updated Clear function for new mask bits
[mesa.git] / src / mesa / drivers / x11 / xmesaP.h
1 /* $Id: xmesaP.h,v 1.5 2000/01/06 09:28:58 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 #ifndef XMESAP_H
29 #define XMESAP_H
30
31
32 #ifdef XFree86Server
33 # include "GL/xf86glx.h"
34 # include "xf86glx_util.h"
35 #else
36 # ifdef GLX_DIRECT_RENDERING
37 # include "dri_mesa.h"
38 # endif
39 # ifdef USE_XSHM
40 # include <X11/extensions/XShm.h>
41 # endif
42 #endif
43 #include "GL/xmesa.h"
44 #include "types.h"
45 #if defined(FX) && !defined(GLX_DIRECT_RENDERING)
46 #include "GL/fxmesa.h"
47 #include "../FX/fxdrv.h"
48 #endif
49
50
51 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
52 # include "xdriP.h"
53 #else
54 # define DRI_DRAWABLE_ARG
55 # define DRI_DRAWABLE_PARM
56 # define DRI_CTX_ARG
57 #endif
58
59
60 /* for PF_8R8G8B24 pixel format */
61 typedef struct {
62 GLubyte b;
63 GLubyte g;
64 GLubyte r;
65 } bgr_t;
66
67
68 /* Function pointer for clearing color buffers */
69 typedef void (*clear_func)( GLcontext *ctx,
70 GLboolean all, GLint x, GLint y,
71 GLint width, GLint height );
72
73
74 /*
75 * "Derived" from gl_visual. Basically corresponds to an XVisualInfo.
76 */
77 struct xmesa_visual {
78 GLvisual *gl_visual; /* Device independent visual parameters */
79 XMesaDisplay *display; /* The X11 display */
80 #ifdef XFree86Server
81 GLint screen_depth; /* The depth of the screen */
82 #else
83 XVisualInfo *vishandle; /* The pointer returned by glXChooseVisual */
84 #endif
85 XMesaVisualInfo visinfo; /* X's visual info */
86
87 GLint level; /* 0=normal, 1=overlay, etc */
88
89 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
90
91 GLuint dithered_pf; /* Pixel format when dithering */
92 GLuint undithered_pf; /* Pixel format when not dithering */
93
94 GLfloat RedGamma; /* Gamma values, 1.0 is default */
95 GLfloat GreenGamma;
96 GLfloat BlueGamma;
97
98 GLint rmult, gmult, bmult; /* Range of color values */
99 GLint index_bits; /* Bits per pixel in CI mode */
100
101 /* For PF_TRUECOLOR */
102 GLint rshift, gshift, bshift;/* Pixel color component shifts */
103 GLubyte Kernel[16]; /* Dither kernel */
104 unsigned long RtoPixel[512]; /* RGB to pixel conversion */
105 unsigned long GtoPixel[512];
106 unsigned long BtoPixel[512];
107 GLubyte PixelToR[256]; /* Pixel to RGB conversion */
108 GLubyte PixelToG[256];
109 GLubyte PixelToB[256];
110
111 /* For PF_HPCR */
112 short hpcr_rgbTbl[3][256];
113 GLboolean hpcr_clear_flag;
114 GLubyte hpcr_clear_ximage_pattern[2][16];
115 XMesaImage *hpcr_clear_ximage;
116 XMesaPixmap hpcr_clear_pixmap;
117
118 /* For PF_1BIT */
119 int bitFlip;
120 };
121
122
123
124 /*
125 * "Derived" from gl_context. Basically corresponds to a GLXContext.
126 */
127 struct xmesa_context {
128 GLcontext *gl_ctx; /* the core library context */
129 XMesaVisual xm_visual; /* Describes the buffers */
130 XMesaBuffer xm_buffer; /* current draw framebuffer */
131 XMesaBuffer xm_read_buffer; /* current read framebuffer */
132 GLboolean use_read_buffer; /* read from the xm_read_buffer/ */
133
134 XMesaDisplay *display; /* == xm_visual->display */
135 GLboolean swapbytes; /* Host byte order != display byte order? */
136 GLboolean direct; /* Direct rendering context? */
137
138 GLuint pixelformat; /* Current pixel format */
139
140 GLubyte red, green, blue, alpha; /* current drawing color */
141 unsigned long pixel; /* current drawing pixel value */
142
143 GLubyte clearcolor[4]; /* current clearing color */
144 unsigned long clearpixel; /* current clearing pixel value */
145
146 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
147 __DRIcontextPrivate *driContextPriv; /* back pointer to DRI context
148 * used for locking
149 */
150 void *private; /* device-specific private context */
151 #endif
152 };
153
154
155
156 /*
157 * "Derived" from gl_buffer. Basically corresponds to a GLXDrawable.
158 */
159 struct xmesa_buffer {
160 GLboolean wasCurrent; /* was ever the current buffer? */
161 GLframebuffer *gl_buffer; /* depth, stencil, accum, etc buffers */
162 XMesaVisual xm_visual; /* the X/Mesa visual */
163
164 XMesaContext xm_context; /* the context associated with this buffer */
165 XMesaDisplay *display;
166 GLboolean pixmap_flag; /* is the buffer a Pixmap? */
167 XMesaDrawable frontbuffer; /* either a window or pixmap */
168 XMesaPixmap backpixmap; /* back buffer Pixmap */
169 XMesaImage *backimage; /* back buffer simulated XImage */
170
171 XMesaDrawable buffer; /* the current buffer, either equal to */
172 /* frontbuffer, backpixmap or XIMAGE (None) */
173
174 XMesaColormap cmap; /* the X colormap */
175
176 GLint db_state; /* 0 = single buffered */
177 /* BACK_PIXMAP = use Pixmap for back buffer */
178 /* BACK_XIMAGE = use XImage for back buffer */
179
180 #ifndef XFree86Server
181 GLuint shm; /* X Shared Memory extension status: */
182 /* 0 = not available */
183 /* 1 = XImage support available */
184 /* 2 = Pixmap support available too */
185 #ifdef USE_XSHM
186 XShmSegmentInfo shminfo;
187 #endif
188 #endif
189
190 XMesaImage *rowimage; /* Used for optimized span writing */
191
192 GLuint width, height; /* size of buffer */
193
194 GLint bottom; /* used for FLIP macro below */
195 GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */
196 GLint ximage_width1;
197 GLushort *ximage_origin2; /* used for PIXELADDR2 macro */
198 GLint ximage_width2;
199 bgr_t *ximage_origin3; /* used for PIXELADDR3 macro */
200 GLint ximage_width3;
201 GLuint *ximage_origin4; /* used for PIXELADDR4 macro */
202 GLint ximage_width4;
203
204 XMesaPixmap stipple_pixmap; /* For polygon stippling */
205 XMesaGC stipple_gc; /* For polygon stippling */
206
207 XMesaGC gc1; /* GC for infrequent color changes */
208 XMesaGC gc2; /* GC for frequent color changes */
209 XMesaGC cleargc; /* GC for clearing the color buffer */
210
211 /* The following are here instead of in the XMesaVisual
212 * because they depend on the window's colormap.
213 */
214
215 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
216 unsigned long color_table[576]; /* RGB -> pixel value */
217
218 /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */
219 GLubyte pixel_to_r[65536]; /* pixel value -> red */
220 GLubyte pixel_to_g[65536]; /* pixel value -> green */
221 GLubyte pixel_to_b[65536]; /* pixel value -> blue */
222
223 /* Used to do XAllocColor/XFreeColors accounting: */
224 int num_alloced;
225 unsigned long alloced_colors[256];
226
227 #if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server)
228 __DRIdrawablePrivate *driDrawPriv; /* back pointer to DRI drawable
229 * used for direct access to framebuffer
230 */
231 void *private; /* device-specific private drawable */
232 #endif
233
234 #if defined( FX ) && !defined(GLX_DIRECT_RENDERING)
235 /* For 3Dfx Glide only */
236 GLboolean FXisHackUsable; /* Can we render into window? */
237 GLboolean FXwindowHack; /* Are we rendering into a window? */
238 fxMesaContext FXctx;
239 #endif
240
241 /* functions for clearing the front and back color buffers */
242 clear_func front_clear_func;
243 clear_func back_clear_func;
244
245 struct xmesa_buffer *Next; /* Linked list pointer: */
246 };
247
248
249
250 /* Values for xmesa->dest: */
251 #define FRONT_PIXMAP 1
252 #define BACK_PIXMAP 2
253 #define BACK_XIMAGE 4
254
255
256 /* Values for xmesa->pixelformat: */
257 #define PF_INDEX 1 /* Color Index mode */
258 #define PF_TRUECOLOR 2 /* TrueColor or DirectColor, any depth */
259 #define PF_TRUEDITHER 3 /* TrueColor with dithering */
260 #define PF_8A8B8G8R 4 /* 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R */
261 #define PF_8R8G8B 5 /* 32-bit TrueColor: 8-R, 8-G, 8-B bits */
262 #define PF_5R6G5B 6 /* 16-bit TrueColor: 5-R, 6-G, 5-B bits */
263 #define PF_DITHER 7 /* Color-mapped RGB with dither */
264 #define PF_LOOKUP 8 /* Color-mapped RGB without dither */
265 #define PF_HPCR 9 /* HP Color Recovery (ad@lms.be 30/08/95) */
266 #define PF_1BIT 10 /* monochrome dithering of RGB */
267 #define PF_GRAYSCALE 11 /* Grayscale or StaticGray */
268 #define PF_8R8G8B24 12 /* 24-bit TrueColor: 8-R, 8-G, 8-B bits */
269 #define PF_DITHER_5R6G5B 13 /* 16-bit dithered TrueColor: 5-R, 6-G, 5-B */
270
271
272 /*
273 * If pixelformat==PF_TRUECOLOR:
274 */
275 #define PACK_TRUECOLOR( PIXEL, R, G, B ) \
276 PIXEL = xmesa->xm_visual->RtoPixel[R] \
277 | xmesa->xm_visual->GtoPixel[G] \
278 | xmesa->xm_visual->BtoPixel[B]; \
279
280
281 /*
282 * If pixelformat==PF_TRUEDITHER:
283 */
284 #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \
285 { \
286 int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \
287 PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \
288 | xmesa->xm_visual->GtoPixel[(G)+d] \
289 | xmesa->xm_visual->BtoPixel[(B)+d]; \
290 }
291
292
293
294 /*
295 * If pixelformat==PF_8A8B8G8R:
296 */
297 #define PACK_8A8B8G8R( R, G, B, A ) \
298 ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) )
299
300
301 /*
302 * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable
303 * shortcut.
304 */
305 #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) )
306
307
308
309 /*
310 * If pixelformat==PF_8R8G8B:
311 */
312 #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) )
313
314
315 /*
316 * If pixelformat==PF_5R6G5B:
317 */
318 #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) )
319
320
321
322
323 /*
324 * If pixelformat==PF_DITHER:
325 *
326 * Improved 8-bit RGB dithering code contributed by Bob Mercier
327 * (mercier@hollywood.cinenet.net). Thanks Bob!
328 */
329 #undef _R
330 #undef _G
331 #undef _B
332 #undef _D
333 #ifdef DITHER666
334 # define _R 6
335 # define _G 6
336 # define _B 6
337 # define _MIX(r,g,b) (((r)*_G+(g))*_B+(b))
338 #else
339 # define _R 5
340 # define _G 9
341 # define _B 5
342 # define _MIX(r,g,b) ( ((g)<<6) | ((b)<<3) | (r) )
343 #endif
344 #define _DX 4
345 #define _DY 4
346 #define _D (_DX*_DY)
347
348 /*#define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d))/(_D*256))*/
349 #define _DITH(C,c,d) (((unsigned)((_D*(C-1)+1)*c+d)) >> 12)
350
351 #define MAXC 256
352 static int kernel8[_DY*_DX] = {
353 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC,
354 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
355 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC,
356 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
357 };
358 /*static int __d;*/
359
360 /* Dither for random X,Y */
361 #define DITHER_SETUP \
362 int __d; \
363 unsigned long *ctable = xmesa->xm_buffer->color_table;
364
365 #define DITHER( X, Y, R, G, B ) \
366 (__d = kernel8[(((Y)&3)<<2) | ((X)&3)], \
367 ctable[_MIX(_DITH(_R, (R), __d), \
368 _DITH(_G, (G), __d), \
369 _DITH(_B, (B), __d))])
370
371 /* Dither for random X, fixed Y */
372 #define XDITHER_SETUP(Y) \
373 int __d; \
374 unsigned long *ctable = xmesa->xm_buffer->color_table; \
375 int *kernel = &kernel8[ ((Y)&3) << 2 ];
376
377 #define XDITHER( X, R, G, B ) \
378 (__d = kernel[(X)&3], \
379 ctable[_MIX(_DITH(_R, (R), __d), \
380 _DITH(_G, (G), __d), \
381 _DITH(_B, (B), __d))])
382
383
384
385 /*
386 * Dithering for flat-shaded triangles. Precompute all 16 possible
387 * pixel values given the triangle's RGB color. Contributed by Martin Shenk.
388 */
389 static GLushort DitherValues[16]; /* array of (up to) 16-bit pixel values */
390
391 #define FLAT_DITHER_SETUP( R, G, B ) \
392 { \
393 unsigned long *ctable = xmesa->xm_buffer->color_table; \
394 int msdr = (_D*((_R)-1)+1) * (R); \
395 int msdg = (_D*((_G)-1)+1) * (G); \
396 int msdb = (_D*((_B)-1)+1) * (B); \
397 int i; \
398 for (i=0;i<16;i++) { \
399 int k = kernel8[i]; \
400 int j = _MIX( (msdr+k)>>12, (msdg+k)>>12, (msdb+k)>>12 ); \
401 DitherValues[i] = (GLushort) ctable[j]; \
402 } \
403 }
404
405 #define FLAT_DITHER_ROW_SETUP(Y) \
406 GLushort *ditherRow = DitherValues + ( ((Y)&3) << 2);
407
408 #define FLAT_DITHER(X) ditherRow[(X)&3]
409
410
411
412 /*
413 * If pixelformat==PF_LOOKUP:
414 */
415 #define _DITH0(C,c) (((unsigned)((_D*(C-1)+1)*c)) >> 12)
416
417 #define LOOKUP_SETUP \
418 unsigned long *ctable = xmesa->xm_buffer->color_table
419
420 #define LOOKUP( R, G, B ) \
421 ctable[_MIX(_DITH0(_R, (R)), \
422 _DITH0(_G, (G)), \
423 _DITH0(_B, (B)))]
424
425
426
427 /*
428 * If pixelformat==PF_HPCR:
429 *
430 * HP Color Recovery dithering (ad@lms.be 30/08/95)
431 * HP has on it's 8-bit 700-series computers, a feature called
432 * 'Color Recovery'. This allows near 24-bit output (so they say).
433 * It is enabled by selecting the 8-bit TrueColor visual AND
434 * corresponding colormap (see tkInitWindow) AND doing some special
435 * dither.
436 */
437 static const short HPCR_DRGB[3][2][16] = {
438 {
439 { 16, -4, 1,-11, 14, -6, 3, -9, 15, -5, 2,-10, 13, -7, 4, -8},
440 {-15, 5, 0, 12,-13, 7, -2, 10,-14, 6, -1, 11,-12, 8, -3, 9}
441 },
442 {
443 {-11, 15, -7, 3, -8, 14, -4, 2,-10, 16, -6, 4, -9, 13, -5, 1},
444 { 12,-14, 8, -2, 9,-13, 5, -1, 11,-15, 7, -3, 10,-12, 6, 0}
445 },
446 {
447 { 6,-18, 26,-14, 2,-22, 30,-10, 8,-16, 28,-12, 4,-20, 32, -8},
448 { -4, 20,-24, 16, 0, 24,-28, 12, -6, 18,-26, 14, -2, 22,-30, 10}
449 }
450 };
451
452 #define DITHER_HPCR( X, Y, R, G, B ) \
453 ( ((xmesa->xm_visual->hpcr_rgbTbl[0][R] + HPCR_DRGB[0][(Y)&1][(X)&15]) & 0xE0) \
454 |(((xmesa->xm_visual->hpcr_rgbTbl[1][G] + HPCR_DRGB[1][(Y)&1][(X)&15]) & 0xE0)>>3) \
455 | ((xmesa->xm_visual->hpcr_rgbTbl[2][B] + HPCR_DRGB[2][(Y)&1][(X)&15])>>6) \
456 )
457
458
459
460 /*
461 * If pixelformat==PF_1BIT:
462 */
463 static int const kernel1[16] = {
464 0*47, 9*47, 4*47, 12*47, /* 47 = (255*3)/16 */
465 6*47, 2*47, 14*47, 8*47,
466 10*47, 1*47, 5*47, 11*47,
467 7*47, 13*47, 3*47, 15*47 };
468
469 #define SETUP_1BIT int bitFlip = xmesa->xm_visual->bitFlip
470 #define DITHER_1BIT( X, Y, R, G, B ) \
471 (( ((int)(R)+(int)(G)+(int)(B)) > kernel1[(((Y)&3) << 2) | ((X)&3)] ) ^ bitFlip)
472
473
474
475 /*
476 * If pixelformat==PF_GRAYSCALE:
477 */
478 #define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3]
479
480
481
482 #define XIMAGE None
483
484
485 /*
486 * Converts a GL window Y coord to an X window Y coord:
487 */
488 #define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y))
489
490
491 /*
492 * Return the address of a 1, 2 or 4-byte pixel in the back XImage:
493 * X==0 is left, Y==0 is bottom.
494 */
495 #define PIXELADDR1( BUFFER, X, Y ) \
496 ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) )
497
498 #define PIXELADDR2( BUFFER, X, Y ) \
499 ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) )
500
501 #define PIXELADDR3( BUFFER, X, Y ) \
502 ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + (X) )
503
504 #define PIXELADDR4( BUFFER, X, Y ) \
505 ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) )
506
507
508
509 /*
510 * External functions:
511 */
512
513 extern unsigned long xmesa_color_to_pixel( XMesaContext xmesa,
514 GLubyte r, GLubyte g, GLubyte b, GLubyte a );
515
516 extern void xmesa_alloc_back_buffer( XMesaBuffer b );
517
518 extern void xmesa_update_state( GLcontext *ctx );
519
520 extern points_func xmesa_get_points_func( GLcontext *ctx );
521
522 extern line_func xmesa_get_line_func( GLcontext *ctx );
523
524 extern triangle_func xmesa_get_triangle_func( GLcontext *ctx );
525
526
527 /* XXX this is a hack to implement shared display lists with 3Dfx */
528 extern XMesaBuffer XMesaCreateWindowBuffer2( XMesaVisual v,
529 XMesaWindow w,
530 XMesaContext c
531 DRI_DRAWABLE_ARG
532 );
533
534 /*
535 * These are the extra routines required for integration with XFree86.
536 * None of these routines should be user visible. -KEM
537 */
538 extern void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v );
539 extern GLboolean XMesaForceCurrent(XMesaContext c);
540 extern GLboolean XMesaLoseCurrent(XMesaContext c);
541 extern void XMesaReset( void );
542
543 #endif