Must recompute and set these pixel values because colormap
1901 * can be different for different windows.
1903 c
->clearpixel
= xmesa_color_to_pixel( &c
->mesa
,
1908 c
->xm_visual
->undithered_pf
);
1909 XMesaSetForeground(c
->display
, drawBuffer
->cleargc
, c
->clearpixel
);
1912 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1913 drawBuffer
->wasCurrent
= GL_TRUE
;
1917 _mesa_make_current( NULL
, NULL
, NULL
);
1924 * Unbind the context c from its buffer.
1926 GLboolean
XMesaUnbindContext( XMesaContext c
)
1928 /* A no-op for XFree86 integration purposes */
1933 XMesaContext
XMesaGetCurrentContext( void )
1935 GET_CURRENT_CONTEXT(ctx
);
1937 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1946 XMesaBuffer
XMesaGetCurrentBuffer( void )
1948 GET_CURRENT_CONTEXT(ctx
);
1950 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
1959 /* New in Mesa 3.1 */
1960 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
1962 GET_CURRENT_CONTEXT(ctx
);
1964 return XMESA_BUFFER(ctx
->ReadBuffer
);
1972 #ifdef XFree86Server
1974 GLboolean
XMesaForceCurrent(XMesaContext c
)
1977 _glapi_set_dispatch(c
->mesa
.CurrentDispatch
);
1979 if (&(c
->mesa
) != _mesa_get_current_context()) {
1980 _mesa_make_current(&c
->mesa
, c
->mesa
.DrawBuffer
, c
->mesa
.ReadBuffer
);
1984 _mesa_make_current(NULL
, NULL
, NULL
);
1991 GLboolean
XMesaLoseCurrent(XMesaContext c
)
1994 _mesa_make_current(NULL
, NULL
, NULL
);
2000 GLboolean
XMesaCopyContext( XMesaContext xm_src
, XMesaContext xm_dst
, GLuint mask
)
2002 _mesa_copy_context(&xm_src
->mesa
, &xm_dst
->mesa
, mask
);
2005 #endif /* XFree86Server */
2009 GLboolean
XMesaSetFXmode( GLint mode
)
2019 * Copy the back buffer to the front buffer. If there's no back buffer
2023 void XMesaSwapBuffers( XMesaBuffer b
)
2025 GET_CURRENT_CONTEXT(ctx
);
2028 /* single buffered */
2032 /* If we're swapping the buffer associated with the current context
2033 * we have to flush any pending rendering commands first.
2035 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2036 _mesa_notifySwapBuffers(ctx
);
2040 if (FXswapBuffers(b
))
2043 if (b
->backxrb
->ximage
) {
2044 /* Copy Ximage (back buf) from client memory to server window */
2045 #if defined(USE_XSHM) && !defined(XFree86Server)
2047 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2048 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2050 b
->backxrb
->ximage
, 0, 0,
2051 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2053 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2058 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2059 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2061 b
->backxrb
->ximage
, 0, 0,
2062 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
);
2063 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2066 else if (b
->backxrb
->pixmap
) {
2067 /* Copy pixmap (back buf) to window (front buf) on server */
2068 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2069 XMesaCopyArea( b
->xm_visual
->display
,
2070 b
->backxrb
->pixmap
, /* source drawable */
2071 b
->frontxrb
->drawable
, /* dest. drawable */
2073 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2074 0, 0 /* dest region */
2076 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2080 _mesa_copy_soft_alpha_renderbuffers(ctx
, &b
->mesa_buffer
);
2082 #if !defined(XFree86Server)
2083 XSync( b
->xm_visual
->display
, False
);
2090 * Copy sub-region of back buffer to front buffer
2092 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2094 GET_CURRENT_CONTEXT(ctx
);
2096 /* If we're swapping the buffer associated with the current context
2097 * we have to flush any pending rendering commands first.
2099 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2100 _mesa_notifySwapBuffers(ctx
);
2103 /* single buffered */
2108 int yTop
= b
->mesa_buffer
.Height
- y
- height
;
2110 if (FXswapBuffers(b
))
2113 if (b
->backxrb
->ximage
) {
2114 /* Copy Ximage from host's memory to server's window */
2115 #if defined(USE_XSHM) && !defined(XFree86Server)
2117 /* XXX assuming width and height aren't too large! */
2118 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2120 b
->backxrb
->ximage
, x
, yTop
,
2121 x
, yTop
, width
, height
, False
);
2122 /* wait for finished event??? */
2127 /* XXX assuming width and height aren't too large! */
2128 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2130 b
->backxrb
->ximage
, x
, yTop
,
2131 x
, yTop
, width
, height
);
2135 /* Copy pixmap to window on server */
2136 XMesaCopyArea( b
->xm_visual
->display
,
2137 b
->backxrb
->pixmap
, /* source drawable */
2138 b
->frontxrb
->drawable
, /* dest. drawable */
2140 x
, yTop
, width
, height
, /* source region */
2141 x
, yTop
/* dest region */
2149 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2150 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2151 * back buffer directly.
2152 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2153 * ximage - pointer to back buffer's XImage, or NULL
2154 * Return: GL_TRUE = context is double buffered
2155 * GL_FALSE = context is single buffered
2157 #ifndef XFree86Server
2158 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2159 XMesaPixmap
*pixmap
,
2160 XMesaImage
**ximage
)
2164 *pixmap
= b
->backxrb
->pixmap
;
2166 *ximage
= b
->backxrb
->ximage
;
2175 #endif /* XFree86Server */
2179 * Return the depth buffer associated with an XMesaBuffer.
2180 * Input: b - the XMesa buffer handle
2181 * Output: width, height - size of buffer in pixels
2182 * bytesPerValue - bytes per depth value (2 or 4)
2183 * buffer - pointer to depth buffer values
2184 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2186 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2187 GLint
*bytesPerValue
, void **buffer
)
2189 struct gl_renderbuffer
*rb
2190 = b
->mesa_buffer
.Attachment
[BUFFER_DEPTH
].Renderbuffer
;
2191 if (!rb
|| !rb
->Data
) {
2199 *width
= b
->mesa_buffer
.Width
;
2200 *height
= b
->mesa_buffer
.Height
;
2201 *bytesPerValue
= b
->mesa_buffer
.Visual
.depthBits
<= 16
2202 ? sizeof(GLushort
) : sizeof(GLuint
);
2209 void XMesaFlush( XMesaContext c
)
2211 if (c
&& c
->xm_visual
) {
2212 #ifdef XFree86Server
2215 XSync( c
->xm_visual
->display
, False
);
2222 const char *XMesaGetString( XMesaContext c
, int name
)
2225 if (name
==XMESA_VERSION
) {
2228 else if (name
==XMESA_EXTENSIONS
) {
2238 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2241 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2242 if (b
->frontxrb
->drawable
== d
&& b
->display
== dpy
) {
2251 * Free/destroy all XMesaBuffers associated with given display.
2253 void xmesa_destroy_buffers_on_display(XMesaDisplay
*dpy
)
2255 XMesaBuffer b
, next
;
2256 for (b
= XMesaBufferList
; b
; b
= next
) {
2258 if (b
->display
== dpy
) {
2259 xmesa_free_buffer(b
);
2266 * Look for XMesaBuffers whose X window has been destroyed.
2267 * Deallocate any such XMesaBuffers.
2269 void XMesaGarbageCollect( void )
2271 XMesaBuffer b
, next
;
2272 for (b
=XMesaBufferList
; b
; b
=next
) {
2274 if (b
->display
&& b
->frontxrb
->drawable
&& b
->type
== WINDOW
) {
2275 #ifdef XFree86Server
2278 XSync(b
->display
, False
);
2279 if (!window_exists( b
->display
, b
->frontxrb
->drawable
)) {
2280 /* found a dead window, free the ancillary info */
2281 XMesaDestroyBuffer( b
);
2289 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2290 GLfloat red
, GLfloat green
,
2291 GLfloat blue
, GLfloat alpha
)
2293 GLcontext
*ctx
= &xmesa
->mesa
;
2294 GLint r
= (GLint
) (red
* 255.0F
);
2295 GLint g
= (GLint
) (green
* 255.0F
);
2296 GLint b
= (GLint
) (blue
* 255.0F
);
2297 GLint a
= (GLint
) (alpha
* 255.0F
);
2299 switch (xmesa
->pixelformat
) {
2305 PACK_TRUECOLOR( p
, r
, g
, b
);
2309 return PACK_8A8B8G8R( r
, g
, b
, a
);
2311 return PACK_8A8R8G8B( r
, g
, b
, a
);
2313 return PACK_8R8G8B( r
, g
, b
);
2315 return PACK_5R6G5B( r
, g
, b
);
2319 return DITHER( x
, y
, r
, g
, b
);
2322 /* 382 = (3*255)/2 */
2323 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2325 return DITHER_HPCR(x
, y
, r
, g
, b
);
2329 return LOOKUP( r
, g
, b
);
2332 return GRAY_RGB( r
, g
, b
);
2333 case PF_Dither_5R6G5B
:
2335 case PF_Dither_True
:
2338 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2342 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2349 * This is typically called when the window size changes and we need
2350 * to reallocate the buffer's back/depth/stencil/accum buffers.
2353 XMesaResizeBuffers( XMesaBuffer b
)
2355 GET_CURRENT_CONTEXT(ctx
);
2356 XMesaContext xmctx
= XMESA_CONTEXT(ctx
);
2359 xmesa_check_and_update_buffer_size(xmctx
, b
);
2364 xbuffer_to_renderbuffer(int buffer
)
2366 assert(MAX_AUX_BUFFERS
<= 4);
2369 case GLX_FRONT_LEFT_EXT
:
2370 return BUFFER_FRONT_LEFT
;
2371 case GLX_FRONT_RIGHT_EXT
:
2372 return BUFFER_FRONT_RIGHT
;
2373 case GLX_BACK_LEFT_EXT
:
2374 return BUFFER_BACK_LEFT
;
2375 case GLX_BACK_RIGHT_EXT
:
2376 return BUFFER_BACK_RIGHT
;
2392 /* BadValue error */
2399 XMesaBindTexImage(XMesaDisplay
*dpy
, XMesaBuffer drawable
, int buffer
,
2400 const int *attrib_list
)
2403 GET_CURRENT_CONTEXT(ctx
);
2404 const GLuint unit
= ctx
->Texture
.CurrentUnit
;
2405 struct gl_texture_unit
*texUnit
= &ctx
->Texture
.Unit
[unit
];
2406 struct gl_texture_object
*texObj
;
2408 struct gl_renderbuffer
*rb
;
2409 struct xmesa_renderbuffer
*xrb
;
2411 XMesaImage
*img
= NULL
;
2412 GLboolean freeImg
= GL_FALSE
;
2414 b
= xbuffer_to_renderbuffer(buffer
);
2418 if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_NONE_EXT
)
2419 return; /* BadMatch error */
2421 rb
= drawable
->mesa_buffer
.Attachment
[b
].Renderbuffer
;
2423 /* invalid buffer */
2426 xrb
= xmesa_renderbuffer(rb
);
2429 switch (drawable
->TextureTarget
) {
2430 case GLX_TEXTURE_1D_EXT
:
2431 texObj
= texUnit
->Current1D
;
2433 case GLX_TEXTURE_2D_EXT
:
2434 texObj
= texUnit
->Current2D
;
2436 case GLX_TEXTURE_RECTANGLE_EXT
:
2437 texObj
= texUnit
->CurrentRect
;
2440 return; /* BadMatch error */
2445 * The following is a quick and simple way to implement
2446 * BindTexImage. The better way is to write some new FetchTexel()
2447 * functions which would extract texels from XImages. We'd still
2448 * need to use GetImage when texturing from a Pixmap (front buffer)
2449 * but texturing from a back buffer (XImage) would avoid an image
2455 img
= XMesaGetImage(dpy
, xrb
->pixmap
, 0, 0, rb
->Width
, rb
->Height
, ~0L,
2459 else if (xrb
->ximage
) {
2463 /* store the XImage as a new texture image */
2465 GLenum format
, type
, intFormat
;
2466 if (img
->bits_per_pixel
== 32) {
2468 type
= GL_UNSIGNED_BYTE
;
2469 intFormat
= GL_RGBA
;
2471 else if (img
->bits_per_pixel
== 24) {
2473 type
= GL_UNSIGNED_BYTE
;
2476 else if (img
->bits_per_pixel
== 16) {
2478 type
= GL_UNSIGNED_SHORT_5_6_5
;
2482 _mesa_problem(NULL
, "Unexpected XImage format in XMesaBindTexImage");
2485 if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_RGBA_EXT
) {
2486 intFormat
= GL_RGBA
;
2488 else if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_RGB_EXT
) {
2492 _mesa_TexImage2D(GL_TEXTURE_2D
, 0, intFormat
, rb
->Width
, rb
->Height
, 0,
2493 format
, type
, img
->data
);
2496 XMesaDestroyImage(img
);
2504 XMesaReleaseTexImage(XMesaDisplay
*dpy
, XMesaBuffer drawable
, int buffer
)
2506 const GLint b
= xbuffer_to_renderbuffer(buffer
);