Fix bug #4681.
[mesa.git] / src / mesa / glapi / glapi.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
33 *
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
37 *
38 * NOTE: There are no dependencies on Mesa in this code.
39 *
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
49 */
50
51
52
53 #include "glheader.h"
54 #include "glapi.h"
55 #include "glapioffsets.h"
56 #include "glapitable.h"
57
58 /***** BEGIN NO-OP DISPATCH *****/
59
60 static GLboolean WarnFlag = GL_FALSE;
61 static _glapi_warning_func warning_func;
62
63 #if defined(PTHREADS) || defined(GLX_USE_TLS)
64 static void init_glapi_relocs(void);
65 #endif
66
67 static _glapi_proc generate_entrypoint(GLuint functionOffset);
68 static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset);
69
70 /*
71 * Enable/disable printing of warning messages.
72 */
73 PUBLIC void
74 _glapi_noop_enable_warnings(GLboolean enable)
75 {
76 WarnFlag = enable;
77 }
78
79 /*
80 * Register a callback function for reporting errors.
81 */
82 PUBLIC void
83 _glapi_set_warning_func( _glapi_warning_func func )
84 {
85 warning_func = func;
86 }
87
88 static GLboolean
89 warn(void)
90 {
91 if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
92 && warning_func) {
93 return GL_TRUE;
94 }
95 else {
96 return GL_FALSE;
97 }
98 }
99
100
101 #define KEYWORD1 static
102 #define KEYWORD1_ALT static
103 #define KEYWORD2 GLAPIENTRY
104 #define NAME(func) NoOp##func
105
106 #define F NULL
107
108 #define DISPATCH(func, args, msg) \
109 if (warn()) { \
110 warning_func(NULL, "GL User Error: called without context: %s", #func); \
111 }
112
113 #define RETURN_DISPATCH(func, args, msg) \
114 if (warn()) { \
115 warning_func(NULL, "GL User Error: called without context: %s", #func); \
116 } \
117 return 0
118
119 #define DISPATCH_TABLE_NAME __glapi_noop_table
120 #define UNUSED_TABLE_NAME __unused_noop_functions
121
122 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
123
124 static GLint NoOpUnused(void)
125 {
126 if (warn()) {
127 warning_func(NULL, "GL User Error: calling extension function without a current context\n");
128 }
129 return 0;
130 }
131
132 #include "glapitemp.h"
133
134 /***** END NO-OP DISPATCH *****/
135
136
137
138 /**
139 * \name Current dispatch and current context control variables
140 *
141 * Depending on whether or not multithreading is support, and the type of
142 * support available, several variables are used to store the current context
143 * pointer and the current dispatch table pointer. In the non-threaded case,
144 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
145 * purpose.
146 *
147 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
148 * \c _glapi_Context will be \c NULL if an application is detected as being
149 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
150 * and \c _glapi_Context just like the case without any threading support.
151 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
152 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
153 * static dispatch functions access these variables via \c _glapi_get_dispatch
154 * and \c _glapi_get_context.
155 *
156 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
157 * possible for the original thread to be setting it at the same instant a new
158 * thread, perhaps running on a different processor, is clearing it. Because
159 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
160 * used to determine whether or not the application is multithreaded.
161 *
162 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
163 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
164 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
165 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
166 * between TLS enabled loaders and non-TLS DRI drivers.
167 */
168 /*@{*/
169 #if defined(GLX_USE_TLS)
170
171 PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch
172 __attribute__((tls_model("initial-exec")))
173 = (struct _glapi_table *) __glapi_noop_table;
174
175 PUBLIC __thread void * _glapi_tls_Context
176 __attribute__((tls_model("initial-exec")));
177
178 PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
179 PUBLIC const void *_glapi_Context = NULL;
180
181 #else
182
183 #if defined(THREADS)
184
185 static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */
186 _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
187 static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
188
189 #if defined(WIN32_THREADS)
190 void FreeTSD(_glthread_TSD *p);
191 void FreeAllTSD(void)
192 {
193 FreeTSD(&_gl_DispatchTSD);
194 FreeTSD(&ContextTSD);
195 }
196 #endif /* defined(WIN32_THREADS) */
197
198 #endif /* defined(THREADS) */
199
200 PUBLIC struct _glapi_table *_glapi_Dispatch =
201 (struct _glapi_table *) __glapi_noop_table;
202 PUBLIC void *_glapi_Context = NULL;
203
204 #endif /* defined(GLX_USE_TLS) */
205 /*@}*/
206
207
208 /**
209 * strdup() is actually not a standard ANSI C or POSIX routine.
210 * Irix will not define it if ANSI mode is in effect.
211 */
212 static char *
213 str_dup(const char *str)
214 {
215 char *copy;
216 copy = (char*) malloc(strlen(str) + 1);
217 if (!copy)
218 return NULL;
219 strcpy(copy, str);
220 return copy;
221 }
222
223
224
225 /**
226 * We should call this periodically from a function such as glXMakeCurrent
227 * in order to test if multiple threads are being used.
228 */
229 void
230 _glapi_check_multithread(void)
231 {
232 #if defined(THREADS) && !defined(GLX_USE_TLS)
233 if (!ThreadSafe) {
234 static unsigned long knownID;
235 static GLboolean firstCall = GL_TRUE;
236 if (firstCall) {
237 knownID = _glthread_GetID();
238 firstCall = GL_FALSE;
239 }
240 else if (knownID != _glthread_GetID()) {
241 ThreadSafe = GL_TRUE;
242 _glapi_set_dispatch(NULL);
243 }
244 }
245 else if (!_glapi_get_dispatch()) {
246 /* make sure that this thread's dispatch pointer isn't null */
247 _glapi_set_dispatch(NULL);
248 }
249 #endif
250 }
251
252
253
254 /**
255 * Set the current context pointer for this thread.
256 * The context pointer is an opaque type which should be cast to
257 * void from the real context pointer type.
258 */
259 PUBLIC void
260 _glapi_set_context(void *context)
261 {
262 (void) __unused_noop_functions; /* silence a warning */
263 #if defined(GLX_USE_TLS)
264 _glapi_tls_Context = context;
265 #elif defined(THREADS)
266 _glthread_SetTSD(&ContextTSD, context);
267 _glapi_Context = (ThreadSafe) ? NULL : context;
268 #else
269 _glapi_Context = context;
270 #endif
271 }
272
273
274
275 /**
276 * Get the current context pointer for this thread.
277 * The context pointer is an opaque type which should be cast from
278 * void to the real context pointer type.
279 */
280 PUBLIC void *
281 _glapi_get_context(void)
282 {
283 #if defined(GLX_USE_TLS)
284 return _glapi_tls_Context;
285 #elif defined(THREADS)
286 if (ThreadSafe) {
287 return _glthread_GetTSD(&ContextTSD);
288 }
289 else {
290 return _glapi_Context;
291 }
292 #else
293 return _glapi_Context;
294 #endif
295 }
296
297
298
299 /**
300 * Set the global or per-thread dispatch table pointer.
301 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
302 * table (__glapi_noop_table).
303 */
304 PUBLIC void
305 _glapi_set_dispatch(struct _glapi_table *dispatch)
306 {
307 #if defined(PTHREADS) || defined(GLX_USE_TLS)
308 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
309 pthread_once( & once_control, init_glapi_relocs );
310 #endif
311
312 if (!dispatch) {
313 /* use the no-op functions */
314 dispatch = (struct _glapi_table *) __glapi_noop_table;
315 }
316 #ifdef DEBUG
317 else {
318 _glapi_check_table(dispatch);
319 }
320 #endif
321
322 #if defined(GLX_USE_TLS)
323 _glapi_tls_Dispatch = dispatch;
324 #elif defined(THREADS)
325 _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
326 _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch;
327 #else /*THREADS*/
328 _glapi_Dispatch = dispatch;
329 #endif /*THREADS*/
330 }
331
332
333
334 /**
335 * Return pointer to current dispatch table for calling thread.
336 */
337 PUBLIC struct _glapi_table *
338 _glapi_get_dispatch(void)
339 {
340 struct _glapi_table * api;
341 #if defined(GLX_USE_TLS)
342 api = _glapi_tls_Dispatch;
343 #elif defined(THREADS)
344 api = (ThreadSafe)
345 ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD)
346 : _glapi_Dispatch;
347 #else
348 api = _glapi_Dispatch;
349 #endif
350 return api;
351 }
352
353
354
355 /***
356 *** The rest of this file is pretty much concerned with GetProcAddress
357 *** functionality.
358 ***/
359
360 #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS)
361 # define DISPATCH_FUNCTION_SIZE 16
362 #elif defined(USE_X86_ASM)
363 # if defined(THREADS) && !defined(GLX_USE_TLS)
364 # define DISPATCH_FUNCTION_SIZE 32
365 # else
366 # define DISPATCH_FUNCTION_SIZE 16
367 # endif
368 #endif
369
370 #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer)
371 # define NEED_FUNCTION_POINTER
372 #endif
373
374 /* The code in this file is auto-generated with Python */
375 #include "glprocs.h"
376
377
378 /**
379 * Search the table of static entrypoint functions for the named function
380 * and return the corresponding glprocs_table_t entry.
381 */
382 static const glprocs_table_t *
383 find_entry( const char * n )
384 {
385 GLuint i;
386 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
387 const char *testName = gl_string_table + static_functions[i].Name_offset;
388 if (strcmp(testName, n) == 0) {
389 return &static_functions[i];
390 }
391 }
392 return NULL;
393 }
394
395
396 /**
397 * Return dispatch table offset of the named static (built-in) function.
398 * Return -1 if function not found.
399 */
400 static GLint
401 get_static_proc_offset(const char *funcName)
402 {
403 const glprocs_table_t * const f = find_entry( funcName );
404 if (f) {
405 return f->Offset;
406 }
407 return -1;
408 }
409
410
411 #if !defined(XFree86Server) && !defined(XGLServer)
412 #ifdef USE_X86_ASM
413
414 #if defined( GLX_USE_TLS )
415 extern GLubyte gl_dispatch_functions_start[];
416 extern GLubyte gl_dispatch_functions_end[];
417 #else
418 extern const GLubyte gl_dispatch_functions_start[];
419 #endif
420
421 #endif /* USE_X86_ASM */
422
423
424 /**
425 * Return dispatch function address for the named static (built-in) function.
426 * Return NULL if function not found.
427 */
428 static _glapi_proc
429 get_static_proc_address(const char *funcName)
430 {
431 const glprocs_table_t * const f = find_entry( funcName );
432 if (f) {
433 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
434 return (f->Address == NULL)
435 ? (_glapi_proc) (gl_dispatch_functions_start
436 + (DISPATCH_FUNCTION_SIZE * f->Offset));
437 : f->Address;
438 #elif defined(DISPATCH_FUNCTION_SIZE)
439 return (_glapi_proc) (gl_dispatch_functions_start
440 + (DISPATCH_FUNCTION_SIZE * f->Offset));
441 #else
442 return f->Address;
443 #endif
444 }
445 else {
446 return NULL;
447 }
448 }
449
450 #endif /* !defined(XFree86Server) && !defined(XGLServer) */
451
452
453
454 /**
455 * Return the name of the function at the given offset in the dispatch
456 * table. For debugging only.
457 */
458 static const char *
459 get_static_proc_name( GLuint offset )
460 {
461 GLuint i;
462 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
463 if (static_functions[i].Offset == offset) {
464 return gl_string_table + static_functions[i].Name_offset;
465 }
466 }
467 return NULL;
468 }
469
470
471
472 /**********************************************************************
473 * Extension function management.
474 */
475
476 /*
477 * Number of extension functions which we can dynamically add at runtime.
478 */
479 #define MAX_EXTENSION_FUNCS 300
480
481
482 /*
483 * The dispatch table size (number of entries) is the size of the
484 * _glapi_table struct plus the number of dynamic entries we can add.
485 * The extra slots can be filled in by DRI drivers that register new extension
486 * functions.
487 */
488 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
489
490
491 /**
492 * Track information about a function added to the GL API.
493 */
494 struct _glapi_function {
495 /**
496 * Name of the function.
497 */
498 const char * name;
499
500
501 /**
502 * Text string that describes the types of the parameters passed to the
503 * named function. Parameter types are converted to characters using the
504 * following rules:
505 * - 'i' for \c GLint, \c GLuint, and \c GLenum
506 * - 'p' for any pointer type
507 * - 'f' for \c GLfloat and \c GLclampf
508 * - 'd' for \c GLdouble and \c GLclampd
509 */
510 const char * parameter_signature;
511
512
513 /**
514 * Offset in the dispatch table where the pointer to the real function is
515 * located. If the driver has not requested that the named function be
516 * added to the dispatch table, this will have the value ~0.
517 */
518 unsigned dispatch_offset;
519
520
521 /**
522 * Pointer to the dispatch stub for the named function.
523 *
524 * \todo
525 * The semantic of this field should be changed slightly. Currently, it
526 * is always expected to be non-\c NULL. However, it would be better to
527 * only allocate the entry-point stub when the application requests the
528 * function via \c glXGetProcAddress. This would save memory for all the
529 * functions that the driver exports but that the application never wants
530 * to call.
531 */
532 _glapi_proc dispatch_stub;
533 };
534
535
536 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
537 static GLuint NumExtEntryPoints = 0;
538
539 #ifdef USE_SPARC_ASM
540 extern void __glapi_sparc_icache_flush(unsigned int *);
541 #endif
542
543 /**
544 * Generate a dispatch function (entrypoint) which jumps through
545 * the given slot number (offset) in the current dispatch table.
546 * We need assembly language in order to accomplish this.
547 */
548 static _glapi_proc
549 generate_entrypoint(GLuint functionOffset)
550 {
551 #if defined(USE_X86_ASM)
552 /* 32 is chosen as something of a magic offset. For x86, the dispatch
553 * at offset 32 is the first one where the offset in the
554 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
555 */
556 const GLubyte * const template_func = gl_dispatch_functions_start
557 + (DISPATCH_FUNCTION_SIZE * 32);
558 GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE);
559
560
561 if ( code != NULL ) {
562 (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE);
563 fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset );
564 }
565
566 return (_glapi_proc) code;
567 #elif defined(USE_SPARC_ASM)
568
569 #ifdef __arch64__
570 static const unsigned int insn_template[] = {
571 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
572 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
573 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
574 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
575 0x8528b020, /* sllx %g2, 32, %g2 */
576 0xc2584002, /* ldx [%g1 + %g2], %g1 */
577 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
578 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
579 0xc6584002, /* ldx [%g1 + %g2], %g3 */
580 0x81c0c000, /* jmpl %g3, %g0 */
581 0x01000000 /* nop */
582 };
583 #else
584 static const unsigned int insn_template[] = {
585 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
586 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
587 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
588 0x81c0c000, /* jmpl %g3, %g0 */
589 0x01000000 /* nop */
590 };
591 #endif /* __arch64__ */
592 unsigned int *code = (unsigned int *) malloc(sizeof(insn_template));
593 unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
594 if (code) {
595 memcpy(code, insn_template, sizeof(insn_template));
596
597 #ifdef __arch64__
598 code[0] |= (glapi_addr >> (32 + 10));
599 code[1] |= ((glapi_addr & 0xffffffff) >> 10);
600 __glapi_sparc_icache_flush(&code[0]);
601 code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
602 code[3] |= (glapi_addr & ((1 << 10) - 1));
603 __glapi_sparc_icache_flush(&code[2]);
604 code[6] |= ((functionOffset * 8) >> 10);
605 code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
606 __glapi_sparc_icache_flush(&code[6]);
607 #else
608 code[0] |= (glapi_addr >> 10);
609 code[1] |= (glapi_addr & ((1 << 10) - 1));
610 __glapi_sparc_icache_flush(&code[0]);
611 code[2] |= (functionOffset * 4);
612 __glapi_sparc_icache_flush(&code[2]);
613 #endif /* __arch64__ */
614 }
615 return (_glapi_proc) code;
616 #else
617 (void) functionOffset;
618 return NULL;
619 #endif /* USE_*_ASM */
620 }
621
622
623 /**
624 * This function inserts a new dispatch offset into the assembly language
625 * stub that was generated with the preceeding function.
626 */
627 static void
628 fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
629 {
630 #if defined(USE_X86_ASM)
631 GLubyte * const code = (GLubyte *) entrypoint;
632
633 #if DISPATCH_FUNCTION_SIZE == 32
634 *((unsigned int *)(code + 11)) = 4 * offset;
635 *((unsigned int *)(code + 22)) = 4 * offset;
636 #elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
637 *((unsigned int *)(code + 8)) = 4 * offset;
638 #elif DISPATCH_FUNCTION_SIZE == 16
639 *((unsigned int *)(code + 7)) = 4 * offset;
640 #else
641 # error Invalid DISPATCH_FUNCTION_SIZE!
642 #endif
643
644 #elif defined(USE_SPARC_ASM)
645
646 /* XXX this hasn't been tested! */
647 unsigned int *code = (unsigned int *) entrypoint;
648 #ifdef __arch64__
649 code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
650 code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
651 code[6] |= ((offset * 8) >> 10);
652 code[7] |= ((offset * 8) & ((1 << 10) - 1));
653 __glapi_sparc_icache_flush(&code[6]);
654 #else /* __arch64__ */
655 code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
656 code[2] |= (offset * 4);
657 __glapi_sparc_icache_flush(&code[2]);
658 #endif /* __arch64__ */
659
660 #else
661
662 /* an unimplemented architecture */
663 (void) entrypoint;
664 (void) offset;
665
666 #endif /* USE_*_ASM */
667 }
668
669
670 /**
671 * Generate new entrypoint
672 *
673 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
674 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
675 * never happens, and the user calls this function, he'll segfault. That's
676 * what you get when you try calling a GL function that doesn't really exist.
677 *
678 * \param funcName Name of the function to create an entry-point for.
679 *
680 * \sa _glapi_add_entrypoint
681 */
682
683 static struct _glapi_function *
684 add_function_name( const char * funcName )
685 {
686 struct _glapi_function * entry = NULL;
687
688 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
689 _glapi_proc entrypoint = generate_entrypoint(~0);
690 if (entrypoint != NULL) {
691 entry = & ExtEntryTable[NumExtEntryPoints];
692
693 ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
694 ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
695 ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
696 ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
697 NumExtEntryPoints++;
698 }
699 }
700
701 return entry;
702 }
703
704
705 /**
706 * Fill-in the dispatch stub for the named function.
707 *
708 * This function is intended to be called by a hardware driver. When called,
709 * a dispatch stub may be created created for the function. A pointer to this
710 * dispatch function will be returned by glXGetProcAddress.
711 *
712 * \param function_names Array of pointers to function names that should
713 * share a common dispatch offset.
714 * \param parameter_signature String representing the types of the parameters
715 * passed to the named function. Parameter types
716 * are converted to characters using the following
717 * rules:
718 * - 'i' for \c GLint, \c GLuint, and \c GLenum
719 * - 'p' for any pointer type
720 * - 'f' for \c GLfloat and \c GLclampf
721 * - 'd' for \c GLdouble and \c GLclampd
722 *
723 * \returns
724 * The offset in the dispatch table of the named function. A pointer to the
725 * driver's implementation of the named function should be stored at
726 * \c dispatch_table[\c offset].
727 *
728 * \sa glXGetProcAddress
729 *
730 * \warning
731 * This function can only handle up to 8 names at a time. As far as I know,
732 * the maximum number of names ever associated with an existing GL function is
733 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
734 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
735 * too painful of a limitation.
736 *
737 * \todo
738 * Determine whether or not \c parameter_signature should be allowed to be
739 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
740 * pass in an empty string.
741 *
742 * \todo
743 * Determine if code should be added to reject function names that start with
744 * 'glX'.
745 *
746 * \bug
747 * Add code to compare \c parameter_signature with the parameter signature of
748 * a static function. In order to do that, we need to find a way to \b get
749 * the parameter signature of a static function.
750 */
751
752 PUBLIC int
753 _glapi_add_dispatch( const char * const * function_names,
754 const char * parameter_signature )
755 {
756 static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
757 const char * const real_sig = (parameter_signature != NULL)
758 ? parameter_signature : "";
759 struct _glapi_function * entry[8];
760 GLboolean is_static[8];
761 unsigned i;
762 unsigned j;
763 int offset = ~0;
764 int new_offset;
765
766
767 (void) memset( is_static, 0, sizeof( is_static ) );
768 (void) memset( entry, 0, sizeof( entry ) );
769
770 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
771 /* Do some trivial validation on the name of the function.
772 */
773
774 if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
775 return GL_FALSE;
776
777 /* Determine if the named function already exists. If the function does
778 * exist, it must have the same parameter signature as the function
779 * being added.
780 */
781
782 new_offset = get_static_proc_offset(function_names[i]);
783 if (new_offset >= 0) {
784 /* FIXME: Make sure the parameter signatures match! How do we get
785 * FIXME: the parameter signature for static functions?
786 */
787
788 if ( (offset != ~0) && (new_offset != offset) ) {
789 return -1;
790 }
791
792 is_static[i] = GL_TRUE;
793 offset = new_offset;
794 }
795
796
797 for ( j = 0 ; j < NumExtEntryPoints ; j++ ) {
798 if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
799 /* The offset may be ~0 if the function name was added by
800 * glXGetProcAddress but never filled in by the driver.
801 */
802
803 if (ExtEntryTable[j].dispatch_offset != ~0) {
804 if (strcmp(real_sig, ExtEntryTable[j].parameter_signature)
805 != 0) {
806 return -1;
807 }
808
809 if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) {
810 return -1;
811 }
812
813 offset = ExtEntryTable[j].dispatch_offset;
814 }
815
816 entry[i] = & ExtEntryTable[j];
817 break;
818 }
819 }
820 }
821
822 if (offset == ~0) {
823 offset = next_dynamic_offset;
824 next_dynamic_offset++;
825 }
826
827 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
828 if (! is_static[i] ) {
829 if (entry[i] == NULL) {
830 entry[i] = add_function_name( function_names[i] );
831 if (entry[i] == NULL) {
832 /* FIXME: Possible memory leak here.
833 */
834 return -1;
835 }
836 }
837
838 entry[i]->parameter_signature = str_dup(real_sig);
839 fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
840 entry[i]->dispatch_offset = offset;
841 }
842 }
843
844 return offset;
845 }
846
847
848 /**
849 * Return offset of entrypoint for named function within dispatch table.
850 */
851 PUBLIC GLint
852 _glapi_get_proc_offset(const char *funcName)
853 {
854 /* search extension functions first */
855 GLuint i;
856 for (i = 0; i < NumExtEntryPoints; i++) {
857 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
858 return ExtEntryTable[i].dispatch_offset;
859 }
860 }
861 /* search static functions */
862 return get_static_proc_offset(funcName);
863 }
864
865
866
867 /**
868 * Return pointer to the named function. If the function name isn't found
869 * in the name of static functions, try generating a new API entrypoint on
870 * the fly with assembly language.
871 */
872 _glapi_proc
873 _glapi_get_proc_address(const char *funcName)
874 {
875 struct _glapi_function * entry;
876 GLuint i;
877
878 #ifdef MANGLE
879 if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
880 return NULL;
881 #else
882 if (funcName[0] != 'g' || funcName[1] != 'l')
883 return NULL;
884 #endif
885
886 /* search extension functions first */
887 for (i = 0; i < NumExtEntryPoints; i++) {
888 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
889 return ExtEntryTable[i].dispatch_stub;
890 }
891 }
892
893 #if !defined( XFree86Server ) && !defined( XGLServer )
894 /* search static functions */
895 {
896 const _glapi_proc func = get_static_proc_address(funcName);
897 if (func)
898 return func;
899 }
900 #endif /* !defined( XFree86Server ) */
901
902 entry = add_function_name(funcName);
903 return (entry == NULL) ? NULL : entry->dispatch_stub;
904 }
905
906
907
908 /**
909 * Return the name of the function at the given dispatch offset.
910 * This is only intended for debugging.
911 */
912 const char *
913 _glapi_get_proc_name(GLuint offset)
914 {
915 GLuint i;
916 const char * n;
917
918 /* search built-in functions */
919 n = get_static_proc_name(offset);
920 if ( n != NULL ) {
921 return n;
922 }
923
924 /* search added extension functions */
925 for (i = 0; i < NumExtEntryPoints; i++) {
926 if (ExtEntryTable[i].dispatch_offset == offset) {
927 return ExtEntryTable[i].name;
928 }
929 }
930 return NULL;
931 }
932
933
934
935 /**
936 * Return size of dispatch table struct as number of functions (or
937 * slots).
938 */
939 PUBLIC GLuint
940 _glapi_get_dispatch_table_size(void)
941 {
942 return DISPATCH_TABLE_SIZE;
943 }
944
945
946
947 /**
948 * Make sure there are no NULL pointers in the given dispatch table.
949 * Intended for debugging purposes.
950 */
951 void
952 _glapi_check_table(const struct _glapi_table *table)
953 {
954 #ifdef DEBUG
955 const GLuint entries = _glapi_get_dispatch_table_size();
956 const void **tab = (const void **) table;
957 GLuint i;
958 for (i = 1; i < entries; i++) {
959 assert(tab[i]);
960 }
961
962 /* Do some spot checks to be sure that the dispatch table
963 * slots are assigned correctly.
964 */
965 {
966 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
967 char *BeginFunc = (char*) &table->Begin;
968 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
969 assert(BeginOffset == _gloffset_Begin);
970 assert(BeginOffset == offset);
971 }
972 {
973 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
974 char *viewportFunc = (char*) &table->Viewport;
975 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
976 assert(viewportOffset == _gloffset_Viewport);
977 assert(viewportOffset == offset);
978 }
979 {
980 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
981 char *VertexPointerFunc = (char*) &table->VertexPointer;
982 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
983 assert(VertexPointerOffset == _gloffset_VertexPointer);
984 assert(VertexPointerOffset == offset);
985 }
986 {
987 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
988 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
989 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
990 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
991 assert(ResetMinMaxOffset == offset);
992 }
993 {
994 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
995 char *blendColorFunc = (char*) &table->BlendColor;
996 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
997 assert(blendColorOffset == _gloffset_BlendColor);
998 assert(blendColorOffset == offset);
999 }
1000 {
1001 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
1002 char *istextureFunc = (char*) &table->IsTextureEXT;
1003 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
1004 assert(istextureOffset == _gloffset_IsTextureEXT);
1005 assert(istextureOffset == offset);
1006 }
1007 {
1008 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
1009 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
1010 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
1011 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
1012 assert(secondaryColor3fOffset == offset);
1013 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc) &glSecondaryColor3fEXT);
1014 }
1015 {
1016 GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
1017 char *pointParameterivFunc = (char*) &table->PointParameterivNV;
1018 GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
1019 assert(pointParameterivOffset == _gloffset_PointParameterivNV);
1020 assert(pointParameterivOffset == offset);
1021 assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc) &glPointParameterivNV);
1022 }
1023 {
1024 GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
1025 char *setFenceFunc = (char*) &table->SetFenceNV;
1026 GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
1027 assert(setFenceOffset == _gloffset_SetFenceNV);
1028 assert(setFenceOffset == offset);
1029 }
1030 #else
1031 (void) table;
1032 #endif
1033 }
1034
1035
1036 #if defined(PTHREADS) || defined(GLX_USE_TLS)
1037 /**
1038 * Perform platform-specific GL API entry-point fixups.
1039 *
1040 *
1041 */
1042 static void
1043 init_glapi_relocs( void )
1044 {
1045 #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
1046 extern void * _x86_get_dispatch(void);
1047 const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch;
1048 GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
1049
1050
1051 while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
1052 (void) memcpy( curr_func, get_disp, 6 );
1053 curr_func += DISPATCH_FUNCTION_SIZE;
1054 }
1055 #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */
1056 }
1057 #endif