2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * This file contains the implementations of all the XMesa* functions.
31 * The window coordinate system origin (0,0) is in the lower-left corner
32 * of the window. X11's window coordinate origin is in the upper-left
33 * corner of the window. Therefore, most drawing functions in this
34 * file have to flip Y coordinates.
36 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
37 * in support for the MIT Shared Memory extension. If enabled, when you
38 * use an Ximage for the back buffer in double buffered mode, the "swap"
39 * operation will be faster. You must also link with -lXext.
41 * Byte swapping: If the Mesa host and the X display use a different
42 * byte order then there's some trickiness to be aware of when using
43 * XImages. The byte ordering used for the XImage is that of the X
44 * display, not the Mesa host.
45 * The color-to-pixel encoding for True/DirectColor must be done
46 * according to the display's visual red_mask, green_mask, and blue_mask.
47 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
48 * do byte swapping if needed. If one wants to directly "poke" the pixel
49 * into the XImage's buffer then the pixel must be byte swapped first. In
50 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
51 * and use XPutPixel everywhere except in the implementation of
52 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
53 * instead of using XPutPixel we "poke" our values after byte-swapping
54 * the clear pixel value if needed.
63 #include "glxheader.h"
67 #include "extensions.h"
73 #include "texformat.h"
76 #include "swrast/swrast.h"
77 #include "swrast_setup/swrast_setup.h"
78 #include "array_cache/acache.h"
80 #include "tnl/t_context.h"
81 #include "tnl/t_pipeline.h"
82 #include "drivers/common/driverfuncs.h"
85 #include <GL/glxtokens.h>
89 * Global X driver lock
91 _glthread_Mutex _xmesa_lock
;
96 * Lookup tables for HPCR pixel format:
98 static short hpcr_rgbTbl
[3][256] = {
100 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
101 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
102 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
103 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
104 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
105 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
106 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
107 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
108 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
109 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
110 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
111 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
112 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
113 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
114 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
115 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
118 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
119 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
120 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
121 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
122 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
123 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
124 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
125 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
126 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
127 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
128 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
129 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
130 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
131 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
132 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
133 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
136 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
137 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
138 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
139 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
140 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
141 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
142 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
143 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
144 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
145 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
146 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
147 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
148 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
149 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
150 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
151 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
157 /**********************************************************************/
158 /***** X Utility Functions *****/
159 /**********************************************************************/
163 * Return the host's byte order as LSBFirst or MSBFirst ala X.
165 #ifndef XFree86Server
166 static int host_byte_order( void )
169 char *cptr
= (char *) &i
;
170 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
178 #ifndef XFree86Server
179 static volatile int mesaXErrorFlag
= 0;
181 static int mesaHandleXError( XMesaDisplay
*dpy
, XErrorEvent
*event
)
192 * Check if the X Shared Memory extension is available.
193 * Return: 0 = not available
194 * 1 = shared XImage support available
195 * 2 = shared Pixmap support available also
197 #ifndef XFree86Server
198 static int check_for_xshm( XMesaDisplay
*display
)
201 int major
, minor
, ignore
;
204 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
205 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
206 return (pixmaps
==True
) ? 2 : 1;
216 /* Can't compile XSHM support */
224 * Return the width and height of the given drawable.
226 static void get_drawable_size( XMesaDisplay
*dpy
, XMesaDrawable d
,
227 unsigned int *width
, unsigned int *height
)
236 unsigned int bw
, depth
;
238 _glthread_LOCK_MUTEX(_xmesa_lock
);
239 XGetGeometry( dpy
, d
, &root
, &x
, &y
, width
, height
, &bw
, &depth
);
240 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
246 * Apply gamma correction to an intensity value in [0..max]. Return the
247 * new intensity value.
249 static GLint
gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
255 double x
= (double) value
/ (double) max
;
256 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
263 * Return the true number of bits per pixel for XImages.
264 * For example, if we request a 24-bit deep visual we may actually need/get
265 * 32bpp XImages. This function returns the appropriate bpp.
266 * Input: dpy - the X display
267 * visinfo - desribes the visual to be used for XImages
268 * Return: true number of bits per pixel for XImages
272 static int bits_per_pixel( XMesaVisual xmv
)
274 const int depth
= xmv
->nplanes
;
276 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
277 if (screenInfo
.formats
[i
].depth
== depth
)
278 return screenInfo
.formats
[i
].bitsPerPixel
;
280 return depth
; /* should never get here, but this should be safe */
285 static int bits_per_pixel( XMesaVisual xmv
)
287 XMesaDisplay
*dpy
= xmv
->display
;
288 XMesaVisualInfo visinfo
= xmv
->visinfo
;
291 /* Create a temporary XImage */
292 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
293 ZPixmap
, 0, /*format, offset*/
294 (char*) MALLOC(8), /*data*/
295 1, 1, /*width, height*/
300 /* grab the bits/pixel value */
301 bitsPerPixel
= img
->bits_per_pixel
;
302 /* free the XImage */
305 XMesaDestroyImage( img
);
313 * Determine if a given X window ID is valid (window exists).
314 * Do this by calling XGetWindowAttributes() for the window and
315 * checking if we catch an X error.
316 * Input: dpy - the display
317 * win - the window to check for existance
318 * Return: GL_TRUE - window exists
319 * GL_FALSE - window doesn't exist
321 #ifndef XFree86Server
322 static GLboolean WindowExistsFlag
;
324 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
327 if (xerr
->error_code
== BadWindow
) {
328 WindowExistsFlag
= GL_FALSE
;
333 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
335 XWindowAttributes wa
;
336 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
337 WindowExistsFlag
= GL_TRUE
;
338 old_handler
= XSetErrorHandler(window_exists_err_handler
);
339 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
340 XSetErrorHandler(old_handler
);
341 return WindowExistsFlag
;
347 /**********************************************************************/
348 /***** Linked list of XMesaBuffers *****/
349 /**********************************************************************/
351 static XMesaBuffer XMesaBufferList
= NULL
;
354 /* Allocate a new XMesaBuffer, add to linked list */
355 static XMesaBuffer
alloc_xmesa_buffer(void)
357 XMesaBuffer b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
359 b
->Next
= XMesaBufferList
;
367 * Find an XMesaBuffer by matching X display and colormap but NOT matching
368 * the notThis buffer.
370 static XMesaBuffer
find_xmesa_buffer(XMesaDisplay
*dpy
,
375 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
376 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
385 * Free an XMesaBuffer, remove from linked list, perhaps free X colormap
388 static void free_xmesa_buffer(int client
, XMesaBuffer buffer
)
390 XMesaBuffer prev
= NULL
, b
;
392 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
394 /* unlink bufer from list */
396 prev
->Next
= buffer
->Next
;
398 XMesaBufferList
= buffer
->Next
;
399 /* Check to free X colors */
400 if (buffer
->num_alloced
>0) {
401 /* If no other buffer uses this X colormap then free the colors. */
402 if (!find_xmesa_buffer(buffer
->display
, buffer
->cmap
, buffer
)) {
404 (void)FreeColors(buffer
->cmap
, client
,
405 buffer
->num_alloced
, buffer
->alloced_colors
,
408 XFreeColors(buffer
->display
, buffer
->cmap
,
409 buffer
->alloced_colors
, buffer
->num_alloced
, 0);
414 _mesa_free_framebuffer_data(&buffer
->mesa_buffer
);
419 /* continue search */
422 /* buffer not found in XMesaBufferList */
423 _mesa_problem(NULL
,"free_xmesa_buffer() - buffer not found\n");
427 /* Copy X color table stuff from one XMesaBuffer to another. */
428 static void copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
430 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
431 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
432 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
433 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
434 dst
->num_alloced
= src
->num_alloced
;
435 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
436 sizeof(src
->alloced_colors
));
441 /**********************************************************************/
442 /***** Misc Private Functions *****/
443 /**********************************************************************/
447 * Return number of bits set in n.
449 static int bitcount( unsigned long n
)
452 for (bits
=0; n
>0; n
=n
>>1) {
463 * Allocate a shared memory XImage back buffer for the given XMesaBuffer.
464 * Return: GL_TRUE if success, GL_FALSE if error
466 #ifndef XFree86Server
467 static GLboolean
alloc_shm_back_buffer( XMesaBuffer b
)
471 * We have to do a _lot_ of error checking here to be sure we can
472 * really use the XSHM extension. It seems different servers trigger
473 * errors at different points if the extension won't work. Therefore
474 * we have to be very careful...
477 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
479 b
->backimage
= XShmCreateImage( b
->xm_visual
->display
,
480 b
->xm_visual
->visinfo
->visual
,
481 b
->xm_visual
->visinfo
->depth
,
482 ZPixmap
, NULL
, &b
->shminfo
,
483 b
->width
, b
->height
);
484 if (b
->backimage
== NULL
) {
485 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling.");
490 b
->shminfo
.shmid
= shmget( IPC_PRIVATE
, b
->backimage
->bytes_per_line
491 * b
->backimage
->height
, IPC_CREAT
|0777 );
492 if (b
->shminfo
.shmid
< 0) {
493 _mesa_warning(NULL
, "shmget failed while allocating back buffer");
494 XDestroyImage( b
->backimage
);
496 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (shmget), disabling.");
501 b
->shminfo
.shmaddr
= b
->backimage
->data
502 = (char*)shmat( b
->shminfo
.shmid
, 0, 0 );
503 if (b
->shminfo
.shmaddr
== (char *) -1) {
504 _mesa_warning(NULL
, "shmat() failed while allocating back buffer");
505 XDestroyImage( b
->backimage
);
506 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
508 _mesa_warning(NULL
, "alloc_back_buffer: Shared memory error (shmat), disabling.");
513 b
->shminfo
.readOnly
= False
;
515 old_handler
= XSetErrorHandler( mesaHandleXError
);
516 /* This may trigger the X protocol error we're ready to catch: */
517 XShmAttach( b
->xm_visual
->display
, &b
->shminfo
);
518 XSync( b
->xm_visual
->display
, False
);
520 if (mesaXErrorFlag
) {
521 /* we are on a remote display, this error is normal, don't print it */
522 XFlush( b
->xm_visual
->display
);
524 XDestroyImage( b
->backimage
);
525 shmdt( b
->shminfo
.shmaddr
);
526 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
529 (void) XSetErrorHandler( old_handler
);
533 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 ); /* nobody else needs it */
535 /* Finally, try an XShmPutImage to be really sure the extension works */
536 gc
= XCreateGC( b
->xm_visual
->display
, b
->frontbuffer
, 0, NULL
);
537 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
, gc
,
538 b
->backimage
, 0, 0, 0, 0, 1, 1 /*one pixel*/, False
);
539 XSync( b
->xm_visual
->display
, False
);
540 XFreeGC( b
->xm_visual
->display
, gc
);
541 (void) XSetErrorHandler( old_handler
);
542 if (mesaXErrorFlag
) {
543 XFlush( b
->xm_visual
->display
);
545 XDestroyImage( b
->backimage
);
546 shmdt( b
->shminfo
.shmaddr
);
547 shmctl( b
->shminfo
.shmid
, IPC_RMID
, 0 );
554 int height
= b
->backimage
->height
;
555 /* Needed by PIXELADDR1 macro */
556 b
->ximage_width1
= b
->backimage
->bytes_per_line
;
557 b
->ximage_origin1
= (GLubyte
*) b
->backimage
->data
558 + b
->ximage_width1
* (height
-1);
559 /* Needed by PIXELADDR2 macro */
560 b
->ximage_width2
= b
->backimage
->bytes_per_line
/ 2;
561 b
->ximage_origin2
= (GLushort
*) b
->backimage
->data
562 + b
->ximage_width2
* (height
-1);
563 /* Needed by PIXELADDR3 macro */
564 b
->ximage_width3
= b
->backimage
->bytes_per_line
;
565 b
->ximage_origin3
= (GLubyte
*) b
->backimage
->data
566 + b
->ximage_width3
* (height
-1);
567 /* Needed by PIXELADDR4 macro */
568 b
->ximage_width4
= b
->backimage
->width
;
569 b
->ximage_origin4
= (GLuint
*) b
->backimage
->data
570 + b
->ximage_width4
* (height
-1);
575 /* Can't compile XSHM support */
584 * Setup an off-screen pixmap or Ximage to use as the back buffer.
585 * Input: b - the X/Mesa buffer
587 void xmesa_alloc_back_buffer( XMesaBuffer b
)
589 if (b
->db_state
==BACK_XIMAGE
) {
590 /* Deallocate the old backimage, if any */
592 #if defined(USE_XSHM) && !defined(XFree86Server)
594 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
595 XDestroyImage( b
->backimage
);
596 shmdt( b
->shminfo
.shmaddr
);
600 XMesaDestroyImage( b
->backimage
);
604 /* Allocate new back buffer */
607 /* Allocate a regular XImage for the back buffer. */
608 b
->backimage
= XMesaCreateImage(b
->xm_visual
->BitsPerPixel
,
609 b
->width
, b
->height
, NULL
);
611 if (b
->shm
==0 || alloc_shm_back_buffer(b
)==GL_FALSE
) {
612 /* Allocate a regular XImage for the back buffer. */
613 b
->backimage
= XCreateImage( b
->xm_visual
->display
,
614 b
->xm_visual
->visinfo
->visual
,
615 GET_VISUAL_DEPTH(b
->xm_visual
),
616 ZPixmap
, 0, /* format, offset */
617 NULL
, b
->width
, b
->height
,
618 8, 0 ); /* pad, bytes_per_line */
621 _mesa_warning(NULL
, "alloc_back_buffer: XCreateImage failed.");
623 b
->backimage
->data
= (char *) MALLOC( b
->backimage
->height
624 * b
->backimage
->bytes_per_line
);
625 if (!b
->backimage
->data
) {
626 _mesa_warning(NULL
, "alloc_back_buffer: MALLOC failed.");
627 XMesaDestroyImage( b
->backimage
);
631 b
->backpixmap
= None
;
633 else if (b
->db_state
==BACK_PIXMAP
) {
634 XMesaPixmap old_pixmap
= b
->backpixmap
;
635 /* Free the old back pixmap */
637 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
639 /* Allocate new back pixmap */
640 b
->backpixmap
= XMesaCreatePixmap( b
->xm_visual
->display
, b
->frontbuffer
,
642 GET_VISUAL_DEPTH(b
->xm_visual
) );
644 /* update other references to backpixmap */
645 if (b
->buffer
==(XMesaDrawable
)old_pixmap
) {
646 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
654 * A replacement for XAllocColor. This function should never
655 * fail to allocate a color. When XAllocColor fails, we return
656 * the nearest matching color. If we have to allocate many colors
657 * this function isn't too efficient; the XQueryColors() could be
659 * Written by Michael Pichler, Brian Paul, Mark Kilgard
660 * Input: dpy - X display
662 * cmapSize - size of colormap
663 * In/Out: color - the XColor struct
664 * Output: exact - 1=exact color match, 0=closest match
665 * alloced - 1=XAlloc worked, 0=XAlloc failed
668 noFaultXAllocColor( int client
,
673 int *exact
, int *alloced
)
679 /* we'll try to cache ctable for better remote display performance */
680 static Display
*prevDisplay
= NULL
;
681 static XMesaColormap prevCmap
= 0;
682 static int prevCmapSize
= 0;
683 static XMesaColor
*ctable
= NULL
;
687 double mindist
; /* 3*2^16^2 exceeds long int precision. */
691 /* First try just using XAllocColor. */
694 &color
->red
, &color
->green
, &color
->blue
,
696 client
) == Success
) {
698 if (XAllocColor(dpy
, cmap
, color
)) {
705 /* Alloc failed, search for closest match */
707 /* Retrieve color table entries. */
708 /* XXX alloca candidate. */
710 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
711 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
712 for (i
= 0; i
< cmapSize
; i
++) {
715 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
717 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
718 || prevCmapSize
!= cmapSize
|| !ctable
) {
719 /* free previously cached color table */
722 /* Get the color table from X */
723 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
725 for (i
= 0; i
< cmapSize
; i
++) {
728 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
731 prevCmapSize
= cmapSize
;
735 /* Find best match. */
738 for (i
= 0; i
< cmapSize
; i
++) {
739 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
740 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
741 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
742 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
743 if (bestmatch
< 0 || dist
< mindist
) {
750 subColor
.red
= ctable
[bestmatch
].red
;
751 subColor
.green
= ctable
[bestmatch
].green
;
752 subColor
.blue
= ctable
[bestmatch
].blue
;
753 /* Try to allocate the closest match color. This should only
754 * fail if the cell is read/write. Otherwise, we're incrementing
755 * the cell's reference count.
759 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
761 client
) == Success
) {
763 if (XAllocColor(dpy
, cmap
, &subColor
)) {
768 /* do this to work around a problem reported by Frank Ortega */
769 subColor
.pixel
= (unsigned long) bestmatch
;
770 subColor
.red
= ctable
[bestmatch
].red
;
771 subColor
.green
= ctable
[bestmatch
].green
;
772 subColor
.blue
= ctable
[bestmatch
].blue
;
773 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
780 /* don't free table, save it for next time */
791 * Do setup for PF_GRAYSCALE pixel format.
792 * Note that buffer may be NULL.
794 static GLboolean
setup_grayscale( int client
, XMesaVisual v
,
795 XMesaBuffer buffer
, XMesaColormap cmap
)
797 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
802 XMesaBuffer prevBuffer
;
808 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
810 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
811 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
812 /* Copy colormap stuff from previous XMesaBuffer which uses same
813 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
815 copy_colortable_info(buffer
, prevBuffer
);
818 /* Allocate 256 shades of gray */
820 int colorsfailed
= 0;
821 for (gray
=0;gray
<256;gray
++) {
822 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
823 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
824 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
827 xcol
.red
= (r
<< 8) | r
;
828 xcol
.green
= (g
<< 8) | g
;
829 xcol
.blue
= (b
<< 8) | b
;
830 noFaultXAllocColor( client
, v
->display
,
831 cmap
, GET_COLORMAP_SIZE(v
),
832 &xcol
, &exact
, &alloced
);
837 assert(buffer
->num_alloced
<256);
838 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
839 buffer
->num_alloced
++;
844 buffer->color_table[gray*3+0] = xcol.pixel;
845 buffer->color_table[gray*3+1] = xcol.pixel;
846 buffer->color_table[gray*3+2] = xcol.pixel;
847 assert(xcol.pixel < 65536);
848 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
849 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
850 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
852 buffer
->color_table
[gray
] = xcol
.pixel
;
853 assert(xcol
.pixel
< 65536);
854 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
855 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
856 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
859 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
861 "Note: %d out of 256 needed colors do not match exactly.\n",
867 v
->dithered_pf
= PF_Grayscale
;
868 v
->undithered_pf
= PF_Grayscale
;
875 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
876 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
877 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
878 * color. While this function was originally designed just for 8-bit
879 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
880 * Dithering code contributed by Bob Mercier.
882 static GLboolean
setup_dithered_color( int client
, XMesaVisual v
,
883 XMesaBuffer buffer
, XMesaColormap cmap
)
885 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
890 XMesaBuffer prevBuffer
;
896 prevBuffer
= find_xmesa_buffer(v
->display
, cmap
, buffer
);
898 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
899 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
900 /* Copy colormap stuff from previous, matching XMesaBuffer.
901 * Do this to avoid time spent in noFaultXAllocColor.
903 copy_colortable_info(buffer
, prevBuffer
);
906 /* Allocate X colors and initialize color_table[], red_table[], etc */
908 int colorsfailed
= 0;
909 for (r
= 0; r
< DITH_R
; r
++) {
910 for (g
= 0; g
< DITH_G
; g
++) {
911 for (b
= 0; b
< DITH_B
; b
++) {
914 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
915 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
916 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
917 noFaultXAllocColor( client
, v
->display
,
918 cmap
, GET_COLORMAP_SIZE(v
),
919 &xcol
, &exact
, &alloced
);
924 assert(buffer
->num_alloced
<256);
925 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
926 buffer
->num_alloced
++;
928 i
= DITH_MIX( r
, g
, b
);
930 buffer
->color_table
[i
] = xcol
.pixel
;
931 assert(xcol
.pixel
< 65536);
932 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
933 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
934 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
939 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
941 "Note: %d out of %d needed colors do not match exactly.\n",
942 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
947 v
->dithered_pf
= PF_Dither
;
948 v
->undithered_pf
= PF_Lookup
;
954 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
955 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
956 * Special dithering tables have to be initialized.
958 static void setup_8bit_hpcr( XMesaVisual v
)
960 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
961 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
962 * on the root window AND the colormap obtainable by XGetRGBColormaps
963 * for that atom must be set on the window. (see also tkInitWindow)
964 * If that colormap is not set, the output will look stripy.
967 /* Setup color tables with gamma correction */
971 g
= 1.0 / v
->RedGamma
;
972 for (i
=0; i
<256; i
++) {
973 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
974 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
977 g
= 1.0 / v
->GreenGamma
;
978 for (i
=0; i
<256; i
++) {
979 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
980 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
983 g
= 1.0 / v
->BlueGamma
;
984 for (i
=0; i
<256; i
++) {
985 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
986 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
988 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
989 v
->dithered_pf
= PF_HPCR
;
991 /* which method should I use to clear */
992 /* GL_FALSE: keep the ordinary method */
993 /* GL_TRUE : clear with dither pattern */
994 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
996 if (v
->hpcr_clear_flag
) {
997 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
998 DefaultRootWindow(v
->display
),
1000 #ifndef XFree86Server
1001 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
1002 0, 0, 16, 2, AllPlanes
, ZPixmap
);
1009 * Setup RGB rendering for a window with a True/DirectColor visual.
1011 static void setup_truecolor( XMesaVisual v
, XMesaBuffer buffer
,
1012 XMesaColormap cmap
)
1014 unsigned long rmask
, gmask
, bmask
;
1018 /* Compute red multiplier (mask) and bit shift */
1020 rmask
= GET_REDMASK(v
);
1021 while ((rmask
& 1)==0) {
1026 /* Compute green multiplier (mask) and bit shift */
1028 gmask
= GET_GREENMASK(v
);
1029 while ((gmask
& 1)==0) {
1034 /* Compute blue multiplier (mask) and bit shift */
1036 bmask
= GET_BLUEMASK(v
);
1037 while ((bmask
& 1)==0) {
1043 * Compute component-to-pixel lookup tables and dithering kernel
1046 static GLubyte kernel
[16] = {
1047 0*16, 8*16, 2*16, 10*16,
1048 12*16, 4*16, 14*16, 6*16,
1049 3*16, 11*16, 1*16, 9*16,
1050 15*16, 7*16, 13*16, 5*16,
1052 GLint rBits
= bitcount(rmask
);
1053 GLint gBits
= bitcount(gmask
);
1054 GLint bBits
= bitcount(bmask
);
1058 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
1059 for (i
=0; i
<=rmask
; i
++)
1060 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
1061 for (i
=0; i
<=gmask
; i
++)
1062 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
1063 for (i
=0; i
<=bmask
; i
++)
1064 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
1066 /* convert RGB values from [0,255] to pixel components */
1068 for (i
=0;i
<256;i
++) {
1069 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
1070 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
1071 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
1072 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
1073 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
1074 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
1076 /* overflow protection */
1077 for (i
=256;i
<512;i
++) {
1078 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
1079 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
1080 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
1083 /* setup dithering kernel */
1085 if (gBits
> maxBits
) maxBits
= gBits
;
1086 if (bBits
> maxBits
) maxBits
= bBits
;
1087 for (i
=0;i
<16;i
++) {
1088 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
1091 v
->undithered_pf
= PF_Truecolor
;
1092 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_Dither_True
: PF_Truecolor
;
1096 * Now check for TrueColor visuals which we can optimize.
1098 if ( GET_REDMASK(v
) ==0x0000ff
1099 && GET_GREENMASK(v
)==0x00ff00
1100 && GET_BLUEMASK(v
) ==0xff0000
1101 && CHECK_BYTE_ORDER(v
)
1102 && v
->BitsPerPixel
==32
1103 && sizeof(GLuint
)==4
1104 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1105 /* common 32 bpp config used on SGI, Sun */
1106 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
;
1108 else if (GET_REDMASK(v
) ==0xff0000
1109 && GET_GREENMASK(v
)==0x00ff00
1110 && GET_BLUEMASK(v
) ==0x0000ff
1111 && CHECK_BYTE_ORDER(v
)
1112 && v
->BitsPerPixel
==32
1113 && sizeof(GLuint
)==4
1114 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1115 /* common 32 bpp config used on Linux, HP, IBM */
1116 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
;
1118 else if (GET_REDMASK(v
) ==0xff0000
1119 && GET_GREENMASK(v
)==0x00ff00
1120 && GET_BLUEMASK(v
) ==0x0000ff
1121 && CHECK_BYTE_ORDER(v
)
1122 && v
->BitsPerPixel
==24
1123 && sizeof(GLuint
)==4
1124 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1125 /* common packed 24 bpp config used on Linux */
1126 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
;
1128 else if (GET_REDMASK(v
) ==0xf800
1129 && GET_GREENMASK(v
)==0x07e0
1130 && GET_BLUEMASK(v
) ==0x001f
1131 && CHECK_BYTE_ORDER(v
)
1132 && v
->BitsPerPixel
==16
1133 && sizeof(GLushort
)==2
1134 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1135 /* 5-6-5 color weight on common PC VGA boards */
1136 v
->undithered_pf
= PF_5R6G5B
;
1137 v
->dithered_pf
= PF_Dither_5R6G5B
;
1139 else if (GET_REDMASK(v
) ==0xe0
1140 && GET_GREENMASK(v
)==0x1c
1141 && GET_BLUEMASK(v
) ==0x03
1142 && CHECK_FOR_HPCR(v
)) {
1143 setup_8bit_hpcr( v
);
1150 * Setup RGB rendering for a window with a monochrome visual.
1152 static void setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1155 v
->dithered_pf
= v
->undithered_pf
= PF_1Bit
;
1156 /* if black=1 then we must flip pixel values */
1157 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1163 * When a context is "made current" for the first time, we can finally
1164 * finish initializing the context's visual and buffer information.
1165 * Input: v - the XMesaVisual to initialize
1166 * b - the XMesaBuffer to initialize (may be NULL)
1167 * rgb_flag - TRUE = RGBA mode, FALSE = color index mode
1168 * window - the window/pixmap we're rendering into
1169 * cmap - the colormap associated with the window/pixmap
1170 * Return: GL_TRUE=success, GL_FALSE=failure
1172 static GLboolean
initialize_visual_and_buffer( int client
,
1176 XMesaDrawable window
,
1177 XMesaColormap cmap
)
1179 #ifndef XFree86Server
1184 assert(b
->xm_visual
== v
);
1187 /* Save true bits/pixel */
1188 v
->BitsPerPixel
= bits_per_pixel(v
);
1189 assert(v
->BitsPerPixel
> 0);
1192 if (rgb_flag
==GL_FALSE
) {
1193 /* COLOR-INDEXED WINDOW:
1194 * Even if the visual is TrueColor or DirectColor we treat it as
1195 * being color indexed. This is weird but might be useful to someone.
1197 v
->dithered_pf
= v
->undithered_pf
= PF_Index
;
1198 v
->mesa_visual
.indexBits
= GET_VISUAL_DEPTH(v
);
1202 * We support RGB rendering into almost any kind of visual.
1204 const int xclass
= v
->mesa_visual
.visualType
;
1205 if (xclass
==GLX_TRUE_COLOR
|| xclass
==GLX_DIRECT_COLOR
) {
1206 setup_truecolor( v
, b
, cmap
);
1208 else if (xclass
==GLX_STATIC_GRAY
&& GET_VISUAL_DEPTH(v
)==1) {
1209 setup_monochrome( v
, b
);
1211 else if (xclass
==GLX_GRAY_SCALE
|| xclass
==GLX_STATIC_GRAY
) {
1212 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1216 else if ((xclass
==GLX_PSEUDO_COLOR
|| xclass
==GLX_STATIC_COLOR
)
1217 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1218 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1223 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.");
1226 v
->mesa_visual
.indexBits
= 0;
1228 if (_mesa_getenv("MESA_NO_DITHER")) {
1229 v
->dithered_pf
= v
->undithered_pf
;
1235 * If MESA_INFO env var is set print out some debugging info
1236 * which can help Brian figure out what's going on when a user
1239 if (_mesa_getenv("MESA_INFO")) {
1240 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1241 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1242 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1243 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
1244 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1245 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1249 /* Do window-specific initializations */
1251 /* Window dimensions */
1253 get_drawable_size( v
->display
, window
, &w
, &h
);
1257 b
->frontbuffer
= window
;
1259 /* Setup for single/double buffering */
1260 if (v
->mesa_visual
.doubleBufferMode
) {
1261 /* Double buffered */
1262 #ifndef XFree86Server
1263 b
->shm
= check_for_xshm( v
->display
);
1265 xmesa_alloc_back_buffer( b
);
1266 if (b
->db_state
==BACK_PIXMAP
) {
1267 b
->buffer
= (XMesaDrawable
)b
->backpixmap
;
1274 /* Single Buffered */
1275 b
->buffer
= b
->frontbuffer
;
1278 /* X11 graphics contexts */
1279 #ifdef XFree86Server
1280 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1282 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1284 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1286 /* cleargc - for glClear() */
1287 #ifdef XFree86Server
1288 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1290 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1292 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1295 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1296 * Patch contributed by Michael Pichler May 15, 1995.
1298 #ifdef XFree86Server
1299 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1303 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1306 gcvalues
.graphics_exposures
= False
;
1307 b
->swapgc
= XCreateGC( v
->display
, window
,
1308 GCGraphicsExposures
, &gcvalues
);
1310 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1312 * Set fill style and tile pixmap once for all for HPCR stuff
1313 * (instead of doing it each time in clear_color_HPCR_pixmap())
1314 * Initialize whole stuff
1315 * Patch contributed by Jacques Leroy March 8, 1998.
1317 if (v
->hpcr_clear_flag
&& b
->buffer
!=XIMAGE
) {
1319 for (i
=0; i
<16; i
++)
1321 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1322 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1324 XMesaPutImage(b
->display
, (XMesaDrawable
)v
->hpcr_clear_pixmap
,
1325 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1326 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1327 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1330 /* Initialize the row buffer XImage for use in write_color_span() */
1331 #ifdef XFree86Server
1332 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1,
1333 (char *)MALLOC(MAX_WIDTH
*4));
1335 b
->rowimage
= XCreateImage( v
->display
,
1338 ZPixmap
, 0, /*format, offset*/
1339 (char*) MALLOC(MAX_WIDTH
*4), /*data*/
1340 MAX_WIDTH
, 1, /*width, height*/
1342 0 /*bytes_per_line*/ );
1354 * Convert an RGBA color to a pixel value.
1357 xmesa_color_to_pixel( XMesaContext xmesa
, GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1360 switch (pixelFormat
) {
1366 PACK_TRUECOLOR( p
, r
, g
, b
);
1370 return PACK_8A8B8G8R( r
, g
, b
, a
);
1374 return PACK_8R8G8B( r
, g
, b
);
1376 return PACK_5R6G5B( r
, g
, b
);
1380 return DITHER( 1, 0, r
, g
, b
);
1383 /* 382 = (3*255)/2 */
1384 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1386 return DITHER_HPCR(1, 1, r
, g
, b
);
1390 return LOOKUP( r
, g
, b
);
1393 return GRAY_RGB( r
, g
, b
);
1394 case PF_Dither_True
:
1396 case PF_Dither_5R6G5B
:
1399 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1403 _mesa_problem(NULL
, "Bad pixel format in xmesa_color_to_pixel");
1409 #define NUM_VISUAL_TYPES 6
1412 * Convert an X visual type to a GLX visual type.
1414 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1416 * \return If \c visualType is a valid X visual type, a GLX visual type will
1417 * be returned. Otherwise \c GLX_NONE will be returned.
1420 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1424 xmesa_convert_from_x_visual_type( int visualType
)
1426 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
1427 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
1428 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
1429 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
1432 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
1433 ? glx_visual_types
[ visualType
] : GLX_NONE
;
1437 /**********************************************************************/
1438 /***** Public Functions *****/
1439 /**********************************************************************/
1443 * Create a new X/Mesa visual.
1444 * Input: display - X11 display
1445 * visinfo - an XVisualInfo pointer
1446 * rgb_flag - GL_TRUE = RGB mode,
1447 * GL_FALSE = color index mode
1448 * alpha_flag - alpha buffer requested?
1449 * db_flag - GL_TRUE = double-buffered,
1450 * GL_FALSE = single buffered
1451 * stereo_flag - stereo visual?
1452 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1453 * GL_FALSE = use an off-screen pixmap for back buffer
1454 * depth_size - requested bits/depth values, or zero
1455 * stencil_size - requested bits/stencil values, or zero
1456 * accum_red_size - requested bits/red accum values, or zero
1457 * accum_green_size - requested bits/green accum values, or zero
1458 * accum_blue_size - requested bits/blue accum values, or zero
1459 * accum_alpha_size - requested bits/alpha accum values, or zero
1460 * num_samples - number of samples/pixel if multisampling, or zero
1461 * level - visual level, usually 0
1462 * visualCaveat - ala the GLX extension, usually GLX_NONE
1463 * Return; a new XMesaVisual or 0 if error.
1465 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1466 XMesaVisualInfo visinfo
,
1468 GLboolean alpha_flag
,
1470 GLboolean stereo_flag
,
1471 GLboolean ximage_flag
,
1474 GLint accum_red_size
,
1475 GLint accum_green_size
,
1476 GLint accum_blue_size
,
1477 GLint accum_alpha_size
,
1480 GLint visualCaveat
)
1484 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1486 /* For debugging only */
1487 if (_mesa_getenv("MESA_XSYNC")) {
1488 /* This makes debugging X easier.
1489 * In your debugger, set a breakpoint on _XError to stop when an
1490 * X protocol error is generated.
1492 #ifdef XFree86Server
1495 XSynchronize( display
, 1 );
1499 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1505 * In the X server, NULL is passed in for the display. It will have
1506 * to be set before using this visual. See XMesaSetVisualDisplay()
1509 v
->display
= display
;
1511 /* Save a copy of the XVisualInfo struct because the user may XFREE()
1512 * the struct but we may need some of the information contained in it
1515 #ifndef XFree86Server
1516 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1521 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1524 /* check for MESA_GAMMA environment variable */
1525 gamma
= _mesa_getenv("MESA_GAMMA");
1527 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1528 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1529 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1530 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1531 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1534 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1537 v
->ximage_flag
= ximage_flag
;
1539 #ifdef XFree86Server
1540 /* We could calculate these values by ourselves. nplanes is either the sum
1541 * of the red, green, and blue bits or the number index bits.
1542 * ColormapEntries is either (1U << index_bits) or
1543 * (1U << max(redBits, greenBits, blueBits)).
1545 v
->nplanes
= visinfo
->nplanes
;
1546 v
->ColormapEntries
= visinfo
->ColormapEntries
;
1548 v
->mesa_visual
.redMask
= visinfo
->redMask
;
1549 v
->mesa_visual
.greenMask
= visinfo
->greenMask
;
1550 v
->mesa_visual
.blueMask
= visinfo
->blueMask
;
1551 v
->mesa_visual
.visualID
= visinfo
->vid
;
1552 v
->mesa_visual
.screen
= 0; /* FIXME: What should be done here? */
1554 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
1555 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
1556 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
1557 v
->mesa_visual
.visualID
= visinfo
->visualid
;
1558 v
->mesa_visual
.screen
= visinfo
->screen
;
1561 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1562 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
1564 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
1567 v
->mesa_visual
.visualRating
= visualCaveat
;
1569 (void) initialize_visual_and_buffer( 0, v
, NULL
, rgb_flag
, 0, 0 );
1572 const int xclass
= v
->mesa_visual
.visualType
;
1573 if (xclass
==GLX_TRUE_COLOR
|| xclass
==GLX_DIRECT_COLOR
) {
1574 red_bits
= bitcount(GET_REDMASK(v
));
1575 green_bits
= bitcount(GET_GREENMASK(v
));
1576 blue_bits
= bitcount(GET_BLUEMASK(v
));
1580 /* this is an approximation */
1582 depth
= GET_VISUAL_DEPTH(v
);
1583 red_bits
= depth
/ 3;
1585 green_bits
= depth
/ 2;
1586 depth
-= green_bits
;
1589 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1593 if (alpha_flag
&& alpha_bits
== 0)
1596 _mesa_initialize_visual( &v
->mesa_visual
,
1597 rgb_flag
, db_flag
, stereo_flag
,
1598 red_bits
, green_bits
,
1599 blue_bits
, alpha_bits
,
1600 v
->mesa_visual
.indexBits
,
1603 accum_red_size
, accum_green_size
,
1604 accum_blue_size
, accum_alpha_size
,
1607 /* XXX minor hack */
1608 v
->mesa_visual
.level
= level
;
1613 void XMesaSetVisualDisplay( XMesaDisplay
*dpy
, XMesaVisual v
)
1619 void XMesaDestroyVisual( XMesaVisual v
)
1621 #ifndef XFree86Server
1630 * Create a new XMesaContext.
1631 * \param v the XMesaVisual
1632 * \param share_list another XMesaContext with which to share display
1633 * lists or NULL if no sharing is wanted.
1634 * \return an XMesaContext or NULL if error.
1636 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1638 static GLboolean firstTime
= GL_TRUE
;
1641 struct dd_function_table functions
;
1645 _glthread_INIT_MUTEX(_xmesa_lock
);
1646 firstTime
= GL_FALSE
;
1649 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1650 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1654 mesaCtx
= &(c
->mesa
);
1656 /* initialize with default driver functions, then plug in XMesa funcs */
1657 _mesa_init_driver_functions(&functions
);
1658 xmesa_init_driver_functions(v
, &functions
);
1659 if (!_mesa_initialize_context(mesaCtx
, &v
->mesa_visual
,
1660 share_list
? &(share_list
->mesa
) : (GLcontext
*) NULL
,
1661 &functions
, (void *) c
)) {
1666 _mesa_enable_sw_extensions(mesaCtx
);
1667 _mesa_enable_1_3_extensions(mesaCtx
);
1668 _mesa_enable_1_4_extensions(mesaCtx
);
1669 _mesa_enable_1_5_extensions(mesaCtx
);
1670 _mesa_enable_2_0_extensions(mesaCtx
);
1673 _mesa_enable_extension(c
, "GL_EXT_texture_compression_s3tc");
1674 _mesa_enable_extension(c
, "GL_S3_s3tc");
1676 _mesa_enable_extension(c
, "GL_3DFX_texture_compression_FXT1");
1679 /* finish up xmesa context initializations */
1680 c
->swapbytes
= CHECK_BYTE_ORDER(v
) ? GL_FALSE
: GL_TRUE
;
1682 c
->xm_draw_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1683 c
->xm_read_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1684 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1685 c
->display
= v
->display
;
1686 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1688 /* Initialize the software rasterizer and helper modules.
1690 if (!_swrast_CreateContext( mesaCtx
) ||
1691 !_ac_CreateContext( mesaCtx
) ||
1692 !_tnl_CreateContext( mesaCtx
) ||
1693 !_swsetup_CreateContext( mesaCtx
)) {
1694 _mesa_free_context_data(&c
->mesa
);
1700 tnl
= TNL_CONTEXT(mesaCtx
);
1701 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1703 xmesa_register_swrast_functions( mesaCtx
);
1704 _swsetup_Wakeup(mesaCtx
);
1711 void XMesaDestroyContext( XMesaContext c
)
1713 GLcontext
*mesaCtx
= &c
->mesa
;
1715 if (c
->xm_draw_buffer
&& c
->xm_buffer
->FXctx
)
1716 fxMesaDestroyContext(c
->xm_draw_buffer
->FXctx
);
1718 _swsetup_DestroyContext( mesaCtx
);
1719 _swrast_DestroyContext( mesaCtx
);
1720 _tnl_DestroyContext( mesaCtx
);
1721 _ac_DestroyContext( mesaCtx
);
1722 _mesa_free_context_data( mesaCtx
);
1729 * XXX this isn't a public function! It's a hack for the 3Dfx driver.
1730 * Create a new XMesaBuffer from an X window.
1731 * Input: v - the XMesaVisual
1734 * Return: new XMesaBuffer or NULL if error
1736 XMesaBuffer
XMesaCreateWindowBuffer2( XMesaVisual v
, XMesaWindow w
,
1739 #ifndef XFree86Server
1740 XWindowAttributes attr
;
1747 XMesaBuffer b
= alloc_xmesa_buffer();
1754 #ifdef XFree86Server
1755 client
= CLIENT_ID(((XMesaDrawable
)w
)->id
);
1760 #ifdef XFree86Server
1761 if (GET_VISUAL_DEPTH(v
) != ((XMesaDrawable
)w
)->depth
) {
1763 XGetWindowAttributes( v
->display
, w
, &attr
);
1765 if (GET_VISUAL_DEPTH(v
) != attr
.depth
) {
1767 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual and window!\n");
1773 b
->display
= v
->display
;
1774 #ifdef XFree86Server
1775 b
->cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1777 if (attr
.colormap
) {
1778 b
->cmap
= attr
.colormap
;
1781 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1782 /* this is weird, a window w/out a colormap!? */
1783 /* OK, let's just allocate a new one and hope for the best */
1784 b
->cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1788 /* determine back buffer implementation */
1789 if (v
->mesa_visual
.doubleBufferMode
) {
1790 if (v
->ximage_flag
) {
1791 b
->db_state
= BACK_XIMAGE
;
1794 b
->db_state
= BACK_PIXMAP
;
1801 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1803 v
->mesa_visual
.depthBits
> 0,
1804 v
->mesa_visual
.stencilBits
> 0,
1805 v
->mesa_visual
.accumRedBits
> 0,
1806 v
->mesa_visual
.alphaBits
> 0 );
1808 b
->mesa_buffer
.UseSoftwareAuxBuffers
= GL_TRUE
;
1810 if (!initialize_visual_and_buffer( client
, v
, b
, v
->mesa_visual
.rgbMode
,
1811 (XMesaDrawable
)w
, b
->cmap
)) {
1812 free_xmesa_buffer(client
, b
);
1817 fxEnvVar
= _mesa_getenv("MESA_GLX_FX");
1819 if (fxEnvVar
[0]!='d') {
1823 if (v
->mesa_visual
.depthBits
> 0) {
1824 attribs
[numAttribs
++] = FXMESA_DEPTH_SIZE
;
1825 attribs
[numAttribs
++] = v
->mesa_visual
.depthBits
;
1827 if (v
->mesa_visual
.doubleBufferMode
) {
1828 attribs
[numAttribs
++] = FXMESA_DOUBLEBUFFER
;
1830 if (v
->mesa_visual
.accumRedBits
> 0) {
1831 attribs
[numAttribs
++] = FXMESA_ACCUM_SIZE
;
1832 attribs
[numAttribs
++] = v
->mesa_visual
.accumRedBits
;
1834 if (v
->mesa_visual
.stencilBits
> 0) {
1835 attribs
[numAttribs
++] = FXMESA_STENCIL_SIZE
;
1836 attribs
[numAttribs
++] = v
->mesa_visual
.stencilBits
;
1838 if (v
->mesa_visual
.alphaBits
> 0) {
1839 attribs
[numAttribs
++] = FXMESA_ALPHA_SIZE
;
1840 attribs
[numAttribs
++] = v
->mesa_visual
.alphaBits
;
1843 attribs
[numAttribs
++] = FXMESA_SHARE_CONTEXT
;
1844 attribs
[numAttribs
++] = (int) &(c
->mesa
);
1846 attribs
[numAttribs
++] = FXMESA_NONE
;
1848 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
1849 hw
= fxMesaSelectCurrentBoard(0);
1850 if ((hw
== GR_SSTTYPE_VOODOO
) || (hw
== GR_SSTTYPE_Voodoo2
)) {
1851 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1852 if ((v
->undithered_pf
!=PF_Index
) && (b
->backimage
)) {
1853 b
->FXisHackUsable
= b
->FXctx
? GL_TRUE
: GL_FALSE
;
1854 if (b
->FXctx
&& (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')) {
1855 b
->FXwindowHack
= GL_TRUE
;
1856 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
1859 b
->FXwindowHack
= GL_FALSE
;
1864 if (fxEnvVar
[0]=='w' || fxEnvVar
[0]=='W')
1865 b
->FXctx
= fxMesaCreateContext(w
, GR_RESOLUTION_NONE
,
1866 GR_REFRESH_75Hz
, attribs
);
1868 b
->FXctx
= fxMesaCreateBestContext(0, b
->width
, b
->height
, attribs
);
1869 b
->FXisHackUsable
= GL_FALSE
;
1870 b
->FXwindowHack
= GL_FALSE
;
1874 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
1875 hw, b->width, b->height, b->FXisHackUsable, b->FXwindowHack);
1880 _mesa_warning(NULL
, "WARNING: This Mesa Library includes the Glide driver but\n");
1881 _mesa_warning(NULL
, " you have not defined the MESA_GLX_FX env. var.\n");
1882 _mesa_warning(NULL
, " (check the README.3DFX file for more information).\n\n");
1883 _mesa_warning(NULL
, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
1891 XMesaBuffer
XMesaCreateWindowBuffer( XMesaVisual v
, XMesaWindow w
)
1893 return XMesaCreateWindowBuffer2( v
, w
, NULL
);
1898 * Create a new XMesaBuffer from an X pixmap.
1900 * \param v the XMesaVisual
1901 * \param p the pixmap
1902 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1903 * \c GLX_DIRECT_COLOR visual for the pixmap
1904 * \returns new XMesaBuffer or NULL if error
1906 XMesaBuffer
XMesaCreatePixmapBuffer( XMesaVisual v
,
1907 XMesaPixmap p
, XMesaColormap cmap
)
1910 XMesaBuffer b
= alloc_xmesa_buffer();
1916 #ifdef XFree86Server
1917 client
= CLIENT_ID(((XMesaDrawable
)p
)->id
);
1924 b
->display
= v
->display
;
1927 /* determine back buffer implementation */
1928 if (v
->mesa_visual
.doubleBufferMode
) {
1929 if (v
->ximage_flag
) {
1930 b
->db_state
= BACK_XIMAGE
;
1933 b
->db_state
= BACK_PIXMAP
;
1940 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1942 v
->mesa_visual
.depthBits
> 0,
1943 v
->mesa_visual
.stencilBits
> 0,
1944 v
->mesa_visual
.accumRedBits
+
1945 v
->mesa_visual
.accumGreenBits
+
1946 v
->mesa_visual
.accumBlueBits
> 0,
1947 v
->mesa_visual
.alphaBits
> 0 );
1949 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
1950 (XMesaDrawable
)p
, cmap
)) {
1951 free_xmesa_buffer(client
, b
);
1960 XMesaBuffer
XMesaCreatePBuffer( XMesaVisual v
, XMesaColormap cmap
,
1961 unsigned int width
, unsigned int height
)
1963 #ifdef XFree86Server
1968 XMesaDrawable drawable
; /* X Pixmap Drawable */
1969 XMesaBuffer b
= alloc_xmesa_buffer();
1976 b
->display
= v
->display
;
1979 /* allocate pixmap for front buffer */
1980 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1981 drawable
= XCreatePixmap( v
->display
, root
, width
, height
, v
->visinfo
->depth
);
1983 /* determine back buffer implementation */
1984 if (v
->mesa_visual
.doubleBufferMode
) {
1985 if (v
->ximage_flag
) {
1986 b
->db_state
= BACK_XIMAGE
;
1989 b
->db_state
= BACK_PIXMAP
;
1996 _mesa_initialize_framebuffer(&b
->mesa_buffer
,
1998 v
->mesa_visual
.depthBits
> 0,
1999 v
->mesa_visual
.stencilBits
> 0,
2000 v
->mesa_visual
.accumRedBits
+
2001 v
->mesa_visual
.accumGreenBits
+
2002 v
->mesa_visual
.accumBlueBits
> 0,
2003 v
->mesa_visual
.alphaBits
> 0 );
2005 if (!initialize_visual_and_buffer(client
, v
, b
, v
->mesa_visual
.rgbMode
,
2007 free_xmesa_buffer(client
, b
);
2018 * Deallocate an XMesaBuffer structure and all related info.
2020 void XMesaDestroyBuffer( XMesaBuffer b
)
2024 #ifdef XFree86Server
2026 client
= CLIENT_ID(b
->frontbuffer
->id
);
2029 if (b
->gc
) XMesaFreeGC( b
->xm_visual
->display
, b
->gc
);
2030 if (b
->cleargc
) XMesaFreeGC( b
->xm_visual
->display
, b
->cleargc
);
2031 if (b
->swapgc
) XMesaFreeGC( b
->xm_visual
->display
, b
->swapgc
);
2034 #if defined(USE_XSHM) && !defined(XFree86Server)
2036 XShmDetach( b
->xm_visual
->display
, &b
->shminfo
);
2037 XDestroyImage( b
->backimage
);
2038 shmdt( b
->shminfo
.shmaddr
);
2042 XMesaDestroyImage( b
->backimage
);
2044 if (b
->backpixmap
) {
2045 XMesaFreePixmap( b
->xm_visual
->display
, b
->backpixmap
);
2046 if (b
->xm_visual
->hpcr_clear_flag
) {
2047 XMesaFreePixmap( b
->xm_visual
->display
,
2048 b
->xm_visual
->hpcr_clear_pixmap
);
2049 XMesaDestroyImage( b
->xm_visual
->hpcr_clear_ximage
);
2053 FREE( b
->rowimage
->data
);
2054 b
->rowimage
->data
= NULL
;
2055 XMesaDestroyImage( b
->rowimage
);
2058 free_xmesa_buffer(client
, b
);
2064 * Bind buffer b to context c and make c the current rendering context.
2066 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
2068 return XMesaMakeCurrent2( c
, b
, b
);
2073 * Bind buffer b to context c and make c the current rendering context.
2075 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
2076 XMesaBuffer readBuffer
)
2079 if (!drawBuffer
|| !readBuffer
)
2080 return GL_FALSE
; /* must specify buffers! */
2083 if (drawBuffer
->FXctx
) {
2084 fxMesaMakeCurrent(drawBuffer
->FXctx
);
2086 c
->xm_draw_buffer
= drawBuffer
;
2087 c
->xm_read_buffer
= readBuffer
;
2088 c
->xm_buffer
= drawBuffer
;
2093 if (&(c
->mesa
) == _mesa_get_current_context()
2094 && c
->xm_draw_buffer
== drawBuffer
2095 && c
->xm_read_buffer
== readBuffer
2096 && c
->xm_draw_buffer
->wasCurrent
) {
2097 /* same context and buffer, do nothing */
2101 c
->xm_draw_buffer
= drawBuffer
;
2102 c
->xm_read_buffer
= readBuffer
;
2103 c
->xm_buffer
= drawBuffer
;
2105 _mesa_make_current2(&(c
->mesa
),
2106 &drawBuffer
->mesa_buffer
,
2107 &readBuffer
->mesa_buffer
);
2109 if (c
->mesa
.Viewport
.Width
== 0) {
2110 /* initialize viewport to window size */
2111 _mesa_Viewport( 0, 0, drawBuffer
->width
, drawBuffer
->height
);
2112 c
->mesa
.Scissor
.Width
= drawBuffer
->width
;
2113 c
->mesa
.Scissor
.Height
= drawBuffer
->height
;
2116 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
2118 * Must recompute and set these pixel values because colormap
2119 * can be different for different windows.
2121 c
->clearpixel
= xmesa_color_to_pixel( c
,
2126 c
->xm_visual
->undithered_pf
);
2127 XMesaSetForeground(c
->display
, c
->xm_draw_buffer
->cleargc
, c
->clearpixel
);
2130 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
2131 c
->xm_draw_buffer
->wasCurrent
= GL_TRUE
;
2135 _mesa_make_current2( NULL
, NULL
, NULL
);
2142 * Unbind the context c from its buffer.
2144 GLboolean
XMesaUnbindContext( XMesaContext c
)
2146 /* A no-op for XFree86 integration purposes */
2151 XMesaContext
XMesaGetCurrentContext( void )
2153 GET_CURRENT_CONTEXT(ctx
);
2155 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2164 XMesaBuffer
XMesaGetCurrentBuffer( void )
2166 GET_CURRENT_CONTEXT(ctx
);
2168 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2169 return xmesa
->xm_draw_buffer
;
2177 /* New in Mesa 3.1 */
2178 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
2180 GET_CURRENT_CONTEXT(ctx
);
2182 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2183 return xmesa
->xm_read_buffer
;
2191 GLboolean
XMesaForceCurrent(XMesaContext c
)
2194 if (&(c
->mesa
) != _mesa_get_current_context()) {
2195 _mesa_make_current(&(c
->mesa
), &c
->xm_draw_buffer
->mesa_buffer
);
2199 _mesa_make_current(NULL
, NULL
);
2205 GLboolean
XMesaLoseCurrent(XMesaContext c
)
2208 _mesa_make_current(NULL
, NULL
);
2214 * Switch 3Dfx support hack between window and full-screen mode.
2216 GLboolean
XMesaSetFXmode( GLint mode
)
2219 const char *fx
= _mesa_getenv("MESA_GLX_FX");
2220 if (fx
&& fx
[0] != 'd') {
2221 GET_CURRENT_CONTEXT(ctx
);
2222 GrHwConfiguration hw
;
2223 if (!FX_grSstQueryHardware(&hw
)) {
2224 /*fprintf(stderr, "!grSstQueryHardware\n");*/
2227 if (hw
.num_sst
< 1) {
2228 /*fprintf(stderr, "hw.num_sst < 1\n");*/
2232 /* [dBorca] Hack alert:
2233 * oh, this is sooo wrong: ctx above is
2234 * really an fxMesaContext, not an XMesaContext
2236 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2237 if (mode
== XMESA_FX_WINDOW
) {
2238 if (xmesa
->xm_draw_buffer
->FXisHackUsable
) {
2239 FX_grSstControl(GR_CONTROL_DEACTIVATE
);
2240 xmesa
->xm_draw_buffer
->FXwindowHack
= GL_TRUE
;
2244 else if (mode
== XMESA_FX_FULLSCREEN
) {
2245 FX_grSstControl(GR_CONTROL_ACTIVATE
);
2246 xmesa
->xm_draw_buffer
->FXwindowHack
= GL_FALSE
;
2250 /* Error: Bad mode value */
2254 /*fprintf(stderr, "fallthrough\n");*/
2265 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
2267 static void FXgetImage( XMesaBuffer b
)
2269 GET_CURRENT_CONTEXT(ctx
);
2270 static unsigned short pixbuf
[MAX_WIDTH
];
2274 unsigned int bw
, depth
, width
, height
;
2275 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
2277 #ifdef XFree86Server
2278 x
= b
->frontbuffer
->x
;
2279 y
= b
->frontbuffer
->y
;
2280 width
= b
->frontbuffer
->width
;
2281 height
= b
->frontbuffer
->height
;
2282 depth
= b
->frontbuffer
->depth
;
2284 XGetGeometry( b
->xm_visual
->display
, b
->frontbuffer
,
2285 &root
, &xpos
, &ypos
, &width
, &height
, &bw
, &depth
);
2287 if (b
->width
!= width
|| b
->height
!= height
) {
2288 b
->width
= MIN2((int)width
, b
->FXctx
->width
);
2289 b
->height
= MIN2((int)height
, b
->FXctx
->height
);
2291 b
->width
--; /* prevent odd width */
2292 xmesa_alloc_back_buffer( b
);
2295 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
2296 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
2297 if (b
->xm_visual
->undithered_pf
==PF_5R6G5B
) {
2298 /* Special case: 16bpp RGB */
2299 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
, /* src buffer */
2300 0, b
->FXctx
->height
- b
->height
, /*pos*/
2301 b
->width
, b
->height
, /* size */
2302 b
->width
* sizeof(GLushort
), /* stride */
2303 b
->backimage
->data
); /* dest buffer */
2305 else if (b
->xm_visual
->dithered_pf
==PF_Dither
2306 && GET_VISUAL_DEPTH(b
->xm_visual
)==8) {
2307 /* Special case: 8bpp RGB */
2308 for (y
=0;y
<b
->height
;y
++) {
2309 GLubyte
*ptr
= (GLubyte
*) b
->backimage
->data
2310 + b
->backimage
->bytes_per_line
* y
;
2313 /* read row from 3Dfx frame buffer */
2314 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2315 0, b
->FXctx
->height
-(b
->height
-y
),
2320 /* write to XImage back buffer */
2321 for (x
=0;x
<b
->width
;x
++) {
2322 GLubyte r
= (pixbuf
[x
] & 0xf800) >> 8;
2323 GLubyte g
= (pixbuf
[x
] & 0x07e0) >> 3;
2324 GLubyte b
= (pixbuf
[x
] & 0x001f) << 3;
2325 *ptr
++ = XDITHER( x
, r
, g
, b
);
2330 /* General case: slow! */
2331 for (y
=0;y
<b
->height
;y
++) {
2332 /* read row from 3Dfx frame buffer */
2333 grLfbReadRegion( GR_BUFFER_FRONTBUFFER
,
2334 0, b
->FXctx
->height
-(b
->height
-y
),
2339 /* write to XImage back buffer */
2340 for (x
=0;x
<b
->width
;x
++) {
2341 XMesaPutPixel(b
->backimage
,x
,y
,
2342 xmesa_color_to_pixel(xmesa
,
2343 (pixbuf
[x
] & 0xf800) >> 8,
2344 (pixbuf
[x
] & 0x07e0) >> 3,
2345 (pixbuf
[x
] & 0x001f) << 3,
2347 b
->xm_visual
->undithered_pf
));
2351 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
2357 * Copy the back buffer to the front buffer. If there's no back buffer
2360 void XMesaSwapBuffers( XMesaBuffer b
)
2362 GET_CURRENT_CONTEXT(ctx
);
2364 /* If we're swapping the buffer associated with the current context
2365 * we have to flush any pending rendering commands first.
2367 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2368 _mesa_notifySwapBuffers(ctx
);
2373 fxMesaSwapBuffers();
2375 if (b
->FXwindowHack
)
2382 /* Copy Ximage from host's memory to server's window */
2383 #if defined(USE_XSHM) && !defined(XFree86Server)
2385 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2386 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2389 0, 0, b
->width
, b
->height
, False
);
2390 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2395 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2396 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2399 0, 0, b
->width
, b
->height
);
2400 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2404 /* Copy pixmap to window on server */
2405 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2406 XMesaCopyArea( b
->xm_visual
->display
,
2407 b
->backpixmap
, /* source drawable */
2408 b
->frontbuffer
, /* dest. drawable */
2410 0, 0, b
->width
, b
->height
, /* source region */
2411 0, 0 /* dest region */
2413 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2416 #if !defined(XFree86Server)
2417 XSync( b
->xm_visual
->display
, False
);
2424 * Copy sub-region of back buffer to front buffer
2426 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2428 GET_CURRENT_CONTEXT(ctx
);
2430 /* If we're swapping the buffer associated with the current context
2431 * we have to flush any pending rendering commands first.
2433 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2434 _mesa_notifySwapBuffers(ctx
);
2437 int yTop
= b
->height
- y
- height
;
2440 fxMesaSwapBuffers();
2441 if (b
->FXwindowHack
)
2448 /* Copy Ximage from host's memory to server's window */
2449 #if defined(USE_XSHM) && !defined(XFree86Server)
2451 /* XXX assuming width and height aren't too large! */
2452 XShmPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2454 b
->backimage
, x
, yTop
,
2455 x
, yTop
, width
, height
, False
);
2456 /* wait for finished event??? */
2461 /* XXX assuming width and height aren't too large! */
2462 XMesaPutImage( b
->xm_visual
->display
, b
->frontbuffer
,
2464 b
->backimage
, x
, yTop
,
2465 x
, yTop
, width
, height
);
2469 /* Copy pixmap to window on server */
2470 XMesaCopyArea( b
->xm_visual
->display
,
2471 b
->backpixmap
, /* source drawable */
2472 b
->frontbuffer
, /* dest. drawable */
2474 x
, yTop
, width
, height
, /* source region */
2475 x
, yTop
/* dest region */
2483 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2484 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2485 * back buffer directly.
2486 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2487 * ximage - pointer to back buffer's XImage, or NULL
2488 * Return: GL_TRUE = context is double buffered
2489 * GL_FALSE = context is single buffered
2491 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2492 XMesaPixmap
*pixmap
,
2493 XMesaImage
**ximage
)
2496 if (pixmap
) *pixmap
= b
->backpixmap
;
2497 if (ximage
) *ximage
= b
->backimage
;
2509 * Return the depth buffer associated with an XMesaBuffer.
2510 * Input: b - the XMesa buffer handle
2511 * Output: width, height - size of buffer in pixels
2512 * bytesPerValue - bytes per depth value (2 or 4)
2513 * buffer - pointer to depth buffer values
2514 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2516 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2517 GLint
*bytesPerValue
, void **buffer
)
2519 if (!b
->mesa_buffer
.DepthBuffer
) {
2527 *width
= b
->mesa_buffer
.Width
;
2528 *height
= b
->mesa_buffer
.Height
;
2529 *bytesPerValue
= sizeof(GLdepth
);
2530 *buffer
= b
->mesa_buffer
.DepthBuffer
;
2536 void XMesaFlush( XMesaContext c
)
2538 if (c
&& c
->xm_visual
) {
2539 #ifdef XFree86Server
2542 XSync( c
->xm_visual
->display
, False
);
2549 const char *XMesaGetString( XMesaContext c
, int name
)
2552 if (name
==XMESA_VERSION
) {
2555 else if (name
==XMESA_EXTENSIONS
) {
2565 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2568 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2569 if (b
->frontbuffer
==d
&& b
->display
==dpy
) {
2579 * Look for XMesaBuffers whose X window has been destroyed.
2580 * Deallocate any such XMesaBuffers.
2582 void XMesaGarbageCollect( void )
2584 XMesaBuffer b
, next
;
2585 for (b
=XMesaBufferList
; b
; b
=next
) {
2587 if (b
->display
&& b
->frontbuffer
&& b
->type
== WINDOW
) {
2588 #ifdef XFree86Server
2591 XSync(b
->display
, False
);
2592 if (!window_exists( b
->display
, b
->frontbuffer
)) {
2593 /* found a dead window, free the ancillary info */
2594 XMesaDestroyBuffer( b
);
2602 void XMesaReset( void )
2604 while (XMesaBufferList
)
2605 XMesaDestroyBuffer(XMesaBufferList
);
2607 XMesaBufferList
= NULL
;
2611 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2612 GLfloat red
, GLfloat green
,
2613 GLfloat blue
, GLfloat alpha
)
2615 GLint r
= (GLint
) (red
* 255.0F
);
2616 GLint g
= (GLint
) (green
* 255.0F
);
2617 GLint b
= (GLint
) (blue
* 255.0F
);
2618 GLint a
= (GLint
) (alpha
* 255.0F
);
2620 switch (xmesa
->pixelformat
) {
2626 PACK_TRUECOLOR( p
, r
, g
, b
);
2630 return PACK_8A8B8G8R( r
, g
, b
, a
);
2632 return PACK_8R8G8B( r
, g
, b
);
2634 return PACK_5R6G5B( r
, g
, b
);
2638 return DITHER( x
, y
, r
, g
, b
);
2641 /* 382 = (3*255)/2 */
2642 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2644 return DITHER_HPCR(x
, y
, r
, g
, b
);
2648 return LOOKUP( r
, g
, b
);
2651 return GRAY_RGB( r
, g
, b
);
2652 case PF_Dither_5R6G5B
:
2654 case PF_Dither_True
:
2657 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2661 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2668 * This is typically called when the window size changes and we need
2669 * to reallocate the buffer's back/depth/stencil/accum buffers.
2671 void XMesaResizeBuffers( XMesaBuffer b
)
2673 xmesa_resize_buffers( &(b
->mesa_buffer
) );