2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * All the XMesa* API functions.
33 * The window coordinate system origin (0,0) is in the lower-left corner
34 * of the window. X11's window coordinate origin is in the upper-left
35 * corner of the window. Therefore, most drawing functions in this
36 * file have to flip Y coordinates.
38 * Define USE_XSHM in the Makefile with -DUSE_XSHM if you want to compile
39 * in support for the MIT Shared Memory extension. If enabled, when you
40 * use an Ximage for the back buffer in double buffered mode, the "swap"
41 * operation will be faster. You must also link with -lXext.
43 * Byte swapping: If the Mesa host and the X display use a different
44 * byte order then there's some trickiness to be aware of when using
45 * XImages. The byte ordering used for the XImage is that of the X
46 * display, not the Mesa host.
47 * The color-to-pixel encoding for True/DirectColor must be done
48 * according to the display's visual red_mask, green_mask, and blue_mask.
49 * If XPutPixel is used to put a pixel into an XImage then XPutPixel will
50 * do byte swapping if needed. If one wants to directly "poke" the pixel
51 * into the XImage's buffer then the pixel must be byte swapped first. In
52 * Mesa, when byte swapping is needed we use the PF_TRUECOLOR pixel format
53 * and use XPutPixel everywhere except in the implementation of
54 * glClear(GL_COLOR_BUFFER_BIT). We want this function to be fast so
55 * instead of using XPutPixel we "poke" our values after byte-swapping
56 * the clear pixel value if needed.
65 #include "glxheader.h"
69 #include "extensions.h"
70 #include "framebuffer.h"
74 #include "renderbuffer.h"
76 #include "swrast/swrast.h"
77 #include "swrast_setup/swrast_setup.h"
80 #include "tnl/t_context.h"
81 #include "tnl/t_pipeline.h"
82 #include "drivers/common/driverfuncs.h"
84 #include "state_tracker/st_public.h"
85 #include "state_tracker/st_context.h"
86 #include "pipe/softpipe/sp_context.h"
89 * Global X driver lock
91 _glthread_Mutex _xmesa_lock
;
96 * Lookup tables for HPCR pixel format:
98 static short hpcr_rgbTbl
[3][256] = {
100 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
101 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
102 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
103 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
104 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
105 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
106 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
107 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
108 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
109 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
110 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
111 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
112 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
113 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
114 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
115 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
118 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23,
119 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31,
120 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
121 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
122 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
123 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
124 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
125 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
126 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
127 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
128 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
129 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
130 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
131 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
132 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223,
133 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239
136 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39,
137 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47,
138 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55,
139 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63,
140 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71,
141 72, 72, 73, 73, 74, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79,
142 80, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 85, 86, 86, 87, 87,
143 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95,
144 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111,
145 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127,
146 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143,
147 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159,
148 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
149 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191,
150 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207,
151 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223
157 /**********************************************************************/
158 /***** X Utility Functions *****/
159 /**********************************************************************/
163 * Return the host's byte order as LSBFirst or MSBFirst ala X.
165 #ifndef XFree86Server
166 static int host_byte_order( void )
169 char *cptr
= (char *) &i
;
170 return (*cptr
==1) ? LSBFirst
: MSBFirst
;
176 * Check if the X Shared Memory extension is available.
177 * Return: 0 = not available
178 * 1 = shared XImage support available
179 * 2 = shared Pixmap support available also
181 static int check_for_xshm( XMesaDisplay
*display
)
183 #if defined(USE_XSHM) && !defined(XFree86Server)
184 int major
, minor
, ignore
;
187 if (XQueryExtension( display
, "MIT-SHM", &ignore
, &ignore
, &ignore
)) {
188 if (XShmQueryVersion( display
, &major
, &minor
, &pixmaps
)==True
) {
189 return (pixmaps
==True
) ? 2 : 1;
199 /* No XSHM support */
206 * Apply gamma correction to an intensity value in [0..max]. Return the
207 * new intensity value.
210 gamma_adjust( GLfloat gamma
, GLint value
, GLint max
)
216 double x
= (double) value
/ (double) max
;
217 return IROUND_POS((GLfloat
) max
* _mesa_pow(x
, 1.0F
/gamma
));
224 * Return the true number of bits per pixel for XImages.
225 * For example, if we request a 24-bit deep visual we may actually need/get
226 * 32bpp XImages. This function returns the appropriate bpp.
227 * Input: dpy - the X display
228 * visinfo - desribes the visual to be used for XImages
229 * Return: true number of bits per pixel for XImages
232 bits_per_pixel( XMesaVisual xmv
)
235 const int depth
= xmv
->nplanes
;
238 for (i
= 0; i
< screenInfo
.numPixmapFormats
; i
++) {
239 if (screenInfo
.formats
[i
].depth
== depth
)
240 return screenInfo
.formats
[i
].bitsPerPixel
;
242 return depth
; /* should never get here, but this should be safe */
244 XMesaDisplay
*dpy
= xmv
->display
;
245 XMesaVisualInfo visinfo
= xmv
->visinfo
;
248 /* Create a temporary XImage */
249 img
= XCreateImage( dpy
, visinfo
->visual
, visinfo
->depth
,
250 ZPixmap
, 0, /*format, offset*/
251 (char*) MALLOC(8), /*data*/
252 1, 1, /*width, height*/
257 /* grab the bits/pixel value */
258 bitsPerPixel
= img
->bits_per_pixel
;
259 /* free the XImage */
260 _mesa_free( img
->data
);
262 XMesaDestroyImage( img
);
270 * Determine if a given X window ID is valid (window exists).
271 * Do this by calling XGetWindowAttributes() for the window and
272 * checking if we catch an X error.
273 * Input: dpy - the display
274 * win - the window to check for existance
275 * Return: GL_TRUE - window exists
276 * GL_FALSE - window doesn't exist
278 #ifndef XFree86Server
279 static GLboolean WindowExistsFlag
;
281 static int window_exists_err_handler( XMesaDisplay
* dpy
, XErrorEvent
* xerr
)
284 if (xerr
->error_code
== BadWindow
) {
285 WindowExistsFlag
= GL_FALSE
;
290 static GLboolean
window_exists( XMesaDisplay
*dpy
, Window win
)
292 XWindowAttributes wa
;
293 int (*old_handler
)( XMesaDisplay
*, XErrorEvent
* );
294 WindowExistsFlag
= GL_TRUE
;
295 old_handler
= XSetErrorHandler(window_exists_err_handler
);
296 XGetWindowAttributes( dpy
, win
, &wa
); /* dummy request */
297 XSetErrorHandler(old_handler
);
298 return WindowExistsFlag
;
302 get_drawable_size( XMesaDisplay
*dpy
, Drawable d
, GLuint
*width
, GLuint
*height
)
307 unsigned int w
, h
, bw
, depth
;
308 stat
= XGetGeometry(dpy
, d
, &root
, &xpos
, &ypos
, &w
, &h
, &bw
, &depth
);
317 * Return the size of the window (or pixmap) that corresponds to the
319 * \param width returns width in pixels
320 * \param height returns height in pixels
323 xmesa_get_window_size(XMesaDisplay
*dpy
, XMesaBuffer b
,
324 GLuint
*width
, GLuint
*height
)
327 *width
= MIN2(b
->frontxrb
->drawable
->width
, MAX_WIDTH
);
328 *height
= MIN2(b
->frontxrb
->drawable
->height
, MAX_HEIGHT
);
332 _glthread_LOCK_MUTEX(_xmesa_lock
);
333 XSync(b
->xm_visual
->display
, 0); /* added for Chromium */
334 stat
= get_drawable_size(dpy
, b
->frontxrb
->pixmap
, width
, height
);
335 _glthread_UNLOCK_MUTEX(_xmesa_lock
);
338 /* probably querying a window that's recently been destroyed */
339 _mesa_warning(NULL
, "XGetGeometry failed!\n");
340 *width
= *height
= 1;
347 /**********************************************************************/
348 /***** Linked list of XMesaBuffers *****/
349 /**********************************************************************/
351 XMesaBuffer XMesaBufferList
= NULL
;
355 * Allocate a new XMesaBuffer object which corresponds to the given drawable.
356 * Note that XMesaBuffer is derived from GLframebuffer.
357 * The new XMesaBuffer will not have any size (Width=Height=0).
359 * \param d the corresponding X drawable (window or pixmap)
360 * \param type either WINDOW, PIXMAP or PBUFFER, describing d
361 * \param vis the buffer's visual
362 * \param cmap the window's colormap, if known.
363 * \return new XMesaBuffer or NULL if any problem
366 create_xmesa_buffer(XMesaDrawable d
, BufferType type
,
367 XMesaVisual vis
, XMesaColormap cmap
)
371 ASSERT(type
== WINDOW
|| type
== PIXMAP
|| type
== PBUFFER
);
373 b
= (XMesaBuffer
) CALLOC_STRUCT(xmesa_buffer
);
377 b
->display
= vis
->display
;
382 _mesa_initialize_framebuffer(&b
->mesa_buffer
, &vis
->mesa_visual
);
383 b
->mesa_buffer
.Delete
= xmesa_delete_framebuffer
;
388 b
->frontxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_FALSE
);
393 b
->frontxrb
->Parent
= b
;
394 b
->frontxrb
->drawable
= d
;
395 b
->frontxrb
->pixmap
= (XMesaPixmap
) d
;
396 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_FRONT_LEFT
,
402 if (vis
->mesa_visual
.doubleBufferMode
) {
403 b
->backxrb
= xmesa_new_renderbuffer(NULL
, 0, &vis
->mesa_visual
, GL_TRUE
);
405 /* XXX free front xrb too */
409 b
->backxrb
->Parent
= b
;
410 /* determine back buffer implementation */
411 b
->db_mode
= vis
->ximage_flag
? BACK_XIMAGE
: BACK_PIXMAP
;
413 _mesa_add_renderbuffer(&b
->mesa_buffer
, BUFFER_BACK_LEFT
,
418 * Software alpha planes
420 if (vis
->mesa_visual
.alphaBits
> 0
421 && vis
->undithered_pf
!= PF_8A8B8G8R
422 && vis
->undithered_pf
!= PF_8A8R8G8B
) {
423 /* Visual has alpha, but pixel format doesn't support it.
424 * We'll use an alpha renderbuffer wrapper.
426 b
->swAlpha
= GL_TRUE
;
429 b
->swAlpha
= GL_FALSE
;
433 * Other renderbuffer (depth, stencil, etc)
435 _mesa_add_soft_renderbuffers(&b
->mesa_buffer
,
436 GL_FALSE
, /* color */
437 vis
->mesa_visual
.haveDepthBuffer
,
438 vis
->mesa_visual
.haveStencilBuffer
,
439 vis
->mesa_visual
.haveAccumBuffer
,
441 vis
->mesa_visual
.numAuxBuffers
> 0 );
443 /* GLX_EXT_texture_from_pixmap */
444 b
->TextureTarget
= 0;
445 b
->TextureFormat
= GLX_TEXTURE_FORMAT_NONE_EXT
;
446 b
->TextureMipmap
= 0;
448 /* insert buffer into linked list */
449 b
->Next
= XMesaBufferList
;
457 * Find an XMesaBuffer by matching X display and colormap but NOT matching
458 * the notThis buffer.
461 xmesa_find_buffer(XMesaDisplay
*dpy
, XMesaColormap cmap
, XMesaBuffer notThis
)
464 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
465 if (b
->display
==dpy
&& b
->cmap
==cmap
&& b
!=notThis
) {
474 * Remove buffer from linked list, delete if no longer referenced.
477 xmesa_free_buffer(XMesaBuffer buffer
)
479 XMesaBuffer prev
= NULL
, b
;
481 for (b
= XMesaBufferList
; b
; b
= b
->Next
) {
483 struct gl_framebuffer
*fb
= &buffer
->mesa_buffer
;
485 /* unlink buffer from list */
487 prev
->Next
= buffer
->Next
;
489 XMesaBufferList
= buffer
->Next
;
491 /* mark as delete pending */
492 fb
->DeletePending
= GL_TRUE
;
494 /* Since the X window for the XMesaBuffer is going away, we don't
495 * want to dereference this pointer in the future.
497 b
->frontxrb
->drawable
= 0;
499 /* Unreference. If count = zero we'll really delete the buffer */
500 _mesa_unreference_framebuffer(&fb
);
504 /* continue search */
507 /* buffer not found in XMesaBufferList */
508 _mesa_problem(NULL
,"xmesa_free_buffer() - buffer not found\n");
513 * Copy X color table stuff from one XMesaBuffer to another.
516 copy_colortable_info(XMesaBuffer dst
, const XMesaBuffer src
)
518 MEMCPY(dst
->color_table
, src
->color_table
, sizeof(src
->color_table
));
519 MEMCPY(dst
->pixel_to_r
, src
->pixel_to_r
, sizeof(src
->pixel_to_r
));
520 MEMCPY(dst
->pixel_to_g
, src
->pixel_to_g
, sizeof(src
->pixel_to_g
));
521 MEMCPY(dst
->pixel_to_b
, src
->pixel_to_b
, sizeof(src
->pixel_to_b
));
522 dst
->num_alloced
= src
->num_alloced
;
523 MEMCPY(dst
->alloced_colors
, src
->alloced_colors
,
524 sizeof(src
->alloced_colors
));
529 /**********************************************************************/
530 /***** Misc Private Functions *****/
531 /**********************************************************************/
535 * A replacement for XAllocColor. This function should never
536 * fail to allocate a color. When XAllocColor fails, we return
537 * the nearest matching color. If we have to allocate many colors
538 * this function isn't too efficient; the XQueryColors() could be
540 * Written by Michael Pichler, Brian Paul, Mark Kilgard
541 * Input: dpy - X display
543 * cmapSize - size of colormap
544 * In/Out: color - the XColor struct
545 * Output: exact - 1=exact color match, 0=closest match
546 * alloced - 1=XAlloc worked, 0=XAlloc failed
549 noFaultXAllocColor( int client
,
554 int *exact
, int *alloced
)
560 /* we'll try to cache ctable for better remote display performance */
561 static Display
*prevDisplay
= NULL
;
562 static XMesaColormap prevCmap
= 0;
563 static int prevCmapSize
= 0;
564 static XMesaColor
*ctable
= NULL
;
568 double mindist
; /* 3*2^16^2 exceeds long int precision. */
572 /* First try just using XAllocColor. */
575 &color
->red
, &color
->green
, &color
->blue
,
579 if (XAllocColor(dpy
, cmap
, color
))
587 /* Alloc failed, search for closest match */
589 /* Retrieve color table entries. */
590 /* XXX alloca candidate. */
592 ppixIn
= (Pixel
*) MALLOC(cmapSize
* sizeof(Pixel
));
593 ctable
= (xrgb
*) MALLOC(cmapSize
* sizeof(xrgb
));
594 for (i
= 0; i
< cmapSize
; i
++) {
597 QueryColors(cmap
, cmapSize
, ppixIn
, ctable
);
599 if (prevDisplay
!= dpy
|| prevCmap
!= cmap
600 || prevCmapSize
!= cmapSize
|| !ctable
) {
601 /* free previously cached color table */
604 /* Get the color table from X */
605 ctable
= (XMesaColor
*) MALLOC(cmapSize
* sizeof(XMesaColor
));
607 for (i
= 0; i
< cmapSize
; i
++) {
610 XQueryColors(dpy
, cmap
, ctable
, cmapSize
);
613 prevCmapSize
= cmapSize
;
617 /* Find best match. */
620 for (i
= 0; i
< cmapSize
; i
++) {
621 double dr
= 0.30 * ((double) color
->red
- (double) ctable
[i
].red
);
622 double dg
= 0.59 * ((double) color
->green
- (double) ctable
[i
].green
);
623 double db
= 0.11 * ((double) color
->blue
- (double) ctable
[i
].blue
);
624 double dist
= dr
* dr
+ dg
* dg
+ db
* db
;
625 if (bestmatch
< 0 || dist
< mindist
) {
632 subColor
.red
= ctable
[bestmatch
].red
;
633 subColor
.green
= ctable
[bestmatch
].green
;
634 subColor
.blue
= ctable
[bestmatch
].blue
;
635 /* Try to allocate the closest match color. This should only
636 * fail if the cell is read/write. Otherwise, we're incrementing
637 * the cell's reference count.
641 &subColor
.red
, &subColor
.green
, &subColor
.blue
,
643 client
) == Success
) {
645 if (XAllocColor(dpy
, cmap
, &subColor
)) {
650 /* do this to work around a problem reported by Frank Ortega */
651 subColor
.pixel
= (unsigned long) bestmatch
;
652 subColor
.red
= ctable
[bestmatch
].red
;
653 subColor
.green
= ctable
[bestmatch
].green
;
654 subColor
.blue
= ctable
[bestmatch
].blue
;
655 subColor
.flags
= DoRed
| DoGreen
| DoBlue
;
662 /* don't free table, save it for next time */
672 * Do setup for PF_GRAYSCALE pixel format.
673 * Note that buffer may be NULL.
676 setup_grayscale(int client
, XMesaVisual v
,
677 XMesaBuffer buffer
, XMesaColormap cmap
)
679 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
684 XMesaBuffer prevBuffer
;
690 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
692 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
693 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
694 /* Copy colormap stuff from previous XMesaBuffer which uses same
695 * X colormap. Do this to avoid time spent in noFaultXAllocColor.
697 copy_colortable_info(buffer
, prevBuffer
);
700 /* Allocate 256 shades of gray */
702 int colorsfailed
= 0;
703 for (gray
=0;gray
<256;gray
++) {
704 GLint r
= gamma_adjust( v
->RedGamma
, gray
, 255 );
705 GLint g
= gamma_adjust( v
->GreenGamma
, gray
, 255 );
706 GLint b
= gamma_adjust( v
->BlueGamma
, gray
, 255 );
709 xcol
.red
= (r
<< 8) | r
;
710 xcol
.green
= (g
<< 8) | g
;
711 xcol
.blue
= (b
<< 8) | b
;
712 noFaultXAllocColor( client
, v
->display
,
713 cmap
, GET_COLORMAP_SIZE(v
),
714 &xcol
, &exact
, &alloced
);
719 assert(buffer
->num_alloced
<256);
720 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
721 buffer
->num_alloced
++;
726 buffer->color_table[gray*3+0] = xcol.pixel;
727 buffer->color_table[gray*3+1] = xcol.pixel;
728 buffer->color_table[gray*3+2] = xcol.pixel;
729 assert(xcol.pixel < 65536);
730 buffer->pixel_to_r[xcol.pixel] = gray * 30 / 100;
731 buffer->pixel_to_g[xcol.pixel] = gray * 59 / 100;
732 buffer->pixel_to_b[xcol.pixel] = gray * 11 / 100;
734 buffer
->color_table
[gray
] = xcol
.pixel
;
735 assert(xcol
.pixel
< 65536);
736 buffer
->pixel_to_r
[xcol
.pixel
] = gray
;
737 buffer
->pixel_to_g
[xcol
.pixel
] = gray
;
738 buffer
->pixel_to_b
[xcol
.pixel
] = gray
;
741 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
743 "Note: %d out of 256 needed colors do not match exactly.\n",
749 v
->dithered_pf
= PF_Grayscale
;
750 v
->undithered_pf
= PF_Grayscale
;
757 * Setup RGB rendering for a window with a PseudoColor, StaticColor,
758 * or 8-bit TrueColor visual visual. We try to allocate a palette of 225
759 * colors (5 red, 9 green, 5 blue) and dither to approximate a 24-bit RGB
760 * color. While this function was originally designed just for 8-bit
761 * visuals, it has also proven to work from 4-bit up to 16-bit visuals.
762 * Dithering code contributed by Bob Mercier.
765 setup_dithered_color(int client
, XMesaVisual v
,
766 XMesaBuffer buffer
, XMesaColormap cmap
)
768 if (GET_VISUAL_DEPTH(v
)<4 || GET_VISUAL_DEPTH(v
)>16) {
773 XMesaBuffer prevBuffer
;
779 prevBuffer
= xmesa_find_buffer(v
->display
, cmap
, buffer
);
781 (buffer
->xm_visual
->mesa_visual
.rgbMode
==
782 prevBuffer
->xm_visual
->mesa_visual
.rgbMode
)) {
783 /* Copy colormap stuff from previous, matching XMesaBuffer.
784 * Do this to avoid time spent in noFaultXAllocColor.
786 copy_colortable_info(buffer
, prevBuffer
);
789 /* Allocate X colors and initialize color_table[], red_table[], etc */
791 int colorsfailed
= 0;
792 for (r
= 0; r
< DITH_R
; r
++) {
793 for (g
= 0; g
< DITH_G
; g
++) {
794 for (b
= 0; b
< DITH_B
; b
++) {
797 xcol
.red
=gamma_adjust(v
->RedGamma
, r
*65535/(DITH_R
-1),65535);
798 xcol
.green
=gamma_adjust(v
->GreenGamma
, g
*65535/(DITH_G
-1),65535);
799 xcol
.blue
=gamma_adjust(v
->BlueGamma
, b
*65535/(DITH_B
-1),65535);
800 noFaultXAllocColor( client
, v
->display
,
801 cmap
, GET_COLORMAP_SIZE(v
),
802 &xcol
, &exact
, &alloced
);
807 assert(buffer
->num_alloced
<256);
808 buffer
->alloced_colors
[buffer
->num_alloced
] = xcol
.pixel
;
809 buffer
->num_alloced
++;
811 i
= DITH_MIX( r
, g
, b
);
813 buffer
->color_table
[i
] = xcol
.pixel
;
814 assert(xcol
.pixel
< 65536);
815 buffer
->pixel_to_r
[xcol
.pixel
] = r
* 255 / (DITH_R
-1);
816 buffer
->pixel_to_g
[xcol
.pixel
] = g
* 255 / (DITH_G
-1);
817 buffer
->pixel_to_b
[xcol
.pixel
] = b
* 255 / (DITH_B
-1);
822 if (colorsfailed
&& _mesa_getenv("MESA_DEBUG")) {
824 "Note: %d out of %d needed colors do not match exactly.\n",
825 colorsfailed
, DITH_R
* DITH_G
* DITH_B
);
830 v
->dithered_pf
= PF_Dither
;
831 v
->undithered_pf
= PF_Lookup
;
837 * Setup for Hewlett Packard Color Recovery 8-bit TrueColor mode.
838 * HPCR simulates 24-bit color fidelity with an 8-bit frame buffer.
839 * Special dithering tables have to be initialized.
842 setup_8bit_hpcr(XMesaVisual v
)
844 /* HP Color Recovery contributed by: Alex De Bruyn (ad@lms.be)
845 * To work properly, the atom _HP_RGB_SMOOTH_MAP_LIST must be defined
846 * on the root window AND the colormap obtainable by XGetRGBColormaps
847 * for that atom must be set on the window. (see also tkInitWindow)
848 * If that colormap is not set, the output will look stripy.
851 /* Setup color tables with gamma correction */
855 g
= 1.0 / v
->RedGamma
;
856 for (i
=0; i
<256; i
++) {
857 GLint red
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[0][i
]/255.0, g
));
858 v
->hpcr_rgbTbl
[0][i
] = CLAMP( red
, 16, 239 );
861 g
= 1.0 / v
->GreenGamma
;
862 for (i
=0; i
<256; i
++) {
863 GLint green
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[1][i
]/255.0, g
));
864 v
->hpcr_rgbTbl
[1][i
] = CLAMP( green
, 16, 239 );
867 g
= 1.0 / v
->BlueGamma
;
868 for (i
=0; i
<256; i
++) {
869 GLint blue
= IROUND_POS(255.0 * _mesa_pow( hpcr_rgbTbl
[2][i
]/255.0, g
));
870 v
->hpcr_rgbTbl
[2][i
] = CLAMP( blue
, 32, 223 );
872 v
->undithered_pf
= PF_HPCR
; /* can't really disable dithering for now */
873 v
->dithered_pf
= PF_HPCR
;
875 /* which method should I use to clear */
876 /* GL_FALSE: keep the ordinary method */
877 /* GL_TRUE : clear with dither pattern */
878 v
->hpcr_clear_flag
= _mesa_getenv("MESA_HPCR_CLEAR") ? GL_TRUE
: GL_FALSE
;
880 if (v
->hpcr_clear_flag
) {
881 v
->hpcr_clear_pixmap
= XMesaCreatePixmap(v
->display
,
882 DefaultRootWindow(v
->display
),
884 #ifndef XFree86Server
885 v
->hpcr_clear_ximage
= XGetImage(v
->display
, v
->hpcr_clear_pixmap
,
886 0, 0, 16, 2, AllPlanes
, ZPixmap
);
893 * Setup RGB rendering for a window with a True/DirectColor visual.
896 setup_truecolor(XMesaVisual v
, XMesaBuffer buffer
, XMesaColormap cmap
)
898 unsigned long rmask
, gmask
, bmask
;
902 /* Compute red multiplier (mask) and bit shift */
904 rmask
= GET_REDMASK(v
);
905 while ((rmask
& 1)==0) {
910 /* Compute green multiplier (mask) and bit shift */
912 gmask
= GET_GREENMASK(v
);
913 while ((gmask
& 1)==0) {
918 /* Compute blue multiplier (mask) and bit shift */
920 bmask
= GET_BLUEMASK(v
);
921 while ((bmask
& 1)==0) {
927 * Compute component-to-pixel lookup tables and dithering kernel
930 static GLubyte kernel
[16] = {
931 0*16, 8*16, 2*16, 10*16,
932 12*16, 4*16, 14*16, 6*16,
933 3*16, 11*16, 1*16, 9*16,
934 15*16, 7*16, 13*16, 5*16,
936 GLint rBits
= _mesa_bitcount(rmask
);
937 GLint gBits
= _mesa_bitcount(gmask
);
938 GLint bBits
= _mesa_bitcount(bmask
);
942 /* convert pixel components in [0,_mask] to RGB values in [0,255] */
943 for (i
=0; i
<=rmask
; i
++)
944 v
->PixelToR
[i
] = (unsigned char) ((i
* 255) / rmask
);
945 for (i
=0; i
<=gmask
; i
++)
946 v
->PixelToG
[i
] = (unsigned char) ((i
* 255) / gmask
);
947 for (i
=0; i
<=bmask
; i
++)
948 v
->PixelToB
[i
] = (unsigned char) ((i
* 255) / bmask
);
950 /* convert RGB values from [0,255] to pixel components */
952 for (i
=0;i
<256;i
++) {
953 GLint r
= gamma_adjust(v
->RedGamma
, i
, 255);
954 GLint g
= gamma_adjust(v
->GreenGamma
, i
, 255);
955 GLint b
= gamma_adjust(v
->BlueGamma
, i
, 255);
956 v
->RtoPixel
[i
] = (r
>> (8-rBits
)) << v
->rshift
;
957 v
->GtoPixel
[i
] = (g
>> (8-gBits
)) << v
->gshift
;
958 v
->BtoPixel
[i
] = (b
>> (8-bBits
)) << v
->bshift
;
960 /* overflow protection */
961 for (i
=256;i
<512;i
++) {
962 v
->RtoPixel
[i
] = v
->RtoPixel
[255];
963 v
->GtoPixel
[i
] = v
->GtoPixel
[255];
964 v
->BtoPixel
[i
] = v
->BtoPixel
[255];
967 /* setup dithering kernel */
969 if (gBits
> maxBits
) maxBits
= gBits
;
970 if (bBits
> maxBits
) maxBits
= bBits
;
972 v
->Kernel
[i
] = kernel
[i
] >> maxBits
;
975 v
->undithered_pf
= PF_Truecolor
;
976 v
->dithered_pf
= (GET_VISUAL_DEPTH(v
)<24) ? PF_Dither_True
: PF_Truecolor
;
980 * Now check for TrueColor visuals which we can optimize.
982 if ( GET_REDMASK(v
) ==0x0000ff
983 && GET_GREENMASK(v
)==0x00ff00
984 && GET_BLUEMASK(v
) ==0xff0000
985 && CHECK_BYTE_ORDER(v
)
986 && v
->BitsPerPixel
==32
987 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
988 /* common 32 bpp config used on SGI, Sun */
989 v
->undithered_pf
= v
->dithered_pf
= PF_8A8B8G8R
; /* ABGR */
991 else if (GET_REDMASK(v
) == 0xff0000
992 && GET_GREENMASK(v
)== 0x00ff00
993 && GET_BLUEMASK(v
) == 0x0000ff
994 && CHECK_BYTE_ORDER(v
)
995 && v
->RedGamma
== 1.0 && v
->GreenGamma
== 1.0 && v
->BlueGamma
== 1.0){
996 if (v
->BitsPerPixel
==32) {
997 /* if 32 bpp, and visual indicates 8 bpp alpha channel */
998 if (GET_VISUAL_DEPTH(v
) == 32 && v
->mesa_visual
.alphaBits
== 8)
999 v
->undithered_pf
= v
->dithered_pf
= PF_8A8R8G8B
; /* ARGB */
1001 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B
; /* xRGB */
1003 else if (v
->BitsPerPixel
== 24) {
1004 v
->undithered_pf
= v
->dithered_pf
= PF_8R8G8B24
; /* RGB */
1007 else if (GET_REDMASK(v
) ==0xf800
1008 && GET_GREENMASK(v
)==0x07e0
1009 && GET_BLUEMASK(v
) ==0x001f
1010 && CHECK_BYTE_ORDER(v
)
1011 && v
->BitsPerPixel
==16
1012 && v
->RedGamma
==1.0 && v
->GreenGamma
==1.0 && v
->BlueGamma
==1.0) {
1014 v
->undithered_pf
= PF_5R6G5B
;
1015 v
->dithered_pf
= PF_Dither_5R6G5B
;
1017 else if (GET_REDMASK(v
) ==0xe0
1018 && GET_GREENMASK(v
)==0x1c
1019 && GET_BLUEMASK(v
) ==0x03
1020 && CHECK_FOR_HPCR(v
)) {
1021 /* 8-bit HP color recovery */
1022 setup_8bit_hpcr( v
);
1029 * Setup RGB rendering for a window with a monochrome visual.
1032 setup_monochrome( XMesaVisual v
, XMesaBuffer b
)
1035 v
->dithered_pf
= v
->undithered_pf
= PF_1Bit
;
1036 /* if black=1 then we must flip pixel values */
1037 v
->bitFlip
= (GET_BLACK_PIXEL(v
) != 0);
1043 * When a context is bound for the first time, we can finally finish
1044 * initializing the context's visual and buffer information.
1045 * \param v the XMesaVisual to initialize
1046 * \param b the XMesaBuffer to initialize (may be NULL)
1047 * \param rgb_flag TRUE = RGBA mode, FALSE = color index mode
1048 * \param window the window/pixmap we're rendering into
1049 * \param cmap the colormap associated with the window/pixmap
1050 * \return GL_TRUE=success, GL_FALSE=failure
1053 initialize_visual_and_buffer(XMesaVisual v
, XMesaBuffer b
,
1054 GLboolean rgb_flag
, XMesaDrawable window
,
1059 #ifdef XFree86Server
1060 client
= (window
) ? CLIENT_ID(window
->id
) : 0;
1063 ASSERT(!b
|| b
->xm_visual
== v
);
1065 /* Save true bits/pixel */
1066 v
->BitsPerPixel
= bits_per_pixel(v
);
1067 assert(v
->BitsPerPixel
> 0);
1069 if (rgb_flag
== GL_FALSE
) {
1070 /* COLOR-INDEXED WINDOW:
1071 * Even if the visual is TrueColor or DirectColor we treat it as
1072 * being color indexed. This is weird but might be useful to someone.
1074 v
->dithered_pf
= v
->undithered_pf
= PF_Index
;
1075 v
->mesa_visual
.indexBits
= GET_VISUAL_DEPTH(v
);
1079 * We support RGB rendering into almost any kind of visual.
1081 const int xclass
= v
->mesa_visual
.visualType
;
1082 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1083 setup_truecolor( v
, b
, cmap
);
1085 else if (xclass
== GLX_STATIC_GRAY
&& GET_VISUAL_DEPTH(v
) == 1) {
1086 setup_monochrome( v
, b
);
1088 else if (xclass
== GLX_GRAY_SCALE
|| xclass
== GLX_STATIC_GRAY
) {
1089 if (!setup_grayscale( client
, v
, b
, cmap
)) {
1093 else if ((xclass
== GLX_PSEUDO_COLOR
|| xclass
== GLX_STATIC_COLOR
)
1094 && GET_VISUAL_DEPTH(v
)>=4 && GET_VISUAL_DEPTH(v
)<=16) {
1095 if (!setup_dithered_color( client
, v
, b
, cmap
)) {
1100 _mesa_warning(NULL
, "XMesa: RGB mode rendering not supported in given visual.\n");
1103 v
->mesa_visual
.indexBits
= 0;
1105 if (_mesa_getenv("MESA_NO_DITHER")) {
1106 v
->dithered_pf
= v
->undithered_pf
;
1112 * If MESA_INFO env var is set print out some debugging info
1113 * which can help Brian figure out what's going on when a user
1116 if (_mesa_getenv("MESA_INFO")) {
1117 _mesa_printf("X/Mesa visual = %p\n", (void *) v
);
1118 _mesa_printf("X/Mesa dithered pf = %u\n", v
->dithered_pf
);
1119 _mesa_printf("X/Mesa undithered pf = %u\n", v
->undithered_pf
);
1120 _mesa_printf("X/Mesa level = %d\n", v
->mesa_visual
.level
);
1121 _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v
));
1122 _mesa_printf("X/Mesa bits per pixel = %d\n", v
->BitsPerPixel
);
1128 /* Do window-specific initializations */
1130 /* these should have been set in create_xmesa_buffer */
1131 ASSERT(b
->frontxrb
->drawable
== window
);
1132 ASSERT(b
->frontxrb
->pixmap
== (XMesaPixmap
) window
);
1134 /* Setup for single/double buffering */
1135 if (v
->mesa_visual
.doubleBufferMode
) {
1136 /* Double buffered */
1137 b
->shm
= check_for_xshm( v
->display
);
1140 /* X11 graphics contexts */
1141 #ifdef XFree86Server
1142 b
->gc
= CreateScratchGC(v
->display
, window
->depth
);
1144 b
->gc
= XCreateGC( v
->display
, window
, 0, NULL
);
1146 XMesaSetFunction( v
->display
, b
->gc
, GXcopy
);
1148 /* cleargc - for glClear() */
1149 #ifdef XFree86Server
1150 b
->cleargc
= CreateScratchGC(v
->display
, window
->depth
);
1152 b
->cleargc
= XCreateGC( v
->display
, window
, 0, NULL
);
1154 XMesaSetFunction( v
->display
, b
->cleargc
, GXcopy
);
1157 * Don't generate Graphics Expose/NoExpose events in swapbuffers().
1158 * Patch contributed by Michael Pichler May 15, 1995.
1160 #ifdef XFree86Server
1161 b
->swapgc
= CreateScratchGC(v
->display
, window
->depth
);
1165 dixChangeGC(NullClient
, b
->swapgc
, GCGraphicsExposures
, v
, NULL
);
1170 gcvalues
.graphics_exposures
= False
;
1171 b
->swapgc
= XCreateGC(v
->display
, window
,
1172 GCGraphicsExposures
, &gcvalues
);
1175 XMesaSetFunction( v
->display
, b
->swapgc
, GXcopy
);
1177 * Set fill style and tile pixmap once for all for HPCR stuff
1178 * (instead of doing it each time in clear_color_HPCR_pixmap())
1179 * Initialize whole stuff
1180 * Patch contributed by Jacques Leroy March 8, 1998.
1182 if (v
->hpcr_clear_flag
&& b
->backxrb
&& b
->backxrb
->pixmap
) {
1184 for (i
= 0; i
< 16; i
++) {
1185 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 0, 0);
1186 XMesaPutPixel(v
->hpcr_clear_ximage
, i
, 1, 0);
1188 XMesaPutImage(b
->display
, (XMesaDrawable
) v
->hpcr_clear_pixmap
,
1189 b
->cleargc
, v
->hpcr_clear_ximage
, 0, 0, 0, 0, 16, 2);
1190 XMesaSetFillStyle( v
->display
, b
->cleargc
, FillTiled
);
1191 XMesaSetTile( v
->display
, b
->cleargc
, v
->hpcr_clear_pixmap
);
1194 /* Initialize the row buffer XImage for use in write_color_span() */
1195 data
= (char*) MALLOC(MAX_WIDTH
*4);
1196 #ifdef XFree86Server
1197 b
->rowimage
= XMesaCreateImage(GET_VISUAL_DEPTH(v
), MAX_WIDTH
, 1, data
);
1199 b
->rowimage
= XCreateImage( v
->display
,
1202 ZPixmap
, 0, /*format, offset*/
1204 MAX_WIDTH
, 1, /*width, height*/
1206 0 /*bytes_per_line*/ );
1218 * Convert an RGBA color to a pixel value.
1221 xmesa_color_to_pixel(GLcontext
*ctx
,
1222 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
,
1225 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1226 switch (pixelFormat
) {
1232 PACK_TRUECOLOR( p
, r
, g
, b
);
1236 return PACK_8A8B8G8R( r
, g
, b
, a
);
1238 return PACK_8A8R8G8B( r
, g
, b
, a
);
1242 return PACK_8R8G8B( r
, g
, b
);
1244 return PACK_5R6G5B( r
, g
, b
);
1248 return DITHER( 1, 0, r
, g
, b
);
1251 /* 382 = (3*255)/2 */
1252 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
1254 return DITHER_HPCR(1, 1, r
, g
, b
);
1258 return LOOKUP( r
, g
, b
);
1261 return GRAY_RGB( r
, g
, b
);
1262 case PF_Dither_True
:
1264 case PF_Dither_5R6G5B
:
1267 PACK_TRUEDITHER(p
, 1, 0, r
, g
, b
);
1271 _mesa_problem(ctx
, "Bad pixel format in xmesa_color_to_pixel");
1277 #define NUM_VISUAL_TYPES 6
1280 * Convert an X visual type to a GLX visual type.
1282 * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
1284 * \return If \c visualType is a valid X visual type, a GLX visual type will
1285 * be returned. Otherwise \c GLX_NONE will be returned.
1288 * This code was lifted directly from lib/GL/glx/glcontextmodes.c in the
1292 xmesa_convert_from_x_visual_type( int visualType
)
1294 static const int glx_visual_types
[ NUM_VISUAL_TYPES
] = {
1295 GLX_STATIC_GRAY
, GLX_GRAY_SCALE
,
1296 GLX_STATIC_COLOR
, GLX_PSEUDO_COLOR
,
1297 GLX_TRUE_COLOR
, GLX_DIRECT_COLOR
1300 return ( (unsigned) visualType
< NUM_VISUAL_TYPES
)
1301 ? glx_visual_types
[ visualType
] : GLX_NONE
;
1305 /**********************************************************************/
1306 /***** Public Functions *****/
1307 /**********************************************************************/
1311 * Create a new X/Mesa visual.
1312 * Input: display - X11 display
1313 * visinfo - an XVisualInfo pointer
1314 * rgb_flag - GL_TRUE = RGB mode,
1315 * GL_FALSE = color index mode
1316 * alpha_flag - alpha buffer requested?
1317 * db_flag - GL_TRUE = double-buffered,
1318 * GL_FALSE = single buffered
1319 * stereo_flag - stereo visual?
1320 * ximage_flag - GL_TRUE = use an XImage for back buffer,
1321 * GL_FALSE = use an off-screen pixmap for back buffer
1322 * depth_size - requested bits/depth values, or zero
1323 * stencil_size - requested bits/stencil values, or zero
1324 * accum_red_size - requested bits/red accum values, or zero
1325 * accum_green_size - requested bits/green accum values, or zero
1326 * accum_blue_size - requested bits/blue accum values, or zero
1327 * accum_alpha_size - requested bits/alpha accum values, or zero
1328 * num_samples - number of samples/pixel if multisampling, or zero
1329 * level - visual level, usually 0
1330 * visualCaveat - ala the GLX extension, usually GLX_NONE
1331 * Return; a new XMesaVisual or 0 if error.
1334 XMesaVisual
XMesaCreateVisual( XMesaDisplay
*display
,
1335 XMesaVisualInfo visinfo
,
1337 GLboolean alpha_flag
,
1339 GLboolean stereo_flag
,
1340 GLboolean ximage_flag
,
1343 GLint accum_red_size
,
1344 GLint accum_green_size
,
1345 GLint accum_blue_size
,
1346 GLint accum_alpha_size
,
1349 GLint visualCaveat
)
1353 GLint red_bits
, green_bits
, blue_bits
, alpha_bits
;
1355 #ifndef XFree86Server
1356 /* For debugging only */
1357 if (_mesa_getenv("MESA_XSYNC")) {
1358 /* This makes debugging X easier.
1359 * In your debugger, set a breakpoint on _XError to stop when an
1360 * X protocol error is generated.
1362 XSynchronize( display
, 1 );
1366 v
= (XMesaVisual
) CALLOC_STRUCT(xmesa_visual
);
1371 v
->display
= display
;
1373 /* Save a copy of the XVisualInfo struct because the user may X_mesa_free()
1374 * the struct but we may need some of the information contained in it
1377 #ifndef XFree86Server
1378 v
->visinfo
= (XVisualInfo
*) MALLOC(sizeof(*visinfo
));
1383 MEMCPY(v
->visinfo
, visinfo
, sizeof(*visinfo
));
1386 /* check for MESA_GAMMA environment variable */
1387 gamma
= _mesa_getenv("MESA_GAMMA");
1389 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 0.0;
1390 sscanf( gamma
, "%f %f %f", &v
->RedGamma
, &v
->GreenGamma
, &v
->BlueGamma
);
1391 if (v
->RedGamma
<=0.0) v
->RedGamma
= 1.0;
1392 if (v
->GreenGamma
<=0.0) v
->GreenGamma
= v
->RedGamma
;
1393 if (v
->BlueGamma
<=0.0) v
->BlueGamma
= v
->RedGamma
;
1396 v
->RedGamma
= v
->GreenGamma
= v
->BlueGamma
= 1.0;
1399 v
->ximage_flag
= ximage_flag
;
1401 #ifdef XFree86Server
1402 /* We could calculate these values by ourselves. nplanes is either the sum
1403 * of the red, green, and blue bits or the number index bits.
1404 * ColormapEntries is either (1U << index_bits) or
1405 * (1U << max(redBits, greenBits, blueBits)).
1407 assert(visinfo
->nplanes
> 0);
1408 v
->nplanes
= visinfo
->nplanes
;
1409 v
->ColormapEntries
= visinfo
->ColormapEntries
;
1411 v
->mesa_visual
.redMask
= visinfo
->redMask
;
1412 v
->mesa_visual
.greenMask
= visinfo
->greenMask
;
1413 v
->mesa_visual
.blueMask
= visinfo
->blueMask
;
1414 v
->mesa_visual
.visualID
= visinfo
->vid
;
1415 v
->mesa_visual
.screen
= 0; /* FIXME: What should be done here? */
1417 v
->mesa_visual
.redMask
= visinfo
->red_mask
;
1418 v
->mesa_visual
.greenMask
= visinfo
->green_mask
;
1419 v
->mesa_visual
.blueMask
= visinfo
->blue_mask
;
1420 v
->mesa_visual
.visualID
= visinfo
->visualid
;
1421 v
->mesa_visual
.screen
= visinfo
->screen
;
1424 #if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
1425 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->class);
1427 v
->mesa_visual
.visualType
= xmesa_convert_from_x_visual_type(visinfo
->c_class
);
1430 v
->mesa_visual
.visualRating
= visualCaveat
;
1433 v
->mesa_visual
.alphaBits
= 8;
1435 (void) initialize_visual_and_buffer( v
, NULL
, rgb_flag
, 0, 0 );
1438 const int xclass
= v
->mesa_visual
.visualType
;
1439 if (xclass
== GLX_TRUE_COLOR
|| xclass
== GLX_DIRECT_COLOR
) {
1440 red_bits
= _mesa_bitcount(GET_REDMASK(v
));
1441 green_bits
= _mesa_bitcount(GET_GREENMASK(v
));
1442 blue_bits
= _mesa_bitcount(GET_BLUEMASK(v
));
1445 /* this is an approximation */
1447 depth
= GET_VISUAL_DEPTH(v
);
1448 red_bits
= depth
/ 3;
1450 green_bits
= depth
/ 2;
1451 depth
-= green_bits
;
1454 assert( red_bits
+ green_bits
+ blue_bits
== GET_VISUAL_DEPTH(v
) );
1456 alpha_bits
= v
->mesa_visual
.alphaBits
;
1459 _mesa_initialize_visual( &v
->mesa_visual
,
1460 rgb_flag
, db_flag
, stereo_flag
,
1461 red_bits
, green_bits
,
1462 blue_bits
, alpha_bits
,
1463 v
->mesa_visual
.indexBits
,
1466 accum_red_size
, accum_green_size
,
1467 accum_blue_size
, accum_alpha_size
,
1470 /* XXX minor hack */
1471 v
->mesa_visual
.level
= level
;
1477 void XMesaDestroyVisual( XMesaVisual v
)
1479 #ifndef XFree86Server
1480 _mesa_free(v
->visinfo
);
1488 * Create a new XMesaContext.
1489 * \param v the XMesaVisual
1490 * \param share_list another XMesaContext with which to share display
1491 * lists or NULL if no sharing is wanted.
1492 * \return an XMesaContext or NULL if error.
1495 XMesaContext
XMesaCreateContext( XMesaVisual v
, XMesaContext share_list
)
1497 static GLboolean firstTime
= GL_TRUE
;
1500 struct dd_function_table functions
;
1504 _glthread_INIT_MUTEX(_xmesa_lock
);
1505 firstTime
= GL_FALSE
;
1508 /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */
1509 c
= (XMesaContext
) CALLOC_STRUCT(xmesa_context
);
1513 mesaCtx
= &(c
->mesa
);
1515 /* initialize with default driver functions, then plug in XMesa funcs */
1516 _mesa_init_driver_functions(&functions
);
1517 xmesa_init_driver_functions(v
, &functions
);
1518 if (!_mesa_initialize_context(mesaCtx
, &v
->mesa_visual
,
1519 share_list
? &(share_list
->mesa
) : (GLcontext
*) NULL
,
1520 &functions
, (void *) c
)) {
1525 _mesa_enable_sw_extensions(mesaCtx
);
1526 _mesa_enable_1_3_extensions(mesaCtx
);
1527 _mesa_enable_1_4_extensions(mesaCtx
);
1528 _mesa_enable_1_5_extensions(mesaCtx
);
1529 _mesa_enable_2_0_extensions(mesaCtx
);
1530 #if ENABLE_EXT_texure_compression_s3tc
1532 _mesa_enable_extension(mesaCtx
, "GL_EXT_texture_compression_s3tc");
1533 _mesa_enable_extension(mesaCtx
, "GL_S3_s3tc");
1535 _mesa_enable_extension(mesaCtx
, "GL_3DFX_texture_compression_FXT1");
1537 #if ENABLE_EXT_timer_query
1538 _mesa_enable_extension(mesaCtx
, "GL_EXT_timer_query");
1541 #ifdef XFree86Server
1542 /* If we're running in the X server, do bounds checking to prevent
1543 * segfaults and server crashes!
1545 mesaCtx
->Const
.CheckArrayBounds
= GL_TRUE
;
1548 /* finish up xmesa context initializations */
1549 c
->swapbytes
= CHECK_BYTE_ORDER(v
) ? GL_FALSE
: GL_TRUE
;
1551 c
->xm_buffer
= NULL
; /* set later by XMesaMakeCurrent */
1552 c
->display
= v
->display
;
1553 c
->pixelformat
= v
->dithered_pf
; /* Dithering is enabled by default */
1555 /* Initialize the software rasterizer and helper modules.
1557 if (!_swrast_CreateContext( mesaCtx
) ||
1558 !_vbo_CreateContext( mesaCtx
) ||
1559 !_tnl_CreateContext( mesaCtx
) ||
1560 !_swsetup_CreateContext( mesaCtx
)) {
1561 _mesa_free_context_data(&c
->mesa
);
1567 tnl
= TNL_CONTEXT(mesaCtx
);
1568 tnl
->Driver
.RunPipeline
= _tnl_run_pipeline
;
1570 xmesa_register_swrast_functions( mesaCtx
);
1571 _swsetup_Wakeup(mesaCtx
);
1574 st_create_context( mesaCtx
,
1575 softpipe_create() );
1576 mesaCtx
->st
->pipe
->clear
= xmesa_clear
;
1584 void XMesaDestroyContext( XMesaContext c
)
1586 GLcontext
*mesaCtx
= &c
->mesa
;
1589 FXdestroyContext( XMESA_BUFFER(mesaCtx
->DrawBuffer
) );
1592 _swsetup_DestroyContext( mesaCtx
);
1593 _swrast_DestroyContext( mesaCtx
);
1594 _tnl_DestroyContext( mesaCtx
);
1595 _vbo_DestroyContext( mesaCtx
);
1596 _mesa_free_context_data( mesaCtx
);
1603 * Private function for creating an XMesaBuffer which corresponds to an
1604 * X window or pixmap.
1605 * \param v the window's XMesaVisual
1606 * \param w the window we're wrapping
1607 * \return new XMesaBuffer or NULL if error
1610 XMesaCreateWindowBuffer(XMesaVisual v
, XMesaWindow w
)
1612 #ifndef XFree86Server
1613 XWindowAttributes attr
;
1622 /* Check that window depth matches visual depth */
1623 #ifdef XFree86Server
1624 depth
= ((XMesaDrawable
)w
)->depth
;
1626 XGetWindowAttributes( v
->display
, w
, &attr
);
1629 if (GET_VISUAL_DEPTH(v
) != depth
) {
1630 _mesa_warning(NULL
, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
1631 GET_VISUAL_DEPTH(v
), depth
);
1636 #ifdef XFree86Server
1637 cmap
= (ColormapPtr
)LookupIDByType(wColormap(w
), RT_COLORMAP
);
1639 if (attr
.colormap
) {
1640 cmap
= attr
.colormap
;
1643 _mesa_warning(NULL
, "Window %u has no colormap!\n", (unsigned int) w
);
1644 /* this is weird, a window w/out a colormap!? */
1645 /* OK, let's just allocate a new one and hope for the best */
1646 cmap
= XCreateColormap(v
->display
, w
, attr
.visual
, AllocNone
);
1650 b
= create_xmesa_buffer((XMesaDrawable
) w
, WINDOW
, v
, cmap
);
1654 if (!initialize_visual_and_buffer( v
, b
, v
->mesa_visual
.rgbMode
,
1655 (XMesaDrawable
) w
, cmap
)) {
1656 xmesa_free_buffer(b
);
1666 * Create a new XMesaBuffer from an X pixmap.
1668 * \param v the XMesaVisual
1669 * \param p the pixmap
1670 * \param cmap the colormap, may be 0 if using a \c GLX_TRUE_COLOR or
1671 * \c GLX_DIRECT_COLOR visual for the pixmap
1672 * \returns new XMesaBuffer or NULL if error
1675 XMesaCreatePixmapBuffer(XMesaVisual v
, XMesaPixmap p
, XMesaColormap cmap
)
1681 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1685 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1686 (XMesaDrawable
) p
, cmap
)) {
1687 xmesa_free_buffer(b
);
1696 * For GLX_EXT_texture_from_pixmap
1699 XMesaCreatePixmapTextureBuffer(XMesaVisual v
, XMesaPixmap p
,
1701 int format
, int target
, int mipmap
)
1703 GET_CURRENT_CONTEXT(ctx
);
1705 GLuint width
, height
;
1709 b
= create_xmesa_buffer((XMesaDrawable
) p
, PIXMAP
, v
, cmap
);
1713 /* get pixmap size, update framebuffer/renderbuffer dims */
1714 xmesa_get_window_size(v
->display
, b
, &width
, &height
);
1715 _mesa_resize_framebuffer(NULL
, &(b
->mesa_buffer
), width
, height
);
1719 if (ctx
->Extensions
.ARB_texture_non_power_of_two
) {
1720 target
= GLX_TEXTURE_2D_EXT
;
1722 else if ( _mesa_bitcount(width
) == 1
1723 && _mesa_bitcount(height
) == 1) {
1724 /* power of two size */
1726 target
= GLX_TEXTURE_1D_EXT
;
1729 target
= GLX_TEXTURE_2D_EXT
;
1732 else if (ctx
->Extensions
.NV_texture_rectangle
) {
1733 target
= GLX_TEXTURE_RECTANGLE_EXT
;
1736 /* non power of two textures not supported */
1737 XMesaDestroyBuffer(b
);
1742 b
->TextureTarget
= target
;
1743 b
->TextureFormat
= format
;
1744 b
->TextureMipmap
= mipmap
;
1746 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1747 (XMesaDrawable
) p
, cmap
)) {
1748 xmesa_free_buffer(b
);
1758 XMesaCreatePBuffer(XMesaVisual v
, XMesaColormap cmap
,
1759 unsigned int width
, unsigned int height
)
1761 #ifndef XFree86Server
1763 XMesaDrawable drawable
; /* X Pixmap Drawable */
1766 /* allocate pixmap for front buffer */
1767 root
= RootWindow( v
->display
, v
->visinfo
->screen
);
1768 drawable
= XCreatePixmap(v
->display
, root
, width
, height
,
1773 b
= create_xmesa_buffer(drawable
, PBUFFER
, v
, cmap
);
1777 if (!initialize_visual_and_buffer(v
, b
, v
->mesa_visual
.rgbMode
,
1779 xmesa_free_buffer(b
);
1792 * Deallocate an XMesaBuffer structure and all related info.
1795 XMesaDestroyBuffer(XMesaBuffer b
)
1797 xmesa_free_buffer(b
);
1802 * Query the current window size and update the corresponding GLframebuffer
1803 * and all attached renderbuffers.
1805 * 1. the first time a buffer is bound to a context.
1806 * 2. from glViewport to poll for window size changes
1807 * 3. from the XMesaResizeBuffers() API function.
1808 * Note: it's possible (and legal) for xmctx to be NULL. That can happen
1809 * when resizing a buffer when no rendering context is bound.
1812 xmesa_check_and_update_buffer_size(XMesaContext xmctx
, XMesaBuffer drawBuffer
)
1814 GLuint width
, height
;
1815 xmesa_get_window_size(drawBuffer
->display
, drawBuffer
, &width
, &height
);
1816 if (drawBuffer
->mesa_buffer
.Width
!= width
||
1817 drawBuffer
->mesa_buffer
.Height
!= height
) {
1818 GLcontext
*ctx
= xmctx
? &xmctx
->mesa
: NULL
;
1819 _mesa_resize_framebuffer(ctx
, &(drawBuffer
->mesa_buffer
), width
, height
);
1821 drawBuffer
->mesa_buffer
.Initialized
= GL_TRUE
; /* XXX TEMPORARY? */
1826 * Bind buffer b to context c and make c the current rendering context.
1828 GLboolean
XMesaMakeCurrent( XMesaContext c
, XMesaBuffer b
)
1830 return XMesaMakeCurrent2( c
, b
, b
);
1835 * Bind buffer b to context c and make c the current rendering context.
1838 GLboolean
XMesaMakeCurrent2( XMesaContext c
, XMesaBuffer drawBuffer
,
1839 XMesaBuffer readBuffer
)
1842 if (!drawBuffer
|| !readBuffer
)
1843 return GL_FALSE
; /* must specify buffers! */
1845 if (&(c
->mesa
) == _mesa_get_current_context()
1846 && c
->mesa
.DrawBuffer
== &drawBuffer
->mesa_buffer
1847 && c
->mesa
.ReadBuffer
== &readBuffer
->mesa_buffer
1848 && XMESA_BUFFER(c
->mesa
.DrawBuffer
)->wasCurrent
) {
1849 /* same context and buffer, do nothing */
1853 c
->xm_buffer
= drawBuffer
;
1856 if (FXmakeCurrent( drawBuffer
))
1860 /* Call this periodically to detect when the user has begun using
1861 * GL rendering from multiple threads.
1863 _glapi_check_multithread();
1865 xmesa_check_and_update_buffer_size(c
, drawBuffer
);
1866 if (readBuffer
!= drawBuffer
)
1867 xmesa_check_and_update_buffer_size(c
, readBuffer
);
1869 _mesa_make_current(&(c
->mesa
),
1870 &drawBuffer
->mesa_buffer
,
1871 &readBuffer
->mesa_buffer
);
1873 if (c
->xm_visual
->mesa_visual
.rgbMode
) {
1875 * Must recompute and set these pixel values because colormap
1876 * can be different for different windows.
1878 c
->clearpixel
= xmesa_color_to_pixel( &c
->mesa
,
1883 c
->xm_visual
->undithered_pf
);
1884 XMesaSetForeground(c
->display
, drawBuffer
->cleargc
, c
->clearpixel
);
1887 /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
1888 drawBuffer
->wasCurrent
= GL_TRUE
;
1892 _mesa_make_current( NULL
, NULL
, NULL
);
1899 * Unbind the context c from its buffer.
1901 GLboolean
XMesaUnbindContext( XMesaContext c
)
1903 /* A no-op for XFree86 integration purposes */
1908 XMesaContext
XMesaGetCurrentContext( void )
1910 GET_CURRENT_CONTEXT(ctx
);
1912 XMesaContext xmesa
= XMESA_CONTEXT(ctx
);
1921 XMesaBuffer
XMesaGetCurrentBuffer( void )
1923 GET_CURRENT_CONTEXT(ctx
);
1925 XMesaBuffer xmbuf
= XMESA_BUFFER(ctx
->DrawBuffer
);
1934 /* New in Mesa 3.1 */
1935 XMesaBuffer
XMesaGetCurrentReadBuffer( void )
1937 GET_CURRENT_CONTEXT(ctx
);
1939 return XMESA_BUFFER(ctx
->ReadBuffer
);
1947 #ifdef XFree86Server
1949 GLboolean
XMesaForceCurrent(XMesaContext c
)
1952 _glapi_set_dispatch(c
->mesa
.CurrentDispatch
);
1954 if (&(c
->mesa
) != _mesa_get_current_context()) {
1955 _mesa_make_current(&c
->mesa
, c
->mesa
.DrawBuffer
, c
->mesa
.ReadBuffer
);
1959 _mesa_make_current(NULL
, NULL
, NULL
);
1966 GLboolean
XMesaLoseCurrent(XMesaContext c
)
1969 _mesa_make_current(NULL
, NULL
, NULL
);
1975 GLboolean
XMesaCopyContext( XMesaContext xm_src
, XMesaContext xm_dst
, GLuint mask
)
1977 _mesa_copy_context(&xm_src
->mesa
, &xm_dst
->mesa
, mask
);
1980 #endif /* XFree86Server */
1984 GLboolean
XMesaSetFXmode( GLint mode
)
1994 * Copy the back buffer to the front buffer. If there's no back buffer
1998 void XMesaSwapBuffers( XMesaBuffer b
)
2000 GET_CURRENT_CONTEXT(ctx
);
2003 /* single buffered */
2007 /* If we're swapping the buffer associated with the current context
2008 * we have to flush any pending rendering commands first.
2010 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2011 _mesa_notifySwapBuffers(ctx
);
2015 if (FXswapBuffers(b
))
2018 if (b
->backxrb
->ximage
) {
2019 /* Copy Ximage (back buf) from client memory to server window */
2020 #if defined(USE_XSHM) && !defined(XFree86Server)
2022 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2023 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2025 b
->backxrb
->ximage
, 0, 0,
2026 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2028 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2033 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2034 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2036 b
->backxrb
->ximage
, 0, 0,
2037 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
);
2038 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2041 else if (b
->backxrb
->pixmap
) {
2042 /* Copy pixmap (back buf) to window (front buf) on server */
2043 /*_glthread_LOCK_MUTEX(_xmesa_lock);*/
2044 XMesaCopyArea( b
->xm_visual
->display
,
2045 b
->backxrb
->pixmap
, /* source drawable */
2046 b
->frontxrb
->drawable
, /* dest. drawable */
2048 0, 0, b
->mesa_buffer
.Width
, b
->mesa_buffer
.Height
,
2049 0, 0 /* dest region */
2051 /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/
2055 _mesa_copy_soft_alpha_renderbuffers(ctx
, &b
->mesa_buffer
);
2057 #if !defined(XFree86Server)
2058 XSync( b
->xm_visual
->display
, False
);
2065 * Copy sub-region of back buffer to front buffer
2067 void XMesaCopySubBuffer( XMesaBuffer b
, int x
, int y
, int width
, int height
)
2069 GET_CURRENT_CONTEXT(ctx
);
2071 /* If we're swapping the buffer associated with the current context
2072 * we have to flush any pending rendering commands first.
2074 if (ctx
&& ctx
->DrawBuffer
== &(b
->mesa_buffer
))
2075 _mesa_notifySwapBuffers(ctx
);
2078 /* single buffered */
2083 int yTop
= b
->mesa_buffer
.Height
- y
- height
;
2085 if (FXswapBuffers(b
))
2088 if (b
->backxrb
->ximage
) {
2089 /* Copy Ximage from host's memory to server's window */
2090 #if defined(USE_XSHM) && !defined(XFree86Server)
2092 /* XXX assuming width and height aren't too large! */
2093 XShmPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2095 b
->backxrb
->ximage
, x
, yTop
,
2096 x
, yTop
, width
, height
, False
);
2097 /* wait for finished event??? */
2102 /* XXX assuming width and height aren't too large! */
2103 XMesaPutImage( b
->xm_visual
->display
, b
->frontxrb
->drawable
,
2105 b
->backxrb
->ximage
, x
, yTop
,
2106 x
, yTop
, width
, height
);
2110 /* Copy pixmap to window on server */
2111 XMesaCopyArea( b
->xm_visual
->display
,
2112 b
->backxrb
->pixmap
, /* source drawable */
2113 b
->frontxrb
->drawable
, /* dest. drawable */
2115 x
, yTop
, width
, height
, /* source region */
2116 x
, yTop
/* dest region */
2124 * Return a pointer to the XMesa backbuffer Pixmap or XImage. This function
2125 * is a way to get "under the hood" of X/Mesa so one can manipulate the
2126 * back buffer directly.
2127 * Output: pixmap - pointer to back buffer's Pixmap, or 0
2128 * ximage - pointer to back buffer's XImage, or NULL
2129 * Return: GL_TRUE = context is double buffered
2130 * GL_FALSE = context is single buffered
2132 #ifndef XFree86Server
2133 GLboolean
XMesaGetBackBuffer( XMesaBuffer b
,
2134 XMesaPixmap
*pixmap
,
2135 XMesaImage
**ximage
)
2139 *pixmap
= b
->backxrb
->pixmap
;
2141 *ximage
= b
->backxrb
->ximage
;
2150 #endif /* XFree86Server */
2154 * Return the depth buffer associated with an XMesaBuffer.
2155 * Input: b - the XMesa buffer handle
2156 * Output: width, height - size of buffer in pixels
2157 * bytesPerValue - bytes per depth value (2 or 4)
2158 * buffer - pointer to depth buffer values
2159 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
2161 GLboolean
XMesaGetDepthBuffer( XMesaBuffer b
, GLint
*width
, GLint
*height
,
2162 GLint
*bytesPerValue
, void **buffer
)
2164 struct gl_renderbuffer
*rb
2165 = b
->mesa_buffer
.Attachment
[BUFFER_DEPTH
].Renderbuffer
;
2166 if (!rb
|| !rb
->Data
) {
2174 *width
= b
->mesa_buffer
.Width
;
2175 *height
= b
->mesa_buffer
.Height
;
2176 *bytesPerValue
= b
->mesa_buffer
.Visual
.depthBits
<= 16
2177 ? sizeof(GLushort
) : sizeof(GLuint
);
2184 void XMesaFlush( XMesaContext c
)
2186 if (c
&& c
->xm_visual
) {
2187 #ifdef XFree86Server
2190 XSync( c
->xm_visual
->display
, False
);
2197 const char *XMesaGetString( XMesaContext c
, int name
)
2200 if (name
==XMESA_VERSION
) {
2203 else if (name
==XMESA_EXTENSIONS
) {
2213 XMesaBuffer
XMesaFindBuffer( XMesaDisplay
*dpy
, XMesaDrawable d
)
2216 for (b
=XMesaBufferList
; b
; b
=b
->Next
) {
2217 if (b
->frontxrb
->drawable
== d
&& b
->display
== dpy
) {
2226 * Free/destroy all XMesaBuffers associated with given display.
2228 void xmesa_destroy_buffers_on_display(XMesaDisplay
*dpy
)
2230 XMesaBuffer b
, next
;
2231 for (b
= XMesaBufferList
; b
; b
= next
) {
2233 if (b
->display
== dpy
) {
2234 xmesa_free_buffer(b
);
2241 * Look for XMesaBuffers whose X window has been destroyed.
2242 * Deallocate any such XMesaBuffers.
2244 void XMesaGarbageCollect( void )
2246 XMesaBuffer b
, next
;
2247 for (b
=XMesaBufferList
; b
; b
=next
) {
2249 if (b
->display
&& b
->frontxrb
->drawable
&& b
->type
== WINDOW
) {
2250 #ifdef XFree86Server
2253 XSync(b
->display
, False
);
2254 if (!window_exists( b
->display
, b
->frontxrb
->drawable
)) {
2255 /* found a dead window, free the ancillary info */
2256 XMesaDestroyBuffer( b
);
2264 unsigned long XMesaDitherColor( XMesaContext xmesa
, GLint x
, GLint y
,
2265 GLfloat red
, GLfloat green
,
2266 GLfloat blue
, GLfloat alpha
)
2268 GLcontext
*ctx
= &xmesa
->mesa
;
2269 GLint r
= (GLint
) (red
* 255.0F
);
2270 GLint g
= (GLint
) (green
* 255.0F
);
2271 GLint b
= (GLint
) (blue
* 255.0F
);
2272 GLint a
= (GLint
) (alpha
* 255.0F
);
2274 switch (xmesa
->pixelformat
) {
2280 PACK_TRUECOLOR( p
, r
, g
, b
);
2284 return PACK_8A8B8G8R( r
, g
, b
, a
);
2286 return PACK_8A8R8G8B( r
, g
, b
, a
);
2288 return PACK_8R8G8B( r
, g
, b
);
2290 return PACK_5R6G5B( r
, g
, b
);
2294 return DITHER( x
, y
, r
, g
, b
);
2297 /* 382 = (3*255)/2 */
2298 return ((r
+g
+b
) > 382) ^ xmesa
->xm_visual
->bitFlip
;
2300 return DITHER_HPCR(x
, y
, r
, g
, b
);
2304 return LOOKUP( r
, g
, b
);
2307 return GRAY_RGB( r
, g
, b
);
2308 case PF_Dither_5R6G5B
:
2310 case PF_Dither_True
:
2313 PACK_TRUEDITHER(p
, x
, y
, r
, g
, b
);
2317 _mesa_problem(NULL
, "Bad pixel format in XMesaDitherColor");
2324 * This is typically called when the window size changes and we need
2325 * to reallocate the buffer's back/depth/stencil/accum buffers.
2328 XMesaResizeBuffers( XMesaBuffer b
)
2330 GET_CURRENT_CONTEXT(ctx
);
2331 XMesaContext xmctx
= XMESA_CONTEXT(ctx
);
2334 xmesa_check_and_update_buffer_size(xmctx
, b
);
2339 xbuffer_to_renderbuffer(int buffer
)
2341 assert(MAX_AUX_BUFFERS
<= 4);
2344 case GLX_FRONT_LEFT_EXT
:
2345 return BUFFER_FRONT_LEFT
;
2346 case GLX_FRONT_RIGHT_EXT
:
2347 return BUFFER_FRONT_RIGHT
;
2348 case GLX_BACK_LEFT_EXT
:
2349 return BUFFER_BACK_LEFT
;
2350 case GLX_BACK_RIGHT_EXT
:
2351 return BUFFER_BACK_RIGHT
;
2367 /* BadValue error */
2374 XMesaBindTexImage(XMesaDisplay
*dpy
, XMesaBuffer drawable
, int buffer
,
2375 const int *attrib_list
)
2378 GET_CURRENT_CONTEXT(ctx
);
2379 const GLuint unit
= ctx
->Texture
.CurrentUnit
;
2380 struct gl_texture_unit
*texUnit
= &ctx
->Texture
.Unit
[unit
];
2381 struct gl_texture_object
*texObj
;
2383 struct gl_renderbuffer
*rb
;
2384 struct xmesa_renderbuffer
*xrb
;
2386 XMesaImage
*img
= NULL
;
2387 GLboolean freeImg
= GL_FALSE
;
2389 b
= xbuffer_to_renderbuffer(buffer
);
2393 if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_NONE_EXT
)
2394 return; /* BadMatch error */
2396 rb
= drawable
->mesa_buffer
.Attachment
[b
].Renderbuffer
;
2398 /* invalid buffer */
2401 xrb
= xmesa_renderbuffer(rb
);
2404 switch (drawable
->TextureTarget
) {
2405 case GLX_TEXTURE_1D_EXT
:
2406 texObj
= texUnit
->Current1D
;
2408 case GLX_TEXTURE_2D_EXT
:
2409 texObj
= texUnit
->Current2D
;
2411 case GLX_TEXTURE_RECTANGLE_EXT
:
2412 texObj
= texUnit
->CurrentRect
;
2415 return; /* BadMatch error */
2420 * The following is a quick and simple way to implement
2421 * BindTexImage. The better way is to write some new FetchTexel()
2422 * functions which would extract texels from XImages. We'd still
2423 * need to use GetImage when texturing from a Pixmap (front buffer)
2424 * but texturing from a back buffer (XImage) would avoid an image
2430 img
= XMesaGetImage(dpy
, xrb
->pixmap
, 0, 0, rb
->Width
, rb
->Height
, ~0L,
2434 else if (xrb
->ximage
) {
2438 /* store the XImage as a new texture image */
2440 GLenum format
, type
, intFormat
;
2441 if (img
->bits_per_pixel
== 32) {
2443 type
= GL_UNSIGNED_BYTE
;
2444 intFormat
= GL_RGBA
;
2446 else if (img
->bits_per_pixel
== 24) {
2448 type
= GL_UNSIGNED_BYTE
;
2451 else if (img
->bits_per_pixel
== 16) {
2453 type
= GL_UNSIGNED_SHORT_5_6_5
;
2457 _mesa_problem(NULL
, "Unexpected XImage format in XMesaBindTexImage");
2460 if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_RGBA_EXT
) {
2461 intFormat
= GL_RGBA
;
2463 else if (drawable
->TextureFormat
== GLX_TEXTURE_FORMAT_RGB_EXT
) {
2467 _mesa_TexImage2D(GL_TEXTURE_2D
, 0, intFormat
, rb
->Width
, rb
->Height
, 0,
2468 format
, type
, img
->data
);
2471 XMesaDestroyImage(img
);
2479 XMesaReleaseTexImage(XMesaDisplay
*dpy
, XMesaBuffer drawable
, int buffer
)
2481 const GLint b
= xbuffer_to_renderbuffer(buffer
);