Pass pixel format to xmesa_color_to_pixel(). Compute clearpixel without dither
[mesa.git] / src / mesa / drivers / x11 / xmesaP.h
1 /* $Id: xmesaP.h,v 1.10 2000/05/19 13:08:01 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef XMESAP_H
29 #define XMESAP_H
30
31
32 #ifdef XFree86Server
33 # include "GL/xf86glx.h"
34 # include "xf86glx_util.h"
35 #else
36 # ifdef GLX_DIRECT_RENDERING
37 # include "dri_mesa.h"
38 # endif
39 # ifdef USE_XSHM
40 # include <X11/extensions/XShm.h>
41 # endif
42 #endif
43 #include "GL/xmesa.h"
44 #include "types.h"
45 #if defined(FX) && !defined(GLX_DIRECT_RENDERING)
46 #include "GL/fxmesa.h"
47 #include "../FX/fxdrv.h"
48 #endif
49
50
51 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
52 # include "xdriP.h"
53 #else
54 # define DRI_DRAWABLE_ARG
55 # define DRI_DRAWABLE_PARM
56 # define DRI_CTX_ARG
57 #endif
58
59
60 /* for PF_8R8G8B24 pixel format */
61 typedef struct {
62 GLubyte b;
63 GLubyte g;
64 GLubyte r;
65 } bgr_t;
66
67
68 /* Function pointer for clearing color buffers */
69 typedef void (*clear_func)( GLcontext *ctx,
70 GLboolean all, GLint x, GLint y,
71 GLint width, GLint height );
72
73
74 /*
75 * "Derived" from gl_visual. Basically corresponds to an XVisualInfo.
76 */
77 struct xmesa_visual {
78 GLvisual *gl_visual; /* Device independent visual parameters */
79 XMesaDisplay *display; /* The X11 display */
80 #ifdef XFree86Server
81 GLint screen_depth; /* The depth of the screen */
82 #else
83 XVisualInfo *vishandle; /* The pointer returned by glXChooseVisual */
84 #endif
85 XMesaVisualInfo visinfo; /* X's visual info */
86 GLint BitsPerPixel; /* True bits per pixel for XImages */
87
88 GLint level; /* 0=normal, 1=overlay, etc */
89 GLint VisualCaveat; /* for GLX_EXT_visual_rating extension */
90
91 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
92
93 GLuint dithered_pf; /* Pixel format when dithering */
94 GLuint undithered_pf; /* Pixel format when not dithering */
95
96 GLfloat RedGamma; /* Gamma values, 1.0 is default */
97 GLfloat GreenGamma;
98 GLfloat BlueGamma;
99
100 GLint rmult, gmult, bmult; /* Range of color values */
101 GLint index_bits; /* Bits per pixel in CI mode */
102
103 /* For PF_TRUECOLOR */
104 GLint rshift, gshift, bshift;/* Pixel color component shifts */
105 GLubyte Kernel[16]; /* Dither kernel */
106 unsigned long RtoPixel[512]; /* RGB to pixel conversion */
107 unsigned long GtoPixel[512];
108 unsigned long BtoPixel[512];
109 GLubyte PixelToR[256]; /* Pixel to RGB conversion */
110 GLubyte PixelToG[256];
111 GLubyte PixelToB[256];
112
113 /* For PF_HPCR */
114 short hpcr_rgbTbl[3][256];
115 GLboolean hpcr_clear_flag;
116 GLubyte hpcr_clear_ximage_pattern[2][16];
117 XMesaImage *hpcr_clear_ximage;
118 XMesaPixmap hpcr_clear_pixmap;
119
120 /* For PF_1BIT */
121 int bitFlip;
122 };
123
124
125
126 /*
127 * "Derived" from gl_context. Basically corresponds to a GLXContext.
128 */
129 struct xmesa_context {
130 GLcontext *gl_ctx; /* the core library context */
131 XMesaVisual xm_visual; /* Describes the buffers */
132 XMesaBuffer xm_buffer; /* current draw framebuffer */
133 XMesaBuffer xm_read_buffer; /* current read framebuffer */
134 GLboolean use_read_buffer; /* read from the xm_read_buffer/ */
135
136 XMesaDisplay *display; /* == xm_visual->display */
137 GLboolean swapbytes; /* Host byte order != display byte order? */
138 GLboolean direct; /* Direct rendering context? */
139
140 GLuint pixelformat; /* Current pixel format */
141
142 GLubyte red, green, blue, alpha; /* current drawing color */
143 unsigned long pixel; /* current drawing pixel value */
144
145 GLubyte clearcolor[4]; /* current clearing color */
146 unsigned long clearpixel; /* current clearing pixel value */
147
148 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
149 __DRIcontextPrivate *driContextPriv; /* back pointer to DRI context
150 * used for locking
151 */
152 void *private; /* device-specific private context */
153 #endif
154 };
155
156
157
158 /*
159 * "Derived" from gl_buffer. Basically corresponds to a GLXDrawable.
160 */
161 struct xmesa_buffer {
162 GLboolean wasCurrent; /* was ever the current buffer? */
163 GLframebuffer *gl_buffer; /* depth, stencil, accum, etc buffers */
164 XMesaVisual xm_visual; /* the X/Mesa visual */
165
166 XMesaContext xm_context; /* the context associated with this buffer */
167 XMesaDisplay *display;
168 GLboolean pixmap_flag; /* is the buffer a Pixmap? */
169 XMesaDrawable frontbuffer; /* either a window or pixmap */
170 XMesaPixmap backpixmap; /* back buffer Pixmap */
171 XMesaImage *backimage; /* back buffer simulated XImage */
172
173 XMesaDrawable buffer; /* the current buffer, either equal to */
174 /* frontbuffer, backpixmap or XIMAGE (None) */
175
176 XMesaColormap cmap; /* the X colormap */
177
178 GLint db_state; /* 0 = single buffered */
179 /* BACK_PIXMAP = use Pixmap for back buffer */
180 /* BACK_XIMAGE = use XImage for back buffer */
181
182 #ifndef XFree86Server
183 GLuint shm; /* X Shared Memory extension status: */
184 /* 0 = not available */
185 /* 1 = XImage support available */
186 /* 2 = Pixmap support available too */
187 #ifdef USE_XSHM
188 XShmSegmentInfo shminfo;
189 #endif
190 #endif
191
192 XMesaImage *rowimage; /* Used for optimized span writing */
193
194 GLuint width, height; /* size of buffer */
195
196 GLint bottom; /* used for FLIP macro below */
197 GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */
198 GLint ximage_width1;
199 GLushort *ximage_origin2; /* used for PIXELADDR2 macro */
200 GLint ximage_width2;
201 GLubyte *ximage_origin3; /* used for PIXELADDR3 macro */
202 GLint ximage_width3;
203 GLuint *ximage_origin4; /* used for PIXELADDR4 macro */
204 GLint ximage_width4;
205
206 XMesaPixmap stipple_pixmap; /* For polygon stippling */
207 XMesaGC stipple_gc; /* For polygon stippling */
208
209 XMesaGC gc1; /* GC for infrequent color changes */
210 XMesaGC gc2; /* GC for frequent color changes */
211 XMesaGC cleargc; /* GC for clearing the color buffer */
212
213 /* The following are here instead of in the XMesaVisual
214 * because they depend on the window's colormap.
215 */
216
217 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
218 unsigned long color_table[576]; /* RGB -> pixel value */
219
220 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
221 GLubyte pixel_to_r[65536]; /* pixel value -> red */
222 GLubyte pixel_to_g[65536]; /* pixel value -> green */
223 GLubyte pixel_to_b[65536]; /* pixel value -> blue */
224
225 /* Used to do XAllocColor/XFreeColors accounting: */
226 int num_alloced;
227 unsigned long alloced_colors[256];
228
229 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
230 __DRIdrawablePrivate *driDrawPriv; /* back pointer to DRI drawable
231 * used for direct access to framebuffer
232 */
233 void *private; /* device-specific private drawable */
234 #endif
235
236 #if defined( FX ) && !defined(GLX_DIRECT_RENDERING)
237 /* For 3Dfx Glide only */
238 GLboolean FXisHackUsable; /* Can we render into window? */
239 GLboolean FXwindowHack; /* Are we rendering into a window? */
240 fxMesaContext FXctx;
241 #endif
242
243 /* functions for clearing the front and back color buffers */
244 clear_func front_clear_func;
245 clear_func back_clear_func;
246
247 struct xmesa_buffer *Next; /* Linked list pointer: */
248 };
249
250
251
252 /* Values for xmesa->dest: */
253 #define FRONT_PIXMAP 1
254 #define BACK_PIXMAP 2
255 #define BACK_XIMAGE 4
256
257
258 /* Values for xmesa->pixelformat: */
259 #define PF_INDEX 1 /* Color Index mode */
260 #define PF_TRUECOLOR 2 /* TrueColor or DirectColor, any depth */
261 #define PF_TRUEDITHER 3 /* TrueColor with dithering */
262 #define PF_8A8B8G8R 4 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
263 #define PF_8R8G8B 5 /* 32-bit TrueColor: 8-R, 8-G, 8-B bits */
264 #define PF_5R6G5B 6 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
265 #define PF_DITHER 7 /* Color-mapped RGB with dither */
266 #define PF_LOOKUP 8 /* Color-mapped RGB without dither */
267 #define PF_HPCR 9 /* HP Color Recovery (ad@lms.be 30/08/95) */
268 #define PF_1BIT 10 /* monochrome dithering of RGB */
269 #define PF_GRAYSCALE 11 /* Grayscale or StaticGray */
270 #define PF_8R8G8B24 12 /* 24-bit TrueColor: 8-R, 8-G, 8-B bits */
271 #define PF_DITHER_5R6G5B 13 /* 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
272
273
274 /*
275 * If pixelformat==PF_TRUECOLOR:
276 */
277 #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
278 PIXEL = xmesa->xm_visual->RtoPixel[R] \
279 | xmesa->xm_visual->GtoPixel[G] \
280 | xmesa->xm_visual->BtoPixel[B]; \
281
282
283 /*
284 * If pixelformat==PF_TRUEDITHER:
285 */
286 #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
287 { \
288 int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
289 PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
290 | xmesa->xm_visual->GtoPixel[(G)+d] \
291 | xmesa->xm_visual->BtoPixel[(B)+d]; \
292 }
293
294
295
296 /*
297 * If pixelformat==PF_8A8B8G8R:
298 */
299 #define PACK_8A8B8G8R( R, G, B, A ) \
300 ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
301
302
303 /*
304 * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
305 * shortcut.
306 */
307 #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
308
309
310
311 /*
312 * If pixelformat==PF_8R8G8B:
313 */
314 #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
315
316
317 /*
318 * If pixelformat==PF_5R6G5B:
319 */
320 #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
321
322
323
324
325 /*
326 * If pixelformat==PF_DITHER:
327 *
328 * Improved 8-bit RGB dithering code contributed by Bob Mercier
329 * (mercier@hollywood.cinenet.net). Thanks Bob!
330 */
331 #undef _R
332 #undef _G
333 #undef _B
334 #undef _D
335 #ifdef DITHER666
336 # define _R 6
337 # define _G 6
338 # define _B 6
339 # define _MIX(r,g,b) (((r)*_G+(g))*_B+(b))
340 #else
341 # define _R 5
342 # define _G 9
343 # define _B 5
344 # define _MIX(r,g,b) ( ((g)<<6) | ((b)<<3) | (r) )
345 #endif
346 #define _DX 4
347 #define _DY 4
348 #define _D (_DX*_DY)
349
350 /*#define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d))/(_D*256))*/
351 #define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d)) >> 12)
352
353 #define MAXC 256
354 static int kernel8[_DY*_DX] = {
355 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
356 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
357 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
358 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
359 };
360 /*static int __d;*/
361
362 /* Dither for random X,Y */
363 #define DITHER_SETUP \
364 int __d; \
365 unsigned long *ctable = xmesa->xm_buffer->color_table;
366
367 #define DITHER( X, Y, R, G, B ) \
368 (__d = kernel8[(((Y)&3)<<2) | ((X)&3)], \
369 ctable[_MIX(_DITH(_R, (R), __d), \
370 _DITH(_G, (G), __d), \
371 _DITH(_B, (B), __d))])
372
373 /* Dither for random X, fixed Y */
374 #define XDITHER_SETUP(Y) \
375 int __d; \
376 unsigned long *ctable = xmesa->xm_buffer->color_table; \
377 int *kernel = &kernel8[ ((Y)&3) << 2 ];
378
379 #define XDITHER( X, R, G, B ) \
380 (__d = kernel[(X)&3], \
381 ctable[_MIX(_DITH(_R, (R), __d), \
382 _DITH(_G, (G), __d), \
383 _DITH(_B, (B), __d))])
384
385
386
387 /*
388 * Dithering for flat-shaded triangles. Precompute all 16 possible
389 * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
390 */
391 static GLushort DitherValues[16]; /* array of (up to) 16-bit pixel values */
392
393 #define FLAT_DITHER_SETUP( R, G, B ) \
394 { \
395 unsigned long *ctable = xmesa->xm_buffer->color_table; \
396 int msdr = (_D*((_R)-1)+1) * (R); \
397 int msdg = (_D*((_G)-1)+1) * (G); \
398 int msdb = (_D*((_B)-1)+1) * (B); \
399 int i; \
400 for (i=0;i<16;i++) { \
401 int k = kernel8[i]; \
402 int j = _MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 ); \
403 DitherValues[i] = (GLushort) ctable[j]; \
404 } \
405 }
406
407 #define FLAT_DITHER_ROW_SETUP(Y) \
408 GLushort *ditherRow = DitherValues + ( ((Y)&3) << 2);
409
410 #define FLAT_DITHER(X) ditherRow[(X)&3]
411
412
413
414 /*
415 * If pixelformat==PF_LOOKUP:
416 */
417 #define _DITH0(C,c) (((unsigned)((_D*(C-1)+1)*c)) >> 12)
418
419 #define LOOKUP_SETUP \
420 unsigned long *ctable = xmesa->xm_buffer->color_table
421
422 #define LOOKUP( R, G, B ) \
423 ctable[_MIX(_DITH0(_R, (R)), \
424 _DITH0(_G, (G)), \
425 _DITH0(_B, (B)))]
426
427
428
429 /*
430 * If pixelformat==PF_HPCR:
431 *
432 * HP Color Recovery dithering (ad@lms.be 30/08/95)
433 * HP has on it's 8-bit 700-series computers, a feature called
434 * 'Color Recovery'. This allows near 24-bit output (so they say).
435 * It is enabled by selecting the 8-bit TrueColor visual AND
436 * corresponding colormap (see tkInitWindow) AND doing some special
437 * dither.
438 */
439 static const short HPCR_DRGB[3][2][16] = {
440 {
441 { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
442 {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
443 },
444 {
445 {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
446 { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
447 },
448 {
449 { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
450 { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
451 }
452 };
453
454 #define DITHER_HPCR( X, Y, R, G, B ) \
455 ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
456 |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
457 | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
458 )
459
460
461
462 /*
463 * If pixelformat==PF_1BIT:
464 */
465 static int const kernel1[16] = {
466 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
467 6*47, 2*47, 14*47, 8*47,
468 10*47, 1*47, 5*47, 11*47,
469 7*47, 13*47, 3*47, 15*47 };
470
471 #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
472 #define DITHER_1BIT( X, Y, R, G, B ) \
473 (( ((int)(R)+(int)(G)+(int)(B)) > kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
474
475
476
477 /*
478 * If pixelformat==PF_GRAYSCALE:
479 */
480 #define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3]
481
482
483
484 #define XIMAGE None
485
486
487 /*
488 * Converts a GL window Y coord to an X window Y coord:
489 */
490 #define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y))
491
492
493 /*
494 * Return the address of a 1, 2 or 4-byte pixel in the back XImage:
495 * X==0 is left, Y==0 is bottom.
496 */
497 #define PIXELADDR1( BUFFER, X, Y ) \
498 ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) )
499
500 #define PIXELADDR2( BUFFER, X, Y ) \
501 ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) )
502
503 #define PIXELADDR3( BUFFER, X, Y ) \
504 ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) ))
505
506 #define PIXELADDR4( BUFFER, X, Y ) \
507 ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) )
508
509
510
511 /*
512 * External functions:
513 */
514
515 extern unsigned long
516 xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a,
517 GLuint pixelFormat );
518
519 extern void xmesa_alloc_back_buffer( XMesaBuffer b );
520
521 extern void xmesa_update_state( GLcontext *ctx );
522
523 extern points_func xmesa_get_points_func( GLcontext *ctx );
524
525 extern line_func xmesa_get_line_func( GLcontext *ctx );
526
527 extern triangle_func xmesa_get_triangle_func( GLcontext *ctx );
528
529
530 /* XXX this is a hack to implement shared display lists with 3Dfx */
531 extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
532 XMesaWindow w,
533 XMesaContext c
534 DRI_DRAWABLE_ARG
535 );
536
537 /*
538 * These are the extra routines required for integration with XFree86.
539 * None of these routines should be user visible. -KEM
540 */
541 extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
542 extern GLboolean XMesaForceCurrent(XMesaContext c);
543 extern GLboolean XMesaLoseCurrent(XMesaContext c);
544 extern void XMesaReset( void );
545
546 #endif