Corrected a problem with the sizes of the MAP[12]_* enums.
[mesa.git] / src / mesa / glapi / gl_API.xml
1 <?xml version="1.0"?>
2 <!DOCTYPE OpenGLAPI [
3 <!ELEMENT OpenGLAPI (category+)>
4 <!ELEMENT category (type*, enum*, function*)>
5 <!ELEMENT type EMPTY>
6 <!ELEMENT enum EMPTY>
7 <!ELEMENT function (param*, return?, glx?)>
8 <!ELEMENT param EMPTY>
9 <!ELEMENT return EMPTY>
10 <!ELEMENT glx EMPTY>
11
12 <!ATTLIST category name CDATA #REQUIRED
13 number CDATA #IMPLIED>
14 <!ATTLIST type name CDATA #REQUIRED
15 size CDATA #REQUIRED>
16 <!ATTLIST enum name CDATA #REQUIRED
17 value CDATA #REQUIRED>
18 <!ATTLIST function name CDATA #REQUIRED
19 offset CDATA #REQUIRED
20 vectorequiv CDATA #IMPLIED>
21 <!ATTLIST param name CDATA #REQUIRED
22 type CDATA #REQUIRED
23 count CDATA #IMPLIED
24 variable_param CDATA #IMPLIED>
25 <!ATTLIST return type CDATA #REQUIRED>
26 <!ATTLIST glx rop CDATA #IMPLIED
27 sop CDATA #IMPLIED
28 large CDATA #IMPLIED
29 doubles_in_order CDATA #IMPLIED
30 always_array CDATA #IMPLIED
31 handcode CDATA #IMPLIED
32 ignore CDATA #IMPLIED>
33 ]>
34
35 <OpenGLAPI>
36
37 <!-- Core versions sorted by version number. -->
38
39 <category name="1.0">
40 <enum name="FALSE" value="0x0"/>
41 <enum name="TRUE" value="0x1"/>
42 <enum name="ZERO" value="0x0"/>
43 <enum name="ONE" value="0x1"/>
44 <enum name="NONE" value="0x0"/>
45 <enum name="NO_ERROR" value="0x0"/>
46 <enum name="POINTS" value="0x0000"/>
47 <enum name="LINES" value="0x0001"/>
48 <enum name="LINE_LOOP" value="0x0002"/>
49 <enum name="LINE_STRIP" value="0x0003"/>
50 <enum name="TRIANGLES" value="0x0004"/>
51 <enum name="TRIANGLE_STRIP" value="0x0005"/>
52 <enum name="TRIANGLE_FAN" value="0x0006"/>
53 <enum name="QUADS" value="0x0007"/>
54 <enum name="QUAD_STRIP" value="0x0008"/>
55 <enum name="POLYGON" value="0x0009"/>
56 <enum name="ACCUM" value="0x0100"/>
57 <enum name="LOAD" value="0x0101"/>
58 <enum name="RETURN" value="0x0102"/>
59 <enum name="MULT" value="0x0103"/>
60 <enum name="ADD" value="0x0104"/>
61 <enum name="NEVER" value="0x0200"/>
62 <enum name="LESS" value="0x0201"/>
63 <enum name="EQUAL" value="0x0202"/>
64 <enum name="LEQUAL" value="0x0203"/>
65 <enum name="GREATER" value="0x0204"/>
66 <enum name="NOTEQUAL" value="0x0205"/>
67 <enum name="GEQUAL" value="0x0206"/>
68 <enum name="ALWAYS" value="0x0207"/>
69 <enum name="SRC_COLOR" value="0x0300"/>
70 <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
71 <enum name="SRC_ALPHA" value="0x0302"/>
72 <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
73 <enum name="DST_ALPHA" value="0x0304"/>
74 <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
75 <enum name="DST_COLOR" value="0x0306"/>
76 <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
77 <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
78 <enum name="FRONT_LEFT" value="0x0400"/>
79 <enum name="FRONT_RIGHT" value="0x0401"/>
80 <enum name="BACK_LEFT" value="0x0402"/>
81 <enum name="BACK_RIGHT" value="0x0403"/>
82 <enum name="FRONT" value="0x0404"/>
83 <enum name="BACK" value="0x0405"/>
84 <enum name="LEFT" value="0x0406"/>
85 <enum name="RIGHT" value="0x0407"/>
86 <enum name="FRONT_AND_BACK" value="0x0408"/>
87 <enum name="AUX0" value="0x0409"/>
88 <enum name="AUX1" value="0x040A"/>
89 <enum name="AUX2" value="0x040B"/>
90 <enum name="AUX3" value="0x040C"/>
91 <enum name="INVALID_VALUE" value="0x0501"/>
92 <enum name="INVALID_ENUM" value="0x0500"/>
93 <enum name="INVALID_OPERATION" value="0x0502"/>
94 <enum name="STACK_OVERFLOW" value="0x0503"/>
95 <enum name="STACK_UNDERFLOW" value="0x0504"/>
96 <enum name="OUT_OF_MEMORY" value="0x0505"/>
97 <enum name="2D" value="0x0600"/>
98 <enum name="3D" value="0x0601"/>
99 <enum name="3D_COLOR" value="0x0602"/>
100 <enum name="3D_COLOR_TEXTURE" value="0x0603"/>
101 <enum name="4D_COLOR_TEXTURE" value="0x0604"/>
102 <enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
103 <enum name="POINT_TOKEN" value="0x0701"/>
104 <enum name="LINE_TOKEN" value="0x0702"/>
105 <enum name="POLYGON_TOKEN" value="0x0703"/>
106 <enum name="BITMAP_TOKEN" value="0x0704"/>
107 <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
108 <enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
109 <enum name="LINE_RESET_TOKEN" value="0x0707"/>
110 <enum name="EXP" value="0x0800"/>
111 <enum name="EXP2" value="0x0801"/>
112 <enum name="CW" value="0x0900"/>
113 <enum name="CCW" value="0x0901"/>
114 <enum name="COEFF" value="0x0A00"/>
115 <enum name="ORDER" value="0x0A01"/>
116 <enum name="DOMAIN" value="0x0A02"/>
117 <enum name="CURRENT_COLOR" value="0x0B00"/>
118 <enum name="CURRENT_INDEX" value="0x0B01"/>
119 <enum name="CURRENT_NORMAL" value="0x0B02"/>
120 <enum name="CURRENT_TEXTURE_COORDS" value="0x0B03"/>
121 <enum name="CURRENT_RASTER_COLOR" value="0x0B04"/>
122 <enum name="CURRENT_RASTER_INDEX" value="0x0B05"/>
123 <enum name="CURRENT_RASTER_TEXTURE_COORDS" value="0x0B06"/>
124 <enum name="CURRENT_RASTER_POSITION" value="0x0B07"/>
125 <enum name="CURRENT_RASTER_POSITION_VALID" value="0x0B08"/>
126 <enum name="CURRENT_RASTER_DISTANCE" value="0x0B09"/>
127 <enum name="POINT_SMOOTH" value="0x0B10"/>
128 <enum name="POINT_SIZE" value="0x0B11"/>
129 <enum name="POINT_SIZE_RANGE" value="0x0B12"/>
130 <enum name="POINT_SIZE_GRANULARITY" value="0x0B13"/>
131 <enum name="LINE_SMOOTH" value="0x0B20"/>
132 <enum name="LINE_WIDTH" value="0x0B21"/>
133 <enum name="LINE_WIDTH_RANGE" value="0x0B22"/>
134 <enum name="LINE_WIDTH_GRANULARITY" value="0x0B23"/>
135 <enum name="LINE_STIPPLE" value="0x0B24"/>
136 <enum name="LINE_STIPPLE_PATTERN" value="0x0B25"/>
137 <enum name="LINE_STIPPLE_REPEAT" value="0x0B26"/>
138 <enum name="LIST_MODE" value="0x0B30"/>
139 <enum name="MAX_LIST_NESTING" value="0x0B31"/>
140 <enum name="LIST_BASE" value="0x0B32"/>
141 <enum name="LIST_INDEX" value="0x0B33"/>
142 <enum name="POLYGON_MODE" value="0x0B40"/>
143 <enum name="POLYGON_SMOOTH" value="0x0B41"/>
144 <enum name="POLYGON_STIPPLE" value="0x0B42"/>
145 <enum name="EDGE_FLAG" value="0x0B43"/>
146 <enum name="CULL_FACE" value="0x0B44"/>
147 <enum name="CULL_FACE_MODE" value="0x0B45"/>
148 <enum name="FRONT_FACE" value="0x0B46"/>
149 <enum name="LIGHTING" value="0x0B50"/>
150 <enum name="LIGHT_MODEL_LOCAL_VIEWER" value="0x0B51">
151 <size name="LightModelfv" count="1"/>
152 <size name="LightModeliv" count="1"/>
153 </enum>
154 <enum name="LIGHT_MODEL_TWO_SIDE" value="0x0B52">
155 <size name="LightModelfv" count="1"/>
156 <size name="LightModeliv" count="1"/>
157 </enum>
158 <enum name="LIGHT_MODEL_AMBIENT" value="0x0B53">
159 <size name="LightModelfv" count="4"/>
160 <size name="LightModeliv" count="4"/>
161 </enum>
162 <enum name="SHADE_MODEL" value="0x0B54"/>
163 <enum name="COLOR_MATERIAL_FACE" value="0x0B55"/>
164 <enum name="COLOR_MATERIAL_PARAMETER" value="0x0B56"/>
165 <enum name="COLOR_MATERIAL" value="0x0B57"/>
166 <enum name="FOG" value="0x0B60"/>
167 <enum name="FOG_INDEX" value="0x0B61">
168 <size name="Fogfv" count="1"/>
169 <size name="Fogiv" count="1"/>
170 </enum>
171 <enum name="FOG_DENSITY" value="0x0B62">
172 <size name="Fogfv" count="1"/>
173 <size name="Fogiv" count="1"/>
174 </enum>
175 <enum name="FOG_START" value="0x0B63">
176 <size name="Fogfv" count="1"/>
177 <size name="Fogiv" count="1"/>
178 </enum>
179 <enum name="FOG_END" value="0x0B64">
180 <size name="Fogfv" count="1"/>
181 <size name="Fogiv" count="1"/>
182 </enum>
183 <enum name="FOG_MODE" value="0x0B65">
184 <size name="Fogfv" count="1"/>
185 <size name="Fogiv" count="1"/>
186 </enum>
187 <enum name="FOG_COLOR" value="0x0B66">
188 <size name="Fogfv" count="4"/>
189 <size name="Fogiv" count="4"/>
190 </enum>
191 <enum name="DEPTH_RANGE" value="0x0B70"/>
192 <enum name="DEPTH_TEST" value="0x0B71"/>
193 <enum name="DEPTH_WRITEMASK" value="0x0B72"/>
194 <enum name="DEPTH_CLEAR_VALUE" value="0x0B73"/>
195 <enum name="DEPTH_FUNC" value="0x0B74"/>
196 <enum name="ACCUM_CLEAR_VALUE" value="0x0B80"/>
197 <enum name="STENCIL_TEST" value="0x0B90"/>
198 <enum name="STENCIL_CLEAR_VALUE" value="0x0B91"/>
199 <enum name="STENCIL_FUNC" value="0x0B92"/>
200 <enum name="STENCIL_VALUE_MASK" value="0x0B93"/>
201 <enum name="STENCIL_FAIL" value="0x0B94"/>
202 <enum name="STENCIL_PASS_DEPTH_FAIL" value="0x0B95"/>
203 <enum name="STENCIL_PASS_DEPTH_PASS" value="0x0B96"/>
204 <enum name="STENCIL_REF" value="0x0B97"/>
205 <enum name="STENCIL_WRITEMASK" value="0x0B98"/>
206 <enum name="MATRIX_MODE" value="0x0BA0"/>
207 <enum name="NORMALIZE" value="0x0BA1"/>
208 <enum name="VIEWPORT" value="0x0BA2"/>
209 <enum name="MODELVIEW_STACK_DEPTH" value="0x0BA3"/>
210 <enum name="PROJECTION_STACK_DEPTH" value="0x0BA4"/>
211 <enum name="TEXTURE_STACK_DEPTH" value="0x0BA5"/>
212 <enum name="MODELVIEW_MATRIX" value="0x0BA6"/>
213 <enum name="PROJECTION_MATRIX" value="0x0BA7"/>
214 <enum name="TEXTURE_MATRIX" value="0x0BA8"/>
215 <enum name="ATTRIB_STACK_DEPTH" value="0x0BB0"/>
216 <enum name="CLIENT_ATTRIB_STACK_DEPTH" value="0x0BB1"/>
217 <enum name="ALPHA_TEST" value="0x0BC0"/>
218 <enum name="ALPHA_TEST_FUNC" value="0x0BC1"/>
219 <enum name="ALPHA_TEST_REF" value="0x0BC2"/>
220 <enum name="DITHER" value="0x0BD0"/>
221 <enum name="BLEND_DST" value="0x0BE0"/>
222 <enum name="BLEND_SRC" value="0x0BE1"/>
223 <enum name="BLEND" value="0x0BE2"/>
224 <enum name="LOGIC_OP_MODE" value="0x0BF0"/>
225 <enum name="LOGIC_OP" value="0x0BF1"/>
226 <enum name="AUX_BUFFERS" value="0x0C00"/>
227 <enum name="DRAW_BUFFER" value="0x0C01"/>
228 <enum name="READ_BUFFER" value="0x0C02"/>
229 <enum name="SCISSOR_BOX" value="0x0C10"/>
230 <enum name="SCISSOR_TEST" value="0x0C11"/>
231 <enum name="INDEX_CLEAR_VALUE" value="0x0C20"/>
232 <enum name="INDEX_WRITEMASK" value="0x0C21"/>
233 <enum name="COLOR_CLEAR_VALUE" value="0x0C22"/>
234 <enum name="COLOR_WRITEMASK" value="0x0C23"/>
235 <enum name="INDEX_MODE" value="0x0C30"/>
236 <enum name="RGBA_MODE" value="0x0C31"/>
237 <enum name="DOUBLEBUFFER" value="0x0C32"/>
238 <enum name="STEREO" value="0x0C33"/>
239 <enum name="RENDER_MODE" value="0x0C40"/>
240 <enum name="PERSPECTIVE_CORRECTION_HINT" value="0x0C50"/>
241 <enum name="POINT_SMOOTH_HINT" value="0x0C51"/>
242 <enum name="LINE_SMOOTH_HINT" value="0x0C52"/>
243 <enum name="POLYGON_SMOOTH_HINT" value="0x0C53"/>
244 <enum name="FOG_HINT" value="0x0C54"/>
245 <enum name="TEXTURE_GEN_S" value="0x0C60"/>
246 <enum name="TEXTURE_GEN_T" value="0x0C61"/>
247 <enum name="TEXTURE_GEN_R" value="0x0C62"/>
248 <enum name="TEXTURE_GEN_Q" value="0x0C63"/>
249 <enum name="PIXEL_MAP_I_TO_I" value="0x0C70"/>
250 <enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/>
251 <enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/>
252 <enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/>
253 <enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/>
254 <enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/>
255 <enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/>
256 <enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/>
257 <enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/>
258 <enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/>
259 <enum name="PIXEL_MAP_I_TO_I_SIZE" value="0x0CB0"/>
260 <enum name="PIXEL_MAP_S_TO_S_SIZE" value="0x0CB1"/>
261 <enum name="PIXEL_MAP_I_TO_R_SIZE" value="0x0CB2"/>
262 <enum name="PIXEL_MAP_I_TO_G_SIZE" value="0x0CB3"/>
263 <enum name="PIXEL_MAP_I_TO_B_SIZE" value="0x0CB4"/>
264 <enum name="PIXEL_MAP_I_TO_A_SIZE" value="0x0CB5"/>
265 <enum name="PIXEL_MAP_R_TO_R_SIZE" value="0x0CB6"/>
266 <enum name="PIXEL_MAP_G_TO_G_SIZE" value="0x0CB7"/>
267 <enum name="PIXEL_MAP_B_TO_B_SIZE" value="0x0CB8"/>
268 <enum name="PIXEL_MAP_A_TO_A_SIZE" value="0x0CB9"/>
269 <enum name="UNPACK_SWAP_BYTES" value="0x0CF0"/>
270 <enum name="UNPACK_LSB_FIRST" value="0x0CF1"/>
271 <enum name="UNPACK_ROW_LENGTH" value="0x0CF2"/>
272 <enum name="UNPACK_SKIP_PIXELS" value="0x0CF4"/>
273 <enum name="UNPACK_SKIP_ROWS" value="0x0CF3"/>
274 <enum name="UNPACK_ALIGNMENT" value="0x0CF5"/>
275 <enum name="PACK_SWAP_BYTES" value="0x0D00"/>
276 <enum name="PACK_LSB_FIRST" value="0x0D01"/>
277 <enum name="PACK_ROW_LENGTH" value="0x0D02"/>
278 <enum name="PACK_SKIP_ROWS" value="0x0D03"/>
279 <enum name="PACK_SKIP_PIXELS" value="0x0D04"/>
280 <enum name="PACK_ALIGNMENT" value="0x0D05"/>
281 <enum name="MAP_COLOR" value="0x0D10"/>
282 <enum name="MAP_STENCIL" value="0x0D11"/>
283 <enum name="INDEX_SHIFT" value="0x0D12"/>
284 <enum name="INDEX_OFFSET" value="0x0D13"/>
285 <enum name="RED_SCALE" value="0x0D14"/>
286 <enum name="RED_BIAS" value="0x0D15"/>
287 <enum name="ZOOM_X" value="0x0D16"/>
288 <enum name="ZOOM_Y" value="0x0D17"/>
289 <enum name="GREEN_SCALE" value="0x0D18"/>
290 <enum name="GREEN_BIAS" value="0x0D19"/>
291 <enum name="BLUE_SCALE" value="0x0D1A"/>
292 <enum name="BLUE_BIAS" value="0x0D1B"/>
293 <enum name="ALPHA_SCALE" value="0x0D1C">
294 <size name="TexEnvfv" count="1"/>
295 <size name="TexEnviv" count="1"/>
296 </enum>
297 <enum name="ALPHA_BIAS" value="0x0D1D"/>
298 <enum name="DEPTH_SCALE" value="0x0D1E"/>
299 <enum name="DEPTH_BIAS" value="0x0D1F"/>
300 <enum name="MAX_EVAL_ORDER" value="0x0D30"/>
301 <enum name="MAX_LIGHTS" value="0x0D31"/>
302 <enum name="MAX_CLIP_PLANES" value="0x0D32"/>
303 <enum name="MAX_TEXTURE_SIZE" value="0x0D33"/>
304 <enum name="MAX_PIXEL_MAP_TABLE" value="0x0D34"/>
305 <enum name="MAX_ATTRIB_STACK_DEPTH" value="0x0D35"/>
306 <enum name="MAX_MODELVIEW_STACK_DEPTH" value="0x0D36"/>
307 <enum name="MAX_NAME_STACK_DEPTH" value="0x0D37"/>
308 <enum name="MAX_PROJECTION_STACK_DEPTH" value="0x0D38"/>
309 <enum name="MAX_TEXTURE_STACK_DEPTH" value="0x0D39"/>
310 <enum name="MAX_VIEWPORT_DIMS" value="0x0D3A"/>
311 <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" value="0x0D3B"/>
312 <enum name="SUBPIXEL_BITS" value="0x0D50"/>
313 <enum name="INDEX_BITS" value="0x0D51"/>
314 <enum name="RED_BITS" value="0x0D52"/>
315 <enum name="GREEN_BITS" value="0x0D53"/>
316 <enum name="BLUE_BITS" value="0x0D54"/>
317 <enum name="ALPHA_BITS" value="0x0D55"/>
318 <enum name="DEPTH_BITS" value="0x0D56"/>
319 <enum name="STENCIL_BITS" value="0x0D57"/>
320 <enum name="ACCUM_RED_BITS" value="0x0D58"/>
321 <enum name="ACCUM_GREEN_BITS" value="0x0D59"/>
322 <enum name="ACCUM_BLUE_BITS" value="0x0D5A"/>
323 <enum name="ACCUM_ALPHA_BITS" value="0x0D5B"/>
324 <enum name="NAME_STACK_DEPTH" value="0x0D70"/>
325 <enum name="AUTO_NORMAL" value="0x0D80"/>
326 <enum name="MAP1_COLOR_4" value="0x0D90">
327 <size name="Map1d" count="4"/>
328 <size name="Map1f" count="4"/>
329 </enum>
330 <enum name="MAP1_INDEX" value="0x0D91">
331 <size name="Map1d" count="1"/>
332 <size name="Map1f" count="1"/>
333 </enum>
334 <enum name="MAP1_NORMAL" value="0x0D92">
335 <size name="Map1d" count="3"/>
336 <size name="Map1f" count="3"/>
337 </enum>
338 <enum name="MAP1_TEXTURE_COORD_1" value="0x0D93">
339 <size name="Map1d" count="1"/>
340 <size name="Map1f" count="1"/>
341 </enum>
342 <enum name="MAP1_TEXTURE_COORD_2" value="0x0D94">
343 <size name="Map1d" count="2"/>
344 <size name="Map1f" count="2"/>
345 </enum>
346 <enum name="MAP1_TEXTURE_COORD_3" value="0x0D95">
347 <size name="Map1d" count="3"/>
348 <size name="Map1f" count="3"/>
349 </enum>
350 <enum name="MAP1_TEXTURE_COORD_4" value="0x0D96">
351 <size name="Map1d" count="4"/>
352 <size name="Map1f" count="4"/>
353 </enum>
354 <enum name="MAP1_VERTEX_3" value="0x0D97">
355 <size name="Map1d" count="3"/>
356 <size name="Map1f" count="3"/>
357 </enum>
358 <enum name="MAP1_VERTEX_4" value="0x0D98">
359 <size name="Map1d" count="4"/>
360 <size name="Map1f" count="4"/>
361 </enum>
362 <enum name="MAP2_COLOR_4" value="0x0DB0">
363 <size name="Map2d" count="4"/>
364 <size name="Map2f" count="4"/>
365 </enum>
366 <enum name="MAP2_INDEX" value="0x0DB1">
367 <size name="Map2d" count="1"/>
368 <size name="Map2f" count="1"/>
369 </enum>
370 <enum name="MAP2_NORMAL" value="0x0DB2">
371 <size name="Map2d" count="3"/>
372 <size name="Map2f" count="3"/>
373 </enum>
374 <enum name="MAP2_TEXTURE_COORD_1" value="0x0DB3">
375 <size name="Map2d" count="1"/>
376 <size name="Map2f" count="1"/>
377 </enum>
378 <enum name="MAP2_TEXTURE_COORD_2" value="0x0DB4">
379 <size name="Map2d" count="2"/>
380 <size name="Map2f" count="2"/>
381 </enum>
382 <enum name="MAP2_TEXTURE_COORD_3" value="0x0DB5">
383 <size name="Map2d" count="3"/>
384 <size name="Map2f" count="3"/>
385 </enum>
386 <enum name="MAP2_TEXTURE_COORD_4" value="0x0DB6">
387 <size name="Map2d" count="4"/>
388 <size name="Map2f" count="4"/>
389 </enum>
390 <enum name="MAP2_VERTEX_3" value="0x0DB7">
391 <size name="Map2d" count="3"/>
392 <size name="Map2f" count="3"/>
393 </enum>
394 <enum name="MAP2_VERTEX_4" value="0x0DB8">
395 <size name="Map2d" count="4"/>
396 <size name="Map2f" count="4"/>
397 </enum>
398 <enum name="MAP1_GRID_DOMAIN" value="0x0DD0"/>
399 <enum name="MAP1_GRID_SEGMENTS" value="0x0DD1"/>
400 <enum name="MAP2_GRID_DOMAIN" value="0x0DD2"/>
401 <enum name="MAP2_GRID_SEGMENTS" value="0x0DD3"/>
402 <enum name="TEXTURE_1D" value="0x0DE0"/>
403 <enum name="TEXTURE_2D" value="0x0DE1"/>
404 <enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/>
405 <enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/>
406 <enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/>
407 <enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/>
408 <enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/>
409 <enum name="TEXTURE_WIDTH" value="0x1000"/>
410 <enum name="TEXTURE_HEIGHT" value="0x1001"/>
411 <enum name="TEXTURE_BORDER" value="0x1005"/>
412 <enum name="TEXTURE_COMPONENTS" value="0x1003"/>
413 <enum name="TEXTURE_BORDER_COLOR" value="0x1004">
414 <size name="TexParameterfv" count="4"/>
415 <size name="TexParameteriv" count="4"/>
416 </enum>
417 <enum name="DONT_CARE" value="0x1100"/>
418 <enum name="FASTEST" value="0x1101"/>
419 <enum name="NICEST" value="0x1102"/>
420 <enum name="AMBIENT" value="0x1200">
421 <size name="Materialfv" count="4"/>
422 <size name="Materialiv" count="4"/>
423 <size name="Lightfv" count="4"/>
424 <size name="Lightiv" count="4"/>
425 </enum>
426 <enum name="DIFFUSE" value="0x1201">
427 <size name="Materialfv" count="4"/>
428 <size name="Materialiv" count="4"/>
429 <size name="Lightfv" count="4"/>
430 <size name="Lightiv" count="4"/>
431 </enum>
432 <enum name="SPECULAR" value="0x1202">
433 <size name="Materialfv" count="4"/>
434 <size name="Materialiv" count="4"/>
435 <size name="Lightfv" count="4"/>
436 <size name="Lightiv" count="4"/>
437 </enum>
438 <enum name="POSITION" value="0x1203">
439 <size name="Lightfv" count="4"/>
440 <size name="Lightiv" count="4"/>
441 </enum>
442 <enum name="SPOT_DIRECTION" value="0x1204">
443 <size name="Lightfv" count="3"/>
444 <size name="Lightiv" count="3"/>
445 </enum>
446 <enum name="SPOT_EXPONENT" value="0x1205">
447 <size name="Lightfv" count="1"/>
448 <size name="Lightiv" count="1"/>
449 </enum>
450 <enum name="SPOT_CUTOFF" value="0x1206">
451 <size name="Lightfv" count="1"/>
452 <size name="Lightiv" count="1"/>
453 </enum>
454 <enum name="CONSTANT_ATTENUATION" value="0x1207">
455 <size name="Lightfv" count="1"/>
456 <size name="Lightiv" count="1"/>
457 </enum>
458 <enum name="LINEAR_ATTENUATION" value="0x1208">
459 <size name="Lightfv" count="1"/>
460 <size name="Lightiv" count="1"/>
461 </enum>
462 <enum name="QUADRATIC_ATTENUATION" value="0x1209">
463 <size name="Lightfv" count="1"/>
464 <size name="Lightiv" count="1"/>
465 </enum>
466 <enum name="COMPILE" value="0x1300"/>
467 <enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
468 <enum name="BYTE" value="0x1400">
469 <size name="CallLists" count="1"/>
470 </enum>
471 <enum name="UNSIGNED_BYTE" value="0x1401">
472 <size name="CallLists" count="1"/>
473 </enum>
474 <enum name="SHORT" value="0x1402">
475 <size name="CallLists" count="2"/>
476 </enum>
477 <enum name="UNSIGNED_SHORT" value="0x1403">
478 <size name="CallLists" count="2"/>
479 </enum>
480 <enum name="INT" value="0x1404">
481 <size name="CallLists" count="4"/>
482 </enum>
483 <enum name="UNSIGNED_INT" value="0x1405">
484 <size name="CallLists" count="4"/>
485 </enum>
486 <enum name="FLOAT" value="0x1406">
487 <size name="CallLists" count="4"/>
488 </enum>
489 <enum name="2_BYTES" value="0x1407">
490 <size name="CallLists" count="2"/>
491 </enum>
492 <enum name="3_BYTES" value="0x1408">
493 <size name="CallLists" count="3"/>
494 </enum>
495 <enum name="4_BYTES" value="0x1409">
496 <size name="CallLists" count="4"/>
497 </enum>
498 <enum name="CLEAR" value="0x1500"/>
499 <enum name="AND" value="0x1501"/>
500 <enum name="AND_REVERSE" value="0x1502"/>
501 <enum name="COPY" value="0x1503"/>
502 <enum name="AND_INVERTED" value="0x1504"/>
503 <enum name="NOOP" value="0x1505"/>
504 <enum name="XOR" value="0x1506"/>
505 <enum name="OR" value="0x1507"/>
506 <enum name="NOR" value="0x1508"/>
507 <enum name="EQUIV" value="0x1509"/>
508 <enum name="INVERT" value="0x150A"/>
509 <enum name="OR_REVERSE" value="0x150B"/>
510 <enum name="COPY_INVERTED" value="0x150C"/>
511 <enum name="OR_INVERTED" value="0x150D"/>
512 <enum name="NAND" value="0x150E"/>
513 <enum name="SET" value="0x150F"/>
514 <enum name="EMISSION" value="0x1600">
515 <size name="Materialfv" count="4"/>
516 <size name="Materialiv" count="4"/>
517 </enum>
518 <enum name="SHININESS" value="0x1601">
519 <size name="Materialfv" count="1"/>
520 <size name="Materialiv" count="1"/>
521 </enum>
522 <enum name="AMBIENT_AND_DIFFUSE" value="0x1602">
523 <size name="Materialfv" count="4"/>
524 <size name="Materialiv" count="4"/>
525 </enum>
526 <enum name="COLOR_INDEXES" value="0x1603">
527 <size name="Materialfv" count="3"/>
528 <size name="Materialiv" count="3"/>
529 </enum>
530 <enum name="MODELVIEW" value="0x1700"/>
531 <enum name="PROJECTION" value="0x1701"/>
532 <enum name="TEXTURE" value="0x1702"/>
533 <enum name="COLOR" value="0x1800"/>
534 <enum name="DEPTH" value="0x1801"/>
535 <enum name="STENCIL" value="0x1802"/>
536 <enum name="COLOR_INDEX" value="0x1900"/>
537 <enum name="STENCIL_INDEX" value="0x1901"/>
538 <enum name="DEPTH_COMPONENT" value="0x1902"/>
539 <enum name="RED" value="0x1903"/>
540 <enum name="GREEN" value="0x1904"/>
541 <enum name="BLUE" value="0x1905"/>
542 <enum name="ALPHA" value="0x1906"/>
543 <enum name="RGBA" value="0x1908"/>
544 <enum name="RGB" value="0x1907"/>
545 <enum name="LUMINANCE" value="0x1909"/>
546 <enum name="LUMINANCE_ALPHA" value="0x190A"/>
547 <enum name="BITMAP" value="0x1A00"/>
548 <enum name="POINT" value="0x1B00"/>
549 <enum name="LINE" value="0x1B01"/>
550 <enum name="FILL" value="0x1B02"/>
551 <enum name="FEEDBACK" value="0x1C01"/>
552 <enum name="RENDER" value="0x1C00"/>
553 <enum name="SELECT" value="0x1C02"/>
554 <enum name="FLAT" value="0x1D00"/>
555 <enum name="SMOOTH" value="0x1D01"/>
556 <enum name="KEEP" value="0x1E00"/>
557 <enum name="REPLACE" value="0x1E01"/>
558 <enum name="INCR" value="0x1E02"/>
559 <enum name="DECR" value="0x1E03"/>
560 <enum name="VENDOR" value="0x1F00"/>
561 <enum name="RENDERER" value="0x1F01"/>
562 <enum name="VERSION" value="0x1F02"/>
563 <enum name="EXTENSIONS" value="0x1F03"/>
564 <enum name="S" value="0x2000"/>
565 <enum name="T" value="0x2001"/>
566 <enum name="R" value="0x2002"/>
567 <enum name="Q" value="0x2003"/>
568 <enum name="MODULATE" value="0x2100"/>
569 <enum name="DECAL" value="0x2101"/>
570 <enum name="TEXTURE_ENV_MODE" value="0x2200">
571 <size name="TexEnvfv" count="1"/>
572 <size name="TexEnviv" count="1"/>
573 </enum>
574 <enum name="TEXTURE_ENV_COLOR" value="0x2201">
575 <size name="TexEnvfv" count="4"/>
576 <size name="TexEnviv" count="4"/>
577 </enum>
578 <enum name="TEXTURE_ENV" value="0x2300"/>
579 <enum name="EYE_LINEAR" value="0x2400"/>
580 <enum name="OBJECT_LINEAR" value="0x2401"/>
581 <enum name="SPHERE_MAP" value="0x2402"/>
582 <enum name="TEXTURE_GEN_MODE" value="0x2500">
583 <size name="TexGendv" count="1"/>
584 <size name="TexGenfv" count="1"/>
585 <size name="TexGeniv" count="1"/>
586 </enum>
587 <enum name="OBJECT_PLANE" value="0x2501">
588 <size name="TexGendv" count="4"/>
589 <size name="TexGenfv" count="4"/>
590 <size name="TexGeniv" count="4"/>
591 </enum>
592 <enum name="EYE_PLANE" value="0x2502">
593 <size name="TexGendv" count="4"/>
594 <size name="TexGenfv" count="4"/>
595 <size name="TexGeniv" count="4"/>
596 </enum>
597 <enum name="NEAREST" value="0x2600"/>
598 <enum name="LINEAR" value="0x2601"/>
599 <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/>
600 <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
601 <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
602 <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
603 <enum name="TEXTURE_MAG_FILTER" value="0x2800">
604 <size name="TexParameterfv" count="1"/>
605 <size name="TexParameteriv" count="1"/>
606 </enum>
607 <enum name="TEXTURE_MIN_FILTER" value="0x2801">
608 <size name="TexParameterfv" count="1"/>
609 <size name="TexParameteriv" count="1"/>
610 </enum>
611 <enum name="TEXTURE_WRAP_S" value="0x2802">
612 <size name="TexParameterfv" count="1"/>
613 <size name="TexParameteriv" count="1"/>
614 </enum>
615 <enum name="TEXTURE_WRAP_T" value="0x2803">
616 <size name="TexParameterfv" count="1"/>
617 <size name="TexParameteriv" count="1"/>
618 </enum>
619 <enum name="CLAMP" value="0x2900"/>
620 <enum name="REPEAT" value="0x2901"/>
621 <enum name="CLIP_PLANE0" value="0x3000"/>
622 <enum name="CLIP_PLANE1" value="0x3001"/>
623 <enum name="CLIP_PLANE2" value="0x3002"/>
624 <enum name="CLIP_PLANE3" value="0x3003"/>
625 <enum name="CLIP_PLANE4" value="0x3004"/>
626 <enum name="CLIP_PLANE5" value="0x3005"/>
627 <enum name="LIGHT0" value="0x4000"/>
628 <enum name="LIGHT1" value="0x4001"/>
629 <enum name="LIGHT2" value="0x4002"/>
630 <enum name="LIGHT3" value="0x4003"/>
631 <enum name="LIGHT4" value="0x4004"/>
632 <enum name="LIGHT5" value="0x4005"/>
633 <enum name="LIGHT6" value="0x4006"/>
634 <enum name="LIGHT7" value="0x4007"/>
635 <enum name="CURRENT_BIT" value="0x00000001"/>
636 <enum name="POINT_BIT" value="0x00000002"/>
637 <enum name="LINE_BIT" value="0x00000004"/>
638 <enum name="POLYGON_BIT" value="0x00000008"/>
639 <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/>
640 <enum name="PIXEL_MODE_BIT" value="0x00000020"/>
641 <enum name="LIGHTING_BIT" value="0x00000040"/>
642 <enum name="FOG_BIT" value="0x00000080"/>
643 <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
644 <enum name="ACCUM_BUFFER_BIT" value="0x00000200"/>
645 <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
646 <enum name="VIEWPORT_BIT" value="0x00000800"/>
647 <enum name="TRANSFORM_BIT" value="0x00001000"/>
648 <enum name="ENABLE_BIT" value="0x00002000"/>
649 <enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
650 <enum name="HINT_BIT" value="0x00008000"/>
651 <enum name="EVAL_BIT" value="0x00010000"/>
652 <enum name="LIST_BIT" value="0x00020000"/>
653 <enum name="TEXTURE_BIT" value="0x00040000"/>
654 <enum name="SCISSOR_BIT" value="0x00080000"/>
655 <enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
656
657 <type name="double" size="8"/>
658 <type name="clampd" size="8"/>
659
660 <type name="float" size="4"/>
661 <type name="clampf" size="4"/>
662
663 <type name="int" size="4"/>
664 <type name="uint" size="4"/>
665 <type name="sizei" size="4"/>
666 <type name="enum" size="4"/>
667 <type name="bitfield" size="4"/>
668
669 <type name="short" size="2"/>
670 <type name="ushort" size="2"/>
671
672 <type name="byte" size="1"/>
673 <type name="ubyte" size="1"/>
674 <type name="boolean" size="1"/>
675
676 <type name="void" size="0"/>
677
678 <function name="NewList" offset="0">
679 <param name="list" type="GLuint"/>
680 <param name="mode" type="GLenum"/>
681 <glx sop="101"/>
682 </function>
683
684 <function name="EndList" offset="1">
685 <glx sop="102"/>
686 </function>
687
688 <function name="CallList" offset="2">
689 <param name="list" type="GLuint"/>
690 <glx rop="1"/>
691 </function>
692
693 <function name="CallLists" offset="3">
694 <param name="n" type="GLsizei"/>
695 <param name="type" type="GLenum"/>
696 <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
697 <glx rop="2" large="true"/>
698 </function>
699
700 <function name="DeleteLists" offset="4">
701 <param name="list" type="GLuint"/>
702 <param name="range" type="GLsizei"/>
703 <glx sop="103"/>
704 </function>
705
706 <function name="GenLists" offset="5">
707 <param name="range" type="GLsizei"/>
708 <return type="GLuint"/>
709 <glx sop="104"/>
710 </function>
711
712 <function name="ListBase" offset="6">
713 <param name="base" type="GLuint"/>
714 <glx rop="3"/>
715 </function>
716
717 <function name="Begin" offset="7">
718 <param name="mode" type="GLenum"/>
719 <glx rop="4"/>
720 </function>
721
722 <function name="Bitmap" offset="8">
723 <param name="width" type="GLsizei"/>
724 <param name="height" type="GLsizei"/>
725 <param name="xorig" type="GLfloat"/>
726 <param name="yorig" type="GLfloat"/>
727 <param name="xmove" type="GLfloat"/>
728 <param name="ymove" type="GLfloat"/>
729 <param name="bitmap" type="const GLubyte *"/>
730 <glx rop="5" handcode="true"/>
731 </function>
732
733 <function name="Color3b" offset="9" vectorequiv="Color3bv">
734 <param name="red" type="GLbyte"/>
735 <param name="green" type="GLbyte"/>
736 <param name="blue" type="GLbyte"/>
737 </function>
738
739 <function name="Color3bv" offset="10">
740 <param name="v" type="const GLbyte *" count="3"/>
741 <glx rop="6"/>
742 </function>
743
744 <function name="Color3d" offset="11" vectorequiv="Color3dv">
745 <param name="red" type="GLdouble"/>
746 <param name="green" type="GLdouble"/>
747 <param name="blue" type="GLdouble"/>
748 </function>
749
750 <function name="Color3dv" offset="12">
751 <param name="v" type="const GLdouble *" count="3"/>
752 <glx rop="7"/>
753 </function>
754
755 <function name="Color3f" offset="13" vectorequiv="Color3fv">
756 <param name="red" type="GLfloat"/>
757 <param name="green" type="GLfloat"/>
758 <param name="blue" type="GLfloat"/>
759 </function>
760
761 <function name="Color3fv" offset="14">
762 <param name="v" type="const GLfloat *" count="3"/>
763 <glx rop="8"/>
764 </function>
765
766 <function name="Color3i" offset="15" vectorequiv="Color3iv">
767 <param name="red" type="GLint"/>
768 <param name="green" type="GLint"/>
769 <param name="blue" type="GLint"/>
770 </function>
771
772 <function name="Color3iv" offset="16">
773 <param name="v" type="const GLint *" count="3"/>
774 <glx rop="9"/>
775 </function>
776
777 <function name="Color3s" offset="17" vectorequiv="Color3sv">
778 <param name="red" type="GLshort"/>
779 <param name="green" type="GLshort"/>
780 <param name="blue" type="GLshort"/>
781 </function>
782
783 <function name="Color3sv" offset="18">
784 <param name="v" type="const GLshort *" count="3"/>
785 <glx rop="10"/>
786 </function>
787
788 <function name="Color3ub" offset="19" vectorequiv="Color3ubv">
789 <param name="red" type="GLubyte"/>
790 <param name="green" type="GLubyte"/>
791 <param name="blue" type="GLubyte"/>
792 </function>
793
794 <function name="Color3ubv" offset="20">
795 <param name="v" type="const GLubyte *" count="3"/>
796 <glx rop="11"/>
797 </function>
798
799 <function name="Color3ui" offset="21" vectorequiv="Color3uiv">
800 <param name="red" type="GLuint"/>
801 <param name="green" type="GLuint"/>
802 <param name="blue" type="GLuint"/>
803 </function>
804
805 <function name="Color3uiv" offset="22">
806 <param name="v" type="const GLuint *" count="3"/>
807 <glx rop="12"/>
808 </function>
809
810 <function name="Color3us" offset="23" vectorequiv="Color3usv">
811 <param name="red" type="GLushort"/>
812 <param name="green" type="GLushort"/>
813 <param name="blue" type="GLushort"/>
814 </function>
815
816 <function name="Color3usv" offset="24">
817 <param name="v" type="const GLushort *" count="3"/>
818 <glx rop="13"/>
819 </function>
820
821 <function name="Color4b" offset="25" vectorequiv="Color4bv">
822 <param name="red" type="GLbyte"/>
823 <param name="green" type="GLbyte"/>
824 <param name="blue" type="GLbyte"/>
825 <param name="alpha" type="GLbyte"/>
826 </function>
827
828 <function name="Color4bv" offset="26">
829 <param name="v" type="const GLbyte *" count="4"/>
830 <glx rop="14"/>
831 </function>
832
833 <function name="Color4d" offset="27" vectorequiv="Color4dv">
834 <param name="red" type="GLdouble"/>
835 <param name="green" type="GLdouble"/>
836 <param name="blue" type="GLdouble"/>
837 <param name="alpha" type="GLdouble"/>
838 </function>
839
840 <function name="Color4dv" offset="28">
841 <param name="v" type="const GLdouble *" count="4"/>
842 <glx rop="15"/>
843 </function>
844
845 <function name="Color4f" offset="29" vectorequiv="Color4fv">
846 <param name="red" type="GLfloat"/>
847 <param name="green" type="GLfloat"/>
848 <param name="blue" type="GLfloat"/>
849 <param name="alpha" type="GLfloat"/>
850 </function>
851
852 <function name="Color4fv" offset="30">
853 <param name="v" type="const GLfloat *" count="4"/>
854 <glx rop="16"/>
855 </function>
856
857 <function name="Color4i" offset="31" vectorequiv="Color4iv">
858 <param name="red" type="GLint"/>
859 <param name="green" type="GLint"/>
860 <param name="blue" type="GLint"/>
861 <param name="alpha" type="GLint"/>
862 </function>
863
864 <function name="Color4iv" offset="32">
865 <param name="v" type="const GLint *" count="4"/>
866 <glx rop="17"/>
867 </function>
868
869 <function name="Color4s" offset="33" vectorequiv="Color4sv">
870 <param name="red" type="GLshort"/>
871 <param name="green" type="GLshort"/>
872 <param name="blue" type="GLshort"/>
873 <param name="alpha" type="GLshort"/>
874 </function>
875
876 <function name="Color4sv" offset="34">
877 <param name="v" type="const GLshort *" count="4"/>
878 <glx rop="18"/>
879 </function>
880
881 <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
882 <param name="red" type="GLubyte"/>
883 <param name="green" type="GLubyte"/>
884 <param name="blue" type="GLubyte"/>
885 <param name="alpha" type="GLubyte"/>
886 </function>
887
888 <function name="Color4ubv" offset="36">
889 <param name="v" type="const GLubyte *" count="4"/>
890 <glx rop="19"/>
891 </function>
892
893 <function name="Color4ui" offset="37" vectorequiv="Color4uiv">
894 <param name="red" type="GLuint"/>
895 <param name="green" type="GLuint"/>
896 <param name="blue" type="GLuint"/>
897 <param name="alpha" type="GLuint"/>
898 </function>
899
900 <function name="Color4uiv" offset="38">
901 <param name="v" type="const GLuint *" count="4"/>
902 <glx rop="20"/>
903 </function>
904
905 <function name="Color4us" offset="39" vectorequiv="Color4usv">
906 <param name="red" type="GLushort"/>
907 <param name="green" type="GLushort"/>
908 <param name="blue" type="GLushort"/>
909 <param name="alpha" type="GLushort"/>
910 </function>
911
912 <function name="Color4usv" offset="40">
913 <param name="v" type="const GLushort *" count="4"/>
914 <glx rop="21"/>
915 </function>
916
917 <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
918 <param name="flag" type="GLboolean"/>
919 </function>
920
921 <function name="EdgeFlagv" offset="42">
922 <param name="flag" type="const GLboolean *" count="1"/>
923 <glx rop="22"/>
924 </function>
925
926 <function name="End" offset="43">
927 <glx rop="23"/>
928 </function>
929
930 <function name="Indexd" offset="44" vectorequiv="Indexdv">
931 <param name="c" type="GLdouble"/>
932 </function>
933
934 <function name="Indexdv" offset="45">
935 <param name="c" type="const GLdouble *" count="1"/>
936 <glx rop="24"/>
937 </function>
938
939 <function name="Indexf" offset="46" vectorequiv="Indexfv">
940 <param name="c" type="GLfloat"/>
941 </function>
942
943 <function name="Indexfv" offset="47">
944 <param name="c" type="const GLfloat *" count="1"/>
945 <glx rop="25"/>
946 </function>
947
948 <function name="Indexi" offset="48" vectorequiv="Indexiv">
949 <param name="c" type="GLint"/>
950 </function>
951
952 <function name="Indexiv" offset="49">
953 <param name="c" type="const GLint *" count="1"/>
954 <glx rop="26"/>
955 </function>
956
957 <function name="Indexs" offset="50" vectorequiv="Indexsv">
958 <param name="c" type="GLshort"/>
959 </function>
960
961 <function name="Indexsv" offset="51">
962 <param name="c" type="const GLshort *" count="1"/>
963 <glx rop="27"/>
964 </function>
965
966 <function name="Normal3b" offset="52" vectorequiv="Normal3bv">
967 <param name="nx" type="GLbyte"/>
968 <param name="ny" type="GLbyte"/>
969 <param name="nz" type="GLbyte"/>
970 </function>
971
972 <function name="Normal3bv" offset="53">
973 <param name="v" type="const GLbyte *" count="3"/>
974 <glx rop="28"/>
975 </function>
976
977 <function name="Normal3d" offset="54" vectorequiv="Normal3dv">
978 <param name="nx" type="GLdouble"/>
979 <param name="ny" type="GLdouble"/>
980 <param name="nz" type="GLdouble"/>
981 </function>
982
983 <function name="Normal3dv" offset="55">
984 <param name="v" type="const GLdouble *" count="3"/>
985 <glx rop="29"/>
986 </function>
987
988 <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
989 <param name="nx" type="GLfloat"/>
990 <param name="ny" type="GLfloat"/>
991 <param name="nz" type="GLfloat"/>
992 </function>
993
994 <function name="Normal3fv" offset="57">
995 <param name="v" type="const GLfloat *" count="3"/>
996 <glx rop="30"/>
997 </function>
998
999 <function name="Normal3i" offset="58" vectorequiv="Normal3iv">
1000 <param name="nx" type="GLint"/>
1001 <param name="ny" type="GLint"/>
1002 <param name="nz" type="GLint"/>
1003 </function>
1004
1005 <function name="Normal3iv" offset="59">
1006 <param name="v" type="const GLint *" count="3"/>
1007 <glx rop="31"/>
1008 </function>
1009
1010 <function name="Normal3s" offset="60" vectorequiv="Normal3sv">
1011 <param name="nx" type="GLshort"/>
1012 <param name="ny" type="GLshort"/>
1013 <param name="nz" type="GLshort"/>
1014 </function>
1015
1016 <function name="Normal3sv" offset="61">
1017 <param name="v" type="const GLshort *" count="3"/>
1018 <glx rop="32"/>
1019 </function>
1020
1021 <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv">
1022 <param name="x" type="GLdouble"/>
1023 <param name="y" type="GLdouble"/>
1024 </function>
1025
1026 <function name="RasterPos2dv" offset="63">
1027 <param name="v" type="const GLdouble *" count="2"/>
1028 <glx rop="33"/>
1029 </function>
1030
1031 <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv">
1032 <param name="x" type="GLfloat"/>
1033 <param name="y" type="GLfloat"/>
1034 </function>
1035
1036 <function name="RasterPos2fv" offset="65">
1037 <param name="v" type="const GLfloat *" count="2"/>
1038 <glx rop="34"/>
1039 </function>
1040
1041 <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv">
1042 <param name="x" type="GLint"/>
1043 <param name="y" type="GLint"/>
1044 </function>
1045
1046 <function name="RasterPos2iv" offset="67">
1047 <param name="v" type="const GLint *" count="2"/>
1048 <glx rop="35"/>
1049 </function>
1050
1051 <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv">
1052 <param name="x" type="GLshort"/>
1053 <param name="y" type="GLshort"/>
1054 </function>
1055
1056 <function name="RasterPos2sv" offset="69">
1057 <param name="v" type="const GLshort *" count="2"/>
1058 <glx rop="36"/>
1059 </function>
1060
1061 <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv">
1062 <param name="x" type="GLdouble"/>
1063 <param name="y" type="GLdouble"/>
1064 <param name="z" type="GLdouble"/>
1065 </function>
1066
1067 <function name="RasterPos3dv" offset="71">
1068 <param name="v" type="const GLdouble *" count="3"/>
1069 <glx rop="37"/>
1070 </function>
1071
1072 <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv">
1073 <param name="x" type="GLfloat"/>
1074 <param name="y" type="GLfloat"/>
1075 <param name="z" type="GLfloat"/>
1076 </function>
1077
1078 <function name="RasterPos3fv" offset="73">
1079 <param name="v" type="const GLfloat *" count="3"/>
1080 <glx rop="38"/>
1081 </function>
1082
1083 <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv">
1084 <param name="x" type="GLint"/>
1085 <param name="y" type="GLint"/>
1086 <param name="z" type="GLint"/>
1087 </function>
1088
1089 <function name="RasterPos3iv" offset="75">
1090 <param name="v" type="const GLint *" count="3"/>
1091 <glx rop="39"/>
1092 </function>
1093
1094 <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv">
1095 <param name="x" type="GLshort"/>
1096 <param name="y" type="GLshort"/>
1097 <param name="z" type="GLshort"/>
1098 </function>
1099
1100 <function name="RasterPos3sv" offset="77">
1101 <param name="v" type="const GLshort *" count="3"/>
1102 <glx rop="40"/>
1103 </function>
1104
1105 <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv">
1106 <param name="x" type="GLdouble"/>
1107 <param name="y" type="GLdouble"/>
1108 <param name="z" type="GLdouble"/>
1109 <param name="w" type="GLdouble"/>
1110 </function>
1111
1112 <function name="RasterPos4dv" offset="79">
1113 <param name="v" type="const GLdouble *" count="4"/>
1114 <glx rop="41"/>
1115 </function>
1116
1117 <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv">
1118 <param name="x" type="GLfloat"/>
1119 <param name="y" type="GLfloat"/>
1120 <param name="z" type="GLfloat"/>
1121 <param name="w" type="GLfloat"/>
1122 </function>
1123
1124 <function name="RasterPos4fv" offset="81">
1125 <param name="v" type="const GLfloat *" count="4"/>
1126 <glx rop="42"/>
1127 </function>
1128
1129 <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv">
1130 <param name="x" type="GLint"/>
1131 <param name="y" type="GLint"/>
1132 <param name="z" type="GLint"/>
1133 <param name="w" type="GLint"/>
1134 </function>
1135
1136 <function name="RasterPos4iv" offset="83">
1137 <param name="v" type="const GLint *" count="4"/>
1138 <glx rop="43"/>
1139 </function>
1140
1141 <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv">
1142 <param name="x" type="GLshort"/>
1143 <param name="y" type="GLshort"/>
1144 <param name="z" type="GLshort"/>
1145 <param name="w" type="GLshort"/>
1146 </function>
1147
1148 <function name="RasterPos4sv" offset="85">
1149 <param name="v" type="const GLshort *" count="4"/>
1150 <glx rop="44"/>
1151 </function>
1152
1153 <function name="Rectd" offset="86" vectorequiv="Rectdv">
1154 <param name="x1" type="GLdouble"/>
1155 <param name="y1" type="GLdouble"/>
1156 <param name="x2" type="GLdouble"/>
1157 <param name="y2" type="GLdouble"/>
1158 </function>
1159
1160 <function name="Rectdv" offset="87">
1161 <param name="v1" type="const GLdouble *" count="2"/>
1162 <param name="v2" type="const GLdouble *" count="2"/>
1163 <glx rop="45"/>
1164 </function>
1165
1166 <function name="Rectf" offset="88" vectorequiv="Rectfv">
1167 <param name="x1" type="GLfloat"/>
1168 <param name="y1" type="GLfloat"/>
1169 <param name="x2" type="GLfloat"/>
1170 <param name="y2" type="GLfloat"/>
1171 </function>
1172
1173 <function name="Rectfv" offset="89">
1174 <param name="v1" type="const GLfloat *" count="2"/>
1175 <param name="v2" type="const GLfloat *" count="2"/>
1176 <glx rop="46"/>
1177 </function>
1178
1179 <function name="Recti" offset="90" vectorequiv="Rectiv">
1180 <param name="x1" type="GLint"/>
1181 <param name="y1" type="GLint"/>
1182 <param name="x2" type="GLint"/>
1183 <param name="y2" type="GLint"/>
1184 </function>
1185
1186 <function name="Rectiv" offset="91">
1187 <param name="v1" type="const GLint *" count="2"/>
1188 <param name="v2" type="const GLint *" count="2"/>
1189 <glx rop="47"/>
1190 </function>
1191
1192 <function name="Rects" offset="92" vectorequiv="Rectsv">
1193 <param name="x1" type="GLshort"/>
1194 <param name="y1" type="GLshort"/>
1195 <param name="x2" type="GLshort"/>
1196 <param name="y2" type="GLshort"/>
1197 </function>
1198
1199 <function name="Rectsv" offset="93">
1200 <param name="v1" type="const GLshort *" count="2"/>
1201 <param name="v2" type="const GLshort *" count="2"/>
1202 <glx rop="48"/>
1203 </function>
1204
1205 <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv">
1206 <param name="s" type="GLdouble"/>
1207 </function>
1208
1209 <function name="TexCoord1dv" offset="95">
1210 <param name="v" type="const GLdouble *" count="1"/>
1211 <glx rop="49"/>
1212 </function>
1213
1214 <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv">
1215 <param name="s" type="GLfloat"/>
1216 </function>
1217
1218 <function name="TexCoord1fv" offset="97">
1219 <param name="v" type="const GLfloat *" count="1"/>
1220 <glx rop="50"/>
1221 </function>
1222
1223 <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv">
1224 <param name="s" type="GLint"/>
1225 </function>
1226
1227 <function name="TexCoord1iv" offset="99">
1228 <param name="v" type="const GLint *" count="1"/>
1229 <glx rop="51"/>
1230 </function>
1231
1232 <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv">
1233 <param name="s" type="GLshort"/>
1234 </function>
1235
1236 <function name="TexCoord1sv" offset="101">
1237 <param name="v" type="const GLshort *" count="1"/>
1238 <glx rop="52"/>
1239 </function>
1240
1241 <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv">
1242 <param name="s" type="GLdouble"/>
1243 <param name="t" type="GLdouble"/>
1244 </function>
1245
1246 <function name="TexCoord2dv" offset="103">
1247 <param name="v" type="const GLdouble *" count="2"/>
1248 <glx rop="53"/>
1249 </function>
1250
1251 <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv">
1252 <param name="s" type="GLfloat"/>
1253 <param name="t" type="GLfloat"/>
1254 </function>
1255
1256 <function name="TexCoord2fv" offset="105">
1257 <param name="v" type="const GLfloat *" count="2"/>
1258 <glx rop="54"/>
1259 </function>
1260
1261 <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv">
1262 <param name="s" type="GLint"/>
1263 <param name="t" type="GLint"/>
1264 </function>
1265
1266 <function name="TexCoord2iv" offset="107">
1267 <param name="v" type="const GLint *" count="2"/>
1268 <glx rop="55"/>
1269 </function>
1270
1271 <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv">
1272 <param name="s" type="GLshort"/>
1273 <param name="t" type="GLshort"/>
1274 </function>
1275
1276 <function name="TexCoord2sv" offset="109">
1277 <param name="v" type="const GLshort *" count="2"/>
1278 <glx rop="56"/>
1279 </function>
1280
1281 <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv">
1282 <param name="s" type="GLdouble"/>
1283 <param name="t" type="GLdouble"/>
1284 <param name="r" type="GLdouble"/>
1285 </function>
1286
1287 <function name="TexCoord3dv" offset="111">
1288 <param name="v" type="const GLdouble *" count="3"/>
1289 <glx rop="57"/>
1290 </function>
1291
1292 <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv">
1293 <param name="s" type="GLfloat"/>
1294 <param name="t" type="GLfloat"/>
1295 <param name="r" type="GLfloat"/>
1296 </function>
1297
1298 <function name="TexCoord3fv" offset="113">
1299 <param name="v" type="const GLfloat *" count="3"/>
1300 <glx rop="58"/>
1301 </function>
1302
1303 <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv">
1304 <param name="s" type="GLint"/>
1305 <param name="t" type="GLint"/>
1306 <param name="r" type="GLint"/>
1307 </function>
1308
1309 <function name="TexCoord3iv" offset="115">
1310 <param name="v" type="const GLint *" count="3"/>
1311 <glx rop="59"/>
1312 </function>
1313
1314 <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv">
1315 <param name="s" type="GLshort"/>
1316 <param name="t" type="GLshort"/>
1317 <param name="r" type="GLshort"/>
1318 </function>
1319
1320 <function name="TexCoord3sv" offset="117">
1321 <param name="v" type="const GLshort *" count="3"/>
1322 <glx rop="60"/>
1323 </function>
1324
1325 <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv">
1326 <param name="s" type="GLdouble"/>
1327 <param name="t" type="GLdouble"/>
1328 <param name="r" type="GLdouble"/>
1329 <param name="q" type="GLdouble"/>
1330 </function>
1331
1332 <function name="TexCoord4dv" offset="119">
1333 <param name="v" type="const GLdouble *" count="4"/>
1334 <glx rop="61"/>
1335 </function>
1336
1337 <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv">
1338 <param name="s" type="GLfloat"/>
1339 <param name="t" type="GLfloat"/>
1340 <param name="r" type="GLfloat"/>
1341 <param name="q" type="GLfloat"/>
1342 </function>
1343
1344 <function name="TexCoord4fv" offset="121">
1345 <param name="v" type="const GLfloat *" count="4"/>
1346 <glx rop="62"/>
1347 </function>
1348
1349 <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv">
1350 <param name="s" type="GLint"/>
1351 <param name="t" type="GLint"/>
1352 <param name="r" type="GLint"/>
1353 <param name="q" type="GLint"/>
1354 </function>
1355
1356 <function name="TexCoord4iv" offset="123">
1357 <param name="v" type="const GLint *" count="4"/>
1358 <glx rop="63"/>
1359 </function>
1360
1361 <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv">
1362 <param name="s" type="GLshort"/>
1363 <param name="t" type="GLshort"/>
1364 <param name="r" type="GLshort"/>
1365 <param name="q" type="GLshort"/>
1366 </function>
1367
1368 <function name="TexCoord4sv" offset="125">
1369 <param name="v" type="const GLshort *" count="4"/>
1370 <glx rop="64"/>
1371 </function>
1372
1373 <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv">
1374 <param name="x" type="GLdouble"/>
1375 <param name="y" type="GLdouble"/>
1376 </function>
1377
1378 <function name="Vertex2dv" offset="127">
1379 <param name="v" type="const GLdouble *" count="2"/>
1380 <glx rop="65"/>
1381 </function>
1382
1383 <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv">
1384 <param name="x" type="GLfloat"/>
1385 <param name="y" type="GLfloat"/>
1386 </function>
1387
1388 <function name="Vertex2fv" offset="129">
1389 <param name="v" type="const GLfloat *" count="2"/>
1390 <glx rop="66"/>
1391 </function>
1392
1393 <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv">
1394 <param name="x" type="GLint"/>
1395 <param name="y" type="GLint"/>
1396 </function>
1397
1398 <function name="Vertex2iv" offset="131">
1399 <param name="v" type="const GLint *" count="2"/>
1400 <glx rop="67"/>
1401 </function>
1402
1403 <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv">
1404 <param name="x" type="GLshort"/>
1405 <param name="y" type="GLshort"/>
1406 </function>
1407
1408 <function name="Vertex2sv" offset="133">
1409 <param name="v" type="const GLshort *" count="2"/>
1410 <glx rop="68"/>
1411 </function>
1412
1413 <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv">
1414 <param name="x" type="GLdouble"/>
1415 <param name="y" type="GLdouble"/>
1416 <param name="z" type="GLdouble"/>
1417 </function>
1418
1419 <function name="Vertex3dv" offset="135">
1420 <param name="v" type="const GLdouble *" count="3"/>
1421 <glx rop="69"/>
1422 </function>
1423
1424 <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv">
1425 <param name="x" type="GLfloat"/>
1426 <param name="y" type="GLfloat"/>
1427 <param name="z" type="GLfloat"/>
1428 </function>
1429
1430 <function name="Vertex3fv" offset="137">
1431 <param name="v" type="const GLfloat *" count="3"/>
1432 <glx rop="70"/>
1433 </function>
1434
1435 <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv">
1436 <param name="x" type="GLint"/>
1437 <param name="y" type="GLint"/>
1438 <param name="z" type="GLint"/>
1439 </function>
1440
1441 <function name="Vertex3iv" offset="139">
1442 <param name="v" type="const GLint *" count="3"/>
1443 <glx rop="71"/>
1444 </function>
1445
1446 <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv">
1447 <param name="x" type="GLshort"/>
1448 <param name="y" type="GLshort"/>
1449 <param name="z" type="GLshort"/>
1450 </function>
1451
1452 <function name="Vertex3sv" offset="141">
1453 <param name="v" type="const GLshort *" count="3"/>
1454 <glx rop="72"/>
1455 </function>
1456
1457 <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv">
1458 <param name="x" type="GLdouble"/>
1459 <param name="y" type="GLdouble"/>
1460 <param name="z" type="GLdouble"/>
1461 <param name="w" type="GLdouble"/>
1462 </function>
1463
1464 <function name="Vertex4dv" offset="143">
1465 <param name="v" type="const GLdouble *" count="4"/>
1466 <glx rop="73"/>
1467 </function>
1468
1469 <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv">
1470 <param name="x" type="GLfloat"/>
1471 <param name="y" type="GLfloat"/>
1472 <param name="z" type="GLfloat"/>
1473 <param name="w" type="GLfloat"/>
1474 </function>
1475
1476 <function name="Vertex4fv" offset="145">
1477 <param name="v" type="const GLfloat *" count="4"/>
1478 <glx rop="74"/>
1479 </function>
1480
1481 <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv">
1482 <param name="x" type="GLint"/>
1483 <param name="y" type="GLint"/>
1484 <param name="z" type="GLint"/>
1485 <param name="w" type="GLint"/>
1486 </function>
1487
1488 <function name="Vertex4iv" offset="147">
1489 <param name="v" type="const GLint *" count="4"/>
1490 <glx rop="75"/>
1491 </function>
1492
1493 <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv">
1494 <param name="x" type="GLshort"/>
1495 <param name="y" type="GLshort"/>
1496 <param name="z" type="GLshort"/>
1497 <param name="w" type="GLshort"/>
1498 </function>
1499
1500 <function name="Vertex4sv" offset="149">
1501 <param name="v" type="const GLshort *" count="4"/>
1502 <glx rop="76"/>
1503 </function>
1504
1505 <function name="ClipPlane" offset="150">
1506 <param name="plane" type="GLenum"/>
1507 <param name="equation" type="const GLdouble *" count="4"/>
1508 <glx rop="77"/>
1509 </function>
1510
1511 <function name="ColorMaterial" offset="151">
1512 <param name="face" type="GLenum"/>
1513 <param name="mode" type="GLenum"/>
1514 <glx rop="78"/>
1515 </function>
1516
1517 <function name="CullFace" offset="152">
1518 <param name="mode" type="GLenum"/>
1519 <glx rop="79"/>
1520 </function>
1521
1522 <function name="Fogf" offset="153">
1523 <param name="pname" type="GLenum"/>
1524 <param name="param" type="GLfloat"/>
1525 <glx rop="80"/>
1526 </function>
1527
1528 <function name="Fogfv" offset="154">
1529 <param name="pname" type="GLenum"/>
1530 <param name="params" type="const GLfloat *" variable_param="pname"/>
1531 <glx rop="81"/>
1532 </function>
1533
1534 <function name="Fogi" offset="155">
1535 <param name="pname" type="GLenum"/>
1536 <param name="param" type="GLint"/>
1537 <glx rop="82"/>
1538 </function>
1539
1540 <function name="Fogiv" offset="156">
1541 <param name="pname" type="GLenum"/>
1542 <param name="params" type="const GLint *" variable_param="pname"/>
1543 <glx rop="83"/>
1544 </function>
1545
1546 <function name="FrontFace" offset="157">
1547 <param name="mode" type="GLenum"/>
1548 <glx rop="84"/>
1549 </function>
1550
1551 <function name="Hint" offset="158">
1552 <param name="target" type="GLenum"/>
1553 <param name="mode" type="GLenum"/>
1554 <glx rop="85"/>
1555 </function>
1556
1557 <function name="Lightf" offset="159">
1558 <param name="light" type="GLenum"/>
1559 <param name="pname" type="GLenum"/>
1560 <param name="param" type="GLfloat"/>
1561 <glx rop="86"/>
1562 </function>
1563
1564 <function name="Lightfv" offset="160">
1565 <param name="light" type="GLenum"/>
1566 <param name="pname" type="GLenum"/>
1567 <param name="params" type="const GLfloat *" variable_param="pname"/>
1568 <glx rop="87"/>
1569 </function>
1570
1571 <function name="Lighti" offset="161">
1572 <param name="light" type="GLenum"/>
1573 <param name="pname" type="GLenum"/>
1574 <param name="param" type="GLint"/>
1575 <glx rop="88"/>
1576 </function>
1577
1578 <function name="Lightiv" offset="162">
1579 <param name="light" type="GLenum"/>
1580 <param name="pname" type="GLenum"/>
1581 <param name="params" type="const GLint *" variable_param="pname"/>
1582 <glx rop="89"/>
1583 </function>
1584
1585 <function name="LightModelf" offset="163">
1586 <param name="pname" type="GLenum"/>
1587 <param name="param" type="GLfloat"/>
1588 <glx rop="90"/>
1589 </function>
1590
1591 <function name="LightModelfv" offset="164">
1592 <param name="pname" type="GLenum"/>
1593 <param name="params" type="const GLfloat *" variable_param="pname"/>
1594 <glx rop="91"/>
1595 </function>
1596
1597 <function name="LightModeli" offset="165">
1598 <param name="pname" type="GLenum"/>
1599 <param name="param" type="GLint"/>
1600 <glx rop="92"/>
1601 </function>
1602
1603 <function name="LightModeliv" offset="166">
1604 <param name="pname" type="GLenum"/>
1605 <param name="params" type="const GLint *" variable_param="pname"/>
1606 <glx rop="93"/>
1607 </function>
1608
1609 <function name="LineStipple" offset="167">
1610 <param name="factor" type="GLint"/>
1611 <param name="pattern" type="GLushort"/>
1612 <glx rop="94"/>
1613 </function>
1614
1615 <function name="LineWidth" offset="168">
1616 <param name="width" type="GLfloat"/>
1617 <glx rop="95"/>
1618 </function>
1619
1620 <function name="Materialf" offset="169">
1621 <param name="face" type="GLenum"/>
1622 <param name="pname" type="GLenum"/>
1623 <param name="param" type="GLfloat"/>
1624 <glx rop="96"/>
1625 </function>
1626
1627 <function name="Materialfv" offset="170">
1628 <param name="face" type="GLenum"/>
1629 <param name="pname" type="GLenum"/>
1630 <param name="params" type="const GLfloat *" variable_param="pname"/>
1631 <glx rop="97"/>
1632 </function>
1633
1634 <function name="Materiali" offset="171">
1635 <param name="face" type="GLenum"/>
1636 <param name="pname" type="GLenum"/>
1637 <param name="param" type="GLint"/>
1638 <glx rop="98"/>
1639 </function>
1640
1641 <function name="Materialiv" offset="172">
1642 <param name="face" type="GLenum"/>
1643 <param name="pname" type="GLenum"/>
1644 <param name="params" type="const GLint *" variable_param="pname"/>
1645 <glx rop="99"/>
1646 </function>
1647
1648 <function name="PointSize" offset="173">
1649 <param name="size" type="GLfloat"/>
1650 <glx rop="100"/>
1651 </function>
1652
1653 <function name="PolygonMode" offset="174">
1654 <param name="face" type="GLenum"/>
1655 <param name="mode" type="GLenum"/>
1656 <glx rop="101"/>
1657 </function>
1658
1659 <function name="PolygonStipple" offset="175">
1660 <param name="mask" type="const GLubyte *"/>
1661 <glx rop="102" handcode="true"/>
1662 </function>
1663
1664 <function name="Scissor" offset="176">
1665 <param name="x" type="GLint"/>
1666 <param name="y" type="GLint"/>
1667 <param name="width" type="GLsizei"/>
1668 <param name="height" type="GLsizei"/>
1669 <glx rop="103"/>
1670 </function>
1671
1672 <function name="ShadeModel" offset="177">
1673 <param name="mode" type="GLenum"/>
1674 <glx rop="104"/>
1675 </function>
1676
1677 <function name="TexParameterf" offset="178">
1678 <param name="target" type="GLenum"/>
1679 <param name="pname" type="GLenum"/>
1680 <param name="param" type="GLfloat"/>
1681 <glx rop="105"/>
1682 </function>
1683
1684 <function name="TexParameterfv" offset="179">
1685 <param name="target" type="GLenum"/>
1686 <param name="pname" type="GLenum"/>
1687 <param name="params" type="const GLfloat *" variable_param="pname"/>
1688 <glx rop="106"/>
1689 </function>
1690
1691 <function name="TexParameteri" offset="180">
1692 <param name="target" type="GLenum"/>
1693 <param name="pname" type="GLenum"/>
1694 <param name="param" type="GLint"/>
1695 <glx rop="107"/>
1696 </function>
1697
1698 <function name="TexParameteriv" offset="181">
1699 <param name="target" type="GLenum"/>
1700 <param name="pname" type="GLenum"/>
1701 <param name="params" type="const GLint *" variable_param="pname"/>
1702 <glx rop="108"/>
1703 </function>
1704
1705 <function name="TexImage1D" offset="182">
1706 <param name="target" type="GLenum"/>
1707 <param name="level" type="GLint"/>
1708 <param name="internalformat" type="GLint"/>
1709 <param name="width" type="GLsizei"/>
1710 <param name="border" type="GLint"/>
1711 <param name="format" type="GLenum"/>
1712 <param name="type" type="GLenum"/>
1713 <param name="pixels" type="const GLvoid *"/>
1714 <glx rop="109" handcode="true"/>
1715 </function>
1716
1717 <function name="TexImage2D" offset="183">
1718 <param name="target" type="GLenum"/>
1719 <param name="level" type="GLint"/>
1720 <param name="internalformat" type="GLint"/>
1721 <param name="width" type="GLsizei"/>
1722 <param name="height" type="GLsizei"/>
1723 <param name="border" type="GLint"/>
1724 <param name="format" type="GLenum"/>
1725 <param name="type" type="GLenum"/>
1726 <param name="pixels" type="const GLvoid *"/>
1727 <glx rop="110" handcode="true"/>
1728 </function>
1729
1730 <function name="TexEnvf" offset="184">
1731 <param name="target" type="GLenum"/>
1732 <param name="pname" type="GLenum"/>
1733 <param name="param" type="GLfloat"/>
1734 <glx rop="111"/>
1735 </function>
1736
1737 <function name="TexEnvfv" offset="185">
1738 <param name="target" type="GLenum"/>
1739 <param name="pname" type="GLenum"/>
1740 <param name="params" type="const GLfloat *" variable_param="pname"/>
1741 <glx rop="112"/>
1742 </function>
1743
1744 <function name="TexEnvi" offset="186">
1745 <param name="target" type="GLenum"/>
1746 <param name="pname" type="GLenum"/>
1747 <param name="param" type="GLint"/>
1748 <glx rop="113"/>
1749 </function>
1750
1751 <function name="TexEnviv" offset="187">
1752 <param name="target" type="GLenum"/>
1753 <param name="pname" type="GLenum"/>
1754 <param name="params" type="const GLint *" variable_param="pname"/>
1755 <glx rop="114"/>
1756 </function>
1757
1758 <function name="TexGend" offset="188">
1759 <param name="coord" type="GLenum"/>
1760 <param name="pname" type="GLenum"/>
1761 <param name="param" type="GLdouble"/>
1762 <glx rop="115"/>
1763 </function>
1764
1765 <function name="TexGendv" offset="189">
1766 <param name="coord" type="GLenum"/>
1767 <param name="pname" type="GLenum"/>
1768 <param name="params" type="const GLdouble *" variable_param="pname"/>
1769 <glx rop="116"/>
1770 </function>
1771
1772 <function name="TexGenf" offset="190">
1773 <param name="coord" type="GLenum"/>
1774 <param name="pname" type="GLenum"/>
1775 <param name="param" type="GLfloat"/>
1776 <glx rop="117"/>
1777 </function>
1778
1779 <function name="TexGenfv" offset="191">
1780 <param name="coord" type="GLenum"/>
1781 <param name="pname" type="GLenum"/>
1782 <param name="params" type="const GLfloat *" variable_param="pname"/>
1783 <glx rop="118"/>
1784 </function>
1785
1786 <function name="TexGeni" offset="192">
1787 <param name="coord" type="GLenum"/>
1788 <param name="pname" type="GLenum"/>
1789 <param name="param" type="GLint"/>
1790 <glx rop="119"/>
1791 </function>
1792
1793 <function name="TexGeniv" offset="193">
1794 <param name="coord" type="GLenum"/>
1795 <param name="pname" type="GLenum"/>
1796 <param name="params" type="const GLint *" variable_param="pname"/>
1797 <glx rop="120"/>
1798 </function>
1799
1800 <function name="FeedbackBuffer" offset="194">
1801 <param name="size" type="GLsizei"/>
1802 <param name="type" type="GLenum"/>
1803 <param name="buffer" type="GLfloat *"/>
1804 <glx sop="105" handcode="true"/>
1805 </function>
1806
1807 <function name="SelectBuffer" offset="195">
1808 <param name="size" type="GLsizei"/>
1809 <param name="buffer" type="GLuint *"/>
1810 <glx sop="106" handcode="true"/>
1811 </function>
1812
1813 <function name="RenderMode" offset="196">
1814 <param name="mode" type="GLenum"/>
1815 <return type="GLint"/>
1816 <glx sop="107" handcode="true"/>
1817 </function>
1818
1819 <function name="InitNames" offset="197">
1820 <glx rop="121"/>
1821 </function>
1822
1823 <function name="LoadName" offset="198">
1824 <param name="name" type="GLuint"/>
1825 <glx rop="122"/>
1826 </function>
1827
1828 <function name="PassThrough" offset="199">
1829 <param name="token" type="GLfloat"/>
1830 <glx rop="123"/>
1831 </function>
1832
1833 <function name="PopName" offset="200">
1834 <glx rop="124"/>
1835 </function>
1836
1837 <function name="PushName" offset="201">
1838 <param name="name" type="GLuint"/>
1839 <glx rop="125"/>
1840 </function>
1841
1842 <function name="DrawBuffer" offset="202">
1843 <param name="mode" type="GLenum"/>
1844 <glx rop="126"/>
1845 </function>
1846
1847 <function name="Clear" offset="203">
1848 <param name="mask" type="GLbitfield"/>
1849 <glx rop="127"/>
1850 </function>
1851
1852 <function name="ClearAccum" offset="204">
1853 <param name="red" type="GLfloat"/>
1854 <param name="green" type="GLfloat"/>
1855 <param name="blue" type="GLfloat"/>
1856 <param name="alpha" type="GLfloat"/>
1857 <glx rop="128"/>
1858 </function>
1859
1860 <function name="ClearIndex" offset="205">
1861 <param name="c" type="GLfloat"/>
1862 <glx rop="129"/>
1863 </function>
1864
1865 <function name="ClearColor" offset="206">
1866 <param name="red" type="GLclampf"/>
1867 <param name="green" type="GLclampf"/>
1868 <param name="blue" type="GLclampf"/>
1869 <param name="alpha" type="GLclampf"/>
1870 <glx rop="130"/>
1871 </function>
1872
1873 <function name="ClearStencil" offset="207">
1874 <param name="s" type="GLint"/>
1875 <glx rop="131"/>
1876 </function>
1877
1878 <function name="ClearDepth" offset="208">
1879 <param name="depth" type="GLclampd"/>
1880 <glx rop="132"/>
1881 </function>
1882
1883 <function name="StencilMask" offset="209">
1884 <param name="mask" type="GLuint"/>
1885 <glx rop="133"/>
1886 </function>
1887
1888 <function name="ColorMask" offset="210">
1889 <param name="red" type="GLboolean"/>
1890 <param name="green" type="GLboolean"/>
1891 <param name="blue" type="GLboolean"/>
1892 <param name="alpha" type="GLboolean"/>
1893 <glx rop="134"/>
1894 </function>
1895
1896 <function name="DepthMask" offset="211">
1897 <param name="flag" type="GLboolean"/>
1898 <glx rop="135"/>
1899 </function>
1900
1901 <function name="IndexMask" offset="212">
1902 <param name="mask" type="GLuint"/>
1903 <glx rop="136"/>
1904 </function>
1905
1906 <function name="Accum" offset="213">
1907 <param name="op" type="GLenum"/>
1908 <param name="value" type="GLfloat"/>
1909 <glx rop="137"/>
1910 </function>
1911
1912 <function name="Disable" offset="214">
1913 <param name="cap" type="GLenum"/>
1914 <glx rop="138" handcode="true"/>
1915 </function>
1916
1917 <function name="Enable" offset="215">
1918 <param name="cap" type="GLenum"/>
1919 <glx rop="139" handcode="true"/>
1920 </function>
1921
1922 <function name="Finish" offset="216">
1923 <glx sop="108" handcode="true"/>
1924 </function>
1925
1926 <function name="Flush" offset="217">
1927 <glx sop="142" handcode="true"/>
1928 </function>
1929
1930 <function name="PopAttrib" offset="218">
1931 <glx rop="141"/>
1932 </function>
1933
1934 <function name="PushAttrib" offset="219">
1935 <param name="mask" type="GLbitfield"/>
1936 <glx rop="142"/>
1937 </function>
1938
1939 <function name="Map1d" offset="220">
1940 <param name="target" type="GLenum"/>
1941 <param name="u1" type="GLdouble"/>
1942 <param name="u2" type="GLdouble"/>
1943 <param name="stride" type="GLint"/>
1944 <param name="order" type="GLint"/>
1945 <param name="points" type="const GLdouble *"/>
1946 <glx rop="143" handcode="true"/>
1947 </function>
1948
1949 <function name="Map1f" offset="221">
1950 <param name="target" type="GLenum"/>
1951 <param name="u1" type="GLfloat"/>
1952 <param name="u2" type="GLfloat"/>
1953 <param name="stride" type="GLint"/>
1954 <param name="order" type="GLint"/>
1955 <param name="points" type="const GLfloat *"/>
1956 <glx rop="144" handcode="true"/>
1957 </function>
1958
1959 <function name="Map2d" offset="222">
1960 <param name="target" type="GLenum"/>
1961 <param name="u1" type="GLdouble"/>
1962 <param name="u2" type="GLdouble"/>
1963 <param name="ustride" type="GLint"/>
1964 <param name="uorder" type="GLint"/>
1965 <param name="v1" type="GLdouble"/>
1966 <param name="v2" type="GLdouble"/>
1967 <param name="vstride" type="GLint"/>
1968 <param name="vorder" type="GLint"/>
1969 <param name="points" type="const GLdouble *"/>
1970 <glx rop="145" handcode="true"/>
1971 </function>
1972
1973 <function name="Map2f" offset="223">
1974 <param name="target" type="GLenum"/>
1975 <param name="u1" type="GLfloat"/>
1976 <param name="u2" type="GLfloat"/>
1977 <param name="ustride" type="GLint"/>
1978 <param name="uorder" type="GLint"/>
1979 <param name="v1" type="GLfloat"/>
1980 <param name="v2" type="GLfloat"/>
1981 <param name="vstride" type="GLint"/>
1982 <param name="vorder" type="GLint"/>
1983 <param name="points" type="const GLfloat *"/>
1984 <glx rop="146" handcode="true"/>
1985 </function>
1986
1987 <function name="MapGrid1d" offset="224">
1988 <param name="un" type="GLint"/>
1989 <param name="u1" type="GLdouble"/>
1990 <param name="u2" type="GLdouble"/>
1991 <glx rop="147"/>
1992 </function>
1993
1994 <function name="MapGrid1f" offset="225">
1995 <param name="un" type="GLint"/>
1996 <param name="u1" type="GLfloat"/>
1997 <param name="u2" type="GLfloat"/>
1998 <glx rop="148"/>
1999 </function>
2000
2001 <function name="MapGrid2d" offset="226">
2002 <param name="un" type="GLint"/>
2003 <param name="u1" type="GLdouble"/>
2004 <param name="u2" type="GLdouble"/>
2005 <param name="vn" type="GLint"/>
2006 <param name="v1" type="GLdouble"/>
2007 <param name="v2" type="GLdouble"/>
2008 <glx rop="149"/>
2009 </function>
2010
2011 <function name="MapGrid2f" offset="227">
2012 <param name="un" type="GLint"/>
2013 <param name="u1" type="GLfloat"/>
2014 <param name="u2" type="GLfloat"/>
2015 <param name="vn" type="GLint"/>
2016 <param name="v1" type="GLfloat"/>
2017 <param name="v2" type="GLfloat"/>
2018 <glx rop="150"/>
2019 </function>
2020
2021 <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv">
2022 <param name="u" type="GLdouble"/>
2023 </function>
2024
2025 <function name="EvalCoord1dv" offset="229">
2026 <param name="u" type="const GLdouble *" count="1"/>
2027 <glx rop="151"/>
2028 </function>
2029
2030 <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv">
2031 <param name="u" type="GLfloat"/>
2032 </function>
2033
2034 <function name="EvalCoord1fv" offset="231">
2035 <param name="u" type="const GLfloat *" count="1"/>
2036 <glx rop="152"/>
2037 </function>
2038
2039 <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv">
2040 <param name="u" type="GLdouble"/>
2041 <param name="v" type="GLdouble"/>
2042 </function>
2043
2044 <function name="EvalCoord2dv" offset="233">
2045 <param name="u" type="const GLdouble *" count="2"/>
2046 <glx rop="153"/>
2047 </function>
2048
2049 <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv">
2050 <param name="u" type="GLfloat"/>
2051 <param name="v" type="GLfloat"/>
2052 </function>
2053
2054 <function name="EvalCoord2fv" offset="235">
2055 <param name="u" type="const GLfloat *" count="2"/>
2056 <glx rop="154"/>
2057 </function>
2058
2059 <function name="EvalMesh1" offset="236">
2060 <param name="mode" type="GLenum"/>
2061 <param name="i1" type="GLint"/>
2062 <param name="i2" type="GLint"/>
2063 <glx rop="155"/>
2064 </function>
2065
2066 <function name="EvalPoint1" offset="237">
2067 <param name="i" type="GLint"/>
2068 <glx rop="156"/>
2069 </function>
2070
2071 <function name="EvalMesh2" offset="238">
2072 <param name="mode" type="GLenum"/>
2073 <param name="i1" type="GLint"/>
2074 <param name="i2" type="GLint"/>
2075 <param name="j1" type="GLint"/>
2076 <param name="j2" type="GLint"/>
2077 <glx rop="157"/>
2078 </function>
2079
2080 <function name="EvalPoint2" offset="239">
2081 <param name="i" type="GLint"/>
2082 <param name="j" type="GLint"/>
2083 <glx rop="158"/>
2084 </function>
2085
2086 <function name="AlphaFunc" offset="240">
2087 <param name="func" type="GLenum"/>
2088 <param name="ref" type="GLclampf"/>
2089 <glx rop="159"/>
2090 </function>
2091
2092 <function name="BlendFunc" offset="241">
2093 <param name="sfactor" type="GLenum"/>
2094 <param name="dfactor" type="GLenum"/>
2095 <glx rop="160"/>
2096 </function>
2097
2098 <function name="LogicOp" offset="242">
2099 <param name="opcode" type="GLenum"/>
2100 <glx rop="161"/>
2101 </function>
2102
2103 <function name="StencilFunc" offset="243">
2104 <param name="func" type="GLenum"/>
2105 <param name="ref" type="GLint"/>
2106 <param name="mask" type="GLuint"/>
2107 <glx rop="162"/>
2108 </function>
2109
2110 <function name="StencilOp" offset="244">
2111 <param name="fail" type="GLenum"/>
2112 <param name="zfail" type="GLenum"/>
2113 <param name="zpass" type="GLenum"/>
2114 <glx rop="163"/>
2115 </function>
2116
2117 <function name="DepthFunc" offset="245">
2118 <param name="func" type="GLenum"/>
2119 <glx rop="164"/>
2120 </function>
2121
2122 <function name="PixelZoom" offset="246">
2123 <param name="xfactor" type="GLfloat"/>
2124 <param name="yfactor" type="GLfloat"/>
2125 <glx rop="165"/>
2126 </function>
2127
2128 <function name="PixelTransferf" offset="247">
2129 <param name="pname" type="GLenum"/>
2130 <param name="param" type="GLfloat"/>
2131 <glx rop="166"/>
2132 </function>
2133
2134 <function name="PixelTransferi" offset="248">
2135 <param name="pname" type="GLenum"/>
2136 <param name="param" type="GLint"/>
2137 <glx rop="167"/>
2138 </function>
2139
2140 <function name="PixelStoref" offset="249">
2141 <param name="pname" type="GLenum"/>
2142 <param name="param" type="GLfloat"/>
2143 <glx sop="109" handcode="true"/>
2144 </function>
2145
2146 <function name="PixelStorei" offset="250">
2147 <param name="pname" type="GLenum"/>
2148 <param name="param" type="GLint"/>
2149 <glx sop="110" handcode="true"/>
2150 </function>
2151
2152 <function name="PixelMapfv" offset="251">
2153 <param name="map" type="GLenum"/>
2154 <param name="mapsize" type="GLsizei" counter="true"/>
2155 <param name="values" type="const GLfloat *" count="mapsize"/>
2156 <glx rop="168" large="true"/>
2157 </function>
2158
2159 <function name="PixelMapuiv" offset="252">
2160 <param name="map" type="GLenum"/>
2161 <param name="mapsize" type="GLsizei" counter="true"/>
2162 <param name="values" type="const GLuint *" count="mapsize"/>
2163 <glx rop="169" large="true"/>
2164 </function>
2165
2166 <function name="PixelMapusv" offset="253">
2167 <param name="map" type="GLenum"/>
2168 <param name="mapsize" type="GLsizei" counter="true"/>
2169 <param name="values" type="const GLushort *" count="mapsize"/>
2170 <glx rop="170" large="true"/>
2171 </function>
2172
2173 <function name="ReadBuffer" offset="254">
2174 <param name="mode" type="GLenum"/>
2175 <glx rop="171"/>
2176 </function>
2177
2178 <function name="CopyPixels" offset="255">
2179 <param name="x" type="GLint"/>
2180 <param name="y" type="GLint"/>
2181 <param name="width" type="GLsizei"/>
2182 <param name="height" type="GLsizei"/>
2183 <param name="type" type="GLenum"/>
2184 <glx rop="172"/>
2185 </function>
2186
2187 <function name="ReadPixels" offset="256">
2188 <param name="x" type="GLint"/>
2189 <param name="y" type="GLint"/>
2190 <param name="width" type="GLsizei"/>
2191 <param name="height" type="GLsizei"/>
2192 <param name="format" type="GLenum"/>
2193 <param name="type" type="GLenum"/>
2194 <param name="pixels" type="GLvoid *"/>
2195 <glx sop="111" handcode="true"/>
2196 </function>
2197
2198 <function name="DrawPixels" offset="257">
2199 <param name="width" type="GLsizei"/>
2200 <param name="height" type="GLsizei"/>
2201 <param name="format" type="GLenum"/>
2202 <param name="type" type="GLenum"/>
2203 <param name="pixels" type="const GLvoid *"/>
2204 <glx rop="173" handcode="true"/>
2205 </function>
2206
2207 <function name="GetBooleanv" offset="258">
2208 <param name="pname" type="GLenum"/>
2209 <param name="params" type="GLboolean *"/>
2210 <glx sop="112" handcode="true"/>
2211 </function>
2212
2213 <function name="GetClipPlane" offset="259">
2214 <param name="plane" type="GLenum"/>
2215 <param name="equation" type="GLdouble *" output="true"/>
2216 <glx sop="113" always_array="true"/>
2217 </function>
2218
2219 <function name="GetDoublev" offset="260">
2220 <param name="pname" type="GLenum"/>
2221 <param name="params" type="GLdouble *"/>
2222 <glx sop="114" handcode="true"/>
2223 </function>
2224
2225 <function name="GetError" offset="261">
2226 <return type="GLenum"/>
2227 <glx sop="115" handcode="true"/>
2228 </function>
2229
2230 <function name="GetFloatv" offset="262">
2231 <param name="pname" type="GLenum"/>
2232 <param name="params" type="GLfloat *"/>
2233 <glx sop="116" handcode="true"/>
2234 </function>
2235
2236 <function name="GetIntegerv" offset="263">
2237 <param name="pname" type="GLenum"/>
2238 <param name="params" type="GLint *"/>
2239 <glx sop="117" handcode="true"/>
2240 </function>
2241
2242 <function name="GetLightfv" offset="264">
2243 <param name="light" type="GLenum"/>
2244 <param name="pname" type="GLenum"/>
2245 <param name="params" type="GLfloat *" output="true"/>
2246 <glx sop="118"/>
2247 </function>
2248
2249 <function name="GetLightiv" offset="265">
2250 <param name="light" type="GLenum"/>
2251 <param name="pname" type="GLenum"/>
2252 <param name="params" type="GLint *" output="true"/>
2253 <glx sop="119"/>
2254 </function>
2255
2256 <function name="GetMapdv" offset="266">
2257 <param name="target" type="GLenum"/>
2258 <param name="query" type="GLenum"/>
2259 <param name="v" type="GLdouble *" output="true"/>
2260 <glx sop="120"/>
2261 </function>
2262
2263 <function name="GetMapfv" offset="267">
2264 <param name="target" type="GLenum"/>
2265 <param name="query" type="GLenum"/>
2266 <param name="v" type="GLfloat *" output="true"/>
2267 <glx sop="121"/>
2268 </function>
2269
2270 <function name="GetMapiv" offset="268">
2271 <param name="target" type="GLenum"/>
2272 <param name="query" type="GLenum"/>
2273 <param name="v" type="GLint *" output="true"/>
2274 <glx sop="122"/>
2275 </function>
2276
2277 <function name="GetMaterialfv" offset="269">
2278 <param name="face" type="GLenum"/>
2279 <param name="pname" type="GLenum"/>
2280 <param name="params" type="GLfloat *" output="true"/>
2281 <glx sop="123"/>
2282 </function>
2283
2284 <function name="GetMaterialiv" offset="270">
2285 <param name="face" type="GLenum"/>
2286 <param name="pname" type="GLenum"/>
2287 <param name="params" type="GLint *" output="true"/>
2288 <glx sop="124"/>
2289 </function>
2290
2291 <function name="GetPixelMapfv" offset="271">
2292 <param name="map" type="GLenum"/>
2293 <param name="values" type="GLfloat *" output="true"/>
2294 <glx sop="125"/>
2295 </function>
2296
2297 <function name="GetPixelMapuiv" offset="272">
2298 <param name="map" type="GLenum"/>
2299 <param name="values" type="GLuint *" output="true"/>
2300 <glx sop="126"/>
2301 </function>
2302
2303 <function name="GetPixelMapusv" offset="273">
2304 <param name="map" type="GLenum"/>
2305 <param name="values" type="GLushort *" output="true"/>
2306 <glx sop="127"/>
2307 </function>
2308
2309 <function name="GetPolygonStipple" offset="274">
2310 <param name="mask" type="GLubyte *"/>
2311 <glx sop="128" handcode="true"/>
2312 </function>
2313
2314 <function name="GetString" offset="275">
2315 <param name="name" type="GLenum"/>
2316 <return type="const GLubyte *"/>
2317 <glx sop="129" handcode="true"/>
2318 </function>
2319
2320 <function name="GetTexEnvfv" offset="276">
2321 <param name="target" type="GLenum"/>
2322 <param name="pname" type="GLenum"/>
2323 <param name="params" type="GLfloat *" output="true"/>
2324 <glx sop="130"/>
2325 </function>
2326
2327 <function name="GetTexEnviv" offset="277">
2328 <param name="target" type="GLenum"/>
2329 <param name="pname" type="GLenum"/>
2330 <param name="params" type="GLint *" output="true"/>
2331 <glx sop="131"/>
2332 </function>
2333
2334 <function name="GetTexGendv" offset="278">
2335 <param name="coord" type="GLenum"/>
2336 <param name="pname" type="GLenum"/>
2337 <param name="params" type="GLdouble *" output="true"/>
2338 <glx sop="132"/>
2339 </function>
2340
2341 <function name="GetTexGenfv" offset="279">
2342 <param name="coord" type="GLenum"/>
2343 <param name="pname" type="GLenum"/>
2344 <param name="params" type="GLfloat *" output="true"/>
2345 <glx sop="133"/>
2346 </function>
2347
2348 <function name="GetTexGeniv" offset="280">
2349 <param name="coord" type="GLenum"/>
2350 <param name="pname" type="GLenum"/>
2351 <param name="params" type="GLint *" output="true"/>
2352 <glx sop="134"/>
2353 </function>
2354
2355 <function name="GetTexImage" offset="281">
2356 <param name="target" type="GLenum"/>
2357 <param name="level" type="GLint"/>
2358 <param name="format" type="GLenum"/>
2359 <param name="type" type="GLenum"/>
2360 <param name="pixels" type="GLvoid *"/>
2361 <glx sop="135" handcode="true"/>
2362 </function>
2363
2364 <function name="GetTexParameterfv" offset="282">
2365 <param name="target" type="GLenum"/>
2366 <param name="pname" type="GLenum"/>
2367 <param name="params" type="GLfloat *" output="true"/>
2368 <glx sop="136"/>
2369 </function>
2370
2371 <function name="GetTexParameteriv" offset="283">
2372 <param name="target" type="GLenum"/>
2373 <param name="pname" type="GLenum"/>
2374 <param name="params" type="GLint *" output="true"/>
2375 <glx sop="137"/>
2376 </function>
2377
2378 <function name="GetTexLevelParameterfv" offset="284">
2379 <param name="target" type="GLenum"/>
2380 <param name="level" type="GLint"/>
2381 <param name="pname" type="GLenum"/>
2382 <param name="params" type="GLfloat *" output="true"/>
2383 <glx sop="138"/>
2384 </function>
2385
2386 <function name="GetTexLevelParameteriv" offset="285">
2387 <param name="target" type="GLenum"/>
2388 <param name="level" type="GLint"/>
2389 <param name="pname" type="GLenum"/>
2390 <param name="params" type="GLint *" output="true"/>
2391 <glx sop="139"/>
2392 </function>
2393
2394 <function name="IsEnabled" offset="286">
2395 <param name="cap" type="GLenum"/>
2396 <return type="GLboolean"/>
2397 <glx sop="140" handcode="true"/>
2398 </function>
2399
2400 <function name="IsList" offset="287">
2401 <param name="list" type="GLuint"/>
2402 <return type="GLboolean"/>
2403 <glx sop="141"/>
2404 </function>
2405
2406 <function name="DepthRange" offset="288">
2407 <param name="zNear" type="GLclampd"/>
2408 <param name="zFar" type="GLclampd"/>
2409 <glx rop="174"/>
2410 </function>
2411
2412 <function name="Frustum" offset="289">
2413 <param name="left" type="GLdouble"/>
2414 <param name="right" type="GLdouble"/>
2415 <param name="bottom" type="GLdouble"/>
2416 <param name="top" type="GLdouble"/>
2417 <param name="zNear" type="GLdouble"/>
2418 <param name="zFar" type="GLdouble"/>
2419 <glx rop="175"/>
2420 </function>
2421
2422 <function name="LoadIdentity" offset="290">
2423 <glx rop="176"/>
2424 </function>
2425
2426 <function name="LoadMatrixf" offset="291">
2427 <param name="m" type="const GLfloat *" count="16"/>
2428 <glx rop="177"/>
2429 </function>
2430
2431 <function name="LoadMatrixd" offset="292">
2432 <param name="m" type="const GLdouble *" count="16"/>
2433 <glx rop="178"/>
2434 </function>
2435
2436 <function name="MatrixMode" offset="293">
2437 <param name="mode" type="GLenum"/>
2438 <glx rop="179"/>
2439 </function>
2440
2441 <function name="MultMatrixf" offset="294">
2442 <param name="m" type="const GLfloat *" count="16"/>
2443 <glx rop="180"/>
2444 </function>
2445
2446 <function name="MultMatrixd" offset="295">
2447 <param name="m" type="const GLdouble *" count="16"/>
2448 <glx rop="181"/>
2449 </function>
2450
2451 <function name="Ortho" offset="296">
2452 <param name="left" type="GLdouble"/>
2453 <param name="right" type="GLdouble"/>
2454 <param name="bottom" type="GLdouble"/>
2455 <param name="top" type="GLdouble"/>
2456 <param name="zNear" type="GLdouble"/>
2457 <param name="zFar" type="GLdouble"/>
2458 <glx rop="182"/>
2459 </function>
2460
2461 <function name="PopMatrix" offset="297">
2462 <glx rop="183"/>
2463 </function>
2464
2465 <function name="PushMatrix" offset="298">
2466 <glx rop="184"/>
2467 </function>
2468
2469 <function name="Rotated" offset="299">
2470 <param name="angle" type="GLdouble"/>
2471 <param name="x" type="GLdouble"/>
2472 <param name="y" type="GLdouble"/>
2473 <param name="z" type="GLdouble"/>
2474 <glx rop="185"/>
2475 </function>
2476
2477 <function name="Rotatef" offset="300">
2478 <param name="angle" type="GLfloat"/>
2479 <param name="x" type="GLfloat"/>
2480 <param name="y" type="GLfloat"/>
2481 <param name="z" type="GLfloat"/>
2482 <glx rop="186"/>
2483 </function>
2484
2485 <function name="Scaled" offset="301">
2486 <param name="x" type="GLdouble"/>
2487 <param name="y" type="GLdouble"/>
2488 <param name="z" type="GLdouble"/>
2489 <glx rop="187"/>
2490 </function>
2491
2492 <function name="Scalef" offset="302">
2493 <param name="x" type="GLfloat"/>
2494 <param name="y" type="GLfloat"/>
2495 <param name="z" type="GLfloat"/>
2496 <glx rop="188"/>
2497 </function>
2498
2499 <function name="Translated" offset="303">
2500 <param name="x" type="GLdouble"/>
2501 <param name="y" type="GLdouble"/>
2502 <param name="z" type="GLdouble"/>
2503 <glx rop="189"/>
2504 </function>
2505
2506 <function name="Translatef" offset="304">
2507 <param name="x" type="GLfloat"/>
2508 <param name="y" type="GLfloat"/>
2509 <param name="z" type="GLfloat"/>
2510 <glx rop="190"/>
2511 </function>
2512
2513 <function name="Viewport" offset="305">
2514 <param name="x" type="GLint"/>
2515 <param name="y" type="GLint"/>
2516 <param name="width" type="GLsizei"/>
2517 <param name="height" type="GLsizei"/>
2518 <glx rop="191"/>
2519 </function>
2520 </category>
2521
2522 <category name="1.1">
2523 <enum name="INDEX_LOGIC_OP" value="0x0BF1"/>
2524 <enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
2525 <enum name="TEXTURE_INTERNAL_FORMAT" value="0x1003"/>
2526 <enum name="DOUBLE" value="0x140A"/>
2527 <enum name="POLYGON_OFFSET_UNITS" value="0x2A00"/>
2528 <enum name="POLYGON_OFFSET_POINT" value="0x2A01"/>
2529 <enum name="POLYGON_OFFSET_LINE" value="0x2A02"/>
2530 <enum name="R3_G3_B2" value="0x2A10"/>
2531 <enum name="V2F" value="0x2A20"/>
2532 <enum name="V3F" value="0x2A21"/>
2533 <enum name="C4UB_V2F" value="0x2A22"/>
2534 <enum name="C4UB_V3F" value="0x2A23"/>
2535 <enum name="C3F_V3F" value="0x2A24"/>
2536 <enum name="N3F_V3F" value="0x2A25"/>
2537 <enum name="C4F_N3F_V3F" value="0x2A26"/>
2538 <enum name="T2F_V3F" value="0x2A27"/>
2539 <enum name="T4F_V4F" value="0x2A28"/>
2540 <enum name="T2F_C4UB_V3F" value="0x2A29"/>
2541 <enum name="T2F_C3F_V3F" value="0x2A2A"/>
2542 <enum name="T2F_N3F_V3F" value="0x2A2B"/>
2543 <enum name="T2F_C4F_N3F_V3F" value="0x2A2C"/>
2544 <enum name="T4F_C4F_N3F_V4F" value="0x2A2D"/>
2545 <enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
2546 <enum name="POLYGON_OFFSET_FACTOR" value="0x8038"/>
2547 <enum name="POLYGON_OFFSET_BIAS" value="0x8039"/>
2548 <enum name="ALPHA4" value="0x803B"/>
2549 <enum name="ALPHA8" value="0x803C"/>
2550 <enum name="ALPHA12" value="0x803D"/>
2551 <enum name="ALPHA16" value="0x803E"/>
2552 <enum name="LUMINANCE4" value="0x803F"/>
2553 <enum name="LUMINANCE8" value="0x8040"/>
2554 <enum name="LUMINANCE12" value="0x8041"/>
2555 <enum name="LUMINANCE16" value="0x8042"/>
2556 <enum name="LUMINANCE4_ALPHA4" value="0x8043"/>
2557 <enum name="LUMINANCE6_ALPHA2" value="0x8044"/>
2558 <enum name="LUMINANCE8_ALPHA8" value="0x8045"/>
2559 <enum name="LUMINANCE12_ALPHA4" value="0x8046"/>
2560 <enum name="LUMINANCE12_ALPHA12" value="0x8047"/>
2561 <enum name="LUMINANCE16_ALPHA16" value="0x8048"/>
2562 <enum name="INTENSITY" value="0x8049"/>
2563 <enum name="INTENSITY4" value="0x804A"/>
2564 <enum name="INTENSITY8" value="0x804B"/>
2565 <enum name="INTENSITY12" value="0x804C"/>
2566 <enum name="INTENSITY16" value="0x804D"/>
2567 <enum name="RGB4" value="0x804F"/>
2568 <enum name="RGB5" value="0x8050"/>
2569 <enum name="RGB8" value="0x8051"/>
2570 <enum name="RGB10" value="0x8052"/>
2571 <enum name="RGB12" value="0x8053"/>
2572 <enum name="RGB16" value="0x8054"/>
2573 <enum name="RGBA2" value="0x8055"/>
2574 <enum name="RGBA4" value="0x8056"/>
2575 <enum name="RGB5_A1" value="0x8057"/>
2576 <enum name="RGBA8" value="0x8058"/>
2577 <enum name="RGB10_A2" value="0x8059"/>
2578 <enum name="RGBA12" value="0x805A"/>
2579 <enum name="RGBA16" value="0x805B"/>
2580 <enum name="TEXTURE_RED_SIZE" value="0x805C"/>
2581 <enum name="TEXTURE_GREEN_SIZE" value="0x805D"/>
2582 <enum name="TEXTURE_BLUE_SIZE" value="0x805E"/>
2583 <enum name="TEXTURE_ALPHA_SIZE" value="0x805F"/>
2584 <enum name="TEXTURE_LUMINANCE_SIZE" value="0x8060"/>
2585 <enum name="TEXTURE_INTENSITY_SIZE" value="0x8061"/>
2586 <enum name="PROXY_TEXTURE_1D" value="0x8063"/>
2587 <enum name="PROXY_TEXTURE_2D" value="0x8064"/>
2588 <enum name="TEXTURE_PRIORITY" value="0x8066">
2589 <size name="TexParameterfv" count="1"/>
2590 <size name="TexParameteriv" count="1"/>
2591 </enum>
2592 <enum name="TEXTURE_RESIDENT" value="0x8067">
2593 <size name="TexParameterfv" count="1"/>
2594 <size name="TexParameteriv" count="1"/>
2595 </enum>
2596 <enum name="TEXTURE_BINDING_1D" value="0x8068"/>
2597 <enum name="TEXTURE_BINDING_2D" value="0x8069"/>
2598 <enum name="VERTEX_ARRAY" value="0x8074"/>
2599 <enum name="NORMAL_ARRAY" value="0x8075"/>
2600 <enum name="COLOR_ARRAY" value="0x8076"/>
2601 <enum name="INDEX_ARRAY" value="0x8077"/>
2602 <enum name="TEXTURE_COORD_ARRAY" value="0x8078"/>
2603 <enum name="EDGE_FLAG_ARRAY" value="0x8079"/>
2604 <enum name="VERTEX_ARRAY_SIZE" value="0x807A"/>
2605 <enum name="VERTEX_ARRAY_TYPE" value="0x807B"/>
2606 <enum name="VERTEX_ARRAY_STRIDE" value="0x807C"/>
2607 <enum name="VERTEX_ARRAY_COUNT" value="0x807D"/>
2608 <enum name="NORMAL_ARRAY_TYPE" value="0x807E"/>
2609 <enum name="NORMAL_ARRAY_STRIDE" value="0x807F"/>
2610 <enum name="NORMAL_ARRAY_COUNT" value="0x8080"/>
2611 <enum name="COLOR_ARRAY_SIZE" value="0x8081"/>
2612 <enum name="COLOR_ARRAY_TYPE" value="0x8082"/>
2613 <enum name="COLOR_ARRAY_STRIDE" value="0x8083"/>
2614 <enum name="COLOR_ARRAY_COUNT" value="0x8084"/>
2615 <enum name="INDEX_ARRAY_TYPE" value="0x8085"/>
2616 <enum name="INDEX_ARRAY_STRIDE" value="0x8086"/>
2617 <enum name="INDEX_ARRAY_COUNT" value="0x8087"/>
2618 <enum name="TEXTURE_COORD_ARRAY_SIZE" value="0x8088"/>
2619 <enum name="TEXTURE_COORD_ARRAY_TYPE" value="0x8089"/>
2620 <enum name="TEXTURE_COORD_ARRAY_STRIDE" value="0x808A"/>
2621 <enum name="TEXTURE_COORD_ARRAY_COUNT" value="0x808B"/>
2622 <enum name="EDGE_FLAG_ARRAY_STRIDE" value="0x808C"/>
2623 <enum name="EDGE_FLAG_ARRAY_COUNT" value="0x808D"/>
2624 <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
2625 <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
2626 <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
2627 <enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
2628 <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
2629 <enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
2630 <enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
2631 <enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
2632 <enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
2633 <enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
2634
2635 <function name="ArrayElement" offset="306">
2636 <param name="i" type="GLint"/>
2637 <glx handcode="true"/>
2638 </function>
2639
2640 <function name="ColorPointer" offset="308">
2641 <param name="size" type="GLint"/>
2642 <param name="type" type="GLenum"/>
2643 <param name="stride" type="GLsizei"/>
2644 <param name="pointer" type="const GLvoid *"/>
2645 <glx handcode="true"/>
2646 </function>
2647
2648 <function name="DisableClientState" offset="309">
2649 <param name="array" type="GLenum"/>
2650 <glx handcode="true"/>
2651 </function>
2652
2653 <function name="DrawArrays" offset="310">
2654 <param name="mode" type="GLenum"/>
2655 <param name="first" type="GLint"/>
2656 <param name="count" type="GLsizei"/>
2657 <glx handcode="true"/>
2658 </function>
2659
2660 <function name="DrawElements" offset="311">
2661 <param name="mode" type="GLenum"/>
2662 <param name="count" type="GLsizei"/>
2663 <param name="type" type="GLenum"/>
2664 <param name="indices" type="const GLvoid *"/>
2665 <glx handcode="true"/>
2666 </function>
2667
2668 <function name="EdgeFlagPointer" offset="312">
2669 <param name="stride" type="GLsizei"/>
2670 <param name="pointer" type="const GLvoid *"/>
2671 <glx handcode="true"/>
2672 </function>
2673
2674 <function name="EnableClientState" offset="313">
2675 <param name="array" type="GLenum"/>
2676 <glx handcode="true"/>
2677 </function>
2678
2679 <function name="GetPointerv" offset="329">
2680 <param name="pname" type="GLenum"/>
2681 <param name="params" type="GLvoid **"/>
2682 <glx handcode="true"/>
2683 </function>
2684
2685 <function name="IndexPointer" offset="314">
2686 <param name="type" type="GLenum"/>
2687 <param name="stride" type="GLsizei"/>
2688 <param name="pointer" type="const GLvoid *"/>
2689 <glx handcode="true"/>
2690 </function>
2691
2692 <function name="InterleavedArrays" offset="317">
2693 <param name="format" type="GLenum"/>
2694 <param name="stride" type="GLsizei"/>
2695 <param name="pointer" type="const GLvoid *"/>
2696 <glx handcode="true"/>
2697 </function>
2698
2699 <function name="NormalPointer" offset="318">
2700 <param name="type" type="GLenum"/>
2701 <param name="stride" type="GLsizei"/>
2702 <param name="pointer" type="const GLvoid *"/>
2703 <glx handcode="true"/>
2704 </function>
2705
2706 <function name="TexCoordPointer" offset="320">
2707 <param name="size" type="GLint"/>
2708 <param name="type" type="GLenum"/>
2709 <param name="stride" type="GLsizei"/>
2710 <param name="pointer" type="const GLvoid *"/>
2711 <glx handcode="true"/>
2712 </function>
2713
2714 <function name="VertexPointer" offset="321">
2715 <param name="size" type="GLint"/>
2716 <param name="type" type="GLenum"/>
2717 <param name="stride" type="GLsizei"/>
2718 <param name="pointer" type="const GLvoid *"/>
2719 <glx handcode="true"/>
2720 </function>
2721
2722 <function name="PolygonOffset" offset="319">
2723 <param name="factor" type="GLfloat"/>
2724 <param name="units" type="GLfloat"/>
2725 <glx rop="192"/>
2726 </function>
2727
2728 <function name="CopyTexImage1D" offset="323">
2729 <param name="target" type="GLenum"/>
2730 <param name="level" type="GLint"/>
2731 <param name="internalformat" type="GLenum"/>
2732 <param name="x" type="GLint"/>
2733 <param name="y" type="GLint"/>
2734 <param name="width" type="GLsizei"/>
2735 <param name="border" type="GLint"/>
2736 <glx rop="4119"/>
2737 </function>
2738
2739 <function name="CopyTexImage2D" offset="324">
2740 <param name="target" type="GLenum"/>
2741 <param name="level" type="GLint"/>
2742 <param name="internalformat" type="GLenum"/>
2743 <param name="x" type="GLint"/>
2744 <param name="y" type="GLint"/>
2745 <param name="width" type="GLsizei"/>
2746 <param name="height" type="GLsizei"/>
2747 <param name="border" type="GLint"/>
2748 <glx rop="4120"/>
2749 </function>
2750
2751 <function name="CopyTexSubImage1D" offset="325">
2752 <param name="target" type="GLenum"/>
2753 <param name="level" type="GLint"/>
2754 <param name="xoffset" type="GLint"/>
2755 <param name="x" type="GLint"/>
2756 <param name="y" type="GLint"/>
2757 <param name="width" type="GLsizei"/>
2758 <glx rop="4121"/>
2759 </function>
2760
2761 <function name="CopyTexSubImage2D" offset="326">
2762 <param name="target" type="GLenum"/>
2763 <param name="level" type="GLint"/>
2764 <param name="xoffset" type="GLint"/>
2765 <param name="yoffset" type="GLint"/>
2766 <param name="x" type="GLint"/>
2767 <param name="y" type="GLint"/>
2768 <param name="width" type="GLsizei"/>
2769 <param name="height" type="GLsizei"/>
2770 <glx rop="4122"/>
2771 </function>
2772
2773 <function name="TexSubImage1D" offset="332">
2774 <param name="target" type="GLenum"/>
2775 <param name="level" type="GLint"/>
2776 <param name="xoffset" type="GLint"/>
2777 <param name="width" type="GLsizei"/>
2778 <param name="format" type="GLenum"/>
2779 <param name="type" type="GLenum"/>
2780 <param name="pixels" type="const GLvoid *"/>
2781 <glx rop="4099" handcode="true"/>
2782 </function>
2783
2784 <function name="TexSubImage2D" offset="333">
2785 <param name="target" type="GLenum"/>
2786 <param name="level" type="GLint"/>
2787 <param name="xoffset" type="GLint"/>
2788 <param name="yoffset" type="GLint"/>
2789 <param name="width" type="GLsizei"/>
2790 <param name="height" type="GLsizei"/>
2791 <param name="format" type="GLenum"/>
2792 <param name="type" type="GLenum"/>
2793 <param name="pixels" type="const GLvoid *"/>
2794 <glx rop="4100" handcode="true"/>
2795 </function>
2796
2797 <function name="AreTexturesResident" offset="322">
2798 <param name="n" type="GLsizei" counter="true"/>
2799 <param name="textures" type="const GLuint *" count="n"/>
2800 <param name="residences" type="GLboolean *" output="true"/>
2801 <return type="GLboolean"/>
2802 <glx sop="143" always_array="true"/>
2803 </function>
2804
2805 <function name="BindTexture" offset="307">
2806 <param name="target" type="GLenum"/>
2807 <param name="texture" type="GLuint"/>
2808 <glx rop="4117"/>
2809 </function>
2810
2811 <function name="DeleteTextures" offset="327">
2812 <param name="n" type="GLsizei" counter="true"/>
2813 <param name="textures" type="const GLuint *" count="n"/>
2814 <glx sop="144"/>
2815 </function>
2816
2817 <function name="GenTextures" offset="328">
2818 <param name="n" type="GLsizei"/>
2819 <param name="textures" type="GLuint *" output="true"/>
2820 <glx sop="145" always_array="true"/>
2821 </function>
2822
2823 <function name="IsTexture" offset="330">
2824 <param name="texture" type="GLuint"/>
2825 <return type="GLboolean"/>
2826 <glx sop="146"/>
2827 </function>
2828
2829 <function name="PrioritizeTextures" offset="331">
2830 <param name="n" type="GLsizei" counter="true"/>
2831 <param name="textures" type="const GLuint *" count="n"/>
2832 <param name="priorities" type="const GLclampf *" count="n"/>
2833 <glx rop="4118"/>
2834 </function>
2835
2836 <function name="Indexub" offset="315" vectorequiv="Indexubv">
2837 <param name="c" type="GLubyte"/>
2838 </function>
2839
2840 <function name="Indexubv" offset="316">
2841 <param name="c" type="const GLubyte *" count="1"/>
2842 <glx rop="194"/>
2843 </function>
2844
2845 <function name="PopClientAttrib" offset="334">
2846 <glx handcode="true"/>
2847 </function>
2848
2849 <function name="PushClientAttrib" offset="335">
2850 <param name="mask" type="GLbitfield"/>
2851 <glx handcode="true"/>
2852 </function>
2853 </category>
2854
2855 <category name="1.2">
2856 <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/>
2857 <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
2858 <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
2859 <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
2860 <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
2861 <enum name="RESCALE_NORMAL" value="0x803A"/>
2862 <enum name="TEXTURE_BINDING_3D" value="0x806A"/>
2863 <enum name="PACK_SKIP_IMAGES" value="0x806B"/>
2864 <enum name="PACK_IMAGE_HEIGHT" value="0x806C"/>
2865 <enum name="UNPACK_SKIP_IMAGES" value="0x806D"/>
2866 <enum name="UNPACK_IMAGE_HEIGHT" value="0x806E"/>
2867 <enum name="TEXTURE_3D" value="0x806F"/>
2868 <enum name="PROXY_TEXTURE_3D" value="0x8070"/>
2869 <enum name="TEXTURE_DEPTH" value="0x8071"/>
2870 <enum name="TEXTURE_WRAP_R" value="0x8072">
2871 <size name="TexParameterfv" count="1"/>
2872 <size name="TexParameteriv" count="1"/>
2873 </enum>
2874 <enum name="MAX_3D_TEXTURE_SIZE" value="0x8073"/>
2875 <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
2876 <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
2877 <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
2878 <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/>
2879 <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/>
2880 <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/>
2881 <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
2882 <enum name="BGR" value="0x80E0"/>
2883 <enum name="BGRA" value="0x80E1"/>
2884 <enum name="MAX_ELEMENTS_VERTICES" value="0x80E8"/>
2885 <enum name="MAX_ELEMENTS_INDICES" value="0x80E9"/>
2886 <enum name="CLAMP_TO_EDGE" value="0x812F"/>
2887 <enum name="TEXTURE_MIN_LOD" value="0x813A">
2888 <size name="TexParameterfv" count="1"/>
2889 <size name="TexParameteriv" count="1"/>
2890 </enum>
2891 <enum name="TEXTURE_MAX_LOD" value="0x813B">
2892 <size name="TexParameterfv" count="1"/>
2893 <size name="TexParameteriv" count="1"/>
2894 </enum>
2895 <enum name="TEXTURE_BASE_LEVEL" value="0x813C">
2896 <size name="TexParameterfv" count="1"/>
2897 <size name="TexParameteriv" count="1"/>
2898 </enum>
2899 <enum name="TEXTURE_MAX_LEVEL" value="0x813D">
2900 <size name="TexParameterfv" count="1"/>
2901 <size name="TexParameteriv" count="1"/>
2902 </enum>
2903 <enum name="LIGHT_MODEL_COLOR_CONTROL" value="0x81F8">
2904 <size name="LightModelfv" count="1"/>
2905 <size name="LightModeliv" count="1"/>
2906 </enum>
2907 <enum name="SINGLE_COLOR" value="0x81F9"/>
2908 <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
2909 <enum name="SMOOTH_POINT_SIZE_RANGE" value="0x0B12"/>
2910 <enum name="SMOOTH_POINT_SIZE_GRANULARITY" value="0x0B13"/>
2911 <enum name="SMOOTH_LINE_WIDTH_RANGE" value="0x0B22"/>
2912 <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" value="0x0B23"/>
2913 <enum name="ALIASED_POINT_SIZE_RANGE" value="0x846D"/>
2914 <enum name="ALIASED_LINE_WIDTH_RANGE" value="0x846E"/>
2915
2916 <!-- These enums are actually part of the ARB_imaging subset. -->
2917
2918 <enum name="COLOR_TABLE_SCALE" value="0x80D6">
2919 <size name="ColorTableParameterfv" count="4"/>
2920 <size name="ColorTableParameteriv" count="4"/>
2921 </enum>
2922 <enum name="COLOR_TABLE_BIAS" value="0x80D7">
2923 <size name="ColorTableParameterfv" count="4"/>
2924 <size name="ColorTableParameteriv" count="4"/>
2925 </enum>
2926 <enum name="COLOR_TABLE_FORMAT" value="0x80D8">
2927 <size name="ColorTableParameterfv" count="1"/>
2928 <size name="ColorTableParameteriv" count="1"/>
2929 </enum>
2930 <enum name="COLOR_TABLE_WIDTH" value="0x80D9">
2931 <size name="ColorTableParameterfv" count="1"/>
2932 <size name="ColorTableParameteriv" count="1"/>
2933 </enum>
2934 <enum name="COLOR_TABLE_RED_SIZE" value="0x80DA">
2935 <size name="ColorTableParameterfv" count="1"/>
2936 <size name="ColorTableParameteriv" count="1"/>
2937 </enum>
2938 <enum name="COLOR_TABLE_GREEN_SIZE" value="0x80DB">
2939 <size name="ColorTableParameterfv" count="1"/>
2940 <size name="ColorTableParameteriv" count="1"/>
2941 </enum>
2942 <enum name="COLOR_TABLE_BLUE_SIZE" value="0x80DC">
2943 <size name="ColorTableParameterfv" count="1"/>
2944 <size name="ColorTableParameteriv" count="1"/>
2945 </enum>
2946 <enum name="COLOR_TABLE_ALPHA_SIZE" value="0x80DD">
2947 <size name="ColorTableParameterfv" count="1"/>
2948 <size name="ColorTableParameteriv" count="1"/>
2949 </enum>
2950 <enum name="COLOR_TABLE_LUMINANCE_SIZE" value="0x80DE">
2951 <size name="ColorTableParameterfv" count="1"/>
2952 <size name="ColorTableParameteriv" count="1"/>
2953 </enum>
2954 <enum name="COLOR_TABLE_INTENSITY_SIZE" value="0x80DF">
2955 <size name="ColorTableParameterfv" count="1"/>
2956 <size name="ColorTableParameteriv" count="1"/>
2957 </enum>
2958
2959
2960 <function name="BlendColor" offset="336">
2961 <param name="red" type="GLclampf"/>
2962 <param name="green" type="GLclampf"/>
2963 <param name="blue" type="GLclampf"/>
2964 <param name="alpha" type="GLclampf"/>
2965 <glx rop="4096"/>
2966 </function>
2967
2968 <function name="BlendEquation" offset="337">
2969 <param name="mode" type="GLenum"/>
2970 <glx rop="4097"/>
2971 </function>
2972
2973 <function name="DrawRangeElements" offset="338">
2974 <param name="mode" type="GLenum"/>
2975 <param name="start" type="GLuint"/>
2976 <param name="end" type="GLuint"/>
2977 <param name="count" type="GLsizei"/>
2978 <param name="type" type="GLenum"/>
2979 <param name="indices" type="const GLvoid *"/>
2980 <glx handcode="true"/>
2981 </function>
2982
2983 <function name="ColorTable" offset="339">
2984 <param name="target" type="GLenum"/>
2985 <param name="internalformat" type="GLenum"/>
2986 <param name="width" type="GLsizei"/>
2987 <param name="format" type="GLenum"/>
2988 <param name="type" type="GLenum"/>
2989 <param name="table" type="const GLvoid *"/>
2990 <glx rop="2053" handcode="true"/>
2991 </function>
2992
2993 <function name="ColorTableParameterfv" offset="340">
2994 <param name="target" type="GLenum"/>
2995 <param name="pname" type="GLenum"/>
2996 <param name="params" type="const GLfloat *" variable_param="pname"/>
2997 <glx rop="2054"/>
2998 </function>
2999
3000 <function name="ColorTableParameteriv" offset="341">
3001 <param name="target" type="GLenum"/>
3002 <param name="pname" type="GLenum"/>
3003 <param name="params" type="const GLint *" variable_param="pname"/>
3004 <glx rop="2055"/>
3005 </function>
3006
3007 <function name="CopyColorTable" offset="342">
3008 <param name="target" type="GLenum"/>
3009 <param name="internalformat" type="GLenum"/>
3010 <param name="x" type="GLint"/>
3011 <param name="y" type="GLint"/>
3012 <param name="width" type="GLsizei"/>
3013 <glx rop="2056"/>
3014 </function>
3015
3016 <function name="GetColorTable" offset="343">
3017 <param name="target" type="GLenum"/>
3018 <param name="format" type="GLenum"/>
3019 <param name="type" type="GLenum"/>
3020 <param name="table" type="GLvoid *" output="true"/>
3021 <glx sop="147" handcode="true"/>
3022 </function>
3023
3024 <function name="GetColorTableParameterfv" offset="344">
3025 <param name="target" type="GLenum"/>
3026 <param name="pname" type="GLenum"/>
3027 <param name="params" type="GLfloat *" output="true"/>
3028 <glx sop="148"/>
3029 </function>
3030
3031 <function name="GetColorTableParameteriv" offset="345">
3032 <param name="target" type="GLenum"/>
3033 <param name="pname" type="GLenum"/>
3034 <param name="params" type="GLint *" output="true"/>
3035 <glx sop="149"/>
3036 </function>
3037
3038 <function name="ColorSubTable" offset="346">
3039 <param name="target" type="GLenum"/>
3040 <param name="start" type="GLsizei"/>
3041 <param name="count" type="GLsizei"/>
3042 <param name="format" type="GLenum"/>
3043 <param name="type" type="GLenum"/>
3044 <param name="data" type="const GLvoid *"/>
3045 <glx rop="195" handcode="true"/>
3046 </function>
3047
3048 <function name="CopyColorSubTable" offset="347">
3049 <param name="target" type="GLenum"/>
3050 <param name="start" type="GLsizei"/>
3051 <param name="x" type="GLint"/>
3052 <param name="y" type="GLint"/>
3053 <param name="width" type="GLsizei"/>
3054 <glx rop="196"/>
3055 </function>
3056
3057 <function name="ConvolutionFilter1D" offset="348">
3058 <param name="target" type="GLenum"/>
3059 <param name="internalformat" type="GLenum"/>
3060 <param name="width" type="GLsizei"/>
3061 <param name="format" type="GLenum"/>
3062 <param name="type" type="GLenum"/>
3063 <param name="image" type="const GLvoid *"/>
3064 <glx rop="4101" handcode="true"/>
3065 </function>
3066
3067 <function name="ConvolutionFilter2D" offset="349">
3068 <param name="target" type="GLenum"/>
3069 <param name="internalformat" type="GLenum"/>
3070 <param name="width" type="GLsizei"/>
3071 <param name="height" type="GLsizei"/>
3072 <param name="format" type="GLenum"/>
3073 <param name="type" type="GLenum"/>
3074 <param name="image" type="const GLvoid *"/>
3075 <glx rop="4102" handcode="true"/>
3076 </function>
3077
3078 <function name="ConvolutionParameterf" offset="350">
3079 <param name="target" type="GLenum"/>
3080 <param name="pname" type="GLenum"/>
3081 <param name="params" type="GLfloat"/>
3082 <glx rop="4103"/>
3083 </function>
3084
3085 <function name="ConvolutionParameterfv" offset="351">
3086 <param name="target" type="GLenum"/>
3087 <param name="pname" type="GLenum"/>
3088 <param name="params" type="const GLfloat *" variable_param="pname"/>
3089 <glx rop="4104"/>
3090 </function>
3091
3092 <function name="ConvolutionParameteri" offset="352">
3093 <param name="target" type="GLenum"/>
3094 <param name="pname" type="GLenum"/>
3095 <param name="params" type="GLint"/>
3096 <glx rop="4105"/>
3097 </function>
3098
3099 <function name="ConvolutionParameteriv" offset="353">
3100 <param name="target" type="GLenum"/>
3101 <param name="pname" type="GLenum"/>
3102 <param name="params" type="const GLint *" variable_param="pname"/>
3103 <glx rop="4106"/>
3104 </function>
3105
3106 <function name="CopyConvolutionFilter1D" offset="354">
3107 <param name="target" type="GLenum"/>
3108 <param name="internalformat" type="GLenum"/>
3109 <param name="x" type="GLint"/>
3110 <param name="y" type="GLint"/>
3111 <param name="width" type="GLsizei"/>
3112 <glx rop="4107"/>
3113 </function>
3114
3115 <function name="CopyConvolutionFilter2D" offset="355">
3116 <param name="target" type="GLenum"/>
3117 <param name="internalformat" type="GLenum"/>
3118 <param name="x" type="GLint"/>
3119 <param name="y" type="GLint"/>
3120 <param name="width" type="GLsizei"/>
3121 <param name="height" type="GLsizei"/>
3122 <glx rop="4108"/>
3123 </function>
3124
3125 <function name="GetConvolutionFilter" offset="356">
3126 <param name="target" type="GLenum"/>
3127 <param name="format" type="GLenum"/>
3128 <param name="type" type="GLenum"/>
3129 <param name="image" type="GLvoid *"/>
3130 <glx sop="150" handcode="true"/>
3131 </function>
3132
3133 <function name="GetConvolutionParameterfv" offset="357">
3134 <param name="target" type="GLenum"/>
3135 <param name="pname" type="GLenum"/>
3136 <param name="params" type="GLfloat *" output="true"/>
3137 <glx sop="151"/>
3138 </function>
3139
3140 <function name="GetConvolutionParameteriv" offset="358">
3141 <param name="target" type="GLenum"/>
3142 <param name="pname" type="GLenum"/>
3143 <param name="params" type="GLint *" output="true"/>
3144 <glx sop="152"/>
3145 </function>
3146
3147 <function name="GetSeparableFilter" offset="359">
3148 <param name="target" type="GLenum"/>
3149 <param name="format" type="GLenum"/>
3150 <param name="type" type="GLenum"/>
3151 <param name="row" type="GLvoid *"/>
3152 <param name="column" type="GLvoid *"/>
3153 <param name="span" type="GLvoid *"/>
3154 <glx sop="153" handcode="true"/>
3155 </function>
3156
3157 <function name="SeparableFilter2D" offset="360">
3158 <param name="target" type="GLenum"/>
3159 <param name="internalformat" type="GLenum"/>
3160 <param name="width" type="GLsizei"/>
3161 <param name="height" type="GLsizei"/>
3162 <param name="format" type="GLenum"/>
3163 <param name="type" type="GLenum"/>
3164 <param name="row" type="const GLvoid *"/>
3165 <param name="column" type="const GLvoid *"/>
3166 <glx rop="4109" handcode="true"/>
3167 </function>
3168
3169 <function name="GetHistogram" offset="361">
3170 <param name="target" type="GLenum"/>
3171 <param name="reset" type="GLboolean"/>
3172 <param name="format" type="GLenum"/>
3173 <param name="type" type="GLenum"/>
3174 <param name="values" type="GLvoid *" output="true"/>
3175 <glx sop="154" handcode="true"/>
3176 </function>
3177
3178 <function name="GetHistogramParameterfv" offset="362">
3179 <param name="target" type="GLenum"/>
3180 <param name="pname" type="GLenum"/>
3181 <param name="params" type="GLfloat *" output="true"/>
3182 <glx sop="155"/>
3183 </function>
3184
3185 <function name="GetHistogramParameteriv" offset="363">
3186 <param name="target" type="GLenum"/>
3187 <param name="pname" type="GLenum"/>
3188 <param name="params" type="GLint *" output="true"/>
3189 <glx sop="156"/>
3190 </function>
3191
3192 <function name="GetMinmax" offset="364">
3193 <param name="target" type="GLenum"/>
3194 <param name="reset" type="GLboolean"/>
3195 <param name="format" type="GLenum"/>
3196 <param name="type" type="GLenum"/>
3197 <param name="values" type="GLvoid *"/>
3198 <glx sop="157" handcode="true"/>
3199 </function>
3200
3201 <function name="GetMinmaxParameterfv" offset="365">
3202 <param name="target" type="GLenum"/>
3203 <param name="pname" type="GLenum"/>
3204 <param name="params" type="GLfloat *" output="true"/>
3205 <glx sop="158"/>
3206 </function>
3207
3208 <function name="GetMinmaxParameteriv" offset="366">
3209 <param name="target" type="GLenum"/>
3210 <param name="pname" type="GLenum"/>
3211 <param name="params" type="GLint *" output="true"/>
3212 <glx sop="159"/>
3213 </function>
3214
3215 <function name="Histogram" offset="367">
3216 <param name="target" type="GLenum"/>
3217 <param name="width" type="GLsizei"/>
3218 <param name="internalformat" type="GLenum"/>
3219 <param name="sink" type="GLboolean"/>
3220 <glx rop="4110"/>
3221 </function>
3222
3223 <function name="Minmax" offset="368">
3224 <param name="target" type="GLenum"/>
3225 <param name="internalformat" type="GLenum"/>
3226 <param name="sink" type="GLboolean"/>
3227 <glx rop="4111"/>
3228 </function>
3229
3230 <function name="ResetHistogram" offset="369">
3231 <param name="target" type="GLenum"/>
3232 <glx rop="4112"/>
3233 </function>
3234
3235 <function name="ResetMinmax" offset="370">
3236 <param name="target" type="GLenum"/>
3237 <glx rop="4113"/>
3238 </function>
3239
3240 <function name="TexImage3D" offset="371">
3241 <param name="target" type="GLenum"/>
3242 <param name="level" type="GLint"/>
3243 <param name="internalformat" type="GLint"/>
3244 <param name="width" type="GLsizei"/>
3245 <param name="height" type="GLsizei"/>
3246 <param name="depth" type="GLsizei"/>
3247 <param name="border" type="GLint"/>
3248 <param name="format" type="GLenum"/>
3249 <param name="type" type="GLenum"/>
3250 <param name="pixels" type="const GLvoid *"/>
3251 <glx rop="4114" handcode="true"/>
3252 </function>
3253
3254 <function name="TexSubImage3D" offset="372">
3255 <param name="target" type="GLenum"/>
3256 <param name="level" type="GLint"/>
3257 <param name="xoffset" type="GLint"/>
3258 <param name="yoffset" type="GLint"/>
3259 <param name="zoffset" type="GLint"/>
3260 <param name="width" type="GLsizei"/>
3261 <param name="height" type="GLsizei"/>
3262 <param name="depth" type="GLsizei"/>
3263 <param name="format" type="GLenum"/>
3264 <param name="type" type="GLenum"/>
3265 <param name="pixels" type="const GLvoid *"/>
3266 <glx rop="4115" handcode="true"/>
3267 </function>
3268
3269 <function name="CopyTexSubImage3D" offset="373">
3270 <param name="target" type="GLenum"/>
3271 <param name="level" type="GLint"/>
3272 <param name="xoffset" type="GLint"/>
3273 <param name="yoffset" type="GLint"/>
3274 <param name="zoffset" type="GLint"/>
3275 <param name="x" type="GLint"/>
3276 <param name="y" type="GLint"/>
3277 <param name="width" type="GLsizei"/>
3278 <param name="height" type="GLsizei"/>
3279 <glx rop="4123"/>
3280 </function>
3281 </category>
3282
3283 <category name="1.3">
3284 <enum name="TEXTURE0" value="0x84C0"/>
3285 <enum name="TEXTURE1" value="0x84C1"/>
3286 <enum name="TEXTURE2" value="0x84C2"/>
3287 <enum name="TEXTURE3" value="0x84C3"/>
3288 <enum name="TEXTURE4" value="0x84C4"/>
3289 <enum name="TEXTURE5" value="0x84C5"/>
3290 <enum name="TEXTURE6" value="0x84C6"/>
3291 <enum name="TEXTURE7" value="0x84C7"/>
3292 <enum name="TEXTURE8" value="0x84C8"/>
3293 <enum name="TEXTURE9" value="0x84C9"/>
3294 <enum name="TEXTURE10" value="0x84CA"/>
3295 <enum name="TEXTURE11" value="0x84CB"/>
3296 <enum name="TEXTURE12" value="0x84CC"/>
3297 <enum name="TEXTURE13" value="0x84CD"/>
3298 <enum name="TEXTURE14" value="0x84CE"/>
3299 <enum name="TEXTURE15" value="0x84CF"/>
3300 <enum name="TEXTURE16" value="0x84D0"/>
3301 <enum name="TEXTURE17" value="0x84D1"/>
3302 <enum name="TEXTURE18" value="0x84D2"/>
3303 <enum name="TEXTURE19" value="0x84D3"/>
3304 <enum name="TEXTURE20" value="0x84D4"/>
3305 <enum name="TEXTURE21" value="0x84D5"/>
3306 <enum name="TEXTURE22" value="0x84D6"/>
3307 <enum name="TEXTURE23" value="0x84D7"/>
3308 <enum name="TEXTURE24" value="0x84D8"/>
3309 <enum name="TEXTURE25" value="0x84D9"/>
3310 <enum name="TEXTURE26" value="0x84DA"/>
3311 <enum name="TEXTURE27" value="0x84DB"/>
3312 <enum name="TEXTURE28" value="0x84DC"/>
3313 <enum name="TEXTURE29" value="0x84DD"/>
3314 <enum name="TEXTURE30" value="0x84DE"/>
3315 <enum name="TEXTURE31" value="0x84DF"/>
3316 <enum name="ACTIVE_TEXTURE" value="0x84E0"/>
3317 <enum name="CLIENT_ACTIVE_TEXTURE" value="0x84E1"/>
3318 <enum name="MAX_TEXTURE_UNITS" value="0x84E2"/>
3319 <enum name="TRANSPOSE_MODELVIEW_MATRIX" value="0x84E3"/>
3320 <enum name="TRANSPOSE_PROJECTION_MATRIX" value="0x84E4"/>
3321 <enum name="TRANSPOSE_TEXTURE_MATRIX" value="0x84E5"/>
3322 <enum name="TRANSPOSE_COLOR_MATRIX" value="0x84E6"/>
3323 <enum name="MULTISAMPLE" value="0x809D"/>
3324 <enum name="SAMPLE_ALPHA_TO_COVERAGE" value="0x809E"/>
3325 <enum name="SAMPLE_ALPHA_TO_ONE" value="0x809F"/>
3326 <enum name="SAMPLE_COVERAGE" value="0x80A0"/>
3327 <enum name="SAMPLE_BUFFERS" value="0x80A8"/>
3328 <enum name="SAMPLES" value="0x80A9"/>
3329 <enum name="SAMPLE_COVERAGE_VALUE" value="0x80AA"/>
3330 <enum name="SAMPLE_COVERAGE_INVERT" value="0x80AB"/>
3331 <enum name="MULTISAMPLE_BIT" value="0x20000000"/>
3332 <enum name="NORMAL_MAP" value="0x8511"/>
3333 <enum name="REFLECTION_MAP" value="0x8512"/>
3334 <enum name="TEXTURE_CUBE_MAP" value="0x8513"/>
3335 <enum name="TEXTURE_BINDING_CUBE_MAP" value="0x8514"/>
3336 <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
3337 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
3338 <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
3339 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
3340 <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
3341 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
3342 <enum name="PROXY_TEXTURE_CUBE_MAP" value="0x851B"/>
3343 <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" value="0x851C"/>
3344 <enum name="COMPRESSED_ALPHA" value="0x84E9"/>
3345 <enum name="COMPRESSED_LUMINANCE" value="0x84EA"/>
3346 <enum name="COMPRESSED_LUMINANCE_ALPHA" value="0x84EB"/>
3347 <enum name="COMPRESSED_INTENSITY" value="0x84EC"/>
3348 <enum name="COMPRESSED_RGB" value="0x84ED"/>
3349 <enum name="COMPRESSED_RGBA" value="0x84EE"/>
3350 <enum name="TEXTURE_COMPRESSION_HINT" value="0x84EF"/>
3351 <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE" value="0x86A0"/>
3352 <enum name="TEXTURE_COMPRESSED" value="0x86A1"/>
3353 <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" value="0x86A2"/>
3354 <enum name="COMPRESSED_TEXTURE_FORMATS" value="0x86A3"/>
3355 <enum name="CLAMP_TO_BORDER" value="0x812D"/>
3356 <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
3357 <enum name="COMBINE" value="0x8570"/>
3358 <enum name="COMBINE_RGB" value="0x8571">
3359 <size name="TexEnvfv" count="1"/>
3360 <size name="TexEnviv" count="1"/>
3361 </enum>
3362 <enum name="COMBINE_ALPHA" value="0x8572">
3363 <size name="TexEnvfv" count="1"/>
3364 <size name="TexEnviv" count="1"/>
3365 </enum>
3366 <enum name="SOURCE0_RGB" value="0x8580">
3367 <size name="TexEnvfv" count="1"/>
3368 <size name="TexEnviv" count="1"/>
3369 </enum>
3370 <enum name="SOURCE1_RGB" value="0x8581">
3371 <size name="TexEnvfv" count="1"/>
3372 <size name="TexEnviv" count="1"/>
3373 </enum>
3374 <enum name="SOURCE2_RGB" value="0x8582">
3375 <size name="TexEnvfv" count="1"/>
3376 <size name="TexEnviv" count="1"/>
3377 </enum>
3378 <enum name="SOURCE0_ALPHA" value="0x8588">
3379 <size name="TexEnvfv" count="1"/>
3380 <size name="TexEnviv" count="1"/>
3381 </enum>
3382 <enum name="SOURCE1_ALPHA" value="0x8589">
3383 <size name="TexEnvfv" count="1"/>
3384 <size name="TexEnviv" count="1"/>
3385 </enum>
3386 <enum name="SOURCE2_ALPHA" value="0x858A">
3387 <size name="TexEnvfv" count="1"/>
3388 <size name="TexEnviv" count="1"/>
3389 </enum>
3390 <enum name="OPERAND0_RGB" value="0x8590">
3391 <size name="TexEnvfv" count="1"/>
3392 <size name="TexEnviv" count="1"/>
3393 </enum>
3394 <enum name="OPERAND1_RGB" value="0x8591">
3395 <size name="TexEnvfv" count="1"/>
3396 <size name="TexEnviv" count="1"/>
3397 </enum>
3398 <enum name="OPERAND2_RGB" value="0x8592">
3399 <size name="TexEnvfv" count="1"/>
3400 <size name="TexEnviv" count="1"/>
3401 </enum>
3402 <enum name="OPERAND0_ALPHA" value="0x8598">
3403 <size name="TexEnvfv" count="1"/>
3404 <size name="TexEnviv" count="1"/>
3405 </enum>
3406 <enum name="OPERAND1_ALPHA" value="0x8599">
3407 <size name="TexEnvfv" count="1"/>
3408 <size name="TexEnviv" count="1"/>
3409 </enum>
3410 <enum name="OPERAND2_ALPHA" value="0x859A">
3411 <size name="TexEnvfv" count="1"/>
3412 <size name="TexEnviv" count="1"/>
3413 </enum>
3414 <enum name="RGB_SCALE" value="0x8573">
3415 <size name="TexEnvfv" count="1"/>
3416 <size name="TexEnviv" count="1"/>
3417 </enum>
3418 <enum name="ADD_SIGNED" value="0x8574"/>
3419 <enum name="INTERPOLATE" value="0x8575"/>
3420 <enum name="SUBTRACT" value="0x84E7"/>
3421 <enum name="CONSTANT" value="0x8576"/>
3422 <enum name="PRIMARY_COLOR" value="0x8577"/>
3423 <enum name="PREVIOUS" value="0x8578"/>
3424 <enum name="DOT3_RGB" value="0x86AE"/>
3425 <enum name="DOT3_RGBA" value="0x86AF"/>
3426
3427 <function name="ActiveTexture" alias="ActiveTextureARB">
3428 <param name="texture" type="GLenum"/>
3429 </function>
3430
3431 <function name="ClientActiveTexture" alias="ClientActiveTextureARB">
3432 <param name="texture" type="GLenum"/>
3433 </function>
3434
3435 <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB">
3436 <param name="target" type="GLenum"/>
3437 <param name="s" type="GLdouble"/>
3438 </function>
3439
3440 <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB">
3441 <param name="target" type="GLenum"/>
3442 <param name="v" type="const GLdouble *"/>
3443 </function>
3444
3445 <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB">
3446 <param name="target" type="GLenum"/>
3447 <param name="s" type="GLfloat"/>
3448 </function>
3449
3450 <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB">
3451 <param name="target" type="GLenum"/>
3452 <param name="v" type="const GLfloat *"/>
3453 </function>
3454
3455 <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB">
3456 <param name="target" type="GLenum"/>
3457 <param name="s" type="GLint"/>
3458 </function>
3459
3460 <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB">
3461 <param name="target" type="GLenum"/>
3462 <param name="v" type="const GLint *"/>
3463 </function>
3464
3465 <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB">
3466 <param name="target" type="GLenum"/>
3467 <param name="s" type="GLshort"/>
3468 </function>
3469
3470 <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB">
3471 <param name="target" type="GLenum"/>
3472 <param name="v" type="const GLshort *"/>
3473 </function>
3474
3475 <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB">
3476 <param name="target" type="GLenum"/>
3477 <param name="s" type="GLdouble"/>
3478 <param name="t" type="GLdouble"/>
3479 </function>
3480
3481 <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB">
3482 <param name="target" type="GLenum"/>
3483 <param name="v" type="const GLdouble *"/>
3484 </function>
3485
3486 <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB">
3487 <param name="target" type="GLenum"/>
3488 <param name="s" type="GLfloat"/>
3489 <param name="t" type="GLfloat"/>
3490 </function>
3491
3492 <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB">
3493 <param name="target" type="GLenum"/>
3494 <param name="v" type="const GLfloat *"/>
3495 </function>
3496
3497 <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB">
3498 <param name="target" type="GLenum"/>
3499 <param name="s" type="GLint"/>
3500 <param name="t" type="GLint"/>
3501 </function>
3502
3503 <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB">
3504 <param name="target" type="GLenum"/>
3505 <param name="v" type="const GLint *"/>
3506 </function>
3507
3508 <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB">
3509 <param name="target" type="GLenum"/>
3510 <param name="s" type="GLshort"/>
3511 <param name="t" type="GLshort"/>
3512 </function>
3513
3514 <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB">
3515 <param name="target" type="GLenum"/>
3516 <param name="v" type="const GLshort *"/>
3517 </function>
3518
3519 <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB">
3520 <param name="target" type="GLenum"/>
3521 <param name="s" type="GLdouble"/>
3522 <param name="t" type="GLdouble"/>
3523 <param name="r" type="GLdouble"/>
3524 </function>
3525
3526 <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB">
3527 <param name="target" type="GLenum"/>
3528 <param name="v" type="const GLdouble *"/>
3529 </function>
3530
3531 <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB">
3532 <param name="target" type="GLenum"/>
3533 <param name="s" type="GLfloat"/>
3534 <param name="t" type="GLfloat"/>
3535 <param name="r" type="GLfloat"/>
3536 </function>
3537
3538 <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB">
3539 <param name="target" type="GLenum"/>
3540 <param name="v" type="const GLfloat *"/>
3541 </function>
3542
3543 <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB">
3544 <param name="target" type="GLenum"/>
3545 <param name="s" type="GLint"/>
3546 <param name="t" type="GLint"/>
3547 <param name="r" type="GLint"/>
3548 </function>
3549
3550 <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB">
3551 <param name="target" type="GLenum"/>
3552 <param name="v" type="const GLint *"/>
3553 </function>
3554
3555 <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB">
3556 <param name="target" type="GLenum"/>
3557 <param name="s" type="GLshort"/>
3558 <param name="t" type="GLshort"/>
3559 <param name="r" type="GLshort"/>
3560 </function>
3561
3562 <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB">
3563 <param name="target" type="GLenum"/>
3564 <param name="v" type="const GLshort *"/>
3565 </function>
3566
3567 <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB">
3568 <param name="target" type="GLenum"/>
3569 <param name="s" type="GLdouble"/>
3570 <param name="t" type="GLdouble"/>
3571 <param name="r" type="GLdouble"/>
3572 <param name="q" type="GLdouble"/>
3573 </function>
3574
3575 <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB">
3576 <param name="target" type="GLenum"/>
3577 <param name="v" type="const GLdouble *"/>
3578 </function>
3579
3580 <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
3581 <param name="target" type="GLenum"/>
3582 <param name="s" type="GLfloat"/>
3583 <param name="t" type="GLfloat"/>
3584 <param name="r" type="GLfloat"/>
3585 <param name="q" type="GLfloat"/>
3586 </function>
3587
3588 <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB">
3589 <param name="target" type="GLenum"/>
3590 <param name="v" type="const GLfloat *"/>
3591 </function>
3592
3593 <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB">
3594 <param name="target" type="GLenum"/>
3595 <param name="s" type="GLint"/>
3596 <param name="t" type="GLint"/>
3597 <param name="r" type="GLint"/>
3598 <param name="q" type="GLint"/>
3599 </function>
3600
3601 <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB">
3602 <param name="target" type="GLenum"/>
3603 <param name="v" type="const GLint *"/>
3604 </function>
3605
3606 <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB">
3607 <param name="target" type="GLenum"/>
3608 <param name="s" type="GLshort"/>
3609 <param name="t" type="GLshort"/>
3610 <param name="r" type="GLshort"/>
3611 <param name="q" type="GLshort"/>
3612 </function>
3613
3614 <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB">
3615 <param name="target" type="GLenum"/>
3616 <param name="v" type="const GLshort *"/>
3617 </function>
3618
3619 <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB">
3620 <param name="m" type="const GLfloat *"/>
3621 </function>
3622
3623 <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB">
3624 <param name="m" type="const GLdouble *"/>
3625 </function>
3626
3627 <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB">
3628 <param name="m" type="const GLfloat *"/>
3629 </function>
3630
3631 <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB">
3632 <param name="m" type="const GLdouble *"/>
3633 </function>
3634
3635 <function name="SampleCoverage" alias="SampleCoverageARB">
3636 <param name="value" type="GLclampf"/>
3637 <param name="invert" type="GLboolean"/>
3638 </function>
3639
3640 <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
3641 <param name="target" type="GLenum"/>
3642 <param name="level" type="GLint"/>
3643 <param name="internalformat" type="GLenum"/>
3644 <param name="width" type="GLsizei"/>
3645 <param name="height" type="GLsizei"/>
3646 <param name="depth" type="GLsizei"/>
3647 <param name="border" type="GLint"/>
3648 <param name="imageSize" type="GLsizei"/>
3649 <param name="data" type="const GLvoid *"/>
3650 </function>
3651
3652 <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
3653 <param name="target" type="GLenum"/>
3654 <param name="level" type="GLint"/>
3655 <param name="internalformat" type="GLenum"/>
3656 <param name="width" type="GLsizei"/>
3657 <param name="height" type="GLsizei"/>
3658 <param name="border" type="GLint"/>
3659 <param name="imageSize" type="GLsizei"/>
3660 <param name="data" type="const GLvoid *"/>
3661 </function>
3662
3663 <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
3664 <param name="target" type="GLenum"/>
3665 <param name="level" type="GLint"/>
3666 <param name="internalformat" type="GLenum"/>
3667 <param name="width" type="GLsizei"/>
3668 <param name="border" type="GLint"/>
3669 <param name="imageSize" type="GLsizei"/>
3670 <param name="data" type="const GLvoid *"/>
3671 </function>
3672
3673 <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
3674 <param name="target" type="GLenum"/>
3675 <param name="level" type="GLint"/>
3676 <param name="xoffset" type="GLint"/>
3677 <param name="yoffset" type="GLint"/>
3678 <param name="zoffset" type="GLint"/>
3679 <param name="width" type="GLsizei"/>
3680 <param name="height" type="GLsizei"/>
3681 <param name="depth" type="GLsizei"/>
3682 <param name="format" type="GLenum"/>
3683 <param name="imageSize" type="GLsizei"/>
3684 <param name="data" type="const GLvoid *"/>
3685 </function>
3686
3687 <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
3688 <param name="target" type="GLenum"/>
3689 <param name="level" type="GLint"/>
3690 <param name="xoffset" type="GLint"/>
3691 <param name="yoffset" type="GLint"/>
3692 <param name="width" type="GLsizei"/>
3693 <param name="height" type="GLsizei"/>
3694 <param name="format" type="GLenum"/>
3695 <param name="imageSize" type="GLsizei"/>
3696 <param name="data" type="const GLvoid *"/>
3697 </function>
3698
3699 <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
3700 <param name="target" type="GLenum"/>
3701 <param name="level" type="GLint"/>
3702 <param name="xoffset" type="GLint"/>
3703 <param name="width" type="GLsizei"/>
3704 <param name="format" type="GLenum"/>
3705 <param name="imageSize" type="GLsizei"/>
3706 <param name="data" type="const GLvoid *"/>
3707 </function>
3708
3709 <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
3710 <param name="target" type="GLenum"/>
3711 <param name="level" type="GLint"/>
3712 <param name="img" type="GLvoid *"/>
3713 </function>
3714 </category>
3715
3716 <category name="1.4">
3717 <enum name="BLEND_DST_RGB" value="0x80C8"/>
3718 <enum name="BLEND_SRC_RGB" value="0x80C9"/>
3719 <enum name="BLEND_DST_ALPHA" value="0x80CA"/>
3720 <enum name="BLEND_SRC_ALPHA" value="0x80CB"/>
3721 <enum name="POINT_SIZE_MIN" value="0x8126">
3722 <size name="PointParameterfvEXT" count="1"/>
3723 </enum>
3724 <enum name="POINT_SIZE_MAX" value="0x8127">
3725 <size name="PointParameterfvEXT" count="1"/>
3726 </enum>
3727 <enum name="POINT_FADE_THRESHOLD_SIZE" value="0x8128">
3728 <size name="PointParameterfvEXT" count="1"/>
3729 </enum>
3730 <enum name="POINT_DISTANCE_ATTENUATION" value="0x8129">
3731 <size name="PointParameterfvEXT" count="3"/>
3732 </enum>
3733 <enum name="GENERATE_MIPMAP" value="0x8191">
3734 <size name="TexParameterfv" count="1"/>
3735 <size name="TexParameteriv" count="1"/>
3736 </enum>
3737 <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
3738 <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
3739 <enum name="DEPTH_COMPONENT24" value="0x81A6"/>
3740 <enum name="DEPTH_COMPONENT32" value="0x81A7"/>
3741 <enum name="MIRRORED_REPEAT" value="0x8370"/>
3742 <enum name="FOG_COORDINATE_SOURCE" value="0x8450"/>
3743 <enum name="FOG_COORDINATE" value="0x8451"/>
3744 <enum name="FRAGMENT_DEPTH" value="0x8452"/>
3745 <enum name="CURRENT_FOG_COORDINATE" value="0x8453"/>
3746 <enum name="FOG_COORDINATE_ARRAY_TYPE" value="0x8454"/>
3747 <enum name="FOG_COORDINATE_ARRAY_STRIDE" value="0x8455"/>
3748 <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
3749 <enum name="FOG_COORDINATE_ARRAY" value="0x8457"/>
3750 <enum name="COLOR_SUM" value="0x8458"/>
3751 <enum name="CURRENT_SECONDARY_COLOR" value="0x8459"/>
3752 <enum name="SECONDARY_COLOR_ARRAY_SIZE" value="0x845A"/>
3753 <enum name="SECONDARY_COLOR_ARRAY_TYPE" value="0x845B"/>
3754 <enum name="SECONDARY_COLOR_ARRAY_STRIDE" value="0x845C"/>
3755 <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
3756 <enum name="SECONDARY_COLOR_ARRAY" value="0x845E"/>
3757 <enum name="MAX_TEXTURE_LOD_BIAS" value="0x84FD"/>
3758 <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
3759 <enum name="TEXTURE_LOD_BIAS" value="0x8501">
3760 <size name="TexEnvfv" count="1"/>
3761 <size name="TexEnviv" count="1"/>
3762 <size name="TexParameterfv" count="1"/>
3763 <size name="TexParameteriv" count="1"/>
3764 </enum>
3765 <enum name="INCR_WRAP" value="0x8507"/>
3766 <enum name="DECR_WRAP" value="0x8508"/>
3767 <enum name="TEXTURE_DEPTH_SIZE" value="0x884A"/>
3768 <enum name="DEPTH_TEXTURE_MODE" value="0x884B">
3769 <size name="TexParameterfv" count="1"/>
3770 <size name="TexParameteriv" count="1"/>
3771 </enum>
3772 <enum name="TEXTURE_COMPARE_MODE" value="0x884C">
3773 <size name="TexParameterfv" count="1"/>
3774 <size name="TexParameteriv" count="1"/>
3775 </enum>
3776 <enum name="TEXTURE_COMPARE_FUNC" value="0x884D">
3777 <size name="TexParameterfv" count="1"/>
3778 <size name="TexParameteriv" count="1"/>
3779 </enum>
3780 <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
3781
3782 <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
3783 <param name="sfactorRGB" type="GLenum"/>
3784 <param name="dfactorRGB" type="GLenum"/>
3785 <param name="sfactorAlpha" type="GLenum"/>
3786 <param name="dfactorAlpha" type="GLenum"/>
3787 </function>
3788
3789 <function name="FogCoordf" alias="FogCoordfEXT">
3790 <param name="coord" type="GLfloat"/>
3791 </function>
3792
3793 <function name="FogCoordfv" alias="FogCoordfvEXT">
3794 <param name="coord" type="const GLfloat *"/>
3795 </function>
3796
3797 <function name="FogCoordd" alias="FogCoorddEXT">
3798 <param name="coord" type="GLdouble"/>
3799 </function>
3800
3801 <function name="FogCoorddv" alias="FogCoorddvEXT">
3802 <param name="coord" type="const GLdouble *"/>
3803 </function>
3804
3805 <function name="FogCoordPointer" alias="FogCoordPointerEXT">
3806 <param name="type" type="GLenum"/>
3807 <param name="stride" type="GLsizei"/>
3808 <param name="pointer" type="const GLvoid *"/>
3809 </function>
3810
3811 <function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
3812 <param name="mode" type="GLenum"/>
3813 <param name="first" type="GLint *"/>
3814 <param name="count" type="GLsizei *"/>
3815 <param name="primcount" type="GLsizei"/>
3816 </function>
3817
3818 <function name="MultiDrawElements" alias="MultiDrawElementsEXT">
3819 <param name="mode" type="GLenum"/>
3820 <param name="count" type="const GLsizei *"/>
3821 <param name="type" type="GLenum"/>
3822 <param name="indices" type="const GLvoid **"/>
3823 <param name="primcount" type="GLsizei"/>
3824 </function>
3825
3826 <function name="PointParameterf" alias="PointParameterfEXT">
3827 <param name="pname" type="GLenum"/>
3828 <param name="param" type="GLfloat"/>
3829 </function>
3830
3831 <function name="PointParameterfv" alias="PointParameterfvEXT">
3832 <param name="pname" type="GLenum"/>
3833 <param name="params" type="const GLfloat *"/>
3834 </function>
3835
3836 <function name="PointParameteri" alias="PointParameteriNV">
3837 <param name="pname" type="GLenum"/>
3838 <param name="param" type="GLint"/>
3839 </function>
3840
3841 <function name="PointParameteriv" alias="PointParameterivNV">
3842 <param name="pname" type="GLenum"/>
3843 <param name="params" type="const GLint *"/>
3844 </function>
3845
3846 <function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
3847 <param name="red" type="GLbyte"/>
3848 <param name="green" type="GLbyte"/>
3849 <param name="blue" type="GLbyte"/>
3850 </function>
3851
3852 <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
3853 <param name="v" type="const GLbyte *"/>
3854 </function>
3855
3856 <function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
3857 <param name="red" type="GLdouble"/>
3858 <param name="green" type="GLdouble"/>
3859 <param name="blue" type="GLdouble"/>
3860 </function>
3861
3862 <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
3863 <param name="v" type="const GLdouble *"/>
3864 </function>
3865
3866 <function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
3867 <param name="red" type="GLfloat"/>
3868 <param name="green" type="GLfloat"/>
3869 <param name="blue" type="GLfloat"/>
3870 </function>
3871
3872 <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
3873 <param name="v" type="const GLfloat *"/>
3874 </function>
3875
3876 <function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
3877 <param name="red" type="GLint"/>
3878 <param name="green" type="GLint"/>
3879 <param name="blue" type="GLint"/>
3880 </function>
3881
3882 <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
3883 <param name="v" type="const GLint *"/>
3884 </function>
3885
3886 <function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
3887 <param name="red" type="GLshort"/>
3888 <param name="green" type="GLshort"/>
3889 <param name="blue" type="GLshort"/>
3890 </function>
3891
3892 <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
3893 <param name="v" type="const GLshort *"/>
3894 </function>
3895
3896 <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
3897 <param name="red" type="GLubyte"/>
3898 <param name="green" type="GLubyte"/>
3899 <param name="blue" type="GLubyte"/>
3900 </function>
3901
3902 <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
3903 <param name="v" type="const GLubyte *"/>
3904 </function>
3905
3906 <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
3907 <param name="red" type="GLuint"/>
3908 <param name="green" type="GLuint"/>
3909 <param name="blue" type="GLuint"/>
3910 </function>
3911
3912 <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
3913 <param name="v" type="const GLuint *"/>
3914 </function>
3915
3916 <function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
3917 <param name="red" type="GLushort"/>
3918 <param name="green" type="GLushort"/>
3919 <param name="blue" type="GLushort"/>
3920 </function>
3921
3922 <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
3923 <param name="v" type="const GLushort *"/>
3924 </function>
3925
3926 <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
3927 <param name="size" type="GLint"/>
3928 <param name="type" type="GLenum"/>
3929 <param name="stride" type="GLsizei"/>
3930 <param name="pointer" type="const GLvoid *"/>
3931 </function>
3932
3933 <function name="WindowPos2d" alias="WindowPos2dMESA">
3934 <param name="x" type="GLdouble"/>
3935 <param name="y" type="GLdouble"/>
3936 </function>
3937
3938 <function name="WindowPos2dv" alias="WindowPos2dvMESA">
3939 <param name="v" type="const GLdouble *"/>
3940 </function>
3941
3942 <function name="WindowPos2f" alias="WindowPos2fMESA">
3943 <param name="x" type="GLfloat"/>
3944 <param name="y" type="GLfloat"/>
3945 </function>
3946
3947 <function name="WindowPos2fv" alias="WindowPos2fvMESA">
3948 <param name="v" type="const GLfloat *"/>
3949 </function>
3950
3951 <function name="WindowPos2i" alias="WindowPos2iMESA">
3952 <param name="x" type="GLint"/>
3953 <param name="y" type="GLint"/>
3954 </function>
3955
3956 <function name="WindowPos2iv" alias="WindowPos2ivMESA">
3957 <param name="v" type="const GLint *"/>
3958 </function>
3959
3960 <function name="WindowPos2s" alias="WindowPos2sMESA">
3961 <param name="x" type="GLshort"/>
3962 <param name="y" type="GLshort"/>
3963 </function>
3964
3965 <function name="WindowPos2sv" alias="WindowPos2svMESA">
3966 <param name="v" type="const GLshort *"/>
3967 </function>
3968
3969 <function name="WindowPos3d" alias="WindowPos3dMESA">
3970 <param name="x" type="GLdouble"/>
3971 <param name="y" type="GLdouble"/>
3972 <param name="z" type="GLdouble"/>
3973 </function>
3974
3975 <function name="WindowPos3dv" alias="WindowPos3dvMESA">
3976 <param name="v" type="const GLdouble *"/>
3977 </function>
3978
3979 <function name="WindowPos3f" alias="WindowPos3fMESA">
3980 <param name="x" type="GLfloat"/>
3981 <param name="y" type="GLfloat"/>
3982 <param name="z" type="GLfloat"/>
3983 </function>
3984
3985 <function name="WindowPos3fv" alias="WindowPos3fvMESA">
3986 <param name="v" type="const GLfloat *"/>
3987 </function>
3988
3989 <function name="WindowPos3i" alias="WindowPos3iMESA">
3990 <param name="x" type="GLint"/>
3991 <param name="y" type="GLint"/>
3992 <param name="z" type="GLint"/>
3993 </function>
3994
3995 <function name="WindowPos3iv" alias="WindowPos3ivMESA">
3996 <param name="v" type="const GLint *"/>
3997 </function>
3998
3999 <function name="WindowPos3s" alias="WindowPos3sMESA">
4000 <param name="x" type="GLshort"/>
4001 <param name="y" type="GLshort"/>
4002 <param name="z" type="GLshort"/>
4003 </function>
4004
4005 <function name="WindowPos3sv" alias="WindowPos3svMESA">
4006 <param name="v" type="const GLshort *"/>
4007 </function>
4008 </category>
4009
4010 <category name="1.5">
4011 <enum name="BUFFER_SIZE" value="0x8764"/>
4012 <enum name="BUFFER_USAGE" value="0x8765"/>
4013 <enum name="QUERY_COUNTER_BITS" value="0x8864"/>
4014 <enum name="CURRENT_QUERY" value="0x8865"/>
4015 <enum name="QUERY_RESULT" value="0x8866"/>
4016 <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
4017 <enum name="ARRAY_BUFFER" value="0x8892"/>
4018 <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
4019 <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
4020 <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
4021 <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
4022 <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
4023 <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
4024 <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
4025 <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
4026 <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
4027 <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
4028 <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
4029 <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
4030 <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
4031 <enum name="READ_ONLY" value="0x88B8"/>
4032 <enum name="WRITE_ONLY" value="0x88B9"/>
4033 <enum name="READ_WRITE" value="0x88BA"/>
4034 <enum name="BUFFER_ACCESS" value="0x88BB"/>
4035 <enum name="BUFFER_MAPPED" value="0x88BC"/>
4036 <enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
4037 <enum name="STREAM_DRAW" value="0x88E0"/>
4038 <enum name="STREAM_READ" value="0x88E1"/>
4039 <enum name="STREAM_COPY" value="0x88E2"/>
4040 <enum name="STATIC_DRAW" value="0x88E4"/>
4041 <enum name="STATIC_READ" value="0x88E5"/>
4042 <enum name="STATIC_COPY" value="0x88E6"/>
4043 <enum name="DYNAMIC_DRAW" value="0x88E8"/>
4044 <enum name="DYNAMIC_READ" value="0x88E9"/>
4045 <enum name="DYNAMIC_COPY" value="0x88EA"/>
4046 <enum name="SAMPLES_PASSED" value="0x8914"/>
4047 <enum name="FOG_COORD_SOURCE" value="0x8450"/>
4048 <enum name="FOG_COORD" value="0x8451"/>
4049 <enum name="CURRENT_FOG_COORD" value="0x8453"/>
4050 <enum name="FOG_COORD_ARRAY_TYPE" value="0x8454"/>
4051 <enum name="FOG_COORD_ARRAY_STRIDE" value="0x8455"/>
4052 <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
4053 <enum name="FOG_COORD_ARRAY" value="0x8457"/>
4054 <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
4055 <enum name="SRC0_RGB" value="0x8580"/>
4056 <enum name="SRC1_RGB" value="0x8581"/>
4057 <enum name="SRC2_RGB" value="0x8582"/>
4058 <enum name="SRC0_ALPHA" value="0x8588"/>
4059 <enum name="SRC1_ALPHA" value="0x8589"/>
4060 <enum name="SRC2_ALPHA" value="0x858A"/>
4061
4062 <type name="intptr" size="4"/>
4063 <type name="sizeiptr" size="4"/>
4064
4065 <function name="BindBuffer" alias="BindBufferARB">
4066 <param name="target" type="GLenum"/>
4067 <param name="buffer" type="GLuint"/>
4068 </function>
4069
4070 <function name="BufferData" alias="BufferDataARB">
4071 <param name="target" type="GLenum"/>
4072 <param name="size" type="GLsizeiptrARB"/>
4073 <param name="data" type="const GLvoid *"/>
4074 <param name="usage" type="GLenum"/>
4075 </function>
4076
4077 <function name="BufferSubData" alias="BufferSubDataARB">
4078 <param name="target" type="GLenum"/>
4079 <param name="offset" type="GLintptrARB"/>
4080 <param name="size" type="GLsizeiptrARB"/>
4081 <param name="data" type="const GLvoid *"/>
4082 </function>
4083
4084 <function name="DeleteBuffers" alias="DeleteBuffersARB">
4085 <param name="n" type="GLsizei"/>
4086 <param name="buffer" type="const GLuint *"/>
4087 </function>
4088
4089 <function name="GenBuffers" alias="GenBuffersARB">
4090 <param name="n" type="GLsizei"/>
4091 <param name="buffer" type="GLuint *"/>
4092 </function>
4093
4094 <function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
4095 <param name="target" type="GLenum"/>
4096 <param name="pname" type="GLenum"/>
4097 <param name="params" type="GLint *"/>
4098 </function>
4099
4100 <function name="GetBufferPointerv" alias="GetBufferPointervARB">
4101 <param name="target" type="GLenum"/>
4102 <param name="pname" type="GLenum"/>
4103 <param name="params" type="GLvoid **"/>
4104 </function>
4105
4106 <function name="GetBufferSubData" alias="GetBufferSubDataARB">
4107 <param name="target" type="GLenum"/>
4108 <param name="offset" type="GLintptrARB"/>
4109 <param name="size" type="GLsizeiptrARB"/>
4110 <param name="data" type="GLvoid *"/>
4111 </function>
4112
4113 <function name="IsBuffer" alias="IsBufferARB">
4114 <param name="buffer" type="GLuint"/>
4115 <return type="GLboolean"/>
4116 </function>
4117
4118 <function name="MapBuffer" alias="MapBufferARB">
4119 <param name="target" type="GLenum"/>
4120 <param name="access" type="GLenum"/>
4121 <return type="GLvoid *"/>
4122 </function>
4123
4124 <function name="UnmapBuffer" alias="UnmapBufferARB">
4125 <param name="target" type="GLenum"/>
4126 <return type="GLboolean"/>
4127 </function>
4128
4129 <function name="GenQueries" alias="GenQueriesARB">
4130 <param name="n" type="GLsizei"/>
4131 <param name="ids" type="GLuint *"/>
4132 </function>
4133
4134 <function name="DeleteQueries" alias="DeleteQueriesARB">
4135 <param name="n" type="GLsizei"/>
4136 <param name="ids" type="const GLuint *"/>
4137 </function>
4138
4139 <function name="IsQuery" alias="IsQueryARB">
4140 <param name="id" type="GLuint"/>
4141 <return type="GLboolean"/>
4142 </function>
4143
4144 <function name="BeginQuery" alias="BeginQueryARB">
4145 <param name="target" type="GLenum"/>
4146 <param name="id" type="GLuint"/>
4147 </function>
4148
4149 <function name="EndQuery" alias="EndQueryARB">
4150 <param name="target" type="GLenum"/>
4151 </function>
4152
4153 <function name="GetQueryiv" alias="GetQueryivARB">
4154 <param name="target" type="GLenum"/>
4155 <param name="pname" type="GLenum"/>
4156 <param name="params" type="GLint *"/>
4157 </function>
4158
4159 <function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
4160 <param name="id" type="GLuint"/>
4161 <param name="pname" type="GLenum"/>
4162 <param name="params" type="GLint *"/>
4163 </function>
4164
4165 <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
4166 <param name="id" type="GLuint"/>
4167 <param name="pname" type="GLenum"/>
4168 <param name="params" type="GLuint *"/>
4169 </function>
4170 </category>
4171
4172
4173
4174 <!-- ARB extensions sorted by extension number. -->
4175
4176 <category name="GL_ARB_multitexture" number="1">
4177 <enum name="TEXTURE0_ARB" value="0x84C0"/>
4178 <enum name="TEXTURE1_ARB" value="0x84C1"/>
4179 <enum name="TEXTURE2_ARB" value="0x84C2"/>
4180 <enum name="TEXTURE3_ARB" value="0x84C3"/>
4181 <enum name="TEXTURE4_ARB" value="0x84C4"/>
4182 <enum name="TEXTURE5_ARB" value="0x84C5"/>
4183 <enum name="TEXTURE6_ARB" value="0x84C6"/>
4184 <enum name="TEXTURE7_ARB" value="0x84C7"/>
4185 <enum name="TEXTURE8_ARB" value="0x84C8"/>
4186 <enum name="TEXTURE9_ARB" value="0x84C9"/>
4187 <enum name="TEXTURE10_ARB" value="0x84CA"/>
4188 <enum name="TEXTURE11_ARB" value="0x84CB"/>
4189 <enum name="TEXTURE12_ARB" value="0x84CC"/>
4190 <enum name="TEXTURE13_ARB" value="0x84CD"/>
4191 <enum name="TEXTURE14_ARB" value="0x84CE"/>
4192 <enum name="TEXTURE15_ARB" value="0x84CF"/>
4193 <enum name="TEXTURE16_ARB" value="0x84D0"/>
4194 <enum name="TEXTURE17_ARB" value="0x84D1"/>
4195 <enum name="TEXTURE18_ARB" value="0x84D2"/>
4196 <enum name="TEXTURE19_ARB" value="0x84D3"/>
4197 <enum name="TEXTURE20_ARB" value="0x84D4"/>
4198 <enum name="TEXTURE21_ARB" value="0x84D5"/>
4199 <enum name="TEXTURE22_ARB" value="0x84D6"/>
4200 <enum name="TEXTURE23_ARB" value="0x84D7"/>
4201 <enum name="TEXTURE24_ARB" value="0x84D8"/>
4202 <enum name="TEXTURE25_ARB" value="0x84D9"/>
4203 <enum name="TEXTURE26_ARB" value="0x84DA"/>
4204 <enum name="TEXTURE27_ARB" value="0x84DB"/>
4205 <enum name="TEXTURE28_ARB" value="0x84DC"/>
4206 <enum name="TEXTURE29_ARB" value="0x84DD"/>
4207 <enum name="TEXTURE30_ARB" value="0x84DE"/>
4208 <enum name="TEXTURE31_ARB" value="0x84DF"/>
4209 <enum name="ACTIVE_TEXTURE_ARB" value="0x84E0"/>
4210 <enum name="CLIENT_ACTIVE_TEXTURE_ARB" value="0x84E1"/>
4211 <enum name="MAX_TEXTURE_UNITS_ARB" value="0x84E2"/>
4212
4213 <function name="ActiveTextureARB" offset="374">
4214 <param name="texture" type="GLenum"/>
4215 <glx rop="197"/>
4216 </function>
4217
4218 <function name="ClientActiveTextureARB" offset="375">
4219 <param name="texture" type="GLenum"/>
4220 <glx handcode="true"/>
4221 </function>
4222
4223 <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
4224 <param name="target" type="GLenum"/>
4225 <param name="s" type="GLdouble"/>
4226 </function>
4227
4228 <function name="MultiTexCoord1dvARB" offset="377">
4229 <param name="target" type="GLenum"/>
4230 <param name="v" type="const GLdouble *" count="1"/>
4231 <glx rop="198"/>
4232 </function>
4233
4234 <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
4235 <param name="target" type="GLenum"/>
4236 <param name="s" type="GLfloat"/>
4237 </function>
4238
4239 <function name="MultiTexCoord1fvARB" offset="379">
4240 <param name="target" type="GLenum"/>
4241 <param name="v" type="const GLfloat *" count="1"/>
4242 <glx rop="199"/>
4243 </function>
4244
4245 <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
4246 <param name="target" type="GLenum"/>
4247 <param name="s" type="GLint"/>
4248 </function>
4249
4250 <function name="MultiTexCoord1ivARB" offset="381">
4251 <param name="target" type="GLenum"/>
4252 <param name="v" type="const GLint *" count="1"/>
4253 <glx rop="200"/>
4254 </function>
4255
4256 <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
4257 <param name="target" type="GLenum"/>
4258 <param name="s" type="GLshort"/>
4259 </function>
4260
4261 <function name="MultiTexCoord1svARB" offset="383">
4262 <param name="target" type="GLenum"/>
4263 <param name="v" type="const GLshort *" count="1"/>
4264 <glx rop="201"/>
4265 </function>
4266
4267 <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
4268 <param name="target" type="GLenum"/>
4269 <param name="s" type="GLdouble"/>
4270 <param name="t" type="GLdouble"/>
4271 </function>
4272
4273 <function name="MultiTexCoord2dvARB" offset="385">
4274 <param name="target" type="GLenum"/>
4275 <param name="v" type="const GLdouble *" count="2"/>
4276 <glx rop="202"/>
4277 </function>
4278
4279 <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
4280 <param name="target" type="GLenum"/>
4281 <param name="s" type="GLfloat"/>
4282 <param name="t" type="GLfloat"/>
4283 </function>
4284
4285 <function name="MultiTexCoord2fvARB" offset="387">
4286 <param name="target" type="GLenum"/>
4287 <param name="v" type="const GLfloat *" count="2"/>
4288 <glx rop="203"/>
4289 </function>
4290
4291 <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
4292 <param name="target" type="GLenum"/>
4293 <param name="s" type="GLint"/>
4294 <param name="t" type="GLint"/>
4295 </function>
4296
4297 <function name="MultiTexCoord2ivARB" offset="389">
4298 <param name="target" type="GLenum"/>
4299 <param name="v" type="const GLint *" count="2"/>
4300 <glx rop="204"/>
4301 </function>
4302
4303 <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
4304 <param name="target" type="GLenum"/>
4305 <param name="s" type="GLshort"/>
4306 <param name="t" type="GLshort"/>
4307 </function>
4308
4309 <function name="MultiTexCoord2svARB" offset="391">
4310 <param name="target" type="GLenum"/>
4311 <param name="v" type="const GLshort *" count="2"/>
4312 <glx rop="205"/>
4313 </function>
4314
4315 <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
4316 <param name="target" type="GLenum"/>
4317 <param name="s" type="GLdouble"/>
4318 <param name="t" type="GLdouble"/>
4319 <param name="r" type="GLdouble"/>
4320 </function>
4321
4322 <function name="MultiTexCoord3dvARB" offset="393">
4323 <param name="target" type="GLenum"/>
4324 <param name="v" type="const GLdouble *" count="3"/>
4325 <glx rop="206"/>
4326 </function>
4327
4328 <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
4329 <param name="target" type="GLenum"/>
4330 <param name="s" type="GLfloat"/>
4331 <param name="t" type="GLfloat"/>
4332 <param name="r" type="GLfloat"/>
4333 </function>
4334
4335 <function name="MultiTexCoord3fvARB" offset="395">
4336 <param name="target" type="GLenum"/>
4337 <param name="v" type="const GLfloat *" count="3"/>
4338 <glx rop="207"/>
4339 </function>
4340
4341 <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
4342 <param name="target" type="GLenum"/>
4343 <param name="s" type="GLint"/>
4344 <param name="t" type="GLint"/>
4345 <param name="r" type="GLint"/>
4346 </function>
4347
4348 <function name="MultiTexCoord3ivARB" offset="397">
4349 <param name="target" type="GLenum"/>
4350 <param name="v" type="const GLint *" count="3"/>
4351 <glx rop="208"/>
4352 </function>
4353
4354 <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
4355 <param name="target" type="GLenum"/>
4356 <param name="s" type="GLshort"/>
4357 <param name="t" type="GLshort"/>
4358 <param name="r" type="GLshort"/>
4359 </function>
4360
4361 <function name="MultiTexCoord3svARB" offset="399">
4362 <param name="target" type="GLenum"/>
4363 <param name="v" type="const GLshort *" count="3"/>
4364 <glx rop="209"/>
4365 </function>
4366
4367 <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
4368 <param name="target" type="GLenum"/>
4369 <param name="s" type="GLdouble"/>
4370 <param name="t" type="GLdouble"/>
4371 <param name="r" type="GLdouble"/>
4372 <param name="q" type="GLdouble"/>
4373 </function>
4374
4375 <function name="MultiTexCoord4dvARB" offset="401">
4376 <param name="target" type="GLenum"/>
4377 <param name="v" type="const GLdouble *" count="4"/>
4378 <glx rop="210"/>
4379 </function>
4380
4381 <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
4382 <param name="target" type="GLenum"/>
4383 <param name="s" type="GLfloat"/>
4384 <param name="t" type="GLfloat"/>
4385 <param name="r" type="GLfloat"/>
4386 <param name="q" type="GLfloat"/>
4387 </function>
4388
4389 <function name="MultiTexCoord4fvARB" offset="403">
4390 <param name="target" type="GLenum"/>
4391 <param name="v" type="const GLfloat *" count="4"/>
4392 <glx rop="211"/>
4393 </function>
4394
4395 <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
4396 <param name="target" type="GLenum"/>
4397 <param name="s" type="GLint"/>
4398 <param name="t" type="GLint"/>
4399 <param name="r" type="GLint"/>
4400 <param name="q" type="GLint"/>
4401 </function>
4402
4403 <function name="MultiTexCoord4ivARB" offset="405">
4404 <param name="target" type="GLenum"/>
4405 <param name="v" type="const GLint *" count="4"/>
4406 <glx rop="212"/>
4407 </function>
4408
4409 <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
4410 <param name="target" type="GLenum"/>
4411 <param name="s" type="GLshort"/>
4412 <param name="t" type="GLshort"/>
4413 <param name="r" type="GLshort"/>
4414 <param name="q" type="GLshort"/>
4415 </function>
4416
4417 <function name="MultiTexCoord4svARB" offset="407">
4418 <param name="target" type="GLenum"/>
4419 <param name="v" type="const GLshort *" count="4"/>
4420 <glx rop="213"/>
4421 </function>
4422 </category>
4423
4424 <!-- ARB extension number 2 is a GLX extension. -->
4425
4426 <category name="GL_ARB_transpose_matrix" number="3">
4427 <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
4428 <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
4429 <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
4430 <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
4431
4432 <function name="LoadTransposeMatrixfARB" offset="408">
4433 <param name="m" type="const GLfloat *"/>
4434 <glx handcode="true"/>
4435 </function>
4436
4437 <function name="LoadTransposeMatrixdARB" offset="409">
4438 <param name="m" type="const GLdouble *"/>
4439 <glx handcode="true"/>
4440 </function>
4441
4442 <function name="MultTransposeMatrixfARB" offset="410">
4443 <param name="m" type="const GLfloat *"/>
4444 <glx handcode="true"/>
4445 </function>
4446
4447 <function name="MultTransposeMatrixdARB" offset="411">
4448 <param name="m" type="const GLdouble *"/>
4449 <glx handcode="true"/>
4450 </function>
4451 </category>
4452
4453 <!-- ARB extension number 4 is a WGL extension. -->
4454
4455 <category name="GL_ARB_multisample" number="5">
4456 <enum name="MULTISAMPLE_ARB" value="0x809D"/>
4457 <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" value="0x809E"/>
4458 <enum name="SAMPLE_ALPHA_TO_ONE_ARB" value="0x809F"/>
4459 <enum name="SAMPLE_COVERAGE_ARB" value="0x80A0"/>
4460 <enum name="SAMPLE_BUFFERS_ARB" value="0x80A8"/>
4461 <enum name="SAMPLES_ARB" value="0x80A9"/>
4462 <enum name="SAMPLE_COVERAGE_VALUE_ARB" value="0x80AA"/>
4463 <enum name="SAMPLE_COVERAGE_INVERT_ARB" value="0x80AB"/>
4464 <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
4465
4466 <function name="SampleCoverageARB" offset="412">
4467 <param name="value" type="GLclampf"/>
4468 <param name="invert" type="GLboolean"/>
4469 <glx rop="229"/>
4470 </function>
4471 </category>
4472
4473 <category name="GL_ARB_texture_env_add" number="6">
4474 <!-- No new functions, types, enums. -->
4475 </category>
4476
4477 <category name="GL_ARB_texture_cube_map" number="7">
4478 <enum name="NORMAL_MAP_ARB" value="0x8511"/>
4479 <enum name="REFLECTION_MAP_ARB" value="0x8512"/>
4480 <enum name="TEXTURE_CUBE_MAP_ARB" value="0x8513"/>
4481 <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" value="0x8514"/>
4482 <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
4483 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
4484 <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
4485 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
4486 <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
4487 <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
4488 <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
4489 <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" value="0x851C"/>
4490 </category>
4491
4492 <!-- ARB extension number 8 is a WGL extension. -->
4493 <!-- ARB extension number 9 is a WGL extension. -->
4494 <!-- ARB extension number 10 is a WGL extension. -->
4495 <!-- ARB extension number 11 is a WGL extension. -->
4496
4497 <category name="GL_ARB_texture_compression" number="12">
4498 <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
4499 <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
4500 <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
4501 <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
4502 <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
4503 <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
4504 <enum name="TEXTURE_COMPRESSION_HINT_ARB" value="0x84EF"/>
4505 <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" value="0x86A0"/>
4506 <enum name="TEXTURE_COMPRESSED_ARB" value="0x86A1"/>
4507 <enum name="NUM_TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A2"/>
4508 <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
4509
4510 <function name="CompressedTexImage3DARB" offset="554">
4511 <param name="target" type="GLenum"/>
4512 <param name="level" type="GLint"/>
4513 <param name="internalformat" type="GLenum"/>
4514 <param name="width" type="GLsizei"/>
4515 <param name="height" type="GLsizei"/>
4516 <param name="depth" type="GLsizei"/>
4517 <param name="border" type="GLint"/>
4518 <param name="imageSize" type="GLsizei"/>
4519 <param name="data" type="const GLvoid *"/>
4520 <glx rop="216" handcode="true"/>
4521 </function>
4522
4523 <function name="CompressedTexImage2DARB" offset="555">
4524 <param name="target" type="GLenum"/>
4525 <param name="level" type="GLint"/>
4526 <param name="internalformat" type="GLenum"/>
4527 <param name="width" type="GLsizei"/>
4528 <param name="height" type="GLsizei"/>
4529 <param name="border" type="GLint"/>
4530 <param name="imageSize" type="GLsizei"/>
4531 <param name="data" type="const GLvoid *"/>
4532 <glx rop="215" handcode="true"/>
4533 </function>
4534
4535 <function name="CompressedTexImage1DARB" offset="556">
4536 <param name="target" type="GLenum"/>
4537 <param name="level" type="GLint"/>
4538 <param name="internalformat" type="GLenum"/>
4539 <param name="width" type="GLsizei"/>
4540 <param name="border" type="GLint"/>
4541 <param name="imageSize" type="GLsizei"/>
4542 <param name="data" type="const GLvoid *"/>
4543 <glx rop="214" handcode="true"/>
4544 </function>
4545
4546 <function name="CompressedTexSubImage3DARB" offset="557">
4547 <param name="target" type="GLenum"/>
4548 <param name="level" type="GLint"/>
4549 <param name="xoffset" type="GLint"/>
4550 <param name="yoffset" type="GLint"/>
4551 <param name="zoffset" type="GLint"/>
4552 <param name="width" type="GLsizei"/>
4553 <param name="height" type="GLsizei"/>
4554 <param name="depth" type="GLsizei"/>
4555 <param name="format" type="GLenum"/>
4556 <param name="imageSize" type="GLsizei"/>
4557 <param name="data" type="const GLvoid *"/>
4558 <glx rop="219" handcode="true"/>
4559 </function>
4560
4561 <function name="CompressedTexSubImage2DARB" offset="558">
4562 <param name="target" type="GLenum"/>
4563 <param name="level" type="GLint"/>
4564 <param name="xoffset" type="GLint"/>
4565 <param name="yoffset" type="GLint"/>
4566 <param name="width" type="GLsizei"/>
4567 <param name="height" type="GLsizei"/>
4568 <param name="format" type="GLenum"/>
4569 <param name="imageSize" type="GLsizei"/>
4570 <param name="data" type="const GLvoid *"/>
4571 <glx rop="218" handcode="true"/>
4572 </function>
4573
4574 <function name="CompressedTexSubImage1DARB" offset="559">
4575 <param name="target" type="GLenum"/>
4576 <param name="level" type="GLint"/>
4577 <param name="xoffset" type="GLint"/>
4578 <param name="width" type="GLsizei"/>
4579 <param name="format" type="GLenum"/>
4580 <param name="imageSize" type="GLsizei"/>
4581 <param name="data" type="const GLvoid *"/>
4582 <glx rop="217" handcode="true"/>
4583 </function>
4584
4585 <function name="GetCompressedTexImageARB" offset="560">
4586 <param name="target" type="GLenum"/>
4587 <param name="level" type="GLint"/>
4588 <param name="img" type="GLvoid *"/>
4589 <glx sop="160" handcode="true"/>
4590 </function>
4591 </category>
4592
4593 <category name="GL_ARB_texture_border_clamp" number="13">
4594 <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
4595 </category>
4596
4597 <category name="GL_ARB_point_parameters" number="14">
4598 <enum name="POINT_SIZE_MIN_ARB" value="0x8126">
4599 <size name="PointParameterfvEXT" count="1"/>
4600 </enum>
4601 <enum name="POINT_SIZE_MAX_ARB" value="0x8127">
4602 <size name="PointParameterfvEXT" count="1"/>
4603 </enum>
4604 <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" value="0x8128">
4605 <size name="PointParameterfvEXT" count="1"/>
4606 </enum>
4607 <enum name="POINT_DISTANCE_ATTENUATION_ARB" value="0x8129">
4608 <size name="PointParameterfvEXT" count="3"/>
4609 </enum>
4610
4611 <function name="PointParameterfARB" alias="PointParameterfEXT">
4612 <param name="pname" type="GLenum"/>
4613 <param name="param" type="GLfloat"/>
4614 <glx rop="2065"/>
4615 </function>
4616
4617 <function name="PointParameterfvARB" alias="PointParameterfvEXT">
4618 <param name="pname" type="GLenum"/>
4619 <param name="params" type="const GLfloat *" variable_param="pname"/>
4620 <glx rop="2066"/>
4621 </function>
4622 </category>
4623
4624 <category name="GL_ARB_vertex_blend" number="15">
4625 <enum name="MAX_VERTEX_UNITS_ARB" value="0x86A4"/>
4626 <enum name="ACTIVE_VERTEX_UNITS_ARB" value="0x86A5"/>
4627 <enum name="WEIGHT_SUM_UNITY_ARB" value="0x86A6"/>
4628 <enum name="VERTEX_BLEND_ARB" value="0x86A7"/>
4629 <enum name="CURRENT_WEIGHT_ARB" value="0x86A8"/>
4630 <enum name="WEIGHT_ARRAY_TYPE_ARB" value="0x86A9"/>
4631 <enum name="WEIGHT_ARRAY_STRIDE_ARB" value="0x86AA"/>
4632 <enum name="WEIGHT_ARRAY_SIZE_ARB" value="0x86AB"/>
4633 <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
4634 <enum name="WEIGHT_ARRAY_ARB" value="0x86AD"/>
4635 <enum name="MODELVIEW0_ARB" value="0x1700"/>
4636 <enum name="MODELVIEW1_ARB" value="0x850A"/>
4637 <enum name="MODELVIEW2_ARB" value="0x8722"/>
4638 <enum name="MODELVIEW3_ARB" value="0x8723"/>
4639 <enum name="MODELVIEW4_ARB" value="0x8724"/>
4640 <enum name="MODELVIEW5_ARB" value="0x8725"/>
4641 <enum name="MODELVIEW6_ARB" value="0x8726"/>
4642 <enum name="MODELVIEW7_ARB" value="0x8727"/>
4643 <enum name="MODELVIEW8_ARB" value="0x8728"/>
4644 <enum name="MODELVIEW9_ARB" value="0x8729"/>
4645 <enum name="MODELVIEW10_ARB" value="0x872A"/>
4646 <enum name="MODELVIEW11_ARB" value="0x872B"/>
4647 <enum name="MODELVIEW12_ARB" value="0x872C"/>
4648 <enum name="MODELVIEW13_ARB" value="0x872D"/>
4649 <enum name="MODELVIEW14_ARB" value="0x872E"/>
4650 <enum name="MODELVIEW15_ARB" value="0x872F"/>
4651 <enum name="MODELVIEW16_ARB" value="0x8730"/>
4652 <enum name="MODELVIEW17_ARB" value="0x8731"/>
4653 <enum name="MODELVIEW18_ARB" value="0x8732"/>
4654 <enum name="MODELVIEW19_ARB" value="0x8733"/>
4655 <enum name="MODELVIEW20_ARB" value="0x8734"/>
4656 <enum name="MODELVIEW21_ARB" value="0x8735"/>
4657 <enum name="MODELVIEW22_ARB" value="0x8736"/>
4658 <enum name="MODELVIEW23_ARB" value="0x8737"/>
4659 <enum name="MODELVIEW24_ARB" value="0x8738"/>
4660 <enum name="MODELVIEW25_ARB" value="0x8739"/>
4661 <enum name="MODELVIEW26_ARB" value="0x873A"/>
4662 <enum name="MODELVIEW27_ARB" value="0x873B"/>
4663 <enum name="MODELVIEW28_ARB" value="0x873C"/>
4664 <enum name="MODELVIEW29_ARB" value="0x873D"/>
4665 <enum name="MODELVIEW30_ARB" value="0x873E"/>
4666 <enum name="MODELVIEW31_ARB" value="0x873F"/>
4667
4668 <function name="WeightbvARB" offset="?">
4669 <param name="size" type="GLint"/>
4670 <param name="weights" type="const GLbyte *"/>
4671 </function>
4672
4673 <function name="WeightsvARB" offset="?">
4674 <param name="size" type="GLint"/>
4675 <param name="weights" type="const GLshort *"/>
4676 </function>
4677
4678 <function name="WeightivARB" offset="?">
4679 <param name="size" type="GLint"/>
4680 <param name="weights" type="const GLint *"/>
4681 </function>
4682
4683 <function name="WeightfvARB" offset="?">
4684 <param name="size" type="GLint"/>
4685 <param name="weights" type="const GLfloat *"/>
4686 </function>
4687
4688 <function name="WeightdvARB" offset="?">
4689 <param name="size" type="GLint"/>
4690 <param name="weights" type="const GLdouble *"/>
4691 </function>
4692
4693 <function name="WeightubvARB" offset="?">
4694 <param name="size" type="GLint"/>
4695 <param name="weights" type="const GLubyte *"/>
4696 </function>
4697
4698 <function name="WeightusvARB" offset="?">
4699 <param name="size" type="GLint"/>
4700 <param name="weights" type="const GLushort *"/>
4701 </function>
4702
4703 <function name="WeightuivARB" offset="?">
4704 <param name="size" type="GLint"/>
4705 <param name="weights" type="const GLuint *"/>
4706 </function>
4707
4708 <function name="WeightPointerARB" offset="?">
4709 <param name="size" type="GLint"/>
4710 <param name="type" type="GLenum"/>
4711 <param name="stride" type="GLsizei"/>
4712 <param name="pointer" type="const GLvoid *"/>
4713 <glx handcode="true"/>
4714 </function>
4715
4716 <function name="VertexBlendARB" offset="?">
4717 <param name="count" type="GLint"/>
4718 </function>
4719 </category>
4720
4721 <category name="GL_ARB_matrix_palette" number="16">
4722 <enum name="MATRIX_PALETTE_ARB" value="0x8840"/>
4723 <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" value="0x8841"/>
4724 <enum name="MAX_PALETTE_MATRICES_ARB" value="0x8842"/>
4725 <enum name="CURRENT_PALETTE_MATRIX_ARB" value="0x8843"/>
4726 <enum name="MATRIX_INDEX_ARRAY_ARB" value="0x8844"/>
4727 <enum name="CURRENT_MATRIX_INDEX_ARB" value="0x8845"/>
4728 <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" value="0x8846"/>
4729 <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" value="0x8847"/>
4730 <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" value="0x8848"/>
4731 <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
4732
4733 <function name="CurrentPaletteMatrixARB" offset="?">
4734 <param name="index" type="GLint"/>
4735 </function>
4736
4737 <function name="MatrixIndexubvARB" offset="?">
4738 <param name="size" type="GLint"/>
4739 <param name="indices" type="const GLubyte *"/>
4740 </function>
4741
4742 <function name="MatrixIndexusvARB" offset="?">
4743 <param name="size" type="GLint"/>
4744 <param name="indices" type="const GLushort *"/>
4745 </function>
4746
4747 <function name="MatrixIndexuivARB" offset="?">
4748 <param name="size" type="GLint"/>
4749 <param name="indices" type="const GLuint *"/>
4750 </function>
4751
4752 <function name="MatrixIndexPointerARB" offset="?">
4753 <param name="size" type="GLint"/>
4754 <param name="type" type="GLenum"/>
4755 <param name="stride" type="GLsizei"/>
4756 <param name="pointer" type="const GLvoid *"/>
4757 <glx handcode="true"/>
4758 </function>
4759 </category>
4760
4761 <category name="GL_ARB_texture_env_combine" number="17">
4762 <enum name="COMBINE_ARB" value="0x8570"/>
4763 <enum name="COMBINE_RGB_ARB" value="0x8571"/>
4764 <enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
4765 <enum name="SOURCE0_RGB_ARB" value="0x8580"/>
4766 <enum name="SOURCE1_RGB_ARB" value="0x8581"/>
4767 <enum name="SOURCE2_RGB_ARB" value="0x8582"/>
4768 <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
4769 <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
4770 <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
4771 <enum name="OPERAND0_RGB_ARB" value="0x8590"/>
4772 <enum name="OPERAND1_RGB_ARB" value="0x8591"/>
4773 <enum name="OPERAND2_RGB_ARB" value="0x8592"/>
4774 <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
4775 <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
4776 <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
4777 <enum name="RGB_SCALE_ARB" value="0x8573"/>
4778 <enum name="ADD_SIGNED_ARB" value="0x8574"/>
4779 <enum name="INTERPOLATE_ARB" value="0x8575"/>
4780 <enum name="SUBTRACT_ARB" value="0x84E7"/>
4781 <enum name="CONSTANT_ARB" value="0x8576"/>
4782 <enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
4783 <enum name="PREVIOUS_ARB" value="0x8578"/>
4784 </category>
4785
4786 <category name="GL_ARB_texture_env_crossbar" number="18">
4787 <!-- No new functions, types, enums. -->
4788 </category>
4789
4790 <category name="GL_ARB_texture_env_dot3" number="19">
4791 <enum name="DOT3_RGB_ARB" value="0x86AE"/>
4792 <enum name="DOT3_RGBA_ARB" value="0x86AF"/>
4793 </category>
4794
4795 <!-- ARB extension number 20 is a WGL extension. -->
4796
4797 <category name="GL_ARB_texture_mirrored_repeat" number="21">
4798 <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
4799 </category>
4800
4801 <category name="GL_ARB_depth_texture" number="22">
4802 <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
4803 <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
4804 <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
4805 <enum name="TEXTURE_DEPTH_SIZE_ARB" value="0x884A"/>
4806 <enum name="DEPTH_TEXTURE_MODE_ARB" value="0x884B">
4807 <size name="TexParameterfv" count="1"/>
4808 <size name="TexParameteriv" count="1"/>
4809 </enum>
4810 </category>
4811
4812 <category name="GL_ARB_shadow" number="23">
4813 <enum name="TEXTURE_COMPARE_MODE_ARB" value="0x884C">
4814 <size name="TexParameterfv" count="1"/>
4815 <size name="TexParameteriv" count="1"/>
4816 </enum>
4817 <enum name="TEXTURE_COMPARE_FUNC_ARB" value="0x884D">
4818 <size name="TexParameterfv" count="1"/>
4819 <size name="TexParameteriv" count="1"/>
4820 </enum>
4821 <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
4822 </category>
4823
4824 <category name="GL_ARB_shadow_ambient" number="24">
4825 <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" value="0x80BF">
4826 <size name="TexParameterfv" count="1"/>
4827 <size name="TexParameteriv" count="1"/>
4828 </enum>
4829 </category>
4830
4831 <category name="GL_ARB_window_pos" number="25">
4832 <function name="WindowPos2dARB" alias="WindowPos2dMESA">
4833 <param name="x" type="GLdouble"/>
4834 <param name="y" type="GLdouble"/>
4835 </function>
4836
4837 <function name="WindowPos2fARB" alias="WindowPos2fMESA">
4838 <param name="x" type="GLfloat"/>
4839 <param name="y" type="GLfloat"/>
4840 </function>
4841
4842 <function name="WindowPos2iARB" alias="WindowPos2iMESA">
4843 <param name="x" type="GLint"/>
4844 <param name="y" type="GLint"/>
4845 </function>
4846
4847 <function name="WindowPos2sARB" alias="WindowPos2sMESA">
4848 <param name="x" type="GLshort"/>
4849 <param name="y" type="GLshort"/>
4850 </function>
4851
4852 <function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
4853 <param name="p" type="const GLdouble *"/>
4854 </function>
4855
4856 <function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
4857 <param name="p" type="const GLfloat *"/>
4858 </function>
4859
4860 <function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
4861 <param name="p" type="const GLint *"/>
4862 </function>
4863
4864 <function name="WindowPos2svARB" alias="WindowPos2svMESA">
4865 <param name="p" type="const GLshort *"/>
4866 </function>
4867
4868 <function name="WindowPos3dARB" alias="WindowPos3dMESA">
4869 <param name="x" type="GLdouble"/>
4870 <param name="y" type="GLdouble"/>
4871 <param name="z" type="GLdouble"/>
4872 </function>
4873
4874 <function name="WindowPos3fARB" alias="WindowPos3fMESA">
4875 <param name="x" type="GLfloat"/>
4876 <param name="y" type="GLfloat"/>
4877 <param name="z" type="GLfloat"/>
4878 </function>
4879
4880 <function name="WindowPos3iARB" alias="WindowPos3iMESA">
4881 <param name="x" type="GLint"/>
4882 <param name="y" type="GLint"/>
4883 <param name="z" type="GLint"/>
4884 </function>
4885
4886 <function name="WindowPos3sARB" alias="WindowPos3sMESA">
4887 <param name="x" type="GLshort"/>
4888 <param name="y" type="GLshort"/>
4889 <param name="z" type="GLshort"/>
4890 </function>
4891
4892 <function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
4893 <param name="p" type="const GLdouble *"/>
4894 </function>
4895
4896 <function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
4897 <param name="p" type="const GLfloat *"/>
4898 </function>
4899
4900 <function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
4901 <param name="p" type="const GLint *"/>
4902 </function>
4903
4904 <function name="WindowPos3svARB" alias="WindowPos3svMESA">
4905 <param name="p" type="const GLshort *"/>
4906 </function>
4907 </category>
4908
4909 <category name="GL_ARB_vertex_program" number="26">
4910 <enum name="COLOR_SUM_ARB" value="0x8458"/>
4911 <enum name="VERTEX_PROGRAM_ARB" value="0x8620"/>
4912 <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" value="0x8622"/>
4913 <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" value="0x8623"/>
4914 <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" value="0x8624"/>
4915 <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" value="0x8625"/>
4916 <enum name="CURRENT_VERTEX_ATTRIB_ARB" value="0x8626"/>
4917 <enum name="PROGRAM_LENGTH_ARB" value="0x8627"/>
4918 <enum name="PROGRAM_STRING_ARB" value="0x8628"/>
4919 <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" value="0x862E"/>
4920 <enum name="MAX_PROGRAM_MATRICES_ARB" value="0x862F"/>
4921 <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" value="0x8640"/>
4922 <enum name="CURRENT_MATRIX_ARB" value="0x8641"/>
4923 <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" value="0x8642"/>
4924 <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" value="0x8643"/>
4925 <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
4926 <enum name="PROGRAM_ERROR_POSITION_ARB" value="0x864B"/>
4927 <enum name="PROGRAM_BINDING_ARB" value="0x8677"/>
4928 <enum name="MAX_VERTEX_ATTRIBS_ARB" value="0x8869"/>
4929 <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
4930 <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
4931 <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
4932 <enum name="PROGRAM_FORMAT_ARB" value="0x8876"/>
4933 <enum name="PROGRAM_INSTRUCTIONS_ARB" value="0x88A0"/>
4934 <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" value="0x88A1"/>
4935 <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" value="0x88A2"/>
4936 <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" value="0x88A3"/>
4937 <enum name="PROGRAM_TEMPORARIES_ARB" value="0x88A4"/>
4938 <enum name="MAX_PROGRAM_TEMPORARIES_ARB" value="0x88A5"/>
4939 <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" value="0x88A6"/>
4940 <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" value="0x88A7"/>
4941 <enum name="PROGRAM_PARAMETERS_ARB" value="0x88A8"/>
4942 <enum name="MAX_PROGRAM_PARAMETERS_ARB" value="0x88A9"/>
4943 <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" value="0x88AA"/>
4944 <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" value="0x88AB"/>
4945 <enum name="PROGRAM_ATTRIBS_ARB" value="0x88AC"/>
4946 <enum name="MAX_PROGRAM_ATTRIBS_ARB" value="0x88AD"/>
4947 <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" value="0x88AE"/>
4948 <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" value="0x88AF"/>
4949 <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" value="0x88B0"/>
4950 <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" value="0x88B1"/>
4951 <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" value="0x88B2"/>
4952 <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" value="0x88B3"/>
4953 <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" value="0x88B4"/>
4954 <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" value="0x88B5"/>
4955 <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" value="0x88B6"/>
4956 <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" value="0x88B7"/>
4957 <enum name="MATRIX0_ARB" value="0x88C0"/>
4958 <enum name="MATRIX1_ARB" value="0x88C1"/>
4959 <enum name="MATRIX2_ARB" value="0x88C2"/>
4960 <enum name="MATRIX3_ARB" value="0x88C3"/>
4961 <enum name="MATRIX4_ARB" value="0x88C4"/>
4962 <enum name="MATRIX5_ARB" value="0x88C5"/>
4963 <enum name="MATRIX6_ARB" value="0x88C6"/>
4964 <enum name="MATRIX7_ARB" value="0x88C7"/>
4965 <enum name="MATRIX8_ARB" value="0x88C8"/>
4966 <enum name="MATRIX9_ARB" value="0x88C9"/>
4967 <enum name="MATRIX10_ARB" value="0x88CA"/>
4968 <enum name="MATRIX11_ARB" value="0x88CB"/>
4969 <enum name="MATRIX12_ARB" value="0x88CC"/>
4970 <enum name="MATRIX13_ARB" value="0x88CD"/>
4971 <enum name="MATRIX14_ARB" value="0x88CE"/>
4972 <enum name="MATRIX15_ARB" value="0x88CF"/>
4973 <enum name="MATRIX16_ARB" value="0x88D0"/>
4974 <enum name="MATRIX17_ARB" value="0x88D1"/>
4975 <enum name="MATRIX18_ARB" value="0x88D2"/>
4976 <enum name="MATRIX19_ARB" value="0x88D3"/>
4977 <enum name="MATRIX20_ARB" value="0x88D4"/>
4978 <enum name="MATRIX21_ARB" value="0x88D5"/>
4979 <enum name="MATRIX22_ARB" value="0x88D6"/>
4980 <enum name="MATRIX23_ARB" value="0x88D7"/>
4981 <enum name="MATRIX24_ARB" value="0x88D8"/>
4982 <enum name="MATRIX25_ARB" value="0x88D9"/>
4983 <enum name="MATRIX26_ARB" value="0x88DA"/>
4984 <enum name="MATRIX27_ARB" value="0x88DB"/>
4985 <enum name="MATRIX28_ARB" value="0x88DC"/>
4986 <enum name="MATRIX29_ARB" value="0x88DD"/>
4987 <enum name="MATRIX30_ARB" value="0x88DE"/>
4988 <enum name="MATRIX31_ARB" value="0x88DF"/>
4989
4990 <function name="GetVertexAttribdvARB" offset="588">
4991 <param name="index" type="GLuint"/>
4992 <param name="pname" type="GLenum"/>
4993 <param name="params" type="GLdouble *"/>
4994 <glx ignore="true"/>
4995 </function>
4996
4997 <function name="GetVertexAttribfvARB" offset="589">
4998 <param name="index" type="GLuint"/>
4999 <param name="pname" type="GLenum"/>
5000 <param name="params" type="GLfloat *"/>
5001 <glx ignore="true"/>
5002 </function>
5003
5004 <function name="GetVertexAttribivARB" offset="590">
5005 <param name="index" type="GLuint"/>
5006 <param name="pname" type="GLenum"/>
5007 <param name="params" type="GLint *"/>
5008 <glx ignore="true"/>
5009 </function>
5010
5011 <function name="VertexAttrib1dARB" offset="603" vectorequiv="VertexAttrib1dvARB">
5012 <param name="index" type="GLuint"/>
5013 <param name="x" type="GLdouble"/>
5014 <glx ignore="true"/>
5015 </function>
5016
5017 <function name="VertexAttrib1dvARB" offset="604">
5018 <param name="index" type="GLuint"/>
5019 <param name="v" type="const GLdouble *" count="1"/>
5020 <glx ignore="true"/>
5021 </function>
5022
5023 <function name="VertexAttrib1fARB" offset="605" vectorequiv="VertexAttrib1fvARB">
5024 <param name="index" type="GLuint"/>
5025 <param name="x" type="GLfloat"/>
5026 <glx ignore="true"/>
5027 </function>
5028
5029 <function name="VertexAttrib1fvARB" offset="606">
5030 <param name="index" type="GLuint"/>
5031 <param name="v" type="const GLfloat *" count="1"/>
5032 <glx ignore="true"/>
5033 </function>
5034
5035 <function name="VertexAttrib1sARB" offset="607" vectorequiv="VertexAttrib1svARB">
5036 <param name="index" type="GLuint"/>
5037 <param name="x" type="GLshort"/>
5038 <glx ignore="true"/>
5039 </function>
5040
5041 <function name="VertexAttrib1svARB" offset="608">
5042 <param name="index" type="GLuint"/>
5043 <param name="v" type="const GLshort *" count="1"/>
5044 <glx ignore="true"/>
5045 </function>
5046
5047 <function name="VertexAttrib2dARB" offset="609" vectorequiv="VertexAttrib2dvARB">
5048 <param name="index" type="GLuint"/>
5049 <param name="x" type="GLdouble"/>
5050 <param name="y" type="GLdouble"/>
5051 <glx ignore="true"/>
5052 </function>
5053
5054 <function name="VertexAttrib2dvARB" offset="610">
5055 <param name="index" type="GLuint"/>
5056 <param name="v" type="const GLdouble *" count="2"/>
5057 <glx ignore="true"/>
5058 </function>
5059
5060 <function name="VertexAttrib2fARB" offset="611" vectorequiv="VertexAttrib2fvARB">
5061 <param name="index" type="GLuint"/>
5062 <param name="x" type="GLfloat"/>
5063 <param name="y" type="GLfloat"/>
5064 <glx ignore="true"/>
5065 </function>
5066
5067 <function name="VertexAttrib2fvARB" offset="612">
5068 <param name="index" type="GLuint"/>
5069 <param name="v" type="const GLfloat *" count="2"/>
5070 <glx ignore="true"/>
5071 </function>
5072
5073 <function name="VertexAttrib2sARB" offset="613" vectorequiv="VertexAttrib2svARB">
5074 <param name="index" type="GLuint"/>
5075 <param name="x" type="GLshort"/>
5076 <param name="y" type="GLshort"/>
5077 <glx ignore="true"/>
5078 </function>
5079
5080 <function name="VertexAttrib2svARB" offset="614">
5081 <param name="index" type="GLuint"/>
5082 <param name="v" type="const GLshort *" count="2"/>
5083 <glx ignore="true"/>
5084 </function>
5085
5086 <function name="VertexAttrib3dARB" offset="615" vectorequiv="VertexAttrib3dvARB">
5087 <param name="index" type="GLuint"/>
5088 <param name="x" type="GLdouble"/>
5089 <param name="y" type="GLdouble"/>
5090 <param name="z" type="GLdouble"/>
5091 <glx ignore="true"/>
5092 </function>
5093
5094 <function name="VertexAttrib3dvARB" offset="616">
5095 <param name="index" type="GLuint"/>
5096 <param name="v" type="const GLdouble *" count="3"/>
5097 <glx ignore="true"/>
5098 </function>
5099
5100 <function name="VertexAttrib3fARB" offset="617" vectorequiv="VertexAttrib3fvARB">
5101 <param name="index" type="GLuint"/>
5102 <param name="x" type="GLfloat"/>
5103 <param name="y" type="GLfloat"/>
5104 <param name="z" type="GLfloat"/>
5105 <glx ignore="true"/>
5106 </function>
5107
5108 <function name="VertexAttrib3fvARB" offset="618">
5109 <param name="index" type="GLuint"/>
5110 <param name="v" type="const GLfloat *" count="3"/>
5111 <glx ignore="true"/>
5112 </function>
5113
5114 <function name="VertexAttrib3sARB" offset="619" vectorequiv="VertexAttrib3svARB">
5115 <param name="index" type="GLuint"/>
5116 <param name="x" type="GLshort"/>
5117 <param name="y" type="GLshort"/>
5118 <param name="z" type="GLshort"/>
5119 <glx ignore="true"/>
5120 </function>
5121
5122 <function name="VertexAttrib3svARB" offset="620">
5123 <param name="index" type="GLuint"/>
5124 <param name="v" type="const GLshort *" count="3"/>
5125 <glx ignore="true"/>
5126 </function>
5127
5128 <function name="VertexAttrib4dARB" offset="621" vectorequiv="VertexAttrib4dvARB">
5129 <param name="index" type="GLuint"/>
5130 <param name="x" type="GLdouble"/>
5131 <param name="y" type="GLdouble"/>
5132 <param name="z" type="GLdouble"/>
5133 <param name="w" type="GLdouble"/>
5134 <glx ignore="true"/>
5135 </function>
5136
5137 <function name="VertexAttrib4dvARB" offset="622">
5138 <param name="index" type="GLuint"/>
5139 <param name="v" type="const GLdouble *" count="4"/>
5140 <glx ignore="true"/>
5141 </function>
5142
5143 <function name="VertexAttrib4fARB" offset="623" vectorequiv="VertexAttrib4fvARB">
5144 <param name="index" type="GLuint"/>
5145 <param name="x" type="GLfloat"/>
5146 <param name="y" type="GLfloat"/>
5147 <param name="z" type="GLfloat"/>
5148 <param name="w" type="GLfloat"/>
5149 <glx ignore="true"/>
5150 </function>
5151
5152 <function name="VertexAttrib4fvARB" offset="624">
5153 <param name="index" type="GLuint"/>
5154 <param name="v" type="const GLfloat *" count="4"/>
5155 <glx ignore="true"/>
5156 </function>
5157
5158 <function name="VertexAttrib4sARB" offset="625" vectorequiv="VertexAttrib4svARB">
5159 <param name="index" type="GLuint"/>
5160 <param name="x" type="GLshort"/>
5161 <param name="y" type="GLshort"/>
5162 <param name="z" type="GLshort"/>
5163 <param name="w" type="GLshort"/>
5164 <glx ignore="true"/>
5165 </function>
5166
5167 <function name="VertexAttrib4svARB" offset="626">
5168 <param name="index" type="GLuint"/>
5169 <param name="v" type="const GLshort *" count="4"/>
5170 <glx ignore="true"/>
5171 </function>
5172
5173 <function name="VertexAttrib4NubARB" offset="627" vectorequiv="VertexAttrib4NubvARB">
5174 <param name="index" type="GLuint"/>
5175 <param name="x" type="GLubyte"/>
5176 <param name="y" type="GLubyte"/>
5177 <param name="z" type="GLubyte"/>
5178 <param name="w" type="GLubyte"/>
5179 <glx ignore="true"/>
5180 </function>
5181
5182 <function name="VertexAttrib4NubvARB" offset="628">
5183 <param name="index" type="GLuint"/>
5184 <param name="v" type="const GLubyte *" count="4"/>
5185 <glx ignore="true"/>
5186 </function>
5187
5188 <function name="VertexAttrib4bvARB" offset="654">
5189 <param name="index" type="GLuint"/>
5190 <param name="v" type="const GLbyte *" count="4"/>
5191 <glx rop="4230" ignore="true"/>
5192 </function>
5193
5194 <function name="VertexAttrib4ivARB" offset="655">
5195 <param name="index" type="GLuint"/>
5196 <param name="v" type="const GLint *" count="4"/>
5197 <glx rop="4231" ignore="true"/>
5198 </function>
5199
5200 <function name="VertexAttrib4ubvARB" offset="656">
5201 <param name="index" type="GLuint"/>
5202 <param name="v" type="const GLubyte *" count="4"/>
5203 <glx rop="4232" ignore="true"/>
5204 </function>
5205
5206 <function name="VertexAttrib4usvARB" offset="657">
5207 <param name="index" type="GLuint"/>
5208 <param name="v" type="const GLushort *" count="4"/>
5209 <glx rop="4233" ignore="true"/>
5210 </function>
5211
5212 <function name="VertexAttrib4uivARB" offset="658">
5213 <param name="index" type="GLuint"/>
5214 <param name="v" type="const GLuint *" count="4"/>
5215 <glx rop="4234" ignore="true"/>
5216 </function>
5217
5218 <function name="VertexAttrib4NbvARB" offset="659">
5219 <param name="index" type="GLuint"/>
5220 <param name="v" type="const GLbyte *" count="4"/>
5221 <glx rop="4235" ignore="true"/>
5222 </function>
5223
5224 <function name="VertexAttrib4NsvARB" offset="660">
5225 <param name="index" type="GLuint"/>
5226 <param name="v" type="const GLshort *" count="4"/>
5227 <glx rop="4236" ignore="true"/>
5228 </function>
5229
5230 <function name="VertexAttrib4NivARB" offset="661">
5231 <param name="index" type="GLuint"/>
5232 <param name="v" type="const GLint *" count="4"/>
5233 <glx rop="4237" ignore="true"/>
5234 </function>
5235
5236 <function name="VertexAttrib4NusvARB" offset="662">
5237 <param name="index" type="GLuint"/>
5238 <param name="v" type="const GLushort *" count="4"/>
5239 <glx rop="4238" ignore="true"/>
5240 </function>
5241
5242 <function name="VertexAttrib4NuivARB" offset="663">
5243 <param name="index" type="GLuint"/>
5244 <param name="v" type="const GLuint *" count="4"/>
5245 <glx rop="4239" ignore="true"/>
5246 </function>
5247
5248 <function name="VertexAttribPointerARB" offset="664">
5249 <param name="index" type="GLuint"/>
5250 <param name="size" type="GLint"/>
5251 <param name="type" type="GLenum"/>
5252 <param name="normalized" type="GLboolean"/>
5253 <param name="stride" type="GLsizei"/>
5254 <param name="pointer" type="const GLvoid *"/>
5255 <glx handcode="true" ignore="true"/>
5256 </function>
5257
5258 <function name="EnableVertexAttribArrayARB" offset="665">
5259 <param name="index" type="GLuint"/>
5260 <glx handcode="true" ignore="true"/>
5261 </function>
5262
5263 <function name="DisableVertexAttribArrayARB" offset="666">
5264 <param name="index" type="GLuint"/>
5265 <glx handcode="true" ignore="true"/>
5266 </function>
5267
5268 <function name="ProgramStringARB" offset="667">
5269 <param name="target" type="GLenum"/>
5270 <param name="format" type="GLenum"/>
5271 <param name="len" type="GLsizei"/>
5272 <param name="string" type="const GLvoid *"/>
5273 <glx rop="4217" handcode="true" ignore="true"/>
5274 </function>
5275
5276 <function name="BindProgramARB" alias="BindProgramNV">
5277 <param name="target" type="GLenum"/>
5278 <param name="program" type="GLuint"/>
5279 </function>
5280
5281 <function name="DeleteProgramsARB" alias="DeleteProgramsNV">
5282 <param name="n" type="GLsizei"/>
5283 <param name="programs" type="const GLuint *"/>
5284 </function>
5285
5286 <function name="GenProgramsARB" alias="GenProgramsNV">
5287 <param name="n" type="GLsizei"/>
5288 <param name="programs" type="GLuint *"/>
5289 </function>
5290
5291 <function name="IsProgramARB" alias="IsProgramNV">
5292 <param name="program" type="GLuint"/>
5293 <return type="GLboolean"/>
5294 </function>
5295
5296 <!-- FIXME: This should alias to ProgramParameter*NV -->
5297 <function name="ProgramEnvParameter4dARB" offset="668" vectorequiv="ProgramEnvParameter4dvARB">
5298 <param name="target" type="GLenum"/>
5299 <param name="index" type="GLuint"/>
5300 <param name="x" type="GLdouble"/>
5301 <param name="y" type="GLdouble"/>
5302 <param name="z" type="GLdouble"/>
5303 <param name="w" type="GLdouble"/>
5304 <glx ignore="true"/>
5305 </function>
5306
5307 <!-- FIXME: This should alias to ProgramParameter*NV -->
5308 <function name="ProgramEnvParameter4dvARB" offset="669">
5309 <param name="target" type="GLenum"/>
5310 <param name="index" type="GLuint"/>
5311 <param name="params" type="const GLdouble *" count="4"/>
5312 <glx rop="4185" doubles_in_order="true" ignore="true"/>
5313 </function>
5314
5315 <!-- FIXME: This should alias to ProgramParameter*NV -->
5316 <function name="ProgramEnvParameter4fARB" offset="670" vectorequiv="ProgramEnvParameter4fvARB">
5317 <param name="target" type="GLenum"/>
5318 <param name="index" type="GLuint"/>
5319 <param name="x" type="GLfloat"/>
5320 <param name="y" type="GLfloat"/>
5321 <param name="z" type="GLfloat"/>
5322 <param name="w" type="GLfloat"/>
5323 <glx ignore="true"/>
5324 </function>
5325
5326 <!-- FIXME: This should alias to ProgramParameter*NV -->
5327 <function name="ProgramEnvParameter4fvARB" offset="671">
5328 <param name="target" type="GLenum"/>
5329 <param name="index" type="GLuint"/>
5330 <param name="params" type="const GLfloat *" count="4"/>
5331 <glx rop="4184" ignore="true"/>
5332 </function>
5333
5334 <function name="ProgramLocalParameter4dARB" offset="672" vectorequiv="ProgramLocalParameter4dvARB">
5335 <param name="target" type="GLenum"/>
5336 <param name="index" type="GLuint"/>
5337 <param name="x" type="GLdouble"/>
5338 <param name="y" type="GLdouble"/>
5339 <param name="z" type="GLdouble"/>
5340 <param name="w" type="GLdouble"/>
5341 <glx ignore="true"/>
5342 </function>
5343
5344 <function name="ProgramLocalParameter4dvARB" offset="673">
5345 <param name="target" type="GLenum"/>
5346 <param name="index" type="GLuint"/>
5347 <param name="params" type="const GLdouble *" count="4"/>
5348 <glx rop="4216" doubles_in_order="true" ignore="true"/>
5349 </function>
5350
5351 <function name="ProgramLocalParameter4fARB" offset="674" vectorequiv="ProgramLocalParameter4fvARB">
5352 <param name="target" type="GLenum"/>
5353 <param name="index" type="GLuint"/>
5354 <param name="x" type="GLfloat"/>
5355 <param name="y" type="GLfloat"/>
5356 <param name="z" type="GLfloat"/>
5357 <param name="w" type="GLfloat"/>
5358 <glx ignore="true"/>
5359 </function>
5360
5361 <function name="ProgramLocalParameter4fvARB" offset="675">
5362 <param name="target" type="GLenum"/>
5363 <param name="index" type="GLuint"/>
5364 <param name="params" type="const GLfloat *" count="4"/>
5365 <glx rop="4215" ignore="true"/>
5366 </function>
5367
5368 <!-- FIXME: This should alias to GetProgramParameter*NV -->
5369 <function name="GetProgramEnvParameterdvARB" offset="676">
5370 <param name="target" type="GLenum"/>
5371 <param name="index" type="GLuint"/>
5372 <param name="params" type="GLdouble *" output="true"/>
5373 <glx vendorpriv="1297" doubles_in_order="true" ignore="true"/>
5374 </function>
5375
5376 <!-- FIXME: This should alias to GetProgramParameter*NV -->
5377 <function name="GetProgramEnvParameterfvARB" offset="677">
5378 <param name="target" type="GLenum"/>
5379 <param name="index" type="GLuint"/>
5380 <param name="params" type="GLfloat *" output="true"/>
5381 <glx vendorpriv="1296" ignore="true"/>
5382 </function>
5383
5384 <function name="GetProgramLocalParameterdvARB" offset="678">
5385 <param name="target" type="GLenum"/>
5386 <param name="index" type="GLuint"/>
5387 <param name="params" type="GLdouble *" output="true"/>
5388 <glx vendorpriv="1306" doubles_in_order="true" ignore="true"/>
5389 </function>
5390
5391 <function name="GetProgramLocalParameterfvARB" offset="679">
5392 <param name="target" type="GLenum"/>
5393 <param name="index" type="GLuint"/>
5394 <param name="params" type="GLfloat *" output="true"/>
5395 <glx vendorpriv="1305" ignore="true"/>
5396 </function>
5397
5398 <function name="GetProgramivARB" offset="680">
5399 <param name="target" type="GLenum"/>
5400 <param name="pname" type="GLenum"/>
5401 <param name="params" type="GLint *" output="true"/>
5402 <glx vendorpriv="1307" ignore="true"/>
5403 </function>
5404
5405 <function name="GetProgramStringARB" offset="681">
5406 <param name="target" type="GLenum"/>
5407 <param name="pname" type="GLenum"/>
5408 <param name="string" type="GLvoid *"/>
5409 <glx vendorpriv="1308" handcode="true" ignore="true"/>
5410 </function>
5411
5412 <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
5413 <param name="index" type="GLuint"/>
5414 <param name="pname" type="GLenum"/>
5415 <param name="params" type="GLvoid **"/>
5416 </function>
5417 </category>
5418
5419 <category name="GL_ARB_fragment_program" number="27">
5420 <enum name="FRAGMENT_PROGRAM_ARB" value="0x8804"/>
5421 <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" value="0x8805"/>
5422 <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" value="0x8806"/>
5423 <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" value="0x8807"/>
5424 <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" value="0x8808"/>
5425 <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" value="0x8809"/>
5426 <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" value="0x880A"/>
5427 <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" value="0x880B"/>
5428 <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" value="0x880C"/>
5429 <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" value="0x880D"/>
5430 <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" value="0x880E"/>
5431 <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" value="0x880F"/>
5432 <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" value="0x8810"/>
5433 <enum name="MAX_TEXTURE_COORDS_ARB" value="0x8871"/>
5434 <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" value="0x8872"/>
5435 </category>
5436
5437 <category name="GL_ARB_vertex_buffer_object" number="28">
5438 <enum name="BUFFER_SIZE_ARB" value="0x8764"/>
5439 <enum name="BUFFER_USAGE_ARB" value="0x8765"/>
5440 <enum name="ARRAY_BUFFER_ARB" value="0x8892"/>
5441 <enum name="ELEMENT_ARRAY_BUFFER_ARB" value="0x8893"/>
5442 <enum name="ARRAY_BUFFER_BINDING_ARB" value="0x8894"/>
5443 <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" value="0x8895"/>
5444 <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" value="0x8896"/>
5445 <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" value="0x8897"/>
5446 <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x8898"/>
5447 <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" value="0x8899"/>
5448 <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" value="0x889A"/>
5449 <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" value="0x889B"/>
5450 <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" value="0x889C"/>
5451 <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" value="0x889D"/>
5452 <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" value="0x889E"/>
5453 <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" value="0x889F"/>
5454 <enum name="READ_ONLY_ARB" value="0x88B8"/>
5455 <enum name="WRITE_ONLY_ARB" value="0x88B9"/>
5456 <enum name="READ_WRITE_ARB" value="0x88BA"/>
5457 <enum name="BUFFER_ACCESS_ARB" value="0x88BB"/>
5458 <enum name="BUFFER_MAPPED_ARB" value="0x88BC"/>
5459 <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
5460 <enum name="STREAM_DRAW_ARB" value="0x88E0"/>
5461 <enum name="STREAM_READ_ARB" value="0x88E1"/>
5462 <enum name="STREAM_COPY_ARB" value="0x88E2"/>
5463 <enum name="STATIC_DRAW_ARB" value="0x88E4"/>
5464 <enum name="STATIC_READ_ARB" value="0x88E5"/>
5465 <enum name="STATIC_COPY_ARB" value="0x88E6"/>
5466 <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
5467 <enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
5468 <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
5469
5470 <type name="intptrARB" size="4"/>
5471 <type name="sizeiptrARB" size="4"/>
5472
5473 <function name="BindBufferARB" offset="688">
5474 <param name="target" type="GLenum"/>
5475 <param name="buffer" type="GLuint"/>
5476 <glx ignore="true"/>
5477 </function>
5478
5479 <function name="BufferDataARB" offset="689">
5480 <param name="target" type="GLenum"/>
5481 <param name="size" type="GLsizeiptrARB"/>
5482 <param name="data" type="const GLvoid *"/>
5483 <param name="usage" type="GLenum"/>
5484 <glx ignore="true"/>
5485 </function>
5486
5487 <function name="BufferSubDataARB" offset="690">
5488 <param name="target" type="GLenum"/>
5489 <param name="offset" type="GLintptrARB"/>
5490 <param name="size" type="GLsizeiptrARB"/>
5491 <param name="data" type="const GLvoid *"/>
5492 <glx ignore="true"/>
5493 </function>
5494
5495 <function name="DeleteBuffersARB" offset="691">
5496 <param name="n" type="GLsizei"/>
5497 <param name="buffer" type="const GLuint *"/>
5498 <glx ignore="true"/>
5499 </function>
5500
5501 <function name="GenBuffersARB" offset="692">
5502 <param name="n" type="GLsizei"/>
5503 <param name="buffer" type="GLuint *"/>
5504 <glx ignore="true"/>
5505 </function>
5506
5507 <function name="GetBufferParameterivARB" offset="693">
5508 <param name="target" type="GLenum"/>
5509 <param name="pname" type="GLenum"/>
5510 <param name="params" type="GLint *"/>
5511 <glx ignore="true"/>
5512 </function>
5513
5514 <function name="GetBufferPointervARB" offset="694">
5515 <param name="target" type="GLenum"/>
5516 <param name="pname" type="GLenum"/>
5517 <param name="params" type="GLvoid **"/>
5518 <glx ignore="true"/>
5519 </function>
5520
5521 <function name="GetBufferSubDataARB" offset="695">
5522 <param name="target" type="GLenum"/>
5523 <param name="offset" type="GLintptrARB"/>
5524 <param name="size" type="GLsizeiptrARB"/>
5525 <param name="data" type="GLvoid *"/>
5526 <glx ignore="true"/>
5527 </function>
5528
5529 <function name="IsBufferARB" offset="696">
5530 <param name="buffer" type="GLuint"/>
5531 <return type="GLboolean"/>
5532 <glx ignore="true"/>
5533 </function>
5534
5535 <function name="MapBufferARB" offset="697">
5536 <param name="target" type="GLenum"/>
5537 <param name="access" type="GLenum"/>
5538 <return type="GLvoid *"/>
5539 <glx ignore="true"/>
5540 </function>
5541
5542 <function name="UnmapBufferARB" offset="698">
5543 <param name="target" type="GLenum"/>
5544 <return type="GLboolean"/>
5545 <glx ignore="true"/>
5546 </function>
5547 </category>
5548
5549 <category name="GL_ARB_occlusion_query" number="29">
5550 <enum name="QUERY_COUNTER_BITS_ARB" value="0x8864"/>
5551 <enum name="CURRENT_QUERY_ARB" value="0x8865"/>
5552 <enum name="QUERY_RESULT_ARB" value="0x8866"/>
5553 <enum name="QUERY_RESULT_AVAILABLE_ARB" value="0x8867"/>
5554 <enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
5555
5556 <function name="GenQueriesARB" offset="700">
5557 <param name="n" type="GLsizei"/>
5558 <param name="ids" type="GLuint *"/>
5559 <glx ignore="true"/>
5560 </function>
5561
5562 <function name="DeleteQueriesARB" offset="701">
5563 <param name="n" type="GLsizei"/>
5564 <param name="ids" type="const GLuint *"/>
5565 <glx ignore="true"/>
5566 </function>
5567
5568 <function name="IsQueryARB" offset="702">
5569 <param name="id" type="GLuint"/>
5570 <return type="GLboolean"/>
5571 <glx ignore="true"/>
5572 </function>
5573
5574 <function name="BeginQueryARB" offset="703">
5575 <param name="target" type="GLenum"/>
5576 <param name="id" type="GLuint"/>
5577 <glx ignore="true"/>
5578 </function>
5579
5580 <function name="EndQueryARB" offset="704">
5581 <param name="target" type="GLenum"/>
5582 <glx ignore="true"/>
5583 </function>
5584
5585 <function name="GetQueryivARB" offset="705">
5586 <param name="target" type="GLenum"/>
5587 <param name="pname" type="GLenum"/>
5588 <param name="params" type="GLint *"/>
5589 <glx ignore="true"/>
5590 </function>
5591
5592 <function name="GetQueryObjectivARB" offset="706">
5593 <param name="id" type="GLuint"/>
5594 <param name="pname" type="GLenum"/>
5595 <param name="params" type="GLint *"/>
5596 <glx ignore="true"/>
5597 </function>
5598
5599 <function name="GetQueryObjectuivARB" offset="707">
5600 <param name="id" type="GLuint"/>
5601 <param name="pname" type="GLenum"/>
5602 <param name="params" type="GLuint *"/>
5603 <glx ignore="true"/>
5604 </function>
5605 </category>
5606
5607 <category name="GL_ARB_shader_objects" number="30">
5608 <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
5609 <enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
5610 <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
5611 <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
5612 <enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
5613 <enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
5614 <enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
5615 <enum name="INT_VEC2_ARB" value="0x8B53"/>
5616 <enum name="INT_VEC3_ARB" value="0x8B54"/>
5617 <enum name="INT_VEC4_ARB" value="0x8B55"/>
5618 <enum name="BOOL_ARB" value="0x8B56"/>
5619 <enum name="BOOL_VEC2_ARB" value="0x8B57"/>
5620 <enum name="BOOL_VEC3_ARB" value="0x8B58"/>
5621 <enum name="BOOL_VEC4_ARB" value="0x8B59"/>
5622 <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
5623 <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
5624 <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
5625 <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
5626 <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
5627 <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
5628 <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
5629 <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
5630 <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
5631 <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
5632 <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
5633 <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
5634
5635 <type name="charARB" size="1"/>
5636 <type name="handleARB" size="4"/>
5637
5638 <function name="DeleteObjectARB" offset="711">
5639 <param name="obj" type="GLhandleARB"/>
5640 <glx ignore="true"/>
5641 </function>
5642
5643 <function name="GetHandleARB" offset="712">
5644 <param name="pname" type="GLenum"/>
5645 <return type="GLhandleARB"/>
5646 <glx ignore="true"/>
5647 </function>
5648
5649 <function name="DetachObjectARB" offset="713">
5650 <param name="containerObj" type="GLhandleARB"/>
5651 <param name="attachedObj" type="GLhandleARB"/>
5652 <glx ignore="true"/>
5653 </function>
5654
5655 <function name="CreateShaderObjectARB" offset="714">
5656 <param name="shaderType" type="GLenum"/>
5657 <return type="GLhandleARB"/>
5658 <glx ignore="true"/>
5659 </function>
5660
5661 <function name="ShaderSourceARB" offset="715">
5662 <param name="shaderObj" type="GLhandleARB"/>
5663 <param name="count" type="GLsizei"/>
5664 <param name="string" type="const GLcharARB **"/>
5665 <param name="length" type="const GLint *"/>
5666 <glx ignore="true"/>
5667 </function>
5668
5669 <function name="CompileShaderARB" offset="716">
5670 <param name="shaderObj" type="GLhandleARB"/>
5671 <glx ignore="true"/>
5672 </function>
5673
5674 <function name="CreateProgramObjectARB" offset="717">
5675 <return type="GLhandleARB"/>
5676 <glx ignore="true"/>
5677 </function>
5678
5679 <function name="AttachObjectARB" offset="718">
5680 <param name="containerObj" type="GLhandleARB"/>
5681 <param name="obj" type="GLhandleARB"/>
5682 <glx ignore="true"/>
5683 </function>
5684
5685 <function name="LinkProgramARB" offset="719">
5686 <param name="programObj" type="GLhandleARB"/>
5687 <glx ignore="true"/>
5688 </function>
5689
5690 <function name="UseProgramObjectARB" offset="720">
5691 <param name="programObj" type="GLhandleARB"/>
5692 <glx ignore="true"/>
5693 </function>
5694
5695 <function name="ValidateProgramARB" offset="721">
5696 <param name="programObj" type="GLhandleARB"/>
5697 <glx ignore="true"/>
5698 </function>
5699
5700 <function name="Uniform1fARB" offset="722">
5701 <param name="location" type="GLint"/>
5702 <param name="v0" type="GLfloat"/>
5703 <glx ignore="true"/>
5704 </function>
5705
5706 <function name="Uniform2fARB" offset="723">
5707 <param name="location" type="GLint"/>
5708 <param name="v0" type="GLfloat"/>
5709 <param name="v1" type="GLfloat"/>
5710 <glx ignore="true"/>
5711 </function>
5712
5713 <function name="Uniform3fARB" offset="724">
5714 <param name="location" type="GLint"/>
5715 <param name="v0" type="GLfloat"/>
5716 <param name="v1" type="GLfloat"/>
5717 <param name="v2" type="GLfloat"/>
5718 <glx ignore="true"/>
5719 </function>
5720
5721 <function name="Uniform4fARB" offset="725">
5722 <param name="location" type="GLint"/>
5723 <param name="v0" type="GLfloat"/>
5724 <param name="v1" type="GLfloat"/>
5725 <param name="v2" type="GLfloat"/>
5726 <param name="v3" type="GLfloat"/>
5727 <glx ignore="true"/>
5728 </function>
5729
5730 <function name="Uniform1iARB" offset="726">
5731 <param name="location" type="GLint"/>
5732 <param name="v0" type="GLint"/>
5733 <glx ignore="true"/>
5734 </function>
5735
5736 <function name="Uniform2iARB" offset="727">
5737 <param name="location" type="GLint"/>
5738 <param name="v0" type="GLint"/>
5739 <param name="v1" type="GLint"/>
5740 <glx ignore="true"/>
5741 </function>
5742
5743 <function name="Uniform3iARB" offset="728">
5744 <param name="location" type="GLint"/>
5745 <param name="v0" type="GLint"/>
5746 <param name="v1" type="GLint"/>
5747 <param name="v2" type="GLint"/>
5748 <glx ignore="true"/>
5749 </function>
5750
5751 <function name="Uniform4iARB" offset="729">
5752 <param name="location" type="GLint"/>
5753 <param name="v0" type="GLint"/>
5754 <param name="v1" type="GLint"/>
5755 <param name="v2" type="GLint"/>
5756 <param name="v3" type="GLint"/>
5757 <glx ignore="true"/>
5758 </function>
5759
5760 <function name="Uniform1fvARB" offset="730">
5761 <param name="location" type="GLint"/>
5762 <param name="count" type="GLsizei"/>
5763 <param name="value" type="const GLfloat *"/>
5764 <glx ignore="true"/>
5765 </function>
5766
5767 <function name="Uniform2fvARB" offset="731">
5768 <param name="location" type="GLint"/>
5769 <param name="count" type="GLsizei"/>
5770 <param name="value" type="const GLfloat *"/>
5771 <glx ignore="true"/>
5772 </function>
5773
5774 <function name="Uniform3fvARB" offset="732">
5775 <param name="location" type="GLint"/>
5776 <param name="count" type="GLsizei"/>
5777 <param name="value" type="const GLfloat *"/>
5778 <glx ignore="true"/>
5779 </function>
5780
5781 <function name="Uniform4fvARB" offset="733">
5782 <param name="location" type="GLint"/>
5783 <param name="count" type="GLsizei"/>
5784 <param name="value" type="const GLfloat *"/>
5785 <glx ignore="true"/>
5786 </function>
5787
5788 <function name="Uniform1ivARB" offset="734">
5789 <param name="location" type="GLint"/>
5790 <param name="count" type="GLsizei"/>
5791 <param name="value" type="const GLint *"/>
5792 <glx ignore="true"/>
5793 </function>
5794
5795 <function name="Uniform2ivARB" offset="735">
5796 <param name="location" type="GLint"/>
5797 <param name="count" type="GLsizei"/>
5798 <param name="value" type="const GLint *"/>
5799 <glx ignore="true"/>
5800 </function>
5801
5802 <function name="Uniform3ivARB" offset="736">
5803 <param name="location" type="GLint"/>
5804 <param name="count" type="GLsizei"/>
5805 <param name="value" type="const GLint *"/>
5806 <glx ignore="true"/>
5807 </function>
5808
5809 <function name="Uniform4ivARB" offset="737">
5810 <param name="location" type="GLint"/>
5811 <param name="count" type="GLsizei"/>
5812 <param name="value" type="const GLint *"/>
5813 <glx ignore="true"/>
5814 </function>
5815
5816 <function name="UniformMatrix2fvARB" offset="738">
5817 <param name="location" type="GLint"/>
5818 <param name="count" type="GLsizei"/>
5819 <param name="transpose" type="GLboolean"/>
5820 <param name="value" type="const GLfloat *"/>
5821 <glx ignore="true"/>
5822 </function>
5823
5824 <function name="UniformMatrix3fvARB" offset="739">
5825 <param name="location" type="GLint"/>
5826 <param name="count" type="GLsizei"/>
5827 <param name="transpose" type="GLboolean"/>
5828 <param name="value" type="const GLfloat *"/>
5829 <glx ignore="true"/>
5830 </function>
5831
5832 <function name="UniformMatrix4fvARB" offset="740">
5833 <param name="location" type="GLint"/>
5834 <param name="count" type="GLsizei"/>
5835 <param name="transpose" type="GLboolean"/>
5836 <param name="value" type="const GLfloat *"/>
5837 <glx ignore="true"/>
5838 </function>
5839
5840 <function name="GetObjectParameterfvARB" offset="741">
5841 <param name="obj" type="GLhandleARB"/>
5842 <param name="pname" type="GLenum"/>
5843 <param name="params" type="GLfloat *"/>
5844 <glx ignore="true"/>
5845 </function>
5846
5847 <function name="GetObjectParameterivARB" offset="742">
5848 <param name="obj" type="GLhandleARB"/>
5849 <param name="pname" type="GLenum"/>
5850 <param name="params" type="GLint *"/>
5851 <glx ignore="true"/>
5852 </function>
5853
5854 <function name="GetInfoLogARB" offset="743">
5855 <param name="obj" type="GLhandleARB"/>
5856 <param name="maxLength" type="GLsizei"/>
5857 <param name="length" type="GLsizei *"/>
5858 <param name="infoLog" type="GLcharARB *"/>
5859 <glx ignore="true"/>
5860 </function>
5861
5862 <function name="GetAttachedObjectsARB" offset="744">
5863 <param name="containerObj" type="GLhandleARB"/>
5864 <param name="maxLength" type="GLsizei"/>
5865 <param name="length" type="GLsizei *"/>
5866 <param name="infoLog" type="GLhandleARB *"/>
5867 <glx ignore="true"/>
5868 </function>
5869
5870 <function name="GetUniformLocationARB" offset="745">
5871 <param name="programObj" type="GLhandleARB"/>
5872 <param name="name" type="const GLcharARB *"/>
5873 <return type="GLint"/>
5874 <glx ignore="true"/>
5875 </function>
5876
5877 <function name="GetActiveUniformARB" offset="746">
5878 <param name="programObj" type="GLhandleARB"/>
5879 <param name="index" type="GLuint"/>
5880 <param name="maxLength" type="GLsizei"/>
5881 <param name="lenght" type="GLsizei *"/>
5882 <param name="size" type="GLint *"/>
5883 <param name="type" type="GLenum *"/>
5884 <param name="name" type="GLcharARB *"/>
5885 <glx ignore="true"/>
5886 </function>
5887
5888 <function name="GetUniformfvARB" offset="747">
5889 <param name="programObj" type="GLhandleARB"/>
5890 <param name="location" type="GLint"/>
5891 <param name="params" type="GLfloat *"/>
5892 <glx ignore="true"/>
5893 </function>
5894
5895 <function name="GetUniformivARB" offset="748">
5896 <param name="programObj" type="GLhandleARB"/>
5897 <param name="location" type="GLint"/>
5898 <param name="params" type="GLint *"/>
5899 <glx ignore="true"/>
5900 </function>
5901
5902 <function name="GetShaderSourceARB" offset="749">
5903 <param name="obj" type="GLhandleARB"/>
5904 <param name="maxLength" type="GLsizei"/>
5905 <param name="length" type="GLsizei *"/>
5906 <param name="source" type="GLcharARB *"/>
5907 <glx ignore="true"/>
5908 </function>
5909 </category>
5910
5911 <category name="GL_ARB_vertex_shader" number="31">
5912 <enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
5913 <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
5914 <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
5915 <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
5916 <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
5917 <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
5918 <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
5919
5920 <function name="BindAttribLocationARB" offset="750">
5921 <param name="programObj" type="GLhandleARB"/>
5922 <param name="index" type="GLuint"/>
5923 <param name="name" type="const GLcharARB *"/>
5924 <glx ignore="true"/>
5925 </function>
5926
5927 <function name="GetActiveAttribARB" offset="751">
5928 <param name="programObj" type="GLhandleARB"/>
5929 <param name="index" type="GLuint"/>
5930 <param name="maxLength" type="GLsizei"/>
5931 <param name="length" type="GLsizei *" output="true"/>
5932 <param name="size" type="GLint *" output="true"/>
5933 <param name="type" type="GLenum *" output="true"/>
5934 <param name="name" type="GLcharARB *"/>
5935 <glx ignore="true"/>
5936 </function>
5937
5938 <function name="GetAttribLocationARB" offset="752">
5939 <param name="programObj" type="GLhandleARB"/>
5940 <param name="name" type="const GLcharARB *"/>
5941 <return type="GLint"/>
5942 <glx ignore="true"/>
5943 </function>
5944 </category>
5945
5946 <category name="GL_ARB_fragment_shader" number="32">
5947 <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
5948 <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
5949 </category>
5950
5951 <category name="GL_ARB_shading_language_100" number="33">
5952 <!-- No new functions, types, enums. -->
5953 </category>
5954
5955 <category name="GL_ARB_texture_non_power_of_two" number="34">
5956 <!-- No new functions, types, enums. -->
5957 </category>
5958
5959 <category name="GL_ARB_point_sprite" number="35">
5960 <enum name="POINT_SPRITE_ARB" value="0x8861"/>
5961 <enum name="COORD_REPLACE_ARB" value="0x8862">
5962 <size name="TexEnvfv" count="1"/>
5963 <size name="TexEnviv" count="1"/>
5964 </enum>
5965 </category>
5966
5967 <category name="GL_ARB_fragment_program_shadow" number="36">
5968 <!-- No new functions, types, enums. -->
5969 </category>
5970
5971 <category name="GL_ARB_draw_buffers" number="37">
5972 <enum name="MAX_DRAW_BUFFERS_ARB" value="0x8824"/>
5973 <enum name="DRAW_BUFFER0_ARB" value="0x8825"/>
5974 <enum name="DRAW_BUFFER1_ARB" value="0x8826"/>
5975 <enum name="DRAW_BUFFER2_ARB" value="0x8827"/>
5976 <enum name="DRAW_BUFFER3_ARB" value="0x8828"/>
5977 <enum name="DRAW_BUFFER4_ARB" value="0x8829"/>
5978 <enum name="DRAW_BUFFER5_ARB" value="0x882A"/>
5979 <enum name="DRAW_BUFFER6_ARB" value="0x882B"/>
5980 <enum name="DRAW_BUFFER7_ARB" value="0x882C"/>
5981 <enum name="DRAW_BUFFER8_ARB" value="0x882D"/>
5982 <enum name="DRAW_BUFFER9_ARB" value="0x882E"/>
5983 <enum name="DRAW_BUFFER10_ARB" value="0x882F"/>
5984 <enum name="DRAW_BUFFER11_ARB" value="0x8830"/>
5985 <enum name="DRAW_BUFFER12_ARB" value="0x8831"/>
5986 <enum name="DRAW_BUFFER13_ARB" value="0x8832"/>
5987 <enum name="DRAW_BUFFER14_ARB" value="0x8833"/>
5988 <enum name="DRAW_BUFFER15_ARB" value="0x8834"/>
5989
5990 <function name="DrawBuffersARB" offset="413">
5991 <param name="n" type="GLsizei" counter="true"/>
5992 <param name="bufs" type="const GLenum *" count="n"/>
5993 <glx ignore="true"/>
5994 </function>
5995 </category>
5996
5997 <category name="GL_ARB_texture_rectangle" number="38">
5998 <enum name="TEXTURE_RECTANGLE_ARB" value="0x84F5"/>
5999 <enum name="TEXTURE_BINDING_RECTANGLE_ARB" value="0x84F6"/>
6000 <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
6001 <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" value="0x84F8"/>
6002 </category>
6003
6004 <!-- Non-ARB extensions sorted by extension number. -->
6005
6006 <category name="GL_EXT_blend_color" number="2">
6007 <enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
6008 <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
6009 <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
6010 <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
6011 <enum name="BLEND_COLOR_EXT" value="0x8005"/>
6012
6013 <function name="BlendColorEXT" alias="BlendColor">
6014 <param name="red" type="GLclampf"/>
6015 <param name="green" type="GLclampf"/>
6016 <param name="blue" type="GLclampf"/>
6017 <param name="alpha" type="GLclampf"/>
6018 </function>
6019 </category>
6020
6021 <category name="GL_EXT_polygon_offset" number="3">
6022 <function name="PolygonOffsetEXT" offset="414">
6023 <param name="factor" type="GLfloat"/>
6024 <param name="bias" type="GLfloat"/>
6025 <glx rop="4098" ignore="true"/>
6026 </function>
6027 </category>
6028
6029 <category name="GL_EXT_texture" number="4">
6030 <enum name="ALPHA4_EXT" value="0x803B"/>
6031 <enum name="ALPHA8_EXT" value="0x803C"/>
6032 <enum name="ALPHA12_EXT" value="0x803D"/>
6033 <enum name="ALPHA16_EXT" value="0x803E"/>
6034 <enum name="LUMINANCE4_EXT" value="0x803F"/>
6035 <enum name="LUMINANCE8_EXT" value="0x8040"/>
6036 <enum name="LUMINANCE12_EXT" value="0x8041"/>
6037 <enum name="LUMINANCE16_EXT" value="0x8042"/>
6038 <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
6039 <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
6040 <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
6041 <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
6042 <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
6043 <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
6044 <enum name="INTENSITY_EXT" value="0x8049"/>
6045 <enum name="INTENSITY4_EXT" value="0x804A"/>
6046 <enum name="INTENSITY8_EXT" value="0x804B"/>
6047 <enum name="INTENSITY12_EXT" value="0x804C"/>
6048 <enum name="INTENSITY16_EXT" value="0x804D"/>
6049 <enum name="RGB2_EXT" value="0x804E"/>
6050 <enum name="RGB4_EXT" value="0x804F"/>
6051 <enum name="RGB5_EXT" value="0x8050"/>
6052 <enum name="RGB8_EXT" value="0x8051"/>
6053 <enum name="RGB10_EXT" value="0x8052"/>
6054 <enum name="RGB12_EXT" value="0x8053"/>
6055 <enum name="RGB16_EXT" value="0x8054"/>
6056 <enum name="RGBA2_EXT" value="0x8055"/>
6057 <enum name="RGBA4_EXT" value="0x8056"/>
6058 <enum name="RGB5_A1_EXT" value="0x8057"/>
6059 <enum name="RGBA8_EXT" value="0x8058"/>
6060 <enum name="RGB10_A2_EXT" value="0x8059"/>
6061 <enum name="RGBA12_EXT" value="0x805A"/>
6062 <enum name="RGBA16_EXT" value="0x805B"/>
6063 <enum name="TEXTURE_RED_SIZE_EXT" value="0x805C"/>
6064 <enum name="TEXTURE_GREEN_SIZE_EXT" value="0x805D"/>
6065 <enum name="TEXTURE_BLUE_SIZE_EXT" value="0x805E"/>
6066 <enum name="TEXTURE_ALPHA_SIZE_EXT" value="0x805F"/>
6067 <enum name="TEXTURE_LUMINANCE_SIZE_EXT" value="0x8060"/>
6068 <enum name="TEXTURE_INTENSITY_SIZE_EXT" value="0x8061"/>
6069 <enum name="REPLACE_EXT" value="0x8062"/>
6070 <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
6071 <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
6072 <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
6073 </category>
6074
6075 <!-- Extension number 5 is not listed in the extension registry. -->
6076
6077 <category name="GL_EXT_texture3D" number="6">
6078 <function name="TexImage3DEXT" alias="TexImage3D">
6079 <param name="target" type="GLenum"/>
6080 <param name="level" type="GLint"/>
6081 <param name="internalformat" type="GLenum"/>
6082 <param name="width" type="GLsizei"/>
6083 <param name="height" type="GLsizei"/>
6084 <param name="depth" type="GLsizei"/>
6085 <param name="border" type="GLint"/>
6086 <param name="format" type="GLenum"/>
6087 <param name="type" type="GLenum"/>
6088 <param name="pixels" type="const GLvoid *"/>
6089 </function>
6090
6091 <function name="TexSubImage3DEXT" alias="TexSubImage3D">
6092 <param name="target" type="GLenum"/>
6093 <param name="level" type="GLint"/>
6094 <param name="xoffset" type="GLint"/>
6095 <param name="yoffset" type="GLint"/>
6096 <param name="zoffset" type="GLint"/>
6097 <param name="width" type="GLsizei"/>
6098 <param name="height" type="GLsizei"/>
6099 <param name="depth" type="GLsizei"/>
6100 <param name="format" type="GLenum"/>
6101 <param name="type" type="GLenum"/>
6102 <param name="pixels" type="const GLvoid *"/>
6103 </function>
6104 </category>
6105
6106 <category name="GL_SGIS_texture_filter4" number="7">
6107 <function name="GetTexFilterFuncSGIS" offset="415">
6108 <param name="target" type="GLenum"/>
6109 <param name="filter" type="GLenum"/>
6110 <param name="weights" type="GLfloat *" output="true"/>
6111 <glx vendorpriv="4101" ignore="true"/>
6112 </function>
6113
6114 <function name="TexFilterFuncSGIS" offset="416">
6115 <param name="target" type="GLenum"/>
6116 <param name="filter" type="GLenum"/>
6117 <param name="n" type="GLsizei" counter="true"/>
6118 <param name="weights" type="const GLfloat *" count="n"/>
6119 <glx rop="2064" ignore="true"/>
6120 </function>
6121 </category>
6122
6123 <!-- Extension number 8 is not listed in the extension registry. -->
6124
6125 <category name="GL_EXT_subtexture" number="9">
6126 <function name="TexSubImage1DEXT" alias="TexSubImage1D">
6127 <param name="target" type="GLenum"/>
6128 <param name="level" type="GLint"/>
6129 <param name="xoffset" type="GLint"/>
6130 <param name="width" type="GLsizei"/>
6131 <param name="format" type="GLenum"/>
6132 <param name="type" type="GLenum"/>
6133 <param name="pixels" type="const GLvoid *"/>
6134 </function>
6135
6136 <function name="TexSubImage2DEXT" alias="TexSubImage2D">
6137 <param name="target" type="GLenum"/>
6138 <param name="level" type="GLint"/>
6139 <param name="xoffset" type="GLint"/>
6140 <param name="yoffset" type="GLint"/>
6141 <param name="width" type="GLsizei"/>
6142 <param name="height" type="GLsizei"/>
6143 <param name="format" type="GLenum"/>
6144 <param name="type" type="GLenum"/>
6145 <param name="pixels" type="const GLvoid *"/>
6146 </function>
6147 </category>
6148
6149 <category name="GL_EXT_copy_texture" number="10">
6150 <function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
6151 <param name="target" type="GLenum"/>
6152 <param name="level" type="GLint"/>
6153 <param name="internalformat" type="GLenum"/>
6154 <param name="x" type="GLint"/>
6155 <param name="y" type="GLint"/>
6156 <param name="width" type="GLsizei"/>
6157 <param name="border" type="GLint"/>
6158 </function>
6159
6160 <function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
6161 <param name="target" type="GLenum"/>
6162 <param name="level" type="GLint"/>
6163 <param name="internalformat" type="GLenum"/>
6164 <param name="x" type="GLint"/>
6165 <param name="y" type="GLint"/>
6166 <param name="width" type="GLsizei"/>
6167 <param name="height" type="GLsizei"/>
6168 <param name="border" type="GLint"/>
6169 </function>
6170
6171 <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
6172 <param name="target" type="GLenum"/>
6173 <param name="level" type="GLint"/>
6174 <param name="xoffset" type="GLint"/>
6175 <param name="x" type="GLint"/>
6176 <param name="y" type="GLint"/>
6177 <param name="width" type="GLsizei"/>
6178 </function>
6179
6180 <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
6181 <param name="target" type="GLenum"/>
6182 <param name="level" type="GLint"/>
6183 <param name="xoffset" type="GLint"/>
6184 <param name="yoffset" type="GLint"/>
6185 <param name="x" type="GLint"/>
6186 <param name="y" type="GLint"/>
6187 <param name="width" type="GLsizei"/>
6188 <param name="height" type="GLsizei"/>
6189 </function>
6190
6191 <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
6192 <param name="target" type="GLenum"/>
6193 <param name="level" type="GLint"/>
6194 <param name="xoffset" type="GLint"/>
6195 <param name="yoffset" type="GLint"/>
6196 <param name="zoffset" type="GLint"/>
6197 <param name="x" type="GLint"/>
6198 <param name="y" type="GLint"/>
6199 <param name="width" type="GLsizei"/>
6200 <param name="height" type="GLsizei"/>
6201 </function>
6202 </category>
6203
6204 <category name="GL_EXT_histogram" number="11">
6205 <function name="GetHistogramEXT" offset="417">
6206 <param name="target" type="GLenum"/>
6207 <param name="reset" type="GLboolean"/>
6208 <param name="format" type="GLenum"/>
6209 <param name="type" type="GLenum"/>
6210 <param name="values" type="GLvoid *" output="true"/>
6211 <glx vendorpriv="5" handcode="true" ignore="true"/>
6212 </function>
6213
6214 <function name="GetHistogramParameterfvEXT" offset="418">
6215 <param name="target" type="GLenum"/>
6216 <param name="pname" type="GLenum"/>
6217 <param name="params" type="GLfloat *" output="true"/>
6218 <glx vendorpriv="6" ignore="true"/>
6219 </function>
6220
6221 <function name="GetHistogramParameterivEXT" offset="419">
6222 <param name="target" type="GLenum"/>
6223 <param name="pname" type="GLenum"/>
6224 <param name="params" type="GLint *" output="true"/>
6225 <glx vendorpriv="7" ignore="true"/>
6226 </function>
6227
6228 <function name="GetMinmaxEXT" offset="420">
6229 <param name="target" type="GLenum"/>
6230 <param name="reset" type="GLboolean"/>
6231 <param name="format" type="GLenum"/>
6232 <param name="type" type="GLenum"/>
6233 <param name="values" type="GLvoid *" output="true"/>
6234 <glx vendorpriv="8" handcode="true" ignore="true"/>
6235 </function>
6236
6237 <function name="GetMinmaxParameterfvEXT" offset="421">
6238 <param name="target" type="GLenum"/>
6239 <param name="pname" type="GLenum"/>
6240 <param name="params" type="GLfloat *" output="true"/>
6241 <glx vendorpriv="9" ignore="true"/>
6242 </function>
6243
6244 <function name="GetMinmaxParameterivEXT" offset="422">
6245 <param name="target" type="GLenum"/>
6246 <param name="pname" type="GLenum"/>
6247 <param name="params" type="GLint *" output="true"/>
6248 <glx vendorpriv="10" ignore="true"/>
6249 </function>
6250
6251 <function name="HistogramEXT" alias="Histogram">
6252 <param name="target" type="GLenum"/>
6253 <param name="width" type="GLsizei"/>
6254 <param name="internalformat" type="GLenum"/>
6255 <param name="sink" type="GLboolean"/>
6256 </function>
6257
6258 <function name="MinmaxEXT" alias="Minmax">
6259 <param name="target" type="GLenum"/>
6260 <param name="internalformat" type="GLenum"/>
6261 <param name="sink" type="GLboolean"/>
6262 </function>
6263
6264 <function name="ResetHistogramEXT" alias="ResetHistogram">
6265 <param name="target" type="GLenum"/>
6266 </function>
6267
6268 <function name="ResetMinmaxEXT" alias="ResetMinmax">
6269 <param name="target" type="GLenum"/>
6270 </function>
6271 </category>
6272
6273 <category name="GL_EXT_convolution" number="12">
6274 <enum name="CONVOLUTION_BORDER_MODE_EXT" value="0x8013">
6275 <size name="ConvolutionParameterfv" count="1"/>
6276 <size name="ConvolutionParameteriv" count="1"/>
6277 </enum>
6278 <!-- FIXME: Should this be in a section for HP_convolution_border_modes? -->
6279 <enum name="CONVOLUTION_BORDER_COLOR_HP" value="0x8154">
6280 <size name="ConvolutionParameterfv" count="4"/>
6281 <size name="ConvolutionParameteriv" count="4"/>
6282 </enum>
6283 <enum name="CONVOLUTION_FILTER_SCALE_EXT" value="0x8014">
6284 <size name="ConvolutionParameterfv" count="4"/>
6285 <size name="ConvolutionParameteriv" count="4"/>
6286 </enum>
6287 <enum name="CONVOLUTION_FILTER_BIAS_EXT" value="0x8015">
6288 <size name="ConvolutionParameterfv" count="4"/>
6289 <size name="ConvolutionParameteriv" count="4"/>
6290 </enum>
6291
6292 <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D">
6293 <param name="target" type="GLenum"/>
6294 <param name="internalformat" type="GLenum"/>
6295 <param name="width" type="GLsizei"/>
6296 <param name="format" type="GLenum"/>
6297 <param name="type" type="GLenum"/>
6298 <param name="image" type="const GLvoid *"/>
6299 </function>
6300
6301 <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D">
6302 <param name="target" type="GLenum"/>
6303 <param name="internalformat" type="GLenum"/>
6304 <param name="width" type="GLsizei"/>
6305 <param name="height" type="GLsizei"/>
6306 <param name="format" type="GLenum"/>
6307 <param name="type" type="GLenum"/>
6308 <param name="image" type="const GLvoid *"/>
6309 </function>
6310
6311 <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf">
6312 <param name="target" type="GLenum"/>
6313 <param name="pname" type="GLenum"/>
6314 <param name="params" type="GLfloat"/>
6315 </function>
6316
6317 <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv">
6318 <param name="target" type="GLenum"/>
6319 <param name="pname" type="GLenum"/>
6320 <param name="params" type="const GLfloat *"/>
6321 </function>
6322
6323 <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri">
6324 <param name="target" type="GLenum"/>
6325 <param name="pname" type="GLenum"/>
6326 <param name="params" type="GLint"/>
6327 </function>
6328
6329 <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv">
6330 <param name="target" type="GLenum"/>
6331 <param name="pname" type="GLenum"/>
6332 <param name="params" type="const GLint *"/>
6333 </function>
6334
6335 <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D">
6336 <param name="target" type="GLenum"/>
6337 <param name="internalformat" type="GLenum"/>
6338 <param name="x" type="GLint"/>
6339 <param name="y" type="GLint"/>
6340 <param name="width" type="GLsizei"/>
6341 </function>
6342
6343 <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D">
6344 <param name="target" type="GLenum"/>
6345 <param name="internalformat" type="GLenum"/>
6346 <param name="x" type="GLint"/>
6347 <param name="y" type="GLint"/>
6348 <param name="width" type="GLsizei"/>
6349 <param name="height" type="GLsizei"/>
6350 </function>
6351
6352 <function name="GetConvolutionFilterEXT" offset="423">
6353 <param name="target" type="GLenum"/>
6354 <param name="format" type="GLenum"/>
6355 <param name="type" type="GLenum"/>
6356 <param name="image" type="GLvoid *"/>
6357 <glx sop="1" handcode="true" ignore="true"/>
6358 </function>
6359
6360 <function name="GetConvolutionParameterfvEXT" offset="424">
6361 <param name="target" type="GLenum"/>
6362 <param name="pname" type="GLenum"/>
6363 <param name="params" type="GLfloat *" output="true"/>
6364 <glx sop="2" ignore="true"/>
6365 </function>
6366
6367 <function name="GetConvolutionParameterivEXT" offset="425">
6368 <param name="target" type="GLenum"/>
6369 <param name="pname" type="GLenum"/>
6370 <param name="params" type="GLint *" output="true"/>
6371 <glx sop="3" ignore="true"/>
6372 </function>
6373
6374 <function name="GetSeparableFilterEXT" offset="426">
6375 <param name="target" type="GLenum"/>
6376 <param name="format" type="GLenum"/>
6377 <param name="type" type="GLenum"/>
6378 <param name="row" type="GLvoid *" output="true"/>
6379 <param name="column" type="GLvoid *" output="true"/>
6380 <param name="span" type="GLvoid *" output="true"/>
6381 <glx sop="4" handcode="true" ignore="true"/>
6382 </function>
6383
6384 <function name="SeparableFilter2DEXT" alias="SeparableFilter2D">
6385 <param name="target" type="GLenum"/>
6386 <param name="internalformat" type="GLenum"/>
6387 <param name="width" type="GLsizei"/>
6388 <param name="height" type="GLsizei"/>
6389 <param name="format" type="GLenum"/>
6390 <param name="type" type="GLenum"/>
6391 <param name="row" type="const GLvoid *"/>
6392 <param name="column" type="const GLvoid *"/>
6393 </function>
6394 </category>
6395
6396 <category name="GL_SGI_color_table" number="14">
6397 <function name="ColorTableSGI" alias="ColorTable">
6398 <param name="target" type="GLenum"/>
6399 <param name="internalformat" type="GLenum"/>
6400 <param name="width" type="GLsizei"/>
6401 <param name="format" type="GLenum"/>
6402 <param name="type" type="GLenum"/>
6403 <param name="table" type="const GLvoid *"/>
6404 </function>
6405
6406 <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv">
6407 <param name="target" type="GLenum"/>
6408 <param name="pname" type="GLenum"/>
6409 <param name="params" type="const GLfloat *"/>
6410 </function>
6411
6412 <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv">
6413 <param name="target" type="GLenum"/>
6414 <param name="pname" type="GLenum"/>
6415 <param name="params" type="const GLint *"/>
6416 </function>
6417
6418 <function name="CopyColorTableSGI" alias="CopyColorTable">
6419 <param name="target" type="GLenum"/>
6420 <param name="internalformat" type="GLenum"/>
6421 <param name="x" type="GLint"/>
6422 <param name="y" type="GLint"/>
6423 <param name="width" type="GLsizei"/>
6424 </function>
6425
6426 <function name="GetColorTableSGI" offset="427">
6427 <param name="target" type="GLenum"/>
6428 <param name="format" type="GLenum"/>
6429 <param name="type" type="GLenum"/>
6430 <param name="table" type="GLvoid *" output="true"/>
6431 <glx vendorpriv="4098" handcode="true" ignore="true"/>
6432 </function>
6433
6434 <function name="GetColorTableParameterfvSGI" offset="428">
6435 <param name="target" type="GLenum"/>
6436 <param name="pname" type="GLenum"/>
6437 <param name="params" type="GLfloat *" output="true"/>
6438 <glx vendorpriv="4099" ignore="true"/>
6439 </function>
6440
6441 <function name="GetColorTableParameterivSGI" offset="429">
6442 <param name="target" type="GLenum"/>
6443 <param name="pname" type="GLenum"/>
6444 <param name="params" type="GLint *" output="true"/>
6445 <glx vendorpriv="4100" ignore="true"/>
6446 </function>
6447 </category>
6448
6449 <category name="GL_SGIS_pixel_texture" number="15">
6450 <function name="PixelTexGenParameteriSGIS" offset="431">
6451 <param name="pname" type="GLenum"/>
6452 <param name="param" type="GLint"/>
6453 <glx ignore="true"/>
6454 </function>
6455
6456 <function name="PixelTexGenParameterivSGIS" offset="432">
6457 <param name="pname" type="GLenum"/>
6458 <param name="params" type="const GLint *"/>
6459 <glx ignore="true"/>
6460 </function>
6461
6462 <function name="PixelTexGenParameterfSGIS" offset="433">
6463 <param name="pname" type="GLenum"/>
6464 <param name="param" type="GLfloat"/>
6465 <glx ignore="true"/>
6466 </function>
6467
6468 <function name="PixelTexGenParameterfvSGIS" offset="434">
6469 <param name="pname" type="GLenum"/>
6470 <param name="params" type="const GLfloat *"/>
6471 <glx ignore="true"/>
6472 </function>
6473
6474 <function name="GetPixelTexGenParameterivSGIS" offset="435">
6475 <param name="pname" type="GLenum"/>
6476 <param name="params" type="GLint *" output="true"/>
6477 <glx ignore="true"/>
6478 </function>
6479
6480 <function name="GetPixelTexGenParameterfvSGIS" offset="436">
6481 <param name="pname" type="GLenum"/>
6482 <param name="params" type="GLfloat *" output="true"/>
6483 <glx ignore="true"/>
6484 </function>
6485 </category>
6486
6487 <category name="GL_SGIS_texture4D" number="16">
6488 <function name="TexImage4DSGIS" offset="437">
6489 <param name="target" type="GLenum"/>
6490 <param name="level" type="GLint"/>
6491 <param name="internalformat" type="GLenum"/>
6492 <param name="width" type="GLsizei"/>
6493 <param name="height" type="GLsizei"/>
6494 <param name="depth" type="GLsizei"/>
6495 <param name="size4d" type="GLsizei"/>
6496 <param name="border" type="GLint"/>
6497 <param name="format" type="GLenum"/>
6498 <param name="type" type="GLenum"/>
6499 <param name="pixels" type="const GLvoid *"/>
6500 <glx rop="2057" ignore="true"/>
6501 </function>
6502
6503 <function name="TexSubImage4DSGIS" offset="438">
6504 <param name="target" type="GLenum"/>
6505 <param name="level" type="GLint"/>
6506 <param name="xoffset" type="GLint"/>
6507 <param name="yoffset" type="GLint"/>
6508 <param name="zoffset" type="GLint"/>
6509 <param name="woffset" type="GLint"/>
6510 <param name="width" type="GLsizei"/>
6511 <param name="height" type="GLsizei"/>
6512 <param name="depth" type="GLsizei"/>
6513 <param name="size4d" type="GLsizei"/>
6514 <param name="format" type="GLenum"/>
6515 <param name="type" type="GLenum"/>
6516 <param name="pixels" type="const GLvoid *"/>
6517 <glx rop="2058" ignore="true"/>
6518 </function>
6519 </category>
6520
6521 <!-- Extension number 19 is not listed in the extension registry. -->
6522
6523 <category name="GL_EXT_texture_object" number="20">
6524 <function name="AreTexturesResidentEXT" offset="439">
6525 <param name="n" type="GLsizei" counter="true"/>
6526 <param name="textures" type="const GLuint *" count="n"/>
6527 <param name="residences" type="GLboolean *" output="true"/>
6528 <return type="GLboolean"/>
6529 <glx vendorpriv="11" always_array="true"/>
6530 </function>
6531
6532 <function name="BindTextureEXT" alias="BindTexture">
6533 <param name="target" type="GLenum"/>
6534 <param name="texture" type="GLuint"/>
6535 </function>
6536
6537 <!-- For GLX, this is wrong. DeleteTexturesEXT and DeleteTextures
6538 do not have the same protocol!
6539 -->
6540 <function name="DeleteTexturesEXT" alias="DeleteTextures">
6541 <param name="n" type="GLsizei"/>
6542 <param name="textures" type="const GLuint *"/>
6543 </function>
6544
6545 <function name="GenTexturesEXT" offset="440">
6546 <param name="n" type="GLsizei"/>
6547 <param name="textures" type="GLuint *" output="true"/>
6548 <glx vendorpriv="13" always_array="true"/>
6549 </function>
6550
6551 <function name="IsTextureEXT" offset="441">
6552 <param name="texture" type="GLuint"/>
6553 <return type="GLboolean"/>
6554 <glx vendorpriv="14"/>
6555 </function>
6556
6557 <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
6558 <param name="n" type="GLsizei"/>
6559 <param name="textures" type="const GLuint *"/>
6560 <param name="priorities" type="const GLclampf *"/>
6561 </function>
6562 </category>
6563
6564 <category name="GL_SGIS_detail_texture" number="21">
6565 <function name="DetailTexFuncSGIS" offset="442">
6566 <param name="target" type="GLenum"/>
6567 <param name="n" type="GLsizei" counter="true"/>
6568 <param name="points" type="const GLfloat *" count="n"/>
6569 <glx rop="2051" ignore="true"/>
6570 </function>
6571
6572 <function name="GetDetailTexFuncSGIS" offset="443">
6573 <param name="target" type="GLenum"/>
6574 <param name="points" type="GLfloat *" output="true"/>
6575 <glx vendorpriv="4096" ignore="true"/>
6576 </function>
6577 </category>
6578
6579 <category name="GL_SGIS_sharpen_texture" number="22">
6580 <function name="SharpenTexFuncSGIS" offset="444">
6581 <param name="target" type="GLenum"/>
6582 <param name="n" type="GLsizei"/>
6583 <param name="points" type="const GLfloat *"/>
6584
6585 <!-- This is hand coded because the number of array elements
6586 pointed to by 'points' is 2*n.
6587 -->
6588 <glx rop="2052" handcode="true" ignore="true"/>
6589 </function>
6590
6591 <function name="GetSharpenTexFuncSGIS" offset="445">
6592 <param name="target" type="GLenum"/>
6593 <param name="points" type="GLfloat *" output="true"/>
6594 <glx vendorpriv="4097" ignore="true"/>
6595 </function>
6596 </category>
6597
6598 <category name="GL_SGIS_multisample" number="25">
6599 <function name="SampleMaskSGIS" offset="446">
6600 <param name="value" type="GLclampf"/>
6601 <param name="invert" type="GLboolean"/>
6602 <glx rop="2048"/>
6603 </function>
6604
6605 <function name="SamplePatternSGIS" offset="447">
6606 <param name="pattern" type="GLenum"/>
6607 <glx rop="2049"/>
6608 </function>
6609 </category>
6610
6611 <!-- Extension number 28 is a GLX extension. -->
6612 <!-- Extension number 29 is not listed in the extension registry. -->
6613
6614 <category name="GL_EXT_vertex_array" number="30">
6615 <function name="ArrayElementEXT" alias="ArrayElement">
6616 <param name="i" type="GLint"/>
6617 </function>
6618
6619 <function name="ColorPointerEXT" offset="448">
6620 <param name="size" type="GLint"/>
6621 <param name="type" type="GLenum"/>
6622 <param name="stride" type="GLsizei"/>
6623 <param name="count" type="GLsizei"/>
6624 <param name="pointer" type="const GLvoid *"/>
6625 <glx handcode="true"/>
6626 </function>
6627
6628 <function name="DrawArraysEXT" alias="DrawArrays">
6629 <param name="mode" type="GLenum"/>
6630 <param name="first" type="GLint"/>
6631 <param name="count" type="GLsizei"/>
6632 </function>
6633
6634 <function name="EdgeFlagPointerEXT" offset="449">
6635 <param name="stride" type="GLsizei"/>
6636 <param name="count" type="GLsizei"/>
6637 <param name="pointer" type="const GLboolean *"/>
6638 <glx handcode="true"/>
6639 </function>
6640
6641 <function name="GetPointervEXT" alias="GetPointerv">
6642 <param name="pname" type="GLenum"/>
6643 <param name="params" type="GLvoid **"/>
6644 </function>
6645
6646 <function name="IndexPointerEXT" offset="450">
6647 <param name="type" type="GLenum"/>
6648 <param name="stride" type="GLsizei"/>
6649 <param name="count" type="GLsizei"/>
6650 <param name="pointer" type="const GLvoid *"/>
6651 <glx handcode="true"/>
6652 </function>
6653
6654 <function name="NormalPointerEXT" offset="451">
6655 <param name="type" type="GLenum"/>
6656 <param name="stride" type="GLsizei"/>
6657 <param name="count" type="GLsizei"/>
6658 <param name="pointer" type="const GLvoid *"/>
6659 <glx handcode="true"/>
6660 </function>
6661
6662 <function name="TexCoordPointerEXT" offset="452">
6663 <param name="size" type="GLint"/>
6664 <param name="type" type="GLenum"/>
6665 <param name="stride" type="GLsizei"/>
6666 <param name="count" type="GLsizei"/>
6667 <param name="pointer" type="const GLvoid *"/>
6668 <glx handcode="true"/>
6669 </function>
6670
6671 <function name="VertexPointerEXT" offset="453">
6672 <param name="size" type="GLint"/>
6673 <param name="type" type="GLenum"/>
6674 <param name="stride" type="GLsizei"/>
6675 <param name="count" type="GLsizei"/>
6676 <param name="pointer" type="const GLvoid *"/>
6677 <glx handcode="true"/>
6678 </function>
6679 </category>
6680
6681 <category name="GL_SGIS_generate_mipmap" number="33">
6682 <enum name="GENERATE_MIPMAP_SGIS" value="0x8191">
6683 <size name="TexParameterfv" count="1"/>
6684 <size name="TexParameteriv" count="1"/>
6685 </enum>
6686 <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
6687 </category>
6688
6689 <category name="GL_SGIX_clipmap" number="33">
6690 <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
6691 <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" value="0x8171">
6692 <size name="TexParameterfv" count="2"/>
6693 <size name="TexParameteriv" count="2"/>
6694 </enum>
6695 <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" value="0x8172"/>
6696 <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" value="0x8173">
6697 <size name="TexParameterfv" count="2"/>
6698 <size name="TexParameteriv" count="2"/>
6699 </enum>
6700 <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8174">
6701 <size name="TexParameterfv" count="3"/>
6702 <size name="TexParameteriv" count="3"/>
6703 </enum>
6704 <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
6705 <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
6706 <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
6707 <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
6708 <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
6709 <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
6710 <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
6711 </category>
6712
6713 <category name="GL_SGIX_shadow" number="34">
6714 <enum name="TEXTURE_COMPARE_SGIX" value="0x819A">
6715 <size name="TexParameterfv" count="1"/>
6716 <size name="TexParameteriv" count="1"/>
6717 </enum>
6718 <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" value="0x819B">
6719 <size name="TexParameterfv" count="1"/>
6720 <size name="TexParameteriv" count="1"/>
6721 </enum>
6722 <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
6723 <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
6724 </category>
6725
6726 <category name="GL_EXT_blend_minmax" number="37">
6727 <function name="BlendEquationEXT" alias="BlendEquation">
6728 <param name="mode" type="GLenum"/>
6729 </function>
6730 </category>
6731
6732 <!-- Extension number 40 is a GLX extension. -->
6733 <!-- Extension number 41 is a GLX extension. -->
6734 <!-- Extension number 42 is a GLX extension. -->
6735 <!-- Extension number 43 is a GLX extension. -->
6736 <!-- Extension number 44 is a GLX extension. -->
6737 <!-- Extension number 46 is not listed in the extension registry. -->
6738 <!-- Extension number 47 is a GLX extension. -->
6739 <!-- Extension number 48 is not listed in the extension registry. -->
6740 <!-- Extension number 49 is a GLX extension. -->
6741 <!-- Extension number 50 is a GLX extension. -->
6742
6743 <category name="GL_SGIX_sprite" number="52">
6744 <function name="SpriteParameterfSGIX" offset="454">
6745 <param name="pname" type="GLenum"/>
6746 <param name="param" type="GLfloat"/>
6747 <glx ignore="true"/>
6748 </function>
6749
6750 <function name="SpriteParameterfvSGIX" offset="455">
6751 <param name="pname" type="GLenum"/>
6752 <param name="params" type="const GLfloat *"/>
6753 <glx ignore="true"/>
6754 </function>
6755
6756 <function name="SpriteParameteriSGIX" offset="456">
6757 <param name="pname" type="GLenum"/>
6758 <param name="param" type="GLint"/>
6759 <glx ignore="true"/>
6760 </function>
6761
6762 <function name="SpriteParameterivSGIX" offset="457">
6763 <param name="pname" type="GLenum"/>
6764 <param name="params" type="const GLint *"/>
6765 <glx ignore="true"/>
6766 </function>
6767 </category>
6768
6769 <category name="GL_EXT_point_parameters" number="54">
6770 <enum name="POINT_SIZE_MIN_EXT" value="0x8126">
6771 <size name="PointParameterfvEXT" count="1"/>
6772 </enum>
6773 <enum name="POINT_SIZE_MAX_EXT" value="0x8127">
6774 <size name="PointParameterfvEXT" count="1"/>
6775 </enum>
6776 <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" value="0x8128">
6777 <size name="PointParameterfvEXT" count="1"/>
6778 </enum>
6779 <enum name="POINT_DISTANCE_ATTENUATION_EXT" value="0x8129">
6780 <size name="PointParameterfvEXT" count="3"/>
6781 </enum>
6782
6783 <function name="PointParameterfEXT" offset="458">
6784 <param name="pname" type="GLenum"/>
6785 <param name="param" type="GLfloat"/>
6786 <glx rop="2065"/>
6787 </function>
6788
6789 <function name="PointParameterfvEXT" offset="459">
6790 <param name="pname" type="GLenum"/>
6791 <param name="params" type="const GLfloat *" variable_param="pname"/>
6792 <glx rop="2066"/>
6793 </function>
6794 </category>
6795
6796 <category name="GL_SGIX_instruments" number="55">
6797 <function name="GetInstrumentsSGIX" offset="460">
6798 <return type="GLint"/>
6799 <glx ignore="true"/>
6800 </function>
6801
6802 <function name="InstrumentsBufferSGIX" offset="461">
6803 <param name="size" type="GLsizei"/>
6804 <param name="buffer" type="GLint *"/>
6805 <glx ignore="true"/>
6806 </function>
6807
6808 <function name="PollInstrumentsSGIX" offset="462">
6809 <param name="marker_p" type="GLint *"/>
6810 <return type="GLint"/>
6811 <glx ignore="true"/>
6812 </function>
6813
6814 <function name="ReadInstrumentsSGIX" offset="463">
6815 <param name="marker" type="GLint"/>
6816 <glx ignore="true"/>
6817 </function>
6818
6819 <function name="StartInstrumentsSGIX" offset="464">
6820 <glx ignore="true"/>
6821 </function>
6822
6823 <function name="StopInstrumentsSGIX" offset="465">
6824 <param name="marker" type="GLint"/>
6825 <glx ignore="true"/>
6826 </function>
6827 </category>
6828
6829 <category name="GL_SGIX_texture_scale_bias" number="56">
6830 <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" value="0x8179">
6831 <size name="TexParameterfv" count="4"/>
6832 <size name="TexParameteriv" count="4"/>
6833 </enum>
6834 <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" value="0x817A">
6835 <size name="TexParameterfv" count="4"/>
6836 <size name="TexParameteriv" count="4"/>
6837 </enum>
6838 <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
6839 <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
6840 </category>
6841
6842 <category name="GL_SGIX_framezoom" number="57">
6843 <function name="FrameZoomSGIX" offset="466">
6844 <param name="factor" type="GLint"/>
6845 <glx rop="2072" ignore="true"/>
6846 </function>
6847 </category>
6848
6849 <category name="GL_SGIX_tag_sample_buffer" number="58">
6850 <function name="TagSampleBufferSGIX" offset="467">
6851 <glx rop="2050" ignore="true"/>
6852 </function>
6853 </category>
6854
6855 <!-- Extension number 59 is not listed in the extension registry. -->
6856
6857 <category name="GL_SGIX_reference_plane" number="60">
6858 <function name="ReferencePlaneSGIX" offset="468">
6859 <param name="equation" type="const GLdouble *" count="4"/>
6860 <glx rop="2071" ignore="true"/>
6861 </function>
6862 </category>
6863
6864 <category name="GL_SGIX_flush_raster" number="61">
6865 <function name="FlushRasterSGIX" offset="469">
6866 <glx vendorpriv="4105" ignore="true"/>
6867 </function>
6868 </category>
6869
6870 <!-- Extension number 62 is a GLX extension. -->
6871
6872 <category name="GL_SGIX_depth_texture" number="63">
6873 <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
6874 <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
6875 <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
6876 </category>
6877
6878 <category name="GL_SGIS_fog_function" number="64">
6879 <function name="FogFuncSGIS" offset="?">
6880 <param name="n" type="GLsizei"/>
6881 <param name="points" type="const GLfloat *"/>
6882 <glx rop="2067" handcode="true"/>
6883 </function>
6884
6885 <function name="GetFogFuncSGIS" offset="?">
6886 <param name="points" type="GLfloat *" output="true"/>
6887 <!-- GLX protocol for this function is unknown. -->
6888 </function>
6889 </category>
6890
6891 <category name="GL_SGIX_fog_offset" number="65">
6892 <enum name="FOG_OFFSET_SGIX" value="0x8198"/>
6893 <enum name="FOG_OFFSET_VALUE_SGIX" value="0x8199">
6894 <size name="Fogfv" count="1"/>
6895 <size name="Fogiv" count="1"/>
6896 </enum>
6897 </category>
6898
6899 <category name="GL_HP_image_transform" number="66">
6900 <function name="ImageTransformParameteriHP" offset="?">
6901 <param name="target" type="GLenum"/>
6902 <param name="pname" type="GLenum"/>
6903 <param name="param" type="GLint"/>
6904 </function>
6905
6906 <function name="ImageTransformParameterfHP" offset="?">
6907 <param name="target" type="GLenum"/>
6908 <param name="pname" type="GLenum"/>
6909 <param name="param" type="GLfloat"/>
6910 </function>
6911
6912 <function name="ImageTransformParameterivHP" offset="?">
6913 <param name="target" type="GLenum"/>
6914 <param name="pname" type="GLenum"/>
6915 <param name="params" type="const GLint *"/>
6916 </function>
6917
6918 <function name="ImageTransformParameterfvHP" offset="?">
6919 <param name="target" type="GLenum"/>
6920 <param name="pname" type="GLenum"/>
6921 <param name="params" type="const GLfloat *"/>
6922 </function>
6923
6924 <function name="GetImageTransformParameterivHP" offset="?">
6925 <param name="target" type="GLenum"/>
6926 <param name="pname" type="GLenum"/>
6927 <param name="params" type="GLint *"/>
6928 </function>
6929
6930 <function name="GetImageTransformParameterfvHP" offset="?">
6931 <param name="target" type="GLenum"/>
6932 <param name="pname" type="GLenum"/>
6933 <param name="params" type="GLfloat *"/>
6934 </function>
6935 </category>
6936
6937 <!-- Extension number 68 is not listed in the extension registry. -->
6938 <!-- Extension number 70 is not listed in the extension registry. -->
6939 <!-- Extension number 71 is not listed in the extension registry. -->
6940 <!-- Extension number 72 is not listed in the extension registry. -->
6941 <!-- Extension number 73 is not listed in the extension registry. -->
6942
6943 <category name="GL_EXT_color_subtable" number="74">
6944 <function name="ColorSubTableEXT" alias="ColorSubTable">
6945 <param name="target" type="GLenum"/>
6946 <param name="start" type="GLsizei"/>
6947 <param name="count" type="GLsizei"/>
6948 <param name="format" type="GLenum"/>
6949 <param name="type" type="GLenum"/>
6950 <param name="data" type="const GLvoid *"/>
6951 </function>
6952
6953 <function name="CopyColorSubTableEXT" alias="CopyColorSubTable">
6954 <param name="target" type="GLenum"/>
6955 <param name="start" type="GLsizei"/>
6956 <param name="x" type="GLint"/>
6957 <param name="y" type="GLint"/>
6958 <param name="width" type="GLsizei"/>
6959 </function>
6960 </category>
6961
6962 <!-- Extension number 75 is a GLU extension. -->
6963
6964 <category name="GL_PGI_misc_hints" number="77">
6965 <function name="HintPGI" offset="544">
6966 <param name="target" type="GLenum"/>
6967 <param name="mode" type="GLint"/>
6968 <glx ignore="true"/>
6969 </function>
6970 </category>
6971
6972 <category name="GL_EXT_paletted_texture" number="78">
6973 <function name="ColorTableEXT" alias="ColorTable">
6974 <param name="target" type="GLenum"/>
6975 <param name="internalFormat" type="GLenum"/>
6976 <param name="width" type="GLsizei"/>
6977 <param name="format" type="GLenum"/>
6978 <param name="type" type="GLenum"/>
6979 <param name="table" type="const GLvoid *"/>
6980 </function>
6981
6982 <function name="GetColorTableEXT" offset="550">
6983 <param name="target" type="GLenum"/>
6984 <param name="format" type="GLenum"/>
6985 <param name="type" type="GLenum"/>
6986 <param name="data" type="GLvoid *" output="true"/>
6987 <glx ignore="true"/>
6988 </function>
6989
6990 <function name="GetColorTableParameterivEXT" offset="551">
6991 <param name="target" type="GLenum"/>
6992 <param name="pname" type="GLenum"/>
6993 <param name="params" type="GLint *" output="true"/>
6994 <glx ignore="true"/>
6995 </function>
6996
6997 <function name="GetColorTableParameterfvEXT" offset="552">
6998 <param name="target" type="GLenum"/>
6999 <param name="pname" type="GLenum"/>
7000 <param name="params" type="GLfloat *" output="true"/>
7001 <glx ignore="true"/>
7002 </function>
7003 </category>
7004
7005 <category name="GL_SGIX_list_priority" number="80">
7006 <function name="GetListParameterfvSGIX" offset="470">
7007 <param name="list" type="GLuint"/>
7008 <param name="pname" type="GLenum"/>
7009 <param name="params" type="GLfloat *" output="true"/>
7010 <glx ignore="true"/>
7011 </function>
7012
7013 <function name="GetListParameterivSGIX" offset="471">
7014 <param name="list" type="GLuint"/>
7015 <param name="pname" type="GLenum"/>
7016 <param name="params" type="GLint *" output="true"/>
7017 <glx ignore="true"/>
7018 </function>
7019
7020 <function name="ListParameterfSGIX" offset="472">
7021 <param name="list" type="GLuint"/>
7022 <param name="pname" type="GLenum"/>
7023 <param name="param" type="GLfloat"/>
7024 <glx ignore="true"/>
7025 </function>
7026
7027 <function name="ListParameterfvSGIX" offset="473">
7028 <param name="list" type="GLuint"/>
7029 <param name="pname" type="GLenum"/>
7030 <param name="params" type="const GLfloat *"/>
7031 <glx ignore="true"/>
7032 </function>
7033
7034 <function name="ListParameteriSGIX" offset="474">
7035 <param name="list" type="GLuint"/>
7036 <param name="pname" type="GLenum"/>
7037 <param name="param" type="GLint"/>
7038 <glx ignore="true"/>
7039 </function>
7040
7041 <function name="ListParameterivSGIX" offset="475">
7042 <param name="list" type="GLuint"/>
7043 <param name="pname" type="GLenum"/>
7044 <param name="params" type="const GLint *"/>
7045 <glx ignore="true"/>
7046 </function>
7047 </category>
7048
7049 <!-- Extension number 82 is not listed in the extension registry. -->
7050 <!-- Extension number 83 is a GLX extension. -->
7051
7052 <category name="GL_SGIX_texture_lod_bias" number="84">
7053 <enum name="TEXTURE_LOD_BIAS_S_SGIX" value="0x818E">
7054 <size name="TexParameterfv" count="1"/>
7055 <size name="TexParameteriv" count="1"/>
7056 </enum>
7057 <enum name="TEXTURE_LOD_BIAS_T_SGIX" value="0x818F">
7058 <size name="TexParameterfv" count="1"/>
7059 <size name="TexParameteriv" count="1"/>
7060 </enum>
7061 <enum name="TEXTURE_LOD_BIAS_R_SGIX" value="0x8190">
7062 <size name="TexParameterfv" count="1"/>
7063 <size name="TexParameteriv" count="1"/>
7064 </enum>
7065 </category>
7066
7067 <!-- Extension number 85 is a GLU extension. -->
7068 <!-- Extension number 86 is a GLX extension. -->
7069 <!-- Extension number 87 is not listed in the extension registry. -->
7070 <!-- Extension number 88 is not listed in the extension registry. -->
7071 <!-- Extension number 89 is not listed in the extension registry. -->
7072
7073
7074 <category name="GL_SGIX_shadow_ambient" number="90">
7075 <enum name="SHADOW_AMBIENT_SGIX" value="0x80BF">
7076 <size name="TexParameterfv" count="1"/>
7077 <size name="TexParameteriv" count="1"/>
7078 </enum>
7079 </category>
7080
7081 <!-- Extension number 91 is a GLX extension. -->
7082 <!-- Extension number 92 is a GLX extension. -->
7083
7084 <category name="GL_EXT_index_material" number="94">
7085 <function name="IndexMaterialEXT" offset="538">
7086 <param name="face" type="GLenum"/>
7087 <param name="mode" type="GLenum"/>
7088 <glx ignore="true"/>
7089 </function>
7090 </category>
7091
7092 <category name="GL_EXT_index_func" number="95">
7093 <function name="IndexFuncEXT" offset="539">
7094 <param name="func" type="GLenum"/>
7095 <param name="ref" type="GLclampf"/>
7096 <glx ignore="true"/>
7097 </function>
7098 </category>
7099
7100 <category name="GL_EXT_compiled_vertex_array" number="97">
7101 <function name="LockArraysEXT" offset="540">
7102 <param name="first" type="GLint"/>
7103 <param name="count" type="GLsizei"/>
7104 <glx handcode="true" ignore="true"/>
7105 </function>
7106
7107 <function name="UnlockArraysEXT" offset="541">
7108 <glx handcode="true" ignore="true"/>
7109 </function>
7110 </category>
7111
7112 <category name="GL_EXT_cull_vertex" number="98">
7113 <function name="CullParameterdvEXT" offset="542">
7114 <param name="pname" type="GLenum"/>
7115 <param name="params" type="GLdouble *"/>
7116 <glx ignore="true"/>
7117 </function>
7118
7119 <function name="CullParameterfvEXT" offset="543">
7120 <param name="pname" type="GLenum"/>
7121 <param name="params" type="GLfloat *"/>
7122 <glx ignore="true"/>
7123 </function>
7124 </category>
7125
7126 <!-- Extension number 99 is not listed in the extension registry. -->
7127 <!-- Extension number 100 is a GLU extension. -->
7128
7129 <!-- Shouldn't this be EXT_fragment_lighting? -->
7130 <category name="GL_SGIX_fragment_lighting" number="102">
7131 <function name="FragmentColorMaterialSGIX" offset="476">
7132 <param name="face" type="GLenum"/>
7133 <param name="mode" type="GLenum"/>
7134 <glx ignore="true"/>
7135 </function>
7136
7137 <function name="FragmentLightfSGIX" offset="477">
7138 <param name="light" type="GLenum"/>
7139 <param name="pname" type="GLenum"/>
7140 <param name="param" type="GLfloat"/>
7141 <glx ignore="true"/>
7142 </function>
7143
7144 <function name="FragmentLightfvSGIX" offset="478">
7145 <param name="light" type="GLenum"/>
7146 <param name="pname" type="GLenum"/>
7147 <param name="params" type="const GLfloat *"/>
7148 <glx ignore="true"/>
7149 </function>
7150
7151 <function name="FragmentLightiSGIX" offset="479">
7152 <param name="light" type="GLenum"/>
7153 <param name="pname" type="GLenum"/>
7154 <param name="param" type="GLint"/>
7155 <glx ignore="true"/>
7156 </function>
7157
7158 <function name="FragmentLightivSGIX" offset="480">
7159 <param name="light" type="GLenum"/>
7160 <param name="pname" type="GLenum"/>
7161 <param name="params" type="const GLint *"/>
7162 <glx ignore="true"/>
7163 </function>
7164
7165 <function name="FragmentLightModelfSGIX" offset="481">
7166 <param name="pname" type="GLenum"/>
7167 <param name="param" type="GLfloat"/>
7168 <glx ignore="true"/>
7169 </function>
7170
7171 <function name="FragmentLightModelfvSGIX" offset="482">
7172 <param name="pname" type="GLenum"/>
7173 <param name="params" type="const GLfloat *"/>
7174 <glx ignore="true"/>
7175 </function>
7176
7177 <function name="FragmentLightModeliSGIX" offset="483">
7178 <param name="pname" type="GLenum"/>
7179 <param name="param" type="GLint"/>
7180 <glx ignore="true"/>
7181 </function>
7182
7183 <function name="FragmentLightModelivSGIX" offset="484">
7184 <param name="pname" type="GLenum"/>
7185 <param name="params" type="const GLint *"/>
7186 <glx ignore="true"/>
7187 </function>
7188
7189 <function name="FragmentMaterialfSGIX" offset="485">
7190 <param name="face" type="GLenum"/>
7191 <param name="pname" type="GLenum"/>
7192 <param name="param" type="GLfloat"/>
7193 <glx ignore="true"/>
7194 </function>
7195
7196 <function name="FragmentMaterialfvSGIX" offset="486">
7197 <param name="face" type="GLenum"/>
7198 <param name="pname" type="GLenum"/>
7199 <param name="params" type="const GLfloat *"/>
7200 <glx ignore="true"/>
7201 </function>
7202
7203 <function name="FragmentMaterialiSGIX" offset="487">
7204 <param name="face" type="GLenum"/>
7205 <param name="pname" type="GLenum"/>
7206 <param name="param" type="GLint"/>
7207 <glx ignore="true"/>
7208 </function>
7209
7210 <function name="FragmentMaterialivSGIX" offset="488">
7211 <param name="face" type="GLenum"/>
7212 <param name="pname" type="GLenum"/>
7213 <param name="params" type="const GLint *"/>
7214 <glx ignore="true"/>
7215 </function>
7216
7217 <function name="GetFragmentLightfvSGIX" offset="489">
7218 <param name="light" type="GLenum"/>
7219 <param name="pname" type="GLenum"/>
7220 <param name="params" type="GLfloat *"/>
7221 <glx ignore="true"/>
7222 </function>
7223
7224 <function name="GetFragmentLightivSGIX" offset="490">
7225 <param name="light" type="GLenum"/>
7226 <param name="pname" type="GLenum"/>
7227 <param name="params" type="GLint *"/>
7228 <glx ignore="true"/>
7229 </function>
7230
7231 <function name="GetFragmentMaterialfvSGIX" offset="491">
7232 <param name="face" type="GLenum"/>
7233 <param name="pname" type="GLenum"/>
7234 <param name="params" type="GLfloat *"/>
7235 <glx ignore="true"/>
7236 </function>
7237
7238 <function name="GetFragmentMaterialivSGIX" offset="492">
7239 <param name="face" type="GLenum"/>
7240 <param name="pname" type="GLenum"/>
7241 <param name="params" type="GLint *"/>
7242 <glx ignore="true"/>
7243 </function>
7244
7245 <function name="LightEnviSGIX" offset="493">
7246 <param name="pname" type="GLenum"/>
7247 <param name="param" type="GLint"/>
7248 <glx ignore="true"/>
7249 </function>
7250 </category>
7251
7252 <!-- Extension number 103 is not listed in the extension registry. -->
7253 <!-- Extension number 104 is not listed in the extension registry. -->
7254 <!-- Extension number 105 is not listed in the extension registry. -->
7255 <!-- Extension number 106 is not listed in the extension registry. -->
7256 <!-- Extension number 107 is not listed in the extension registry. -->
7257 <!-- Extension number 108 is not listed in the extension registry. -->
7258 <!-- Extension number 109 is not listed in the extension registry. -->
7259
7260 <category name="GL_EXT_draw_range_elements" number="112">
7261 <function name="DrawRangeElementsEXT" alias="DrawRangeElements">
7262 <param name="mode" type="GLenum"/>
7263 <param name="start" type="GLuint"/>
7264 <param name="end" type="GLuint"/>
7265 <param name="count" type="GLsizei"/>
7266 <param name="type" type="GLenum"/>
7267 <param name="indices" type="const GLvoid *"/>
7268 <glx handcode="true"/>
7269 </function>
7270 </category>
7271
7272 <!-- Extension number 115 is a GLX extension. -->
7273 <!-- Extension number 116 is not listed in the extension registry. -->
7274
7275 <category name="GL_EXT_light_texture" number="117">
7276 <function name="ApplyTextureEXT" offset="?">
7277 <param name="mode" type="GLenum"/>
7278 </function>
7279
7280 <function name="TextureLightEXT" offset="?">
7281 <param name="pname" type="GLenum"/>
7282 </function>
7283
7284 <function name="TextureMaterialEXT" offset="?">
7285 <param name="face" type="GLenum"/>
7286 <param name="mode" type="GLenum"/>
7287 </function>
7288 </category>
7289
7290 <!-- Extension number 118 is not listed in the extension registry. -->
7291 <!-- Extension number 121 is not listed in the extension registry. -->
7292 <!-- Extension number 122 is not listed in the extension registry. -->
7293 <!-- Extension number 123 is not listed in the extension registry. -->
7294 <!-- Extension number 124 is not listed in the extension registry. -->
7295 <!-- Extension number 125 is not listed in the extension registry. -->
7296 <!-- Extension number 126 is not listed in the extension registry. -->
7297 <!-- Extension number 128 is not listed in the extension registry. -->
7298 <!-- Extension number 130 is not listed in the extension registry. -->
7299 <!-- Extension number 131 is not listed in the extension registry. -->
7300
7301 <category name="GL_SGIX_async" number="132">
7302 <function name="AsyncMarkerSGIX" offset="?">
7303 <param name="marker" type="GLuint"/>
7304 </function>
7305
7306 <function name="FinishAsyncSGIX" offset="?">
7307 <param name="markerp" type="GLuint *"/>
7308 <return type="GLint"/>
7309 </function>
7310
7311 <function name="PollAsyncSGIX" offset="?">
7312 <param name="markerp" type="GLuint *"/>
7313 <return type="GLint"/>
7314 </function>
7315
7316 <function name="GenAsyncMarkersSGIX" offset="?">
7317 <param name="range" type="GLsizei"/>
7318 <return type="GLuint"/>
7319 </function>
7320
7321 <function name="DeleteAsyncMarkersSGIX" offset="?">
7322 <param name="marker" type="GLuint"/>
7323 <param name="range" type="GLsizei"/>
7324 </function>
7325
7326 <function name="IsAsyncMarkerSGIX" offset="?">
7327 <param name="marker" type="GLuint"/>
7328 <return type="GLboolean"/>
7329 </function>
7330 </category>
7331
7332 <category name="GL_INTEL_parallel_arrays" number="136">
7333 <function name="VertexPointervINTEL" offset="?">
7334 <param name="size" type="GLint"/>
7335 <param name="type" type="GLenum"/>
7336 <param name="pointer" type="const GLvoid **"/>
7337 </function>
7338
7339 <function name="NormalPointervINTEL" offset="?">
7340 <param name="type" type="GLenum"/>
7341 <param name="pointer" type="const GLvoid **"/>
7342 </function>
7343
7344 <function name="ColorPointervINTEL" offset="?">
7345 <param name="size" type="GLint"/>
7346 <param name="type" type="GLenum"/>
7347 <param name="pointer" type="const GLvoid **"/>
7348 </function>
7349
7350 <function name="TexCoordPointervINTEL" offset="?">
7351 <param name="size" type="GLint"/>
7352 <param name="type" type="GLenum"/>
7353 <param name="pointer" type="const GLvoid **"/>
7354 </function>
7355 </category>
7356
7357 <category name="GL_EXT_pixel_transform" number="138">
7358 <function name="PixelTransformParameteriEXT" offset="?">
7359 <param name="target" type="GLenum"/>
7360 <param name="pname" type="GLenum"/>
7361 <param name="param" type="GLint"/>
7362 </function>
7363
7364 <function name="PixelTransformParameterfEXT" offset="?">
7365 <param name="target" type="GLenum"/>
7366 <param name="pname" type="GLenum"/>
7367 <param name="param" type="GLfloat"/>
7368 </function>
7369
7370 <function name="PixelTransformParameterivEXT" offset="?">
7371 <param name="target" type="GLenum"/>
7372 <param name="pname" type="GLenum"/>
7373 <param name="params" type="const GLint *"/>
7374 </function>
7375
7376 <function name="PixelTransformParameterfvEXT" offset="?">
7377 <param name="target" type="GLenum"/>
7378 <param name="pname" type="GLenum"/>
7379 <param name="params" type="const GLfloat *"/>
7380 </function>
7381 </category>
7382
7383 <!-- Extension number 140 is not listed in the extension registry. -->
7384 <!-- Extension number 142 is a GLX extension. -->
7385 <!-- Extension number 143 is not listed in the extension registry. -->
7386
7387 <category name="GL_EXT_secondary_color" number="145">
7388 <function name="SecondaryColor3bEXT" offset="561" vectorequiv="SecondaryColor3bvEXT">
7389 <param name="red" type="GLbyte"/>
7390 <param name="green" type="GLbyte"/>
7391 <param name="blue" type="GLbyte"/>
7392 </function>
7393
7394 <function name="SecondaryColor3bvEXT" offset="562">
7395 <param name="v" type="const GLbyte *" count="3"/>
7396 <glx rop="4126"/>
7397 </function>
7398
7399 <function name="SecondaryColor3dEXT" offset="563" vectorequiv="SecondaryColor3dvEXT">
7400 <param name="red" type="GLdouble"/>
7401 <param name="green" type="GLdouble"/>
7402 <param name="blue" type="GLdouble"/>
7403 </function>
7404
7405 <function name="SecondaryColor3dvEXT" offset="564">
7406 <param name="v" type="const GLdouble *" count="3"/>
7407 <glx rop="4130"/>
7408 </function>
7409
7410 <function name="SecondaryColor3fEXT" offset="565" vectorequiv="SecondaryColor3fvEXT">
7411 <param name="red" type="GLfloat"/>
7412 <param name="green" type="GLfloat"/>
7413 <param name="blue" type="GLfloat"/>
7414 </function>
7415
7416 <function name="SecondaryColor3fvEXT" offset="566">
7417 <param name="v" type="const GLfloat *" count="3"/>
7418 <glx rop="4129"/>
7419 </function>
7420
7421 <function name="SecondaryColor3iEXT" offset="567" vectorequiv="SecondaryColor3ivEXT">
7422 <param name="red" type="GLint"/>
7423 <param name="green" type="GLint"/>
7424 <param name="blue" type="GLint"/>
7425 </function>
7426
7427 <function name="SecondaryColor3ivEXT" offset="568">
7428 <param name="v" type="const GLint *" count="3"/>
7429 <glx rop="4128"/>
7430 </function>
7431
7432 <function name="SecondaryColor3sEXT" offset="569" vectorequiv="SecondaryColor3svEXT">
7433 <param name="red" type="GLshort"/>
7434 <param name="green" type="GLshort"/>
7435 <param name="blue" type="GLshort"/>
7436 </function>
7437
7438 <function name="SecondaryColor3svEXT" offset="570">
7439 <param name="v" type="const GLshort *" count="3"/>
7440 <glx rop="4128"/>
7441 </function>
7442
7443 <function name="SecondaryColor3ubEXT" offset="571" vectorequiv="SecondaryColor3ubvEXT">
7444 <param name="red" type="GLubyte"/>
7445 <param name="green" type="GLubyte"/>
7446 <param name="blue" type="GLubyte"/>
7447 </function>
7448
7449 <function name="SecondaryColor3ubvEXT" offset="572">
7450 <param name="v" type="const GLubyte *" count="3"/>
7451 <glx rop="4131"/>
7452 </function>
7453
7454 <function name="SecondaryColor3uiEXT" offset="573" vectorequiv="SecondaryColor3uivEXT">
7455 <param name="red" type="GLuint"/>
7456 <param name="green" type="GLuint"/>
7457 <param name="blue" type="GLuint"/>
7458 </function>
7459
7460 <function name="SecondaryColor3uivEXT" offset="574">
7461 <param name="v" type="const GLuint *" count="3"/>
7462 <glx rop="4133"/>
7463 </function>
7464
7465 <function name="SecondaryColor3usEXT" offset="575" vectorequiv="SecondaryColor3usvEXT">
7466 <param name="red" type="GLushort"/>
7467 <param name="green" type="GLushort"/>
7468 <param name="blue" type="GLushort"/>
7469 </function>
7470
7471 <function name="SecondaryColor3usvEXT" offset="576">
7472 <param name="v" type="const GLushort *" count="3"/>
7473 <glx rop="4132"/>
7474 </function>
7475
7476 <function name="SecondaryColorPointerEXT" offset="577">
7477 <param name="size" type="GLint"/>
7478 <param name="type" type="GLenum"/>
7479 <param name="stride" type="GLsizei"/>
7480 <param name="pointer" type="const GLvoid *"/>
7481 <glx handcode="true"/>
7482 </function>
7483 </category>
7484
7485 <category name="GL_EXT_texture_perturb_normal" number="147">
7486 <function name="TextureNormalEXT" offset="?">
7487 <param name="mode" type="GLenum"/>
7488 </function>
7489 </category>
7490
7491 <category name="GL_EXT_multi_draw_arrays" number="148">
7492 <function name="MultiDrawArraysEXT" offset="644">
7493 <param name="mode" type="GLenum"/>
7494 <param name="first" type="GLint *"/>
7495 <param name="count" type="GLsizei *"/>
7496 <param name="primcount" type="GLsizei"/>
7497 <glx handcode="true"/>
7498 </function>
7499
7500 <function name="MultiDrawElementsEXT" offset="645">
7501 <param name="mode" type="GLenum"/>
7502 <param name="count" type="const GLsizei *"/>
7503 <param name="type" type="GLenum"/>
7504 <param name="indices" type="const GLvoid **"/>
7505 <param name="primcount" type="GLsizei"/>
7506 <glx handcode="true"/>
7507 </function>
7508 </category>
7509
7510 <category name="GL_EXT_fog_coord" number="149">
7511 <function name="FogCoordfEXT" offset="545" vectorequiv="FogCoordfvEXT">
7512 <param name="coord" type="GLfloat"/>
7513 </function>
7514
7515 <function name="FogCoordfvEXT" offset="546">
7516 <param name="coord" type="const GLfloat *" count="1"/>
7517 <glx rop="4124"/>
7518 </function>
7519
7520 <function name="FogCoorddEXT" offset="547" vectorequiv="FogCoorddvEXT">
7521 <param name="coord" type="GLdouble"/>
7522 </function>
7523
7524 <function name="FogCoorddvEXT" offset="548">
7525 <param name="coord" type="const GLdouble *" count="1"/>
7526 <glx rop="4125"/>
7527 </function>
7528
7529 <function name="FogCoordPointerEXT" offset="549">
7530 <param name="type" type="GLenum"/>
7531 <param name="stride" type="GLsizei"/>
7532 <param name="pointer" type="const GLvoid *"/>
7533 <glx handcode="true"/>
7534 </function>
7535 </category>
7536
7537 <!-- Extension number 150 is not listed in the extension registry. -->
7538 <!-- Extension number 151 is not listed in the extension registry. -->
7539 <!-- Extension number 152 is not listed in the extension registry. -->
7540 <!-- Extension number 153 is not listed in the extension registry. -->
7541 <!-- Extension number 154 is not listed in the extension registry. -->
7542
7543 <category name="GL_EXT_coordinate_frame" number="156">
7544 <function name="Tangent3bEXT" offset="?">
7545 <param name="tx" type="GLbyte"/>
7546 <param name="ty" type="GLbyte"/>
7547 <param name="tz" type="GLbyte"/>
7548 </function>
7549
7550 <function name="Tangent3bvEXT" offset="?">
7551 <param name="v" type="const GLbyte *"/>
7552 </function>
7553
7554 <function name="Tangent3dEXT" offset="?">
7555 <param name="tx" type="GLdouble"/>
7556 <param name="ty" type="GLdouble"/>
7557 <param name="tz" type="GLdouble"/>
7558 </function>
7559
7560 <function name="Tangent3dvEXT" offset="?">
7561 <param name="v" type="const GLdouble *"/>
7562 </function>
7563
7564 <function name="Tangent3fEXT" offset="?">
7565 <param name="tx" type="GLfloat"/>
7566 <param name="ty" type="GLfloat"/>
7567 <param name="tz" type="GLfloat"/>
7568 </function>
7569
7570 <function name="Tangent3fvEXT" offset="?">
7571 <param name="v" type="const GLfloat *"/>
7572 </function>
7573
7574 <function name="Tangent3iEXT" offset="?">
7575 <param name="tx" type="GLint"/>
7576 <param name="ty" type="GLint"/>
7577 <param name="tz" type="GLint"/>
7578 </function>
7579
7580 <function name="Tangent3ivEXT" offset="?">
7581 <param name="v" type="const GLint *"/>
7582 </function>
7583
7584 <function name="Tangent3sEXT" offset="?">
7585 <param name="tx" type="GLshort"/>
7586 <param name="ty" type="GLshort"/>
7587 <param name="tz" type="GLshort"/>
7588 </function>
7589
7590 <function name="Tangent3svEXT" offset="?">
7591 <param name="v" type="const GLshort *"/>
7592 </function>
7593
7594 <function name="Binormal3bEXT" offset="?">
7595 <param name="bx" type="GLbyte"/>
7596 <param name="by" type="GLbyte"/>
7597 <param name="bz" type="GLbyte"/>
7598 </function>
7599
7600 <function name="Binormal3bvEXT" offset="?">
7601 <param name="v" type="const GLbyte *"/>
7602 </function>
7603
7604 <function name="Binormal3dEXT" offset="?">
7605 <param name="bx" type="GLdouble"/>
7606 <param name="by" type="GLdouble"/>
7607 <param name="bz" type="GLdouble"/>
7608 </function>
7609
7610 <function name="Binormal3dvEXT" offset="?">
7611 <param name="v" type="const GLdouble *"/>
7612 </function>
7613
7614 <function name="Binormal3fEXT" offset="?">
7615 <param name="bx" type="GLfloat"/>
7616 <param name="by" type="GLfloat"/>
7617 <param name="bz" type="GLfloat"/>
7618 </function>
7619
7620 <function name="Binormal3fvEXT" offset="?">
7621 <param name="v" type="const GLfloat *"/>
7622 </function>
7623
7624 <function name="Binormal3iEXT" offset="?">
7625 <param name="bx" type="GLint"/>
7626 <param name="by" type="GLint"/>
7627 <param name="bz" type="GLint"/>
7628 </function>
7629
7630 <function name="Binormal3ivEXT" offset="?">
7631 <param name="v" type="const GLint *"/>
7632 </function>
7633
7634 <function name="Binormal3sEXT" offset="?">
7635 <param name="bx" type="GLshort"/>
7636 <param name="by" type="GLshort"/>
7637 <param name="bz" type="GLshort"/>
7638 </function>
7639
7640 <function name="Binormal3svEXT" offset="?">
7641 <param name="v" type="const GLshort *"/>
7642 </function>
7643
7644 <function name="TangentPointerEXT" offset="?">
7645 <param name="type" type="GLenum"/>
7646 <param name="stride" type="GLsizei"/>
7647 <param name="pointer" type="const GLvoid *"/>
7648 </function>
7649
7650 <function name="BinormalPointerEXT" offset="?">
7651 <param name="type" type="GLenum"/>
7652 <param name="stride" type="GLsizei"/>
7653 <param name="pointer" type="const GLvoid *"/>
7654 </function>
7655 </category>
7656
7657 <!-- Extension number 157 is not listed in the extension registry. -->
7658
7659 <category name="GL_SGIX_pixel_texture" number="160">
7660 <function name="PixelTexGenSGIX" offset="430">
7661 <param name="mode" type="GLenum"/>
7662 <glx rop="2059" ignore="true"/>
7663 </function>
7664 </category>
7665
7666 <!-- Extension number 161 is not listed in the extension registry. -->
7667 <!-- Extension number 162 is not listed in the extension registry. -->
7668
7669 <category name="GL_SUNX_constant_data" number="163">
7670 <function name="FinishTextureSUNX" offset="?">
7671 </function>
7672 </category>
7673
7674 <category name="GL_SUN_global_alpha" number="164">
7675 <function name="GlobalAlphaFactorbSUN" offset="?">
7676 <param name="factor" type="GLbyte"/>
7677 </function>
7678
7679 <function name="GlobalAlphaFactorsSUN" offset="?">
7680 <param name="factor" type="GLshort"/>
7681 </function>
7682
7683 <function name="GlobalAlphaFactoriSUN" offset="?">
7684 <param name="factor" type="GLint"/>
7685 </function>
7686
7687 <function name="GlobalAlphaFactorfSUN" offset="?">
7688 <param name="factor" type="GLfloat"/>
7689 </function>
7690
7691 <function name="GlobalAlphaFactordSUN" offset="?">
7692 <param name="factor" type="GLdouble"/>
7693 </function>
7694
7695 <function name="GlobalAlphaFactorubSUN" offset="?">
7696 <param name="factor" type="GLubyte"/>
7697 </function>
7698
7699 <function name="GlobalAlphaFactorusSUN" offset="?">
7700 <param name="factor" type="GLushort"/>
7701 </function>
7702
7703 <function name="GlobalAlphaFactoruiSUN" offset="?">
7704 <param name="factor" type="GLuint"/>
7705 </function>
7706 </category>
7707
7708 <category name="GL_SUN_triangle_list" number="165">
7709 <function name="ReplacementCodeuiSUN" offset="?">
7710 <param name="code" type="GLuint"/>
7711 </function>
7712
7713 <function name="ReplacementCodeusSUN" offset="?">
7714 <param name="code" type="GLushort"/>
7715 </function>
7716
7717 <function name="ReplacementCodeubSUN" offset="?">
7718 <param name="code" type="GLubyte"/>
7719 </function>
7720
7721 <function name="ReplacementCodeuivSUN" offset="?">
7722 <param name="code" type="const GLuint *"/>
7723 </function>
7724
7725 <function name="ReplacementCodeusvSUN" offset="?">
7726 <param name="code" type="const GLushort *"/>
7727 </function>
7728
7729 <function name="ReplacementCodeubvSUN" offset="?">
7730 <param name="code" type="const GLubyte *"/>
7731 </function>
7732
7733 <function name="ReplacementCodePointerSUN" offset="?">
7734 <param name="type" type="GLenum"/>
7735 <param name="stride" type="GLsizei"/>
7736 <param name="pointer" type="const GLvoid *"/>
7737 </function>
7738 </category>
7739
7740 <category name="GL_SUN_vertex" number="166">
7741 <function name="Color4ubVertex2fSUN" offset="?">
7742 <param name="r" type="GLubyte"/>
7743 <param name="g" type="GLubyte"/>
7744 <param name="b" type="GLubyte"/>
7745 <param name="a" type="GLubyte"/>
7746 <param name="x" type="GLfloat"/>
7747 <param name="y" type="GLfloat"/>
7748 </function>
7749
7750 <function name="Color4ubVertex2fvSUN" offset="?">
7751 <param name="c" type="const GLubyte *"/>
7752 <param name="v" type="const GLfloat *"/>
7753 </function>
7754
7755 <function name="Color4ubVertex3fSUN" offset="?">
7756 <param name="r" type="GLubyte"/>
7757 <param name="g" type="GLubyte"/>
7758 <param name="b" type="GLubyte"/>
7759 <param name="a" type="GLubyte"/>
7760 <param name="x" type="GLfloat"/>
7761 <param name="y" type="GLfloat"/>
7762 <param name="z" type="GLfloat"/>
7763 </function>
7764
7765 <function name="Color4ubVertex3fvSUN" offset="?">
7766 <param name="c" type="const GLubyte *"/>
7767 <param name="v" type="const GLfloat *"/>
7768 </function>
7769
7770 <function name="Color3fVertex3fSUN" offset="?">
7771 <param name="r" type="GLfloat"/>
7772 <param name="g" type="GLfloat"/>
7773 <param name="b" type="GLfloat"/>
7774 <param name="x" type="GLfloat"/>
7775 <param name="y" type="GLfloat"/>
7776 <param name="z" type="GLfloat"/>
7777 </function>
7778
7779 <function name="Color3fVertex3fvSUN" offset="?">
7780 <param name="c" type="const GLfloat *"/>
7781 <param name="v" type="const GLfloat *"/>
7782 </function>
7783
7784 <function name="Normal3fVertex3fSUN" offset="?">
7785 <param name="nx" type="GLfloat"/>
7786 <param name="ny" type="GLfloat"/>
7787 <param name="nz" type="GLfloat"/>
7788 <param name="x" type="GLfloat"/>
7789 <param name="y" type="GLfloat"/>
7790 <param name="z" type="GLfloat"/>
7791 </function>
7792
7793 <function name="Normal3fVertex3fvSUN" offset="?">
7794 <param name="n" type="const GLfloat *"/>
7795 <param name="v" type="const GLfloat *"/>
7796 </function>
7797
7798 <function name="Color4fNormal3fVertex3fSUN" offset="?">
7799 <param name="r" type="GLfloat"/>
7800 <param name="g" type="GLfloat"/>
7801 <param name="b" type="GLfloat"/>
7802 <param name="a" type="GLfloat"/>
7803 <param name="nx" type="GLfloat"/>
7804 <param name="ny" type="GLfloat"/>
7805 <param name="nz" type="GLfloat"/>
7806 <param name="x" type="GLfloat"/>
7807 <param name="y" type="GLfloat"/>
7808 <param name="z" type="GLfloat"/>
7809 </function>
7810
7811 <function name="Color4fNormal3fVertex3fvSUN" offset="?">
7812 <param name="c" type="const GLfloat *"/>
7813 <param name="n" type="const GLfloat *"/>
7814 <param name="v" type="const GLfloat *"/>
7815 </function>
7816
7817 <function name="TexCoord2fVertex3fSUN" offset="?">
7818 <param name="s" type="GLfloat"/>
7819 <param name="t" type="GLfloat"/>
7820 <param name="x" type="GLfloat"/>
7821 <param name="y" type="GLfloat"/>
7822 <param name="z" type="GLfloat"/>
7823 </function>
7824
7825 <function name="TexCoord2fVertex3fvSUN" offset="?">
7826 <param name="tc" type="const GLfloat *"/>
7827 <param name="v" type="const GLfloat *"/>
7828 </function>
7829
7830 <function name="TexCoord4fVertex4fSUN" offset="?">
7831 <param name="s" type="GLfloat"/>
7832 <param name="t" type="GLfloat"/>
7833 <param name="p" type="GLfloat"/>
7834 <param name="q" type="GLfloat"/>
7835 <param name="x" type="GLfloat"/>
7836 <param name="y" type="GLfloat"/>
7837 <param name="z" type="GLfloat"/>
7838 <param name="w" type="GLfloat"/>
7839 </function>
7840
7841 <function name="TexCoord4fVertex4fvSUN" offset="?">
7842 <param name="tc" type="const GLfloat *"/>
7843 <param name="v" type="const GLfloat *"/>
7844 </function>
7845
7846 <function name="TexCoord2fColor4ubVertex3fSUN" offset="?">
7847 <param name="s" type="GLfloat"/>
7848 <param name="t" type="GLfloat"/>
7849 <param name="r" type="GLubyte"/>
7850 <param name="g" type="GLubyte"/>
7851 <param name="b" type="GLubyte"/>
7852 <param name="a" type="GLubyte"/>
7853 <param name="x" type="GLfloat"/>
7854 <param name="y" type="GLfloat"/>
7855 <param name="z" type="GLfloat"/>
7856 </function>
7857
7858 <function name="TexCoord2fColor4ubVertex3fvSUN" offset="?">
7859 <param name="tc" type="const GLfloat *"/>
7860 <param name="c" type="const GLubyte *"/>
7861 <param name="v" type="const GLfloat *"/>
7862 </function>
7863
7864 <function name="TexCoord2fColor3fVertex3fSUN" offset="?">
7865 <param name="s" type="GLfloat"/>
7866 <param name="t" type="GLfloat"/>
7867 <param name="r" type="GLfloat"/>
7868 <param name="g" type="GLfloat"/>
7869 <param name="b" type="GLfloat"/>
7870 <param name="x" type="GLfloat"/>
7871 <param name="y" type="GLfloat"/>
7872 <param name="z" type="GLfloat"/>
7873 </function>
7874
7875 <function name="TexCoord2fColor3fVertex3fvSUN" offset="?">
7876 <param name="tc" type="const GLfloat *"/>
7877 <param name="c" type="const GLfloat *"/>
7878 <param name="v" type="const GLfloat *"/>
7879 </function>
7880
7881 <function name="TexCoord2fNormal3fVertex3fSUN" offset="?">
7882 <param name="s" type="GLfloat"/>
7883 <param name="t" type="GLfloat"/>
7884 <param name="nx" type="GLfloat"/>
7885 <param name="ny" type="GLfloat"/>
7886 <param name="nz" type="GLfloat"/>
7887 <param name="x" type="GLfloat"/>
7888 <param name="y" type="GLfloat"/>
7889 <param name="z" type="GLfloat"/>
7890 </function>
7891
7892 <function name="TexCoord2fNormal3fVertex3fvSUN" offset="?">
7893 <param name="tc" type="const GLfloat *"/>
7894 <param name="n" type="const GLfloat *"/>
7895 <param name="v" type="const GLfloat *"/>
7896 </function>
7897
7898 <function name="TexCoord2fColor4fNormal3fVertex3fSUN" offset="?">
7899 <param name="s" type="GLfloat"/>
7900 <param name="t" type="GLfloat"/>
7901 <param name="r" type="GLfloat"/>
7902 <param name="g" type="GLfloat"/>
7903 <param name="b" type="GLfloat"/>
7904 <param name="a" type="GLfloat"/>
7905 <param name="nx" type="GLfloat"/>
7906 <param name="ny" type="GLfloat"/>
7907 <param name="nz" type="GLfloat"/>
7908 <param name="x" type="GLfloat"/>
7909 <param name="y" type="GLfloat"/>
7910 <param name="z" type="GLfloat"/>
7911 </function>
7912
7913 <function name="TexCoord2fColor4fNormal3fVertex3fvSUN" offset="?">
7914 <param name="tc" type="const GLfloat *"/>
7915 <param name="c" type="const GLfloat *"/>
7916 <param name="n" type="const GLfloat *"/>
7917 <param name="v" type="const GLfloat *"/>
7918 </function>
7919
7920 <function name="TexCoord4fColor4fNormal3fVertex4fSUN" offset="?">
7921 <param name="s" type="GLfloat"/>
7922 <param name="t" type="GLfloat"/>
7923 <param name="p" type="GLfloat"/>
7924 <param name="q" type="GLfloat"/>
7925 <param name="r" type="GLfloat"/>
7926 <param name="g" type="GLfloat"/>
7927 <param name="b" type="GLfloat"/>
7928 <param name="a" type="GLfloat"/>
7929 <param name="nx" type="GLfloat"/>
7930 <param name="ny" type="GLfloat"/>
7931 <param name="nz" type="GLfloat"/>
7932 <param name="x" type="GLfloat"/>
7933 <param name="y" type="GLfloat"/>
7934 <param name="z" type="GLfloat"/>
7935 <param name="w" type="GLfloat"/>
7936 </function>
7937
7938 <function name="TexCoord4fColor4fNormal3fVertex4fvSUN" offset="?">
7939 <param name="tc" type="const GLfloat *"/>
7940 <param name="c" type="const GLfloat *"/>
7941 <param name="n" type="const GLfloat *"/>
7942 <param name="v" type="const GLfloat *"/>
7943 </function>
7944
7945 <function name="ReplacementCodeuiVertex3fSUN" offset="?">
7946 <param name="rc" type="GLuint"/>
7947 <param name="x" type="GLfloat"/>
7948 <param name="y" type="GLfloat"/>
7949 <param name="z" type="GLfloat"/>
7950 </function>
7951
7952 <function name="ReplacementCodeuiVertex3fvSUN" offset="?">
7953 <param name="rc" type="const GLuint *"/>
7954 <param name="v" type="const GLfloat *"/>
7955 </function>
7956
7957 <function name="ReplacementCodeuiColor4ubVertex3fSUN" offset="?">
7958 <param name="rc" type="GLuint"/>
7959 <param name="r" type="GLubyte"/>
7960 <param name="g" type="GLubyte"/>
7961 <param name="b" type="GLubyte"/>
7962 <param name="a" type="GLubyte"/>
7963 <param name="x" type="GLfloat"/>
7964 <param name="y" type="GLfloat"/>
7965 <param name="z" type="GLfloat"/>
7966 </function>
7967
7968 <function name="ReplacementCodeuiColor4ubVertex3fvSUN" offset="?">
7969 <param name="rc" type="const GLuint *"/>
7970 <param name="c" type="const GLubyte *"/>
7971 <param name="v" type="const GLfloat *"/>
7972 </function>
7973
7974 <function name="ReplacementCodeuiColor3fVertex3fSUN" offset="?">
7975 <param name="rc" type="GLuint"/>
7976 <param name="r" type="GLfloat"/>
7977 <param name="g" type="GLfloat"/>
7978 <param name="b" type="GLfloat"/>
7979 <param name="x" type="GLfloat"/>
7980 <param name="y" type="GLfloat"/>
7981 <param name="z" type="GLfloat"/>
7982 </function>
7983
7984 <function name="ReplacementCodeuiColor3fVertex3fvSUN" offset="?">
7985 <param name="rc" type="const GLuint *"/>
7986 <param name="c" type="const GLfloat *"/>
7987 <param name="v" type="const GLfloat *"/>
7988 </function>
7989
7990 <function name="ReplacementCodeuiNormal3fVertex3fSUN" offset="?">
7991 <param name="rc" type="GLuint"/>
7992 <param name="nx" type="GLfloat"/>
7993 <param name="ny" type="GLfloat"/>
7994 <param name="nz" type="GLfloat"/>
7995 <param name="x" type="GLfloat"/>
7996 <param name="y" type="GLfloat"/>
7997 <param name="z" type="GLfloat"/>
7998 </function>
7999
8000 <function name="ReplacementCodeuiNormal3fVertex3fvSUN" offset="?">
8001 <param name="rc" type="const GLuint *"/>
8002 <param name="n" type="const GLfloat *"/>
8003 <param name="v" type="const GLfloat *"/>
8004 </function>
8005
8006 <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN" offset="?">
8007 <param name="rc" type="GLuint"/>
8008 <param name="r" type="GLfloat"/>
8009 <param name="g" type="GLfloat"/>
8010 <param name="b" type="GLfloat"/>
8011 <param name="a" type="GLfloat"/>
8012 <param name="nx" type="GLfloat"/>
8013 <param name="ny" type="GLfloat"/>
8014 <param name="nz" type="GLfloat"/>
8015 <param name="x" type="GLfloat"/>
8016 <param name="y" type="GLfloat"/>
8017 <param name="z" type="GLfloat"/>
8018 </function>
8019
8020 <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN" offset="?">
8021 <param name="rc" type="const GLuint *"/>
8022 <param name="c" type="const GLfloat *"/>
8023 <param name="n" type="const GLfloat *"/>
8024 <param name="v" type="const GLfloat *"/>
8025 </function>
8026
8027 <function name="ReplacementCodeuiTexCoord2fVertex3fSUN" offset="?">
8028 <param name="rc" type="GLuint"/>
8029 <param name="s" type="GLfloat"/>
8030 <param name="t" type="GLfloat"/>
8031 <param name="x" type="GLfloat"/>
8032 <param name="y" type="GLfloat"/>
8033 <param name="z" type="GLfloat"/>
8034 </function>
8035
8036 <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN" offset="?">
8037 <param name="rc" type="const GLuint *"/>
8038 <param name="tc" type="const GLfloat *"/>
8039 <param name="v" type="const GLfloat *"/>
8040 </function>
8041
8042 <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN" offset="?">
8043 <param name="rc" type="GLuint"/>
8044 <param name="s" type="GLfloat"/>
8045 <param name="t" type="GLfloat"/>
8046 <param name="nx" type="GLfloat"/>
8047 <param name="ny" type="GLfloat"/>
8048 <param name="nz" type="GLfloat"/>
8049 <param name="x" type="GLfloat"/>
8050 <param name="y" type="GLfloat"/>
8051 <param name="z" type="GLfloat"/>
8052 </function>
8053
8054 <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN" offset="?">
8055 <param name="rc" type="const GLuint *"/>
8056 <param name="tc" type="const GLfloat *"/>
8057 <param name="n" type="const GLfloat *"/>
8058 <param name="v" type="const GLfloat *"/>
8059 </function>
8060
8061 <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN" offset="?">
8062 <param name="rc" type="GLuint"/>
8063 <param name="s" type="GLfloat"/>
8064 <param name="t" type="GLfloat"/>
8065 <param name="r" type="GLfloat"/>
8066 <param name="g" type="GLfloat"/>
8067 <param name="b" type="GLfloat"/>
8068 <param name="a" type="GLfloat"/>
8069 <param name="nx" type="GLfloat"/>
8070 <param name="ny" type="GLfloat"/>
8071 <param name="nz" type="GLfloat"/>
8072 <param name="x" type="GLfloat"/>
8073 <param name="y" type="GLfloat"/>
8074 <param name="z" type="GLfloat"/>
8075 </function>
8076
8077 <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN" offset="?">
8078 <param name="rc" type="const GLuint *"/>
8079 <param name="tc" type="const GLfloat *"/>
8080 <param name="c" type="const GLfloat *"/>
8081 <param name="n" type="const GLfloat *"/>
8082 <param name="v" type="const GLfloat *"/>
8083 </function>
8084 </category>
8085
8086 <!-- Extension number 167 is a WGL extension. -->
8087 <!-- Extension number 168 is a WGL extension. -->
8088 <!-- Extension number 169 is a WGL extension. -->
8089 <!-- Extension number 170 is a WGL extension. -->
8090 <!-- Extension number 171 is a WGL extension. -->
8091 <!-- Extension number 172 is a WGL extension. -->
8092
8093 <category name="GL_EXT_blend_func_separate" number="173">
8094 <function name="BlendFuncSeparateEXT" offset="537">
8095 <param name="sfactorRGB" type="GLenum"/>
8096 <param name="dfactorRGB" type="GLenum"/>
8097 <param name="sfactorAlpha" type="GLenum"/>
8098 <param name="dfactorAlpha" type="GLenum"/>
8099 <glx rop="4134"/>
8100 </function>
8101 </category>
8102
8103 <!-- Extension number 177 is a WGL extension. -->
8104 <!-- Extension number 180 is not listed in the extension registry. -->
8105
8106 <category name="GL_SUN_convolution_border_modes" number="182">
8107 <enum name="WRAP_BORDER_SUN" value="0x81D4"/>
8108 </category>
8109
8110 <!-- Extension number 183 is a GLX extension. -->
8111 <!-- Extension number 184 is not listed in the extension registry. -->
8112
8113 <category name="GL_EXT_texture_lod_bias" number="186">
8114 <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501">
8115 <size name="TexParameterfv" count="1"/>
8116 <size name="TexParameteriv" count="1"/>
8117 </enum>
8118 </category>
8119
8120 <category name="GL_EXT_texture_filter_anisotropic" number="187">
8121 <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE">
8122 <size name="TexParameterfv" count="1"/>
8123 <size name="TexParameteriv" count="1"/>
8124 </enum>
8125 <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
8126 </category>
8127
8128 <category name="GL_EXT_vertex_weighting" number="188">
8129 <function name="VertexWeightfEXT" offset="494" vectorequiv="VertexWeightfvEXT">
8130 <param name="weight" type="GLfloat"/>
8131 <glx ignore="true"/>
8132 </function>
8133
8134 <function name="VertexWeightfvEXT" offset="495">
8135 <param name="weight" type="const GLfloat *" count="1"/>
8136 <glx rop="4135" ignore="true"/>
8137 </function>
8138
8139 <function name="VertexWeightPointerEXT" offset="496">
8140 <param name="size" type="GLsizei"/>
8141 <param name="type" type="GLenum"/>
8142 <param name="stride" type="GLsizei"/>
8143 <param name="pointer" type="const GLvoid *"/>
8144 <glx handcode="true" ignore="true"/>
8145 </function>
8146 </category>
8147
8148 <category name="GL_NV_vertex_array_range" number="190">
8149 <function name="FlushVertexArrayRangeNV" offset="497">
8150 <glx ignore="true"/>
8151 </function>
8152
8153 <function name="VertexArrayRangeNV" offset="498">
8154 <param name="length" type="GLsizei"/>
8155 <param name="pointer" type="const GLvoid *"/>
8156 <glx ignore="true"/>
8157 </function>
8158 </category>
8159
8160 <category name="GL_NV_register_combiners" number="191">
8161 <function name="CombinerParameterfvNV" offset="499">
8162 <param name="pname" type="GLenum"/>
8163 <param name="params" type="const GLfloat *" variable_param="pname"/>
8164 <glx rop="4137" ignore="true"/>
8165 </function>
8166
8167 <function name="CombinerParameterfNV" offset="500">
8168 <param name="pname" type="GLenum"/>
8169 <param name="param" type="GLfloat"/>
8170 <glx rop="4136" ignore="true"/>
8171 </function>
8172
8173 <function name="CombinerParameterivNV" offset="501">
8174 <param name="pname" type="GLenum"/>
8175 <param name="params" type="const GLint *" variable_param="pname"/>
8176 <glx rop="4139" ignore="true"/>
8177 </function>
8178
8179 <function name="CombinerParameteriNV" offset="502">
8180 <param name="pname" type="GLenum"/>
8181 <param name="param" type="GLint"/>
8182 <glx rop="4138" ignore="true"/>
8183 </function>
8184
8185 <function name="CombinerInputNV" offset="503">
8186 <param name="stage" type="GLenum"/>
8187 <param name="portion" type="GLenum"/>
8188 <param name="variable" type="GLenum"/>
8189 <param name="input" type="GLenum"/>
8190 <param name="mapping" type="GLenum"/>
8191 <param name="componentUsage" type="GLenum"/>
8192 <glx rop="4140" ignore="true"/>
8193 </function>
8194
8195 <function name="CombinerOutputNV" offset="504">
8196 <param name="stage" type="GLenum"/>
8197 <param name="portion" type="GLenum"/>
8198 <param name="abOutput" type="GLenum"/>
8199 <param name="cdOutput" type="GLenum"/>
8200 <param name="sumOutput" type="GLenum"/>
8201 <param name="scale" type="GLenum"/>
8202 <param name="bias" type="GLenum"/>
8203 <param name="abDotProduct" type="GLboolean"/>
8204 <param name="cdDotProduct" type="GLboolean"/>
8205 <param name="muxSum" type="GLboolean"/>
8206 <glx rop="4141" ignore="true"/>
8207 </function>
8208
8209 <function name="FinalCombinerInputNV" offset="505">
8210 <param name="variable" type="GLenum"/>
8211 <param name="input" type="GLenum"/>
8212 <param name="mapping" type="GLenum"/>
8213 <param name="componentUsage" type="GLenum"/>
8214 <glx rop="4142" ignore="true"/>
8215 </function>
8216
8217 <function name="GetCombinerInputParameterfvNV" offset="506">
8218 <param name="stage" type="GLenum"/>
8219 <param name="portion" type="GLenum"/>
8220 <param name="variable" type="GLenum"/>
8221 <param name="pname" type="GLenum"/>
8222 <param name="params" type="GLfloat *" output="true"/>
8223 <glx vendorpriv="1270" ignore="true"/>
8224 </function>
8225
8226 <function name="GetCombinerInputParameterivNV" offset="507">
8227 <param name="stage" type="GLenum"/>
8228 <param name="portion" type="GLenum"/>
8229 <param name="variable" type="GLenum"/>
8230 <param name="pname" type="GLenum"/>
8231 <param name="params" type="GLint *" output="true"/>
8232 <glx vendorpriv="1271" ignore="true"/>
8233 </function>
8234
8235 <function name="GetCombinerOutputParameterfvNV" offset="508">
8236 <param name="stage" type="GLenum"/>
8237 <param name="portion" type="GLenum"/>
8238 <param name="pname" type="GLenum"/>
8239 <param name="params" type="GLfloat *" output="true"/>
8240 <glx vendorpriv="1272" ignore="true"/>
8241 </function>
8242
8243 <function name="GetCombinerOutputParameterivNV" offset="509">
8244 <param name="stage" type="GLenum"/>
8245 <param name="portion" type="GLenum"/>
8246 <param name="pname" type="GLenum"/>
8247 <param name="params" type="GLint *" output="true"/>
8248 <glx vendorpriv="1273" ignore="true"/>
8249 </function>
8250
8251 <function name="GetFinalCombinerInputParameterfvNV" offset="510">
8252 <param name="variable" type="GLenum"/>
8253 <param name="pname" type="GLenum"/>
8254 <param name="params" type="GLfloat *" output="true"/>
8255 <glx vendorpriv="1274" ignore="true"/>
8256 </function>
8257
8258 <function name="GetFinalCombinerInputParameterivNV" offset="511">
8259 <param name="variable" type="GLenum"/>
8260 <param name="pname" type="GLenum"/>
8261 <param name="params" type="GLint *" output="true"/>
8262 <glx vendorpriv="1275" ignore="true"/>
8263 </function>
8264 </category>
8265
8266 <category name="GL_NV_fog_distance" number="192">
8267 <enum name="FOG_DISTANCE_MODE_NV" value="0x855A">
8268 <size name="Fogfv" count="1"/>
8269 <size name="Fogiv" count="1"/>
8270 </enum>
8271 <enum name="EYE_RADIAL_NV" value="0x855B"/>
8272 <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
8273 </category>
8274
8275 <category name="GL_NV_texture_env_combine4" number="195">
8276 <enum name="COMBINE4" value="0x8503"/>
8277 <enum name="SOURCE3_RGB_NV" value="0x8583">
8278 <size name="TexEnvfv" count="1"/>
8279 <size name="TexEnviv" count="1"/>
8280 </enum>
8281 <enum name="SOURCE3_ALPHA_NV" value="0x858B">
8282 <size name="TexEnvfv" count="1"/>
8283 <size name="TexEnviv" count="1"/>
8284 </enum>
8285 <enum name="OPERAND3_RGB_NV" value="0x8593">
8286 <size name="TexEnvfv" count="1"/>
8287 <size name="TexEnviv" count="1"/>
8288 </enum>
8289 <enum name="OPERAND3_ALPHA_NV" value="0x859B">
8290 <size name="TexEnvfv" count="1"/>
8291 <size name="TexEnviv" count="1"/>
8292 </enum>
8293 </category>
8294
8295 <category name="GL_MESA_resize_buffers" number="196">
8296 <function name="ResizeBuffersMESA" offset="512">
8297 <glx ignore="true"/>
8298 </function>
8299 </category>
8300
8301 <category name="GL_MESA_window_pos" number="197">
8302 <function name="WindowPos2dMESA" offset="513">
8303 <param name="x" type="GLdouble"/>
8304 <param name="y" type="GLdouble"/>
8305 <glx handcode="true"/>
8306 </function>
8307
8308 <function name="WindowPos2dvMESA" offset="514">
8309 <param name="v" type="const GLdouble *"/>
8310 <glx handcode="true"/>
8311 </function>
8312
8313 <function name="WindowPos2fMESA" offset="515">
8314 <param name="x" type="GLfloat"/>
8315 <param name="y" type="GLfloat"/>
8316 <glx handcode="true"/>
8317 </function>
8318
8319 <function name="WindowPos2fvMESA" offset="516">
8320 <param name="v" type="const GLfloat *"/>
8321 <glx handcode="true"/>
8322 </function>
8323
8324 <function name="WindowPos2iMESA" offset="517">
8325 <param name="x" type="GLint"/>
8326 <param name="y" type="GLint"/>
8327 <glx handcode="true"/>
8328 </function>
8329
8330 <function name="WindowPos2ivMESA" offset="518">
8331 <param name="v" type="const GLint *"/>
8332 <glx handcode="true"/>
8333 </function>
8334
8335 <function name="WindowPos2sMESA" offset="519">
8336 <param name="x" type="GLshort"/>
8337 <param name="y" type="GLshort"/>
8338 <glx handcode="true"/>
8339 </function>
8340
8341 <function name="WindowPos2svMESA" offset="520">
8342 <param name="v" type="const GLshort *"/>
8343 <glx handcode="true"/>
8344 </function>
8345
8346 <function name="WindowPos3dMESA" offset="521">
8347 <param name="x" type="GLdouble"/>
8348 <param name="y" type="GLdouble"/>
8349 <param name="z" type="GLdouble"/>
8350 <glx handcode="true"/>
8351 </function>
8352
8353 <function name="WindowPos3dvMESA" offset="522">
8354 <param name="v" type="const GLdouble *"/>
8355 <glx handcode="true"/>
8356 </function>
8357
8358 <function name="WindowPos3fMESA" offset="523" vectorequiv="WindowPos3fvMESA">
8359 <param name="x" type="GLfloat"/>
8360 <param name="y" type="GLfloat"/>
8361 <param name="z" type="GLfloat"/>
8362 </function>
8363
8364 <function name="WindowPos3fvMESA" offset="524">
8365 <param name="v" type="const GLfloat *" count="3"/>
8366 <glx rop="230"/>
8367 </function>
8368
8369 <function name="WindowPos3iMESA" offset="525">
8370 <param name="x" type="GLint"/>
8371 <param name="y" type="GLint"/>
8372 <param name="z" type="GLint"/>
8373 <glx handcode="true"/>
8374 </function>
8375
8376 <function name="WindowPos3ivMESA" offset="526">
8377 <param name="v" type="const GLint *"/>
8378 <glx handcode="true"/>
8379 </function>
8380
8381 <function name="WindowPos3sMESA" offset="527">
8382 <param name="x" type="GLshort"/>
8383 <param name="y" type="GLshort"/>
8384 <param name="z" type="GLshort"/>
8385 <glx handcode="true"/>
8386 </function>
8387
8388 <function name="WindowPos3svMESA" offset="528">
8389 <param name="v" type="const GLshort *"/>
8390 <glx handcode="true"/>
8391 </function>
8392
8393 <function name="WindowPos4dMESA" offset="529">
8394 <param name="x" type="GLdouble"/>
8395 <param name="y" type="GLdouble"/>
8396 <param name="z" type="GLdouble"/>
8397 <param name="w" type="GLdouble"/>
8398 <glx ignore="true"/>
8399 </function>
8400
8401 <function name="WindowPos4dvMESA" offset="530">
8402 <param name="v" type="const GLdouble *"/>
8403 <glx ignore="true"/>
8404 </function>
8405
8406 <function name="WindowPos4fMESA" offset="531">
8407 <param name="x" type="GLfloat"/>
8408 <param name="y" type="GLfloat"/>
8409 <param name="z" type="GLfloat"/>
8410 <param name="w" type="GLfloat"/>
8411 <glx ignore="true"/>
8412 </function>
8413
8414 <function name="WindowPos4fvMESA" offset="532">
8415 <param name="v" type="const GLfloat *"/>
8416 <glx ignore="true"/>
8417 </function>
8418
8419 <function name="WindowPos4iMESA" offset="533">
8420 <param name="x" type="GLint"/>
8421 <param name="y" type="GLint"/>
8422 <param name="z" type="GLint"/>
8423 <param name="w" type="GLint"/>
8424 <glx ignore="true"/>
8425 </function>
8426
8427 <function name="WindowPos4ivMESA" offset="534">
8428 <param name="v" type="const GLint *"/>
8429 <glx ignore="true"/>
8430 </function>
8431
8432 <function name="WindowPos4sMESA" offset="535">
8433 <param name="x" type="GLshort"/>
8434 <param name="y" type="GLshort"/>
8435 <param name="z" type="GLshort"/>
8436 <param name="w" type="GLshort"/>
8437 <glx ignore="true"/>
8438 </function>
8439
8440 <function name="WindowPos4svMESA" offset="536">
8441 <param name="v" type="const GLshort *"/>
8442 <glx ignore="true"/>
8443 </function>
8444 </category>
8445
8446 <category name="GL_IBM_multimode_draw_arrays" number="200">
8447 <function name="MultiModeDrawArraysIBM" offset="708">
8448 <param name="mode" type="const GLenum *"/>
8449 <param name="first" type="const GLint *"/>
8450 <param name="count" type="const GLsizei *"/>
8451 <param name="primcount" type="GLsizei"/>
8452 <param name="modestride" type="GLint"/>
8453 <glx handcode="true" ignore="true"/>
8454 </function>
8455
8456 <function name="MultiModeDrawElementsIBM" offset="709">
8457 <param name="mode" type="const GLenum *"/>
8458 <param name="count" type="const GLsizei *"/>
8459 <param name="type" type="GLenum"/>
8460 <param name="indices" type="const GLvoid * const *"/>
8461 <param name="primcount" type="GLsizei"/>
8462 <param name="modestride" type="GLint"/>
8463 <glx handcode="true" ignore="true"/>
8464 </function>
8465 </category>
8466
8467 <category name="GL_IBM_vertex_array_lists" number="201">
8468 <function name="ColorPointerListIBM" offset="?">
8469 <param name="size" type="GLint"/>
8470 <param name="type" type="GLenum"/>
8471 <param name="stride" type="GLint"/>
8472 <param name="pointer" type="const GLvoid **"/>
8473 <param name="ptrstride" type="GLint"/>
8474 </function>
8475
8476 <function name="SecondaryColorPointerListIBM" offset="?">
8477 <param name="size" type="GLint"/>
8478 <param name="type" type="GLenum"/>
8479 <param name="stride" type="GLint"/>
8480 <param name="pointer" type="const GLvoid **"/>
8481 <param name="ptrstride" type="GLint"/>
8482 </function>
8483
8484 <function name="EdgeFlagPointerListIBM" offset="?">
8485 <param name="stride" type="GLint"/>
8486 <param name="pointer" type="const GLboolean **"/>
8487 <param name="ptrstride" type="GLint"/>
8488 </function>
8489
8490 <function name="FogCoordPointerListIBM" offset="?">
8491 <param name="type" type="GLenum"/>
8492 <param name="stride" type="GLint"/>
8493 <param name="pointer" type="const GLvoid **"/>
8494 <param name="ptrstride" type="GLint"/>
8495 </function>
8496
8497 <function name="IndexPointerListIBM" offset="?">
8498 <param name="type" type="GLenum"/>
8499 <param name="stride" type="GLint"/>
8500 <param name="pointer" type="const GLvoid **"/>
8501 <param name="ptrstride" type="GLint"/>
8502 </function>
8503
8504 <function name="NormalPointerListIBM" offset="?">
8505 <param name="type" type="GLenum"/>
8506 <param name="stride" type="GLint"/>
8507 <param name="pointer" type="const GLvoid **"/>
8508 <param name="ptrstride" type="GLint"/>
8509 </function>
8510
8511 <function name="TexCoordPointerListIBM" offset="?">
8512 <param name="size" type="GLint"/>
8513 <param name="type" type="GLenum"/>
8514 <param name="stride" type="GLint"/>
8515 <param name="pointer" type="const GLvoid **"/>
8516 <param name="ptrstride" type="GLint"/>
8517 </function>
8518
8519 <function name="VertexPointerListIBM" offset="?">
8520 <param name="size" type="GLint"/>
8521 <param name="type" type="GLenum"/>
8522 <param name="stride" type="GLint"/>
8523 <param name="pointer" type="const GLvoid **"/>
8524 <param name="ptrstride" type="GLint"/>
8525 </function>
8526 </category>
8527
8528 <!-- Extension number 202 is not listed in the extension registry. -->
8529 <!-- Extension number 203 is not listed in the extension registry. -->
8530 <!-- Extension number 204 is not listed in the extension registry. -->
8531 <!-- Extension number 205 is not listed in the extension registry. -->
8532
8533 <category name="GL_3DFX_tbuffer" number="208">
8534 <function name="TbufferMask3DFX" offset="553">
8535 <param name="mask" type="GLuint"/>
8536 <glx ignore="true"/>
8537 </function>
8538 </category>
8539
8540 <category name="GL_EXT_multisample" number="209">
8541 <function name="SampleMaskEXT" alias="SampleMaskSGIS">
8542 <param name="value" type="GLclampf"/>
8543 <param name="invert" type="GLboolean"/>
8544 </function>
8545
8546 <function name="SamplePatternEXT" alias="SamplePatternSGIS">
8547 <param name="pattern" type="GLenum"/>
8548 </function>
8549 </category>
8550
8551 <!-- Extension number 211 is not listed in the extension registry. -->
8552 <!-- Extension number 213 is not listed in the extension registry. -->
8553
8554 <category name="GL_SGIS_texture_color_mask" number="214">
8555 <function name="TextureColorMaskSGIS" offset="?">
8556 <param name="red" type="GLboolean"/>
8557 <param name="green" type="GLboolean"/>
8558 <param name="blue" type="GLboolean"/>
8559 <param name="alpha" type="GLboolean"/>
8560 </function>
8561 </category>
8562
8563 <!-- Extension number 215 is a GLX extension. -->
8564 <!-- Extension number 216 is a GLX extension. -->
8565 <!-- Extension number 217 is a GLX extension. -->
8566 <!-- Extension number 218 is a GLX extension. -->
8567 <!-- Extension number 219 is not listed in the extension registry. -->
8568
8569 <category name="GL_EXT_texture_env_dot3" number="220">
8570 <enum name="DOT3_RGB_EXT" value="0x8740"/>
8571 <enum name="DOT3_RGBA_EXT" value="0x8741"/>
8572 </category>
8573
8574 <category name="GL_ATI_texture_mirror_once" number="221">
8575 <enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
8576 <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
8577 </category>
8578
8579 <category name="GL_NV_fence" number="222">
8580 <function name="DeleteFencesNV" offset="647">
8581 <param name="n" type="GLsizei"/>
8582 <param name="fences" type="const GLuint *"/>
8583 <glx ignore="true"/>
8584 </function>
8585
8586 <function name="GenFencesNV" offset="648">
8587 <param name="n" type="GLsizei"/>
8588 <param name="fences" type="GLuint *"/>
8589 <glx ignore="true"/>
8590 </function>
8591
8592 <function name="IsFenceNV" offset="649">
8593 <param name="fence" type="GLuint"/>
8594 <return type="GLboolean"/>
8595 <glx ignore="true"/>
8596 </function>
8597
8598 <function name="TestFenceNV" offset="650">
8599 <param name="fence" type="GLuint"/>
8600 <return type="GLboolean"/>
8601 <glx ignore="true"/>
8602 </function>
8603
8604 <function name="GetFenceivNV" offset="651">
8605 <param name="fence" type="GLuint"/>
8606 <param name="pname" type="GLenum"/>
8607 <param name="params" type="GLint *"/>
8608 <glx ignore="true"/>
8609 </function>
8610
8611 <function name="FinishFenceNV" offset="652">
8612 <param name="fence" type="GLuint"/>
8613 <glx ignore="true"/>
8614 </function>
8615
8616 <function name="SetFenceNV" offset="653">
8617 <param name="fence" type="GLuint"/>
8618 <param name="condition" type="GLenum"/>
8619 <glx ignore="true"/>
8620 </function>
8621 </category>
8622
8623 <category name="GL_IBM_texture_mirrored_repeat" number="224">
8624 <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
8625 </category>
8626
8627 <category name="GL_NV_evaluators" number="225">
8628 <function name="MapControlPointsNV" offset="?">
8629 <param name="target" type="GLenum"/>
8630 <param name="index" type="GLuint"/>
8631 <param name="type" type="GLenum"/>
8632 <param name="ustride" type="GLsizei"/>
8633 <param name="vstride" type="GLsizei"/>
8634 <param name="uorder" type="GLint"/>
8635 <param name="vorder" type="GLint"/>
8636 <param name="packed" type="GLboolean"/>
8637 <param name="points" type="const GLvoid *"/>
8638 </function>
8639
8640 <function name="MapParameterivNV" offset="?">
8641 <param name="target" type="GLenum"/>
8642 <param name="pname" type="GLenum"/>
8643 <param name="params" type="const GLint *"/>
8644 </function>
8645
8646 <function name="MapParameterfvNV" offset="?">
8647 <param name="target" type="GLenum"/>
8648 <param name="pname" type="GLenum"/>
8649 <param name="params" type="const GLfloat *"/>
8650 </function>
8651
8652 <function name="GetMapControlPointsNV" offset="?">
8653 <param name="target" type="GLenum"/>
8654 <param name="index" type="GLuint"/>
8655 <param name="type" type="GLenum"/>
8656 <param name="ustride" type="GLsizei"/>
8657 <param name="vstride" type="GLsizei"/>
8658 <param name="packed" type="GLboolean"/>
8659 <param name="points" type="GLvoid *"/>
8660 </function>
8661
8662 <function name="GetMapParameterivNV" offset="?">
8663 <param name="target" type="GLenum"/>
8664 <param name="pname" type="GLenum"/>
8665 <param name="params" type="GLint *"/>
8666 </function>
8667
8668 <function name="GetMapParameterfvNV" offset="?">
8669 <param name="target" type="GLenum"/>
8670 <param name="pname" type="GLenum"/>
8671 <param name="params" type="GLfloat *"/>
8672 </function>
8673
8674 <function name="GetMapAttribParameterivNV" offset="?">
8675 <param name="target" type="GLenum"/>
8676 <param name="index" type="GLuint"/>
8677 <param name="pname" type="GLenum"/>
8678 <param name="params" type="GLint *"/>
8679 </function>
8680
8681 <function name="GetMapAttribParameterfvNV" offset="?">
8682 <param name="target" type="GLenum"/>
8683 <param name="index" type="GLuint"/>
8684 <param name="pname" type="GLenum"/>
8685 <param name="params" type="GLfloat *"/>
8686 </function>
8687
8688 <function name="EvalMapsNV" offset="?">
8689 <param name="target" type="GLenum"/>
8690 <param name="mode" type="GLenum"/>
8691 </function>
8692 </category>
8693
8694 <category name="GL_NV_packed_depth_stencil" number="226">
8695 <enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
8696 <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
8697 </category>
8698
8699 <category name="GL_NV_register_combiners2" number="227">
8700 <function name="CombinerStageParameterfvNV" offset="?">
8701 <param name="stage" type="GLenum"/>
8702 <param name="pname" type="GLenum"/>
8703 <param name="params" type="const GLfloat *"/>
8704 </function>
8705
8706 <function name="GetCombinerStageParameterfvNV" offset="?">
8707 <param name="stage" type="GLenum"/>
8708 <param name="pname" type="GLenum"/>
8709 <param name="params" type="GLfloat *"/>
8710 </function>
8711 </category>
8712
8713 <category name="GL_NV_texture_rectangle" number="229">
8714 <enum name="TEXTURE_RECTANGLE_NV" value="0x84F5"/>
8715 <enum name="TEXTURE_BINDING_RECTANGLE_NV" value="0x84F6"/>
8716 <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
8717 <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" value="0x84F8"/>
8718 </category>
8719
8720 <category name="GL_NV_vertex_program" number="233">
8721 <function name="AreProgramsResidentNV" offset="578">
8722 <param name="n" type="GLsizei" counter="true"/>
8723 <param name="ids" type="const GLuint *" count="n"/>
8724 <param name="residences" type="GLboolean *"/>
8725 <return type="GLboolean"/>
8726 <glx vendorpriv="1293" ignore="true"/>
8727 </function>
8728
8729 <function name="BindProgramNV" offset="579">
8730 <param name="target" type="GLenum"/>
8731 <param name="id" type="GLuint"/>
8732 <glx rop="4108" ignore="true"/>
8733 </function>
8734
8735 <function name="DeleteProgramsNV" offset="580">
8736 <param name="n" type="GLsizei" counter="true"/>
8737 <param name="ids" type="const GLuint *" count="n"/>
8738 <glx vendorpriv="1294" ignore="true"/>
8739 </function>
8740
8741 <function name="ExecuteProgramNV" offset="581">
8742 <param name="target" type="GLenum"/>
8743 <param name="id" type="GLuint"/>
8744 <param name="params" type="const GLfloat *" variable_param="target"/>
8745 <glx rop="4181" ignore="true"/>
8746 </function>
8747
8748 <function name="GenProgramsNV" offset="582">
8749 <param name="n" type="GLsizei"/>
8750 <param name="ids" type="GLuint *"/>
8751 <glx vendorpriv="1295" ignore="true"/>
8752 </function>
8753
8754 <function name="GetProgramParameterdvNV" offset="583">
8755 <param name="target" type="GLenum"/>
8756 <param name="index" type="GLuint"/>
8757 <param name="pname" type="GLenum"/>
8758 <param name="params" type="GLdouble *" output="true"/>
8759 <glx vendorpriv="1297" ignore="true"/>
8760 </function>
8761
8762 <function name="GetProgramParameterfvNV" offset="584">
8763 <param name="target" type="GLenum"/>
8764 <param name="index" type="GLuint"/>
8765 <param name="pname" type="GLenum"/>
8766 <param name="params" type="GLfloat *" output="true"/>
8767 <glx vendorpriv="1296" ignore="true"/>
8768 </function>
8769
8770 <function name="GetProgramivNV" offset="585">
8771 <param name="id" type="GLuint"/>
8772 <param name="pname" type="GLenum"/>
8773 <param name="params" type="GLint *" output="true"/>
8774 <glx vendorpriv="1307" ignore="true"/>
8775 </function>
8776
8777 <function name="GetProgramStringNV" offset="586">
8778 <param name="id" type="GLuint"/>
8779 <param name="pname" type="GLenum"/>
8780 <param name="program" type="GLubyte *" output="true"/>
8781 <glx vendorpriv="1308" handcode="true" ignore="true"/>
8782 </function>
8783
8784 <function name="GetTrackMatrixivNV" offset="587">
8785 <param name="target" type="GLenum"/>
8786 <param name="address" type="GLuint"/>
8787 <param name="pname" type="GLenum"/>
8788 <param name="params" type="GLint *" output="true"/>
8789 <glx vendorpriv="1300" ignore="true"/>
8790 </function>
8791
8792 <function name="GetVertexAttribdvNV" offset="753">
8793 <param name="index" type="GLuint"/>
8794 <param name="pname" type="GLenum"/>
8795 <param name="params" type="GLdouble *" output="true"/>
8796 <glx vendorpriv="1301" ignore="true"/>
8797 </function>
8798
8799 <function name="GetVertexAttribfvNV" offset="754">
8800 <param name="index" type="GLuint"/>
8801 <param name="pname" type="GLenum"/>
8802 <param name="params" type="GLfloat *" output="true"/>
8803 <glx vendorpriv="1302" ignore="true"/>
8804 </function>
8805
8806 <function name="GetVertexAttribivNV" offset="755">
8807 <param name="index" type="GLuint"/>
8808 <param name="pname" type="GLenum"/>
8809 <param name="params" type="GLint *" output="true"/>
8810 <glx vendorpriv="1303" ignore="true"/>
8811 </function>
8812
8813 <function name="GetVertexAttribPointervNV" offset="591">
8814 <param name="index" type="GLuint"/>
8815 <param name="pname" type="GLenum"/>
8816 <param name="pointer" type="GLvoid **" output="true"/>
8817 <glx handcode="true" ignore="true"/>
8818 </function>
8819
8820 <function name="IsProgramNV" offset="592">
8821 <param name="id" type="GLuint"/>
8822 <return type="GLboolean"/>
8823 <glx vendorpriv="1304" ignore="true"/>
8824 </function>
8825
8826 <function name="LoadProgramNV" offset="593">
8827 <param name="target" type="GLenum"/>
8828 <param name="id" type="GLuint"/>
8829 <param name="len" type="GLsizei" counter="true"/>
8830 <param name="program" type="const GLubyte *" count="len"/>
8831 <glx rop="4183" ignore="true"/>
8832 </function>
8833
8834 <function name="ProgramParameter4dNV" offset="594" vectorequiv="ProgramParameter4dvNV">
8835 <param name="target" type="GLenum"/>
8836 <param name="index" type="GLuint"/>
8837 <param name="x" type="GLdouble"/>
8838 <param name="y" type="GLdouble"/>
8839 <param name="z" type="GLdouble"/>
8840 <param name="w" type="GLdouble"/>
8841 <glx ignore="true"/>
8842 </function>
8843
8844 <function name="ProgramParameter4dvNV" offset="595">
8845 <param name="target" type="GLenum"/>
8846 <param name="index" type="GLuint"/>
8847 <param name="params" type="const GLdouble *" count="4"/>
8848 <glx rop="4185" doubles_in_order="true" ignore="true"/>
8849 </function>
8850
8851 <function name="ProgramParameter4fNV" offset="596" vectorequiv="ProgramParameter4fvNV">
8852 <param name="target" type="GLenum"/>
8853 <param name="index" type="GLuint"/>
8854 <param name="x" type="GLfloat"/>
8855 <param name="y" type="GLfloat"/>
8856 <param name="z" type="GLfloat"/>
8857 <param name="w" type="GLfloat"/>
8858 <glx ignore="true"/>
8859 </function>
8860
8861 <function name="ProgramParameter4fvNV" offset="597">
8862 <param name="target" type="GLenum"/>
8863 <param name="index" type="GLuint"/>
8864 <param name="params" type="const GLfloat *" count="4"/>
8865 <glx rop="4184" ignore="true"/>
8866 </function>
8867
8868 <function name="ProgramParameters4dvNV" offset="598">
8869 <param name="target" type="GLenum"/>
8870 <param name="index" type="GLuint"/>
8871 <param name="num" type="GLuint"/>
8872 <param name="params" type="const GLdouble *"/>
8873
8874 <!-- This is hand coded because the number of array elements
8875 pointed to by 'params' is 4*num.
8876 -->
8877 <glx rop="4187" handcode="true" ignore="true"/>
8878 </function>
8879
8880 <function name="ProgramParameters4fvNV" offset="599">
8881 <param name="target" type="GLenum"/>
8882 <param name="index" type="GLuint"/>
8883 <param name="num" type="GLuint" counter="true"/>
8884 <param name="params" type="const GLfloat *" count="num"/>
8885
8886 <!-- This is hand coded because the number of array elements
8887 pointed to by 'params' is 4*num.
8888 -->
8889 <glx rop="4186" handcode="true" ignore="true"/>
8890 </function>
8891
8892 <function name="RequestResidentProgramsNV" offset="600">
8893 <param name="n" type="GLsizei"/>
8894 <param name="ids" type="const GLuint *"/>
8895 <glx rop="4182" handcode="true" ignore="true"/>
8896 </function>
8897
8898 <function name="TrackMatrixNV" offset="601">
8899 <param name="target" type="GLenum"/>
8900 <param name="address" type="GLuint"/>
8901 <param name="matrix" type="GLenum"/>
8902 <param name="transform" type="GLenum"/>
8903 <glx rop="4188" ignore="true"/>
8904 </function>
8905
8906 <function name="VertexAttribPointerNV" offset="602">
8907 <param name="index" type="GLuint"/>
8908 <param name="size" type="GLint"/>
8909 <param name="type" type="GLenum"/>
8910 <param name="stride" type="GLsizei"/>
8911 <param name="pointer" type="const GLvoid *"/>
8912 <glx handcode="true" ignore="true"/>
8913 </function>
8914
8915 <function name="VertexAttrib1dNV" offset="756" vectorequiv="VertexAttrib1dvNV">
8916 <param name="index" type="GLuint"/>
8917 <param name="x" type="GLdouble"/>
8918 <glx ignore="true"/>
8919 </function>
8920
8921 <function name="VertexAttrib1dvNV" offset="757">
8922 <param name="index" type="GLuint"/>
8923 <param name="v" type="const GLdouble *" count="1"/>
8924 <glx rop="4197" doubles_in_order="true" ignore="true"/>
8925 </function>
8926
8927 <function name="VertexAttrib1fNV" offset="758" vectorequiv="VertexAttrib1fvNV">
8928 <param name="index" type="GLuint"/>
8929 <param name="x" type="GLfloat"/>
8930 <glx ignore="true"/>
8931 </function>
8932
8933 <function name="VertexAttrib1fvNV" offset="759">
8934 <param name="index" type="GLuint"/>
8935 <param name="v" type="const GLfloat *" count="1"/>
8936 <glx rop="4193" ignore="true"/>
8937 </function>
8938
8939 <function name="VertexAttrib1sNV" offset="760" vectorequiv="VertexAttrib1svNV">
8940 <param name="index" type="GLuint"/>
8941 <param name="x" type="GLshort"/>
8942 <glx ignore="true"/>
8943 </function>
8944
8945 <function name="VertexAttrib1svNV" offset="761">
8946 <param name="index" type="GLuint"/>
8947 <param name="v" type="const GLshort *" count="1"/>
8948 <glx rop="4189" ignore="true"/>
8949 </function>
8950
8951 <function name="VertexAttrib2dNV" offset="762" vectorequiv="VertexAttrib2dvNV">
8952 <param name="index" type="GLuint"/>
8953 <param name="x" type="GLdouble"/>
8954 <param name="y" type="GLdouble"/>
8955 <glx ignore="true"/>
8956 </function>
8957
8958 <function name="VertexAttrib2dvNV" offset="763">
8959 <param name="index" type="GLuint"/>
8960 <param name="v" type="const GLdouble *" count="2"/>
8961 <glx rop="4198" doubles_in_order="true" ignore="true"/>
8962 </function>
8963
8964 <function name="VertexAttrib2fNV" offset="764" vectorequiv="VertexAttrib2fvNV">
8965 <param name="index" type="GLuint"/>
8966 <param name="x" type="GLfloat"/>
8967 <param name="y" type="GLfloat"/>
8968 <glx ignore="true"/>
8969 </function>
8970
8971 <function name="VertexAttrib2fvNV" offset="765">
8972 <param name="index" type="GLuint"/>
8973 <param name="v" type="const GLfloat *" count="2"/>
8974 <glx rop="4194" ignore="true"/>
8975 </function>
8976
8977 <function name="VertexAttrib2sNV" offset="766" vectorequiv="VertexAttrib2svNV">
8978 <param name="index" type="GLuint"/>
8979 <param name="x" type="GLshort"/>
8980 <param name="y" type="GLshort"/>
8981 <glx ignore="true"/>
8982 </function>
8983
8984 <function name="VertexAttrib2svNV" offset="767">
8985 <param name="index" type="GLuint"/>
8986 <param name="v" type="const GLshort *" count="2"/>
8987 <glx rop="4190" ignore="true"/>
8988 </function>
8989
8990 <function name="VertexAttrib3dNV" offset="768" vectorequiv="VertexAttrib3dvNV">
8991 <param name="index" type="GLuint"/>
8992 <param name="x" type="GLdouble"/>
8993 <param name="y" type="GLdouble"/>
8994 <param name="z" type="GLdouble"/>
8995 <glx ignore="true"/>
8996 </function>
8997
8998 <function name="VertexAttrib3dvNV" offset="769">
8999 <param name="index" type="GLuint"/>
9000 <param name="v" type="const GLdouble *" count="3"/>
9001 <glx rop="4199" doubles_in_order="true" ignore="true"/>
9002 </function>
9003
9004 <function name="VertexAttrib3fNV" offset="770" vectorequiv="VertexAttrib3fvNV">
9005 <param name="index" type="GLuint"/>
9006 <param name="x" type="GLfloat"/>
9007 <param name="y" type="GLfloat"/>
9008 <param name="z" type="GLfloat"/>
9009 <glx ignore="true"/>
9010 </function>
9011
9012 <function name="VertexAttrib3fvNV" offset="771">
9013 <param name="index" type="GLuint"/>
9014 <param name="v" type="const GLfloat *" count="3"/>
9015 <glx rop="4195" ignore="true"/>
9016 </function>
9017
9018 <function name="VertexAttrib3sNV" offset="772" vectorequiv="VertexAttrib3svNV">
9019 <param name="index" type="GLuint"/>
9020 <param name="x" type="GLshort"/>
9021 <param name="y" type="GLshort"/>
9022 <param name="z" type="GLshort"/>
9023 <glx ignore="true"/>
9024 </function>
9025
9026 <function name="VertexAttrib3svNV" offset="773">
9027 <param name="index" type="GLuint"/>
9028 <param name="v" type="const GLshort *" count="3"/>
9029 <glx rop="4191" ignore="true"/>
9030 </function>
9031
9032 <function name="VertexAttrib4dNV" offset="774" vectorequiv="VertexAttrib4dvNV">
9033 <param name="index" type="GLuint"/>
9034 <param name="x" type="GLdouble"/>
9035 <param name="y" type="GLdouble"/>
9036 <param name="z" type="GLdouble"/>
9037 <param name="w" type="GLdouble"/>
9038 <glx ignore="true"/>
9039 </function>
9040
9041 <function name="VertexAttrib4dvNV" offset="775">
9042 <param name="index" type="GLuint"/>
9043 <param name="v" type="const GLdouble *" count="4"/>
9044 <glx rop="4200" doubles_in_order="true" ignore="true"/>
9045 </function>
9046
9047 <function name="VertexAttrib4fNV" offset="776" vectorequiv="VertexAttrib4fvNV">
9048 <param name="index" type="GLuint"/>
9049 <param name="x" type="GLfloat"/>
9050 <param name="y" type="GLfloat"/>
9051 <param name="z" type="GLfloat"/>
9052 <param name="w" type="GLfloat"/>
9053 <glx ignore="true"/>
9054 </function>
9055
9056 <function name="VertexAttrib4fvNV" offset="777">
9057 <param name="index" type="GLuint"/>
9058 <param name="v" type="const GLfloat *" count="4"/>
9059 <glx rop="4196" ignore="true"/>
9060 </function>
9061
9062 <function name="VertexAttrib4sNV" offset="778" vectorequiv="VertexAttrib4svNV">
9063 <param name="index" type="GLuint"/>
9064 <param name="x" type="GLshort"/>
9065 <param name="y" type="GLshort"/>
9066 <param name="z" type="GLshort"/>
9067 <param name="w" type="GLshort"/>
9068 <glx ignore="true"/>
9069 </function>
9070
9071 <function name="VertexAttrib4svNV" offset="779">
9072 <param name="index" type="GLuint"/>
9073 <param name="v" type="const GLshort *" count="4"/>
9074 <glx rop="4192" ignore="true"/>
9075 </function>
9076
9077 <function name="VertexAttrib4ubNV" offset="780" vectorequiv="VertexAttrib4ubvNV">
9078 <param name="index" type="GLuint"/>
9079 <param name="x" type="GLubyte"/>
9080 <param name="y" type="GLubyte"/>
9081 <param name="z" type="GLubyte"/>
9082 <param name="w" type="GLubyte"/>
9083 <glx ignore="true"/>
9084 </function>
9085
9086 <function name="VertexAttrib4ubvNV" offset="781">
9087 <param name="index" type="GLuint"/>
9088 <param name="v" type="const GLubyte *" count="4"/>
9089 <glx rop="4201" ignore="true"/>
9090 </function>
9091
9092 <function name="VertexAttribs1dvNV" offset="629">
9093 <param name="index" type="GLuint"/>
9094 <param name="n" type="GLsizei" counter="true"/>
9095 <param name="v" type="const GLdouble *" count="n"/>
9096 <glx rop="4210" doubles_in_order="true" ignore="true"/>
9097 </function>
9098
9099 <function name="VertexAttribs1fvNV" offset="630">
9100 <param name="index" type="GLuint"/>
9101 <param name="n" type="GLsizei" counter="true"/>
9102 <param name="v" type="const GLfloat *" count="n"/>
9103 <glx rop="4206" ignore="true"/>
9104 </function>
9105
9106 <function name="VertexAttribs1svNV" offset="631">
9107 <param name="index" type="GLuint"/>
9108 <param name="n" type="GLsizei" counter="true"/>
9109 <param name="v" type="const GLshort *" count="n"/>
9110 <glx rop="4202" ignore="true"/>
9111 </function>
9112
9113 <function name="VertexAttribs2dvNV" offset="632">
9114 <param name="index" type="GLuint"/>
9115 <param name="n" type="GLsizei"/>
9116 <param name="v" type="const GLdouble *"/>
9117
9118 <!-- This is hand coded because the number of array elements
9119 pointed to by 'v' is 2*n.
9120 -->
9121 <glx rop="4211" handcode="true" ignore="true"/>
9122 </function>
9123
9124 <function name="VertexAttribs2fvNV" offset="633">
9125 <param name="index" type="GLuint"/>
9126 <param name="n" type="GLsizei"/>
9127 <param name="v" type="const GLfloat *"/>
9128
9129 <!-- This is hand coded because the number of array elements
9130 pointed to by 'v' is 2*n.
9131 -->
9132 <glx rop="4207" handcode="true" ignore="true"/>
9133 </function>
9134
9135 <function name="VertexAttribs2svNV" offset="634">
9136 <param name="index" type="GLuint"/>
9137 <param name="n" type="GLsizei"/>
9138 <param name="v" type="const GLshort *"/>
9139 <glx rop="4203" handcode="true" ignore="true"/>
9140
9141 <!-- This is hand coded because the number of array elements
9142 pointed to by 'v' is 2*n.
9143 -->
9144 </function>
9145
9146 <function name="VertexAttribs3dvNV" offset="635">
9147 <param name="index" type="GLuint"/>
9148 <param name="n" type="GLsizei"/>
9149 <param name="v" type="const GLdouble *"/>
9150
9151 <!-- This is hand coded because the number of array elements
9152 pointed to by 'v' is 3*n.
9153 -->
9154 <glx rop="4212" handcode="true" ignore="true"/>
9155 </function>
9156
9157 <function name="VertexAttribs3fvNV" offset="636">
9158 <param name="index" type="GLuint"/>
9159 <param name="n" type="GLsizei"/>
9160 <param name="v" type="const GLfloat *"/>
9161
9162 <!-- This is hand coded because the number of array elements
9163 pointed to by 'v' is 3*n.
9164 -->
9165 <glx rop="4208" handcode="true" ignore="true"/>
9166 </function>
9167
9168 <function name="VertexAttribs3svNV" offset="637">
9169 <param name="index" type="GLuint"/>
9170 <param name="n" type="GLsizei"/>
9171 <param name="v" type="const GLshort *"/>
9172
9173 <!-- This is hand coded because the number of array elements
9174 pointed to by 'v' is 3*n.
9175 -->
9176 <glx rop="4204" handcode="true" ignore="true"/>
9177 </function>
9178
9179 <function name="VertexAttribs4dvNV" offset="638">
9180 <param name="index" type="GLuint"/>
9181 <param name="n" type="GLsizei"/>
9182 <param name="v" type="const GLdouble *"/>
9183
9184 <!-- This is hand coded because the number of array elements
9185 pointed to by 'v' is 4*n.
9186 -->
9187 <glx rop="4213" handcode="true" ignore="true"/>
9188 </function>
9189
9190 <function name="VertexAttribs4fvNV" offset="639">
9191 <param name="index" type="GLuint"/>
9192 <param name="n" type="GLsizei"/>
9193 <param name="v" type="const GLfloat *"/>
9194
9195 <!-- This is hand coded because the number of array elements
9196 pointed to by 'v' is 4*n.
9197 -->
9198 <glx rop="4209" handcode="true" ignore="true"/>
9199 </function>
9200
9201 <function name="VertexAttribs4svNV" offset="640">
9202 <param name="index" type="GLuint"/>
9203 <param name="n" type="GLsizei"/>
9204 <param name="v" type="const GLshort *"/>
9205
9206 <!-- This is hand coded because the number of array elements
9207 pointed to by 'v' is 4*n.
9208 -->
9209 <glx rop="4205" handcode="true" ignore="true"/>
9210 </function>
9211
9212 <function name="VertexAttribs4ubvNV" offset="641">
9213 <param name="index" type="GLuint"/>
9214 <param name="n" type="GLsizei"/>
9215 <param name="v" type="const GLubyte *"/>
9216
9217 <!-- This is hand coded because the number of array elements
9218 pointed to by 'v' is 4*n.
9219 -->
9220 <glx rop="4214" handcode="true" ignore="true"/>
9221 </function>
9222 </category>
9223
9224 <!-- Extension number 234 is a GLX extension. -->
9225
9226 <category name="GL_SGIX_texture_coordinate_clamp" number="235">
9227 <enum name="TEXTURE_MAX_CLAMP_S_SGIX" value="0x8369">
9228 <size name="TexParameterfv" count="1"/>
9229 <size name="TexParameteriv" count="1"/>
9230 </enum>
9231 <enum name="TEXTURE_MAX_CLAMP_T_SGIX" value="0x836A">
9232 <size name="TexParameterfv" count="1"/>
9233 <size name="TexParameteriv" count="1"/>
9234 </enum>
9235 <enum name="TEXTURE_MAX_CLAMP_R_SGIX" value="0x836B">
9236 <size name="TexParameterfv" count="1"/>
9237 <size name="TexParameteriv" count="1"/>
9238 </enum>
9239 </category>
9240
9241 <!-- Extension number 236 is not listed in the extension registry. -->
9242 <!-- Extension number 237 is a GLX extension. -->
9243 <!-- Extension number 238 is a GLX extension. -->
9244 <!-- Extension number 242 is a WGL extension. -->
9245 <!-- Extension number 250 is a WGL extension. -->
9246 <!-- Extension number 251 is a WGL extension. -->
9247 <!-- Extension number 252 is a WGL extension. -->
9248 <!-- Extension number 253 is a WGL extension. -->
9249 <!-- Extension number 254 is a WGL extension. -->
9250 <!-- Extension number 255 is a WGL extension. -->
9251
9252 <category name="GL_NV_point_sprite" number="262">
9253 <!-- These existing enums can be passed as a parameter to the function
9254 added for this extension. -->
9255
9256 <enum name="POINT_SIZE_MIN_EXT" value="0x8126">
9257 <size name="PointParameterivNV" count="1"/>
9258 </enum>
9259 <enum name="POINT_SIZE_MAX_EXT" value="0x8127">
9260 <size name="PointParameterivNV" count="1"/>
9261 </enum>
9262 <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" value="0x8128">
9263 <size name="PointParameterivNV" count="1"/>
9264 </enum>
9265 <enum name="POINT_DISTANCE_ATTENUATION_EXT" value="0x8129">
9266 <size name="PointParameterivNV" count="3"/>
9267 </enum>
9268
9269 <enum name="POINT_SPRITE_R_MODE_NV" value="0x8863 ">
9270 <size name="PointParameterfvEXT" count="1"/>
9271 <size name="PointParameterivNV" count="1"/>
9272 </enum>
9273
9274 <function name="PointParameteriNV" offset="642">
9275 <param name="pname" type="GLenum"/>
9276 <param name="params" type="GLint"/>
9277 <glx rop="4221"/>
9278 </function>
9279
9280 <function name="PointParameterivNV" offset="643">
9281 <param name="pname" type="GLenum"/>
9282 <param name="params" type="const GLint *" variable_param="pname"/>
9283 <glx rop="4222"/>
9284 </function>
9285 </category>
9286
9287 <!-- Extension number 263 is a WGL extension. -->
9288 <!-- Extension number 264 is a WGL extension. -->
9289
9290 <category name="EXT_stencil_two_side" number="268">
9291 <function name="ActiveStencilFaceEXT" offset="646">
9292 <param name="face" type="GLenum"/>
9293 <glx rop="4220"/>
9294 </function>
9295 </category>
9296
9297 <category name="GL_ATI_draw_buffers" number="277">
9298 <function name="DrawBuffersATI" alias="DrawBuffersARB">
9299 <param name="n" type="GLsizei" counter="true"/>
9300 <param name="bufs" type="const GLenum *" count="n"/>
9301 <!-- GLX protocol is not fully defined for this extension. -->
9302 </function>
9303 </category>
9304
9305 <!-- Extension number 278 is a WGL extension. -->
9306
9307 <category name="GL_NV_fragment_program" number="282">
9308 <function name="ProgramNamedParameter4fNV" offset="682" vectorequiv="ProgramNamedParameter4fvNV">
9309 <param name="id" type="GLuint"/>
9310 <param name="len" type="GLsizei"/>
9311 <param name="name" type="const GLubyte *"/>
9312 <param name="x" type="GLfloat"/>
9313 <param name="y" type="GLfloat"/>
9314 <param name="z" type="GLfloat"/>
9315 <param name="w" type="GLfloat"/>
9316 <glx rop="4218" handcode="true" ignore="true"/>
9317 </function>
9318
9319 <function name="ProgramNamedParameter4dNV" offset="683" vectorequiv="ProgramNamedParameter4dvNV">
9320 <param name="id" type="GLuint"/>
9321 <param name="len" type="GLsizei"/>
9322 <param name="name" type="const GLubyte *" variable_param="len"/>
9323 <param name="x" type="GLdouble"/>
9324 <param name="y" type="GLdouble"/>
9325 <param name="z" type="GLdouble"/>
9326 <param name="w" type="GLdouble"/>
9327 <glx ignore="true"/>
9328 </function>
9329
9330 <function name="ProgramNamedParameter4fvNV" offset="684">
9331 <param name="id" type="GLuint"/>
9332 <param name="len" type="GLsizei"/>
9333 <param name="name" type="const GLubyte *"/>
9334 <param name="v" type="const GLfloat *"/>
9335 <glx rop="4218" handcode="true" ignore="true"/>
9336 </function>
9337
9338 <function name="ProgramNamedParameter4dvNV" offset="685">
9339 <param name="id" type="GLuint"/>
9340 <param name="len" type="GLsizei"/>
9341 <param name="name" type="const GLubyte *"/>
9342 <param name="v" type="const GLdouble *"/>
9343 <glx rop="4219" handcode="true" ignore="true"/>
9344 </function>
9345
9346 <function name="GetProgramNamedParameterfvNV" offset="686">
9347 <param name="id" type="GLuint"/>
9348 <param name="len" type="GLsizei"/>
9349 <param name="name" type="const GLubyte *"/>
9350 <param name="params" type="GLfloat *"/>
9351 <glx vendorpriv="1310" handcode="true" ignore="true"/>
9352 </function>
9353
9354 <function name="GetProgramNamedParameterdvNV" offset="687">
9355 <param name="id" type="GLuint"/>
9356 <param name="len" type="GLsizei"/>
9357 <param name="name" type="const GLubyte *"/>
9358 <param name="params" type="GLdouble *"/>
9359 <glx vendorpriv="1311" handcode="true" ignore="true"/>
9360 </function>
9361 </category>
9362
9363 <category name="GL_NV_expand_normal" number="286">
9364 <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" value="0x888F">
9365 <size name="TexParameterfv" count="1"/>
9366 <size name="TexParameteriv" count="1"/>
9367 </enum>
9368 </category>
9369
9370 <category name="GL_OES_read_format" number="295">
9371 <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
9372 <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
9373 </category>
9374
9375 <category name="GL_EXT_depth_bounds_test" number="297">
9376 <function name="DepthBoundsEXT" offset="699">
9377 <param name="zmin" type="GLclampd"/>
9378 <param name="zmax" type="GLclampd"/>
9379 <glx rop="4229" ignore="true"/>
9380 </function>
9381 </category>
9382
9383 <category name="GL_EXT_texture_mirror_clamp" number="298">
9384 <enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
9385 <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
9386 <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
9387 </category>
9388
9389 <category name="GL_EXT_blend_equation_separate" number="299">
9390 <function name="BlendEquationSeparateEXT" offset="710">
9391 <param name="modeRGB" type="GLenum"/>
9392 <param name="modeA" type="GLenum"/>
9393 <glx rop="4228" ignore="true"/>
9394 </function>
9395 </category>
9396
9397 <category name="GL_EXT_pixel_buffer_object" number="302">
9398 <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
9399 <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
9400 <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
9401 <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
9402 </category>
9403
9404 <!-- Unnumbered extensions sorted by name. -->
9405
9406 <category name="GL_ATI_blend_equation_separate">
9407 <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT">
9408 <param name="modeRGB" type="GLenum"/>
9409 <param name="modeA" type="GLenum"/>
9410 </function>
9411 </category>
9412
9413 <category name="GL_INGR_blend_func_separate">
9414 <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT">
9415 <param name="sfactorRGB" type="GLenum"/>
9416 <param name="dfactorRGB" type="GLenum"/>
9417 <param name="sfactorAlpha" type="GLenum"/>
9418 <param name="dfactorAlpha" type="GLenum"/>
9419 </function>
9420 </category>
9421
9422 <category name="GL_SGIS_point_parameters">
9423 <enum name="POINT_SIZE_MIN_SGIS" value="0x8126">
9424 <size name="PointParameterfvEXT" count="1"/>
9425 </enum>
9426 <enum name="POINT_SIZE_MAX_SGIS" value="0x8127">
9427 <size name="PointParameterfvEXT" count="1"/>
9428 </enum>
9429 <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" value="0x8128">
9430 <size name="PointParameterfvEXT" count="1"/>
9431 </enum>
9432 <enum name="POINT_DISTANCE_ATTENUATION_SGIS" value="0x8129">
9433 <size name="PointParameterfvEXT" count="3"/>
9434 </enum>
9435
9436 <function name="PointParameterfSGIS" alias="PointParameterfEXT">
9437 <param name="pname" type="GLenum"/>
9438 <param name="param" type="GLfloat"/>
9439 </function>
9440
9441 <function name="PointParameterfvSGIS" alias="PointParameterfvEXT">
9442 <param name="pname" type="GLenum"/>
9443 <param name="params" type="const GLfloat *"/>
9444 </function>
9445 </category>
9446
9447 <category name="GL_SGIX_igloo_interface">
9448 <function name="IglooInterfaceSGIX" offset="?">
9449 <param name="pname" type="GLenum"/>
9450 <param name="params" type="const GLvoid *"/>
9451 </function>
9452 </category>
9453
9454 <category name="GL_SGIX_polynomial_ffd">
9455 <function name="DeformationMap3dSGIX" offset="?">
9456 <param name="target" type="GLenum"/>
9457 <param name="u1" type="GLdouble"/>
9458 <param name="u2" type="GLdouble"/>
9459 <param name="ustride" type="GLint"/>
9460 <param name="uorder" type="GLint"/>
9461 <param name="v1" type="GLdouble"/>
9462 <param name="v2" type="GLdouble"/>
9463 <param name="vstride" type="GLint"/>
9464 <param name="vorder" type="GLint"/>
9465 <param name="w1" type="GLdouble"/>
9466 <param name="w2" type="GLdouble"/>
9467 <param name="wstride" type="GLint"/>
9468 <param name="worder" type="GLint"/>
9469 <param name="points" type="const GLdouble *"/>
9470 </function>
9471
9472 <function name="DeformationMap3fSGIX" offset="?">
9473 <param name="target" type="GLenum"/>
9474 <param name="u1" type="GLfloat"/>
9475 <param name="u2" type="GLfloat"/>
9476 <param name="ustride" type="GLint"/>
9477 <param name="uorder" type="GLint"/>
9478 <param name="v1" type="GLfloat"/>
9479 <param name="v2" type="GLfloat"/>
9480 <param name="vstride" type="GLint"/>
9481 <param name="vorder" type="GLint"/>
9482 <param name="w1" type="GLfloat"/>
9483 <param name="w2" type="GLfloat"/>
9484 <param name="wstride" type="GLint"/>
9485 <param name="worder" type="GLint"/>
9486 <param name="points" type="const GLfloat *"/>
9487 </function>
9488
9489 <function name="DeformSGIX" offset="?">
9490 <param name="mask" type="GLenum"/>
9491 </function>
9492
9493 <function name="LoadIdentityDeformationMapSGIX" offset="?">
9494 <param name="mask" type="GLenum"/>
9495 </function>
9496 </category>
9497
9498 </OpenGLAPI>