i965: Replace intel_need_resolve with the hiz ops it maps to.
[mesa.git] / src / mesa / drivers / x11 / xmesa.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Mesa/X11 interface. This header file serves as the documentation for
28 * the Mesa/X11 interface functions.
29 *
30 * Note: this interface isn't intended for user programs. It's primarily
31 * just for implementing the pseudo-GLX interface.
32 */
33
34
35 /* Sample Usage:
36
37 In addition to the usual X calls to select a visual, create a colormap
38 and create a window, you must do the following to use the X/Mesa interface:
39
40 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
41
42 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
43 the XMesaVisual.
44
45 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
46 and XMesaVisual.
47
48 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
49 to make the context the current one.
50
51 5. Make gl* calls to render your graphics.
52
53 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
54
55 7. Before the X window is destroyed, call XMesaDestroyBuffer().
56
57 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
58
59 */
60
61
62
63
64 #ifndef XMESA_H
65 #define XMESA_H
66
67 #ifdef __VMS
68 #include <GL/vms_x_fix.h>
69 #endif
70
71 #ifdef __cplusplus
72 extern "C" {
73 #endif
74
75 #include <X11/Xlib.h>
76 #include <X11/Xutil.h>
77 #include "xmesa_x.h"
78 #include "GL/gl.h"
79
80 #define XMESA_MAJOR_VERSION 6
81 #define XMESA_MINOR_VERSION 3
82
83
84
85 /*
86 * Values passed to XMesaGetString:
87 */
88 #define XMESA_VERSION 1
89 #define XMESA_EXTENSIONS 2
90
91
92 /*
93 * Values passed to XMesaSetFXmode:
94 */
95 #define XMESA_FX_WINDOW 1
96 #define XMESA_FX_FULLSCREEN 2
97
98
99
100 typedef struct xmesa_context *XMesaContext;
101
102 typedef struct xmesa_visual *XMesaVisual;
103
104 typedef struct xmesa_buffer *XMesaBuffer;
105
106
107
108 /*
109 * Create a new X/Mesa visual.
110 * Input: display - X11 display
111 * visinfo - an XVisualInfo pointer
112 * rgb_flag - GL_TRUE = RGB mode,
113 * GL_FALSE = color index mode
114 * alpha_flag - alpha buffer requested?
115 * db_flag - GL_TRUE = double-buffered,
116 * GL_FALSE = single buffered
117 * stereo_flag - stereo visual?
118 * ximage_flag - GL_TRUE = use an XImage for back buffer,
119 * GL_FALSE = use an off-screen pixmap for back buffer
120 * depth_size - requested bits/depth values, or zero
121 * stencil_size - requested bits/stencil values, or zero
122 * accum_red_size - requested bits/red accum values, or zero
123 * accum_green_size - requested bits/green accum values, or zero
124 * accum_blue_size - requested bits/blue accum values, or zero
125 * accum_alpha_size - requested bits/alpha accum values, or zero
126 * num_samples - number of samples/pixel if multisampling, or zero
127 * level - visual level, usually 0
128 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
129 * Return; a new XMesaVisual or 0 if error.
130 */
131 extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
132 XMesaVisualInfo visinfo,
133 GLboolean rgb_flag,
134 GLboolean alpha_flag,
135 GLboolean db_flag,
136 GLboolean stereo_flag,
137 GLboolean ximage_flag,
138 GLint depth_size,
139 GLint stencil_size,
140 GLint accum_red_size,
141 GLint accum_green_size,
142 GLint accum_blue_size,
143 GLint accum_alpha_size,
144 GLint num_samples,
145 GLint level,
146 GLint visualCaveat );
147
148 /*
149 * Destroy an XMesaVisual, but not the associated XVisualInfo.
150 */
151 extern void XMesaDestroyVisual( XMesaVisual v );
152
153
154
155 /*
156 * Create a new XMesaContext for rendering into an X11 window.
157 *
158 * Input: visual - an XMesaVisual
159 * share_list - another XMesaContext with which to share display
160 * lists or NULL if no sharing is wanted.
161 * Return: an XMesaContext or NULL if error.
162 */
163 extern XMesaContext XMesaCreateContext( XMesaVisual v,
164 XMesaContext share_list );
165
166
167 /*
168 * Destroy a rendering context as returned by XMesaCreateContext()
169 */
170 extern void XMesaDestroyContext( XMesaContext c );
171
172
173
174
175 /*
176 * Create an XMesaBuffer from an X window.
177 */
178 extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
179
180
181 /*
182 * Create an XMesaBuffer from an X pixmap.
183 */
184 extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
185 XMesaPixmap p,
186 XMesaColormap cmap );
187
188
189 /*
190 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
191 */
192 extern void XMesaDestroyBuffer( XMesaBuffer b );
193
194
195 /*
196 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
197 *
198 * New in Mesa 2.3.
199 */
200 extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
201 XMesaDrawable d );
202
203
204
205 /*
206 * Bind a buffer to a context and make the context the current one.
207 */
208 extern GLboolean XMesaMakeCurrent( XMesaContext c,
209 XMesaBuffer b );
210
211
212 /*
213 * Bind two buffers (read and draw) to a context and make the
214 * context the current one.
215 * New in Mesa 3.3
216 */
217 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
218 XMesaBuffer drawBuffer,
219 XMesaBuffer readBuffer );
220
221
222 /*
223 * Unbind the current context from its buffer.
224 */
225 extern GLboolean XMesaUnbindContext( XMesaContext c );
226
227
228 /*
229 * Return a handle to the current context.
230 */
231 extern XMesaContext XMesaGetCurrentContext( void );
232
233
234 /*
235 * Return handle to the current (draw) buffer.
236 */
237 extern XMesaBuffer XMesaGetCurrentBuffer( void );
238
239
240 /*
241 * Return handle to the current read buffer.
242 * New in Mesa 3.3
243 */
244 extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
245
246
247 /*
248 * Swap the front and back buffers for the given buffer. No action is
249 * taken if the buffer is not double buffered.
250 */
251 extern void XMesaSwapBuffers( XMesaBuffer b );
252
253
254 /*
255 * Copy a sub-region of the back buffer to the front buffer.
256 *
257 * New in Mesa 2.6
258 */
259 extern void XMesaCopySubBuffer( XMesaBuffer b,
260 int x,
261 int y,
262 int width,
263 int height );
264
265
266 /*
267 * Return a pointer to the Pixmap or XImage being used as the back
268 * color buffer of an XMesaBuffer. This function is a way to get "under
269 * the hood" of X/Mesa so one can manipulate the back buffer directly.
270 * Input: b - the XMesaBuffer
271 * Output: pixmap - pointer to back buffer's Pixmap, or 0
272 * ximage - pointer to back buffer's XImage, or NULL
273 * Return: GL_TRUE = context is double buffered
274 * GL_FALSE = context is single buffered
275 */
276 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
277 XMesaPixmap *pixmap,
278 XMesaImage **ximage );
279
280
281
282 /*
283 * Return the depth buffer associated with an XMesaBuffer.
284 * Input: b - the XMesa buffer handle
285 * Output: width, height - size of buffer in pixels
286 * bytesPerValue - bytes per depth value (2 or 4)
287 * buffer - pointer to depth buffer values
288 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
289 *
290 * New in Mesa 2.4.
291 */
292 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
293 GLint *width,
294 GLint *height,
295 GLint *bytesPerValue,
296 void **buffer );
297
298
299
300 /*
301 * Flush/sync a context
302 */
303 extern void XMesaFlush( XMesaContext c );
304
305
306
307 /*
308 * Get an X/Mesa-specific string.
309 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
310 */
311 extern const char *XMesaGetString( XMesaContext c, int name );
312
313
314
315 /*
316 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
317 * any memory used by that buffer.
318 *
319 * New in Mesa 2.3.
320 */
321 extern void XMesaGarbageCollect( XMesaDisplay* dpy );
322
323
324
325 /*
326 * Return a dithered pixel value.
327 * Input: c - XMesaContext
328 * x, y - window coordinate
329 * red, green, blue, alpha - color components in [0,1]
330 * Return: pixel value
331 *
332 * New in Mesa 2.3.
333 */
334 extern unsigned long XMesaDitherColor( XMesaContext xmesa,
335 GLint x,
336 GLint y,
337 GLfloat red,
338 GLfloat green,
339 GLfloat blue,
340 GLfloat alpha );
341
342
343
344 /*
345 * 3Dfx Glide driver only!
346 * Set 3Dfx/Glide full-screen or window rendering mode.
347 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
348 * XMESA_FX_FULLSCREEN (full-screen rendering mode)
349 * Return: GL_TRUE if success
350 * GL_FALSE if invalid mode or if not using 3Dfx driver
351 *
352 * New in Mesa 2.6.
353 */
354 extern GLboolean XMesaSetFXmode( GLint mode );
355
356
357
358 /*
359 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
360 * buffer <b> if its size has changed.
361 *
362 * New in Mesa 4.0.2
363 */
364 extern void XMesaResizeBuffers( XMesaBuffer b );
365
366
367
368 /*
369 * Create a pbuffer.
370 * New in Mesa 4.1
371 */
372 extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
373 unsigned int width, unsigned int height);
374
375
376
377 /*
378 * Texture from Pixmap
379 * New in Mesa 7.1
380 */
381 extern void
382 XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
383 const int *attrib_list);
384
385 extern void
386 XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer);
387
388
389 extern XMesaBuffer
390 XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
391 XMesaColormap cmap,
392 int format, int target, int mipmap);
393
394
395
396 #ifdef __cplusplus
397 }
398 #endif
399
400
401 #endif