Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / drivers / x11 / xmesa.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Mesa/X11 interface. This header file serves as the documentation for
28 * the Mesa/X11 interface functions.
29 *
30 * Note: this interface isn't intended for user programs. It's primarily
31 * just for implementing the pseudo-GLX interface.
32 */
33
34
35 /* Sample Usage:
36
37 In addition to the usual X calls to select a visual, create a colormap
38 and create a window, you must do the following to use the X/Mesa interface:
39
40 1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
41
42 2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
43 the XMesaVisual.
44
45 3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
46 and XMesaVisual.
47
48 4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
49 to make the context the current one.
50
51 5. Make gl* calls to render your graphics.
52
53 6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
54
55 7. Before the X window is destroyed, call XMesaDestroyBuffer().
56
57 8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
58
59 */
60
61
62
63
64 #ifndef XMESA_H
65 #define XMESA_H
66
67 #ifdef __VMS
68 #include <GL/vms_x_fix.h>
69 #endif
70
71 #ifdef __cplusplus
72 extern "C" {
73 #endif
74
75 #include <X11/Xlib.h>
76 #include <X11/Xutil.h>
77 #include "xmesa_x.h"
78 #include "GL/gl.h"
79
80 #ifdef AMIWIN
81 #include <pragmas/xlib_pragmas.h>
82 extern struct Library *XLibBase;
83 #endif
84
85
86 #define XMESA_MAJOR_VERSION 6
87 #define XMESA_MINOR_VERSION 3
88
89
90
91 /*
92 * Values passed to XMesaGetString:
93 */
94 #define XMESA_VERSION 1
95 #define XMESA_EXTENSIONS 2
96
97
98 /*
99 * Values passed to XMesaSetFXmode:
100 */
101 #define XMESA_FX_WINDOW 1
102 #define XMESA_FX_FULLSCREEN 2
103
104
105
106 typedef struct xmesa_context *XMesaContext;
107
108 typedef struct xmesa_visual *XMesaVisual;
109
110 typedef struct xmesa_buffer *XMesaBuffer;
111
112
113
114 /*
115 * Create a new X/Mesa visual.
116 * Input: display - X11 display
117 * visinfo - an XVisualInfo pointer
118 * rgb_flag - GL_TRUE = RGB mode,
119 * GL_FALSE = color index mode
120 * alpha_flag - alpha buffer requested?
121 * db_flag - GL_TRUE = double-buffered,
122 * GL_FALSE = single buffered
123 * stereo_flag - stereo visual?
124 * ximage_flag - GL_TRUE = use an XImage for back buffer,
125 * GL_FALSE = use an off-screen pixmap for back buffer
126 * depth_size - requested bits/depth values, or zero
127 * stencil_size - requested bits/stencil values, or zero
128 * accum_red_size - requested bits/red accum values, or zero
129 * accum_green_size - requested bits/green accum values, or zero
130 * accum_blue_size - requested bits/blue accum values, or zero
131 * accum_alpha_size - requested bits/alpha accum values, or zero
132 * num_samples - number of samples/pixel if multisampling, or zero
133 * level - visual level, usually 0
134 * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
135 * Return; a new XMesaVisual or 0 if error.
136 */
137 extern XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
138 XMesaVisualInfo visinfo,
139 GLboolean rgb_flag,
140 GLboolean alpha_flag,
141 GLboolean db_flag,
142 GLboolean stereo_flag,
143 GLboolean ximage_flag,
144 GLint depth_size,
145 GLint stencil_size,
146 GLint accum_red_size,
147 GLint accum_green_size,
148 GLint accum_blue_size,
149 GLint accum_alpha_size,
150 GLint num_samples,
151 GLint level,
152 GLint visualCaveat );
153
154 /*
155 * Destroy an XMesaVisual, but not the associated XVisualInfo.
156 */
157 extern void XMesaDestroyVisual( XMesaVisual v );
158
159
160
161 /*
162 * Create a new XMesaContext for rendering into an X11 window.
163 *
164 * Input: visual - an XMesaVisual
165 * share_list - another XMesaContext with which to share display
166 * lists or NULL if no sharing is wanted.
167 * Return: an XMesaContext or NULL if error.
168 */
169 extern XMesaContext XMesaCreateContext( XMesaVisual v,
170 XMesaContext share_list );
171
172
173 /*
174 * Destroy a rendering context as returned by XMesaCreateContext()
175 */
176 extern void XMesaDestroyContext( XMesaContext c );
177
178
179
180
181 /*
182 * Create an XMesaBuffer from an X window.
183 */
184 extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, XMesaWindow w );
185
186
187 /*
188 * Create an XMesaBuffer from an X pixmap.
189 */
190 extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
191 XMesaPixmap p,
192 XMesaColormap cmap );
193
194
195 /*
196 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
197 */
198 extern void XMesaDestroyBuffer( XMesaBuffer b );
199
200
201 /*
202 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
203 *
204 * New in Mesa 2.3.
205 */
206 extern XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy,
207 XMesaDrawable d );
208
209
210
211 /*
212 * Bind a buffer to a context and make the context the current one.
213 */
214 extern GLboolean XMesaMakeCurrent( XMesaContext c,
215 XMesaBuffer b );
216
217
218 /*
219 * Bind two buffers (read and draw) to a context and make the
220 * context the current one.
221 * New in Mesa 3.3
222 */
223 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
224 XMesaBuffer drawBuffer,
225 XMesaBuffer readBuffer );
226
227
228 /*
229 * Unbind the current context from its buffer.
230 */
231 extern GLboolean XMesaUnbindContext( XMesaContext c );
232
233
234 /*
235 * Return a handle to the current context.
236 */
237 extern XMesaContext XMesaGetCurrentContext( void );
238
239
240 /*
241 * Return handle to the current (draw) buffer.
242 */
243 extern XMesaBuffer XMesaGetCurrentBuffer( void );
244
245
246 /*
247 * Return handle to the current read buffer.
248 * New in Mesa 3.3
249 */
250 extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
251
252
253 /*
254 * Swap the front and back buffers for the given buffer. No action is
255 * taken if the buffer is not double buffered.
256 */
257 extern void XMesaSwapBuffers( XMesaBuffer b );
258
259
260 /*
261 * Copy a sub-region of the back buffer to the front buffer.
262 *
263 * New in Mesa 2.6
264 */
265 extern void XMesaCopySubBuffer( XMesaBuffer b,
266 int x,
267 int y,
268 int width,
269 int height );
270
271
272 /*
273 * Return a pointer to the Pixmap or XImage being used as the back
274 * color buffer of an XMesaBuffer. This function is a way to get "under
275 * the hood" of X/Mesa so one can manipulate the back buffer directly.
276 * Input: b - the XMesaBuffer
277 * Output: pixmap - pointer to back buffer's Pixmap, or 0
278 * ximage - pointer to back buffer's XImage, or NULL
279 * Return: GL_TRUE = context is double buffered
280 * GL_FALSE = context is single buffered
281 */
282 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
283 XMesaPixmap *pixmap,
284 XMesaImage **ximage );
285
286
287
288 /*
289 * Return the depth buffer associated with an XMesaBuffer.
290 * Input: b - the XMesa buffer handle
291 * Output: width, height - size of buffer in pixels
292 * bytesPerValue - bytes per depth value (2 or 4)
293 * buffer - pointer to depth buffer values
294 * Return: GL_TRUE or GL_FALSE to indicate success or failure.
295 *
296 * New in Mesa 2.4.
297 */
298 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
299 GLint *width,
300 GLint *height,
301 GLint *bytesPerValue,
302 void **buffer );
303
304
305
306 /*
307 * Flush/sync a context
308 */
309 extern void XMesaFlush( XMesaContext c );
310
311
312
313 /*
314 * Get an X/Mesa-specific string.
315 * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
316 */
317 extern const char *XMesaGetString( XMesaContext c, int name );
318
319
320
321 /*
322 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
323 * any memory used by that buffer.
324 *
325 * New in Mesa 2.3.
326 */
327 extern void XMesaGarbageCollect( XMesaDisplay* dpy );
328
329
330
331 /*
332 * Return a dithered pixel value.
333 * Input: c - XMesaContext
334 * x, y - window coordinate
335 * red, green, blue, alpha - color components in [0,1]
336 * Return: pixel value
337 *
338 * New in Mesa 2.3.
339 */
340 extern unsigned long XMesaDitherColor( XMesaContext xmesa,
341 GLint x,
342 GLint y,
343 GLfloat red,
344 GLfloat green,
345 GLfloat blue,
346 GLfloat alpha );
347
348
349
350 /*
351 * 3Dfx Glide driver only!
352 * Set 3Dfx/Glide full-screen or window rendering mode.
353 * Input: mode - either XMESA_FX_WINDOW (window rendering mode) or
354 * XMESA_FX_FULLSCREEN (full-screen rendering mode)
355 * Return: GL_TRUE if success
356 * GL_FALSE if invalid mode or if not using 3Dfx driver
357 *
358 * New in Mesa 2.6.
359 */
360 extern GLboolean XMesaSetFXmode( GLint mode );
361
362
363
364 /*
365 * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
366 * buffer <b> if its size has changed.
367 *
368 * New in Mesa 4.0.2
369 */
370 extern void XMesaResizeBuffers( XMesaBuffer b );
371
372
373
374 /*
375 * Create a pbuffer.
376 * New in Mesa 4.1
377 */
378 extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
379 unsigned int width, unsigned int height);
380
381
382
383 /*
384 * Texture from Pixmap
385 * New in Mesa 7.1
386 */
387 extern void
388 XMesaBindTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer,
389 const int *attrib_list);
390
391 extern void
392 XMesaReleaseTexImage(XMesaDisplay *dpy, XMesaBuffer drawable, int buffer);
393
394
395 extern XMesaBuffer
396 XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p,
397 XMesaColormap cmap,
398 int format, int target, int mipmap);
399
400
401
402 #ifdef __cplusplus
403 }
404 #endif
405
406
407 #endif