Clear pointers to freed cliprects.
[mesa.git] / src / mesa / drivers / x11 / xm_glide.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "glxheader.h"
27 #include "xmesaP.h"
28
29 #ifdef FX
30 #include "../glide/fxdrv.h"
31
32 void
33 FXcreateContext(XMesaVisual v, XMesaWindow w, XMesaContext c, XMesaBuffer b)
34 {
35 char *fxEnvVar = _mesa_getenv("MESA_GLX_FX");
36 if (fxEnvVar) {
37 if (fxEnvVar[0]!='d') {
38 int attribs[100];
39 int numAttribs = 0;
40 int hw;
41 if (v->mesa_visual.depthBits > 0) {
42 attribs[numAttribs++] = FXMESA_DEPTH_SIZE;
43 attribs[numAttribs++] = v->mesa_visual.depthBits;
44 }
45 if (v->mesa_visual.doubleBufferMode) {
46 attribs[numAttribs++] = FXMESA_DOUBLEBUFFER;
47 }
48 if (v->mesa_visual.accumRedBits > 0) {
49 attribs[numAttribs++] = FXMESA_ACCUM_SIZE;
50 attribs[numAttribs++] = v->mesa_visual.accumRedBits;
51 }
52 if (v->mesa_visual.stencilBits > 0) {
53 attribs[numAttribs++] = FXMESA_STENCIL_SIZE;
54 attribs[numAttribs++] = v->mesa_visual.stencilBits;
55 }
56 if (v->mesa_visual.alphaBits > 0) {
57 attribs[numAttribs++] = FXMESA_ALPHA_SIZE;
58 attribs[numAttribs++] = v->mesa_visual.alphaBits;
59 }
60 if (1) {
61 attribs[numAttribs++] = FXMESA_SHARE_CONTEXT;
62 attribs[numAttribs++] = (int) &(c->mesa);
63 }
64 attribs[numAttribs++] = FXMESA_NONE;
65
66 /* [dBorca] we should take an envvar for `fxMesaSelectCurrentBoard'!!! */
67 hw = fxMesaSelectCurrentBoard(0);
68
69 /* if these fail, there's a new bug somewhere */
70 ASSERT(b->mesa_buffer.Width > 0);
71 ASSERT(b->mesa_buffer.Height > 0);
72
73 if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) {
74 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
75 b->mesa_buffer.Height, attribs);
76 if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) {
77 b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE;
78 if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) {
79 b->FXwindowHack = GL_TRUE;
80 FX_grSstControl(GR_CONTROL_DEACTIVATE);
81 }
82 else {
83 b->FXwindowHack = GL_FALSE;
84 }
85 }
86 }
87 else {
88 if (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')
89 b->FXctx = fxMesaCreateContext(w, GR_RESOLUTION_NONE,
90 GR_REFRESH_75Hz, attribs);
91 else
92 b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width,
93 b->mesa_buffer.Height, attribs);
94 b->FXisHackUsable = GL_FALSE;
95 b->FXwindowHack = GL_FALSE;
96 }
97 /*
98 fprintf(stderr,
99 "voodoo %d, wid %d height %d hack: usable %d active %d\n",
100 hw, b->mesa_buffer.Width, b->mesa_buffer.Height,
101 b->FXisHackUsable, b->FXwindowHack);
102 */
103 }
104 }
105 else {
106 _mesa_warning(NULL, "WARNING: This Mesa Library includes the Glide driver but\n");
107 _mesa_warning(NULL, " you have not defined the MESA_GLX_FX env. var.\n");
108 _mesa_warning(NULL, " (check the README.3DFX file for more information).\n\n");
109 _mesa_warning(NULL, " you can disable this message with a 'export MESA_GLX_FX=disable'.\n");
110 }
111 }
112
113
114 void FXdestroyContext( XMesaBuffer b )
115 {
116 if (b && b->FXctx)
117 fxMesaDestroyContext(b->FXctx);
118 }
119
120
121 GLboolean FXmakeCurrent( XMesaBuffer b )
122 {
123 if (b->FXctx) {
124 fxMesaMakeCurrent(b->FXctx);
125
126 return GL_TRUE;
127 }
128 return GL_FALSE;
129 }
130
131
132 /*
133 * Read image from VooDoo frame buffer into X/Mesa's back XImage.
134 */
135 static void FXgetImage( XMesaBuffer b )
136 {
137 GET_CURRENT_CONTEXT(ctx);
138 static unsigned short pixbuf[MAX_WIDTH];
139 GLuint x, y;
140 GLuint width, height;
141
142 #ifdef XFree86Server
143 x = b->frontxrb->pixmap->x;
144 y = b->frontxrb->pixmap->y;
145 width = b->frontxrb->pixmap->width;
146 height = b->frontxrb->pixmap->height;
147 depth = b->frontxrb->pixmap->depth;
148 #else
149 xmesa_get_window_size(b->display, b, &width, &height);
150 x = y = 0;
151 #endif
152 if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
153 b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
154 b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
155 if (b->mesa_buffer.Width & 1)
156 b->mesa_buffer.Width--; /* prevent odd width */
157 }
158
159 /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */
160 /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */
161 if (b->xm_visual->undithered_pf==PF_5R6G5B) {
162 /* Special case: 16bpp RGB */
163 grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */
164 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/
165 b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */
166 b->mesa_buffer.Width * sizeof(GLushort), /* stride */
167 b->backxrb->ximage->data); /* dest buffer */
168 }
169 else if (b->xm_visual->dithered_pf==PF_Dither
170 && GET_VISUAL_DEPTH(b->xm_visual)==8) {
171 /* Special case: 8bpp RGB */
172 for (y=0;y<b->mesa_buffer.Height;y++) {
173 GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data
174 + b->backxrb->ximage->bytes_per_line * y;
175 XDITHER_SETUP(y);
176
177 /* read row from 3Dfx frame buffer */
178 grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
179 0, b->FXctx->height-(b->mesa_buffer.Height-y),
180 b->mesa_buffer.Width, 1,
181 0,
182 pixbuf );
183
184 /* write to XImage back buffer */
185 for (x=0;x<b->mesa_buffer.Width;x++) {
186 GLubyte r = (pixbuf[x] & 0xf800) >> 8;
187 GLubyte g = (pixbuf[x] & 0x07e0) >> 3;
188 GLubyte b = (pixbuf[x] & 0x001f) << 3;
189 *ptr++ = XDITHER( x, r, g, b);
190 }
191 }
192 }
193 else {
194 /* General case: slow! */
195 for (y=0;y<b->mesa_buffer.Height;y++) {
196 /* read row from 3Dfx frame buffer */
197 grLfbReadRegion( GR_BUFFER_FRONTBUFFER,
198 0, b->FXctx->height-(b->mesa_buffer.Height-y),
199 b->mesa_buffer.Width, 1,
200 0,
201 pixbuf );
202
203 /* write to XImage back buffer */
204 for (x=0;x<b->mesa_buffer.Width;x++) {
205 XMesaPutPixel(b->backxrb->ximage,x,y,
206 xmesa_color_to_pixel(ctx,
207 (pixbuf[x] & 0xf800) >> 8,
208 (pixbuf[x] & 0x07e0) >> 3,
209 (pixbuf[x] & 0x001f) << 3,
210 0xff,
211 b->xm_visual->undithered_pf));
212 }
213 }
214 }
215 /* grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); */
216 }
217
218
219 GLboolean FXswapBuffers( XMesaBuffer b )
220 {
221 if (b->FXctx) {
222 fxMesaSwapBuffers();
223
224 if (!b->FXwindowHack)
225 return GL_TRUE;
226
227 FXgetImage(b);
228 }
229 return GL_FALSE;
230 }
231
232
233 /*
234 * Switch 3Dfx support hack between window and full-screen mode.
235 */
236 GLboolean XMesaSetFXmode( GLint mode )
237 {
238 const char *fx = _mesa_getenv("MESA_GLX_FX");
239 if (fx && fx[0] != 'd') {
240 GET_CURRENT_CONTEXT(ctx);
241 GrHwConfiguration hw;
242 if (!FX_grSstQueryHardware(&hw)) {
243 /*fprintf(stderr, "!grSstQueryHardware\n");*/
244 return GL_FALSE;
245 }
246 if (hw.num_sst < 1) {
247 /*fprintf(stderr, "hw.num_sst < 1\n");*/
248 return GL_FALSE;
249 }
250 if (ctx) {
251 /* [dBorca] Hack alert:
252 * oh, this is sooo wrong: ctx above is
253 * really an fxMesaContext, not an XMesaContext
254 */
255 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
256 if (mode == XMESA_FX_WINDOW) {
257 if (xmbuf->FXisHackUsable) {
258 FX_grSstControl(GR_CONTROL_DEACTIVATE);
259 xmbuf->FXwindowHack = GL_TRUE;
260 return GL_TRUE;
261 }
262 }
263 else if (mode == XMESA_FX_FULLSCREEN) {
264 FX_grSstControl(GR_CONTROL_ACTIVATE);
265 xmbuf->FXwindowHack = GL_FALSE;
266 return GL_TRUE;
267 }
268 else {
269 /* Error: Bad mode value */
270 }
271 }
272 }
273 /*fprintf(stderr, "fallthrough\n");*/
274 return GL_FALSE;
275 }
276 #endif