2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
38 * NOTE: There are no dependencies on Mesa in this code.
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
55 #include "glapioffsets.h"
56 #include "glapitable.h"
58 /***** BEGIN NO-OP DISPATCH *****/
60 static GLboolean WarnFlag
= GL_FALSE
;
61 static _glapi_warning_func warning_func
;
63 #if defined(PTHREADS) || defined(GLX_USE_TLS)
64 static void init_glapi_relocs(void);
67 static _glapi_proc
generate_entrypoint(GLuint functionOffset
);
68 static void fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
);
71 * Enable/disable printing of warning messages.
74 _glapi_noop_enable_warnings(GLboolean enable
)
80 * Register a callback function for reporting errors.
83 _glapi_set_warning_func( _glapi_warning_func func
)
91 if ((WarnFlag
|| getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
101 #define KEYWORD1 static
102 #define KEYWORD2 GLAPIENTRY
103 #define NAME(func) NoOp##func
107 #define DISPATCH(func, args, msg) \
109 warning_func(NULL, "GL User Error: called without context: %s", #func); \
112 #define RETURN_DISPATCH(func, args, msg) \
114 warning_func(NULL, "GL User Error: called without context: %s", #func); \
118 #define DISPATCH_TABLE_NAME __glapi_noop_table
119 #define UNUSED_TABLE_NAME __unused_noop_functions
121 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
123 static GLint
NoOpUnused(void)
126 warning_func(NULL
, "GL User Error: calling extension function without a current context\n");
131 #include "glapitemp.h"
133 /***** END NO-OP DISPATCH *****/
138 * \name Current dispatch and current context control variables
140 * Depending on whether or not multithreading is support, and the type of
141 * support available, several variables are used to store the current context
142 * pointer and the current dispatch table pointer. In the non-threaded case,
143 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
146 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
147 * \c _glapi_Context will be \c NULL if an application is detected as being
148 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
149 * and \c _glapi_Context just like the case without any threading support.
150 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
151 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
152 * static dispatch functions access these variables via \c _glapi_get_dispatch
153 * and \c _glapi_get_context.
155 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
156 * possible for the original thread to be setting it at the same instant a new
157 * thread, perhaps running on a different processor, is clearing it. Because
158 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
159 * used to determine whether or not the application is multithreaded.
161 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
162 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
163 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
164 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
165 * between TLS enabled loaders and non-TLS DRI drivers.
168 #if defined(GLX_USE_TLS)
170 PUBLIC __thread
struct _glapi_table
* _glapi_tls_Dispatch
171 __attribute__((tls_model("initial-exec")))
172 = (struct _glapi_table
*) __glapi_noop_table
;
174 PUBLIC __thread
void * _glapi_tls_Context
175 __attribute__((tls_model("initial-exec")));
177 PUBLIC
const struct _glapi_table
*_glapi_Dispatch
= NULL
;
178 PUBLIC
const void *_glapi_Context
= NULL
;
184 static GLboolean ThreadSafe
= GL_FALSE
; /**< In thread-safe mode? */
185 _glthread_TSD _gl_DispatchTSD
; /**< Per-thread dispatch pointer */
186 static _glthread_TSD ContextTSD
; /**< Per-thread context pointer */
188 #endif /* defined(THREADS) */
190 PUBLIC
struct _glapi_table
*_glapi_Dispatch
=
191 (struct _glapi_table
*) __glapi_noop_table
;
192 PUBLIC
void *_glapi_Context
= NULL
;
194 #endif /* defined(GLX_USE_TLS) */
199 * strdup() is actually not a standard ANSI C or POSIX routine.
200 * Irix will not define it if ANSI mode is in effect.
203 str_dup(const char *str
)
206 copy
= (char*) malloc(strlen(str
) + 1);
216 * We should call this periodically from a function such as glXMakeCurrent
217 * in order to test if multiple threads are being used.
220 _glapi_check_multithread(void)
222 #if defined(THREADS) && !defined(GLX_USE_TLS)
224 static unsigned long knownID
;
225 static GLboolean firstCall
= GL_TRUE
;
227 knownID
= _glthread_GetID();
228 firstCall
= GL_FALSE
;
230 else if (knownID
!= _glthread_GetID()) {
231 ThreadSafe
= GL_TRUE
;
232 _glapi_set_dispatch(NULL
);
235 else if (!_glapi_get_dispatch()) {
236 /* make sure that this thread's dispatch pointer isn't null */
237 _glapi_set_dispatch(NULL
);
245 * Set the current context pointer for this thread.
246 * The context pointer is an opaque type which should be cast to
247 * void from the real context pointer type.
250 _glapi_set_context(void *context
)
252 (void) __unused_noop_functions
; /* silence a warning */
253 #if defined(GLX_USE_TLS)
254 _glapi_tls_Context
= context
;
255 #elif defined(THREADS)
256 _glthread_SetTSD(&ContextTSD
, context
);
257 _glapi_Context
= (ThreadSafe
) ? NULL
: context
;
259 _glapi_Context
= context
;
266 * Get the current context pointer for this thread.
267 * The context pointer is an opaque type which should be cast from
268 * void to the real context pointer type.
271 _glapi_get_context(void)
273 #if defined(GLX_USE_TLS)
274 return _glapi_tls_Context
;
275 #elif defined(THREADS)
277 return _glthread_GetTSD(&ContextTSD
);
280 return _glapi_Context
;
283 return _glapi_Context
;
290 * Set the global or per-thread dispatch table pointer.
291 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
292 * table (__glapi_noop_table).
295 _glapi_set_dispatch(struct _glapi_table
*dispatch
)
297 #if defined(PTHREADS) || defined(GLX_USE_TLS)
298 static pthread_once_t once_control
= PTHREAD_ONCE_INIT
;
299 pthread_once( & once_control
, init_glapi_relocs
);
303 /* use the no-op functions */
304 dispatch
= (struct _glapi_table
*) __glapi_noop_table
;
308 _glapi_check_table(dispatch
);
312 #if defined(GLX_USE_TLS)
313 _glapi_tls_Dispatch
= dispatch
;
314 #elif defined(THREADS)
315 _glthread_SetTSD(&_gl_DispatchTSD
, (void *) dispatch
);
316 _glapi_Dispatch
= (ThreadSafe
) ? NULL
: dispatch
;
318 _glapi_Dispatch
= dispatch
;
325 * Return pointer to current dispatch table for calling thread.
327 PUBLIC
struct _glapi_table
*
328 _glapi_get_dispatch(void)
330 struct _glapi_table
* api
;
331 #if defined(GLX_USE_TLS)
332 api
= _glapi_tls_Dispatch
;
333 #elif defined(THREADS)
335 ? (struct _glapi_table
*) _glthread_GetTSD(&_gl_DispatchTSD
)
338 api
= _glapi_Dispatch
;
346 *** The rest of this file is pretty much concerned with GetProcAddress
350 #if !defined( USE_X86_ASM ) && !defined( XFree86Server ) && !defined ( XGLServer )
351 #define NEED_FUNCTION_POINTER
354 /* The code in this file is auto-generated with Python */
359 * Search the table of static entrypoint functions for the named function
360 * and return the corresponding glprocs_table_t entry.
362 static const glprocs_table_t
*
363 find_entry( const char * n
)
366 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
367 const char *testName
= gl_string_table
+ static_functions
[i
].Name_offset
;
368 if (strcmp(testName
, n
) == 0) {
369 return &static_functions
[i
];
377 * Return dispatch table offset of the named static (built-in) function.
378 * Return -1 if function not found.
381 get_static_proc_offset(const char *funcName
)
383 const glprocs_table_t
* const f
= find_entry( funcName
);
391 #if !defined(XFree86Server) && !defined(XGLServer)
394 #if defined( GLX_USE_TLS )
395 extern GLubyte gl_dispatch_functions_start
[];
396 extern GLubyte gl_dispatch_functions_end
[];
398 extern const GLubyte gl_dispatch_functions_start
[];
401 # if defined(THREADS) && !defined(GLX_USE_TLS)
402 # define X86_DISPATCH_FUNCTION_SIZE 32
404 # define X86_DISPATCH_FUNCTION_SIZE 16
407 #endif /* USE_X86_ASM */
411 * Return dispatch function address for the named static (built-in) function.
412 * Return NULL if function not found.
414 static const _glapi_proc
415 get_static_proc_address(const char *funcName
)
417 const glprocs_table_t
* const f
= find_entry( funcName
);
420 return (_glapi_proc
) (gl_dispatch_functions_start
421 + (X86_DISPATCH_FUNCTION_SIZE
* f
->Offset
));
431 #endif /* !defined(XFree86Server) && !defined(XGLServer) */
436 * Return the name of the function at the given offset in the dispatch
437 * table. For debugging only.
440 get_static_proc_name( GLuint offset
)
443 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
444 if (static_functions
[i
].Offset
== offset
) {
445 return gl_string_table
+ static_functions
[i
].Name_offset
;
453 /**********************************************************************
454 * Extension function management.
458 * Number of extension functions which we can dynamically add at runtime.
460 #define MAX_EXTENSION_FUNCS 300
464 * The dispatch table size (number of entries) is the size of the
465 * _glapi_table struct plus the number of dynamic entries we can add.
466 * The extra slots can be filled in by DRI drivers that register new extension
469 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
473 * Track information about a function added to the GL API.
475 struct _glapi_function
{
477 * Name of the function.
483 * Text string that describes the types of the parameters passed to the
484 * named function. Parameter types are converted to characters using the
486 * - 'i' for \c GLint, \c GLuint, and \c GLenum
487 * - 'p' for any pointer type
488 * - 'f' for \c GLfloat and \c GLclampf
489 * - 'd' for \c GLdouble and \c GLclampd
491 const char * parameter_signature
;
495 * Offset in the dispatch table where the pointer to the real function is
496 * located. If the driver has not requested that the named function be
497 * added to the dispatch table, this will have the value ~0.
499 unsigned dispatch_offset
;
503 * Pointer to the dispatch stub for the named function.
506 * The semantic of this field should be changed slightly. Currently, it
507 * is always expected to be non-\c NULL. However, it would be better to
508 * only allocate the entry-point stub when the application requests the
509 * function via \c glXGetProcAddress. This would save memory for all the
510 * functions that the driver exports but that the application never wants
513 _glapi_proc dispatch_stub
;
517 static struct _glapi_function ExtEntryTable
[MAX_EXTENSION_FUNCS
];
518 static GLuint NumExtEntryPoints
= 0;
521 extern void __glapi_sparc_icache_flush(unsigned int *);
525 * Generate a dispatch function (entrypoint) which jumps through
526 * the given slot number (offset) in the current dispatch table.
527 * We need assembly language in order to accomplish this.
530 generate_entrypoint(GLuint functionOffset
)
532 #if defined(USE_X86_ASM)
533 /* 32 is chosen as something of a magic offset. For x86, the dispatch
534 * at offset 32 is the first one where the offset in the
535 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
537 const GLubyte
* const template_func
= gl_dispatch_functions_start
538 + (X86_DISPATCH_FUNCTION_SIZE
* 32);
539 GLubyte
* const code
= (GLubyte
*) malloc( X86_DISPATCH_FUNCTION_SIZE
);
542 if ( code
!= NULL
) {
543 (void) memcpy( code
, template_func
, X86_DISPATCH_FUNCTION_SIZE
);
544 fill_in_entrypoint_offset( (_glapi_proc
) code
, functionOffset
);
547 return (_glapi_proc
) code
;
548 #elif defined(USE_SPARC_ASM)
551 static const unsigned int insn_template
[] = {
552 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
553 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
554 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
555 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
556 0x8528b020, /* sllx %g2, 32, %g2 */
557 0xc2584002, /* ldx [%g1 + %g2], %g1 */
558 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
559 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
560 0xc6584002, /* ldx [%g1 + %g2], %g3 */
561 0x81c0c000, /* jmpl %g3, %g0 */
565 static const unsigned int insn_template
[] = {
566 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
567 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
568 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
569 0x81c0c000, /* jmpl %g3, %g0 */
572 #endif /* __arch64__ */
573 unsigned int *code
= (unsigned int *) malloc(sizeof(insn_template
));
574 unsigned long glapi_addr
= (unsigned long) &_glapi_Dispatch
;
576 memcpy(code
, insn_template
, sizeof(insn_template
));
579 code
[0] |= (glapi_addr
>> (32 + 10));
580 code
[1] |= ((glapi_addr
& 0xffffffff) >> 10);
581 __glapi_sparc_icache_flush(&code
[0]);
582 code
[2] |= ((glapi_addr
>> 32) & ((1 << 10) - 1));
583 code
[3] |= (glapi_addr
& ((1 << 10) - 1));
584 __glapi_sparc_icache_flush(&code
[2]);
585 code
[6] |= ((functionOffset
* 8) >> 10);
586 code
[7] |= ((functionOffset
* 8) & ((1 << 10) - 1));
587 __glapi_sparc_icache_flush(&code
[6]);
589 code
[0] |= (glapi_addr
>> 10);
590 code
[1] |= (glapi_addr
& ((1 << 10) - 1));
591 __glapi_sparc_icache_flush(&code
[0]);
592 code
[2] |= (functionOffset
* 4);
593 __glapi_sparc_icache_flush(&code
[2]);
594 #endif /* __arch64__ */
596 return (_glapi_proc
) code
;
598 (void) functionOffset
;
600 #endif /* USE_*_ASM */
605 * This function inserts a new dispatch offset into the assembly language
606 * stub that was generated with the preceeding function.
609 fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
)
611 #if defined(USE_X86_ASM)
612 GLubyte
* const code
= (GLubyte
*) entrypoint
;
614 #if X86_DISPATCH_FUNCTION_SIZE == 32
615 *((unsigned int *)(code
+ 11)) = 4 * offset
;
616 *((unsigned int *)(code
+ 22)) = 4 * offset
;
617 #elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
618 *((unsigned int *)(code
+ 8)) = 4 * offset
;
619 #elif X86_DISPATCH_FUNCTION_SIZE == 16
620 *((unsigned int *)(code
+ 7)) = 4 * offset
;
622 # error Invalid X86_DISPATCH_FUNCTION_SIZE!
625 #elif defined(USE_SPARC_ASM)
627 /* XXX this hasn't been tested! */
628 unsigned int *code
= (unsigned int *) entrypoint
;
630 code
[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
631 code
[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
632 code
[6] |= ((offset
* 8) >> 10);
633 code
[7] |= ((offset
* 8) & ((1 << 10) - 1));
634 __glapi_sparc_icache_flush(&code
[6]);
635 #else /* __arch64__ */
636 code
[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
637 code
[2] |= (offset
* 4);
638 __glapi_sparc_icache_flush(&code
[2]);
639 #endif /* __arch64__ */
643 /* an unimplemented architecture */
647 #endif /* USE_*_ASM */
652 * Generate new entrypoint
654 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
655 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
656 * never happens, and the user calls this function, he'll segfault. That's
657 * what you get when you try calling a GL function that doesn't really exist.
659 * \param funcName Name of the function to create an entry-point for.
661 * \sa _glapi_add_entrypoint
664 static struct _glapi_function
*
665 add_function_name( const char * funcName
)
667 struct _glapi_function
* entry
= NULL
;
669 if (NumExtEntryPoints
< MAX_EXTENSION_FUNCS
) {
670 _glapi_proc entrypoint
= generate_entrypoint(~0);
671 if (entrypoint
!= NULL
) {
672 entry
= & ExtEntryTable
[NumExtEntryPoints
];
674 ExtEntryTable
[NumExtEntryPoints
].name
= str_dup(funcName
);
675 ExtEntryTable
[NumExtEntryPoints
].parameter_signature
= NULL
;
676 ExtEntryTable
[NumExtEntryPoints
].dispatch_offset
= ~0;
677 ExtEntryTable
[NumExtEntryPoints
].dispatch_stub
= entrypoint
;
687 * Fill-in the dispatch stub for the named function.
689 * This function is intended to be called by a hardware driver. When called,
690 * a dispatch stub may be created created for the function. A pointer to this
691 * dispatch function will be returned by glXGetProcAddress.
693 * \param function_names Array of pointers to function names that should
694 * share a common dispatch offset.
695 * \param parameter_signature String representing the types of the parameters
696 * passed to the named function. Parameter types
697 * are converted to characters using the following
699 * - 'i' for \c GLint, \c GLuint, and \c GLenum
700 * - 'p' for any pointer type
701 * - 'f' for \c GLfloat and \c GLclampf
702 * - 'd' for \c GLdouble and \c GLclampd
705 * The offset in the dispatch table of the named function. A pointer to the
706 * driver's implementation of the named function should be stored at
707 * \c dispatch_table[\c offset].
709 * \sa glXGetProcAddress
712 * This function can only handle up to 8 names at a time. As far as I know,
713 * the maximum number of names ever associated with an existing GL function is
714 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
715 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
716 * too painful of a limitation.
719 * Determine whether or not \c parameter_signature should be allowed to be
720 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
721 * pass in an empty string.
724 * Determine if code should be added to reject function names that start with
728 * Add code to compare \c parameter_signature with the parameter signature of
729 * a static function. In order to do that, we need to find a way to \b get
730 * the parameter signature of a static function.
734 _glapi_add_dispatch( const char * const * function_names
,
735 const char * parameter_signature
)
737 static int next_dynamic_offset
= _gloffset_FIRST_DYNAMIC
;
738 const char * const real_sig
= (parameter_signature
!= NULL
)
739 ? parameter_signature
: "";
740 struct _glapi_function
* entry
[8];
741 GLboolean is_static
[8];
748 (void) memset( is_static
, 0, sizeof( is_static
) );
749 (void) memset( entry
, 0, sizeof( entry
) );
751 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
752 /* Do some trivial validation on the name of the function.
755 if (!function_names
[i
] || function_names
[i
][0] != 'g' || function_names
[i
][1] != 'l')
758 /* Determine if the named function already exists. If the function does
759 * exist, it must have the same parameter signature as the function
763 new_offset
= get_static_proc_offset(function_names
[i
]);
764 if (new_offset
>= 0) {
765 /* FIXME: Make sure the parameter signatures match! How do we get
766 * FIXME: the parameter signature for static functions?
769 if ( (offset
!= ~0) && (new_offset
!= offset
) ) {
773 is_static
[i
] = GL_TRUE
;
778 for ( j
= 0 ; j
< NumExtEntryPoints
; j
++ ) {
779 if (strcmp(ExtEntryTable
[j
].name
, function_names
[i
]) == 0) {
780 /* The offset may be ~0 if the function name was added by
781 * glXGetProcAddress but never filled in by the driver.
784 if (ExtEntryTable
[j
].dispatch_offset
!= ~0) {
785 if (strcmp(real_sig
, ExtEntryTable
[j
].parameter_signature
)
790 if ( (offset
!= ~0) && (ExtEntryTable
[j
].dispatch_offset
!= offset
) ) {
794 offset
= ExtEntryTable
[j
].dispatch_offset
;
797 entry
[i
] = & ExtEntryTable
[j
];
804 offset
= next_dynamic_offset
;
805 next_dynamic_offset
++;
808 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
809 if (! is_static
[i
] ) {
810 if (entry
[i
] == NULL
) {
811 entry
[i
] = add_function_name( function_names
[i
] );
812 if (entry
[i
] == NULL
) {
813 /* FIXME: Possible memory leak here.
819 entry
[i
]->parameter_signature
= str_dup(real_sig
);
820 fill_in_entrypoint_offset(entry
[i
]->dispatch_stub
, offset
);
821 entry
[i
]->dispatch_offset
= offset
;
830 * Return offset of entrypoint for named function within dispatch table.
833 _glapi_get_proc_offset(const char *funcName
)
835 /* search extension functions first */
837 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
838 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
839 return ExtEntryTable
[i
].dispatch_offset
;
842 /* search static functions */
843 return get_static_proc_offset(funcName
);
849 * Return pointer to the named function. If the function name isn't found
850 * in the name of static functions, try generating a new API entrypoint on
851 * the fly with assembly language.
854 _glapi_get_proc_address(const char *funcName
)
856 struct _glapi_function
* entry
;
860 if (funcName
[0] != 'm' || funcName
[1] != 'g' || funcName
[2] != 'l')
863 if (funcName
[0] != 'g' || funcName
[1] != 'l')
867 /* search extension functions first */
868 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
869 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
870 return ExtEntryTable
[i
].dispatch_stub
;
874 #if !defined( XFree86Server ) && !defined( XGLServer )
875 /* search static functions */
877 const _glapi_proc func
= get_static_proc_address(funcName
);
881 #endif /* !defined( XFree86Server ) */
883 entry
= add_function_name(funcName
);
884 return (entry
== NULL
) ? NULL
: entry
->dispatch_stub
;
890 * Return the name of the function at the given dispatch offset.
891 * This is only intended for debugging.
894 _glapi_get_proc_name(GLuint offset
)
899 /* search built-in functions */
900 n
= get_static_proc_name(offset
);
905 /* search added extension functions */
906 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
907 if (ExtEntryTable
[i
].dispatch_offset
== offset
) {
908 return ExtEntryTable
[i
].name
;
917 * Return size of dispatch table struct as number of functions (or
921 _glapi_get_dispatch_table_size(void)
923 return DISPATCH_TABLE_SIZE
;
929 * Make sure there are no NULL pointers in the given dispatch table.
930 * Intended for debugging purposes.
933 _glapi_check_table(const struct _glapi_table
*table
)
936 const GLuint entries
= _glapi_get_dispatch_table_size();
937 const void **tab
= (const void **) table
;
939 for (i
= 1; i
< entries
; i
++) {
943 /* Do some spot checks to be sure that the dispatch table
944 * slots are assigned correctly.
947 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
948 char *BeginFunc
= (char*) &table
->Begin
;
949 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
950 assert(BeginOffset
== _gloffset_Begin
);
951 assert(BeginOffset
== offset
);
954 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
955 char *viewportFunc
= (char*) &table
->Viewport
;
956 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
957 assert(viewportOffset
== _gloffset_Viewport
);
958 assert(viewportOffset
== offset
);
961 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
962 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
963 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
964 assert(VertexPointerOffset
== _gloffset_VertexPointer
);
965 assert(VertexPointerOffset
== offset
);
968 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
969 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
970 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
971 assert(ResetMinMaxOffset
== _gloffset_ResetMinmax
);
972 assert(ResetMinMaxOffset
== offset
);
975 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
976 char *blendColorFunc
= (char*) &table
->BlendColor
;
977 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
978 assert(blendColorOffset
== _gloffset_BlendColor
);
979 assert(blendColorOffset
== offset
);
982 GLuint istextureOffset
= _glapi_get_proc_offset("glIsTextureEXT");
983 char *istextureFunc
= (char*) &table
->IsTextureEXT
;
984 GLuint offset
= (istextureFunc
- (char *) table
) / sizeof(void *);
985 assert(istextureOffset
== _gloffset_IsTextureEXT
);
986 assert(istextureOffset
== offset
);
989 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
990 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
991 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
992 assert(secondaryColor3fOffset
== _gloffset_SecondaryColor3fEXT
);
993 assert(secondaryColor3fOffset
== offset
);
994 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc
) &glSecondaryColor3fEXT
);
997 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
998 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
999 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
1000 assert(pointParameterivOffset
== _gloffset_PointParameterivNV
);
1001 assert(pointParameterivOffset
== offset
);
1002 assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc
) &glPointParameterivNV
);
1005 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
1006 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
1007 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
1008 assert(setFenceOffset
== _gloffset_SetFenceNV
);
1009 assert(setFenceOffset
== offset
);
1010 assert(_glapi_get_proc_address("glSetFenceNV") == (_glapi_proc
) &glSetFenceNV
);
1018 #if defined(PTHREADS) || defined(GLX_USE_TLS)
1020 * Perform platform-specific GL API entry-point fixups.
1025 init_glapi_relocs( void )
1027 #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
1028 extern void * _x86_get_dispatch(void);
1029 const GLubyte
* const get_disp
= (const GLubyte
*) _x86_get_dispatch
;
1030 GLubyte
* curr_func
= (GLubyte
*) gl_dispatch_functions_start
;
1033 while ( curr_func
!= (GLubyte
*) gl_dispatch_functions_end
) {
1034 (void) memcpy( curr_func
, get_disp
, 6 );
1035 curr_func
+= X86_DISPATCH_FUNCTION_SIZE
;
1037 #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */