Major check-in of changes for GL_EXT_framebuffer_object extension.
[mesa.git] / src / mesa / drivers / x11 / xmesaP.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef XMESAP_H
27 #define XMESAP_H
28
29
30 #ifdef XFree86Server
31 # include "GL/xf86glx.h"
32 # include "xf86glx_util.h"
33 #elif defined(USE_XSHM)
34 # include <X11/extensions/XShm.h>
35 #endif
36 #include "GL/xmesa.h"
37 #include "mtypes.h"
38 #if defined(FX)
39 #include "GL/fxmesa.h"
40 #include "../glide/fxdrv.h"
41 #endif
42
43
44 extern _glthread_Mutex _xmesa_lock;
45
46
47 /* for PF_8R8G8B24 pixel format */
48 typedef struct {
49 GLubyte b;
50 GLubyte g;
51 GLubyte r;
52 } bgr_t;
53
54
55 struct xmesa_renderbuffer;
56
57
58 /* Function pointer for clearing color buffers */
59 typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb,
60 GLboolean all, GLint x, GLint y,
61 GLint width, GLint height );
62
63
64
65
66 /** Framebuffer pixel formats */
67 enum pixel_format {
68 PF_Index, /**< Color Index mode */
69 PF_Truecolor, /**< TrueColor or DirectColor, any depth */
70 PF_Dither_True, /**< TrueColor with dithering */
71 PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
72 PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */
73 PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */
74 PF_Dither, /**< Color-mapped RGB with dither */
75 PF_Lookup, /**< Color-mapped RGB without dither */
76 PF_HPCR, /**< HP Color Recovery (ad@lms.be 30/08/95) */
77 PF_1Bit, /**< monochrome dithering of RGB */
78 PF_Grayscale, /**< Grayscale or StaticGray */
79 PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */
80 PF_Dither_5R6G5B, /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
81 PF_8A8R8G8B /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B */
82 };
83
84
85 /*
86 * "Derived" from GLvisual. Basically corresponds to an XVisualInfo.
87 */
88 struct xmesa_visual {
89 GLvisual mesa_visual; /* Device independent visual parameters */
90 XMesaDisplay *display; /* The X11 display */
91 #ifdef XFree86Server
92 GLint ColormapEntries;
93 GLint nplanes;
94 #else
95 XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
96 XVisualInfo *vishandle; /* Only used in fakeglx.c */
97 #endif
98 GLint BitsPerPixel; /* True bits per pixel for XImages */
99
100 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
101
102 enum pixel_format dithered_pf; /* Pixel format when dithering */
103 enum pixel_format undithered_pf;/* Pixel format when not dithering */
104
105 GLfloat RedGamma; /* Gamma values, 1.0 is default */
106 GLfloat GreenGamma;
107 GLfloat BlueGamma;
108
109 /* For PF_TRUECOLOR */
110 GLint rshift, gshift, bshift;/* Pixel color component shifts */
111 GLubyte Kernel[16]; /* Dither kernel */
112 unsigned long RtoPixel[512]; /* RGB to pixel conversion */
113 unsigned long GtoPixel[512];
114 unsigned long BtoPixel[512];
115 GLubyte PixelToR[256]; /* Pixel to RGB conversion */
116 GLubyte PixelToG[256];
117 GLubyte PixelToB[256];
118
119 /* For PF_HPCR */
120 short hpcr_rgbTbl[3][256];
121 GLboolean hpcr_clear_flag;
122 GLubyte hpcr_clear_ximage_pattern[2][16];
123 XMesaImage *hpcr_clear_ximage;
124 XMesaPixmap hpcr_clear_pixmap;
125
126 /* For PF_1BIT */
127 int bitFlip;
128 };
129
130
131 /*
132 * "Derived" from __GLcontextRec. Basically corresponds to a GLXContext.
133 */
134 struct xmesa_context {
135 GLcontext mesa; /* the core library context (containment) */
136 XMesaVisual xm_visual; /* Describes the buffers */
137 XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */
138
139 XMesaDisplay *display; /* == xm_visual->display */
140 GLboolean swapbytes; /* Host byte order != display byte order? */
141 GLboolean direct; /* Direct rendering context? */
142
143 enum pixel_format pixelformat;
144
145 GLubyte clearcolor[4]; /* current clearing color */
146 unsigned long clearpixel; /* current clearing pixel value */
147 };
148
149
150
151 typedef enum {
152 WINDOW, /* An X window */
153 GLXWINDOW, /* GLX window */
154 PIXMAP, /* GLX pixmap */
155 PBUFFER /* GLX Pbuffer */
156 } BufferType;
157
158
159 struct xmesa_renderbuffer
160 {
161 struct gl_renderbuffer Base; /* Base class */
162
163 XMesaDrawable pixmap; /* Either an X Window ID (front color buf) */
164 /* or X Pixmap ID (back color buf) */
165
166 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
167
168 GLubyte *origin1; /* used for PIXEL_ADDR1 macro */
169 GLint width1;
170 GLushort *origin2; /* used for PIXEL_ADDR2 macro */
171 GLint width2;
172 GLubyte *origin3; /* used for PIXEL_ADDR3 macro */
173 GLint width3;
174 GLuint *origin4; /* used for PIXEL_ADDR4 macro */
175 GLint width4;
176
177 GLint bottom; /* used for FLIP macro */
178
179 ClearFunc clearFunc;
180 };
181
182
183 /*
184 * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable.
185 */
186 struct xmesa_buffer {
187 GLframebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */
188 /* This MUST BE FIRST! */
189 GLboolean wasCurrent; /* was ever the current buffer? */
190 XMesaVisual xm_visual; /* the X/Mesa visual */
191
192 XMesaDisplay *display;
193 BufferType type; /* window, pixmap, pbuffer or glxwindow */
194
195 struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */
196 struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */
197
198 XMesaColormap cmap; /* the X colormap */
199
200 unsigned long selectedEvents;/* for pbuffers only */
201
202 GLint db_state; /* 0 = single buffered */
203 /* BACK_PIXMAP = use Pixmap for back buffer */
204 /* BACK_XIMAGE = use XImage for back buffer */
205
206 #ifndef XFree86Server
207 GLuint shm; /* X Shared Memory extension status: */
208 /* 0 = not available */
209 /* 1 = XImage support available */
210 /* 2 = Pixmap support available too */
211 #ifdef USE_XSHM
212 XShmSegmentInfo shminfo;
213 #endif
214 #endif
215
216 XMesaImage *rowimage; /* Used for optimized span writing */
217 XMesaPixmap stipple_pixmap; /* For polygon stippling */
218 XMesaGC stipple_gc; /* For polygon stippling */
219
220 XMesaGC gc; /* scratch GC for span, line, tri drawing */
221 XMesaGC cleargc; /* GC for clearing the color buffer */
222 XMesaGC swapgc; /* GC for swapping the color buffers */
223
224 /* The following are here instead of in the XMesaVisual
225 * because they depend on the window's colormap.
226 */
227
228 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
229 unsigned long color_table[576]; /* RGB -> pixel value */
230
231 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
232 GLubyte pixel_to_r[65536]; /* pixel value -> red */
233 GLubyte pixel_to_g[65536]; /* pixel value -> green */
234 GLubyte pixel_to_b[65536]; /* pixel value -> blue */
235
236 /* Used to do XAllocColor/XFreeColors accounting: */
237 int num_alloced;
238 #if defined(XFree86Server)
239 Pixel alloced_colors[256];
240 #else
241 unsigned long alloced_colors[256];
242 #endif
243
244 #if defined( FX )
245 /* For 3Dfx Glide only */
246 GLboolean FXisHackUsable; /* Can we render into window? */
247 GLboolean FXwindowHack; /* Are we rendering into a window? */
248 fxMesaContext FXctx;
249 #endif
250
251 struct xmesa_buffer *Next; /* Linked list pointer: */
252 };
253
254
255 /* Values for xmesa->db_state: */
256 #define FRONT_PIXMAP 1
257 #define BACK_PIXMAP 2
258 #define BACK_XIMAGE 4
259
260
261 /*
262 * If pixelformat==PF_TRUECOLOR:
263 */
264 #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
265 PIXEL = xmesa->xm_visual->RtoPixel[R] \
266 | xmesa->xm_visual->GtoPixel[G] \
267 | xmesa->xm_visual->BtoPixel[B]; \
268
269
270 /*
271 * If pixelformat==PF_TRUEDITHER:
272 */
273 #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
274 { \
275 int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
276 PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
277 | xmesa->xm_visual->GtoPixel[(G)+d] \
278 | xmesa->xm_visual->BtoPixel[(B)+d]; \
279 }
280
281
282
283 /*
284 * If pixelformat==PF_8A8B8G8R:
285 */
286 #define PACK_8A8B8G8R( R, G, B, A ) \
287 ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
288
289
290 /*
291 * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
292 * shortcut.
293 */
294 #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
295
296
297
298 /*
299 * If pixelformat==PF_8R8G8B:
300 */
301 #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
302
303
304 /*
305 * If pixelformat==PF_5R6G5B:
306 */
307 #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
308
309
310 /*
311 * If pixelformat==PF_8A8R8G8B:
312 */
313 #define PACK_8A8R8G8B( R, G, B, A ) \
314 ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
315
316
317
318 /*
319 * If pixelformat==PF_DITHER:
320 *
321 * Improved 8-bit RGB dithering code contributed by Bob Mercier
322 * (mercier@hollywood.cinenet.net). Thanks Bob!
323 */
324 #ifdef DITHER666
325 # define DITH_R 6
326 # define DITH_G 6
327 # define DITH_B 6
328 # define DITH_MIX(r,g,b) (((r) * DITH_G + (g)) * DITH_B + (b))
329 #else
330 # define DITH_R 5
331 # define DITH_G 9
332 # define DITH_B 5
333 # define DITH_MIX(r,g,b) (((g) << 6) | ((b) << 3) | (r))
334 #endif
335 #define DITH_DX 4
336 #define DITH_DY 4
337 #define DITH_N (DITH_DX * DITH_DY)
338
339 #define _dither(C, c, d) (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12)
340
341 #define MAXC 256
342 extern const int xmesa_kernel8[DITH_DY * DITH_DX];
343
344 /* Dither for random X,Y */
345 #define DITHER_SETUP \
346 int __d; \
347 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table;
348
349 #define DITHER( X, Y, R, G, B ) \
350 (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \
351 ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
352 _dither(DITH_G, (G), __d), \
353 _dither(DITH_B, (B), __d))])
354
355 /* Dither for random X, fixed Y */
356 #define XDITHER_SETUP(Y) \
357 int __d; \
358 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
359 const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ];
360
361 #define XDITHER( X, R, G, B ) \
362 (__d = kernel[(X)&3], \
363 ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
364 _dither(DITH_G, (G), __d), \
365 _dither(DITH_B, (B), __d))])
366
367
368
369 /*
370 * Dithering for flat-shaded triangles. Precompute all 16 possible
371 * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
372 */
373 #define FLAT_DITHER_SETUP( R, G, B ) \
374 GLushort ditherValues[16]; \
375 { \
376 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
377 int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \
378 int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \
379 int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \
380 int i; \
381 for (i=0;i<16;i++) { \
382 int k = xmesa_kernel8[i]; \
383 int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );\
384 ditherValues[i] = (GLushort) ctable[j]; \
385 } \
386 }
387
388 #define FLAT_DITHER_ROW_SETUP(Y) \
389 GLushort *ditherRow = ditherValues + ( ((Y)&3) << 2);
390
391 #define FLAT_DITHER(X) ditherRow[(X)&3]
392
393
394
395 /*
396 * If pixelformat==PF_LOOKUP:
397 */
398 #define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
399
400 #define LOOKUP_SETUP \
401 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table
402
403 #define LOOKUP( R, G, B ) \
404 ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \
405 _dither_lookup(DITH_G, (G)), \
406 _dither_lookup(DITH_B, (B)))]
407
408
409
410 /*
411 * If pixelformat==PF_HPCR:
412 *
413 * HP Color Recovery dithering (ad@lms.be 30/08/95)
414 * HP has on it's 8-bit 700-series computers, a feature called
415 * 'Color Recovery'. This allows near 24-bit output (so they say).
416 * It is enabled by selecting the 8-bit TrueColor visual AND
417 * corresponding colormap (see tkInitWindow) AND doing some special
418 * dither.
419 */
420 extern const short xmesa_HPCR_DRGB[3][2][16];
421
422 #define DITHER_HPCR( X, Y, R, G, B ) \
423 ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + xmesa_HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
424 |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + xmesa_HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
425 | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + xmesa_HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
426 )
427
428
429
430 /*
431 * If pixelformat==PF_1BIT:
432 */
433 extern const int xmesa_kernel1[16];
434
435 #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
436 #define DITHER_1BIT( X, Y, R, G, B ) \
437 (( ((int)(R)+(int)(G)+(int)(B)) > xmesa_kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
438
439
440
441 /*
442 * If pixelformat==PF_GRAYSCALE:
443 */
444 #define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3]
445
446
447
448 /*
449 * Converts a GL window Y coord to an X window Y coord:
450 */
451 #define YFLIP(XRB, Y) ((XRB)->bottom - (Y))
452
453
454 /*
455 * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage:
456 * X==0 is left, Y==0 is bottom.
457 */
458 #define PIXEL_ADDR1(XRB, X, Y) \
459 ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) )
460
461 #define PIXEL_ADDR2(XRB, X, Y) \
462 ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) )
463
464 #define PIXEL_ADDR3(XRB, X, Y) \
465 ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) ))
466
467 #define PIXEL_ADDR4(XRB, X, Y) \
468 ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) )
469
470
471
472
473 /*
474 * Return pointer to XMesaContext corresponding to a Mesa GLcontext.
475 * Since we're using structure containment, it's just a cast!.
476 */
477 #define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX))
478
479 /*
480 * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer.
481 * Since we're using structure containment, it's just a cast!.
482 */
483 #define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF))
484
485
486
487 /*
488 * External functions:
489 */
490
491 extern struct xmesa_renderbuffer *
492 xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode);
493
494 extern unsigned long
495 xmesa_color_to_pixel( GLcontext *ctx,
496 GLubyte r, GLubyte g, GLubyte b, GLubyte a,
497 GLuint pixelFormat );
498
499 extern void
500 xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height);
501
502 extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer,
503 GLuint width, GLuint height);
504
505 extern void xmesa_init_driver_functions( XMesaVisual xmvisual,
506 struct dd_function_table *driver );
507
508 extern void xmesa_update_state( GLcontext *ctx, GLuint new_state );
509
510 extern void
511 xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
512 enum pixel_format pixelformat, GLint depth);
513
514
515 extern void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer,
516 GLuint bufferBit );
517
518
519 /* Plugged into the software rasterizer. Try to use internal
520 * swrast-style point, line and triangle functions.
521 */
522 extern void xmesa_choose_point( GLcontext *ctx );
523 extern void xmesa_choose_line( GLcontext *ctx );
524 extern void xmesa_choose_triangle( GLcontext *ctx );
525
526
527 extern void xmesa_register_swrast_functions( GLcontext *ctx );
528
529
530
531 /* XXX this is a hack to implement shared display lists with 3Dfx */
532 extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
533 XMesaWindow w,
534 XMesaContext c );
535
536 /*
537 * These are the extra routines required for integration with XFree86.
538 * None of these routines should be user visible. -KEM
539 */
540 extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
541 extern GLboolean XMesaForceCurrent(XMesaContext c);
542 extern GLboolean XMesaLoseCurrent(XMesaContext c);
543 extern void XMesaReset( void );
544
545
546 #define SWTC 0 /* SW texture compression */
547
548
549 #endif