2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
38 * NOTE: There are no dependencies on Mesa in this code.
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
55 #include "glapioffsets.h"
56 #include "glapitable.h"
58 /***** BEGIN NO-OP DISPATCH *****/
60 static GLboolean WarnFlag
= GL_FALSE
;
61 static _glapi_warning_func warning_func
;
63 #if defined(PTHREADS) || defined(GLX_USE_TLS)
64 static void init_glapi_relocs(void);
67 static _glapi_proc
generate_entrypoint(GLuint functionOffset
);
68 static void fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
);
71 * Enable/disable printing of warning messages.
74 _glapi_noop_enable_warnings(GLboolean enable
)
80 * Register a callback function for reporting errors.
83 _glapi_set_warning_func( _glapi_warning_func func
)
91 if ((WarnFlag
|| getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
101 #define KEYWORD1 static
102 #define KEYWORD2 GLAPIENTRY
103 #define NAME(func) NoOp##func
107 #define DISPATCH(func, args, msg) \
109 warning_func(NULL, "GL User Error: called without context: %s", #func); \
112 #define RETURN_DISPATCH(func, args, msg) \
114 warning_func(NULL, "GL User Error: called without context: %s", #func); \
118 #define DISPATCH_TABLE_NAME __glapi_noop_table
119 #define UNUSED_TABLE_NAME __unused_noop_functions
121 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
123 static GLint
NoOpUnused(void)
126 warning_func(NULL
, "GL User Error: calling extension function without a current context\n");
131 #include "glapitemp.h"
133 /***** END NO-OP DISPATCH *****/
138 * \name Current dispatch and current context control variables
140 * Depending on whether or not multithreading is support, and the type of
141 * support available, several variables are used to store the current context
142 * pointer and the current dispatch table pointer. In the non-threaded case,
143 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
146 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
147 * \c _glapi_Context will be \c NULL if an application is detected as being
148 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
149 * and \c _glapi_Context just like the case without any threading support.
150 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
151 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
152 * static dispatch functions access these variables via \c _glapi_get_dispatch
153 * and \c _glapi_get_context.
155 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
156 * possible for the original thread to be setting it at the same instant a new
157 * thread, perhaps running on a different processor, is clearing it. Because
158 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
159 * used to determine whether or not the application is multithreaded.
161 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
162 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
163 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
164 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
165 * between TLS enabled loaders and non-TLS DRI drivers.
168 #if defined(GLX_USE_TLS)
170 PUBLIC __thread
struct _glapi_table
* _glapi_tls_Dispatch
171 __attribute__((tls_model("initial-exec")))
172 = (struct _glapi_table
*) __glapi_noop_table
;
174 PUBLIC __thread
void * _glapi_tls_Context
175 __attribute__((tls_model("initial-exec")));
177 PUBLIC
const struct _glapi_table
*_glapi_Dispatch
= NULL
;
178 PUBLIC
const void *_glapi_Context
= NULL
;
184 static GLboolean ThreadSafe
= GL_FALSE
; /**< In thread-safe mode? */
185 _glthread_TSD _gl_DispatchTSD
; /**< Per-thread dispatch pointer */
186 static _glthread_TSD ContextTSD
; /**< Per-thread context pointer */
188 #if defined(WIN32_THREADS)
189 void FreeTSD(_glthread_TSD
*p
);
190 void FreeAllTSD(void)
192 FreeTSD(&_gl_DispatchTSD
);
193 FreeTSD(&ContextTSD
);
195 #endif /* defined(WIN32_THREADS) */
197 #endif /* defined(THREADS) */
199 PUBLIC
struct _glapi_table
*_glapi_Dispatch
=
200 (struct _glapi_table
*) __glapi_noop_table
;
201 PUBLIC
void *_glapi_Context
= NULL
;
203 #endif /* defined(GLX_USE_TLS) */
208 * strdup() is actually not a standard ANSI C or POSIX routine.
209 * Irix will not define it if ANSI mode is in effect.
212 str_dup(const char *str
)
215 copy
= (char*) malloc(strlen(str
) + 1);
225 * We should call this periodically from a function such as glXMakeCurrent
226 * in order to test if multiple threads are being used.
229 _glapi_check_multithread(void)
231 #if defined(THREADS) && !defined(GLX_USE_TLS)
233 static unsigned long knownID
;
234 static GLboolean firstCall
= GL_TRUE
;
236 knownID
= _glthread_GetID();
237 firstCall
= GL_FALSE
;
239 else if (knownID
!= _glthread_GetID()) {
240 ThreadSafe
= GL_TRUE
;
241 _glapi_set_dispatch(NULL
);
244 else if (!_glapi_get_dispatch()) {
245 /* make sure that this thread's dispatch pointer isn't null */
246 _glapi_set_dispatch(NULL
);
254 * Set the current context pointer for this thread.
255 * The context pointer is an opaque type which should be cast to
256 * void from the real context pointer type.
259 _glapi_set_context(void *context
)
261 (void) __unused_noop_functions
; /* silence a warning */
262 #if defined(GLX_USE_TLS)
263 _glapi_tls_Context
= context
;
264 #elif defined(THREADS)
265 _glthread_SetTSD(&ContextTSD
, context
);
266 _glapi_Context
= (ThreadSafe
) ? NULL
: context
;
268 _glapi_Context
= context
;
275 * Get the current context pointer for this thread.
276 * The context pointer is an opaque type which should be cast from
277 * void to the real context pointer type.
280 _glapi_get_context(void)
282 #if defined(GLX_USE_TLS)
283 return _glapi_tls_Context
;
284 #elif defined(THREADS)
286 return _glthread_GetTSD(&ContextTSD
);
289 return _glapi_Context
;
292 return _glapi_Context
;
299 * Set the global or per-thread dispatch table pointer.
300 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
301 * table (__glapi_noop_table).
304 _glapi_set_dispatch(struct _glapi_table
*dispatch
)
306 #if defined(PTHREADS) || defined(GLX_USE_TLS)
307 static pthread_once_t once_control
= PTHREAD_ONCE_INIT
;
308 pthread_once( & once_control
, init_glapi_relocs
);
312 /* use the no-op functions */
313 dispatch
= (struct _glapi_table
*) __glapi_noop_table
;
317 _glapi_check_table(dispatch
);
321 #if defined(GLX_USE_TLS)
322 _glapi_tls_Dispatch
= dispatch
;
323 #elif defined(THREADS)
324 _glthread_SetTSD(&_gl_DispatchTSD
, (void *) dispatch
);
325 _glapi_Dispatch
= (ThreadSafe
) ? NULL
: dispatch
;
327 _glapi_Dispatch
= dispatch
;
334 * Return pointer to current dispatch table for calling thread.
336 PUBLIC
struct _glapi_table
*
337 _glapi_get_dispatch(void)
339 struct _glapi_table
* api
;
340 #if defined(GLX_USE_TLS)
341 api
= _glapi_tls_Dispatch
;
342 #elif defined(THREADS)
344 ? (struct _glapi_table
*) _glthread_GetTSD(&_gl_DispatchTSD
)
347 api
= _glapi_Dispatch
;
355 *** The rest of this file is pretty much concerned with GetProcAddress
359 #if !defined( USE_X86_ASM ) && !defined( XFree86Server ) && !defined ( XGLServer )
360 #define NEED_FUNCTION_POINTER
363 /* The code in this file is auto-generated with Python */
368 * Search the table of static entrypoint functions for the named function
369 * and return the corresponding glprocs_table_t entry.
371 static const glprocs_table_t
*
372 find_entry( const char * n
)
375 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
376 const char *testName
= gl_string_table
+ static_functions
[i
].Name_offset
;
377 if (strcmp(testName
, n
) == 0) {
378 return &static_functions
[i
];
386 * Return dispatch table offset of the named static (built-in) function.
387 * Return -1 if function not found.
390 get_static_proc_offset(const char *funcName
)
392 const glprocs_table_t
* const f
= find_entry( funcName
);
400 #if !defined(XFree86Server) && !defined(XGLServer)
403 #if defined( GLX_USE_TLS )
404 extern GLubyte gl_dispatch_functions_start
[];
405 extern GLubyte gl_dispatch_functions_end
[];
407 extern const GLubyte gl_dispatch_functions_start
[];
410 # if defined(THREADS) && !defined(GLX_USE_TLS)
411 # define X86_DISPATCH_FUNCTION_SIZE 32
413 # define X86_DISPATCH_FUNCTION_SIZE 16
416 #endif /* USE_X86_ASM */
420 * Return dispatch function address for the named static (built-in) function.
421 * Return NULL if function not found.
424 get_static_proc_address(const char *funcName
)
426 const glprocs_table_t
* const f
= find_entry( funcName
);
429 return (_glapi_proc
) (gl_dispatch_functions_start
430 + (X86_DISPATCH_FUNCTION_SIZE
* f
->Offset
));
440 #endif /* !defined(XFree86Server) && !defined(XGLServer) */
445 * Return the name of the function at the given offset in the dispatch
446 * table. For debugging only.
449 get_static_proc_name( GLuint offset
)
452 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
453 if (static_functions
[i
].Offset
== offset
) {
454 return gl_string_table
+ static_functions
[i
].Name_offset
;
462 /**********************************************************************
463 * Extension function management.
467 * Number of extension functions which we can dynamically add at runtime.
469 #define MAX_EXTENSION_FUNCS 300
473 * The dispatch table size (number of entries) is the size of the
474 * _glapi_table struct plus the number of dynamic entries we can add.
475 * The extra slots can be filled in by DRI drivers that register new extension
478 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
482 * Track information about a function added to the GL API.
484 struct _glapi_function
{
486 * Name of the function.
492 * Text string that describes the types of the parameters passed to the
493 * named function. Parameter types are converted to characters using the
495 * - 'i' for \c GLint, \c GLuint, and \c GLenum
496 * - 'p' for any pointer type
497 * - 'f' for \c GLfloat and \c GLclampf
498 * - 'd' for \c GLdouble and \c GLclampd
500 const char * parameter_signature
;
504 * Offset in the dispatch table where the pointer to the real function is
505 * located. If the driver has not requested that the named function be
506 * added to the dispatch table, this will have the value ~0.
508 unsigned dispatch_offset
;
512 * Pointer to the dispatch stub for the named function.
515 * The semantic of this field should be changed slightly. Currently, it
516 * is always expected to be non-\c NULL. However, it would be better to
517 * only allocate the entry-point stub when the application requests the
518 * function via \c glXGetProcAddress. This would save memory for all the
519 * functions that the driver exports but that the application never wants
522 _glapi_proc dispatch_stub
;
526 static struct _glapi_function ExtEntryTable
[MAX_EXTENSION_FUNCS
];
527 static GLuint NumExtEntryPoints
= 0;
530 extern void __glapi_sparc_icache_flush(unsigned int *);
534 * Generate a dispatch function (entrypoint) which jumps through
535 * the given slot number (offset) in the current dispatch table.
536 * We need assembly language in order to accomplish this.
539 generate_entrypoint(GLuint functionOffset
)
541 #if defined(USE_X86_ASM)
542 /* 32 is chosen as something of a magic offset. For x86, the dispatch
543 * at offset 32 is the first one where the offset in the
544 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
546 const GLubyte
* const template_func
= gl_dispatch_functions_start
547 + (X86_DISPATCH_FUNCTION_SIZE
* 32);
548 GLubyte
* const code
= (GLubyte
*) malloc( X86_DISPATCH_FUNCTION_SIZE
);
551 if ( code
!= NULL
) {
552 (void) memcpy( code
, template_func
, X86_DISPATCH_FUNCTION_SIZE
);
553 fill_in_entrypoint_offset( (_glapi_proc
) code
, functionOffset
);
556 return (_glapi_proc
) code
;
557 #elif defined(USE_SPARC_ASM)
560 static const unsigned int insn_template
[] = {
561 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
562 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
563 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
564 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
565 0x8528b020, /* sllx %g2, 32, %g2 */
566 0xc2584002, /* ldx [%g1 + %g2], %g1 */
567 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
568 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
569 0xc6584002, /* ldx [%g1 + %g2], %g3 */
570 0x81c0c000, /* jmpl %g3, %g0 */
574 static const unsigned int insn_template
[] = {
575 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
576 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
577 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
578 0x81c0c000, /* jmpl %g3, %g0 */
581 #endif /* __arch64__ */
582 unsigned int *code
= (unsigned int *) malloc(sizeof(insn_template
));
583 unsigned long glapi_addr
= (unsigned long) &_glapi_Dispatch
;
585 memcpy(code
, insn_template
, sizeof(insn_template
));
588 code
[0] |= (glapi_addr
>> (32 + 10));
589 code
[1] |= ((glapi_addr
& 0xffffffff) >> 10);
590 __glapi_sparc_icache_flush(&code
[0]);
591 code
[2] |= ((glapi_addr
>> 32) & ((1 << 10) - 1));
592 code
[3] |= (glapi_addr
& ((1 << 10) - 1));
593 __glapi_sparc_icache_flush(&code
[2]);
594 code
[6] |= ((functionOffset
* 8) >> 10);
595 code
[7] |= ((functionOffset
* 8) & ((1 << 10) - 1));
596 __glapi_sparc_icache_flush(&code
[6]);
598 code
[0] |= (glapi_addr
>> 10);
599 code
[1] |= (glapi_addr
& ((1 << 10) - 1));
600 __glapi_sparc_icache_flush(&code
[0]);
601 code
[2] |= (functionOffset
* 4);
602 __glapi_sparc_icache_flush(&code
[2]);
603 #endif /* __arch64__ */
605 return (_glapi_proc
) code
;
607 (void) functionOffset
;
609 #endif /* USE_*_ASM */
614 * This function inserts a new dispatch offset into the assembly language
615 * stub that was generated with the preceeding function.
618 fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
)
620 #if defined(USE_X86_ASM)
621 GLubyte
* const code
= (GLubyte
*) entrypoint
;
623 #if X86_DISPATCH_FUNCTION_SIZE == 32
624 *((unsigned int *)(code
+ 11)) = 4 * offset
;
625 *((unsigned int *)(code
+ 22)) = 4 * offset
;
626 #elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
627 *((unsigned int *)(code
+ 8)) = 4 * offset
;
628 #elif X86_DISPATCH_FUNCTION_SIZE == 16
629 *((unsigned int *)(code
+ 7)) = 4 * offset
;
631 # error Invalid X86_DISPATCH_FUNCTION_SIZE!
634 #elif defined(USE_SPARC_ASM)
636 /* XXX this hasn't been tested! */
637 unsigned int *code
= (unsigned int *) entrypoint
;
639 code
[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
640 code
[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
641 code
[6] |= ((offset
* 8) >> 10);
642 code
[7] |= ((offset
* 8) & ((1 << 10) - 1));
643 __glapi_sparc_icache_flush(&code
[6]);
644 #else /* __arch64__ */
645 code
[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
646 code
[2] |= (offset
* 4);
647 __glapi_sparc_icache_flush(&code
[2]);
648 #endif /* __arch64__ */
652 /* an unimplemented architecture */
656 #endif /* USE_*_ASM */
661 * Generate new entrypoint
663 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
664 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
665 * never happens, and the user calls this function, he'll segfault. That's
666 * what you get when you try calling a GL function that doesn't really exist.
668 * \param funcName Name of the function to create an entry-point for.
670 * \sa _glapi_add_entrypoint
673 static struct _glapi_function
*
674 add_function_name( const char * funcName
)
676 struct _glapi_function
* entry
= NULL
;
678 if (NumExtEntryPoints
< MAX_EXTENSION_FUNCS
) {
679 _glapi_proc entrypoint
= generate_entrypoint(~0);
680 if (entrypoint
!= NULL
) {
681 entry
= & ExtEntryTable
[NumExtEntryPoints
];
683 ExtEntryTable
[NumExtEntryPoints
].name
= str_dup(funcName
);
684 ExtEntryTable
[NumExtEntryPoints
].parameter_signature
= NULL
;
685 ExtEntryTable
[NumExtEntryPoints
].dispatch_offset
= ~0;
686 ExtEntryTable
[NumExtEntryPoints
].dispatch_stub
= entrypoint
;
696 * Fill-in the dispatch stub for the named function.
698 * This function is intended to be called by a hardware driver. When called,
699 * a dispatch stub may be created created for the function. A pointer to this
700 * dispatch function will be returned by glXGetProcAddress.
702 * \param function_names Array of pointers to function names that should
703 * share a common dispatch offset.
704 * \param parameter_signature String representing the types of the parameters
705 * passed to the named function. Parameter types
706 * are converted to characters using the following
708 * - 'i' for \c GLint, \c GLuint, and \c GLenum
709 * - 'p' for any pointer type
710 * - 'f' for \c GLfloat and \c GLclampf
711 * - 'd' for \c GLdouble and \c GLclampd
714 * The offset in the dispatch table of the named function. A pointer to the
715 * driver's implementation of the named function should be stored at
716 * \c dispatch_table[\c offset].
718 * \sa glXGetProcAddress
721 * This function can only handle up to 8 names at a time. As far as I know,
722 * the maximum number of names ever associated with an existing GL function is
723 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
724 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
725 * too painful of a limitation.
728 * Determine whether or not \c parameter_signature should be allowed to be
729 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
730 * pass in an empty string.
733 * Determine if code should be added to reject function names that start with
737 * Add code to compare \c parameter_signature with the parameter signature of
738 * a static function. In order to do that, we need to find a way to \b get
739 * the parameter signature of a static function.
743 _glapi_add_dispatch( const char * const * function_names
,
744 const char * parameter_signature
)
746 static int next_dynamic_offset
= _gloffset_FIRST_DYNAMIC
;
747 const char * const real_sig
= (parameter_signature
!= NULL
)
748 ? parameter_signature
: "";
749 struct _glapi_function
* entry
[8];
750 GLboolean is_static
[8];
757 (void) memset( is_static
, 0, sizeof( is_static
) );
758 (void) memset( entry
, 0, sizeof( entry
) );
760 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
761 /* Do some trivial validation on the name of the function.
764 if (!function_names
[i
] || function_names
[i
][0] != 'g' || function_names
[i
][1] != 'l')
767 /* Determine if the named function already exists. If the function does
768 * exist, it must have the same parameter signature as the function
772 new_offset
= get_static_proc_offset(function_names
[i
]);
773 if (new_offset
>= 0) {
774 /* FIXME: Make sure the parameter signatures match! How do we get
775 * FIXME: the parameter signature for static functions?
778 if ( (offset
!= ~0) && (new_offset
!= offset
) ) {
782 is_static
[i
] = GL_TRUE
;
787 for ( j
= 0 ; j
< NumExtEntryPoints
; j
++ ) {
788 if (strcmp(ExtEntryTable
[j
].name
, function_names
[i
]) == 0) {
789 /* The offset may be ~0 if the function name was added by
790 * glXGetProcAddress but never filled in by the driver.
793 if (ExtEntryTable
[j
].dispatch_offset
!= ~0) {
794 if (strcmp(real_sig
, ExtEntryTable
[j
].parameter_signature
)
799 if ( (offset
!= ~0) && (ExtEntryTable
[j
].dispatch_offset
!= offset
) ) {
803 offset
= ExtEntryTable
[j
].dispatch_offset
;
806 entry
[i
] = & ExtEntryTable
[j
];
813 offset
= next_dynamic_offset
;
814 next_dynamic_offset
++;
817 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
818 if (! is_static
[i
] ) {
819 if (entry
[i
] == NULL
) {
820 entry
[i
] = add_function_name( function_names
[i
] );
821 if (entry
[i
] == NULL
) {
822 /* FIXME: Possible memory leak here.
828 entry
[i
]->parameter_signature
= str_dup(real_sig
);
829 fill_in_entrypoint_offset(entry
[i
]->dispatch_stub
, offset
);
830 entry
[i
]->dispatch_offset
= offset
;
839 * Return offset of entrypoint for named function within dispatch table.
842 _glapi_get_proc_offset(const char *funcName
)
844 /* search extension functions first */
846 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
847 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
848 return ExtEntryTable
[i
].dispatch_offset
;
851 /* search static functions */
852 return get_static_proc_offset(funcName
);
858 * Return pointer to the named function. If the function name isn't found
859 * in the name of static functions, try generating a new API entrypoint on
860 * the fly with assembly language.
863 _glapi_get_proc_address(const char *funcName
)
865 struct _glapi_function
* entry
;
869 if (funcName
[0] != 'm' || funcName
[1] != 'g' || funcName
[2] != 'l')
872 if (funcName
[0] != 'g' || funcName
[1] != 'l')
876 /* search extension functions first */
877 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
878 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
879 return ExtEntryTable
[i
].dispatch_stub
;
883 #if !defined( XFree86Server ) && !defined( XGLServer )
884 /* search static functions */
886 const _glapi_proc func
= get_static_proc_address(funcName
);
890 #endif /* !defined( XFree86Server ) */
892 entry
= add_function_name(funcName
);
893 return (entry
== NULL
) ? NULL
: entry
->dispatch_stub
;
899 * Return the name of the function at the given dispatch offset.
900 * This is only intended for debugging.
903 _glapi_get_proc_name(GLuint offset
)
908 /* search built-in functions */
909 n
= get_static_proc_name(offset
);
914 /* search added extension functions */
915 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
916 if (ExtEntryTable
[i
].dispatch_offset
== offset
) {
917 return ExtEntryTable
[i
].name
;
926 * Return size of dispatch table struct as number of functions (or
930 _glapi_get_dispatch_table_size(void)
932 return DISPATCH_TABLE_SIZE
;
938 * Make sure there are no NULL pointers in the given dispatch table.
939 * Intended for debugging purposes.
942 _glapi_check_table(const struct _glapi_table
*table
)
945 const GLuint entries
= _glapi_get_dispatch_table_size();
946 const void **tab
= (const void **) table
;
948 for (i
= 1; i
< entries
; i
++) {
952 /* Do some spot checks to be sure that the dispatch table
953 * slots are assigned correctly.
956 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
957 char *BeginFunc
= (char*) &table
->Begin
;
958 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
959 assert(BeginOffset
== _gloffset_Begin
);
960 assert(BeginOffset
== offset
);
963 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
964 char *viewportFunc
= (char*) &table
->Viewport
;
965 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
966 assert(viewportOffset
== _gloffset_Viewport
);
967 assert(viewportOffset
== offset
);
970 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
971 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
972 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
973 assert(VertexPointerOffset
== _gloffset_VertexPointer
);
974 assert(VertexPointerOffset
== offset
);
977 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
978 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
979 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
980 assert(ResetMinMaxOffset
== _gloffset_ResetMinmax
);
981 assert(ResetMinMaxOffset
== offset
);
984 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
985 char *blendColorFunc
= (char*) &table
->BlendColor
;
986 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
987 assert(blendColorOffset
== _gloffset_BlendColor
);
988 assert(blendColorOffset
== offset
);
991 GLuint istextureOffset
= _glapi_get_proc_offset("glIsTextureEXT");
992 char *istextureFunc
= (char*) &table
->IsTextureEXT
;
993 GLuint offset
= (istextureFunc
- (char *) table
) / sizeof(void *);
994 assert(istextureOffset
== _gloffset_IsTextureEXT
);
995 assert(istextureOffset
== offset
);
998 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
999 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
1000 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
1001 assert(secondaryColor3fOffset
== _gloffset_SecondaryColor3fEXT
);
1002 assert(secondaryColor3fOffset
== offset
);
1003 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc
) &glSecondaryColor3fEXT
);
1006 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
1007 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
1008 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
1009 assert(pointParameterivOffset
== _gloffset_PointParameterivNV
);
1010 assert(pointParameterivOffset
== offset
);
1011 assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc
) &glPointParameterivNV
);
1014 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
1015 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
1016 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
1017 assert(setFenceOffset
== _gloffset_SetFenceNV
);
1018 assert(setFenceOffset
== offset
);
1019 assert(_glapi_get_proc_address("glSetFenceNV") == (_glapi_proc
) &glSetFenceNV
);
1027 #if defined(PTHREADS) || defined(GLX_USE_TLS)
1029 * Perform platform-specific GL API entry-point fixups.
1034 init_glapi_relocs( void )
1036 #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
1037 extern void * _x86_get_dispatch(void);
1038 const GLubyte
* const get_disp
= (const GLubyte
*) _x86_get_dispatch
;
1039 GLubyte
* curr_func
= (GLubyte
*) gl_dispatch_functions_start
;
1042 while ( curr_func
!= (GLubyte
*) gl_dispatch_functions_end
) {
1043 (void) memcpy( curr_func
, get_disp
, 6 );
1044 curr_func
+= X86_DISPATCH_FUNCTION_SIZE
;
1046 #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */