Drop some Glide remnants
[mesa.git] / src / mesa / drivers / x11 / xmesaP.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #ifndef XMESAP_H
27 #define XMESAP_H
28
29
30 #include "xmesa.h"
31 #include "main/mtypes.h"
32
33
34 extern _glthread_Mutex _xmesa_lock;
35
36 extern XMesaBuffer XMesaBufferList;
37
38 /* for PF_8R8G8B24 pixel format */
39 typedef struct {
40 GLubyte b;
41 GLubyte g;
42 GLubyte r;
43 } bgr_t;
44
45
46 struct xmesa_renderbuffer;
47
48
49 /* Function pointer for clearing color buffers */
50 typedef void (*ClearFunc)( struct gl_context *ctx, struct xmesa_renderbuffer *xrb,
51 GLint x, GLint y, GLint width, GLint height );
52
53
54
55
56 /** Framebuffer pixel formats */
57 enum pixel_format {
58 PF_Index, /**< Color Index mode */
59 PF_Truecolor, /**< TrueColor or DirectColor, any depth */
60 PF_Dither_True, /**< TrueColor with dithering */
61 PF_8A8R8G8B, /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */
62 PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R bits */
63 PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */
64 PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */
65 PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */
66 PF_Dither, /**< Color-mapped RGB with dither */
67 PF_Lookup, /**< Color-mapped RGB without dither */
68 PF_HPCR, /**< HP Color Recovery (ad@lms.be 30/08/95) */
69 PF_1Bit, /**< monochrome dithering of RGB */
70 PF_Grayscale, /**< Grayscale or StaticGray */
71 PF_Dither_5R6G5B /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
72 };
73
74
75 /**
76 * Visual inforation, derived from struct gl_config.
77 * Basically corresponds to an XVisualInfo.
78 */
79 struct xmesa_visual {
80 struct gl_config mesa_visual; /* Device independent visual parameters */
81 XMesaDisplay *display; /* The X11 display */
82 int screen, visualID;
83 int visualType;
84 XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
85 XVisualInfo *vishandle; /* Only used in fakeglx.c */
86 GLint BitsPerPixel; /* True bits per pixel for XImages */
87
88 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
89
90 enum pixel_format dithered_pf; /* Pixel format when dithering */
91 enum pixel_format undithered_pf;/* Pixel format when not dithering */
92
93 GLfloat RedGamma; /* Gamma values, 1.0 is default */
94 GLfloat GreenGamma;
95 GLfloat BlueGamma;
96
97 /* For PF_TRUECOLOR */
98 GLint rshift, gshift, bshift;/* Pixel color component shifts */
99 GLubyte Kernel[16]; /* Dither kernel */
100 unsigned long RtoPixel[512]; /* RGB to pixel conversion */
101 unsigned long GtoPixel[512];
102 unsigned long BtoPixel[512];
103 GLubyte PixelToR[256]; /* Pixel to RGB conversion */
104 GLubyte PixelToG[256];
105 GLubyte PixelToB[256];
106
107 /* For PF_HPCR */
108 short hpcr_rgbTbl[3][256];
109 GLboolean hpcr_clear_flag;
110 GLubyte hpcr_clear_ximage_pattern[2][16];
111 XMesaImage *hpcr_clear_ximage;
112 XMesaPixmap hpcr_clear_pixmap;
113
114 /* For PF_1BIT */
115 int bitFlip;
116 };
117
118
119 /**
120 * Context info, derived from struct gl_context.
121 * Basically corresponds to a GLXContext.
122 */
123 struct xmesa_context {
124 struct gl_context mesa; /* the core library context (containment) */
125 XMesaVisual xm_visual; /* Describes the buffers */
126 XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */
127
128 XMesaDisplay *display; /* == xm_visual->display */
129 GLboolean swapbytes; /* Host byte order != display byte order? */
130 GLboolean direct; /* Direct rendering context? */
131
132 enum pixel_format pixelformat;
133
134 GLubyte clearcolor[4]; /* current clearing color */
135 unsigned long clearpixel; /* current clearing pixel value */
136 };
137
138
139 /**
140 * Types of X/GLX drawables we might render into.
141 */
142 typedef enum {
143 WINDOW, /* An X window */
144 GLXWINDOW, /* GLX window */
145 PIXMAP, /* GLX pixmap */
146 PBUFFER /* GLX Pbuffer */
147 } BufferType;
148
149
150 /** Values for db_mode: */
151 /*@{*/
152 #define BACK_PIXMAP 1
153 #define BACK_XIMAGE 2
154 /*@}*/
155
156
157 /**
158 * An xmesa_renderbuffer represents the back or front color buffer.
159 * For the front color buffer:
160 * <drawable> is the X window
161 * For the back color buffer:
162 * Either <ximage> or <pixmap> will be used, never both.
163 * In any case, <drawable> always equals <pixmap>.
164 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
165 * field. We don't do that for the server-side GLcore module because
166 * pixmaps and drawables are different and we'd need a bunch of casts.
167 */
168 struct xmesa_renderbuffer
169 {
170 struct gl_renderbuffer Base; /* Base class */
171
172 XMesaBuffer Parent; /**< The XMesaBuffer this renderbuffer belongs to */
173 XMesaDrawable drawable; /* Usually the X window ID */
174 XMesaPixmap pixmap; /* Back color buffer */
175 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
176
177 GLubyte *origin1; /* used for PIXEL_ADDR1 macro */
178 GLint width1;
179 GLushort *origin2; /* used for PIXEL_ADDR2 macro */
180 GLint width2;
181 GLubyte *origin3; /* used for PIXEL_ADDR3 macro */
182 GLint width3;
183 GLuint *origin4; /* used for PIXEL_ADDR4 macro */
184 GLint width4;
185
186 GLint bottom; /* used for FLIP macro, equals height - 1 */
187
188 ClearFunc clearFunc;
189 };
190
191
192 /**
193 * Framebuffer information, derived from.
194 * Basically corresponds to a GLXDrawable.
195 */
196 struct xmesa_buffer {
197 struct gl_framebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */
198 /* This MUST BE FIRST! */
199 GLboolean wasCurrent; /* was ever the current buffer? */
200 XMesaVisual xm_visual; /* the X/Mesa visual */
201
202 XMesaDisplay *display;
203 BufferType type; /* window, pixmap, pbuffer or glxwindow */
204
205 GLboolean largestPbuffer; /**< for pbuffers */
206 GLboolean preservedContents; /**< for pbuffers */
207
208 struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */
209 struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */
210
211 XMesaColormap cmap; /* the X colormap */
212
213 unsigned long selectedEvents;/* for pbuffers only */
214
215 GLint db_mode; /* 0 = single buffered */
216 /* BACK_PIXMAP = use Pixmap for back buffer */
217 /* BACK_XIMAGE = use XImage for back buffer */
218 GLboolean swAlpha;
219
220 GLuint shm; /* X Shared Memory extension status: */
221 /* 0 = not available */
222 /* 1 = XImage support available */
223 /* 2 = Pixmap support available too */
224 #if defined(USE_XSHM)
225 XShmSegmentInfo shminfo;
226 #endif
227
228 XMesaImage *rowimage; /* Used for optimized span writing */
229 XMesaPixmap stipple_pixmap; /* For polygon stippling */
230 XMesaGC stipple_gc; /* For polygon stippling */
231
232 XMesaGC gc; /* scratch GC for span, line, tri drawing */
233 XMesaGC cleargc; /* GC for clearing the color buffer */
234 XMesaGC swapgc; /* GC for swapping the color buffers */
235
236 /* The following are here instead of in the XMesaVisual
237 * because they depend on the window's colormap.
238 */
239
240 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
241 unsigned long color_table[576]; /* RGB -> pixel value */
242
243 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
244 GLubyte pixel_to_r[65536]; /* pixel value -> red */
245 GLubyte pixel_to_g[65536]; /* pixel value -> green */
246 GLubyte pixel_to_b[65536]; /* pixel value -> blue */
247
248 /* Used to do XAllocColor/XFreeColors accounting: */
249 int num_alloced;
250 unsigned long alloced_colors[256];
251
252 #if defined( FX )
253 /* For 3Dfx Glide only */
254 GLboolean FXisHackUsable; /* Can we render into window? */
255 GLboolean FXwindowHack; /* Are we rendering into a window? */
256 fxMesaContext FXctx;
257 #endif
258
259 /* GLX_EXT_texture_from_pixmap */
260 GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
261 GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
262 GLint TextureMipmap; /** 0 or 1 */
263
264 struct xmesa_buffer *Next; /* Linked list pointer: */
265 };
266
267
268 /**
269 * If pixelformat==PF_TRUECOLOR:
270 */
271 #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
272 PIXEL = xmesa->xm_visual->RtoPixel[R] \
273 | xmesa->xm_visual->GtoPixel[G] \
274 | xmesa->xm_visual->BtoPixel[B]; \
275
276
277 /**
278 * If pixelformat==PF_TRUEDITHER:
279 */
280 #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
281 { \
282 int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
283 PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
284 | xmesa->xm_visual->GtoPixel[(G)+d] \
285 | xmesa->xm_visual->BtoPixel[(B)+d]; \
286 }
287
288
289
290 /**
291 * If pixelformat==PF_8A8B8G8R:
292 */
293 #define PACK_8A8B8G8R( R, G, B, A ) \
294 ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
295
296
297 /**
298 * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
299 * shortcut.
300 */
301 #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
302
303
304
305 /**
306 * If pixelformat==PF_8R8G8B:
307 */
308 #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
309
310
311 /**
312 * If pixelformat==PF_5R6G5B:
313 */
314 #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
315
316
317 /**
318 * If pixelformat==PF_8A8R8G8B:
319 */
320 #define PACK_8A8R8G8B( R, G, B, A ) \
321 ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) )
322
323
324
325 /**
326 * If pixelformat==PF_DITHER:
327 *
328 * Improved 8-bit RGB dithering code contributed by Bob Mercier
329 * (mercier@hollywood.cinenet.net). Thanks Bob!
330 */
331 #ifdef DITHER666
332 # define DITH_R 6
333 # define DITH_G 6
334 # define DITH_B 6
335 # define DITH_MIX(r,g,b) (((r) * DITH_G + (g)) * DITH_B + (b))
336 #else
337 # define DITH_R 5
338 # define DITH_G 9
339 # define DITH_B 5
340 # define DITH_MIX(r,g,b) (((g) << 6) | ((b) << 3) | (r))
341 #endif
342 #define DITH_DX 4
343 #define DITH_DY 4
344 #define DITH_N (DITH_DX * DITH_DY)
345
346 #define _dither(C, c, d) (((unsigned)((DITH_N * (C - 1) + 1) * c + d)) >> 12)
347
348 #define MAXC 256
349 extern const int xmesa_kernel8[DITH_DY * DITH_DX];
350
351 /* Dither for random X,Y */
352 #define DITHER_SETUP \
353 int __d; \
354 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table;
355
356 #define DITHER( X, Y, R, G, B ) \
357 (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \
358 ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
359 _dither(DITH_G, (G), __d), \
360 _dither(DITH_B, (B), __d))])
361
362 /* Dither for random X, fixed Y */
363 #define XDITHER_SETUP(Y) \
364 int __d; \
365 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
366 const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ];
367
368 #define XDITHER( X, R, G, B ) \
369 (__d = kernel[(X)&3], \
370 ctable[DITH_MIX(_dither(DITH_R, (R), __d), \
371 _dither(DITH_G, (G), __d), \
372 _dither(DITH_B, (B), __d))])
373
374
375
376 /*
377 * Dithering for flat-shaded triangles. Precompute all 16 possible
378 * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
379 */
380 #define FLAT_DITHER_SETUP( R, G, B ) \
381 GLushort ditherValues[16]; \
382 { \
383 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \
384 int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \
385 int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \
386 int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \
387 int i; \
388 for (i=0;i<16;i++) { \
389 int k = xmesa_kernel8[i]; \
390 int j = DITH_MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 );\
391 ditherValues[i] = (GLushort) ctable[j]; \
392 } \
393 }
394
395 #define FLAT_DITHER_ROW_SETUP(Y) \
396 GLushort *ditherRow = ditherValues + ( ((Y)&3) << 2);
397
398 #define FLAT_DITHER(X) ditherRow[(X)&3]
399
400
401
402 /**
403 * If pixelformat==PF_LOOKUP:
404 */
405 #define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12)
406
407 #define LOOKUP_SETUP \
408 unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table
409
410 #define LOOKUP( R, G, B ) \
411 ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \
412 _dither_lookup(DITH_G, (G)), \
413 _dither_lookup(DITH_B, (B)))]
414
415
416 /**
417 * If pixelformat==PF_HPCR:
418 *
419 * HP Color Recovery dithering (ad@lms.be 30/08/95)
420 * HP has on its 8-bit 700-series computers, a feature called
421 * 'Color Recovery'. This allows near 24-bit output (so they say).
422 * It is enabled by selecting the 8-bit TrueColor visual AND
423 * corresponding colormap (see tkInitWindow) AND doing some special
424 * dither.
425 */
426 extern const short xmesa_HPCR_DRGB[3][2][16];
427
428 #define DITHER_HPCR( X, Y, R, G, B ) \
429 ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + xmesa_HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
430 |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + xmesa_HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
431 | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + xmesa_HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
432 )
433
434
435
436 /**
437 * If pixelformat==PF_1BIT:
438 */
439 extern const int xmesa_kernel1[16];
440
441 #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
442 #define DITHER_1BIT( X, Y, R, G, B ) \
443 (( ((int)(R)+(int)(G)+(int)(B)) > xmesa_kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
444
445
446
447 /**
448 * If pixelformat==PF_GRAYSCALE:
449 */
450 #define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3]
451
452
453
454 /**
455 * Converts a GL window Y coord to an X window Y coord:
456 */
457 #define YFLIP(XRB, Y) ((XRB)->bottom - (Y))
458
459
460 /**
461 * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage:
462 * X==0 is left, Y==0 is bottom.
463 */
464 #define PIXEL_ADDR1(XRB, X, Y) \
465 ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) )
466
467 #define PIXEL_ADDR2(XRB, X, Y) \
468 ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) )
469
470 #define PIXEL_ADDR3(XRB, X, Y) \
471 ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) ))
472
473 #define PIXEL_ADDR4(XRB, X, Y) \
474 ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) )
475
476
477
478 /*
479 * External functions:
480 */
481
482 extern struct xmesa_renderbuffer *
483 xmesa_new_renderbuffer(struct gl_context *ctx, GLuint name, const struct gl_config *visual,
484 GLboolean backBuffer);
485
486 extern void
487 xmesa_delete_framebuffer(struct gl_framebuffer *fb);
488
489 extern XMesaBuffer
490 xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis);
491
492 extern unsigned long
493 xmesa_color_to_pixel( struct gl_context *ctx,
494 GLubyte r, GLubyte g, GLubyte b, GLubyte a,
495 GLuint pixelFormat );
496
497 extern void
498 xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
499 GLuint *width, GLuint *height);
500
501 extern void
502 xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer);
503
504 extern void
505 xmesa_init_driver_functions( XMesaVisual xmvisual,
506 struct dd_function_table *driver );
507
508 extern void
509 xmesa_update_state( struct gl_context *ctx, GLbitfield new_state );
510
511 extern void
512 xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
513 enum pixel_format pixelformat, GLint depth);
514
515 extern void
516 xmesa_destroy_buffers_on_display(XMesaDisplay *dpy);
517
518
519 /**
520 * Using a function instead of an ordinary cast is safer.
521 */
522 static INLINE struct xmesa_renderbuffer *
523 xmesa_renderbuffer(struct gl_renderbuffer *rb)
524 {
525 return (struct xmesa_renderbuffer *) rb;
526 }
527
528
529 /**
530 * Return pointer to XMesaContext corresponding to a Mesa struct gl_context.
531 * Since we're using structure containment, it's just a cast!.
532 */
533 static INLINE XMesaContext
534 XMESA_CONTEXT(struct gl_context *ctx)
535 {
536 return (XMesaContext) ctx;
537 }
538
539
540 /**
541 * Return pointer to XMesaBuffer corresponding to a Mesa struct gl_framebuffer.
542 * Since we're using structure containment, it's just a cast!.
543 */
544 static INLINE XMesaBuffer
545 XMESA_BUFFER(struct gl_framebuffer *b)
546 {
547 return (XMesaBuffer) b;
548 }
549
550
551 /* Plugged into the software rasterizer. Try to use internal
552 * swrast-style point, line and triangle functions.
553 */
554 extern void xmesa_choose_point( struct gl_context *ctx );
555 extern void xmesa_choose_line( struct gl_context *ctx );
556 extern void xmesa_choose_triangle( struct gl_context *ctx );
557
558
559 extern void xmesa_register_swrast_functions( struct gl_context *ctx );
560
561
562
563 #define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */
564
565 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
566 #define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */
567 #else
568 #define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
569 #endif
570
571
572 #define TEST_META_FUNCS 0
573
574
575 #endif