OpenGL 1.3 support
[mesa.git] / src / mesa / drivers / x11 / xmesaP.h
1 /* $Id: xmesaP.h,v 1.23 2001/05/29 19:48:47 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef XMESAP_H
29 #define XMESAP_H
30
31
32 #ifdef XFree86Server
33 # include "GL/xf86glx.h"
34 # include "xf86glx_util.h"
35 #else
36 # ifdef USE_XSHM
37 # include <X11/extensions/XShm.h>
38 # endif
39 #endif
40 #include "GL/xmesa.h"
41 #include "mtypes.h"
42 #if defined(FX)
43 #include "GL/fxmesa.h"
44 #include "FX/fxdrv.h"
45 #endif
46
47
48 extern _glthread_Mutex _xmesa_lock;
49
50
51 /* for PF_8R8G8B24 pixel format */
52 typedef struct {
53 GLubyte b;
54 GLubyte g;
55 GLubyte r;
56 } bgr_t;
57
58
59 /* Function pointer for clearing color buffers */
60 typedef void (*clear_func)( GLcontext *ctx,
61 GLboolean all, GLint x, GLint y,
62 GLint width, GLint height );
63
64
65 /*
66 * "Derived" from GLvisual. Basically corresponds to an XVisualInfo.
67 */
68 struct xmesa_visual {
69 GLvisual mesa_visual; /* Device independent visual parameters */
70 XMesaDisplay *display; /* The X11 display */
71 #ifdef XFree86Server
72 GLint screen_depth; /* The depth of the screen */
73 #else
74 XVisualInfo *vishandle; /* The pointer returned by glXChooseVisual */
75 #endif
76 XMesaVisualInfo visinfo; /* X's visual info */
77 GLint BitsPerPixel; /* True bits per pixel for XImages */
78
79 GLint level; /* 0=normal, 1=overlay, etc */
80 GLint VisualCaveat; /* for GLX_EXT_visual_rating extension */
81
82 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
83
84 GLuint dithered_pf; /* Pixel format when dithering */
85 GLuint undithered_pf; /* Pixel format when not dithering */
86
87 GLfloat RedGamma; /* Gamma values, 1.0 is default */
88 GLfloat GreenGamma;
89 GLfloat BlueGamma;
90
91 GLint rmult, gmult, bmult; /* Range of color values */
92 GLint index_bits; /* Bits per pixel in CI mode */
93
94 /* For PF_TRUECOLOR */
95 GLint rshift, gshift, bshift;/* Pixel color component shifts */
96 GLubyte Kernel[16]; /* Dither kernel */
97 unsigned long RtoPixel[512]; /* RGB to pixel conversion */
98 unsigned long GtoPixel[512];
99 unsigned long BtoPixel[512];
100 GLubyte PixelToR[256]; /* Pixel to RGB conversion */
101 GLubyte PixelToG[256];
102 GLubyte PixelToB[256];
103
104 /* For PF_HPCR */
105 short hpcr_rgbTbl[3][256];
106 GLboolean hpcr_clear_flag;
107 GLubyte hpcr_clear_ximage_pattern[2][16];
108 XMesaImage *hpcr_clear_ximage;
109 XMesaPixmap hpcr_clear_pixmap;
110
111 /* For PF_1BIT */
112 int bitFlip;
113 };
114
115
116
117 /*
118 * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext.
119 */
120 struct xmesa_context {
121 GLcontext *gl_ctx; /* the core library context */
122 XMesaVisual xm_visual; /* Describes the buffers */
123 XMesaBuffer xm_buffer; /* current draw framebuffer */
124 XMesaBuffer xm_read_buffer; /* current read framebuffer */
125 GLboolean use_read_buffer; /* read from the xm_read_buffer/ */
126
127 XMesaDisplay *display; /* == xm_visual->display */
128 GLboolean swapbytes; /* Host byte order != display byte order? */
129 GLboolean direct; /* Direct rendering context? */
130
131 GLuint pixelformat; /* Current pixel format */
132
133 GLubyte clearcolor[4]; /* current clearing color */
134 unsigned long clearpixel; /* current clearing pixel value */
135 };
136
137
138
139 /*
140 * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable.
141 */
142 struct xmesa_buffer {
143 GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */
144 GLboolean wasCurrent; /* was ever the current buffer? */
145 XMesaVisual xm_visual; /* the X/Mesa visual */
146
147 XMesaContext xm_context; /* the context associated with this buffer */
148 XMesaDisplay *display;
149 GLboolean pixmap_flag; /* is the buffer a Pixmap? */
150 XMesaDrawable frontbuffer; /* either a window or pixmap */
151 XMesaPixmap backpixmap; /* back buffer Pixmap */
152 XMesaImage *backimage; /* back buffer simulated XImage */
153
154 XMesaDrawable buffer; /* the current buffer, either equal to */
155 /* frontbuffer, backpixmap or XIMAGE (None) */
156
157 XMesaColormap cmap; /* the X colormap */
158
159 GLint db_state; /* 0 = single buffered */
160 /* BACK_PIXMAP = use Pixmap for back buffer */
161 /* BACK_XIMAGE = use XImage for back buffer */
162
163 #ifndef XFree86Server
164 GLuint shm; /* X Shared Memory extension status: */
165 /* 0 = not available */
166 /* 1 = XImage support available */
167 /* 2 = Pixmap support available too */
168 #ifdef USE_XSHM
169 XShmSegmentInfo shminfo;
170 #endif
171 #endif
172
173 XMesaImage *rowimage; /* Used for optimized span writing */
174
175 GLuint width, height; /* size of buffer */
176
177 GLint bottom; /* used for FLIP macro below */
178 GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */
179 GLint ximage_width1;
180 GLushort *ximage_origin2; /* used for PIXELADDR2 macro */
181 GLint ximage_width2;
182 GLubyte *ximage_origin3; /* used for PIXELADDR3 macro */
183 GLint ximage_width3;
184 GLuint *ximage_origin4; /* used for PIXELADDR4 macro */
185 GLint ximage_width4;
186
187 XMesaPixmap stipple_pixmap; /* For polygon stippling */
188 XMesaGC stipple_gc; /* For polygon stippling */
189
190 XMesaGC gc; /* scratch GC for span, line, tri drawing */
191 XMesaGC cleargc; /* GC for clearing the color buffer */
192
193 /* The following are here instead of in the XMesaVisual
194 * because they depend on the window's colormap.
195 */
196
197 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
198 unsigned long color_table[576]; /* RGB -> pixel value */
199
200 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
201 GLubyte pixel_to_r[65536]; /* pixel value -> red */
202 GLubyte pixel_to_g[65536]; /* pixel value -> green */
203 GLubyte pixel_to_b[65536]; /* pixel value -> blue */
204
205 /* Used to do XAllocColor/XFreeColors accounting: */
206 int num_alloced;
207 #if defined(XFree86Server)
208 Pixel alloced_colors[256];
209 #else
210 unsigned long alloced_colors[256];
211 #endif
212
213 #if defined( FX )
214 /* For 3Dfx Glide only */
215 GLboolean FXisHackUsable; /* Can we render into window? */
216 GLboolean FXwindowHack; /* Are we rendering into a window? */
217 fxMesaContext FXctx;
218 #endif
219
220 /* functions for clearing the front and back color buffers */
221 clear_func front_clear_func;
222 clear_func back_clear_func;
223
224 struct xmesa_buffer *Next; /* Linked list pointer: */
225 };
226
227
228
229 /* Values for xmesa->dest: */
230 #define FRONT_PIXMAP 1
231 #define BACK_PIXMAP 2
232 #define BACK_XIMAGE 4
233
234
235 /* Values for xmesa->pixelformat: */
236 #define PF_INDEX 1 /* Color Index mode */
237 #define PF_TRUECOLOR 2 /* TrueColor or DirectColor, any depth */
238 #define PF_TRUEDITHER 3 /* TrueColor with dithering */
239 #define PF_8A8B8G8R 4 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
240 #define PF_8R8G8B 5 /* 32-bit TrueColor: 8-R, 8-G, 8-B bits */
241 #define PF_5R6G5B 6 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
242 #define PF_DITHER 7 /* Color-mapped RGB with dither */
243 #define PF_LOOKUP 8 /* Color-mapped RGB without dither */
244 #define PF_HPCR 9 /* HP Color Recovery (ad@lms.be 30/08/95) */
245 #define PF_1BIT 10 /* monochrome dithering of RGB */
246 #define PF_GRAYSCALE 11 /* Grayscale or StaticGray */
247 #define PF_8R8G8B24 12 /* 24-bit TrueColor: 8-R, 8-G, 8-B bits */
248 #define PF_DITHER_5R6G5B 13 /* 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
249
250
251 /*
252 * If pixelformat==PF_TRUECOLOR:
253 */
254 #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
255 PIXEL = xmesa->xm_visual->RtoPixel[R] \
256 | xmesa->xm_visual->GtoPixel[G] \
257 | xmesa->xm_visual->BtoPixel[B]; \
258
259
260 /*
261 * If pixelformat==PF_TRUEDITHER:
262 */
263 #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
264 { \
265 int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
266 PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
267 | xmesa->xm_visual->GtoPixel[(G)+d] \
268 | xmesa->xm_visual->BtoPixel[(B)+d]; \
269 }
270
271
272
273 /*
274 * If pixelformat==PF_8A8B8G8R:
275 */
276 #define PACK_8A8B8G8R( R, G, B, A ) \
277 ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
278
279
280 /*
281 * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
282 * shortcut.
283 */
284 #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
285
286
287
288 /*
289 * If pixelformat==PF_8R8G8B:
290 */
291 #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
292
293
294 /*
295 * If pixelformat==PF_5R6G5B:
296 */
297 #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
298
299
300
301
302 /*
303 * If pixelformat==PF_DITHER:
304 *
305 * Improved 8-bit RGB dithering code contributed by Bob Mercier
306 * (mercier@hollywood.cinenet.net). Thanks Bob!
307 */
308 #undef _R
309 #undef _G
310 #undef _B
311 #undef _D
312 #ifdef DITHER666
313 # define _R 6
314 # define _G 6
315 # define _B 6
316 # define _MIX(r,g,b) (((r)*_G+(g))*_B+(b))
317 #else
318 # define _R 5
319 # define _G 9
320 # define _B 5
321 # define _MIX(r,g,b) ( ((g)<<6) | ((b)<<3) | (r) )
322 #endif
323 #define _DX 4
324 #define _DY 4
325 #define _D (_DX*_DY)
326
327 /*#define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d))/(_D*256))*/
328 #define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d)) >> 12)
329
330 #define MAXC 256
331 static int kernel8[_DY*_DX] = {
332 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
333 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
334 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
335 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
336 };
337 /*static int __d;*/
338
339 /* Dither for random X,Y */
340 #define DITHER_SETUP \
341 int __d; \
342 unsigned long *ctable = xmesa->xm_buffer->color_table;
343
344 #define DITHER( X, Y, R, G, B ) \
345 (__d = kernel8[(((Y)&3)<<2) | ((X)&3)], \
346 ctable[_MIX(_DITH(_R, (R), __d), \
347 _DITH(_G, (G), __d), \
348 _DITH(_B, (B), __d))])
349
350 /* Dither for random X, fixed Y */
351 #define XDITHER_SETUP(Y) \
352 int __d; \
353 unsigned long *ctable = xmesa->xm_buffer->color_table; \
354 int *kernel = &kernel8[ ((Y)&3) << 2 ];
355
356 #define XDITHER( X, R, G, B ) \
357 (__d = kernel[(X)&3], \
358 ctable[_MIX(_DITH(_R, (R), __d), \
359 _DITH(_G, (G), __d), \
360 _DITH(_B, (B), __d))])
361
362
363
364 /*
365 * Dithering for flat-shaded triangles. Precompute all 16 possible
366 * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
367 */
368 static GLushort DitherValues[16]; /* array of (up to) 16-bit pixel values */
369
370 #define FLAT_DITHER_SETUP( R, G, B ) \
371 { \
372 unsigned long *ctable = xmesa->xm_buffer->color_table; \
373 int msdr = (_D*((_R)-1)+1) * (R); \
374 int msdg = (_D*((_G)-1)+1) * (G); \
375 int msdb = (_D*((_B)-1)+1) * (B); \
376 int i; \
377 for (i=0;i<16;i++) { \
378 int k = kernel8[i]; \
379 int j = _MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 ); \
380 DitherValues[i] = (GLushort) ctable[j]; \
381 } \
382 }
383
384 #define FLAT_DITHER_ROW_SETUP(Y) \
385 GLushort *ditherRow = DitherValues + ( ((Y)&3) << 2);
386
387 #define FLAT_DITHER(X) ditherRow[(X)&3]
388
389
390
391 /*
392 * If pixelformat==PF_LOOKUP:
393 */
394 #define _DITH0(C,c) (((unsigned)((_D*(C-1)+1)*c)) >> 12)
395
396 #define LOOKUP_SETUP \
397 unsigned long *ctable = xmesa->xm_buffer->color_table
398
399 #define LOOKUP( R, G, B ) \
400 ctable[_MIX(_DITH0(_R, (R)), \
401 _DITH0(_G, (G)), \
402 _DITH0(_B, (B)))]
403
404
405
406 /*
407 * If pixelformat==PF_HPCR:
408 *
409 * HP Color Recovery dithering (ad@lms.be 30/08/95)
410 * HP has on it's 8-bit 700-series computers, a feature called
411 * 'Color Recovery'. This allows near 24-bit output (so they say).
412 * It is enabled by selecting the 8-bit TrueColor visual AND
413 * corresponding colormap (see tkInitWindow) AND doing some special
414 * dither.
415 */
416 static const short HPCR_DRGB[3][2][16] = {
417 {
418 { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
419 {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
420 },
421 {
422 {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
423 { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
424 },
425 {
426 { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
427 { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
428 }
429 };
430
431 #define DITHER_HPCR( X, Y, R, G, B ) \
432 ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
433 |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
434 | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
435 )
436
437
438
439 /*
440 * If pixelformat==PF_1BIT:
441 */
442 static int const kernel1[16] = {
443 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
444 6*47, 2*47, 14*47, 8*47,
445 10*47, 1*47, 5*47, 11*47,
446 7*47, 13*47, 3*47, 15*47 };
447
448 #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
449 #define DITHER_1BIT( X, Y, R, G, B ) \
450 (( ((int)(R)+(int)(G)+(int)(B)) > kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
451
452
453
454 /*
455 * If pixelformat==PF_GRAYSCALE:
456 */
457 #define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3]
458
459
460
461 #define XIMAGE None
462
463
464 /*
465 * Converts a GL window Y coord to an X window Y coord:
466 */
467 #define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y))
468
469
470 /*
471 * Return the address of a 1, 2 or 4-byte pixel in the back XImage:
472 * X==0 is left, Y==0 is bottom.
473 */
474 #define PIXELADDR1( BUFFER, X, Y ) \
475 ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) )
476
477 #define PIXELADDR2( BUFFER, X, Y ) \
478 ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) )
479
480 #define PIXELADDR3( BUFFER, X, Y ) \
481 ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) ))
482
483 #define PIXELADDR4( BUFFER, X, Y ) \
484 ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) )
485
486
487
488 /*
489 * External functions:
490 */
491
492 extern unsigned long
493 xmesa_color_to_pixel( XMesaContext xmesa,
494 GLubyte r, GLubyte g, GLubyte b, GLubyte a,
495 GLuint pixelFormat );
496
497 extern void xmesa_alloc_back_buffer( XMesaBuffer b );
498
499 extern void xmesa_init_pointers( GLcontext *ctx );
500 extern void xmesa_update_state( GLcontext *ctx, GLuint new_state );
501
502 extern void xmesa_update_span_funcs( GLcontext *ctx );
503
504 /* Plugged into the software rasterizer. Try to use internal
505 * swrast-style point, line and triangle functions.
506 */
507 extern void xmesa_choose_point( GLcontext *ctx );
508 extern void xmesa_choose_line( GLcontext *ctx );
509 extern void xmesa_choose_triangle( GLcontext *ctx );
510
511
512 extern void xmesa_register_swrast_functions( GLcontext *ctx );
513
514
515
516 /* XXX this is a hack to implement shared display lists with 3Dfx */
517 extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
518 XMesaWindow w,
519 XMesaContext c
520 );
521
522 /*
523 * These are the extra routines required for integration with XFree86.
524 * None of these routines should be user visible. -KEM
525 */
526 extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
527 extern GLboolean XMesaForceCurrent(XMesaContext c);
528 extern GLboolean XMesaLoseCurrent(XMesaContext c);
529 extern void XMesaReset( void );
530
531 extern void xmesa_set_read_buffer( GLcontext *ctx,
532 GLframebuffer *buffer, GLenum mode );
533
534 #endif