mesa/xlib: Remove support for color-index rendering
[mesa.git] / src / mesa / drivers / x11 / xm_api.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file xm_api.c
27 *
28 * All the XMesa* API functions.
29 *
30 *
31 * NOTES:
32 *
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
37 *
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
42 *
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first. In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
57 *
58 */
59
60 #ifdef __CYGWIN__
61 #undef WIN32
62 #undef __WIN32__
63 #endif
64
65 #include "glxheader.h"
66 #include "xmesaP.h"
67 #include "main/context.h"
68 #include "main/extensions.h"
69 #include "main/framebuffer.h"
70 #include "main/imports.h"
71 #include "main/macros.h"
72 #include "main/renderbuffer.h"
73 #include "main/teximage.h"
74 #include "glapi/glthread.h"
75 #include "swrast/swrast.h"
76 #include "swrast_setup/swrast_setup.h"
77 #include "vbo/vbo.h"
78 #include "tnl/tnl.h"
79 #include "tnl/t_context.h"
80 #include "tnl/t_pipeline.h"
81 #include "drivers/common/driverfuncs.h"
82 #include "drivers/common/meta.h"
83
84 /**
85 * Global X driver lock
86 */
87 _glthread_Mutex _xmesa_lock;
88
89
90
91 /**
92 * Lookup tables for HPCR pixel format:
93 */
94 static short hpcr_rgbTbl[3][256] = {
95 {
96 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
97 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
98 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
99 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
100 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
101 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
102 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
103 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
104 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
105 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
106 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
107 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
108 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
109 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
110 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
111 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
112 },
113 {
114 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
115 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
116 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
117 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
118 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
119 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
120 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
121 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
122 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
123 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
124 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
125 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
126 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
127 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
128 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
129 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
130 },
131 {
132 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
133 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
134 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
135 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
136 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
137 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
138 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
139 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
140 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
141 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
142 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
143 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
144 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
145 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
146 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
147 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
148 }
149 };
150
151
152
153 /**********************************************************************/
154 /***** X Utility Functions *****/
155 /**********************************************************************/
156
157
158 /**
159 * Return the host's byte order as LSBFirst or MSBFirst ala X.
160 */
161 #ifndef XFree86Server
162 static int host_byte_order( void )
163 {
164 int i = 1;
165 char *cptr = (char *) &i;
166 return (*cptr==1) ? LSBFirst : MSBFirst;
167 }
168 #endif
169
170
171 /**
172 * Check if the X Shared Memory extension is available.
173 * Return: 0 = not available
174 * 1 = shared XImage support available
175 * 2 = shared Pixmap support available also
176 */
177 static int check_for_xshm( XMesaDisplay *display )
178 {
179 #if defined(USE_XSHM) && !defined(XFree86Server)
180 int major, minor, ignore;
181 Bool pixmaps;
182
183 if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) {
184 if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) {
185 return (pixmaps==True) ? 2 : 1;
186 }
187 else {
188 return 0;
189 }
190 }
191 else {
192 return 0;
193 }
194 #else
195 /* No XSHM support */
196 return 0;
197 #endif
198 }
199
200
201 /**
202 * Apply gamma correction to an intensity value in [0..max]. Return the
203 * new intensity value.
204 */
205 static GLint
206 gamma_adjust( GLfloat gamma, GLint value, GLint max )
207 {
208 if (gamma == 1.0) {
209 return value;
210 }
211 else {
212 double x = (double) value / (double) max;
213 return IROUND_POS((GLfloat) max * _mesa_pow(x, 1.0F/gamma));
214 }
215 }
216
217
218
219 /**
220 * Return the true number of bits per pixel for XImages.
221 * For example, if we request a 24-bit deep visual we may actually need/get
222 * 32bpp XImages. This function returns the appropriate bpp.
223 * Input: dpy - the X display
224 * visinfo - desribes the visual to be used for XImages
225 * Return: true number of bits per pixel for XImages
226 */
227 static int
228 bits_per_pixel( XMesaVisual xmv )
229 {
230 #ifdef XFree86Server
231 const int depth = xmv->nplanes;
232 int i;
233 assert(depth > 0);
234 for (i = 0; i < screenInfo.numPixmapFormats; i++) {
235 if (screenInfo.formats[i].depth == depth)
236 return screenInfo.formats[i].bitsPerPixel;
237 }
238 return depth; /* should never get here, but this should be safe */
239 #else
240 XMesaDisplay *dpy = xmv->display;
241 XMesaVisualInfo visinfo = xmv->visinfo;
242 XMesaImage *img;
243 int bitsPerPixel;
244 /* Create a temporary XImage */
245 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
246 ZPixmap, 0, /*format, offset*/
247 (char*) MALLOC(8), /*data*/
248 1, 1, /*width, height*/
249 32, /*bitmap_pad*/
250 0 /*bytes_per_line*/
251 );
252 assert(img);
253 /* grab the bits/pixel value */
254 bitsPerPixel = img->bits_per_pixel;
255 /* free the XImage */
256 free( img->data );
257 img->data = NULL;
258 XMesaDestroyImage( img );
259 return bitsPerPixel;
260 #endif
261 }
262
263
264
265 /*
266 * Determine if a given X window ID is valid (window exists).
267 * Do this by calling XGetWindowAttributes() for the window and
268 * checking if we catch an X error.
269 * Input: dpy - the display
270 * win - the window to check for existance
271 * Return: GL_TRUE - window exists
272 * GL_FALSE - window doesn't exist
273 */
274 #ifndef XFree86Server
275 static GLboolean WindowExistsFlag;
276
277 static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
278 {
279 (void) dpy;
280 if (xerr->error_code == BadWindow) {
281 WindowExistsFlag = GL_FALSE;
282 }
283 return 0;
284 }
285
286 static GLboolean window_exists( XMesaDisplay *dpy, Window win )
287 {
288 XWindowAttributes wa;
289 int (*old_handler)( XMesaDisplay*, XErrorEvent* );
290 WindowExistsFlag = GL_TRUE;
291 old_handler = XSetErrorHandler(window_exists_err_handler);
292 XGetWindowAttributes( dpy, win, &wa ); /* dummy request */
293 XSetErrorHandler(old_handler);
294 return WindowExistsFlag;
295 }
296
297 static Status
298 get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height )
299 {
300 Window root;
301 Status stat;
302 int xpos, ypos;
303 unsigned int w, h, bw, depth;
304 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
305 *width = w;
306 *height = h;
307 return stat;
308 }
309 #endif
310
311
312 /**
313 * Return the size of the window (or pixmap) that corresponds to the
314 * given XMesaBuffer.
315 * \param width returns width in pixels
316 * \param height returns height in pixels
317 */
318 void
319 xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
320 GLuint *width, GLuint *height)
321 {
322 #ifdef XFree86Server
323 *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
324 *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
325 #else
326 Status stat;
327
328 _glthread_LOCK_MUTEX(_xmesa_lock);
329 XSync(b->xm_visual->display, 0); /* added for Chromium */
330 stat = get_drawable_size(dpy, b->frontxrb->pixmap, width, height);
331 _glthread_UNLOCK_MUTEX(_xmesa_lock);
332
333 if (!stat) {
334 /* probably querying a window that's recently been destroyed */
335 _mesa_warning(NULL, "XGetGeometry failed!\n");
336 *width = *height = 1;
337 }
338 #endif
339 }
340
341
342
343 /**********************************************************************/
344 /***** Linked list of XMesaBuffers *****/
345 /**********************************************************************/
346
347 XMesaBuffer XMesaBufferList = NULL;
348
349
350 /**
351 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
352 * Note that XMesaBuffer is derived from GLframebuffer.
353 * The new XMesaBuffer will not have any size (Width=Height=0).
354 *
355 * \param d the corresponding X drawable (window or pixmap)
356 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
357 * \param vis the buffer's visual
358 * \param cmap the window's colormap, if known.
359 * \return new XMesaBuffer or NULL if any problem
360 */
361 static XMesaBuffer
362 create_xmesa_buffer(XMesaDrawable d, BufferType type,
363 XMesaVisual vis, XMesaColormap cmap)
364 {
365 XMesaBuffer b;
366
367 ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER);
368
369 b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer);
370 if (!b)
371 return NULL;
372
373 b->display = vis->display;
374 b->xm_visual = vis;
375 b->type = type;
376 b->cmap = cmap;
377
378 _mesa_initialize_window_framebuffer(&b->mesa_buffer, &vis->mesa_visual);
379 b->mesa_buffer.Delete = xmesa_delete_framebuffer;
380
381 /*
382 * Front renderbuffer
383 */
384 b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE);
385 if (!b->frontxrb) {
386 free(b);
387 return NULL;
388 }
389 b->frontxrb->Parent = b;
390 b->frontxrb->drawable = d;
391 b->frontxrb->pixmap = (XMesaPixmap) d;
392 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT,
393 &b->frontxrb->Base);
394
395 /*
396 * Back renderbuffer
397 */
398 if (vis->mesa_visual.doubleBufferMode) {
399 b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE);
400 if (!b->backxrb) {
401 /* XXX free front xrb too */
402 free(b);
403 return NULL;
404 }
405 b->backxrb->Parent = b;
406 /* determine back buffer implementation */
407 b->db_mode = vis->ximage_flag ? BACK_XIMAGE : BACK_PIXMAP;
408
409 _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT,
410 &b->backxrb->Base);
411 }
412
413 /*
414 * Software alpha planes
415 */
416 if (vis->mesa_visual.alphaBits > 0
417 && vis->undithered_pf != PF_8A8B8G8R
418 && vis->undithered_pf != PF_8A8R8G8B) {
419 /* Visual has alpha, but pixel format doesn't support it.
420 * We'll use an alpha renderbuffer wrapper.
421 */
422 b->swAlpha = GL_TRUE;
423 }
424 else {
425 b->swAlpha = GL_FALSE;
426 }
427
428 /*
429 * Other renderbuffer (depth, stencil, etc)
430 */
431 _mesa_add_soft_renderbuffers(&b->mesa_buffer,
432 GL_FALSE, /* color */
433 vis->mesa_visual.haveDepthBuffer,
434 vis->mesa_visual.haveStencilBuffer,
435 vis->mesa_visual.haveAccumBuffer,
436 b->swAlpha,
437 vis->mesa_visual.numAuxBuffers > 0 );
438
439 /* GLX_EXT_texture_from_pixmap */
440 b->TextureTarget = 0;
441 b->TextureFormat = GLX_TEXTURE_FORMAT_NONE_EXT;
442 b->TextureMipmap = 0;
443
444 /* insert buffer into linked list */
445 b->Next = XMesaBufferList;
446 XMesaBufferList = b;
447
448 return b;
449 }
450
451
452 /**
453 * Find an XMesaBuffer by matching X display and colormap but NOT matching
454 * the notThis buffer.
455 */
456 XMesaBuffer
457 xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis)
458 {
459 XMesaBuffer b;
460 for (b=XMesaBufferList; b; b=b->Next) {
461 if (b->display==dpy && b->cmap==cmap && b!=notThis) {
462 return b;
463 }
464 }
465 return NULL;
466 }
467
468
469 /**
470 * Remove buffer from linked list, delete if no longer referenced.
471 */
472 static void
473 xmesa_free_buffer(XMesaBuffer buffer)
474 {
475 XMesaBuffer prev = NULL, b;
476
477 for (b = XMesaBufferList; b; b = b->Next) {
478 if (b == buffer) {
479 struct gl_framebuffer *fb = &buffer->mesa_buffer;
480
481 /* unlink buffer from list */
482 if (prev)
483 prev->Next = buffer->Next;
484 else
485 XMesaBufferList = buffer->Next;
486
487 /* mark as delete pending */
488 fb->DeletePending = GL_TRUE;
489
490 /* Since the X window for the XMesaBuffer is going away, we don't
491 * want to dereference this pointer in the future.
492 */
493 b->frontxrb->drawable = 0;
494
495 /* Unreference. If count = zero we'll really delete the buffer */
496 _mesa_reference_framebuffer(&fb, NULL);
497
498 return;
499 }
500 /* continue search */
501 prev = b;
502 }
503 /* buffer not found in XMesaBufferList */
504 _mesa_problem(NULL,"xmesa_free_buffer() - buffer not found\n");
505 }
506
507
508 /**
509 * Copy X color table stuff from one XMesaBuffer to another.
510 */
511 static void
512 copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src)
513 {
514 memcpy(dst->color_table, src->color_table, sizeof(src->color_table));
515 memcpy(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r));
516 memcpy(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g));
517 memcpy(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b));
518 dst->num_alloced = src->num_alloced;
519 memcpy(dst->alloced_colors, src->alloced_colors,
520 sizeof(src->alloced_colors));
521 }
522
523
524
525 /**********************************************************************/
526 /***** Misc Private Functions *****/
527 /**********************************************************************/
528
529
530 /**
531 * A replacement for XAllocColor. This function should never
532 * fail to allocate a color. When XAllocColor fails, we return
533 * the nearest matching color. If we have to allocate many colors
534 * this function isn't too efficient; the XQueryColors() could be
535 * done just once.
536 * Written by Michael Pichler, Brian Paul, Mark Kilgard
537 * Input: dpy - X display
538 * cmap - X colormap
539 * cmapSize - size of colormap
540 * In/Out: color - the XColor struct
541 * Output: exact - 1=exact color match, 0=closest match
542 * alloced - 1=XAlloc worked, 0=XAlloc failed
543 */
544 static void
545 noFaultXAllocColor( int client,
546 XMesaDisplay *dpy,
547 XMesaColormap cmap,
548 int cmapSize,
549 XMesaColor *color,
550 int *exact, int *alloced )
551 {
552 #ifdef XFree86Server
553 Pixel *ppixIn;
554 xrgb *ctable;
555 #else
556 /* we'll try to cache ctable for better remote display performance */
557 static Display *prevDisplay = NULL;
558 static XMesaColormap prevCmap = 0;
559 static int prevCmapSize = 0;
560 static XMesaColor *ctable = NULL;
561 #endif
562 XMesaColor subColor;
563 int i, bestmatch;
564 double mindist; /* 3*2^16^2 exceeds long int precision. */
565
566 (void) client;
567
568 /* First try just using XAllocColor. */
569 #ifdef XFree86Server
570 if (AllocColor(cmap,
571 &color->red, &color->green, &color->blue,
572 &color->pixel,
573 client) == Success)
574 #else
575 if (XAllocColor(dpy, cmap, color))
576 #endif
577 {
578 *exact = 1;
579 *alloced = 1;
580 return;
581 }
582
583 /* Alloc failed, search for closest match */
584
585 /* Retrieve color table entries. */
586 /* XXX alloca candidate. */
587 #ifdef XFree86Server
588 ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
589 ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
590 for (i = 0; i < cmapSize; i++) {
591 ppixIn[i] = i;
592 }
593 QueryColors(cmap, cmapSize, ppixIn, ctable);
594 #else
595 if (prevDisplay != dpy || prevCmap != cmap
596 || prevCmapSize != cmapSize || !ctable) {
597 /* free previously cached color table */
598 if (ctable)
599 free(ctable);
600 /* Get the color table from X */
601 ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor));
602 assert(ctable);
603 for (i = 0; i < cmapSize; i++) {
604 ctable[i].pixel = i;
605 }
606 XQueryColors(dpy, cmap, ctable, cmapSize);
607 prevDisplay = dpy;
608 prevCmap = cmap;
609 prevCmapSize = cmapSize;
610 }
611 #endif
612
613 /* Find best match. */
614 bestmatch = -1;
615 mindist = 0.0;
616 for (i = 0; i < cmapSize; i++) {
617 double dr = 0.30 * ((double) color->red - (double) ctable[i].red);
618 double dg = 0.59 * ((double) color->green - (double) ctable[i].green);
619 double db = 0.11 * ((double) color->blue - (double) ctable[i].blue);
620 double dist = dr * dr + dg * dg + db * db;
621 if (bestmatch < 0 || dist < mindist) {
622 bestmatch = i;
623 mindist = dist;
624 }
625 }
626
627 /* Return result. */
628 subColor.red = ctable[bestmatch].red;
629 subColor.green = ctable[bestmatch].green;
630 subColor.blue = ctable[bestmatch].blue;
631 /* Try to allocate the closest match color. This should only
632 * fail if the cell is read/write. Otherwise, we're incrementing
633 * the cell's reference count.
634 */
635 #ifdef XFree86Server
636 if (AllocColor(cmap,
637 &subColor.red, &subColor.green, &subColor.blue,
638 &subColor.pixel,
639 client) == Success) {
640 #else
641 if (XAllocColor(dpy, cmap, &subColor)) {
642 #endif
643 *alloced = 1;
644 }
645 else {
646 /* do this to work around a problem reported by Frank Ortega */
647 subColor.pixel = (unsigned long) bestmatch;
648 subColor.red = ctable[bestmatch].red;
649 subColor.green = ctable[bestmatch].green;
650 subColor.blue = ctable[bestmatch].blue;
651 subColor.flags = DoRed | DoGreen | DoBlue;
652 *alloced = 0;
653 }
654 #ifdef XFree86Server
655 free(ppixIn);
656 free(ctable);
657 #else
658 /* don't free table, save it for next time */
659 #endif
660
661 *color = subColor;
662 *exact = 0;
663 }
664
665
666
667 /**
668 * Do setup for PF_GRAYSCALE pixel format.
669 * Note that buffer may be NULL.
670 */
671 static GLboolean
672 setup_grayscale(int client, XMesaVisual v,
673 XMesaBuffer buffer, XMesaColormap cmap)
674 {
675 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
676 return GL_FALSE;
677 }
678
679 if (buffer) {
680 XMesaBuffer prevBuffer;
681
682 if (!cmap) {
683 return GL_FALSE;
684 }
685
686 prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
687 if (prevBuffer) {
688 /* Copy colormap stuff from previous XMesaBuffer which uses same
689 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
690 */
691 copy_colortable_info(buffer, prevBuffer);
692 }
693 else {
694 /* Allocate 256 shades of gray */
695 int gray;
696 int colorsfailed = 0;
697 for (gray=0;gray<256;gray++) {
698 GLint r = gamma_adjust( v->RedGamma, gray, 255 );
699 GLint g = gamma_adjust( v->GreenGamma, gray, 255 );
700 GLint b = gamma_adjust( v->BlueGamma, gray, 255 );
701 int exact, alloced;
702 XMesaColor xcol;
703 xcol.red = (r << 8) | r;
704 xcol.green = (g << 8) | g;
705 xcol.blue = (b << 8) | b;
706 noFaultXAllocColor( client, v->display,
707 cmap, GET_COLORMAP_SIZE(v),
708 &xcol, &exact, &alloced );
709 if (!exact) {
710 colorsfailed++;
711 }
712 if (alloced) {
713 assert(buffer->num_alloced<256);
714 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
715 buffer->num_alloced++;
716 }
717
718 /*OLD
719 assert(gray < 576);
720 buffer->color_table[gray*3+0] = xcol.pixel;
721 buffer->color_table[gray*3+1] = xcol.pixel;
722 buffer->color_table[gray*3+2] = xcol.pixel;
723 assert(xcol.pixel < 65536);
724 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
725 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
726 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
727 */
728 buffer->color_table[gray] = xcol.pixel;
729 assert(xcol.pixel < 65536);
730 buffer->pixel_to_r[xcol.pixel] = gray;
731 buffer->pixel_to_g[xcol.pixel] = gray;
732 buffer->pixel_to_b[xcol.pixel] = gray;
733 }
734
735 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
736 _mesa_warning(NULL,
737 "Note: %d out of 256 needed colors do not match exactly.\n",
738 colorsfailed );
739 }
740 }
741 }
742
743 v->dithered_pf = PF_Grayscale;
744 v->undithered_pf = PF_Grayscale;
745 return GL_TRUE;
746 }
747
748
749
750 /**
751 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
752 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
753 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
754 * color. While this function was originally designed just for 8-bit
755 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
756 * Dithering code contributed by Bob Mercier.
757 */
758 static GLboolean
759 setup_dithered_color(int client, XMesaVisual v,
760 XMesaBuffer buffer, XMesaColormap cmap)
761 {
762 if (GET_VISUAL_DEPTH(v)<4 || GET_VISUAL_DEPTH(v)>16) {
763 return GL_FALSE;
764 }
765
766 if (buffer) {
767 XMesaBuffer prevBuffer;
768
769 if (!cmap) {
770 return GL_FALSE;
771 }
772
773 prevBuffer = xmesa_find_buffer(v->display, cmap, buffer);
774 if (prevBuffer) {
775 /* Copy colormap stuff from previous, matching XMesaBuffer.
776 * Do this to avoid time spent in noFaultXAllocColor.
777 */
778 copy_colortable_info(buffer, prevBuffer);
779 }
780 else {
781 /* Allocate X colors and initialize color_table[], red_table[], etc */
782 int r, g, b, i;
783 int colorsfailed = 0;
784 for (r = 0; r < DITH_R; r++) {
785 for (g = 0; g < DITH_G; g++) {
786 for (b = 0; b < DITH_B; b++) {
787 XMesaColor xcol;
788 int exact, alloced;
789 xcol.red =gamma_adjust(v->RedGamma, r*65535/(DITH_R-1),65535);
790 xcol.green=gamma_adjust(v->GreenGamma, g*65535/(DITH_G-1),65535);
791 xcol.blue =gamma_adjust(v->BlueGamma, b*65535/(DITH_B-1),65535);
792 noFaultXAllocColor( client, v->display,
793 cmap, GET_COLORMAP_SIZE(v),
794 &xcol, &exact, &alloced );
795 if (!exact) {
796 colorsfailed++;
797 }
798 if (alloced) {
799 assert(buffer->num_alloced<256);
800 buffer->alloced_colors[buffer->num_alloced] = xcol.pixel;
801 buffer->num_alloced++;
802 }
803 i = DITH_MIX( r, g, b );
804 assert(i < 576);
805 buffer->color_table[i] = xcol.pixel;
806 assert(xcol.pixel < 65536);
807 buffer->pixel_to_r[xcol.pixel] = r * 255 / (DITH_R-1);
808 buffer->pixel_to_g[xcol.pixel] = g * 255 / (DITH_G-1);
809 buffer->pixel_to_b[xcol.pixel] = b * 255 / (DITH_B-1);
810 }
811 }
812 }
813
814 if (colorsfailed && _mesa_getenv("MESA_DEBUG")) {
815 _mesa_warning(NULL,
816 "Note: %d out of %d needed colors do not match exactly.\n",
817 colorsfailed, DITH_R * DITH_G * DITH_B );
818 }
819 }
820 }
821
822 v->dithered_pf = PF_Dither;
823 v->undithered_pf = PF_Lookup;
824 return GL_TRUE;
825 }
826
827
828 /**
829 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
830 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
831 * Special dithering tables have to be initialized.
832 */
833 static void
834 setup_8bit_hpcr(XMesaVisual v)
835 {
836 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
837 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
838 * on the root window AND the colormap obtainable by XGetRGBColormaps
839 * for that atom must be set on the window. (see also tkInitWindow)
840 * If that colormap is not set, the output will look stripy.
841 */
842
843 /* Setup color tables with gamma correction */
844 int i;
845 double g;
846
847 g = 1.0 / v->RedGamma;
848 for (i=0; i<256; i++) {
849 GLint red = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[0][i]/255.0, g ));
850 v->hpcr_rgbTbl[0][i] = CLAMP( red, 16, 239 );
851 }
852
853 g = 1.0 / v->GreenGamma;
854 for (i=0; i<256; i++) {
855 GLint green = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[1][i]/255.0, g ));
856 v->hpcr_rgbTbl[1][i] = CLAMP( green, 16, 239 );
857 }
858
859 g = 1.0 / v->BlueGamma;
860 for (i=0; i<256; i++) {
861 GLint blue = IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl[2][i]/255.0, g ));
862 v->hpcr_rgbTbl[2][i] = CLAMP( blue, 32, 223 );
863 }
864 v->undithered_pf = PF_HPCR; /* can't really disable dithering for now */
865 v->dithered_pf = PF_HPCR;
866
867 /* which method should I use to clear */
868 /* GL_FALSE: keep the ordinary method */
869 /* GL_TRUE : clear with dither pattern */
870 v->hpcr_clear_flag = _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE : GL_FALSE;
871
872 if (v->hpcr_clear_flag) {
873 v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
874 DefaultRootWindow(v->display),
875 16, 2, 8);
876 #ifndef XFree86Server
877 v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
878 0, 0, 16, 2, AllPlanes, ZPixmap);
879 #endif
880 }
881 }
882
883
884 /**
885 * Setup RGB rendering for a window with a True/DirectColor visual.
886 */
887 static void
888 setup_truecolor(XMesaVisual v, XMesaBuffer buffer, XMesaColormap cmap)
889 {
890 unsigned long rmask, gmask, bmask;
891 (void) buffer;
892 (void) cmap;
893
894 /* Compute red multiplier (mask) and bit shift */
895 v->rshift = 0;
896 rmask = GET_REDMASK(v);
897 while ((rmask & 1)==0) {
898 v->rshift++;
899 rmask = rmask >> 1;
900 }
901
902 /* Compute green multiplier (mask) and bit shift */
903 v->gshift = 0;
904 gmask = GET_GREENMASK(v);
905 while ((gmask & 1)==0) {
906 v->gshift++;
907 gmask = gmask >> 1;
908 }
909
910 /* Compute blue multiplier (mask) and bit shift */
911 v->bshift = 0;
912 bmask = GET_BLUEMASK(v);
913 while ((bmask & 1)==0) {
914 v->bshift++;
915 bmask = bmask >> 1;
916 }
917
918 /*
919 * Compute component-to-pixel lookup tables and dithering kernel
920 */
921 {
922 static GLubyte kernel[16] = {
923 0*16, 8*16, 2*16, 10*16,
924 12*16, 4*16, 14*16, 6*16,
925 3*16, 11*16, 1*16, 9*16,
926 15*16, 7*16, 13*16, 5*16,
927 };
928 GLint rBits = _mesa_bitcount(rmask);
929 GLint gBits = _mesa_bitcount(gmask);
930 GLint bBits = _mesa_bitcount(bmask);
931 GLint maxBits;
932 GLuint i;
933
934 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
935 for (i=0; i<=rmask; i++)
936 v->PixelToR[i] = (unsigned char) ((i * 255) / rmask);
937 for (i=0; i<=gmask; i++)
938 v->PixelToG[i] = (unsigned char) ((i * 255) / gmask);
939 for (i=0; i<=bmask; i++)
940 v->PixelToB[i] = (unsigned char) ((i * 255) / bmask);
941
942 /* convert RGB values from [0,255] to pixel components */
943
944 for (i=0;i<256;i++) {
945 GLint r = gamma_adjust(v->RedGamma, i, 255);
946 GLint g = gamma_adjust(v->GreenGamma, i, 255);
947 GLint b = gamma_adjust(v->BlueGamma, i, 255);
948 v->RtoPixel[i] = (r >> (8-rBits)) << v->rshift;
949 v->GtoPixel[i] = (g >> (8-gBits)) << v->gshift;
950 v->BtoPixel[i] = (b >> (8-bBits)) << v->bshift;
951 }
952 /* overflow protection */
953 for (i=256;i<512;i++) {
954 v->RtoPixel[i] = v->RtoPixel[255];
955 v->GtoPixel[i] = v->GtoPixel[255];
956 v->BtoPixel[i] = v->BtoPixel[255];
957 }
958
959 /* setup dithering kernel */
960 maxBits = rBits;
961 if (gBits > maxBits) maxBits = gBits;
962 if (bBits > maxBits) maxBits = bBits;
963 for (i=0;i<16;i++) {
964 v->Kernel[i] = kernel[i] >> maxBits;
965 }
966
967 v->undithered_pf = PF_Truecolor;
968 v->dithered_pf = (GET_VISUAL_DEPTH(v)<24) ? PF_Dither_True : PF_Truecolor;
969 }
970
971 /*
972 * Now check for TrueColor visuals which we can optimize.
973 */
974 if ( GET_REDMASK(v) ==0x0000ff
975 && GET_GREENMASK(v)==0x00ff00
976 && GET_BLUEMASK(v) ==0xff0000
977 && CHECK_BYTE_ORDER(v)
978 && v->BitsPerPixel==32
979 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
980 /* common 32 bpp config used on SGI, Sun */
981 v->undithered_pf = v->dithered_pf = PF_8A8B8G8R; /* ABGR */
982 }
983 else if (GET_REDMASK(v) == 0xff0000
984 && GET_GREENMASK(v)== 0x00ff00
985 && GET_BLUEMASK(v) == 0x0000ff
986 && CHECK_BYTE_ORDER(v)
987 && v->RedGamma == 1.0 && v->GreenGamma == 1.0 && v->BlueGamma == 1.0){
988 if (v->BitsPerPixel==32) {
989 /* if 32 bpp, and visual indicates 8 bpp alpha channel */
990 if (GET_VISUAL_DEPTH(v) == 32 && v->mesa_visual.alphaBits == 8)
991 v->undithered_pf = v->dithered_pf = PF_8A8R8G8B; /* ARGB */
992 else
993 v->undithered_pf = v->dithered_pf = PF_8R8G8B; /* xRGB */
994 }
995 else if (v->BitsPerPixel == 24) {
996 v->undithered_pf = v->dithered_pf = PF_8R8G8B24; /* RGB */
997 }
998 }
999 else if (GET_REDMASK(v) ==0xf800
1000 && GET_GREENMASK(v)==0x07e0
1001 && GET_BLUEMASK(v) ==0x001f
1002 && CHECK_BYTE_ORDER(v)
1003 && v->BitsPerPixel==16
1004 && v->RedGamma==1.0 && v->GreenGamma==1.0 && v->BlueGamma==1.0) {
1005 /* 5-6-5 RGB */
1006 v->undithered_pf = PF_5R6G5B;
1007 v->dithered_pf = PF_Dither_5R6G5B;
1008 }
1009 else if (GET_REDMASK(v) ==0xe0
1010 && GET_GREENMASK(v)==0x1c
1011 && GET_BLUEMASK(v) ==0x03
1012 && CHECK_FOR_HPCR(v)) {
1013 /* 8-bit HP color recovery */
1014 setup_8bit_hpcr( v );
1015 }
1016 }
1017
1018
1019
1020 /**
1021 * Setup RGB rendering for a window with a monochrome visual.
1022 */
1023 static void
1024 setup_monochrome( XMesaVisual v, XMesaBuffer b )
1025 {
1026 (void) b;
1027 v->dithered_pf = v->undithered_pf = PF_1Bit;
1028 /* if black=1 then we must flip pixel values */
1029 v->bitFlip = (GET_BLACK_PIXEL(v) != 0);
1030 }
1031
1032
1033
1034 /**
1035 * When a context is bound for the first time, we can finally finish
1036 * initializing the context's visual and buffer information.
1037 * \param v the XMesaVisual to initialize
1038 * \param b the XMesaBuffer to initialize (may be NULL)
1039 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
1040 * \param window the window/pixmap we're rendering into
1041 * \param cmap the colormap associated with the window/pixmap
1042 * \return GL_TRUE=success, GL_FALSE=failure
1043 */
1044 static GLboolean
1045 initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
1046 XMesaDrawable window,
1047 XMesaColormap cmap)
1048 {
1049 int client = 0;
1050 const int xclass = v->mesa_visual.visualType;
1051
1052 #ifdef XFree86Server
1053 client = (window) ? CLIENT_ID(window->id) : 0;
1054 #endif
1055
1056 ASSERT(!b || b->xm_visual == v);
1057
1058 /* Save true bits/pixel */
1059 v->BitsPerPixel = bits_per_pixel(v);
1060 assert(v->BitsPerPixel > 0);
1061
1062 /* RGB WINDOW:
1063 * We support RGB rendering into almost any kind of visual.
1064 */
1065 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1066 setup_truecolor( v, b, cmap );
1067 }
1068 else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) {
1069 setup_monochrome( v, b );
1070 }
1071 else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) {
1072 if (!setup_grayscale( client, v, b, cmap )) {
1073 return GL_FALSE;
1074 }
1075 }
1076 else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR)
1077 && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) {
1078 if (!setup_dithered_color( client, v, b, cmap )) {
1079 return GL_FALSE;
1080 }
1081 }
1082 else {
1083 _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n");
1084 return GL_FALSE;
1085 }
1086 v->mesa_visual.indexBits = 0;
1087
1088 if (_mesa_getenv("MESA_NO_DITHER")) {
1089 v->dithered_pf = v->undithered_pf;
1090 }
1091
1092
1093 /*
1094 * If MESA_INFO env var is set print out some debugging info
1095 * which can help Brian figure out what's going on when a user
1096 * reports bugs.
1097 */
1098 if (_mesa_getenv("MESA_INFO")) {
1099 printf("X/Mesa visual = %p\n", (void *) v);
1100 printf("X/Mesa dithered pf = %u\n", v->dithered_pf);
1101 printf("X/Mesa undithered pf = %u\n", v->undithered_pf);
1102 printf("X/Mesa level = %d\n", v->mesa_visual.level);
1103 printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
1104 printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel);
1105 }
1106
1107 if (b && window) {
1108 char *data;
1109
1110 /* Do window-specific initializations */
1111
1112 /* these should have been set in create_xmesa_buffer */
1113 ASSERT(b->frontxrb->drawable == window);
1114 ASSERT(b->frontxrb->pixmap == (XMesaPixmap) window);
1115
1116 /* Setup for single/double buffering */
1117 if (v->mesa_visual.doubleBufferMode) {
1118 /* Double buffered */
1119 b->shm = check_for_xshm( v->display );
1120 }
1121
1122 /* X11 graphics contexts */
1123 #ifdef XFree86Server
1124 b->gc = CreateScratchGC(v->display, window->depth);
1125 #else
1126 b->gc = XCreateGC( v->display, window, 0, NULL );
1127 #endif
1128 XMesaSetFunction( v->display, b->gc, GXcopy );
1129
1130 /* cleargc - for glClear() */
1131 #ifdef XFree86Server
1132 b->cleargc = CreateScratchGC(v->display, window->depth);
1133 #else
1134 b->cleargc = XCreateGC( v->display, window, 0, NULL );
1135 #endif
1136 XMesaSetFunction( v->display, b->cleargc, GXcopy );
1137
1138 /*
1139 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1140 * Patch contributed by Michael Pichler May 15, 1995.
1141 */
1142 #ifdef XFree86Server
1143 b->swapgc = CreateScratchGC(v->display, window->depth);
1144 {
1145 CARD32 v[1];
1146 v[0] = FALSE;
1147 dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
1148 }
1149 #else
1150 {
1151 XGCValues gcvalues;
1152 gcvalues.graphics_exposures = False;
1153 b->swapgc = XCreateGC(v->display, window,
1154 GCGraphicsExposures, &gcvalues);
1155 }
1156 #endif
1157 XMesaSetFunction( v->display, b->swapgc, GXcopy );
1158 /*
1159 * Set fill style and tile pixmap once for all for HPCR stuff
1160 * (instead of doing it each time in clear_color_HPCR_pixmap())
1161 * Initialize whole stuff
1162 * Patch contributed by Jacques Leroy March 8, 1998.
1163 */
1164 if (v->hpcr_clear_flag && b->backxrb && b->backxrb->pixmap) {
1165 int i;
1166 for (i = 0; i < 16; i++) {
1167 XMesaPutPixel(v->hpcr_clear_ximage, i, 0, 0);
1168 XMesaPutPixel(v->hpcr_clear_ximage, i, 1, 0);
1169 }
1170 XMesaPutImage(b->display, (XMesaDrawable) v->hpcr_clear_pixmap,
1171 b->cleargc, v->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
1172 XMesaSetFillStyle( v->display, b->cleargc, FillTiled);
1173 XMesaSetTile( v->display, b->cleargc, v->hpcr_clear_pixmap );
1174 }
1175
1176 /* Initialize the row buffer XImage for use in write_color_span() */
1177 data = (char*) MALLOC(MAX_WIDTH*4);
1178 #ifdef XFree86Server
1179 b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data);
1180 #else
1181 b->rowimage = XCreateImage( v->display,
1182 v->visinfo->visual,
1183 v->visinfo->depth,
1184 ZPixmap, 0, /*format, offset*/
1185 data, /*data*/
1186 MAX_WIDTH, 1, /*width, height*/
1187 32, /*bitmap_pad*/
1188 0 /*bytes_per_line*/ );
1189 #endif
1190 if (!b->rowimage)
1191 return GL_FALSE;
1192 }
1193
1194 return GL_TRUE;
1195 }
1196
1197
1198
1199 /*
1200 * Convert an RGBA color to a pixel value.
1201 */
1202 unsigned long
1203 xmesa_color_to_pixel(GLcontext *ctx,
1204 GLubyte r, GLubyte g, GLubyte b, GLubyte a,
1205 GLuint pixelFormat)
1206 {
1207 XMesaContext xmesa = XMESA_CONTEXT(ctx);
1208 switch (pixelFormat) {
1209 case PF_Index:
1210 return 0;
1211 case PF_Truecolor:
1212 {
1213 unsigned long p;
1214 PACK_TRUECOLOR( p, r, g, b );
1215 return p;
1216 }
1217 case PF_8A8B8G8R:
1218 return PACK_8A8B8G8R( r, g, b, a );
1219 case PF_8A8R8G8B:
1220 return PACK_8A8R8G8B( r, g, b, a );
1221 case PF_8R8G8B:
1222 /* fall through */
1223 case PF_8R8G8B24:
1224 return PACK_8R8G8B( r, g, b );
1225 case PF_5R6G5B:
1226 return PACK_5R6G5B( r, g, b );
1227 case PF_Dither:
1228 {
1229 DITHER_SETUP;
1230 return DITHER( 1, 0, r, g, b );
1231 }
1232 case PF_1Bit:
1233 /* 382 = (3*255)/2 */
1234 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
1235 case PF_HPCR:
1236 return DITHER_HPCR(1, 1, r, g, b);
1237 case PF_Lookup:
1238 {
1239 LOOKUP_SETUP;
1240 return LOOKUP( r, g, b );
1241 }
1242 case PF_Grayscale:
1243 return GRAY_RGB( r, g, b );
1244 case PF_Dither_True:
1245 /* fall through */
1246 case PF_Dither_5R6G5B:
1247 {
1248 unsigned long p;
1249 PACK_TRUEDITHER(p, 1, 0, r, g, b);
1250 return p;
1251 }
1252 default:
1253 _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel");
1254 }
1255 return 0;
1256 }
1257
1258
1259 #define NUM_VISUAL_TYPES 6
1260
1261 /**
1262 * Convert an X visual type to a GLX visual type.
1263 *
1264 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1265 * to be converted.
1266 * \return If \c visualType is a valid X visual type, a GLX visual type will
1267 * be returned. Otherwise \c GLX_NONE will be returned.
1268 *
1269 * \note
1270 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1271 * DRI CVS tree.
1272 */
1273 static GLint
1274 xmesa_convert_from_x_visual_type( int visualType )
1275 {
1276 static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
1277 GLX_STATIC_GRAY, GLX_GRAY_SCALE,
1278 GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
1279 GLX_TRUE_COLOR, GLX_DIRECT_COLOR
1280 };
1281
1282 return ( (unsigned) visualType < NUM_VISUAL_TYPES )
1283 ? glx_visual_types[ visualType ] : GLX_NONE;
1284 }
1285
1286
1287 /**********************************************************************/
1288 /***** Public Functions *****/
1289 /**********************************************************************/
1290
1291
1292 /*
1293 * Create a new X/Mesa visual.
1294 * Input: display - X11 display
1295 * visinfo - an XVisualInfo pointer
1296 * rgb_flag - GL_TRUE = RGB mode,
1297 * GL_FALSE = color index mode
1298 * alpha_flag - alpha buffer requested?
1299 * db_flag - GL_TRUE = double-buffered,
1300 * GL_FALSE = single buffered
1301 * stereo_flag - stereo visual?
1302 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1303 * GL_FALSE = use an off-screen pixmap for back buffer
1304 * depth_size - requested bits/depth values, or zero
1305 * stencil_size - requested bits/stencil values, or zero
1306 * accum_red_size - requested bits/red accum values, or zero
1307 * accum_green_size - requested bits/green accum values, or zero
1308 * accum_blue_size - requested bits/blue accum values, or zero
1309 * accum_alpha_size - requested bits/alpha accum values, or zero
1310 * num_samples - number of samples/pixel if multisampling, or zero
1311 * level - visual level, usually 0
1312 * visualCaveat - ala the GLX extension, usually GLX_NONE
1313 * Return; a new XMesaVisual or 0 if error.
1314 */
1315 PUBLIC
1316 XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
1317 XMesaVisualInfo visinfo,
1318 GLboolean rgb_flag,
1319 GLboolean alpha_flag,
1320 GLboolean db_flag,
1321 GLboolean stereo_flag,
1322 GLboolean ximage_flag,
1323 GLint depth_size,
1324 GLint stencil_size,
1325 GLint accum_red_size,
1326 GLint accum_green_size,
1327 GLint accum_blue_size,
1328 GLint accum_alpha_size,
1329 GLint num_samples,
1330 GLint level,
1331 GLint visualCaveat )
1332 {
1333 char *gamma;
1334 XMesaVisual v;
1335 GLint red_bits, green_bits, blue_bits, alpha_bits;
1336
1337 #ifndef XFree86Server
1338 /* For debugging only */
1339 if (_mesa_getenv("MESA_XSYNC")) {
1340 /* This makes debugging X easier.
1341 * In your debugger, set a breakpoint on _XError to stop when an
1342 * X protocol error is generated.
1343 */
1344 XSynchronize( display, 1 );
1345 }
1346 #endif
1347
1348 /* Color-index rendering not supported. */
1349 if (!rgb_flag)
1350 return NULL;
1351
1352 v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual);
1353 if (!v) {
1354 return NULL;
1355 }
1356
1357 v->display = display;
1358
1359 /* Save a copy of the XVisualInfo struct because the user may Xfree()
1360 * the struct but we may need some of the information contained in it
1361 * at a later time.
1362 */
1363 #ifndef XFree86Server
1364 v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
1365 if(!v->visinfo) {
1366 free(v);
1367 return NULL;
1368 }
1369 memcpy(v->visinfo, visinfo, sizeof(*visinfo));
1370 #endif
1371
1372 /* check for MESA_GAMMA environment variable */
1373 gamma = _mesa_getenv("MESA_GAMMA");
1374 if (gamma) {
1375 v->RedGamma = v->GreenGamma = v->BlueGamma = 0.0;
1376 sscanf( gamma, "%f %f %f", &v->RedGamma, &v->GreenGamma, &v->BlueGamma );
1377 if (v->RedGamma<=0.0) v->RedGamma = 1.0;
1378 if (v->GreenGamma<=0.0) v->GreenGamma = v->RedGamma;
1379 if (v->BlueGamma<=0.0) v->BlueGamma = v->RedGamma;
1380 }
1381 else {
1382 v->RedGamma = v->GreenGamma = v->BlueGamma = 1.0;
1383 }
1384
1385 v->ximage_flag = ximage_flag;
1386
1387 #ifdef XFree86Server
1388 /* We could calculate these values by ourselves. nplanes is either the sum
1389 * of the red, green, and blue bits or the number index bits.
1390 * ColormapEntries is either (1U << index_bits) or
1391 * (1U << max(redBits, greenBits, blueBits)).
1392 */
1393 assert(visinfo->nplanes > 0);
1394 v->nplanes = visinfo->nplanes;
1395 v->ColormapEntries = visinfo->ColormapEntries;
1396
1397 v->mesa_visual.redMask = visinfo->redMask;
1398 v->mesa_visual.greenMask = visinfo->greenMask;
1399 v->mesa_visual.blueMask = visinfo->blueMask;
1400 v->mesa_visual.visualID = visinfo->vid;
1401 v->mesa_visual.screen = 0; /* FIXME: What should be done here? */
1402 #else
1403 v->mesa_visual.redMask = visinfo->red_mask;
1404 v->mesa_visual.greenMask = visinfo->green_mask;
1405 v->mesa_visual.blueMask = visinfo->blue_mask;
1406 v->mesa_visual.visualID = visinfo->visualid;
1407 v->mesa_visual.screen = visinfo->screen;
1408 #endif
1409
1410 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1411 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->class);
1412 #else
1413 v->mesa_visual.visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
1414 #endif
1415
1416 v->mesa_visual.visualRating = visualCaveat;
1417
1418 if (alpha_flag)
1419 v->mesa_visual.alphaBits = 8;
1420
1421 (void) initialize_visual_and_buffer( v, NULL, 0, 0 );
1422
1423 {
1424 const int xclass = v->mesa_visual.visualType;
1425 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
1426 red_bits = _mesa_bitcount(GET_REDMASK(v));
1427 green_bits = _mesa_bitcount(GET_GREENMASK(v));
1428 blue_bits = _mesa_bitcount(GET_BLUEMASK(v));
1429 }
1430 else {
1431 /* this is an approximation */
1432 int depth;
1433 depth = GET_VISUAL_DEPTH(v);
1434 red_bits = depth / 3;
1435 depth -= red_bits;
1436 green_bits = depth / 2;
1437 depth -= green_bits;
1438 blue_bits = depth;
1439 alpha_bits = 0;
1440 assert( red_bits + green_bits + blue_bits == GET_VISUAL_DEPTH(v) );
1441 }
1442 alpha_bits = v->mesa_visual.alphaBits;
1443 }
1444
1445 _mesa_initialize_visual( &v->mesa_visual,
1446 GL_TRUE, db_flag, stereo_flag,
1447 red_bits, green_bits,
1448 blue_bits, alpha_bits,
1449 v->mesa_visual.indexBits,
1450 depth_size,
1451 stencil_size,
1452 accum_red_size, accum_green_size,
1453 accum_blue_size, accum_alpha_size,
1454 0 );
1455
1456 /* XXX minor hack */
1457 v->mesa_visual.level = level;
1458 return v;
1459 }
1460
1461
1462 PUBLIC
1463 void XMesaDestroyVisual( XMesaVisual v )
1464 {
1465 #ifndef XFree86Server
1466 free(v->visinfo);
1467 #endif
1468 free(v);
1469 }
1470
1471
1472
1473 /**
1474 * Create a new XMesaContext.
1475 * \param v the XMesaVisual
1476 * \param share_list another XMesaContext with which to share display
1477 * lists or NULL if no sharing is wanted.
1478 * \return an XMesaContext or NULL if error.
1479 */
1480 PUBLIC
1481 XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
1482 {
1483 static GLboolean firstTime = GL_TRUE;
1484 XMesaContext c;
1485 GLcontext *mesaCtx;
1486 struct dd_function_table functions;
1487 TNLcontext *tnl;
1488
1489 if (firstTime) {
1490 _glthread_INIT_MUTEX(_xmesa_lock);
1491 firstTime = GL_FALSE;
1492 }
1493
1494 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1495 c = (XMesaContext) CALLOC_STRUCT(xmesa_context);
1496 if (!c)
1497 return NULL;
1498
1499 mesaCtx = &(c->mesa);
1500
1501 /* initialize with default driver functions, then plug in XMesa funcs */
1502 _mesa_init_driver_functions(&functions);
1503 xmesa_init_driver_functions(v, &functions);
1504 if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual,
1505 share_list ? &(share_list->mesa) : (GLcontext *) NULL,
1506 &functions, (void *) c)) {
1507 free(c);
1508 return NULL;
1509 }
1510
1511 /* Enable this to exercise fixed function -> shader translation
1512 * with software rendering.
1513 */
1514 if (0) {
1515 mesaCtx->VertexProgram._MaintainTnlProgram = GL_TRUE;
1516 mesaCtx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
1517 }
1518
1519 _mesa_enable_sw_extensions(mesaCtx);
1520 _mesa_enable_1_3_extensions(mesaCtx);
1521 _mesa_enable_1_4_extensions(mesaCtx);
1522 _mesa_enable_1_5_extensions(mesaCtx);
1523 _mesa_enable_2_0_extensions(mesaCtx);
1524 _mesa_enable_2_1_extensions(mesaCtx);
1525 #if ENABLE_EXT_texure_compression_s3tc
1526 if (mesaCtx->Mesa_DXTn) {
1527 _mesa_enable_extension(mesaCtx, "GL_EXT_texture_compression_s3tc");
1528 _mesa_enable_extension(mesaCtx, "GL_S3_s3tc");
1529 }
1530 _mesa_enable_extension(mesaCtx, "GL_3DFX_texture_compression_FXT1");
1531 #endif
1532 #if ENABLE_EXT_timer_query
1533 _mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
1534 #endif
1535
1536 #ifdef XFree86Server
1537 /* If we're running in the X server, do bounds checking to prevent
1538 * segfaults and server crashes!
1539 */
1540 mesaCtx->Const.CheckArrayBounds = GL_TRUE;
1541 #endif
1542
1543 /* finish up xmesa context initializations */
1544 c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
1545 c->xm_visual = v;
1546 c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */
1547 c->display = v->display;
1548 c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */
1549
1550 /* Initialize the software rasterizer and helper modules.
1551 */
1552 if (!_swrast_CreateContext( mesaCtx ) ||
1553 !_vbo_CreateContext( mesaCtx ) ||
1554 !_tnl_CreateContext( mesaCtx ) ||
1555 !_swsetup_CreateContext( mesaCtx )) {
1556 _mesa_free_context_data(&c->mesa);
1557 free(c);
1558 return NULL;
1559 }
1560
1561 /* tnl setup */
1562 tnl = TNL_CONTEXT(mesaCtx);
1563 tnl->Driver.RunPipeline = _tnl_run_pipeline;
1564 /* swrast setup */
1565 xmesa_register_swrast_functions( mesaCtx );
1566 _swsetup_Wakeup(mesaCtx);
1567
1568 _mesa_meta_init(mesaCtx);
1569
1570 return c;
1571 }
1572
1573
1574
1575 PUBLIC
1576 void XMesaDestroyContext( XMesaContext c )
1577 {
1578 GLcontext *mesaCtx = &c->mesa;
1579
1580 #ifdef FX
1581 FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) );
1582 #endif
1583
1584 _mesa_meta_free( mesaCtx );
1585
1586 _swsetup_DestroyContext( mesaCtx );
1587 _swrast_DestroyContext( mesaCtx );
1588 _tnl_DestroyContext( mesaCtx );
1589 _vbo_DestroyContext( mesaCtx );
1590 _mesa_free_context_data( mesaCtx );
1591 free( c );
1592 }
1593
1594
1595
1596 /**
1597 * Private function for creating an XMesaBuffer which corresponds to an
1598 * X window or pixmap.
1599 * \param v the window's XMesaVisual
1600 * \param w the window we're wrapping
1601 * \return new XMesaBuffer or NULL if error
1602 */
1603 PUBLIC XMesaBuffer
1604 XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
1605 {
1606 #ifndef XFree86Server
1607 XWindowAttributes attr;
1608 #endif
1609 XMesaBuffer b;
1610 XMesaColormap cmap;
1611 int depth;
1612
1613 assert(v);
1614 assert(w);
1615
1616 /* Check that window depth matches visual depth */
1617 #ifdef XFree86Server
1618 depth = ((XMesaDrawable)w)->depth;
1619 #else
1620 XGetWindowAttributes( v->display, w, &attr );
1621 depth = attr.depth;
1622 #endif
1623 if (GET_VISUAL_DEPTH(v) != depth) {
1624 _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1625 GET_VISUAL_DEPTH(v), depth);
1626 return NULL;
1627 }
1628
1629 /* Find colormap */
1630 #ifdef XFree86Server
1631 cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
1632 #else
1633 if (attr.colormap) {
1634 cmap = attr.colormap;
1635 }
1636 else {
1637 _mesa_warning(NULL, "Window %u has no colormap!\n", (unsigned int) w);
1638 /* this is weird, a window w/out a colormap!? */
1639 /* OK, let's just allocate a new one and hope for the best */
1640 cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
1641 }
1642 #endif
1643
1644 b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
1645 if (!b)
1646 return NULL;
1647
1648 if (!initialize_visual_and_buffer( v, b, (XMesaDrawable) w, cmap )) {
1649 xmesa_free_buffer(b);
1650 return NULL;
1651 }
1652
1653 return b;
1654 }
1655
1656
1657
1658 /**
1659 * Create a new XMesaBuffer from an X pixmap.
1660 *
1661 * \param v the XMesaVisual
1662 * \param p the pixmap
1663 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1664 * \c GLX_DIRECT_COLOR visual for the pixmap
1665 * \returns new XMesaBuffer or NULL if error
1666 */
1667 PUBLIC XMesaBuffer
1668 XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap)
1669 {
1670 XMesaBuffer b;
1671
1672 assert(v);
1673
1674 b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1675 if (!b)
1676 return NULL;
1677
1678 if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) {
1679 xmesa_free_buffer(b);
1680 return NULL;
1681 }
1682
1683 return b;
1684 }
1685
1686
1687 /**
1688 * For GLX_EXT_texture_from_pixmap
1689 */
1690 XMesaBuffer
1691 XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
1692 XMesaColormap cmap,
1693 int format, int target, int mipmap)
1694 {
1695 GET_CURRENT_CONTEXT(ctx);
1696 XMesaBuffer b;
1697 GLuint width, height;
1698
1699 assert(v);
1700
1701 b = create_xmesa_buffer((XMesaDrawable) p, PIXMAP, v, cmap);
1702 if (!b)
1703 return NULL;
1704
1705 /* get pixmap size, update framebuffer/renderbuffer dims */
1706 xmesa_get_window_size(v->display, b, &width, &height);
1707 _mesa_resize_framebuffer(NULL, &(b->mesa_buffer), width, height);
1708
1709 if (target == 0) {
1710 /* examine dims */
1711 if (ctx->Extensions.ARB_texture_non_power_of_two) {
1712 target = GLX_TEXTURE_2D_EXT;
1713 }
1714 else if ( _mesa_bitcount(width) == 1
1715 && _mesa_bitcount(height) == 1) {
1716 /* power of two size */
1717 if (height == 1) {
1718 target = GLX_TEXTURE_1D_EXT;
1719 }
1720 else {
1721 target = GLX_TEXTURE_2D_EXT;
1722 }
1723 }
1724 else if (ctx->Extensions.NV_texture_rectangle) {
1725 target = GLX_TEXTURE_RECTANGLE_EXT;
1726 }
1727 else {
1728 /* non power of two textures not supported */
1729 XMesaDestroyBuffer(b);
1730 return 0;
1731 }
1732 }
1733
1734 b->TextureTarget = target;
1735 b->TextureFormat = format;
1736 b->TextureMipmap = mipmap;
1737
1738 if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) {
1739 xmesa_free_buffer(b);
1740 return NULL;
1741 }
1742
1743 return b;
1744 }
1745
1746
1747
1748 XMesaBuffer
1749 XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
1750 unsigned int width, unsigned int height)
1751 {
1752 #ifndef XFree86Server
1753 XMesaWindow root;
1754 XMesaDrawable drawable; /* X Pixmap Drawable */
1755 XMesaBuffer b;
1756
1757 /* allocate pixmap for front buffer */
1758 root = RootWindow( v->display, v->visinfo->screen );
1759 drawable = XCreatePixmap(v->display, root, width, height,
1760 v->visinfo->depth);
1761 if (!drawable)
1762 return NULL;
1763
1764 b = create_xmesa_buffer(drawable, PBUFFER, v, cmap);
1765 if (!b)
1766 return NULL;
1767
1768 if (!initialize_visual_and_buffer(v, b, drawable, cmap)) {
1769 xmesa_free_buffer(b);
1770 return NULL;
1771 }
1772
1773 return b;
1774 #else
1775 return 0;
1776 #endif
1777 }
1778
1779
1780
1781 /*
1782 * Deallocate an XMesaBuffer structure and all related info.
1783 */
1784 PUBLIC void
1785 XMesaDestroyBuffer(XMesaBuffer b)
1786 {
1787 xmesa_free_buffer(b);
1788 }
1789
1790
1791 /**
1792 * Query the current window size and update the corresponding GLframebuffer
1793 * and all attached renderbuffers.
1794 * Called when:
1795 * 1. the first time a buffer is bound to a context.
1796 * 2. from glViewport to poll for window size changes
1797 * 3. from the XMesaResizeBuffers() API function.
1798 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1799 * when resizing a buffer when no rendering context is bound.
1800 */
1801 void
1802 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer)
1803 {
1804 GLuint width, height;
1805 xmesa_get_window_size(drawBuffer->display, drawBuffer, &width, &height);
1806 if (drawBuffer->mesa_buffer.Width != width ||
1807 drawBuffer->mesa_buffer.Height != height) {
1808 GLcontext *ctx = xmctx ? &xmctx->mesa : NULL;
1809 _mesa_resize_framebuffer(ctx, &(drawBuffer->mesa_buffer), width, height);
1810 }
1811 drawBuffer->mesa_buffer.Initialized = GL_TRUE; /* XXX TEMPORARY? */
1812 }
1813
1814
1815 /*
1816 * Bind buffer b to context c and make c the current rendering context.
1817 */
1818 GLboolean XMesaMakeCurrent( XMesaContext c, XMesaBuffer b )
1819 {
1820 return XMesaMakeCurrent2( c, b, b );
1821 }
1822
1823
1824 /*
1825 * Bind buffer b to context c and make c the current rendering context.
1826 */
1827 PUBLIC
1828 GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
1829 XMesaBuffer readBuffer )
1830 {
1831 if (c) {
1832 if (!drawBuffer || !readBuffer)
1833 return GL_FALSE; /* must specify buffers! */
1834
1835 if (&(c->mesa) == _mesa_get_current_context()
1836 && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer
1837 && c->mesa.ReadBuffer == &readBuffer->mesa_buffer
1838 && XMESA_BUFFER(c->mesa.DrawBuffer)->wasCurrent) {
1839 /* same context and buffer, do nothing */
1840 return GL_TRUE;
1841 }
1842
1843 c->xm_buffer = drawBuffer;
1844
1845 #ifdef FX
1846 if (FXmakeCurrent( drawBuffer ))
1847 return GL_TRUE;
1848 #endif
1849
1850 /* Call this periodically to detect when the user has begun using
1851 * GL rendering from multiple threads.
1852 */
1853 _glapi_check_multithread();
1854
1855 xmesa_check_and_update_buffer_size(c, drawBuffer);
1856 if (readBuffer != drawBuffer)
1857 xmesa_check_and_update_buffer_size(c, readBuffer);
1858
1859 _mesa_make_current(&(c->mesa),
1860 &drawBuffer->mesa_buffer,
1861 &readBuffer->mesa_buffer);
1862
1863 /*
1864 * Must recompute and set these pixel values because colormap
1865 * can be different for different windows.
1866 */
1867 c->clearpixel = xmesa_color_to_pixel( &c->mesa,
1868 c->clearcolor[0],
1869 c->clearcolor[1],
1870 c->clearcolor[2],
1871 c->clearcolor[3],
1872 c->xm_visual->undithered_pf);
1873 XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel);
1874
1875 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1876 drawBuffer->wasCurrent = GL_TRUE;
1877 }
1878 else {
1879 /* Detach */
1880 _mesa_make_current( NULL, NULL, NULL );
1881 }
1882 return GL_TRUE;
1883 }
1884
1885
1886 /*
1887 * Unbind the context c from its buffer.
1888 */
1889 GLboolean XMesaUnbindContext( XMesaContext c )
1890 {
1891 /* A no-op for XFree86 integration purposes */
1892 return GL_TRUE;
1893 }
1894
1895
1896 XMesaContext XMesaGetCurrentContext( void )
1897 {
1898 GET_CURRENT_CONTEXT(ctx);
1899 if (ctx) {
1900 XMesaContext xmesa = XMESA_CONTEXT(ctx);
1901 return xmesa;
1902 }
1903 else {
1904 return 0;
1905 }
1906 }
1907
1908
1909 XMesaBuffer XMesaGetCurrentBuffer( void )
1910 {
1911 GET_CURRENT_CONTEXT(ctx);
1912 if (ctx) {
1913 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
1914 return xmbuf;
1915 }
1916 else {
1917 return 0;
1918 }
1919 }
1920
1921
1922 /* New in Mesa 3.1 */
1923 XMesaBuffer XMesaGetCurrentReadBuffer( void )
1924 {
1925 GET_CURRENT_CONTEXT(ctx);
1926 if (ctx) {
1927 return XMESA_BUFFER(ctx->ReadBuffer);
1928 }
1929 else {
1930 return 0;
1931 }
1932 }
1933
1934
1935 #ifdef XFree86Server
1936 PUBLIC
1937 GLboolean XMesaForceCurrent(XMesaContext c)
1938 {
1939 if (c) {
1940 _glapi_set_dispatch(c->mesa.CurrentDispatch);
1941
1942 if (&(c->mesa) != _mesa_get_current_context()) {
1943 _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
1944 }
1945 }
1946 else {
1947 _mesa_make_current(NULL, NULL, NULL);
1948 }
1949 return GL_TRUE;
1950 }
1951
1952
1953 PUBLIC
1954 GLboolean XMesaLoseCurrent(XMesaContext c)
1955 {
1956 (void) c;
1957 _mesa_make_current(NULL, NULL, NULL);
1958 return GL_TRUE;
1959 }
1960
1961
1962 PUBLIC
1963 GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
1964 {
1965 _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
1966 return GL_TRUE;
1967 }
1968 #endif /* XFree86Server */
1969
1970
1971 #ifndef FX
1972 GLboolean XMesaSetFXmode( GLint mode )
1973 {
1974 (void) mode;
1975 return GL_FALSE;
1976 }
1977 #endif
1978
1979
1980
1981 /*
1982 * Copy the back buffer to the front buffer. If there's no back buffer
1983 * this is a no-op.
1984 */
1985 PUBLIC
1986 void XMesaSwapBuffers( XMesaBuffer b )
1987 {
1988 GET_CURRENT_CONTEXT(ctx);
1989
1990 if (!b->backxrb) {
1991 /* single buffered */
1992 return;
1993 }
1994
1995 /* If we're swapping the buffer associated with the current context
1996 * we have to flush any pending rendering commands first.
1997 */
1998 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
1999 _mesa_notifySwapBuffers(ctx);
2000
2001 if (b->db_mode) {
2002 #ifdef FX
2003 if (FXswapBuffers(b))
2004 return;
2005 #endif
2006 if (b->backxrb->ximage) {
2007 /* Copy Ximage (back buf) from client memory to server window */
2008 #if defined(USE_XSHM) && !defined(XFree86Server)
2009 if (b->shm) {
2010 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2011 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2012 b->swapgc,
2013 b->backxrb->ximage, 0, 0,
2014 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2015 False );
2016 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2017 }
2018 else
2019 #endif
2020 {
2021 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2022 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2023 b->swapgc,
2024 b->backxrb->ximage, 0, 0,
2025 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height );
2026 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2027 }
2028 }
2029 else if (b->backxrb->pixmap) {
2030 /* Copy pixmap (back buf) to window (front buf) on server */
2031 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2032 XMesaCopyArea( b->xm_visual->display,
2033 b->backxrb->pixmap, /* source drawable */
2034 b->frontxrb->drawable, /* dest. drawable */
2035 b->swapgc,
2036 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height,
2037 0, 0 /* dest region */
2038 );
2039 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2040 }
2041
2042 if (b->swAlpha)
2043 _mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
2044 }
2045 #if !defined(XFree86Server)
2046 XSync( b->xm_visual->display, False );
2047 #endif
2048 }
2049
2050
2051
2052 /*
2053 * Copy sub-region of back buffer to front buffer
2054 */
2055 void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
2056 {
2057 GET_CURRENT_CONTEXT(ctx);
2058
2059 /* If we're swapping the buffer associated with the current context
2060 * we have to flush any pending rendering commands first.
2061 */
2062 if (ctx && ctx->DrawBuffer == &(b->mesa_buffer))
2063 _mesa_notifySwapBuffers(ctx);
2064
2065 if (!b->backxrb) {
2066 /* single buffered */
2067 return;
2068 }
2069
2070 if (b->db_mode) {
2071 int yTop = b->mesa_buffer.Height - y - height;
2072 #ifdef FX
2073 if (FXswapBuffers(b))
2074 return;
2075 #endif
2076 if (b->backxrb->ximage) {
2077 /* Copy Ximage from host's memory to server's window */
2078 #if defined(USE_XSHM) && !defined(XFree86Server)
2079 if (b->shm) {
2080 /* XXX assuming width and height aren't too large! */
2081 XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
2082 b->swapgc,
2083 b->backxrb->ximage, x, yTop,
2084 x, yTop, width, height, False );
2085 /* wait for finished event??? */
2086 }
2087 else
2088 #endif
2089 {
2090 /* XXX assuming width and height aren't too large! */
2091 XMesaPutImage( b->xm_visual->display, b->frontxrb->drawable,
2092 b->swapgc,
2093 b->backxrb->ximage, x, yTop,
2094 x, yTop, width, height );
2095 }
2096 }
2097 else {
2098 /* Copy pixmap to window on server */
2099 XMesaCopyArea( b->xm_visual->display,
2100 b->backxrb->pixmap, /* source drawable */
2101 b->frontxrb->drawable, /* dest. drawable */
2102 b->swapgc,
2103 x, yTop, width, height, /* source region */
2104 x, yTop /* dest region */
2105 );
2106 }
2107 }
2108 }
2109
2110
2111 /*
2112 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2113 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2114 * back buffer directly.
2115 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2116 * ximage - pointer to back buffer's XImage, or NULL
2117 * Return: GL_TRUE = context is double buffered
2118 * GL_FALSE = context is single buffered
2119 */
2120 #ifndef XFree86Server
2121 GLboolean XMesaGetBackBuffer( XMesaBuffer b,
2122 XMesaPixmap *pixmap,
2123 XMesaImage **ximage )
2124 {
2125 if (b->db_mode) {
2126 if (pixmap)
2127 *pixmap = b->backxrb->pixmap;
2128 if (ximage)
2129 *ximage = b->backxrb->ximage;
2130 return GL_TRUE;
2131 }
2132 else {
2133 *pixmap = 0;
2134 *ximage = NULL;
2135 return GL_FALSE;
2136 }
2137 }
2138 #endif /* XFree86Server */
2139
2140
2141 /*
2142 * Return the depth buffer associated with an XMesaBuffer.
2143 * Input: b - the XMesa buffer handle
2144 * Output: width, height - size of buffer in pixels
2145 * bytesPerValue - bytes per depth value (2 or 4)
2146 * buffer - pointer to depth buffer values
2147 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2148 */
2149 GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
2150 GLint *bytesPerValue, void **buffer )
2151 {
2152 struct gl_renderbuffer *rb
2153 = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer;
2154 if (!rb || !rb->Data) {
2155 *width = 0;
2156 *height = 0;
2157 *bytesPerValue = 0;
2158 *buffer = 0;
2159 return GL_FALSE;
2160 }
2161 else {
2162 *width = b->mesa_buffer.Width;
2163 *height = b->mesa_buffer.Height;
2164 *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16
2165 ? sizeof(GLushort) : sizeof(GLuint);
2166 *buffer = rb->Data;
2167 return GL_TRUE;
2168 }
2169 }
2170
2171
2172 void XMesaFlush( XMesaContext c )
2173 {
2174 if (c && c->xm_visual) {
2175 #ifdef XFree86Server
2176 /* NOT_NEEDED */
2177 #else
2178 XSync( c->xm_visual->display, False );
2179 #endif
2180 }
2181 }
2182
2183
2184
2185 const char *XMesaGetString( XMesaContext c, int name )
2186 {
2187 (void) c;
2188 if (name==XMESA_VERSION) {
2189 return "5.0";
2190 }
2191 else if (name==XMESA_EXTENSIONS) {
2192 return "";
2193 }
2194 else {
2195 return NULL;
2196 }
2197 }
2198
2199
2200
2201 XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d )
2202 {
2203 XMesaBuffer b;
2204 for (b=XMesaBufferList; b; b=b->Next) {
2205 if (b->frontxrb->drawable == d && b->display == dpy) {
2206 return b;
2207 }
2208 }
2209 return NULL;
2210 }
2211
2212
2213 /**
2214 * Free/destroy all XMesaBuffers associated with given display.
2215 */
2216 void xmesa_destroy_buffers_on_display(XMesaDisplay *dpy)
2217 {
2218 XMesaBuffer b, next;
2219 for (b = XMesaBufferList; b; b = next) {
2220 next = b->Next;
2221 if (b->display == dpy) {
2222 xmesa_free_buffer(b);
2223 }
2224 }
2225 }
2226
2227
2228 /*
2229 * Look for XMesaBuffers whose X window has been destroyed.
2230 * Deallocate any such XMesaBuffers.
2231 */
2232 void XMesaGarbageCollect( void )
2233 {
2234 XMesaBuffer b, next;
2235 for (b=XMesaBufferList; b; b=next) {
2236 next = b->Next;
2237 if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
2238 #ifdef XFree86Server
2239 /* NOT_NEEDED */
2240 #else
2241 XSync(b->display, False);
2242 if (!window_exists( b->display, b->frontxrb->drawable )) {
2243 /* found a dead window, free the ancillary info */
2244 XMesaDestroyBuffer( b );
2245 }
2246 #endif
2247 }
2248 }
2249 }
2250
2251
2252 unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y,
2253 GLfloat red, GLfloat green,
2254 GLfloat blue, GLfloat alpha )
2255 {
2256 GLcontext *ctx = &xmesa->mesa;
2257 GLint r = (GLint) (red * 255.0F);
2258 GLint g = (GLint) (green * 255.0F);
2259 GLint b = (GLint) (blue * 255.0F);
2260 GLint a = (GLint) (alpha * 255.0F);
2261
2262 switch (xmesa->pixelformat) {
2263 case PF_Index:
2264 return 0;
2265 case PF_Truecolor:
2266 {
2267 unsigned long p;
2268 PACK_TRUECOLOR( p, r, g, b );
2269 return p;
2270 }
2271 case PF_8A8B8G8R:
2272 return PACK_8A8B8G8R( r, g, b, a );
2273 case PF_8A8R8G8B:
2274 return PACK_8A8R8G8B( r, g, b, a );
2275 case PF_8R8G8B:
2276 return PACK_8R8G8B( r, g, b );
2277 case PF_5R6G5B:
2278 return PACK_5R6G5B( r, g, b );
2279 case PF_Dither:
2280 {
2281 DITHER_SETUP;
2282 return DITHER( x, y, r, g, b );
2283 }
2284 case PF_1Bit:
2285 /* 382 = (3*255)/2 */
2286 return ((r+g+b) > 382) ^ xmesa->xm_visual->bitFlip;
2287 case PF_HPCR:
2288 return DITHER_HPCR(x, y, r, g, b);
2289 case PF_Lookup:
2290 {
2291 LOOKUP_SETUP;
2292 return LOOKUP( r, g, b );
2293 }
2294 case PF_Grayscale:
2295 return GRAY_RGB( r, g, b );
2296 case PF_Dither_5R6G5B:
2297 /* fall through */
2298 case PF_Dither_True:
2299 {
2300 unsigned long p;
2301 PACK_TRUEDITHER(p, x, y, r, g, b);
2302 return p;
2303 }
2304 default:
2305 _mesa_problem(NULL, "Bad pixel format in XMesaDitherColor");
2306 }
2307 return 0;
2308 }
2309
2310
2311 /*
2312 * This is typically called when the window size changes and we need
2313 * to reallocate the buffer's back/depth/stencil/accum buffers.
2314 */
2315 PUBLIC void
2316 XMesaResizeBuffers( XMesaBuffer b )
2317 {
2318 GET_CURRENT_CONTEXT(ctx);
2319 XMesaContext xmctx = XMESA_CONTEXT(ctx);
2320 if (!xmctx)
2321 return;
2322 xmesa_check_and_update_buffer_size(xmctx, b);
2323 }
2324
2325
2326 static GLint
2327 xbuffer_to_renderbuffer(int buffer)
2328 {
2329 assert(MAX_AUX_BUFFERS <= 4);
2330
2331 switch (buffer) {
2332 case GLX_FRONT_LEFT_EXT:
2333 return BUFFER_FRONT_LEFT;
2334 case GLX_FRONT_RIGHT_EXT:
2335 return BUFFER_FRONT_RIGHT;
2336 case GLX_BACK_LEFT_EXT:
2337 return BUFFER_BACK_LEFT;
2338 case GLX_BACK_RIGHT_EXT:
2339 return BUFFER_BACK_RIGHT;
2340 case GLX_AUX0_EXT:
2341 return BUFFER_AUX0;
2342 case GLX_AUX1_EXT:
2343 case GLX_AUX2_EXT:
2344 case GLX_AUX3_EXT:
2345 case GLX_AUX4_EXT:
2346 case GLX_AUX5_EXT:
2347 case GLX_AUX6_EXT:
2348 case GLX_AUX7_EXT:
2349 case GLX_AUX8_EXT:
2350 case GLX_AUX9_EXT:
2351 default:
2352 /* BadValue error */
2353 return -1;
2354 }
2355 }
2356
2357
2358 PUBLIC void
2359 XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
2360 const int *attrib_list)
2361 {
2362 #if 0
2363 GET_CURRENT_CONTEXT(ctx);
2364 const GLuint unit = ctx->Texture.CurrentUnit;
2365 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
2366 struct gl_texture_object *texObj;
2367 #endif
2368 struct gl_renderbuffer *rb;
2369 struct xmesa_renderbuffer *xrb;
2370 GLint b;
2371 XMesaImage *img = NULL;
2372 GLboolean freeImg = GL_FALSE;
2373
2374 b = xbuffer_to_renderbuffer(buffer);
2375 if (b < 0)
2376 return;
2377
2378 if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_NONE_EXT)
2379 return; /* BadMatch error */
2380
2381 rb = drawable->mesa_buffer.Attachment[b].Renderbuffer;
2382 if (!rb) {
2383 /* invalid buffer */
2384 return;
2385 }
2386 xrb = xmesa_renderbuffer(rb);
2387
2388 #if 0
2389 switch (drawable->TextureTarget) {
2390 case GLX_TEXTURE_1D_EXT:
2391 texObj = texUnit->CurrentTex[TEXTURE_1D_INDEX];
2392 break;
2393 case GLX_TEXTURE_2D_EXT:
2394 texObj = texUnit->CurrentTex[TEXTURE_2D_INDEX];
2395 break;
2396 case GLX_TEXTURE_RECTANGLE_EXT:
2397 texObj = texUnit->CurrentTex[TEXTURE_RECT_INDEX];
2398 break;
2399 default:
2400 return; /* BadMatch error */
2401 }
2402 #endif
2403
2404 /*
2405 * The following is a quick and simple way to implement
2406 * BindTexImage. The better way is to write some new FetchTexel()
2407 * functions which would extract texels from XImages. We'd still
2408 * need to use GetImage when texturing from a Pixmap (front buffer)
2409 * but texturing from a back buffer (XImage) would avoid an image
2410 * copy.
2411 */
2412
2413 /* get XImage */
2414 if (xrb->pixmap) {
2415 img = XMesaGetImage(dpy, xrb->pixmap, 0, 0, rb->Width, rb->Height, ~0L,
2416 ZPixmap);
2417 freeImg = GL_TRUE;
2418 }
2419 else if (xrb->ximage) {
2420 img = xrb->ximage;
2421 }
2422
2423 /* store the XImage as a new texture image */
2424 if (img) {
2425 GLenum format, type, intFormat;
2426 if (img->bits_per_pixel == 32) {
2427 format = GL_BGRA;
2428 type = GL_UNSIGNED_BYTE;
2429 intFormat = GL_RGBA;
2430 }
2431 else if (img->bits_per_pixel == 24) {
2432 format = GL_BGR;
2433 type = GL_UNSIGNED_BYTE;
2434 intFormat = GL_RGB;
2435 }
2436 else if (img->bits_per_pixel == 16) {
2437 format = GL_BGR;
2438 type = GL_UNSIGNED_SHORT_5_6_5;
2439 intFormat = GL_RGB;
2440 }
2441 else {
2442 _mesa_problem(NULL, "Unexpected XImage format in XMesaBindTexImage");
2443 return;
2444 }
2445 if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGBA_EXT) {
2446 intFormat = GL_RGBA;
2447 }
2448 else if (drawable->TextureFormat == GLX_TEXTURE_FORMAT_RGB_EXT) {
2449 intFormat = GL_RGB;
2450 }
2451
2452 _mesa_TexImage2D(GL_TEXTURE_2D, 0, intFormat, rb->Width, rb->Height, 0,
2453 format, type, img->data);
2454
2455 if (freeImg) {
2456 XMesaDestroyImage(img);
2457 }
2458 }
2459 }
2460
2461
2462
2463 PUBLIC void
2464 XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer)
2465 {
2466 const GLint b = xbuffer_to_renderbuffer(buffer);
2467 if (b < 0)
2468 return;
2469
2470 /* no-op for now */
2471 }
2472