Fixes to silence warnings in code generated by glapi scripts.
[mesa.git] / src / mesa / glapi / glapi.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
33 *
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
37 *
38 * NOTE: There are no dependencies on Mesa in this code.
39 *
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
49 */
50
51
52
53 #include "glheader.h"
54 #include "glapi.h"
55 #include "glapioffsets.h"
56 #include "glapitable.h"
57
58 /***** BEGIN NO-OP DISPATCH *****/
59
60 static GLboolean WarnFlag = GL_FALSE;
61 static _glapi_warning_func warning_func;
62
63 #if defined(PTHREADS) || defined(GLX_USE_TLS)
64 static void init_glapi_relocs(void);
65 #endif
66
67 static _glapi_proc generate_entrypoint(GLuint functionOffset);
68 static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset);
69
70 /*
71 * Enable/disable printing of warning messages.
72 */
73 PUBLIC void
74 _glapi_noop_enable_warnings(GLboolean enable)
75 {
76 WarnFlag = enable;
77 }
78
79 /*
80 * Register a callback function for reporting errors.
81 */
82 PUBLIC void
83 _glapi_set_warning_func( _glapi_warning_func func )
84 {
85 warning_func = func;
86 }
87
88 static GLboolean
89 warn(void)
90 {
91 if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
92 && warning_func) {
93 return GL_TRUE;
94 }
95 else {
96 return GL_FALSE;
97 }
98 }
99
100
101 #define KEYWORD1 static
102 #define KEYWORD2 GLAPIENTRY
103 #define NAME(func) NoOp##func
104
105 #define F NULL
106
107 #define DISPATCH(func, args, msg) \
108 if (warn()) { \
109 warning_func(NULL, "GL User Error: called without context: %s", #func); \
110 }
111
112 #define RETURN_DISPATCH(func, args, msg) \
113 if (warn()) { \
114 warning_func(NULL, "GL User Error: called without context: %s", #func); \
115 } \
116 return 0
117
118 #define DISPATCH_TABLE_NAME __glapi_noop_table
119 #define UNUSED_TABLE_NAME __unused_noop_functions
120
121 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
122
123 static GLint NoOpUnused(void)
124 {
125 if (warn()) {
126 warning_func(NULL, "GL User Error: calling extension function without a current context\n");
127 }
128 return 0;
129 }
130
131 #include "glapitemp.h"
132
133 /***** END NO-OP DISPATCH *****/
134
135
136
137 /**
138 * \name Current dispatch and current context control variables
139 *
140 * Depending on whether or not multithreading is support, and the type of
141 * support available, several variables are used to store the current context
142 * pointer and the current dispatch table pointer. In the non-threaded case,
143 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
144 * purpose.
145 *
146 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
147 * \c _glapi_Context will be \c NULL if an application is detected as being
148 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
149 * and \c _glapi_Context just like the case without any threading support.
150 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
151 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
152 * static dispatch functions access these variables via \c _glapi_get_dispatch
153 * and \c _glapi_get_context.
154 *
155 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
156 * possible for the original thread to be setting it at the same instant a new
157 * thread, perhaps running on a different processor, is clearing it. Because
158 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
159 * used to determine whether or not the application is multithreaded.
160 *
161 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
162 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
163 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
164 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
165 * between TLS enabled loaders and non-TLS DRI drivers.
166 */
167 /*@{*/
168 #if defined(GLX_USE_TLS)
169
170 PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch
171 __attribute__((tls_model("initial-exec")))
172 = (struct _glapi_table *) __glapi_noop_table;
173
174 PUBLIC __thread void * _glapi_tls_Context
175 __attribute__((tls_model("initial-exec")));
176
177 PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
178 PUBLIC const void *_glapi_Context = NULL;
179
180 #else
181
182 #if defined(THREADS)
183
184 static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */
185 _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
186 static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
187
188 #endif /* defined(THREADS) */
189
190 PUBLIC struct _glapi_table *_glapi_Dispatch =
191 (struct _glapi_table *) __glapi_noop_table;
192 PUBLIC void *_glapi_Context = NULL;
193
194 #endif /* defined(GLX_USE_TLS) */
195 /*@}*/
196
197
198 /**
199 * strdup() is actually not a standard ANSI C or POSIX routine.
200 * Irix will not define it if ANSI mode is in effect.
201 */
202 static char *
203 str_dup(const char *str)
204 {
205 char *copy;
206 copy = (char*) malloc(strlen(str) + 1);
207 if (!copy)
208 return NULL;
209 strcpy(copy, str);
210 return copy;
211 }
212
213
214
215 /**
216 * We should call this periodically from a function such as glXMakeCurrent
217 * in order to test if multiple threads are being used.
218 */
219 void
220 _glapi_check_multithread(void)
221 {
222 #if defined(THREADS) && !defined(GLX_USE_TLS)
223 if (!ThreadSafe) {
224 static unsigned long knownID;
225 static GLboolean firstCall = GL_TRUE;
226 if (firstCall) {
227 knownID = _glthread_GetID();
228 firstCall = GL_FALSE;
229 }
230 else if (knownID != _glthread_GetID()) {
231 ThreadSafe = GL_TRUE;
232 _glapi_set_dispatch(NULL);
233 }
234 }
235 else if (!_glapi_get_dispatch()) {
236 /* make sure that this thread's dispatch pointer isn't null */
237 _glapi_set_dispatch(NULL);
238 }
239 #endif
240 }
241
242
243
244 /**
245 * Set the current context pointer for this thread.
246 * The context pointer is an opaque type which should be cast to
247 * void from the real context pointer type.
248 */
249 PUBLIC void
250 _glapi_set_context(void *context)
251 {
252 (void) __unused_noop_functions; /* silence a warning */
253 #if defined(GLX_USE_TLS)
254 _glapi_tls_Context = context;
255 #elif defined(THREADS)
256 _glthread_SetTSD(&ContextTSD, context);
257 _glapi_Context = (ThreadSafe) ? NULL : context;
258 #else
259 _glapi_Context = context;
260 #endif
261 }
262
263
264
265 /**
266 * Get the current context pointer for this thread.
267 * The context pointer is an opaque type which should be cast from
268 * void to the real context pointer type.
269 */
270 PUBLIC void *
271 _glapi_get_context(void)
272 {
273 #if defined(GLX_USE_TLS)
274 return _glapi_tls_Context;
275 #elif defined(THREADS)
276 if (ThreadSafe) {
277 return _glthread_GetTSD(&ContextTSD);
278 }
279 else {
280 return _glapi_Context;
281 }
282 #else
283 return _glapi_Context;
284 #endif
285 }
286
287
288
289 /**
290 * Set the global or per-thread dispatch table pointer.
291 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
292 * table (__glapi_noop_table).
293 */
294 PUBLIC void
295 _glapi_set_dispatch(struct _glapi_table *dispatch)
296 {
297 #if defined(PTHREADS) || defined(GLX_USE_TLS)
298 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
299 pthread_once( & once_control, init_glapi_relocs );
300 #endif
301
302 if (!dispatch) {
303 /* use the no-op functions */
304 dispatch = (struct _glapi_table *) __glapi_noop_table;
305 }
306 #ifdef DEBUG
307 else {
308 _glapi_check_table(dispatch);
309 }
310 #endif
311
312 #if defined(GLX_USE_TLS)
313 _glapi_tls_Dispatch = dispatch;
314 #elif defined(THREADS)
315 _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
316 _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch;
317 #else /*THREADS*/
318 _glapi_Dispatch = dispatch;
319 #endif /*THREADS*/
320 }
321
322
323
324 /**
325 * Return pointer to current dispatch table for calling thread.
326 */
327 PUBLIC struct _glapi_table *
328 _glapi_get_dispatch(void)
329 {
330 struct _glapi_table * api;
331 #if defined(GLX_USE_TLS)
332 api = _glapi_tls_Dispatch;
333 #elif defined(THREADS)
334 api = (ThreadSafe)
335 ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD)
336 : _glapi_Dispatch;
337 #else
338 api = _glapi_Dispatch;
339 #endif
340 return api;
341 }
342
343
344
345 /***
346 *** The rest of this file is pretty much concerned with GetProcAddress
347 *** functionality.
348 ***/
349
350 #if !defined( USE_X86_ASM ) && !defined( XFree86Server ) && !defined ( XGLServer )
351 #define NEED_FUNCTION_POINTER
352 #endif
353
354 /* The code in this file is auto-generated with Python */
355 #include "glprocs.h"
356
357
358 /**
359 * Search the table of static entrypoint functions for the named function
360 * and return the corresponding glprocs_table_t entry.
361 */
362 static const glprocs_table_t *
363 find_entry( const char * n )
364 {
365 GLuint i;
366 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
367 const char *testName = gl_string_table + static_functions[i].Name_offset;
368 if (strcmp(testName, n) == 0) {
369 return &static_functions[i];
370 }
371 }
372 return NULL;
373 }
374
375
376 /**
377 * Return dispatch table offset of the named static (built-in) function.
378 * Return -1 if function not found.
379 */
380 static GLint
381 get_static_proc_offset(const char *funcName)
382 {
383 const glprocs_table_t * const f = find_entry( funcName );
384 if (f) {
385 return f->Offset;
386 }
387 return -1;
388 }
389
390
391 #if !defined(XFree86Server) && !defined(XGLServer)
392 #ifdef USE_X86_ASM
393
394 #if defined( GLX_USE_TLS )
395 extern GLubyte gl_dispatch_functions_start[];
396 extern GLubyte gl_dispatch_functions_end[];
397 #else
398 extern const GLubyte gl_dispatch_functions_start[];
399 #endif
400
401 # if defined(THREADS) && !defined(GLX_USE_TLS)
402 # define X86_DISPATCH_FUNCTION_SIZE 32
403 # else
404 # define X86_DISPATCH_FUNCTION_SIZE 16
405 # endif
406
407 #endif /* USE_X86_ASM */
408
409
410 /**
411 * Return dispatch function address for the named static (built-in) function.
412 * Return NULL if function not found.
413 */
414 static const _glapi_proc
415 get_static_proc_address(const char *funcName)
416 {
417 const glprocs_table_t * const f = find_entry( funcName );
418 if (f) {
419 #ifdef USE_X86_ASM
420 return (_glapi_proc) (gl_dispatch_functions_start
421 + (X86_DISPATCH_FUNCTION_SIZE * f->Offset));
422 #else
423 return f->Address;
424 #endif
425 }
426 else {
427 return NULL;
428 }
429 }
430
431 #endif /* !defined(XFree86Server) && !defined(XGLServer) */
432
433
434
435 /**
436 * Return the name of the function at the given offset in the dispatch
437 * table. For debugging only.
438 */
439 static const char *
440 get_static_proc_name( GLuint offset )
441 {
442 GLuint i;
443 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
444 if (static_functions[i].Offset == offset) {
445 return gl_string_table + static_functions[i].Name_offset;
446 }
447 }
448 return NULL;
449 }
450
451
452
453 /**********************************************************************
454 * Extension function management.
455 */
456
457 /*
458 * Number of extension functions which we can dynamically add at runtime.
459 */
460 #define MAX_EXTENSION_FUNCS 300
461
462
463 /*
464 * The dispatch table size (number of entries) is the size of the
465 * _glapi_table struct plus the number of dynamic entries we can add.
466 * The extra slots can be filled in by DRI drivers that register new extension
467 * functions.
468 */
469 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
470
471
472 /**
473 * Track information about a function added to the GL API.
474 */
475 struct _glapi_function {
476 /**
477 * Name of the function.
478 */
479 const char * name;
480
481
482 /**
483 * Text string that describes the types of the parameters passed to the
484 * named function. Parameter types are converted to characters using the
485 * following rules:
486 * - 'i' for \c GLint, \c GLuint, and \c GLenum
487 * - 'p' for any pointer type
488 * - 'f' for \c GLfloat and \c GLclampf
489 * - 'd' for \c GLdouble and \c GLclampd
490 */
491 const char * parameter_signature;
492
493
494 /**
495 * Offset in the dispatch table where the pointer to the real function is
496 * located. If the driver has not requested that the named function be
497 * added to the dispatch table, this will have the value ~0.
498 */
499 unsigned dispatch_offset;
500
501
502 /**
503 * Pointer to the dispatch stub for the named function.
504 *
505 * \todo
506 * The semantic of this field should be changed slightly. Currently, it
507 * is always expected to be non-\c NULL. However, it would be better to
508 * only allocate the entry-point stub when the application requests the
509 * function via \c glXGetProcAddress. This would save memory for all the
510 * functions that the driver exports but that the application never wants
511 * to call.
512 */
513 _glapi_proc dispatch_stub;
514 };
515
516
517 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
518 static GLuint NumExtEntryPoints = 0;
519
520 #ifdef USE_SPARC_ASM
521 extern void __glapi_sparc_icache_flush(unsigned int *);
522 #endif
523
524 /**
525 * Generate a dispatch function (entrypoint) which jumps through
526 * the given slot number (offset) in the current dispatch table.
527 * We need assembly language in order to accomplish this.
528 */
529 static _glapi_proc
530 generate_entrypoint(GLuint functionOffset)
531 {
532 #if defined(USE_X86_ASM)
533 /* 32 is chosen as something of a magic offset. For x86, the dispatch
534 * at offset 32 is the first one where the offset in the
535 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
536 */
537 const GLubyte * const template_func = gl_dispatch_functions_start
538 + (X86_DISPATCH_FUNCTION_SIZE * 32);
539 GLubyte * const code = (GLubyte *) malloc( X86_DISPATCH_FUNCTION_SIZE );
540
541
542 if ( code != NULL ) {
543 (void) memcpy( code, template_func, X86_DISPATCH_FUNCTION_SIZE );
544 fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset );
545 }
546
547 return (_glapi_proc) code;
548 #elif defined(USE_SPARC_ASM)
549
550 #ifdef __arch64__
551 static const unsigned int insn_template[] = {
552 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
553 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
554 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
555 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
556 0x8528b020, /* sllx %g2, 32, %g2 */
557 0xc2584002, /* ldx [%g1 + %g2], %g1 */
558 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
559 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
560 0xc6584002, /* ldx [%g1 + %g2], %g3 */
561 0x81c0c000, /* jmpl %g3, %g0 */
562 0x01000000 /* nop */
563 };
564 #else
565 static const unsigned int insn_template[] = {
566 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
567 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
568 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
569 0x81c0c000, /* jmpl %g3, %g0 */
570 0x01000000 /* nop */
571 };
572 #endif /* __arch64__ */
573 unsigned int *code = (unsigned int *) malloc(sizeof(insn_template));
574 unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
575 if (code) {
576 memcpy(code, insn_template, sizeof(insn_template));
577
578 #ifdef __arch64__
579 code[0] |= (glapi_addr >> (32 + 10));
580 code[1] |= ((glapi_addr & 0xffffffff) >> 10);
581 __glapi_sparc_icache_flush(&code[0]);
582 code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
583 code[3] |= (glapi_addr & ((1 << 10) - 1));
584 __glapi_sparc_icache_flush(&code[2]);
585 code[6] |= ((functionOffset * 8) >> 10);
586 code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
587 __glapi_sparc_icache_flush(&code[6]);
588 #else
589 code[0] |= (glapi_addr >> 10);
590 code[1] |= (glapi_addr & ((1 << 10) - 1));
591 __glapi_sparc_icache_flush(&code[0]);
592 code[2] |= (functionOffset * 4);
593 __glapi_sparc_icache_flush(&code[2]);
594 #endif /* __arch64__ */
595 }
596 return (_glapi_proc) code;
597 #else
598 (void) functionOffset;
599 return NULL;
600 #endif /* USE_*_ASM */
601 }
602
603
604 /**
605 * This function inserts a new dispatch offset into the assembly language
606 * stub that was generated with the preceeding function.
607 */
608 static void
609 fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
610 {
611 #if defined(USE_X86_ASM)
612 GLubyte * const code = (GLubyte *) entrypoint;
613
614 #if X86_DISPATCH_FUNCTION_SIZE == 32
615 *((unsigned int *)(code + 11)) = 4 * offset;
616 *((unsigned int *)(code + 22)) = 4 * offset;
617 #elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
618 *((unsigned int *)(code + 8)) = 4 * offset;
619 #elif X86_DISPATCH_FUNCTION_SIZE == 16
620 *((unsigned int *)(code + 7)) = 4 * offset;
621 #else
622 # error Invalid X86_DISPATCH_FUNCTION_SIZE!
623 #endif
624
625 #elif defined(USE_SPARC_ASM)
626
627 /* XXX this hasn't been tested! */
628 unsigned int *code = (unsigned int *) entrypoint;
629 #ifdef __arch64__
630 code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
631 code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
632 code[6] |= ((offset * 8) >> 10);
633 code[7] |= ((offset * 8) & ((1 << 10) - 1));
634 __glapi_sparc_icache_flush(&code[6]);
635 #else /* __arch64__ */
636 code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
637 code[2] |= (offset * 4);
638 __glapi_sparc_icache_flush(&code[2]);
639 #endif /* __arch64__ */
640
641 #else
642
643 /* an unimplemented architecture */
644 (void) entrypoint;
645 (void) offset;
646
647 #endif /* USE_*_ASM */
648 }
649
650
651 /**
652 * Generate new entrypoint
653 *
654 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
655 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
656 * never happens, and the user calls this function, he'll segfault. That's
657 * what you get when you try calling a GL function that doesn't really exist.
658 *
659 * \param funcName Name of the function to create an entry-point for.
660 *
661 * \sa _glapi_add_entrypoint
662 */
663
664 static struct _glapi_function *
665 add_function_name( const char * funcName )
666 {
667 struct _glapi_function * entry = NULL;
668
669 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
670 _glapi_proc entrypoint = generate_entrypoint(~0);
671 if (entrypoint != NULL) {
672 entry = & ExtEntryTable[NumExtEntryPoints];
673
674 ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
675 ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
676 ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
677 ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
678 NumExtEntryPoints++;
679 }
680 }
681
682 return entry;
683 }
684
685
686 /**
687 * Fill-in the dispatch stub for the named function.
688 *
689 * This function is intended to be called by a hardware driver. When called,
690 * a dispatch stub may be created created for the function. A pointer to this
691 * dispatch function will be returned by glXGetProcAddress.
692 *
693 * \param function_names Array of pointers to function names that should
694 * share a common dispatch offset.
695 * \param parameter_signature String representing the types of the parameters
696 * passed to the named function. Parameter types
697 * are converted to characters using the following
698 * rules:
699 * - 'i' for \c GLint, \c GLuint, and \c GLenum
700 * - 'p' for any pointer type
701 * - 'f' for \c GLfloat and \c GLclampf
702 * - 'd' for \c GLdouble and \c GLclampd
703 *
704 * \returns
705 * The offset in the dispatch table of the named function. A pointer to the
706 * driver's implementation of the named function should be stored at
707 * \c dispatch_table[\c offset].
708 *
709 * \sa glXGetProcAddress
710 *
711 * \warning
712 * This function can only handle up to 8 names at a time. As far as I know,
713 * the maximum number of names ever associated with an existing GL function is
714 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
715 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
716 * too painful of a limitation.
717 *
718 * \todo
719 * Determine whether or not \c parameter_signature should be allowed to be
720 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
721 * pass in an empty string.
722 *
723 * \todo
724 * Determine if code should be added to reject function names that start with
725 * 'glX'.
726 *
727 * \bug
728 * Add code to compare \c parameter_signature with the parameter signature of
729 * a static function. In order to do that, we need to find a way to \b get
730 * the parameter signature of a static function.
731 */
732
733 PUBLIC int
734 _glapi_add_dispatch( const char * const * function_names,
735 const char * parameter_signature )
736 {
737 static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
738 const char * const real_sig = (parameter_signature != NULL)
739 ? parameter_signature : "";
740 struct _glapi_function * entry[8];
741 GLboolean is_static[8];
742 unsigned i;
743 unsigned j;
744 int offset = ~0;
745 int new_offset;
746
747
748 (void) memset( is_static, 0, sizeof( is_static ) );
749 (void) memset( entry, 0, sizeof( entry ) );
750
751 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
752 /* Do some trivial validation on the name of the function.
753 */
754
755 if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
756 return GL_FALSE;
757
758 /* Determine if the named function already exists. If the function does
759 * exist, it must have the same parameter signature as the function
760 * being added.
761 */
762
763 new_offset = get_static_proc_offset(function_names[i]);
764 if (new_offset >= 0) {
765 /* FIXME: Make sure the parameter signatures match! How do we get
766 * FIXME: the parameter signature for static functions?
767 */
768
769 if ( (offset != ~0) && (new_offset != offset) ) {
770 return -1;
771 }
772
773 is_static[i] = GL_TRUE;
774 offset = new_offset;
775 }
776
777
778 for ( j = 0 ; j < NumExtEntryPoints ; j++ ) {
779 if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
780 /* The offset may be ~0 if the function name was added by
781 * glXGetProcAddress but never filled in by the driver.
782 */
783
784 if (ExtEntryTable[j].dispatch_offset != ~0) {
785 if (strcmp(real_sig, ExtEntryTable[j].parameter_signature)
786 != 0) {
787 return -1;
788 }
789
790 if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) {
791 return -1;
792 }
793
794 offset = ExtEntryTable[j].dispatch_offset;
795 }
796
797 entry[i] = & ExtEntryTable[j];
798 break;
799 }
800 }
801 }
802
803 if (offset == ~0) {
804 offset = next_dynamic_offset;
805 next_dynamic_offset++;
806 }
807
808 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
809 if (! is_static[i] ) {
810 if (entry[i] == NULL) {
811 entry[i] = add_function_name( function_names[i] );
812 if (entry[i] == NULL) {
813 /* FIXME: Possible memory leak here.
814 */
815 return -1;
816 }
817 }
818
819 entry[i]->parameter_signature = str_dup(real_sig);
820 fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
821 entry[i]->dispatch_offset = offset;
822 }
823 }
824
825 return offset;
826 }
827
828
829 /**
830 * Return offset of entrypoint for named function within dispatch table.
831 */
832 PUBLIC GLint
833 _glapi_get_proc_offset(const char *funcName)
834 {
835 /* search extension functions first */
836 GLuint i;
837 for (i = 0; i < NumExtEntryPoints; i++) {
838 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
839 return ExtEntryTable[i].dispatch_offset;
840 }
841 }
842 /* search static functions */
843 return get_static_proc_offset(funcName);
844 }
845
846
847
848 /**
849 * Return pointer to the named function. If the function name isn't found
850 * in the name of static functions, try generating a new API entrypoint on
851 * the fly with assembly language.
852 */
853 _glapi_proc
854 _glapi_get_proc_address(const char *funcName)
855 {
856 struct _glapi_function * entry;
857 GLuint i;
858
859 #ifdef MANGLE
860 if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
861 return NULL;
862 #else
863 if (funcName[0] != 'g' || funcName[1] != 'l')
864 return NULL;
865 #endif
866
867 /* search extension functions first */
868 for (i = 0; i < NumExtEntryPoints; i++) {
869 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
870 return ExtEntryTable[i].dispatch_stub;
871 }
872 }
873
874 #if !defined( XFree86Server ) && !defined( XGLServer )
875 /* search static functions */
876 {
877 const _glapi_proc func = get_static_proc_address(funcName);
878 if (func)
879 return func;
880 }
881 #endif /* !defined( XFree86Server ) */
882
883 entry = add_function_name(funcName);
884 return (entry == NULL) ? NULL : entry->dispatch_stub;
885 }
886
887
888
889 /**
890 * Return the name of the function at the given dispatch offset.
891 * This is only intended for debugging.
892 */
893 const char *
894 _glapi_get_proc_name(GLuint offset)
895 {
896 GLuint i;
897 const char * n;
898
899 /* search built-in functions */
900 n = get_static_proc_name(offset);
901 if ( n != NULL ) {
902 return n;
903 }
904
905 /* search added extension functions */
906 for (i = 0; i < NumExtEntryPoints; i++) {
907 if (ExtEntryTable[i].dispatch_offset == offset) {
908 return ExtEntryTable[i].name;
909 }
910 }
911 return NULL;
912 }
913
914
915
916 /**
917 * Return size of dispatch table struct as number of functions (or
918 * slots).
919 */
920 PUBLIC GLuint
921 _glapi_get_dispatch_table_size(void)
922 {
923 return DISPATCH_TABLE_SIZE;
924 }
925
926
927
928 /**
929 * Make sure there are no NULL pointers in the given dispatch table.
930 * Intended for debugging purposes.
931 */
932 void
933 _glapi_check_table(const struct _glapi_table *table)
934 {
935 #ifdef DEBUG
936 const GLuint entries = _glapi_get_dispatch_table_size();
937 const void **tab = (const void **) table;
938 GLuint i;
939 for (i = 1; i < entries; i++) {
940 assert(tab[i]);
941 }
942
943 /* Do some spot checks to be sure that the dispatch table
944 * slots are assigned correctly.
945 */
946 {
947 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
948 char *BeginFunc = (char*) &table->Begin;
949 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
950 assert(BeginOffset == _gloffset_Begin);
951 assert(BeginOffset == offset);
952 }
953 {
954 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
955 char *viewportFunc = (char*) &table->Viewport;
956 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
957 assert(viewportOffset == _gloffset_Viewport);
958 assert(viewportOffset == offset);
959 }
960 {
961 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
962 char *VertexPointerFunc = (char*) &table->VertexPointer;
963 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
964 assert(VertexPointerOffset == _gloffset_VertexPointer);
965 assert(VertexPointerOffset == offset);
966 }
967 {
968 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
969 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
970 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
971 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
972 assert(ResetMinMaxOffset == offset);
973 }
974 {
975 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
976 char *blendColorFunc = (char*) &table->BlendColor;
977 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
978 assert(blendColorOffset == _gloffset_BlendColor);
979 assert(blendColorOffset == offset);
980 }
981 {
982 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
983 char *istextureFunc = (char*) &table->IsTextureEXT;
984 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
985 assert(istextureOffset == _gloffset_IsTextureEXT);
986 assert(istextureOffset == offset);
987 }
988 {
989 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
990 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
991 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
992 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
993 assert(secondaryColor3fOffset == offset);
994 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc) &glSecondaryColor3fEXT);
995 }
996 {
997 GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
998 char *pointParameterivFunc = (char*) &table->PointParameterivNV;
999 GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
1000 assert(pointParameterivOffset == _gloffset_PointParameterivNV);
1001 assert(pointParameterivOffset == offset);
1002 assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc) &glPointParameterivNV);
1003 }
1004 {
1005 GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
1006 char *setFenceFunc = (char*) &table->SetFenceNV;
1007 GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
1008 assert(setFenceOffset == _gloffset_SetFenceNV);
1009 assert(setFenceOffset == offset);
1010 assert(_glapi_get_proc_address("glSetFenceNV") == (_glapi_proc) &glSetFenceNV);
1011 }
1012 #else
1013 (void) table;
1014 #endif
1015 }
1016
1017
1018 #if defined(PTHREADS) || defined(GLX_USE_TLS)
1019 /**
1020 * Perform platform-specific GL API entry-point fixups.
1021 *
1022 *
1023 */
1024 static void
1025 init_glapi_relocs( void )
1026 {
1027 #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
1028 extern void * _x86_get_dispatch(void);
1029 const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch;
1030 GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
1031
1032
1033 while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
1034 (void) memcpy( curr_func, get_disp, 6 );
1035 curr_func += X86_DISPATCH_FUNCTION_SIZE;
1036 }
1037 #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */
1038 }
1039 #endif