mesa: remove gl_renderbuffer::Wrapped
[mesa.git] / src / mesa / drivers / x11 / xm_dd.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file xm_dd.h
28 * General device driver functions for Xlib driver.
29 */
30
31 #include "glxheader.h"
32 #include "main/bufferobj.h"
33 #include "main/context.h"
34 #include "main/colormac.h"
35 #include "main/macros.h"
36 #include "main/image.h"
37 #include "main/imports.h"
38 #include "main/mtypes.h"
39 #include "main/pbo.h"
40 #include "main/texformat.h"
41 #include "swrast/swrast.h"
42 #include "swrast/s_context.h"
43 #include "swrast_setup/swrast_setup.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_context.h"
46 #include "drivers/common/meta.h"
47 #include "xmesaP.h"
48
49
50 static void
51 finish_or_flush( struct gl_context *ctx )
52 {
53 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
54 if (xmesa) {
55 _glthread_LOCK_MUTEX(_xmesa_lock);
56 XSync( xmesa->display, False );
57 _glthread_UNLOCK_MUTEX(_xmesa_lock);
58 }
59 }
60
61
62 static void
63 clear_color( struct gl_context *ctx,
64 const union gl_color_union color )
65 {
66 if (ctx->DrawBuffer->Name == 0) {
67 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
68 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
69
70 _mesa_unclamped_float_rgba_to_ubyte(xmesa->clearcolor, color.f);
71 xmesa->clearpixel = xmesa_color_to_pixel( ctx,
72 xmesa->clearcolor[0],
73 xmesa->clearcolor[1],
74 xmesa->clearcolor[2],
75 xmesa->clearcolor[3],
76 xmesa->xm_visual->undithered_pf );
77 _glthread_LOCK_MUTEX(_xmesa_lock);
78 XMesaSetForeground( xmesa->display, xmbuf->cleargc,
79 xmesa->clearpixel );
80 _glthread_UNLOCK_MUTEX(_xmesa_lock);
81 }
82 }
83
84
85
86 /* Implements glColorMask() */
87 static void
88 color_mask(struct gl_context *ctx,
89 GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
90 {
91 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
92 XMesaBuffer xmbuf;
93 const int xclass = xmesa->xm_visual->visualType;
94 (void) amask;
95
96 if (ctx->DrawBuffer->Name != 0)
97 return;
98
99 xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
100
101 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
102 unsigned long m;
103 if (rmask && gmask && bmask) {
104 m = ((unsigned long)~0L);
105 }
106 else {
107 m = 0;
108 if (rmask) m |= GET_REDMASK(xmesa->xm_visual);
109 if (gmask) m |= GET_GREENMASK(xmesa->xm_visual);
110 if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual);
111 }
112 XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
113 }
114 }
115
116
117
118 /**********************************************************************/
119 /*** glClear implementations ***/
120 /**********************************************************************/
121
122
123 /**
124 * Clear the front or back color buffer, if it's implemented with a pixmap.
125 */
126 static void
127 clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
128 GLint x, GLint y, GLint width, GLint height)
129 {
130 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
131 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
132
133 assert(xmbuf);
134 assert(xrb->pixmap);
135 assert(xmesa);
136 assert(xmesa->display);
137 assert(xrb->pixmap);
138 assert(xmbuf->cleargc);
139
140 XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
141 x, xrb->Base.Height - y - height,
142 width, height );
143 }
144
145
146 static void
147 clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
148 GLint x, GLint y, GLint width, GLint height)
149 {
150 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
151 GLuint pixel = (GLuint) xmesa->clearpixel;
152 GLint i, j;
153
154 if (xmesa->swapbytes) {
155 pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
156 }
157
158 for (j = 0; j < height; j++) {
159 GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
160 for (i = 0; i < width; i++) {
161 ptr2[i] = pixel;
162 }
163 }
164 }
165
166
167 /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
168 static void
169 clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
170 GLint x, GLint y, GLint width, GLint height)
171 {
172 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
173 const GLubyte r = xmesa->clearcolor[0];
174 const GLubyte g = xmesa->clearcolor[1];
175 const GLubyte b = xmesa->clearcolor[2];
176
177 if (r == g && g == b) {
178 /* same value for all three components (gray) */
179 GLint j;
180 for (j = 0; j < height; j++) {
181 bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
182 memset(ptr3, r, 3 * width);
183 }
184 }
185 else {
186 /* non-gray clear color */
187 GLint i, j;
188 for (j = 0; j < height; j++) {
189 bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
190 for (i = 0; i < width; i++) {
191 ptr3->r = r;
192 ptr3->g = g;
193 ptr3->b = b;
194 ptr3++;
195 }
196 }
197 }
198 }
199
200
201 static void
202 clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
203 GLint x, GLint y, GLint width, GLint height)
204 {
205 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
206 register GLuint pixel = (GLuint) xmesa->clearpixel;
207
208 if (!xrb->ximage)
209 return;
210
211 if (xmesa->swapbytes) {
212 pixel = ((pixel >> 24) & 0x000000ff)
213 | ((pixel >> 8) & 0x0000ff00)
214 | ((pixel << 8) & 0x00ff0000)
215 | ((pixel << 24) & 0xff000000);
216 }
217
218 if (width == xrb->Base.Width && height == xrb->Base.Height) {
219 /* clearing whole buffer */
220 const GLuint n = xrb->Base.Width * xrb->Base.Height;
221 GLuint *ptr4 = (GLuint *) xrb->ximage->data;
222 if (pixel == 0) {
223 /* common case */
224 memset(ptr4, pixel, 4 * n);
225 }
226 else {
227 GLuint i;
228 for (i = 0; i < n; i++)
229 ptr4[i] = pixel;
230 }
231 }
232 else {
233 /* clearing scissored region */
234 GLint i, j;
235 for (j = 0; j < height; j++) {
236 GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
237 for (i = 0; i < width; i++) {
238 ptr4[i] = pixel;
239 }
240 }
241 }
242 }
243
244
245 static void
246 clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
247 GLint x, GLint y, GLint width, GLint height)
248 {
249 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
250 XMesaImage *img = xrb->ximage;
251 GLint i, j;
252
253 /* TODO: optimize this */
254 y = YFLIP(xrb, y);
255 for (j = 0; j < height; j++) {
256 for (i = 0; i < width; i++) {
257 XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
258 }
259 }
260 }
261
262
263
264 static void
265 clear_buffers(struct gl_context *ctx, GLbitfield buffers)
266 {
267 if (ctx->DrawBuffer->Name == 0) {
268 /* this is a window system framebuffer */
269 const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
270 XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
271 const GLint x = ctx->DrawBuffer->_Xmin;
272 const GLint y = ctx->DrawBuffer->_Ymin;
273 const GLint width = ctx->DrawBuffer->_Xmax - x;
274 const GLint height = ctx->DrawBuffer->_Ymax - y;
275
276 /* we can't handle color or index masking */
277 if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
278 if (buffers & BUFFER_BIT_FRONT_LEFT) {
279 /* clear front color buffer */
280 struct gl_renderbuffer *frontRb
281 = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
282 if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
283 /* renderbuffer is not wrapped - great! */
284 b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
285 buffers &= ~BUFFER_BIT_FRONT_LEFT;
286 }
287 else {
288 /* we can't directly clear an alpha-wrapped color buffer */
289 }
290 }
291 if (buffers & BUFFER_BIT_BACK_LEFT) {
292 /* clear back color buffer */
293 struct gl_renderbuffer *backRb
294 = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
295 if (b->backxrb == xmesa_renderbuffer(backRb)) {
296 /* renderbuffer is not wrapped - great! */
297 b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
298 buffers &= ~BUFFER_BIT_BACK_LEFT;
299 }
300 }
301 }
302 }
303 if (buffers)
304 _swrast_Clear(ctx, buffers);
305 }
306
307
308 /* XXX these functions haven't been tested in the Xserver environment */
309
310
311 /**
312 * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
313 */
314 static GLboolean
315 can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
316 {
317 if (format == GL_BGRA &&
318 type == GL_UNSIGNED_BYTE &&
319 ctx->DrawBuffer &&
320 ctx->DrawBuffer->Name == 0 &&
321 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
322 ctx->Pixel.ZoomY == 1.0 &&
323 ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
324 const SWcontext *swrast = SWRAST_CONTEXT(ctx);
325
326 if (swrast->NewState)
327 _swrast_validate_derived( ctx );
328
329 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
330 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
331 if (rb) {
332 struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
333 if (xrb &&
334 xrb->pixmap && /* drawing to pixmap or window */
335 _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
336 return GL_TRUE;
337 }
338 }
339 }
340 }
341 return GL_FALSE;
342 }
343
344
345 /**
346 * This function implements glDrawPixels() with an XPutImage call when
347 * drawing to the front buffer (X Window drawable).
348 * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
349 */
350 static void
351 xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
352 GLint x, GLint y, GLsizei width, GLsizei height,
353 GLenum format, GLenum type,
354 const struct gl_pixelstore_attrib *unpack,
355 const GLvoid *pixels )
356 {
357 if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
358 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
359 struct gl_pixelstore_attrib clippedUnpack = *unpack;
360 int dstX = x;
361 int dstY = y;
362 int w = width;
363 int h = height;
364
365 if (swrast->NewState)
366 _swrast_validate_derived( ctx );
367
368 if (_mesa_is_bufferobj(unpack->BufferObj)) {
369 /* unpack from PBO */
370 GLubyte *buf;
371 if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
372 format, type, INT_MAX, pixels)) {
373 _mesa_error(ctx, GL_INVALID_OPERATION,
374 "glDrawPixels(invalid PBO access)");
375 return;
376 }
377 buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
378 unpack->BufferObj->Size,
379 GL_MAP_READ_BIT,
380 unpack->BufferObj);
381 if (!buf) {
382 /* buffer is already mapped - that's an error */
383 _mesa_error(ctx, GL_INVALID_OPERATION,
384 "glDrawPixels(PBO is mapped)");
385 return;
386 }
387 pixels = ADD_POINTERS(buf, pixels);
388 }
389
390 if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
391 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
392 XMesaDisplay *dpy = xmesa->xm_visual->display;
393 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
394 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
395 struct xmesa_renderbuffer *xrb
396 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
397 const int srcX = clippedUnpack.SkipPixels;
398 const int srcY = clippedUnpack.SkipRows;
399 const int rowLength = clippedUnpack.RowLength;
400 XMesaImage ximage;
401
402 ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
403 ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
404 ASSERT(dpy);
405 ASSERT(gc);
406
407 /* This is a little tricky since all coordinates up to now have
408 * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
409 * so we have to carefully compute the Y coordinates/addresses here.
410 */
411 memset(&ximage, 0, sizeof(XMesaImage));
412 ximage.width = width;
413 ximage.height = height;
414 ximage.format = ZPixmap;
415 ximage.data = (char *) pixels
416 + ((srcY + h - 1) * rowLength + srcX) * 4;
417 ximage.byte_order = LSBFirst;
418 ximage.bitmap_unit = 32;
419 ximage.bitmap_bit_order = LSBFirst;
420 ximage.bitmap_pad = 32;
421 ximage.depth = 32;
422 ximage.bits_per_pixel = 32;
423 ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
424 /* it seems we don't need to set the ximage.red/green/blue_mask fields */
425 /* flip Y axis for dest position */
426 dstY = YFLIP(xrb, dstY) - h + 1;
427 XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
428 }
429
430 if (_mesa_is_bufferobj(unpack->BufferObj)) {
431 ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
432 }
433 }
434 else {
435 /* software fallback */
436 _swrast_DrawPixels(ctx, x, y, width, height,
437 format, type, unpack, pixels);
438 }
439 }
440
441
442
443 /**
444 * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
445 */
446 static GLboolean
447 can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
448 {
449 if (format == GL_RGB &&
450 type == GL_UNSIGNED_SHORT_5_6_5 &&
451 !ctx->Color.DitherFlag && /* no dithering */
452 ctx->DrawBuffer &&
453 ctx->DrawBuffer->Name == 0 &&
454 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
455 ctx->Pixel.ZoomY == 1.0 &&
456 ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
457 const SWcontext *swrast = SWRAST_CONTEXT(ctx);
458
459 if (swrast->NewState)
460 _swrast_validate_derived( ctx );
461
462 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
463 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
464 if (rb) {
465 struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
466 if (xrb &&
467 xrb->pixmap && /* drawing to pixmap or window */
468 _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
469 return GL_TRUE;
470 }
471 }
472 }
473 }
474 return GL_FALSE;
475 }
476
477
478 /**
479 * This function implements glDrawPixels() with an XPutImage call when
480 * drawing to the front buffer (X Window drawable). The image format
481 * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
482 * match the PF_5R6G5B pixel format.
483 */
484 static void
485 xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
486 GLint x, GLint y, GLsizei width, GLsizei height,
487 GLenum format, GLenum type,
488 const struct gl_pixelstore_attrib *unpack,
489 const GLvoid *pixels )
490 {
491 if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
492 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
493 struct gl_pixelstore_attrib clippedUnpack = *unpack;
494 int dstX = x;
495 int dstY = y;
496 int w = width;
497 int h = height;
498
499 if (swrast->NewState)
500 _swrast_validate_derived( ctx );
501
502 if (_mesa_is_bufferobj(unpack->BufferObj)) {
503 /* unpack from PBO */
504 GLubyte *buf;
505 if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
506 format, type, INT_MAX, pixels)) {
507 _mesa_error(ctx, GL_INVALID_OPERATION,
508 "glDrawPixels(invalid PBO access)");
509 return;
510 }
511 buf = (GLubyte *) ctx->Driver.MapBufferRange(ctx, 0,
512 unpack->BufferObj->Size,
513 GL_MAP_READ_BIT,
514 unpack->BufferObj);
515 if (!buf) {
516 /* buffer is already mapped - that's an error */
517 _mesa_error(ctx, GL_INVALID_OPERATION,
518 "glDrawPixels(PBO is mapped)");
519 return;
520 }
521 pixels = ADD_POINTERS(buf, pixels);
522 }
523
524 if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
525 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
526 XMesaDisplay *dpy = xmesa->xm_visual->display;
527 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
528 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
529 struct xmesa_renderbuffer *xrb
530 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
531 const int srcX = clippedUnpack.SkipPixels;
532 const int srcY = clippedUnpack.SkipRows;
533 const int rowLength = clippedUnpack.RowLength;
534 XMesaImage ximage;
535
536 ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
537 ASSERT(dpy);
538 ASSERT(gc);
539
540 /* This is a little tricky since all coordinates up to now have
541 * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
542 * so we have to carefully compute the Y coordinates/addresses here.
543 */
544 memset(&ximage, 0, sizeof(XMesaImage));
545 ximage.width = width;
546 ximage.height = height;
547 ximage.format = ZPixmap;
548 ximage.data = (char *) pixels
549 + ((srcY + h - 1) * rowLength + srcX) * 2;
550 ximage.byte_order = LSBFirst;
551 ximage.bitmap_unit = 16;
552 ximage.bitmap_bit_order = LSBFirst;
553 ximage.bitmap_pad = 16;
554 ximage.depth = 16;
555 ximage.bits_per_pixel = 16;
556 ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
557 /* it seems we don't need to set the ximage.red/green/blue_mask fields */
558 /* flip Y axis for dest position */
559 dstY = YFLIP(xrb, dstY) - h + 1;
560 XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
561 }
562
563 if (unpack->BufferObj->Name) {
564 ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
565 }
566 }
567 else {
568 /* software fallback */
569 _swrast_DrawPixels(ctx, x, y, width, height,
570 format, type, unpack, pixels);
571 }
572 }
573
574
575 /**
576 * Determine if we can do an optimized glCopyPixels.
577 */
578 static GLboolean
579 can_do_CopyPixels(struct gl_context *ctx, GLenum type)
580 {
581 if (type == GL_COLOR &&
582 ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
583 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
584 ctx->Pixel.ZoomY == 1.0 &&
585 ctx->Color.DrawBuffer[0] == GL_FRONT && /* copy to front buf */
586 ctx->Pixel.ReadBuffer == GL_FRONT && /* copy from front buf */
587 ctx->ReadBuffer->_ColorReadBuffer &&
588 ctx->DrawBuffer->_ColorDrawBuffers[0]) {
589 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
590
591 if (swrast->NewState)
592 _swrast_validate_derived( ctx );
593
594 if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
595 ctx->ReadBuffer &&
596 ctx->ReadBuffer->_ColorReadBuffer &&
597 ctx->DrawBuffer &&
598 ctx->DrawBuffer->_ColorDrawBuffers[0]) {
599 struct xmesa_renderbuffer *srcXrb
600 = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
601 struct xmesa_renderbuffer *dstXrb
602 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
603 if (srcXrb->pixmap && dstXrb->pixmap) {
604 return GL_TRUE;
605 }
606 }
607 }
608 return GL_FALSE;
609 }
610
611
612 /**
613 * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
614 * for the color buffer. Don't support zooming, pixel transfer, etc.
615 * We do support copying from one window to another, ala glXMakeCurrentRead.
616 */
617 static void
618 xmesa_CopyPixels( struct gl_context *ctx,
619 GLint srcx, GLint srcy, GLsizei width, GLsizei height,
620 GLint destx, GLint desty, GLenum type )
621 {
622 if (can_do_CopyPixels(ctx, type)) {
623 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
624 XMesaDisplay *dpy = xmesa->xm_visual->display;
625 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
626 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
627 struct xmesa_renderbuffer *srcXrb
628 = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
629 struct xmesa_renderbuffer *dstXrb
630 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
631
632 ASSERT(dpy);
633 ASSERT(gc);
634
635 /* Note: we don't do any special clipping work here. We could,
636 * but X will do it for us.
637 */
638 srcy = YFLIP(srcXrb, srcy) - height + 1;
639 desty = YFLIP(dstXrb, desty) - height + 1;
640 XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
641 srcx, srcy, width, height, destx, desty);
642 }
643 else {
644 _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
645 }
646 }
647
648
649
650
651 /*
652 * Every driver should implement a GetString function in order to
653 * return a meaningful GL_RENDERER string.
654 */
655 static const GLubyte *
656 get_string( struct gl_context *ctx, GLenum name )
657 {
658 (void) ctx;
659 switch (name) {
660 case GL_RENDERER:
661 return (const GLubyte *) "Mesa X11";
662 case GL_VENDOR:
663 return NULL;
664 default:
665 return NULL;
666 }
667 }
668
669
670 /*
671 * We implement the glEnable function only because we care about
672 * dither enable/disable.
673 */
674 static void
675 enable( struct gl_context *ctx, GLenum pname, GLboolean state )
676 {
677 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
678
679 switch (pname) {
680 case GL_DITHER:
681 if (state)
682 xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
683 else
684 xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
685 break;
686 default:
687 ; /* silence compiler warning */
688 }
689 }
690
691
692 /**
693 * Called when the driver should update its state, based on the new_state
694 * flags.
695 */
696 void
697 xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
698 {
699 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
700
701 /* Propagate statechange information to swrast and swrast_setup
702 * modules. The X11 driver has no internal GL-dependent state.
703 */
704 _swrast_InvalidateState( ctx, new_state );
705 _tnl_InvalidateState( ctx, new_state );
706 _vbo_InvalidateState( ctx, new_state );
707 _swsetup_InvalidateState( ctx, new_state );
708
709 if (ctx->DrawBuffer->Name != 0)
710 return;
711
712 /*
713 * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
714 * renderbuffer span/clear funcs.
715 * Check _NEW_COLOR to detect dither enable/disable.
716 */
717 if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
718 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
719 struct xmesa_renderbuffer *front_xrb, *back_xrb;
720
721 front_xrb = xmbuf->frontxrb;
722 if (front_xrb) {
723 xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
724 xmesa->xm_visual->BitsPerPixel);
725 front_xrb->clearFunc = clear_pixmap;
726 }
727
728 back_xrb = xmbuf->backxrb;
729 if (back_xrb) {
730 xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
731 xmesa->xm_visual->BitsPerPixel);
732 if (xmbuf->backxrb->pixmap) {
733 back_xrb->clearFunc = clear_pixmap;
734 }
735 else {
736 switch (xmesa->xm_visual->BitsPerPixel) {
737 case 16:
738 back_xrb->clearFunc = clear_16bit_ximage;
739 break;
740 case 24:
741 back_xrb->clearFunc = clear_24bit_ximage;
742 break;
743 case 32:
744 back_xrb->clearFunc = clear_32bit_ximage;
745 break;
746 default:
747 back_xrb->clearFunc = clear_nbit_ximage;
748 break;
749 }
750 }
751 }
752 }
753 }
754
755
756
757 /**
758 * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
759 */
760 static gl_format
761 choose_tex_format( struct gl_context *ctx, GLint internalFormat,
762 GLenum format, GLenum type )
763 {
764 switch (internalFormat) {
765 case GL_COMPRESSED_RGB_ARB:
766 return MESA_FORMAT_RGB888;
767 case GL_COMPRESSED_RGBA_ARB:
768 return MESA_FORMAT_RGBA8888;
769 default:
770 return _mesa_choose_tex_format(ctx, internalFormat, format, type);
771 }
772 }
773
774
775 /**
776 * Called by glViewport.
777 * This is a good time for us to poll the current X window size and adjust
778 * our renderbuffers to match the current window size.
779 * Remember, we have no opportunity to respond to conventional
780 * X Resize/StructureNotify events since the X driver has no event loop.
781 * Thus, we poll.
782 * Note that this trick isn't fool-proof. If the application never calls
783 * glViewport, our notion of the current window size may be incorrect.
784 * That problem led to the GLX_MESA_resize_buffers extension.
785 */
786 static void
787 xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
788 {
789 XMesaContext xmctx = XMESA_CONTEXT(ctx);
790 XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
791 XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
792 xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
793 xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
794 (void) x;
795 (void) y;
796 (void) w;
797 (void) h;
798 }
799
800
801 #if ENABLE_EXT_timer_query
802
803 /*
804 * The GL_EXT_timer_query extension is not enabled for the XServer
805 * indirect renderer. Not sure about how/if wrapping of gettimeofday()
806 * is done, etc.
807 */
808
809 struct xmesa_query_object
810 {
811 struct gl_query_object Base;
812 struct timeval StartTime;
813 };
814
815
816 static struct gl_query_object *
817 xmesa_new_query_object(struct gl_context *ctx, GLuint id)
818 {
819 struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
820 if (q) {
821 q->Base.Id = id;
822 q->Base.Ready = GL_TRUE;
823 }
824 return &q->Base;
825 }
826
827
828 static void
829 xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
830 {
831 if (q->Target == GL_TIME_ELAPSED_EXT) {
832 struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
833 (void) gettimeofday(&xq->StartTime, NULL);
834 }
835 }
836
837
838 /**
839 * Return the difference between the two given times in microseconds.
840 */
841 #ifdef __VMS
842 #define suseconds_t unsigned int
843 #endif
844 static GLuint64EXT
845 time_diff(const struct timeval *t0, const struct timeval *t1)
846 {
847 GLuint64EXT seconds0 = t0->tv_sec & 0xff; /* 0 .. 255 seconds */
848 GLuint64EXT seconds1 = t1->tv_sec & 0xff; /* 0 .. 255 seconds */
849 GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
850 GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
851 return nanosec1 - nanosec0;
852 }
853
854
855 static void
856 xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
857 {
858 if (q->Target == GL_TIME_ELAPSED_EXT) {
859 struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
860 struct timeval endTime;
861 (void) gettimeofday(&endTime, NULL);
862 /* result is in nanoseconds! */
863 q->Result = time_diff(&xq->StartTime, &endTime);
864 }
865 q->Ready = GL_TRUE;
866 }
867
868 #endif /* ENABLE_timer_query */
869
870
871 /**
872 * Initialize the device driver function table with the functions
873 * we implement in this driver.
874 */
875 void
876 xmesa_init_driver_functions( XMesaVisual xmvisual,
877 struct dd_function_table *driver )
878 {
879 driver->GetString = get_string;
880 driver->UpdateState = xmesa_update_state;
881 driver->GetBufferSize = NULL; /* OBSOLETE */
882 driver->Flush = finish_or_flush;
883 driver->Finish = finish_or_flush;
884 driver->ClearColor = clear_color;
885 driver->ColorMask = color_mask;
886 driver->Enable = enable;
887 driver->Viewport = xmesa_viewport;
888 if (TEST_META_FUNCS) {
889 driver->Clear = _mesa_meta_Clear;
890 driver->CopyPixels = _mesa_meta_CopyPixels;
891 driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
892 driver->DrawPixels = _mesa_meta_DrawPixels;
893 driver->Bitmap = _mesa_meta_Bitmap;
894 }
895 else {
896 driver->Clear = clear_buffers;
897 driver->CopyPixels = xmesa_CopyPixels;
898 if (xmvisual->undithered_pf == PF_8R8G8B &&
899 xmvisual->dithered_pf == PF_8R8G8B &&
900 xmvisual->BitsPerPixel == 32) {
901 driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
902 }
903 else if (xmvisual->undithered_pf == PF_5R6G5B) {
904 driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
905 }
906 }
907
908 driver->MapRenderbuffer = xmesa_MapRenderbuffer;
909 driver->UnmapRenderbuffer = xmesa_UnmapRenderbuffer;
910
911 #if ENABLE_EXT_texure_compression_s3tc
912 driver->ChooseTextureFormat = choose_tex_format;
913 #else
914 (void) choose_tex_format;
915 #endif
916
917 #if ENABLE_EXT_timer_query
918 driver->NewQueryObject = xmesa_new_query_object;
919 driver->BeginQuery = xmesa_begin_query;
920 driver->EndQuery = xmesa_end_query;
921 #endif
922 }
923
924
925 #define XMESA_NEW_POINT (_NEW_POINT | \
926 _NEW_RENDERMODE | \
927 _SWRAST_NEW_RASTERMASK)
928
929 #define XMESA_NEW_LINE (_NEW_LINE | \
930 _NEW_TEXTURE | \
931 _NEW_LIGHT | \
932 _NEW_DEPTH | \
933 _NEW_RENDERMODE | \
934 _SWRAST_NEW_RASTERMASK)
935
936 #define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
937 _NEW_TEXTURE | \
938 _NEW_LIGHT | \
939 _NEW_DEPTH | \
940 _NEW_RENDERMODE | \
941 _SWRAST_NEW_RASTERMASK)
942
943
944 /**
945 * Extend the software rasterizer with our line/point/triangle
946 * functions.
947 * Called during context creation only.
948 */
949 void xmesa_register_swrast_functions( struct gl_context *ctx )
950 {
951 SWcontext *swrast = SWRAST_CONTEXT( ctx );
952
953 swrast->choose_point = xmesa_choose_point;
954 swrast->choose_line = xmesa_choose_line;
955 swrast->choose_triangle = xmesa_choose_triangle;
956
957 /* XXX these lines have no net effect. Remove??? */
958 swrast->InvalidatePointMask |= XMESA_NEW_POINT;
959 swrast->InvalidateLineMask |= XMESA_NEW_LINE;
960 swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
961 }