Merge remote-tracking branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / drivers / x11 / xm_dd.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file xm_dd.h
28 * General device driver functions for Xlib driver.
29 */
30
31 #include "glxheader.h"
32 #include "main/bufferobj.h"
33 #include "main/buffers.h"
34 #include "main/context.h"
35 #include "main/colormac.h"
36 #include "main/depth.h"
37 #include "main/drawpix.h"
38 #include "main/extensions.h"
39 #include "main/framebuffer.h"
40 #include "main/macros.h"
41 #include "main/image.h"
42 #include "main/imports.h"
43 #include "main/mtypes.h"
44 #include "main/pbo.h"
45 #include "main/state.h"
46 #include "main/texobj.h"
47 #include "main/teximage.h"
48 #include "main/texstore.h"
49 #include "main/texformat.h"
50 #include "swrast/swrast.h"
51 #include "swrast/s_context.h"
52 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/tnl.h"
54 #include "tnl/t_context.h"
55 #include "drivers/common/meta.h"
56 #include "xmesaP.h"
57
58
59
60 /*
61 * Dithering kernels and lookup tables.
62 */
63
64 const int xmesa_kernel8[DITH_DY * DITH_DX] = {
65 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
66 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
67 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
68 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
69 };
70
71 const short xmesa_HPCR_DRGB[3][2][16] = {
72 {
73 { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
74 {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
75 },
76 {
77 {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
78 { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
79 },
80 {
81 { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
82 { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
83 }
84 };
85
86 const int xmesa_kernel1[16] = {
87 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
88 6*47, 2*47, 14*47, 8*47,
89 10*47, 1*47, 5*47, 11*47,
90 7*47, 13*47, 3*47, 15*47
91 };
92
93
94 static void
95 finish_or_flush( struct gl_context *ctx )
96 {
97 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
98 if (xmesa) {
99 _glthread_LOCK_MUTEX(_xmesa_lock);
100 XSync( xmesa->display, False );
101 _glthread_UNLOCK_MUTEX(_xmesa_lock);
102 }
103 }
104
105
106 static void
107 clear_color( struct gl_context *ctx, const GLfloat color[4] )
108 {
109 if (ctx->DrawBuffer->Name == 0) {
110 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
111 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
112
113 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
114 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
115 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
116 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
117 xmesa->clearpixel = xmesa_color_to_pixel( ctx,
118 xmesa->clearcolor[0],
119 xmesa->clearcolor[1],
120 xmesa->clearcolor[2],
121 xmesa->clearcolor[3],
122 xmesa->xm_visual->undithered_pf );
123 _glthread_LOCK_MUTEX(_xmesa_lock);
124 XMesaSetForeground( xmesa->display, xmbuf->cleargc,
125 xmesa->clearpixel );
126 _glthread_UNLOCK_MUTEX(_xmesa_lock);
127 }
128 }
129
130
131
132 /* Implements glColorMask() */
133 static void
134 color_mask(struct gl_context *ctx,
135 GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask)
136 {
137 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
138 XMesaBuffer xmbuf;
139 const int xclass = xmesa->xm_visual->visualType;
140 (void) amask;
141
142 if (ctx->DrawBuffer->Name != 0)
143 return;
144
145 xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
146
147 if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) {
148 unsigned long m;
149 if (rmask && gmask && bmask) {
150 m = ((unsigned long)~0L);
151 }
152 else {
153 m = 0;
154 if (rmask) m |= GET_REDMASK(xmesa->xm_visual);
155 if (gmask) m |= GET_GREENMASK(xmesa->xm_visual);
156 if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual);
157 }
158 XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m );
159 }
160 }
161
162
163
164 /**********************************************************************/
165 /*** glClear implementations ***/
166 /**********************************************************************/
167
168
169 /**
170 * Clear the front or back color buffer, if it's implemented with a pixmap.
171 */
172 static void
173 clear_pixmap(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
174 GLint x, GLint y, GLint width, GLint height)
175 {
176 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
177 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
178
179 assert(xmbuf);
180 assert(xrb->pixmap);
181 assert(xmesa);
182 assert(xmesa->display);
183 assert(xrb->pixmap);
184 assert(xmbuf->cleargc);
185
186 XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc,
187 x, xrb->Base.Height - y - height,
188 width, height );
189 }
190
191
192 static void
193 clear_8bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
194 GLint x, GLint y, GLint width, GLint height )
195 {
196 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
197 GLint i;
198 for (i = 0; i < height; i++) {
199 GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i);
200 memset( ptr, xmesa->clearpixel, width );
201 }
202 }
203
204
205 static void
206 clear_HPCR_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
207 GLint x, GLint y, GLint width, GLint height )
208 {
209 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
210 GLint i;
211 for (i = y; i < y + height; i++) {
212 GLubyte *ptr = PIXEL_ADDR1( xrb, x, i );
213 int j;
214 const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0];
215 if (i & 1) {
216 sptr += 16;
217 }
218 for (j = x; j < x + width; j++) {
219 *ptr = sptr[j&15];
220 ptr++;
221 }
222 }
223 }
224
225
226 static void
227 clear_16bit_ximage( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
228 GLint x, GLint y, GLint width, GLint height)
229 {
230 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
231 GLuint pixel = (GLuint) xmesa->clearpixel;
232 GLint i, j;
233
234 if (xmesa->swapbytes) {
235 pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00);
236 }
237
238 for (j = 0; j < height; j++) {
239 GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j);
240 for (i = 0; i < width; i++) {
241 ptr2[i] = pixel;
242 }
243 }
244 }
245
246
247 /* Optimized code provided by Nozomi Ytow <noz@xfree86.org> */
248 static void
249 clear_24bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
250 GLint x, GLint y, GLint width, GLint height)
251 {
252 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
253 const GLubyte r = xmesa->clearcolor[0];
254 const GLubyte g = xmesa->clearcolor[1];
255 const GLubyte b = xmesa->clearcolor[2];
256
257 if (r == g && g == b) {
258 /* same value for all three components (gray) */
259 GLint j;
260 for (j = 0; j < height; j++) {
261 bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
262 memset(ptr3, r, 3 * width);
263 }
264 }
265 else {
266 /* non-gray clear color */
267 GLint i, j;
268 for (j = 0; j < height; j++) {
269 bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j);
270 for (i = 0; i < width; i++) {
271 ptr3->r = r;
272 ptr3->g = g;
273 ptr3->b = b;
274 ptr3++;
275 }
276 }
277 }
278 }
279
280
281 static void
282 clear_32bit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
283 GLint x, GLint y, GLint width, GLint height)
284 {
285 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
286 register GLuint pixel = (GLuint) xmesa->clearpixel;
287
288 if (!xrb->ximage)
289 return;
290
291 if (xmesa->swapbytes) {
292 pixel = ((pixel >> 24) & 0x000000ff)
293 | ((pixel >> 8) & 0x0000ff00)
294 | ((pixel << 8) & 0x00ff0000)
295 | ((pixel << 24) & 0xff000000);
296 }
297
298 if (width == xrb->Base.Width && height == xrb->Base.Height) {
299 /* clearing whole buffer */
300 const GLuint n = xrb->Base.Width * xrb->Base.Height;
301 GLuint *ptr4 = (GLuint *) xrb->ximage->data;
302 if (pixel == 0) {
303 /* common case */
304 memset(ptr4, pixel, 4 * n);
305 }
306 else {
307 GLuint i;
308 for (i = 0; i < n; i++)
309 ptr4[i] = pixel;
310 }
311 }
312 else {
313 /* clearing scissored region */
314 GLint i, j;
315 for (j = 0; j < height; j++) {
316 GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j);
317 for (i = 0; i < width; i++) {
318 ptr4[i] = pixel;
319 }
320 }
321 }
322 }
323
324
325 static void
326 clear_nbit_ximage(struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
327 GLint x, GLint y, GLint width, GLint height)
328 {
329 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
330 XMesaImage *img = xrb->ximage;
331 GLint i, j;
332
333 /* TODO: optimize this */
334 y = YFLIP(xrb, y);
335 for (j = 0; j < height; j++) {
336 for (i = 0; i < width; i++) {
337 XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel);
338 }
339 }
340 }
341
342
343
344 static void
345 clear_buffers(struct gl_context *ctx, GLbitfield buffers)
346 {
347 if (ctx->DrawBuffer->Name == 0) {
348 /* this is a window system framebuffer */
349 const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask[0];
350 XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
351 const GLint x = ctx->DrawBuffer->_Xmin;
352 const GLint y = ctx->DrawBuffer->_Ymin;
353 const GLint width = ctx->DrawBuffer->_Xmax - x;
354 const GLint height = ctx->DrawBuffer->_Ymax - y;
355
356 /* we can't handle color or index masking */
357 if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
358 if (buffers & BUFFER_BIT_FRONT_LEFT) {
359 /* clear front color buffer */
360 struct gl_renderbuffer *frontRb
361 = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
362 if (b->frontxrb == xmesa_renderbuffer(frontRb)) {
363 /* renderbuffer is not wrapped - great! */
364 b->frontxrb->clearFunc(ctx, b->frontxrb, x, y, width, height);
365 buffers &= ~BUFFER_BIT_FRONT_LEFT;
366 }
367 else {
368 /* we can't directly clear an alpha-wrapped color buffer */
369 }
370 }
371 if (buffers & BUFFER_BIT_BACK_LEFT) {
372 /* clear back color buffer */
373 struct gl_renderbuffer *backRb
374 = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
375 if (b->backxrb == xmesa_renderbuffer(backRb)) {
376 /* renderbuffer is not wrapped - great! */
377 b->backxrb->clearFunc(ctx, b->backxrb, x, y, width, height);
378 buffers &= ~BUFFER_BIT_BACK_LEFT;
379 }
380 }
381 }
382 }
383 if (buffers)
384 _swrast_Clear(ctx, buffers);
385 }
386
387
388 /* XXX these functions haven't been tested in the Xserver environment */
389
390
391 /**
392 * Check if we can do an optimized glDrawPixels into an 8R8G8B visual.
393 */
394 static GLboolean
395 can_do_DrawPixels_8R8G8B(struct gl_context *ctx, GLenum format, GLenum type)
396 {
397 if (format == GL_BGRA &&
398 type == GL_UNSIGNED_BYTE &&
399 ctx->DrawBuffer &&
400 ctx->DrawBuffer->Name == 0 &&
401 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
402 ctx->Pixel.ZoomY == 1.0 &&
403 ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
404 const SWcontext *swrast = SWRAST_CONTEXT(ctx);
405
406 if (swrast->NewState)
407 _swrast_validate_derived( ctx );
408
409 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
410 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
411 if (rb) {
412 struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
413 if (xrb &&
414 xrb->pixmap && /* drawing to pixmap or window */
415 _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
416 return GL_TRUE;
417 }
418 }
419 }
420 }
421 return GL_FALSE;
422 }
423
424
425 /**
426 * This function implements glDrawPixels() with an XPutImage call when
427 * drawing to the front buffer (X Window drawable).
428 * The image format must be GL_BGRA to match the PF_8R8G8B pixel format.
429 */
430 static void
431 xmesa_DrawPixels_8R8G8B( struct gl_context *ctx,
432 GLint x, GLint y, GLsizei width, GLsizei height,
433 GLenum format, GLenum type,
434 const struct gl_pixelstore_attrib *unpack,
435 const GLvoid *pixels )
436 {
437 if (can_do_DrawPixels_8R8G8B(ctx, format, type)) {
438 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
439 struct gl_pixelstore_attrib clippedUnpack = *unpack;
440 int dstX = x;
441 int dstY = y;
442 int w = width;
443 int h = height;
444
445 if (swrast->NewState)
446 _swrast_validate_derived( ctx );
447
448 if (_mesa_is_bufferobj(unpack->BufferObj)) {
449 /* unpack from PBO */
450 GLubyte *buf;
451 if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
452 format, type, INT_MAX, pixels)) {
453 _mesa_error(ctx, GL_INVALID_OPERATION,
454 "glDrawPixels(invalid PBO access)");
455 return;
456 }
457 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
458 GL_PIXEL_UNPACK_BUFFER_EXT,
459 GL_READ_ONLY_ARB,
460 unpack->BufferObj);
461 if (!buf) {
462 /* buffer is already mapped - that's an error */
463 _mesa_error(ctx, GL_INVALID_OPERATION,
464 "glDrawPixels(PBO is mapped)");
465 return;
466 }
467 pixels = ADD_POINTERS(buf, pixels);
468 }
469
470 if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
471 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
472 XMesaDisplay *dpy = xmesa->xm_visual->display;
473 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
474 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
475 struct xmesa_renderbuffer *xrb
476 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
477 const int srcX = clippedUnpack.SkipPixels;
478 const int srcY = clippedUnpack.SkipRows;
479 const int rowLength = clippedUnpack.RowLength;
480 XMesaImage ximage;
481
482 ASSERT(xmesa->xm_visual->dithered_pf == PF_8R8G8B);
483 ASSERT(xmesa->xm_visual->undithered_pf == PF_8R8G8B);
484 ASSERT(dpy);
485 ASSERT(gc);
486
487 /* This is a little tricky since all coordinates up to now have
488 * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
489 * so we have to carefully compute the Y coordinates/addresses here.
490 */
491 memset(&ximage, 0, sizeof(XMesaImage));
492 ximage.width = width;
493 ximage.height = height;
494 ximage.format = ZPixmap;
495 ximage.data = (char *) pixels
496 + ((srcY + h - 1) * rowLength + srcX) * 4;
497 ximage.byte_order = LSBFirst;
498 ximage.bitmap_unit = 32;
499 ximage.bitmap_bit_order = LSBFirst;
500 ximage.bitmap_pad = 32;
501 ximage.depth = 32;
502 ximage.bits_per_pixel = 32;
503 ximage.bytes_per_line = -rowLength * 4; /* negative to flip image */
504 /* it seems we don't need to set the ximage.red/green/blue_mask fields */
505 /* flip Y axis for dest position */
506 dstY = YFLIP(xrb, dstY) - h + 1;
507 XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
508 }
509
510 if (_mesa_is_bufferobj(unpack->BufferObj)) {
511 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
512 unpack->BufferObj);
513 }
514 }
515 else {
516 /* software fallback */
517 _swrast_DrawPixels(ctx, x, y, width, height,
518 format, type, unpack, pixels);
519 }
520 }
521
522
523
524 /**
525 * Check if we can do an optimized glDrawPixels into an 5R6G5B visual.
526 */
527 static GLboolean
528 can_do_DrawPixels_5R6G5B(struct gl_context *ctx, GLenum format, GLenum type)
529 {
530 if (format == GL_RGB &&
531 type == GL_UNSIGNED_SHORT_5_6_5 &&
532 !ctx->Color.DitherFlag && /* no dithering */
533 ctx->DrawBuffer &&
534 ctx->DrawBuffer->Name == 0 &&
535 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
536 ctx->Pixel.ZoomY == 1.0 &&
537 ctx->_ImageTransferState == 0 /* no color tables, scale/bias, etc */) {
538 const SWcontext *swrast = SWRAST_CONTEXT(ctx);
539
540 if (swrast->NewState)
541 _swrast_validate_derived( ctx );
542
543 if ((swrast->_RasterMask & ~CLIP_BIT) == 0) /* no blend, z-test, etc */ {
544 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
545 if (rb) {
546 struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped);
547 if (xrb &&
548 xrb->pixmap && /* drawing to pixmap or window */
549 _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) {
550 return GL_TRUE;
551 }
552 }
553 }
554 }
555 return GL_FALSE;
556 }
557
558
559 /**
560 * This function implements glDrawPixels() with an XPutImage call when
561 * drawing to the front buffer (X Window drawable). The image format
562 * must be GL_RGB and image type must be GL_UNSIGNED_SHORT_5_6_5 to
563 * match the PF_5R6G5B pixel format.
564 */
565 static void
566 xmesa_DrawPixels_5R6G5B( struct gl_context *ctx,
567 GLint x, GLint y, GLsizei width, GLsizei height,
568 GLenum format, GLenum type,
569 const struct gl_pixelstore_attrib *unpack,
570 const GLvoid *pixels )
571 {
572 if (can_do_DrawPixels_5R6G5B(ctx, format, type)) {
573 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
574 struct gl_pixelstore_attrib clippedUnpack = *unpack;
575 int dstX = x;
576 int dstY = y;
577 int w = width;
578 int h = height;
579
580 if (swrast->NewState)
581 _swrast_validate_derived( ctx );
582
583 if (_mesa_is_bufferobj(unpack->BufferObj)) {
584 /* unpack from PBO */
585 GLubyte *buf;
586 if (!_mesa_validate_pbo_access(2, unpack, width, height, 1,
587 format, type, INT_MAX, pixels)) {
588 _mesa_error(ctx, GL_INVALID_OPERATION,
589 "glDrawPixels(invalid PBO access)");
590 return;
591 }
592 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx,
593 GL_PIXEL_UNPACK_BUFFER_EXT,
594 GL_READ_ONLY_ARB,
595 unpack->BufferObj);
596 if (!buf) {
597 /* buffer is already mapped - that's an error */
598 _mesa_error(ctx, GL_INVALID_OPERATION,
599 "glDrawPixels(PBO is mapped)");
600 return;
601 }
602 pixels = ADD_POINTERS(buf, pixels);
603 }
604
605 if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &clippedUnpack)) {
606 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
607 XMesaDisplay *dpy = xmesa->xm_visual->display;
608 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
609 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
610 struct xmesa_renderbuffer *xrb
611 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
612 const int srcX = clippedUnpack.SkipPixels;
613 const int srcY = clippedUnpack.SkipRows;
614 const int rowLength = clippedUnpack.RowLength;
615 XMesaImage ximage;
616
617 ASSERT(xmesa->xm_visual->undithered_pf == PF_5R6G5B);
618 ASSERT(dpy);
619 ASSERT(gc);
620
621 /* This is a little tricky since all coordinates up to now have
622 * been in the OpenGL bottom-to-top orientation. X is top-to-bottom
623 * so we have to carefully compute the Y coordinates/addresses here.
624 */
625 memset(&ximage, 0, sizeof(XMesaImage));
626 ximage.width = width;
627 ximage.height = height;
628 ximage.format = ZPixmap;
629 ximage.data = (char *) pixels
630 + ((srcY + h - 1) * rowLength + srcX) * 2;
631 ximage.byte_order = LSBFirst;
632 ximage.bitmap_unit = 16;
633 ximage.bitmap_bit_order = LSBFirst;
634 ximage.bitmap_pad = 16;
635 ximage.depth = 16;
636 ximage.bits_per_pixel = 16;
637 ximage.bytes_per_line = -rowLength * 2; /* negative to flip image */
638 /* it seems we don't need to set the ximage.red/green/blue_mask fields */
639 /* flip Y axis for dest position */
640 dstY = YFLIP(xrb, dstY) - h + 1;
641 XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h);
642 }
643
644 if (unpack->BufferObj->Name) {
645 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
646 unpack->BufferObj);
647 }
648 }
649 else {
650 /* software fallback */
651 _swrast_DrawPixels(ctx, x, y, width, height,
652 format, type, unpack, pixels);
653 }
654 }
655
656
657 /**
658 * Determine if we can do an optimized glCopyPixels.
659 */
660 static GLboolean
661 can_do_CopyPixels(struct gl_context *ctx, GLenum type)
662 {
663 if (type == GL_COLOR &&
664 ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */
665 ctx->Pixel.ZoomX == 1.0 && /* no zooming */
666 ctx->Pixel.ZoomY == 1.0 &&
667 ctx->Color.DrawBuffer[0] == GL_FRONT && /* copy to front buf */
668 ctx->Pixel.ReadBuffer == GL_FRONT && /* copy from front buf */
669 ctx->ReadBuffer->_ColorReadBuffer &&
670 ctx->DrawBuffer->_ColorDrawBuffers[0]) {
671 const SWcontext *swrast = SWRAST_CONTEXT( ctx );
672
673 if (swrast->NewState)
674 _swrast_validate_derived( ctx );
675
676 if ((swrast->_RasterMask & ~CLIP_BIT) == 0x0 &&
677 ctx->ReadBuffer &&
678 ctx->ReadBuffer->_ColorReadBuffer &&
679 ctx->DrawBuffer &&
680 ctx->DrawBuffer->_ColorDrawBuffers[0]) {
681 struct xmesa_renderbuffer *srcXrb
682 = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
683 struct xmesa_renderbuffer *dstXrb
684 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
685 if (srcXrb->pixmap && dstXrb->pixmap) {
686 return GL_TRUE;
687 }
688 }
689 }
690 return GL_FALSE;
691 }
692
693
694 /**
695 * Implement glCopyPixels for the front color buffer (or back buffer Pixmap)
696 * for the color buffer. Don't support zooming, pixel transfer, etc.
697 * We do support copying from one window to another, ala glXMakeCurrentRead.
698 */
699 static void
700 xmesa_CopyPixels( struct gl_context *ctx,
701 GLint srcx, GLint srcy, GLsizei width, GLsizei height,
702 GLint destx, GLint desty, GLenum type )
703 {
704 if (can_do_CopyPixels(ctx, type)) {
705 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
706 XMesaDisplay *dpy = xmesa->xm_visual->display;
707 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
708 const XMesaGC gc = xmbuf->cleargc; /* effected by glColorMask */
709 struct xmesa_renderbuffer *srcXrb
710 = xmesa_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer->Wrapped);
711 struct xmesa_renderbuffer *dstXrb
712 = xmesa_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]->Wrapped);
713
714 ASSERT(dpy);
715 ASSERT(gc);
716
717 /* Note: we don't do any special clipping work here. We could,
718 * but X will do it for us.
719 */
720 srcy = YFLIP(srcXrb, srcy) - height + 1;
721 desty = YFLIP(dstXrb, desty) - height + 1;
722 XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc,
723 srcx, srcy, width, height, destx, desty);
724 }
725 else {
726 _swrast_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type );
727 }
728 }
729
730
731
732
733 /*
734 * Every driver should implement a GetString function in order to
735 * return a meaningful GL_RENDERER string.
736 */
737 static const GLubyte *
738 get_string( struct gl_context *ctx, GLenum name )
739 {
740 (void) ctx;
741 switch (name) {
742 case GL_RENDERER:
743 return (const GLubyte *) "Mesa X11";
744 case GL_VENDOR:
745 return NULL;
746 default:
747 return NULL;
748 }
749 }
750
751
752 /*
753 * We implement the glEnable function only because we care about
754 * dither enable/disable.
755 */
756 static void
757 enable( struct gl_context *ctx, GLenum pname, GLboolean state )
758 {
759 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
760
761 switch (pname) {
762 case GL_DITHER:
763 if (state)
764 xmesa->pixelformat = xmesa->xm_visual->dithered_pf;
765 else
766 xmesa->pixelformat = xmesa->xm_visual->undithered_pf;
767 break;
768 default:
769 ; /* silence compiler warning */
770 }
771 }
772
773
774 static void
775 clear_color_HPCR_ximage( struct gl_context *ctx, const GLfloat color[4] )
776 {
777 int i;
778 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
779
780 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
781 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
782 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
783 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
784
785 if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
786 /* black is black */
787 memset( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 ,
788 sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern));
789 }
790 else {
791 /* build clear pattern */
792 for (i=0; i<16; i++) {
793 xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] =
794 DITHER_HPCR(i, 0,
795 xmesa->clearcolor[0],
796 xmesa->clearcolor[1],
797 xmesa->clearcolor[2]);
798 xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] =
799 DITHER_HPCR(i, 1,
800 xmesa->clearcolor[0],
801 xmesa->clearcolor[1],
802 xmesa->clearcolor[2]);
803 }
804 }
805 }
806
807
808 static void
809 clear_color_HPCR_pixmap( struct gl_context *ctx, const GLfloat color[4] )
810 {
811 int i;
812 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
813
814 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]);
815 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]);
816 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]);
817 CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]);
818
819 if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) {
820 /* black is black */
821 for (i=0; i<16; i++) {
822 XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0);
823 XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0);
824 }
825 }
826 else {
827 for (i=0; i<16; i++) {
828 XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0,
829 DITHER_HPCR(i, 0,
830 xmesa->clearcolor[0],
831 xmesa->clearcolor[1],
832 xmesa->clearcolor[2]));
833 XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1,
834 DITHER_HPCR(i, 1,
835 xmesa->clearcolor[0],
836 xmesa->clearcolor[1],
837 xmesa->clearcolor[2]));
838 }
839 }
840 /* change tile pixmap content */
841 XMesaPutImage(xmesa->display,
842 (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap,
843 XMESA_BUFFER(ctx->DrawBuffer)->cleargc,
844 xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2);
845 }
846
847
848 /**
849 * Called when the driver should update its state, based on the new_state
850 * flags.
851 */
852 void
853 xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
854 {
855 const XMesaContext xmesa = XMESA_CONTEXT(ctx);
856
857 /* Propagate statechange information to swrast and swrast_setup
858 * modules. The X11 driver has no internal GL-dependent state.
859 */
860 _swrast_InvalidateState( ctx, new_state );
861 _tnl_InvalidateState( ctx, new_state );
862 _vbo_InvalidateState( ctx, new_state );
863 _swsetup_InvalidateState( ctx, new_state );
864
865 if (ctx->DrawBuffer->Name != 0)
866 return;
867
868 /*
869 * GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
870 * renderbuffer span/clear funcs.
871 * Check _NEW_COLOR to detect dither enable/disable.
872 */
873 if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
874 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
875 struct xmesa_renderbuffer *front_xrb, *back_xrb;
876
877 front_xrb = xmbuf->frontxrb;
878 if (front_xrb) {
879 xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
880 xmesa->xm_visual->BitsPerPixel);
881 front_xrb->clearFunc = clear_pixmap;
882 }
883
884 back_xrb = xmbuf->backxrb;
885 if (back_xrb) {
886 xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
887 xmesa->xm_visual->BitsPerPixel);
888 if (xmbuf->backxrb->pixmap) {
889 back_xrb->clearFunc = clear_pixmap;
890 }
891 else {
892 switch (xmesa->xm_visual->BitsPerPixel) {
893 case 8:
894 if (xmesa->xm_visual->hpcr_clear_flag) {
895 back_xrb->clearFunc = clear_HPCR_ximage;
896 }
897 else {
898 back_xrb->clearFunc = clear_8bit_ximage;
899 }
900 break;
901 case 16:
902 back_xrb->clearFunc = clear_16bit_ximage;
903 break;
904 case 24:
905 back_xrb->clearFunc = clear_24bit_ximage;
906 break;
907 case 32:
908 back_xrb->clearFunc = clear_32bit_ximage;
909 break;
910 default:
911 back_xrb->clearFunc = clear_nbit_ximage;
912 break;
913 }
914 }
915 }
916 }
917
918 if (xmesa->xm_visual->hpcr_clear_flag) {
919 /* this depends on whether we're drawing to the front or back buffer */
920 /* XXX FIX THIS! */
921 #if 0
922 if (pixmap) {
923 ctx->Driver.ClearColor = clear_color_HPCR_pixmap;
924 }
925 else {
926 ctx->Driver.ClearColor = clear_color_HPCR_ximage;
927 }
928 #else
929 (void) clear_color_HPCR_pixmap;
930 (void) clear_color_HPCR_ximage;
931 #endif
932 }
933 }
934
935
936
937 /**
938 * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
939 */
940 static gl_format
941 choose_tex_format( struct gl_context *ctx, GLint internalFormat,
942 GLenum format, GLenum type )
943 {
944 switch (internalFormat) {
945 case GL_COMPRESSED_RGB_ARB:
946 return MESA_FORMAT_RGB888;
947 case GL_COMPRESSED_RGBA_ARB:
948 return MESA_FORMAT_RGBA8888;
949 default:
950 return _mesa_choose_tex_format(ctx, internalFormat, format, type);
951 }
952 }
953
954
955 /**
956 * Called by glViewport.
957 * This is a good time for us to poll the current X window size and adjust
958 * our renderbuffers to match the current window size.
959 * Remember, we have no opportunity to respond to conventional
960 * X Resize/StructureNotify events since the X driver has no event loop.
961 * Thus, we poll.
962 * Note that this trick isn't fool-proof. If the application never calls
963 * glViewport, our notion of the current window size may be incorrect.
964 * That problem led to the GLX_MESA_resize_buffers extension.
965 */
966 static void
967 xmesa_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
968 {
969 XMesaContext xmctx = XMESA_CONTEXT(ctx);
970 XMesaBuffer xmdrawbuf = XMESA_BUFFER(ctx->WinSysDrawBuffer);
971 XMesaBuffer xmreadbuf = XMESA_BUFFER(ctx->WinSysReadBuffer);
972 xmesa_check_and_update_buffer_size(xmctx, xmdrawbuf);
973 xmesa_check_and_update_buffer_size(xmctx, xmreadbuf);
974 (void) x;
975 (void) y;
976 (void) w;
977 (void) h;
978 }
979
980
981 #if ENABLE_EXT_timer_query
982
983 /*
984 * The GL_EXT_timer_query extension is not enabled for the XServer
985 * indirect renderer. Not sure about how/if wrapping of gettimeofday()
986 * is done, etc.
987 */
988
989 struct xmesa_query_object
990 {
991 struct gl_query_object Base;
992 struct timeval StartTime;
993 };
994
995
996 static struct gl_query_object *
997 xmesa_new_query_object(struct gl_context *ctx, GLuint id)
998 {
999 struct xmesa_query_object *q = CALLOC_STRUCT(xmesa_query_object);
1000 if (q) {
1001 q->Base.Id = id;
1002 q->Base.Ready = GL_TRUE;
1003 }
1004 return &q->Base;
1005 }
1006
1007
1008 static void
1009 xmesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
1010 {
1011 if (q->Target == GL_TIME_ELAPSED_EXT) {
1012 struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
1013 (void) gettimeofday(&xq->StartTime, NULL);
1014 }
1015 }
1016
1017
1018 /**
1019 * Return the difference between the two given times in microseconds.
1020 */
1021 #ifdef __VMS
1022 #define suseconds_t unsigned int
1023 #endif
1024 static GLuint64EXT
1025 time_diff(const struct timeval *t0, const struct timeval *t1)
1026 {
1027 GLuint64EXT seconds0 = t0->tv_sec & 0xff; /* 0 .. 255 seconds */
1028 GLuint64EXT seconds1 = t1->tv_sec & 0xff; /* 0 .. 255 seconds */
1029 GLuint64EXT nanosec0 = (seconds0 * 1000000 + t0->tv_usec) * 1000;
1030 GLuint64EXT nanosec1 = (seconds1 * 1000000 + t1->tv_usec) * 1000;
1031 return nanosec1 - nanosec0;
1032 }
1033
1034
1035 static void
1036 xmesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
1037 {
1038 if (q->Target == GL_TIME_ELAPSED_EXT) {
1039 struct xmesa_query_object *xq = (struct xmesa_query_object *) q;
1040 struct timeval endTime;
1041 (void) gettimeofday(&endTime, NULL);
1042 /* result is in nanoseconds! */
1043 q->Result = time_diff(&xq->StartTime, &endTime);
1044 }
1045 q->Ready = GL_TRUE;
1046 }
1047
1048 #endif /* ENABLE_timer_query */
1049
1050
1051 /**
1052 * Initialize the device driver function table with the functions
1053 * we implement in this driver.
1054 */
1055 void
1056 xmesa_init_driver_functions( XMesaVisual xmvisual,
1057 struct dd_function_table *driver )
1058 {
1059 driver->GetString = get_string;
1060 driver->UpdateState = xmesa_update_state;
1061 driver->GetBufferSize = NULL; /* OBSOLETE */
1062 driver->Flush = finish_or_flush;
1063 driver->Finish = finish_or_flush;
1064 driver->ClearColor = clear_color;
1065 driver->ColorMask = color_mask;
1066 driver->Enable = enable;
1067 driver->Viewport = xmesa_viewport;
1068 if (TEST_META_FUNCS) {
1069 driver->Clear = _mesa_meta_Clear;
1070 driver->CopyPixels = _mesa_meta_CopyPixels;
1071 driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer;
1072 driver->DrawPixels = _mesa_meta_DrawPixels;
1073 driver->Bitmap = _mesa_meta_Bitmap;
1074 }
1075 else {
1076 driver->Clear = clear_buffers;
1077 driver->CopyPixels = xmesa_CopyPixels;
1078 if (xmvisual->undithered_pf == PF_8R8G8B &&
1079 xmvisual->dithered_pf == PF_8R8G8B &&
1080 xmvisual->BitsPerPixel == 32) {
1081 driver->DrawPixels = xmesa_DrawPixels_8R8G8B;
1082 }
1083 else if (xmvisual->undithered_pf == PF_5R6G5B) {
1084 driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
1085 }
1086 }
1087
1088 #if ENABLE_EXT_texure_compression_s3tc
1089 driver->ChooseTextureFormat = choose_tex_format;
1090 #else
1091 (void) choose_tex_format;
1092 #endif
1093
1094 #if ENABLE_EXT_timer_query
1095 driver->NewQueryObject = xmesa_new_query_object;
1096 driver->BeginQuery = xmesa_begin_query;
1097 driver->EndQuery = xmesa_end_query;
1098 #endif
1099 }
1100
1101
1102 #define XMESA_NEW_POINT (_NEW_POINT | \
1103 _NEW_RENDERMODE | \
1104 _SWRAST_NEW_RASTERMASK)
1105
1106 #define XMESA_NEW_LINE (_NEW_LINE | \
1107 _NEW_TEXTURE | \
1108 _NEW_LIGHT | \
1109 _NEW_DEPTH | \
1110 _NEW_RENDERMODE | \
1111 _SWRAST_NEW_RASTERMASK)
1112
1113 #define XMESA_NEW_TRIANGLE (_NEW_POLYGON | \
1114 _NEW_TEXTURE | \
1115 _NEW_LIGHT | \
1116 _NEW_DEPTH | \
1117 _NEW_RENDERMODE | \
1118 _SWRAST_NEW_RASTERMASK)
1119
1120
1121 /**
1122 * Extend the software rasterizer with our line/point/triangle
1123 * functions.
1124 * Called during context creation only.
1125 */
1126 void xmesa_register_swrast_functions( struct gl_context *ctx )
1127 {
1128 SWcontext *swrast = SWRAST_CONTEXT( ctx );
1129
1130 swrast->choose_point = xmesa_choose_point;
1131 swrast->choose_line = xmesa_choose_line;
1132 swrast->choose_triangle = xmesa_choose_triangle;
1133
1134 /* XXX these lines have no net effect. Remove??? */
1135 swrast->InvalidatePointMask |= XMESA_NEW_POINT;
1136 swrast->InvalidateLineMask |= XMESA_NEW_LINE;
1137 swrast->InvalidateTriangleMask |= XMESA_NEW_TRIANGLE;
1138 }