1 include $(MESA
)/sources.mak
7 glapi
/glapi-es1
/main
/enums.c
9 LOCAL_ES1_GALLIUM_SOURCES
:= \
10 $(LOCAL_ES1_SOURCES
) \
11 state_tracker
/st_cb_drawtex.c
13 # always use local version of GLAPI_ASM_SOURCES
14 LOCAL_ES1_API_ASM
:= $(addprefix glapi
/glapi-es1
/, $(GLAPI_ASM_SOURCES
))
16 LOCAL_ES1_INCLUDES
:= \
20 -I
$(MESA
)/state_tracker
22 LOCAL_ES2_SOURCES
:= \
23 glapi
/glapi-es2
/main
/enums.c
25 LOCAL_ES2_GALLIUM_SOURCES
:= \
28 LOCAL_ES2_API_ASM
:= $(subst es1
,es2
, $(LOCAL_ES1_API_ASM
))
29 LOCAL_ES2_INCLUDES
:= $(subst es1
,es2
, $(LOCAL_ES1_INCLUDES
))
32 # Ideally, the omit list should be replaced by features.
40 MAIN_SOURCES
:= $(filter-out $(MAIN_OMITTED
), $(MAIN_SOURCES
))
46 vbo
/vbo_save_loopback.c
47 VBO_SOURCES
:= $(filter-out $(VBO_OMITTED
), $(VBO_SOURCES
))
49 STATETRACKER_OMITTED
:= \
50 state_tracker
/st_api.c \
51 state_tracker
/st_cb_drawpixels.c \
52 state_tracker
/st_cb_feedback.c \
53 state_tracker
/st_cb_rasterpos.c \
54 state_tracker
/st_draw_feedback.c
55 STATETRACKER_SOURCES
:= $(filter-out $(STATETRACKER_OMITTED
), $(STATETRACKER_SOURCES
))
58 shader
/atifragshader.c
59 SHADER_SOURCES
:= $(filter-out $(SHADER_OMITTED
), $(SHADER_SOURCES
))
64 $(MATH_XFORM_SOURCES
) \
69 $(SWRAST_SETUP_SOURCES
) \
70 $(COMMON_DRIVER_SOURCES
) \
74 MESA_ES1_GALLIUM_SOURCES
:= \
78 $(STATETRACKER_SOURCES
) \
84 MESA_ES1_API_SOURCES
:= \
87 MESA_ES1_INCLUDES
:= $(INCLUDE_DIRS
)
89 # remove LOCAL sources from MESA sources
90 MESA_ES1_SOURCES
:= $(filter-out $(LOCAL_ES1_SOURCES
), $(MESA_ES1_SOURCES
))
91 MESA_ES1_GALLIUM_SOURCES
:= $(filter-out $(LOCAL_ES1_GALLIUM_SOURCES
), $(MESA_ES1_GALLIUM_SOURCES
))
93 # right now es2 and es1 share MESA sources
94 MESA_ES2_SOURCES
:= $(MESA_ES1_SOURCES
)
95 MESA_ES2_GALLIUM_SOURCES
:= $(MESA_ES1_GALLIUM_SOURCES
)
96 MESA_ES2_API_SOURCES
:= $(MESA_ES1_API_SOURCES
)
98 MESA_ES2_INCLUDES
:= $(MESA_ES1_INCLUDES
)
100 # asm is shared by any ES version and any library
101 MESA_ES_ASM
:= $(MESA_ASM_SOURCES
)
103 # collect sources, adjust the pathes
104 ES1_SOURCES
:= $(LOCAL_ES1_SOURCES
) $(addprefix $(MESA
)/,$(MESA_ES1_SOURCES
))
105 ES1_GALLIUM_SOURCES
:= $(LOCAL_ES1_GALLIUM_SOURCES
) $(addprefix $(MESA
)/,$(MESA_ES1_GALLIUM_SOURCES
))
106 ES1_API_SOURCES
:= $(addprefix $(MESA
)/,$(MESA_ES1_API_SOURCES
))
108 ES2_SOURCES
:= $(LOCAL_ES2_SOURCES
) $(addprefix $(MESA
)/,$(MESA_ES2_SOURCES
))
109 ES2_GALLIUM_SOURCES
:= $(LOCAL_ES2_GALLIUM_SOURCES
) $(addprefix $(MESA
)/,$(MESA_ES2_GALLIUM_SOURCES
))
110 ES2_API_SOURCES
:= $(addprefix $(MESA
)/,$(MESA_ES2_API_SOURCES
))
113 ES1_INCLUDES
:= $(LOCAL_ES1_INCLUDES
) $(MESA_ES1_INCLUDES
)
114 ES2_INCLUDES
:= $(LOCAL_ES2_INCLUDES
) $(MESA_ES2_INCLUDES
)
116 # collect objects, including asm
118 $(LOCAL_ES1_SOURCES
:.c
=.o
) \
119 $(MESA_ES1_SOURCES
:.c
=.o
) \
122 ES1_GALLIUM_OBJECTS
:= \
123 $(LOCAL_ES1_GALLIUM_SOURCES
:.c
=.o
) \
124 $(MESA_ES1_GALLIUM_SOURCES
:.c
=.o
) \
128 $(LOCAL_ES1_API_ASM
:.S
=.o
) \
129 $(MESA_ES1_API_SOURCES
:.c
=.o
)
132 $(LOCAL_ES2_SOURCES
:.c
=.o
) \
133 $(MESA_ES2_SOURCES
:.c
=.o
) \
136 ES2_GALLIUM_OBJECTS
:= \
137 $(LOCAL_ES2_GALLIUM_SOURCES
:.c
=.o
) \
138 $(MESA_ES2_GALLIUM_SOURCES
:.c
=.o
) \
142 $(LOCAL_ES2_API_ASM
:.S
=.o
) \
143 $(MESA_ES2_API_SOURCES
:.c
=.o
)
145 # collect sources for makedepend
146 ES1_ALL_SOURCES
:= $(ES1_SOURCES
) $(ES1_GALLIUM_SOURCES
) $(ES1_API_SOURCES
)
147 ES2_ALL_SOURCES
:= $(ES2_SOURCES
) $(ES2_GALLIUM_SOURCES
) $(ES2_API_SOURCES
)
149 # sort to remove duplicates
150 ES1_ALL_SOURCES
:= $(sort $(ES1_ALL_SOURCES
))
151 ES2_ALL_SOURCES
:= $(sort $(ES2_ALL_SOURCES
))