1 /* $Id: xm_api.c,v 1.8 2000/11/16 21:05:40 keithw Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * This file contains the implementations of all the XMesa* functions.
34 * The window coordinate system origin (0,0) is in the lower-left corner
35 * of the window. X11's window coordinate origin is in the upper-left
36 * corner of the window. Therefore, most drawing functions in this
37 * file have to flip Y coordinates.
39 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
40 * in support for the MIT Shared Memory extension. If enabled, when you
41 * use an Ximage for the back buffer in double buffered mode, the "swap"
42 * operation will be faster. You must also link with -lXext.
44 * Byte swapping: If the Mesa host and the X display use a different
45 * byte order then there's some trickiness to be aware of when using
46 * XImages. The byte ordering used for the XImage is that of the X
47 * display, not the Mesa host.
48 * The color-to-pixel encoding for True/DirectColor must be done
49 * according to the display's visual red_mask, green_mask, and blue_mask.
50 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
51 * do byte swapping if needed. If one wants to directly "poke" the pixel
52 * into the XImage's buffer then the pixel must be byte swapped first. In
53 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
54 * and use XPutPixel everywhere except in the implementation of
55 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
56 * instead of using XPutPixel we "poke" our values after byte-swapping
57 * the clear pixel value if needed.
66 #include "glxheader.h"
70 #include "extensions.h"
79 #include "swrast/swrast.h"
80 #include "swrast_setup/swrast_setup.h"
84 #define GLX_NONE_EXT 0x8000
89 * Global X driver lock
91 _glthread_Mutex _xmesa_lock
;
96 * Lookup tables for HPCR pixel format:
98 static short hpcr_rgbTbl
[3][256] = {
100 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
101 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
102 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
103 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
104 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
105 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
106 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
107 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
108 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
109 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
110 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
111 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
112 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
113 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
114 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
115 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
118 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
119 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
120 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
121 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
122 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
123 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
124 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
125 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
126 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
127 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
128 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
129 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
130 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
131 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
132 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
133 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
136 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
137 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
138 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
139 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
140 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
141 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
142 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
143 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
144 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
145 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
146 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
147 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
148 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
149 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
150 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
151 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
157 /**********************************************************************/
158 /***** X Utility Functions *****/
159 /**********************************************************************/
163 * X/Mesa error reporting function:
165 static void error( const char *msg
)
167 if (getenv("MESA_DEBUG"))
168 fprintf( stderr
, "X/Mesa error: %s\n", msg
);
173 * Return the host's byte order as LSBFirst or MSBFirst ala X.
175 #ifndef XFree86Server
176 static int host_byte_order( void )
179 char *cptr
= (char *) &i
;
180 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
188 #ifndef XFree86Server
189 static int mesaXErrorFlag
= 0;
191 static int mesaHandleXError( XMesaDisplay
*dpy
, XErrorEvent
*event
)
202 * Check if the X Shared Memory extension is available.
203 * Return: 0 = not available
204 * 1 = shared XImage support available
205 * 2 = shared Pixmap support available also
207 #ifndef XFree86Server
208 static int check_for_xshm( XMesaDisplay
*display
)
211 int major
, minor
, ignore
;
214 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
215 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
216 return (pixmaps
==True
) ? 2 : 1;
226 /* Can't compile XSHM support */
234 * Return the width and height of the given drawable.
236 static void get_drawable_size( XMesaDisplay
*dpy
, XMesaDrawable d
,
237 unsigned int *width
, unsigned int *height
)
246 unsigned int bw
, depth
;
248 _glthread_LOCK_MUTEX(_xmesa_lock
);
249 XGetGeometry( dpy
, d
, &root
, &x
, &y
, width
, height
, &bw
, &depth
);
250 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
256 * Apply gamma correction to an intensity value in [0..max]. Return the
257 * new intensity value.
259 static GLint
gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
265 double x
= (double) value
/ (double) max
;
266 return (GLint
) ((GLfloat
) max
* pow( x
, 1.0F
/gamma
) + 0.5F
);
273 * Return the true number of bits per pixel for XImages.
274 * For example, if we request a 24-bit deep visual we may actually need/get
275 * 32bpp XImages. This function returns the appropriate bpp.
276 * Input: dpy - the X display
277 * visinfo - desribes the visual to be used for XImages
278 * Return: true number of bits per pixel for XImages
280 #define GET_BITS_PER_PIXEL(xmv) bits_per_pixel(xmv)
284 static int bits_per_pixel( XMesaVisual xmv
)
286 XMesaVisualInfo visinfo
= xmv
->visinfo
;
287 const int depth
= visinfo
->nplanes
;
289 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
290 if (screenInfo
.formats
[i
].depth
== depth
)
291 return screenInfo
.formats
[i
].bitsPerPixel
;
293 return depth
; /* should never get here, but this should be safe */
298 static int bits_per_pixel( XMesaVisual xmv
)
300 XMesaDisplay
*dpy
= xmv
->display
;
301 XMesaVisualInfo visinfo
= xmv
->visinfo
;
304 /* Create a temporary XImage */
305 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
306 ZPixmap
, 0, /*format, offset*/
307 (char*) MALLOC(8), /*data*/
308 1, 1, /*width, height*/
313 /* grab the bits/pixel value */
314 bitsPerPixel
= img
->bits_per_pixel
;
315 /* free the XImage */
318 XMesaDestroyImage( img
);
326 * Determine if a given X window ID is valid (window exists).
327 * Do this by calling XGetWindowAttributes() for the window and
328 * checking if we catch an X error.
329 * Input: dpy - the display
330 * win - the window to check for existance
331 * Return: GL_TRUE - window exists
332 * GL_FALSE - window doesn't exist
334 #ifndef XFree86Server
335 static GLboolean WindowExistsFlag
;
337 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
340 if (xerr
->error_code
== BadWindow
) {
341 WindowExistsFlag
= GL_FALSE
;
346 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
348 XWindowAttributes wa
;
349 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
350 WindowExistsFlag
= GL_TRUE
;
351 old_handler
= XSetErrorHandler(window_exists_err_handler
);
352 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
353 XSetErrorHandler(old_handler
);
354 return WindowExistsFlag
;
360 /**********************************************************************/
361 /***** Linked list of XMesaBuffers *****/
362 /**********************************************************************/
364 static XMesaBuffer XMesaBufferList
= NULL
;
367 /* Allocate a new XMesaBuffer, add to linked list */
368 static XMesaBuffer
alloc_xmesa_buffer(void)
370 XMesaBuffer b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
372 b
->Next
= XMesaBufferList
;
380 * Find an XMesaBuffer by matching X display and colormap but NOT matching
381 * the notThis buffer.
383 static XMesaBuffer
find_xmesa_buffer(XMesaDisplay
*dpy
,
388 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
389 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
398 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
401 static void free_xmesa_buffer(int client
, XMesaBuffer buffer
)
403 XMesaBuffer prev
= NULL
, b
;
405 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
407 /* unlink bufer from list */
409 prev
->Next
= buffer
->Next
;
411 XMesaBufferList
= buffer
->Next
;
412 /* Check to free X colors */
413 if (buffer
->num_alloced
>0) {
414 /* If no other buffer uses this X colormap then free the colors. */
415 if (!find_xmesa_buffer(buffer
->display
, buffer
->cmap
, buffer
)) {
417 (void)FreeColors(buffer
->cmap
, client
,
418 buffer
->num_alloced
, buffer
->alloced_colors
,
421 XFreeColors(buffer
->display
, buffer
->cmap
,
422 buffer
->alloced_colors
, buffer
->num_alloced
, 0);
429 /* continue search */
432 /* buffer not found in XMesaBufferList */
433 gl_problem(NULL
,"free_xmesa_buffer() - buffer not found\n");
437 /* Copy X color table stuff from one XMesaBuffer to another. */
438 static void copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
440 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
441 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
442 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
443 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
444 dst
->num_alloced
= src
->num_alloced
;
445 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
446 sizeof(src
->alloced_colors
));
451 /**********************************************************************/
452 /***** Misc Private Functions *****/
453 /**********************************************************************/
457 * Return number of bits set in n.
459 static int bitcount( unsigned long n
)
462 for (bits
=0; n
>0; n
=n
>>1) {
473 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
474 * Return: GL_TRUE if success, GL_FALSE if error
476 #ifndef XFree86Server
477 static GLboolean
alloc_shm_back_buffer( XMesaBuffer b
)
481 * We have to do a _lot_ of error checking here to be sure we can
482 * really use the XSHM extension. It seems different servers trigger
483 * errors at different points if the extension won't work. Therefore
484 * we have to be very careful...
487 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
489 b
->backimage
= XShmCreateImage( b
->xm_visual
->display
,
490 b
->xm_visual
->visinfo
->visual
,
491 b
->xm_visual
->visinfo
->depth
,
492 ZPixmap
, NULL
, &b
->shminfo
,
493 b
->width
, b
->height
);
494 if (b
->backimage
== NULL
) {
495 error("alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
500 b
->shminfo
.shmid
= shmget( IPC_PRIVATE
, b
->backimage
->bytes_per_line
501 * b
->backimage
->height
, IPC_CREAT
|0777 );
502 if (b
->shminfo
.shmid
< 0) {
503 if (getenv("MESA_DEBUG"))
504 perror("alloc_back_buffer");
505 XDestroyImage( b
->backimage
);
507 error("alloc_back_buffer: Shared memory error (shmget), disabling.");
512 b
->shminfo
.shmaddr
= b
->backimage
->data
513 = (char*)shmat( b
->shminfo
.shmid
, 0, 0 );
514 if (b
->shminfo
.shmaddr
== (char *) -1) {
515 if (getenv("MESA_DEBUG"))
516 perror("alloc_back_buffer");
517 XDestroyImage( b
->backimage
);
518 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
520 error("alloc_back_buffer: Shared memory error (shmat), disabling.");
525 b
->shminfo
.readOnly
= False
;
527 old_handler
= XSetErrorHandler( mesaHandleXError
);
528 /* This may trigger the X protocol error we're ready to catch: */
529 XShmAttach( b
->xm_visual
->display
, &b
->shminfo
);
530 XSync( b
->xm_visual
->display
, False
);
532 if (mesaXErrorFlag
) {
533 /* we are on a remote display, this error is normal, don't print it */
534 XFlush( b
->xm_visual
->display
);
536 XDestroyImage( b
->backimage
);
537 shmdt( b
->shminfo
.shmaddr
);
538 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
541 (void) XSetErrorHandler( old_handler
);
545 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 ); /* nobody else needs it */
547 /* Finally, try an XShmPutImage to be really sure the extension works */
548 gc
= XCreateGC( b
->xm_visual
->display
, b
->frontbuffer
, 0, NULL
);
549 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
, gc
,
550 b
->backimage
, 0, 0, 0, 0, 1, 1 /*one pixel*/, False
);
551 XSync( b
->xm_visual
->display
, False
);
552 XFreeGC( b
->xm_visual
->display
, gc
);
553 (void) XSetErrorHandler( old_handler
);
554 if (mesaXErrorFlag
) {
555 XFlush( b
->xm_visual
->display
);
557 XDestroyImage( b
->backimage
);
558 shmdt( b
->shminfo
.shmaddr
);
559 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
566 int height
= b
->backimage
->height
;
567 /* Needed by PIXELADDR1 macro */
568 b
->ximage_width1
= b
->backimage
->bytes_per_line
;
569 b
->ximage_origin1
= (GLubyte
*) b
->backimage
->data
570 + b
->ximage_width1
* (height
-1);
571 /* Needed by PIXELADDR2 macro */
572 b
->ximage_width2
= b
->backimage
->bytes_per_line
/ 2;
573 b
->ximage_origin2
= (GLushort
*) b
->backimage
->data
574 + b
->ximage_width2
* (height
-1);
575 /* Needed by PIXELADDR3 macro */
576 b
->ximage_width3
= b
->backimage
->bytes_per_line
;
577 b
->ximage_origin3
= (GLubyte
*) b
->backimage
->data
578 + b
->ximage_width3
* (height
-1);
579 /* Needed by PIXELADDR4 macro */
580 b
->ximage_width4
= b
->backimage
->width
;
581 b
->ximage_origin4
= (GLuint
*) b
->backimage
->data
582 + b
->ximage_width4
* (height
-1);
587 /* Can't compile XSHM support */
596 * Setup an off-screen pixmap or Ximage to use as the back buffer.
597 * Input: b - the X/Mesa buffer
599 void xmesa_alloc_back_buffer( XMesaBuffer b
)
601 if (b
->db_state
==BACK_XIMAGE
) {
602 /* Deallocate the old backimage, if any */
604 #if defined(USE_XSHM) && !defined(XFree86Server)
606 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
607 XDestroyImage( b
->backimage
);
608 shmdt( b
->shminfo
.shmaddr
);
612 XMesaDestroyImage( b
->backimage
);
616 /* Allocate new back buffer */
619 /* Allocate a regular XImage for the back buffer. */
620 b
->backimage
= XMesaCreateImage(b
->xm_visual
->BitsPerPixel
,
621 b
->width
, b
->height
, NULL
);
624 || alloc_shm_back_buffer(b
)==GL_FALSE
626 /* Allocate a regular XImage for the back buffer. */
627 b
->backimage
= XCreateImage( b
->xm_visual
->display
,
628 b
->xm_visual
->visinfo
->visual
,
629 GET_VISUAL_DEPTH(b
->xm_visual
),
630 ZPixmap
, 0, /* format, offset */
631 NULL
, b
->width
, b
->height
,
632 8, 0 ); /* pad, bytes_per_line */
635 error("alloc_back_buffer: XCreateImage failed.");
637 b
->backimage
->data
= (char *) MALLOC( b
->backimage
->height
638 * b
->backimage
->bytes_per_line
);
639 if (!b
->backimage
->data
) {
640 error("alloc_back_buffer: MALLOC failed.");
641 XMesaDestroyImage( b
->backimage
);
645 b
->backpixmap
= None
;
647 else if (b
->db_state
==BACK_PIXMAP
) {
648 XMesaPixmap old_pixmap
= b
->backpixmap
;
649 /* Free the old back pixmap */
651 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
653 /* Allocate new back pixmap */
654 b
->backpixmap
= XMesaCreatePixmap( b
->xm_visual
->display
, b
->frontbuffer
,
656 GET_VISUAL_DEPTH(b
->xm_visual
) );
658 /* update other references to backpixmap */
659 if (b
->buffer
==(XMesaDrawable
)old_pixmap
) {
660 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
668 * A replacement for XAllocColor. This function should never
669 * fail to allocate a color. When XAllocColor fails, we return
670 * the nearest matching color. If we have to allocate many colors
671 * this function isn't too efficient; the XQueryColors() could be
673 * Written by Michael Pichler, Brian Paul, Mark Kilgard
674 * Input: dpy - X display
676 * cmapSize - size of colormap
677 * In/Out: color - the XColor struct
678 * Output: exact - 1=exact color match, 0=closest match
679 * alloced - 1=XAlloc worked, 0=XAlloc failed
682 noFaultXAllocColor( int client
,
687 int *exact
, int *alloced
)
693 /* we'll try to cache ctable for better remote display performance */
694 static Display
*prevDisplay
= NULL
;
695 static XMesaColormap prevCmap
= 0;
696 static int prevCmapSize
= 0;
697 static XMesaColor
*ctable
= NULL
;
701 double mindist
; /* 3*2^16^2 exceeds long int precision. */
705 /* First try just using XAllocColor. */
708 &color
->red
, &color
->green
, &color
->blue
,
710 client
) == Success
) {
712 if (XAllocColor(dpy
, cmap
, color
)) {
719 /* Alloc failed, search for closest match */
721 /* Retrieve color table entries. */
722 /* XXX alloca candidate. */
724 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
725 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
726 for (i
= 0; i
< cmapSize
; i
++) {
729 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
731 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
732 || prevCmapSize
!= cmapSize
|| !ctable
) {
733 /* free previously cached color table */
736 /* Get the color table from X */
737 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
739 for (i
= 0; i
< cmapSize
; i
++) {
742 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
745 prevCmapSize
= cmapSize
;
749 /* Find best match. */
752 for (i
= 0; i
< cmapSize
; i
++) {
753 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
754 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
755 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
756 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
757 if (bestmatch
< 0 || dist
< mindist
) {
764 subColor
.red
= ctable
[bestmatch
].red
;
765 subColor
.green
= ctable
[bestmatch
].green
;
766 subColor
.blue
= ctable
[bestmatch
].blue
;
767 /* Try to allocate the closest match color. This should only
768 * fail if the cell is read/write. Otherwise, we're incrementing
769 * the cell's reference count.
773 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
775 client
) == Success
) {
777 if (XAllocColor(dpy
, cmap
, &subColor
)) {
782 /* do this to work around a problem reported by Frank Ortega */
783 subColor
.pixel
= (unsigned long) bestmatch
;
784 subColor
.red
= ctable
[bestmatch
].red
;
785 subColor
.green
= ctable
[bestmatch
].green
;
786 subColor
.blue
= ctable
[bestmatch
].blue
;
787 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
794 /* don't free table, save it for next time */
805 * Do setup for PF_GRAYSCALE pixel format.
806 * Note that buffer may be NULL.
808 static GLboolean
setup_grayscale( int client
, XMesaVisual v
,
809 XMesaBuffer buffer
, XMesaColormap cmap
)
811 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
816 XMesaBuffer prevBuffer
;
822 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
824 (buffer
->xm_visual
->gl_visual
->RGBAflag
==
825 prevBuffer
->xm_visual
->gl_visual
->RGBAflag
)) {
826 /* Copy colormap stuff from previous XMesaBuffer which uses same
827 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
829 copy_colortable_info(buffer
, prevBuffer
);
832 /* Allocate 256 shades of gray */
834 int colorsfailed
= 0;
835 for (gray
=0;gray
<256;gray
++) {
836 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
837 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
838 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
841 xcol
.red
= (r
<< 8) | r
;
842 xcol
.green
= (g
<< 8) | g
;
843 xcol
.blue
= (b
<< 8) | b
;
844 noFaultXAllocColor( client
, v
->display
,
845 cmap
, GET_COLORMAP_SIZE(v
),
846 &xcol
, &exact
, &alloced
);
851 assert(buffer
->num_alloced
<256);
852 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
853 buffer
->num_alloced
++;
858 buffer->color_table[gray*3+0] = xcol.pixel;
859 buffer->color_table[gray*3+1] = xcol.pixel;
860 buffer->color_table[gray*3+2] = xcol.pixel;
861 assert(xcol.pixel < 65536);
862 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
863 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
864 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
866 buffer
->color_table
[gray
] = xcol
.pixel
;
867 assert(xcol
.pixel
< 65536);
868 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
869 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
870 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
873 if (colorsfailed
&& getenv("MESA_DEBUG")) {
875 "Note: %d out of 256 needed colors do not match exactly.\n",
881 v
->dithered_pf
= PF_GRAYSCALE
;
882 v
->undithered_pf
= PF_GRAYSCALE
;
889 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
890 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
891 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
892 * color. While this function was originally designed just for 8-bit
893 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
894 * Dithering code contributed by Bob Mercier.
896 static GLboolean
setup_dithered_color( int client
, XMesaVisual v
,
897 XMesaBuffer buffer
, XMesaColormap cmap
)
899 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
904 XMesaBuffer prevBuffer
;
910 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
912 (buffer
->xm_visual
->gl_visual
->RGBAflag
==
913 prevBuffer
->xm_visual
->gl_visual
->RGBAflag
)) {
914 /* Copy colormap stuff from previous, matching XMesaBuffer.
915 * Do this to avoid time spent in noFaultXAllocColor.
917 copy_colortable_info(buffer
, prevBuffer
);
920 /* Allocate X colors and initialize color_table[], red_table[], etc */
922 int colorsfailed
= 0;
923 for (r
= 0; r
< _R
; r
++) {
924 for (g
= 0; g
< _G
; g
++) {
925 for (b
= 0; b
< _B
; b
++) {
928 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(_R
-1),65535);
929 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(_G
-1),65535);
930 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(_B
-1),65535);
931 noFaultXAllocColor( client
, v
->display
,
932 cmap
, GET_COLORMAP_SIZE(v
),
933 &xcol
, &exact
, &alloced
);
938 assert(buffer
->num_alloced
<256);
939 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
940 buffer
->num_alloced
++;
944 buffer
->color_table
[i
] = xcol
.pixel
;
945 assert(xcol
.pixel
< 65536);
946 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (_R
-1);
947 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (_G
-1);
948 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (_B
-1);
953 if (colorsfailed
&& getenv("MESA_DEBUG")) {
955 "Note: %d out of %d needed colors do not match exactly.\n",
956 colorsfailed
, _R
*_G
*_B
);
961 v
->dithered_pf
= PF_DITHER
;
962 v
->undithered_pf
= PF_LOOKUP
;
968 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
969 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
970 * Special dithering tables have to be initialized.
972 static void setup_8bit_hpcr( XMesaVisual v
)
974 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
975 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
976 * on the root window AND the colormap obtainable by XGetRGBColormaps
977 * for that atom must be set on the window. (see also tkInitWindow)
978 * If that colormap is not set, the output will look stripy.
981 /* Setup color tables with gamma correction */
985 g
= 1.0 / v
->RedGamma
;
986 for (i
=0; i
<256; i
++) {
987 GLint red
= (GLint
) (255.0 * pow( hpcr_rgbTbl
[0][i
]/255.0, g
) + 0.5);
988 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
991 g
= 1.0 / v
->GreenGamma
;
992 for (i
=0; i
<256; i
++) {
993 GLint green
= (GLint
) (255.0 * pow( hpcr_rgbTbl
[1][i
]/255.0, g
) + 0.5);
994 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
997 g
= 1.0 / v
->BlueGamma
;
998 for (i
=0; i
<256; i
++) {
999 GLint blue
= (GLint
) (255.0 * pow( hpcr_rgbTbl
[2][i
]/255.0, g
) + 0.5);
1000 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
1002 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
1003 v
->dithered_pf
= PF_HPCR
;
1005 /* which method should I use to clear */
1006 /* GL_FALSE: keep the ordinary method */
1007 /* GL_TRUE : clear with dither pattern */
1008 v
->hpcr_clear_flag
= getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
1010 if (v
->hpcr_clear_flag
) {
1011 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
1012 DefaultRootWindow(v
->display
),
1014 #ifndef XFree86Server
1015 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
1016 0, 0, 16, 2, AllPlanes
, ZPixmap
);
1023 * Setup RGB rendering for a window with a True/DirectColor visual.
1025 static void setup_truecolor( XMesaVisual v
, XMesaBuffer buffer
,
1026 XMesaWindow window
, XMesaColormap cmap
)
1028 unsigned long rmask
, gmask
, bmask
;
1033 /* Compute red multiplier (mask) and bit shift */
1035 rmask
= GET_REDMASK(v
);
1036 while ((rmask
& 1)==0) {
1041 /* Compute green multiplier (mask) and bit shift */
1043 gmask
= GET_GREENMASK(v
);
1044 while ((gmask
& 1)==0) {
1049 /* Compute blue multiplier (mask) and bit shift */
1051 bmask
= GET_BLUEMASK(v
);
1052 while ((bmask
& 1)==0) {
1058 * Compute component-to-pixel lookup tables and dithering kernel
1061 static GLubyte kernel
[16] = {
1062 0*16, 8*16, 2*16, 10*16,
1063 12*16, 4*16, 14*16, 6*16,
1064 3*16, 11*16, 1*16, 9*16,
1065 15*16, 7*16, 13*16, 5*16,
1067 GLint rBits
= bitcount(rmask
);
1068 GLint gBits
= bitcount(gmask
);
1069 GLint bBits
= bitcount(bmask
);
1073 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1074 for (i
=0; i
<=rmask
; i
++)
1075 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
1076 for (i
=0; i
<=gmask
; i
++)
1077 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
1078 for (i
=0; i
<=bmask
; i
++)
1079 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
1081 /* convert RGB values from [0,255] to pixel components */
1083 for (i
=0;i
<256;i
++) {
1084 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
1085 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
1086 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
1087 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
1088 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
1089 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
1091 /* overflow protection */
1092 for (i
=256;i
<512;i
++) {
1093 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
1094 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
1095 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
1098 /* setup dithering kernel */
1100 if (gBits
< minBits
) minBits
= gBits
;
1101 if (bBits
< minBits
) minBits
= bBits
;
1102 for (i
=0;i
<16;i
++) {
1103 v
->Kernel
[i
] = kernel
[i
] >> minBits
;
1106 v
->undithered_pf
= PF_TRUECOLOR
;
1107 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_TRUEDITHER
: PF_TRUECOLOR
;
1111 * Now check for TrueColor visuals which we can optimize.
1113 if ( GET_REDMASK(v
) ==0x0000ff
1114 && GET_GREENMASK(v
)==0x00ff00
1115 && GET_BLUEMASK(v
) ==0xff0000
1116 && CHECK_BYTE_ORDER(v
)
1117 && v
->BitsPerPixel
==32
1118 && sizeof(GLuint
)==4
1119 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1120 /* common 32 bpp config used on SGI, Sun */
1121 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
;
1123 else if (GET_REDMASK(v
) ==0xff0000
1124 && GET_GREENMASK(v
)==0x00ff00
1125 && GET_BLUEMASK(v
) ==0x0000ff
1126 && CHECK_BYTE_ORDER(v
)
1127 && v
->BitsPerPixel
==32
1128 && sizeof(GLuint
)==4
1129 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1130 /* common 32 bpp config used on Linux, HP, IBM */
1131 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
;
1133 else if (GET_REDMASK(v
) ==0xff0000
1134 && GET_GREENMASK(v
)==0x00ff00
1135 && GET_BLUEMASK(v
) ==0x0000ff
1136 && CHECK_BYTE_ORDER(v
)
1137 && v
->BitsPerPixel
==24
1138 && sizeof(GLuint
)==4
1139 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1140 /* common packed 24 bpp config used on Linux */
1141 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
;
1143 else if (GET_REDMASK(v
) ==0xf800
1144 && GET_GREENMASK(v
)==0x07e0
1145 && GET_BLUEMASK(v
) ==0x001f
1146 && CHECK_BYTE_ORDER(v
)
1147 && v
->BitsPerPixel
==16
1148 && sizeof(GLushort
)==2
1149 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1150 /* 5-6-5 color weight on common PC VGA boards */
1151 v
->undithered_pf
= PF_5R6G5B
;
1152 v
->dithered_pf
= PF_DITHER_5R6G5B
;
1154 else if (GET_REDMASK(v
) ==0xe0
1155 && GET_GREENMASK(v
)==0x1c
1156 && GET_BLUEMASK(v
) ==0x03
1157 && CHECK_FOR_HPCR(v
)) {
1158 setup_8bit_hpcr( v
);
1165 * Setup RGB rendering for a window with a monochrome visual.
1167 static void setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1170 v
->dithered_pf
= v
->undithered_pf
= PF_1BIT
;
1171 /* if black=1 then we must flip pixel values */
1172 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1178 * When a context is "made current" for the first time, we can finally
1179 * finish initializing the context's visual and buffer information.
1180 * Input: v - the XMesaVisual to initialize
1181 * b - the XMesaBuffer to initialize (may be NULL)
1182 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1183 * window - the window/pixmap we're rendering into
1184 * cmap - the colormap associated with the window/pixmap
1185 * Return: GL_TRUE=success, GL_FALSE=failure
1187 static GLboolean
initialize_visual_and_buffer( int client
,
1191 XMesaDrawable window
,
1195 #ifndef XFree86Server
1200 assert(b
->xm_visual
== v
);
1203 /* Save true bits/pixel */
1204 v
->BitsPerPixel
= GET_BITS_PER_PIXEL(v
);
1205 assert(v
->BitsPerPixel
> 0);
1208 if (rgb_flag
==GL_FALSE
) {
1209 /* COLOR-INDEXED WINDOW:
1210 * Even if the visual is TrueColor or DirectColor we treat it as
1211 * being color indexed. This is weird but might be useful to someone.
1213 v
->dithered_pf
= v
->undithered_pf
= PF_INDEX
;
1214 v
->index_bits
= GET_VISUAL_DEPTH(v
);
1218 * We support RGB rendering into almost any kind of visual.
1221 xclass
= GET_VISUAL_CLASS(v
);
1222 if (xclass
==TrueColor
|| xclass
==DirectColor
) {
1223 setup_truecolor( v
, b
, (XMesaWindow
)window
, cmap
);
1225 else if (xclass
==StaticGray
&& GET_VISUAL_DEPTH(v
)==1) {
1226 setup_monochrome( v
, b
);
1228 else if (xclass
==GrayScale
|| xclass
==StaticGray
) {
1229 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1233 else if ((xclass
==PseudoColor
|| xclass
==StaticColor
)
1234 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1235 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1240 error("XMesa: RGB mode rendering not supported in given visual.");
1245 if (getenv("MESA_NO_DITHER")) {
1246 v
->dithered_pf
= v
->undithered_pf
;
1252 * If MESA_INFO env var is set print out some debugging info
1253 * which can help Brian figure out what's going on when a user
1256 if (getenv("MESA_INFO")) {
1257 fprintf(stderr
, "X/Mesa visual = %p\n", v
);
1258 fprintf(stderr
, "X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1259 fprintf(stderr
, "X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1260 fprintf(stderr
, "X/Mesa level = %d\n", v
->level
);
1261 fprintf(stderr
, "X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1262 fprintf(stderr
, "X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1266 /* Do window-specific initializations */
1268 /* Window dimensions */
1270 get_drawable_size( v
->display
, window
, &w
, &h
);
1274 b
->frontbuffer
= window
;
1276 assert( v
->gl_visual
);
1278 /* Setup for single/double buffering */
1279 if (v
->gl_visual
->DBflag
) {
1280 /* Double buffered */
1281 #ifndef XFree86Server
1282 b
->shm
= check_for_xshm( v
->display
);
1284 xmesa_alloc_back_buffer( b
);
1285 if (b
->db_state
==BACK_PIXMAP
) {
1286 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
1293 /* Single Buffered */
1294 b
->buffer
= b
->frontbuffer
;
1297 /* X11 graphics contexts */
1298 #ifdef XFree86Server
1299 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1301 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1303 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1306 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1307 * Patch contributed by Michael Pichler May 15, 1995.
1309 #ifdef XFree86Server
1310 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1314 dixChangeGC(NullClient
, b
->cleargc
, GCGraphicsExposures
, v
, NULL
);
1317 gcvalues
.graphics_exposures
= False
;
1318 b
->cleargc
= XCreateGC( v
->display
, window
,
1319 GCGraphicsExposures
, &gcvalues
);
1321 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1323 * Set fill style and tile pixmap once for all for HPCR stuff
1324 * (instead of doing it each time in clear_color_HPCR_pixmap())
1325 * Initialize whole stuff
1326 * Patch contributed by Jacques Leroy March 8, 1998.
1328 if (v
->hpcr_clear_flag
&& b
->buffer
!=XIMAGE
) {
1330 for (i
=0; i
<16; i
++)
1332 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1333 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1335 XMesaPutImage(b
->display
, (XMesaDrawable
)v
->hpcr_clear_pixmap
,
1336 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1337 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1338 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1341 /* Initialize the row buffer XImage for use in write_color_span() */
1342 #ifdef XFree86Server
1343 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1,
1344 (char *)MALLOC(MAX_WIDTH
*4));
1346 b
->rowimage
= XCreateImage( v
->display
,
1349 ZPixmap
, 0, /*format, offset*/
1350 (char*) MALLOC(MAX_WIDTH
*4), /*data*/
1351 MAX_WIDTH
, 1, /*width, height*/
1353 0 /*bytes_per_line*/ );
1363 * Convert an RGBA color to a pixel value.
1366 xmesa_color_to_pixel( XMesaContext xmesa
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1369 switch (pixelFormat
) {
1375 PACK_TRUECOLOR( p
, r
, g
, b
);
1379 return PACK_8A8B8G8R( r
, g
, b
, a
);
1383 return PACK_8R8G8B( r
, g
, b
);
1385 return PACK_5R6G5B( r
, g
, b
);
1389 return DITHER( 1, 0, r
, g
, b
);
1392 /* 382 = (3*255)/2 */
1393 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1395 return DITHER_HPCR(1, 1, r
, g
, b
);
1399 return LOOKUP( r
, g
, b
);
1402 return GRAY_RGB( r
, g
, b
);
1405 case PF_DITHER_5R6G5B
:
1408 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1412 gl_problem(NULL
, "Bad pixel format in xmesa_color_to_pixel");
1418 /**********************************************************************/
1419 /***** Public Functions *****/
1420 /**********************************************************************/
1424 * Create a new X/Mesa visual.
1425 * Input: display - X11 display
1426 * visinfo - an XVisualInfo pointer
1427 * rgb_flag - GL_TRUE = RGB mode,
1428 * GL_FALSE = color index mode
1429 * alpha_flag - alpha buffer requested?
1430 * db_flag - GL_TRUE = double-buffered,
1431 * GL_FALSE = single buffered
1432 * stereo_flag - stereo visual?
1433 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1434 * GL_FALSE = use an off-screen pixmap for back buffer
1435 * depth_size - requested bits/depth values, or zero
1436 * stencil_size - requested bits/stencil values, or zero
1437 * accum_red_size - requested bits/red accum values, or zero
1438 * accum_green_size - requested bits/green accum values, or zero
1439 * accum_blue_size - requested bits/blue accum values, or zero
1440 * accum_alpha_size - requested bits/alpha accum values, or zero
1441 * num_samples - number of samples/pixel if multisampling, or zero
1442 * level - visual level, usually 0
1443 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
1444 * Return; a new XMesaVisual or 0 if error.
1446 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1447 XMesaVisualInfo visinfo
,
1449 GLboolean alpha_flag
,
1451 GLboolean stereo_flag
,
1452 GLboolean ximage_flag
,
1455 GLint accum_red_size
,
1456 GLint accum_green_size
,
1457 GLint accum_blue_size
,
1458 GLint accum_alpha_size
,
1461 GLint visualCaveat
)
1465 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1467 /* For debugging only */
1468 if (getenv("MESA_XSYNC")) {
1469 /* This makes debugging X easier.
1470 * In your debugger, set a breakpoint on _XError to stop when an
1471 * X protocol error is generated.
1473 #ifdef XFree86Server
1476 XSynchronize( display
, 1 );
1480 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1486 * In the X server, NULL is passed in for the display. It will have
1487 * to be set before using this visual. See XMesaSetVisualDisplay()
1490 v
->display
= display
;
1492 /* Save a copy of the XVisualInfo struct because the user may XFREE()
1493 * the struct but we may need some of the information contained in it
1496 #ifdef XFree86Server
1497 v
->visinfo
= visinfo
;
1499 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1504 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1506 /* Save a copy of the pointer now so we can find this visual again
1507 * if we need to search for it in find_glx_visual().
1509 v
->vishandle
= visinfo
;
1512 #ifdef XFree86Server
1513 /* Initialize the depth of the screen */
1515 PixmapFormatRec
*format
;
1517 for (format
= screenInfo
.formats
;
1518 format
->depth
!= display
->rootDepth
;
1521 v
->screen_depth
= format
->bitsPerPixel
;
1525 /* check for MESA_GAMMA environment variable */
1526 gamma
= getenv("MESA_GAMMA");
1528 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1529 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1530 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1531 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1532 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1535 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1538 v
->ximage_flag
= ximage_flag
;
1540 v
->VisualCaveat
= visualCaveat
;
1542 (void) initialize_visual_and_buffer( 0, v
, NULL
, rgb_flag
, 0, 0 );
1546 xclass
= GET_VISUAL_CLASS(v
);
1547 if (xclass
==TrueColor
|| xclass
==DirectColor
) {
1548 red_bits
= bitcount(GET_REDMASK(v
));
1549 green_bits
= bitcount(GET_GREENMASK(v
));
1550 blue_bits
= bitcount(GET_BLUEMASK(v
));
1554 /* this is an approximation */
1556 depth
= GET_VISUAL_DEPTH(v
);
1557 red_bits
= depth
/ 3;
1559 green_bits
= depth
/ 2;
1560 depth
-= green_bits
;
1563 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1567 if (alpha_flag
&& alpha_bits
== 0)
1570 v
->gl_visual
= _mesa_create_visual( rgb_flag
, db_flag
, stereo_flag
,
1571 red_bits
, green_bits
,
1572 blue_bits
, alpha_bits
,
1576 accum_red_size
, accum_green_size
,
1577 accum_blue_size
, accum_alpha_size
,
1579 if (!v
->gl_visual
) {
1580 #ifndef XFree86Server
1591 void XMesaSetVisualDisplay( XMesaDisplay
*dpy
, XMesaVisual v
)
1597 void XMesaDestroyVisual( XMesaVisual v
)
1599 _mesa_destroy_visual( v
->gl_visual
);
1600 #ifndef XFree86Server
1609 * Create a new XMesaContext.
1610 * Input: v - XMesaVisual
1611 * share_list - another XMesaContext with which to share display
1612 * lists or NULL if no sharing is wanted.
1613 * Return: an XMesaContext or NULL if error.
1615 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1619 GLboolean direct
= GL_TRUE
; /* XXXX */
1620 /* NOT_DONE: should this be GL_FALSE??? */
1621 static GLboolean firstTime
= GL_TRUE
;
1624 _glthread_INIT_MUTEX(_xmesa_lock
);
1625 firstTime
= GL_FALSE
;
1628 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1633 ctx
= c
->gl_ctx
= _mesa_create_context( v
->gl_visual
,
1634 share_list
? share_list
->gl_ctx
: (GLcontext
*) NULL
,
1635 (void *) c
, direct
);
1641 gl_extensions_enable(ctx
, "GL_HP_occlusion_test");
1642 gl_extensions_enable(ctx
, "GL_ARB_texture_cube_map");
1643 gl_extensions_enable(ctx
, "GL_EXT_texture_env_combine");
1645 if (CHECK_BYTE_ORDER(v
)) {
1646 c
->swapbytes
= GL_FALSE
;
1649 c
->swapbytes
= GL_TRUE
;
1653 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1654 c
->display
= v
->display
;
1655 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1657 ctx
->Driver
.UpdateState
= xmesa_update_state
;
1659 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
1660 c
->driContextPriv
= driContextPriv
;
1663 /* Set up some constant pointers:
1665 xmesa_init_pointers( ctx
);
1667 /* Initialize the software rasterizer and helper modules.
1669 _swrast_CreateContext( ctx
);
1670 _swsetup_CreateContext( ctx
);
1671 _tnl_CreateContext( ctx
);
1673 xmesa_register_swrast_functions( ctx
);
1675 /* Run the config file
1677 _mesa_context_initialize( ctx
);
1686 void XMesaDestroyContext( XMesaContext c
)
1689 if (c
->xm_buffer
&& c
->xm_buffer
->FXctx
)
1690 fxMesaDestroyContext(c
->xm_buffer
->FXctx
);
1693 _swsetup_DestroyContext( c
->gl_ctx
);
1694 _swrast_DestroyContext( c
->gl_ctx
);
1695 _mesa_destroy_context( c
->gl_ctx
);
1698 /* Disassociate old buffer with this context */
1700 c
->xm_buffer
->xm_context
= NULL
;
1702 /* Destroy any buffers which are using this context. If we don't
1703 * we may have dangling references. Hmm, maybe we should just
1704 * set the buffer's context pointer to NULL instead of deleting it?
1705 * Let's see if we get any bug reports...
1706 * This contributed by Doug Rabson <dfr@calcaphon.com>
1709 XMesaBuffer b
, next
;
1710 for (b
= XMesaBufferList
; b
; b
= next
) {
1712 if (!b
->pixmap_flag
) {
1713 #ifndef XFree86Server
1714 XSync(b
->display
, False
);
1716 if (b
->xm_context
== c
) {
1717 /* found a context created for this context */
1718 XMesaDestroyBuffer( b
);
1730 * XXX this isn't a public function! It's a hack for the 3Dfx driver.
1731 * Create a new XMesaBuffer from an X window.
1732 * Input: v - the XMesaVisual
1735 * Return: new XMesaBuffer or NULL if error
1737 XMesaBuffer
XMesaCreateWindowBuffer2( XMesaVisual v
, XMesaWindow w
,
1740 #ifndef XFree86Server
1741 XWindowAttributes attr
;
1748 XMesaBuffer b
= alloc_xmesa_buffer();
1755 #ifdef XFree86Server
1756 client
= CLIENT_ID(((XMesaDrawable
)w
)->id
);
1761 #ifdef XFree86Server
1762 if (GET_VISUAL_DEPTH(v
) != ((XMesaDrawable
)w
)->depth
) {
1764 XGetWindowAttributes( v
->display
, w
, &attr
);
1766 if (GET_VISUAL_DEPTH(v
) != attr
.depth
) {
1768 if (getenv("MESA_DEBUG")) {
1769 fprintf(stderr
, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1774 b
->xm_context
= NULL
; /* Associate no context with this buffer */
1777 b
->pixmap_flag
= GL_FALSE
;
1778 b
->display
= v
->display
;
1779 #ifdef XFree86Server
1780 b
->cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1782 if (attr
.colormap
) {
1783 b
->cmap
= attr
.colormap
;
1786 if (getenv("MESA_DEBUG")) {
1787 fprintf(stderr
, "Window %u has no colormap!\n", (unsigned int) w
);
1789 /* this is weird, a window w/out a colormap!? */
1790 /* OK, let's just allocate a new one and hope for the best */
1791 b
->cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1795 /* determine back buffer implementation */
1796 if (v
->gl_visual
->DBflag
) {
1797 if (v
->ximage_flag
) {
1798 b
->db_state
= BACK_XIMAGE
;
1801 b
->db_state
= BACK_PIXMAP
;
1808 b
->gl_buffer
= _mesa_create_framebuffer( v
->gl_visual
,
1809 v
->gl_visual
->DepthBits
> 0,
1810 v
->gl_visual
->StencilBits
> 0,
1811 v
->gl_visual
->AccumRedBits
> 0,
1812 v
->gl_visual
->AlphaBits
> 0 );
1813 if (!b
->gl_buffer
) {
1814 free_xmesa_buffer(client
, b
);
1818 if (!initialize_visual_and_buffer( client
, v
, b
, v
->gl_visual
->RGBAflag
,
1819 (XMesaDrawable
)w
, b
->cmap
)) {
1820 _mesa_destroy_framebuffer( b
->gl_buffer
);
1821 free_xmesa_buffer(client
, b
);
1826 fxEnvVar
= getenv("MESA_GLX_FX");
1828 if (fxEnvVar
[0]!='d') {
1832 if (v
->gl_visual
->DepthBits
> 0) {
1833 attribs
[numAttribs
++] = FXMESA_DEPTH_SIZE
;
1834 attribs
[numAttribs
++] = 1;
1836 if (v
->gl_visual
->DBflag
) {
1837 attribs
[numAttribs
++] = FXMESA_DOUBLEBUFFER
;
1839 if (v
->gl_visual
->AccumRedBits
> 0) {
1840 attribs
[numAttribs
++] = FXMESA_ACCUM_SIZE
;
1841 attribs
[numAttribs
++] = v
->gl_visual
->AccumRedBits
;
1843 if (v
->gl_visual
->StencilBits
> 0) {
1844 attribs
[numAttribs
++] = FXMESA_STENCIL_SIZE
;
1845 attribs
[numAttribs
++] = v
->gl_visual
->StencilBits
;
1847 if (v
->gl_visual
->AlphaBits
> 0) {
1848 attribs
[numAttribs
++] = FXMESA_ALPHA_SIZE
;
1849 attribs
[numAttribs
++] = 1;
1852 #define FXMESA_SHARE_CONTEXT 990099 /* keep in sync with fxapi.c! */
1853 attribs
[numAttribs
++] = FXMESA_SHARE_CONTEXT
;
1854 attribs
[numAttribs
++] = (int) c
->gl_ctx
;
1856 attribs
[numAttribs
++] = FXMESA_NONE
;
1858 if ((hw
= fxQueryHardware())==GR_SSTTYPE_VOODOO
) {
1859 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1860 if ((v
->undithered_pf
!=PF_INDEX
) && (b
->backimage
)) {
1861 b
->FXisHackUsable
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1862 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1863 b
->FXwindowHack
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1865 b
->FXwindowHack
= GL_FALSE
;
1869 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1870 b
->FXctx
= fxMesaCreateContext(w
, GR_RESOLUTION_NONE
,
1871 GR_REFRESH_75Hz
, attribs
);
1873 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1874 b
->FXisHackUsable
= GL_FALSE
;
1875 b
->FXwindowHack
= GL_FALSE
;
1879 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1880 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1885 fprintf(stderr
,"WARNING: This Mesa Library includes the Glide driver but\n");
1886 fprintf(stderr
," you have not defined the MESA_GLX_FX env. var.\n");
1887 fprintf(stderr
," (check the README.3DFX file for more information).\n\n");
1888 fprintf(stderr
," you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1892 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
1893 b
->driDrawPriv
= driDrawPriv
;
1900 XMesaBuffer
XMesaCreateWindowBuffer( XMesaVisual v
, XMesaWindow w
)
1902 return XMesaCreateWindowBuffer2( v
, w
, NULL
);
1907 * Create a new XMesaBuffer from an X pixmap.
1908 * Input: v - the XMesaVisual
1910 * cmap - the colormap, may be 0 if using a TrueColor or DirectColor
1911 * visual for the pixmap
1912 * Return: new XMesaBuffer or NULL if error
1914 XMesaBuffer
XMesaCreatePixmapBuffer( XMesaVisual v
,
1915 XMesaPixmap p
, XMesaColormap cmap
)
1918 XMesaBuffer b
= alloc_xmesa_buffer();
1924 #ifdef XFree86Server
1925 client
= CLIENT_ID(((XMesaDrawable
)p
)->id
);
1930 b
->xm_context
= NULL
; /* Associate no context with this buffer */
1933 b
->pixmap_flag
= GL_TRUE
;
1934 b
->display
= v
->display
;
1937 /* determine back buffer implementation */
1938 if (v
->gl_visual
->DBflag
) {
1939 if (v
->ximage_flag
) {
1940 b
->db_state
= BACK_XIMAGE
;
1943 b
->db_state
= BACK_PIXMAP
;
1950 b
->gl_buffer
= _mesa_create_framebuffer( v
->gl_visual
,
1951 v
->gl_visual
->DepthBits
> 0,
1952 v
->gl_visual
->StencilBits
> 0,
1953 v
->gl_visual
->AccumRedBits
+
1954 v
->gl_visual
->AccumGreenBits
+
1955 v
->gl_visual
->AccumBlueBits
> 0,
1956 v
->gl_visual
->AlphaBits
> 0 );
1957 if (!b
->gl_buffer
) {
1958 free_xmesa_buffer(client
, b
);
1962 if (!initialize_visual_and_buffer(client
, v
, b
, v
->gl_visual
->RGBAflag
,
1963 (XMesaDrawable
)p
, cmap
)) {
1964 _mesa_destroy_framebuffer( b
->gl_buffer
);
1965 free_xmesa_buffer(client
, b
);
1969 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
1970 b
->driDrawPriv
= driDrawPriv
;
1979 * Deallocate an XMesaBuffer structure and all related info.
1981 void XMesaDestroyBuffer( XMesaBuffer b
)
1985 #ifdef XFree86Server
1987 client
= CLIENT_ID(b
->frontbuffer
->id
);
1990 if (b
->gc
) XMesaFreeGC( b
->xm_visual
->display
, b
->gc
);
1991 if (b
->cleargc
) XMesaFreeGC( b
->xm_visual
->display
, b
->cleargc
);
1994 #if defined(USE_XSHM) && !defined(XFree86Server)
1996 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
1997 XDestroyImage( b
->backimage
);
1998 shmdt( b
->shminfo
.shmaddr
);
2002 XMesaDestroyImage( b
->backimage
);
2004 if (b
->backpixmap
) {
2005 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
2006 if (b
->xm_visual
->hpcr_clear_flag
) {
2007 XMesaFreePixmap( b
->xm_visual
->display
,
2008 b
->xm_visual
->hpcr_clear_pixmap
);
2009 XMesaDestroyImage( b
->xm_visual
->hpcr_clear_ximage
);
2013 FREE( b
->rowimage
->data
);
2014 b
->rowimage
->data
= NULL
;
2015 XMesaDestroyImage( b
->rowimage
);
2019 b
->xm_context
->xm_buffer
= NULL
;
2021 _mesa_destroy_framebuffer( b
->gl_buffer
);
2022 free_xmesa_buffer(client
, b
);
2028 * Bind buffer b to context c and make c the current rendering context.
2030 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
2032 return XMesaMakeCurrent2( c
, b
, b
);
2037 * Bind buffer b to context c and make c the current rendering context.
2039 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
2040 XMesaBuffer readBuffer
)
2043 if (!drawBuffer
|| !readBuffer
)
2044 return GL_FALSE
; /* must specify buffers! */
2047 if (drawBuffer
->FXctx
) {
2048 fxMesaMakeCurrent(drawBuffer
->FXctx
);
2050 /* Disassociate old buffer from this context */
2052 c
->xm_buffer
->xm_context
= NULL
;
2054 /* Associate the context with this buffer */
2055 drawBuffer
->xm_context
= c
;
2057 c
->xm_buffer
= drawBuffer
;
2058 c
->xm_read_buffer
= readBuffer
;
2059 c
->use_read_buffer
= (drawBuffer
!= readBuffer
);
2064 if (c
->gl_ctx
== _mesa_get_current_context()
2065 && c
->xm_buffer
== drawBuffer
2066 && c
->xm_read_buffer
== readBuffer
2067 && c
->xm_buffer
->wasCurrent
) {
2068 /* same context and buffer, do nothing */
2072 /* Disassociate old buffer with this context */
2074 c
->xm_buffer
->xm_context
= NULL
;
2075 drawBuffer
->xm_context
= c
; /* Associate the context with this buffer */
2077 c
->xm_buffer
= drawBuffer
;
2078 c
->xm_read_buffer
= readBuffer
;
2079 c
->use_read_buffer
= (drawBuffer
!= readBuffer
);
2081 _mesa_make_current2(c
->gl_ctx
, drawBuffer
->gl_buffer
, readBuffer
->gl_buffer
);
2083 if (c
->gl_ctx
->Viewport
.Width
== 0) {
2084 /* initialize viewport to window size */
2085 _mesa_Viewport( 0, 0, drawBuffer
->width
, drawBuffer
->height
);
2086 c
->gl_ctx
->Scissor
.Width
= drawBuffer
->width
;
2087 c
->gl_ctx
->Scissor
.Height
= drawBuffer
->height
;
2090 if (c
->xm_visual
->gl_visual
->RGBAflag
) {
2092 * Must recompute and set these pixel values because colormap
2093 * can be different for different windows.
2095 c
->clearpixel
= xmesa_color_to_pixel( c
,
2100 c
->xm_visual
->undithered_pf
);
2101 XMesaSetForeground(c
->display
, c
->xm_buffer
->cleargc
, c
->clearpixel
);
2104 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2105 c
->xm_buffer
->wasCurrent
= GL_TRUE
;
2109 _mesa_make_current2( NULL
, NULL
, NULL
);
2116 * Unbind the context c from its buffer.
2118 GLboolean
XMesaUnbindContext( XMesaContext c
)
2120 /* A no-op for XFree86 integration purposes */
2125 XMesaContext
XMesaGetCurrentContext( void )
2127 GET_CURRENT_CONTEXT(ctx
);
2129 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2138 XMesaBuffer
XMesaGetCurrentBuffer( void )
2140 GET_CURRENT_CONTEXT(ctx
);
2142 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2143 return xmesa
->xm_buffer
;
2151 /* New in Mesa 3.1 */
2152 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
2154 GET_CURRENT_CONTEXT(ctx
);
2156 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2157 return xmesa
->xm_buffer
;
2165 GLboolean
XMesaForceCurrent(XMesaContext c
)
2168 if (c
->gl_ctx
!= _mesa_get_current_context()) {
2169 _mesa_make_current(c
->gl_ctx
, c
->xm_buffer
->gl_buffer
);
2173 _mesa_make_current(NULL
, NULL
);
2179 GLboolean
XMesaLoseCurrent(XMesaContext c
)
2182 _mesa_make_current(NULL
, NULL
);
2188 * Switch 3Dfx support hack between window and full-screen mode.
2190 GLboolean
XMesaSetFXmode( GLint mode
)
2193 const char *fx
= getenv("MESA_GLX_FX");
2194 if (fx
&& fx
[0] != 'd') {
2195 GET_CURRENT_CONTEXT(ctx
);
2196 GrHwConfiguration hw
;
2197 if (!FX_grSstQueryHardware(&hw
)) {
2198 /*fprintf(stderr, "!grSstQueryHardware\n");*/
2201 if (hw
.num_sst
< 1) {
2202 /*fprintf(stderr, "hw.num_sst < 1\n");*/
2206 XMesaContext xmesa
= (XMesaContext
) ctx
->DriverCtx
;
2207 if (mode
== XMESA_FX_WINDOW
) {
2208 if (xmesa
->xm_buffer
->FXisHackUsable
) {
2209 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
2210 xmesa
->xm_buffer
->FXwindowHack
= GL_TRUE
;
2214 else if (mode
== XMESA_FX_FULLSCREEN
) {
2215 FX_grSstControl(GR_CONTROL_ACTIVATE
);
2216 xmesa
->xm_buffer
->FXwindowHack
= GL_FALSE
;
2220 /* Error: Bad mode value */
2224 /*fprintf(stderr, "fallthrough\n");*/
2235 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2237 static void FXgetImage( XMesaBuffer b
)
2239 static unsigned short pixbuf
[MAX_WIDTH
];
2242 unsigned int bw
, depth
, width
, height
;
2243 XMesaContext xmesa
= (XMesaContext
) b
->xm_context
->gl_ctx
->DriverCtx
;
2245 assert(xmesa
->xm_buffer
->FXctx
);
2247 #ifdef XFree86Server
2248 x
= b
->frontbuffer
->x
;
2249 y
= b
->frontbuffer
->y
;
2250 width
= b
->frontbuffer
->width
;
2251 height
= b
->frontbuffer
->height
;
2252 depth
= b
->frontbuffer
->depth
;
2254 XGetGeometry( xmesa
->xm_visual
->display
, b
->frontbuffer
,
2255 &root
, &x
, &y
, &width
, &height
, &bw
, &depth
);
2257 if (b
->width
!= width
|| b
->height
!= height
) {
2258 b
->width
= MIN2((int)width
, xmesa
->xm_buffer
->FXctx
->width
);
2259 b
->height
= MIN2((int)height
, xmesa
->xm_buffer
->FXctx
->height
);
2261 b
->width
--; /* prevent odd width */
2262 xmesa_alloc_back_buffer( b
);
2265 grLfbWriteColorFormat(GR_COLORFORMAT_ARGB
);
2266 if (xmesa
->xm_visual
->undithered_pf
==PF_5R6G5B
) {
2267 /* Special case: 16bpp RGB */
2268 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
, /* src buffer */
2269 0, xmesa
->xm_buffer
->FXctx
->height
- b
->height
, /*pos*/
2270 b
->width
, b
->height
, /* size */
2271 b
->width
* sizeof(GLushort
), /* stride */
2272 b
->backimage
->data
); /* dest buffer */
2274 else if (xmesa
->xm_visual
->dithered_pf
==PF_DITHER
2275 && GET_VISUAL_DEPTH(xmesa
->xm_visual
)==8) {
2276 /* Special case: 8bpp RGB */
2277 for (y
=0;y
<b
->height
;y
++) {
2278 GLubyte
*ptr
= (GLubyte
*) xmesa
->xm_buffer
->backimage
->data
2279 + xmesa
->xm_buffer
->backimage
->bytes_per_line
* y
;
2282 /* read row from 3Dfx frame buffer */
2283 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2284 0, xmesa
->xm_buffer
->FXctx
->height
-(b
->height
-y
),
2289 /* write to XImage back buffer */
2290 for (x
=0;x
<b
->width
;x
++) {
2291 GLubyte r
= (pixbuf
[x
] & 0xf800) >> 8;
2292 GLubyte g
= (pixbuf
[x
] & 0x07e0) >> 3;
2293 GLubyte b
= (pixbuf
[x
] & 0x001f) << 3;
2294 *ptr
++ = XDITHER( x
, r
, g
, b
);
2299 /* General case: slow! */
2300 for (y
=0;y
<b
->height
;y
++) {
2301 /* read row from 3Dfx frame buffer */
2302 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2303 0, xmesa
->xm_buffer
->FXctx
->height
-(b
->height
-y
),
2308 /* write to XImage back buffer */
2309 for (x
=0;x
<b
->width
;x
++) {
2310 XMesaPutPixel(b
->backimage
,x
,y
,
2311 xmesa_color_to_pixel(xmesa
,
2312 (pixbuf
[x
] & 0xf800) >> 8,
2313 (pixbuf
[x
] & 0x07e0) >> 3,
2314 (pixbuf
[x
] & 0x001f) << 3,
2315 0xff, xmesa
->pixelformat
));
2319 grLfbWriteColorFormat(GR_COLORFORMAT_ABGR
);
2325 * Copy the back buffer to the front buffer. If there's no back buffer
2328 void XMesaSwapBuffers( XMesaBuffer b
)
2330 GET_CURRENT_CONTEXT(ctx
);
2332 /* If we're swapping the buffer associated with the current context
2333 * we have to flush any pending rendering commands first.
2335 if (b
->xm_context
&& b
->xm_context
->gl_ctx
== ctx
)
2336 _mesa_swapbuffers(ctx
);
2341 fxMesaSwapBuffers();
2343 if (b
->FXwindowHack
)
2350 /* Copy Ximage from host's memory to server's window */
2351 #if defined(USE_XSHM) && !defined(XFree86Server)
2353 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2354 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2357 0, 0, b
->width
, b
->height
, False
);
2358 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2363 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
2364 XMesaDriSwapBuffers( b
);
2366 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2367 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2370 0, 0, b
->width
, b
->height
);
2371 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2376 /* Copy pixmap to window on server */
2377 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2378 XMesaCopyArea( b
->xm_visual
->display
,
2379 b
->backpixmap
, /* source drawable */
2380 b
->frontbuffer
, /* dest. drawable */
2382 0, 0, b
->width
, b
->height
, /* source region */
2383 0, 0 /* dest region */
2385 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2388 #if !defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
2389 XSync( b
->xm_visual
->display
, False
);
2396 * Copy sub-region of back buffer to front buffer
2398 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2400 GET_CURRENT_CONTEXT(ctx
);
2402 /* If we're swapping the buffer associated with the current context
2403 * we have to flush any pending rendering commands first.
2405 if (b
->xm_context
->gl_ctx
== ctx
)
2406 _mesa_swapbuffers(ctx
);
2409 int yTop
= b
->bottom
- y
- height
;
2412 fxMesaSwapBuffers();
2413 if (b
->FXwindowHack
)
2420 /* Copy Ximage from host's memory to server's window */
2421 #if defined(USE_XSHM) && !defined(XFree86Server)
2423 /* XXX assuming width and height aren't too large! */
2424 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2426 b
->backimage
, x
, yTop
,
2427 x
, yTop
, width
, height
, False
);
2428 /* wait for finished event??? */
2433 /* XXX assuming width and height aren't too large! */
2434 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2436 b
->backimage
, x
, yTop
,
2437 x
, yTop
, width
, height
);
2441 /* Copy pixmap to window on server */
2442 XMesaCopyArea( b
->xm_visual
->display
,
2443 b
->backpixmap
, /* source drawable */
2444 b
->frontbuffer
, /* dest. drawable */
2446 x
, yTop
, width
, height
, /* source region */
2447 x
, yTop
/* dest region */
2455 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2456 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2457 * back buffer directly.
2458 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2459 * ximage - pointer to back buffer's XImage, or NULL
2460 * Return: GL_TRUE = context is double buffered
2461 * GL_FALSE = context is single buffered
2463 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2464 XMesaPixmap
*pixmap
,
2465 XMesaImage
**ximage
)
2468 if (pixmap
) *pixmap
= b
->backpixmap
;
2469 if (ximage
) *ximage
= b
->backimage
;
2481 * Return the depth buffer associated with an XMesaBuffer.
2482 * Input: b - the XMesa buffer handle
2483 * Output: width, height - size of buffer in pixels
2484 * bytesPerValue - bytes per depth value (2 or 4)
2485 * buffer - pointer to depth buffer values
2486 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2488 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2489 GLint
*bytesPerValue
, void **buffer
)
2491 if ((!b
->gl_buffer
) || (!b
->gl_buffer
->DepthBuffer
)) {
2499 *width
= b
->gl_buffer
->Width
;
2500 *height
= b
->gl_buffer
->Height
;
2501 *bytesPerValue
= sizeof(GLdepth
);
2502 *buffer
= b
->gl_buffer
->DepthBuffer
;
2508 void XMesaFlush( XMesaContext c
)
2510 if (c
&& c
->xm_visual
) {
2511 #ifdef XFree86Server
2514 XSync( c
->xm_visual
->display
, False
);
2521 const char *XMesaGetString( XMesaContext c
, int name
)
2524 if (name
==XMESA_VERSION
) {
2527 else if (name
==XMESA_EXTENSIONS
) {
2537 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2540 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2541 if (b
->frontbuffer
==d
&& b
->display
==dpy
) {
2551 * Look for XMesaBuffers whose X window has been destroyed.
2552 * Deallocate any such XMesaBuffers.
2554 void XMesaGarbageCollect( void )
2556 XMesaBuffer b
, next
;
2557 for (b
=XMesaBufferList
; b
; b
=next
) {
2559 if (!b
->pixmap_flag
) {
2560 #ifdef XFree86Server
2563 XSync(b
->display
, False
);
2564 if (!window_exists( b
->display
, b
->frontbuffer
)) {
2565 /* found a dead window, free the ancillary info */
2566 XMesaDestroyBuffer( b
);
2574 void XMesaReset( void )
2576 while (XMesaBufferList
)
2577 XMesaDestroyBuffer(XMesaBufferList
);
2579 XMesaBufferList
= NULL
;
2583 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2584 GLfloat red
, GLfloat green
,
2585 GLfloat blue
, GLfloat alpha
)
2587 GLint r
= (GLint
) (red
* 255.0F
);
2588 GLint g
= (GLint
) (green
* 255.0F
);
2589 GLint b
= (GLint
) (blue
* 255.0F
);
2590 GLint a
= (GLint
) (alpha
* 255.0F
);
2592 switch (xmesa
->pixelformat
) {
2598 PACK_TRUECOLOR( p
, r
, g
, b
);
2602 return PACK_8A8B8G8R( r
, g
, b
, a
);
2604 return PACK_8R8G8B( r
, g
, b
);
2606 return PACK_5R6G5B( r
, g
, b
);
2610 return DITHER( x
, y
, r
, g
, b
);
2613 /* 382 = (3*255)/2 */
2614 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2616 return DITHER_HPCR(x
, y
, r
, g
, b
);
2620 return LOOKUP( r
, g
, b
);
2623 return GRAY_RGB( r
, g
, b
);
2624 case PF_DITHER_5R6G5B
:
2629 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2633 gl_problem(NULL
, "Bad pixel format in XMesaDitherColor");