3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * This file manages the OpenGL API dispatch layer.
29 * The dispatch table (struct _glapi_table) is basically just a list
30 * of function pointers.
31 * There are functions to set/get the current dispatch table for the
32 * current thread and to manage registration/dispatch of dynamically
33 * added extension functions.
35 * It's intended that this file and the other glapi*.[ch] files are
36 * flexible enough to be reused in several places: XFree86, DRI-
37 * based libGL.so, and perhaps the SGI SI.
39 * NOTE: There are no dependencies on Mesa in this code.
41 * Versions (API changes):
42 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
43 * 2001/01/16 - added dispatch override feature for Mesa 3.5
44 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
45 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
46 * itself (using offset ~0). _glapi_add_entrypoint() can be
47 * called afterward and it'll fill in the correct dispatch
48 * offset. This allows DRI libGL to avoid probing for DRI
49 * drivers! No changes to the public glapi interface.
56 #include "glapioffsets.h"
57 #include "glapitable.h"
60 /***** BEGIN NO-OP DISPATCH *****/
62 static GLboolean WarnFlag
= GL_FALSE
;
63 static _glapi_warning_func warning_func
;
67 * Enable/disable printing of warning messages.
70 _glapi_noop_enable_warnings(GLboolean enable
)
76 * Register a callback function for reporting errors.
79 _glapi_set_warning_func( _glapi_warning_func func
)
87 if ((WarnFlag
|| getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
97 #define KEYWORD1 static
98 #define KEYWORD2 GLAPIENTRY
99 #define NAME(func) NoOp##func
103 #define DISPATCH(func, args, msg) \
105 warning_func(NULL, "GL User Error: called without context: %s", #func); \
108 #define RETURN_DISPATCH(func, args, msg) \
110 warning_func(NULL, "GL User Error: called without context: %s", #func); \
114 #define DISPATCH_TABLE_NAME __glapi_noop_table
115 #define UNUSED_TABLE_NAME __usused_noop_functions
117 #define TABLE_ENTRY(name) (void *) NoOp##name
119 static int NoOpUnused(void)
122 warning_func(NULL
, "GL User Error: calling extension function without a current context\n");
127 #include "glapitemp.h"
129 /***** END NO-OP DISPATCH *****/
133 /***** BEGIN THREAD-SAFE DISPATCH *****/
138 * \name Multi-threaded control support variables
140 * If thread-safety is supported, there are two potential mechanisms that can
141 * be used. The old-style mechanism would set \c _glapi_Dispatch to a special
142 * thread-safe dispatch table. These dispatch routines would call
143 * \c _glapi_get_dispatch to get the actual dispatch pointer. In this
144 * setup \c _glapi_Dispatch could never be \c NULL. This dual layered
145 * dispatch setup performed great for single-threaded apps, but didn't
146 * perform well for multithreaded apps.
148 * In the new mechansim, there are two variables. The first is
149 * \c _glapi_DispatchTSD. In the single-threaded case, this variable points
150 * to the dispatch table. In the multi-threaded case, this variable is
151 * \c NULL, and thread-specific variable \c _gl_DispatchTSD points to the
152 * actual dispatch table. \c _glapi_DispatchTSD is used to signal to the
153 * static dispatch functions to call \c _glapi_get_dispatch to get the real
156 * There is a race condition in setting \c _glapi_DispatchTSD to \c NULL.
157 * It is possible for the original thread to be setting it at the same instant
158 * a new thread, perhaps running on a different processor, is clearing it.
159 * Because of that, \c ThreadSafe, which can only ever be changed to
160 * \c GL_TRUE, is used to determine whether or not the application is
164 static GLboolean ThreadSafe
= GL_FALSE
; /**< In thread-safe mode? */
165 _glthread_TSD _gl_DispatchTSD
; /**< Per-thread dispatch pointer */
166 static _glthread_TSD RealDispatchTSD
; /**< only when using override */
167 static _glthread_TSD ContextTSD
; /**< Per-thread context pointer */
171 #define DISPATCH_TABLE_NAME __glapi_threadsafe_table
172 #define UNUSED_TABLE_NAME __usused_threadsafe_functions
174 #define TABLE_ENTRY(name) (void *) gl##name
176 static int glUnused(void)
181 #include "glapitemp.h"
185 /***** END THREAD-SAFE DISPATCH *****/
189 struct _glapi_table
*_glapi_Dispatch
= (struct _glapi_table
*) __glapi_noop_table
;
190 #if defined( THREADS )
191 struct _glapi_table
*_glapi_DispatchTSD
= (struct _glapi_table
*) __glapi_noop_table
;
193 struct _glapi_table
*_glapi_RealDispatch
= (struct _glapi_table
*) __glapi_noop_table
;
196 /* Used when thread safety disabled */
197 void *_glapi_Context
= NULL
;
200 static GLboolean DispatchOverride
= GL_FALSE
;
204 /* strdup() is actually not a standard ANSI C or POSIX routine.
205 * Irix will not define it if ANSI mode is in effect.
208 str_dup(const char *str
)
211 copy
= (char*) malloc(strlen(str
) + 1);
221 * We should call this periodically from a function such as glXMakeCurrent
222 * in order to test if multiple threads are being used.
225 _glapi_check_multithread(void)
229 static unsigned long knownID
;
230 static GLboolean firstCall
= GL_TRUE
;
232 knownID
= _glthread_GetID();
233 firstCall
= GL_FALSE
;
235 else if (knownID
!= _glthread_GetID()) {
236 ThreadSafe
= GL_TRUE
;
237 _glapi_set_dispatch(NULL
);
240 else if (!_glapi_get_dispatch()) {
241 /* make sure that this thread's dispatch pointer isn't null */
242 _glapi_set_dispatch(NULL
);
250 * Set the current context pointer for this thread.
251 * The context pointer is an opaque type which should be cast to
252 * void from the real context pointer type.
255 _glapi_set_context(void *context
)
258 _glthread_SetTSD(&ContextTSD
, context
);
259 _glapi_Context
= (ThreadSafe
) ? NULL
: context
;
261 _glapi_Context
= context
;
268 * Get the current context pointer for this thread.
269 * The context pointer is an opaque type which should be cast from
270 * void to the real context pointer type.
273 _glapi_get_context(void)
277 return _glthread_GetTSD(&ContextTSD
);
280 return _glapi_Context
;
283 return _glapi_Context
;
290 * Set the global or per-thread dispatch table pointer.
293 _glapi_set_dispatch(struct _glapi_table
*dispatch
)
296 /* use the no-op functions */
297 dispatch
= (struct _glapi_table
*) __glapi_noop_table
;
301 _glapi_check_table(dispatch
);
306 if (DispatchOverride
) {
307 _glthread_SetTSD(&RealDispatchTSD
, (void *) dispatch
);
309 _glapi_RealDispatch
= (struct _glapi_table
*) __glapi_threadsafe_table
;
311 _glapi_RealDispatch
= dispatch
;
314 /* normal operation */
315 _glthread_SetTSD(&_gl_DispatchTSD
, (void *) dispatch
);
317 _glapi_Dispatch
= (struct _glapi_table
*) __glapi_threadsafe_table
;
318 _glapi_DispatchTSD
= NULL
;
321 _glapi_Dispatch
= dispatch
;
322 _glapi_DispatchTSD
= dispatch
;
326 if (DispatchOverride
) {
327 _glapi_RealDispatch
= dispatch
;
330 _glapi_Dispatch
= dispatch
;
338 * Return pointer to current dispatch table for calling thread.
340 struct _glapi_table
*
341 _glapi_get_dispatch(void)
345 if (DispatchOverride
) {
346 return (struct _glapi_table
*) _glthread_GetTSD(&RealDispatchTSD
);
349 return (struct _glapi_table
*) _glthread_GetTSD(&_gl_DispatchTSD
);
353 if (DispatchOverride
) {
354 assert(_glapi_RealDispatch
);
355 return _glapi_RealDispatch
;
358 assert(_glapi_DispatchTSD
);
359 return _glapi_DispatchTSD
;
363 return _glapi_Dispatch
;
369 * Notes on dispatch overrride:
371 * Dispatch override allows an external agent to hook into the GL dispatch
372 * mechanism before execution goes into the core rendering library. For
373 * example, a trace mechanism would insert itself as an overrider, print
374 * logging info for each GL function, then dispatch to the real GL function.
376 * libGLS (GL Stream library) is another agent that might use override.
378 * We don't allow more than one layer of overriding at this time.
379 * In the future we may allow nested/layered override. In that case
380 * _glapi_begin_dispatch_override() will return an override layer,
381 * _glapi_end_dispatch_override(layer) will remove an override layer
382 * and _glapi_get_override_dispatch(layer) will return the dispatch
383 * table for a given override layer. layer = 0 will be the "real"
388 * Return: dispatch override layer number.
391 _glapi_begin_dispatch_override(struct _glapi_table
*override
)
393 struct _glapi_table
*real
= _glapi_get_dispatch();
395 assert(!DispatchOverride
); /* can't nest at this time */
396 DispatchOverride
= GL_TRUE
;
398 _glapi_set_dispatch(real
);
401 _glthread_SetTSD(&_gl_DispatchTSD
, (void *) override
);
403 _glapi_Dispatch
= (struct _glapi_table
*) __glapi_threadsafe_table
;
404 _glapi_DispatchTSD
= NULL
;
407 _glapi_Dispatch
= override
;
408 _glapi_DispatchTSD
= override
;
411 _glapi_Dispatch
= override
;
418 _glapi_end_dispatch_override(int layer
)
420 struct _glapi_table
*real
= _glapi_get_dispatch();
422 DispatchOverride
= GL_FALSE
;
423 _glapi_set_dispatch(real
);
424 /* the rest of this isn't needed, just play it safe */
426 _glthread_SetTSD(&RealDispatchTSD
, NULL
);
428 _glapi_RealDispatch
= NULL
;
432 struct _glapi_table
*
433 _glapi_get_override_dispatch(int layer
)
436 return _glapi_get_dispatch();
439 if (DispatchOverride
) {
441 return (struct _glapi_table
*) _glthread_GetTSD(&_gl_DispatchTSD
);
443 return _glapi_Dispatch
;
453 struct name_address_offset
{
460 #if !defined( USE_X86_ASM )
461 #define NEED_FUNCTION_POINTER
464 /* The code in this file is auto-generated with Python */
468 static const glprocs_table_t
*
469 find_entry( const char * n
)
473 for ( i
= 0 ; static_functions
[i
].Name_offset
>= 0 ; i
++ ) {
474 const char * test_name
;
476 test_name
= gl_string_table
+ static_functions
[i
].Name_offset
;
477 if (strcmp(test_name
, n
) == 0) {
478 return & static_functions
[i
];
485 * Return dispatch table offset of the named static (built-in) function.
486 * Return -1 if function not found.
489 get_static_proc_offset(const char *funcName
)
491 const glprocs_table_t
* const f
= find_entry( funcName
);
501 extern const GLubyte gl_dispatch_functions_start
[];
503 # if defined(THREADS)
504 # define X86_DISPATCH_FUNCTION_SIZE 32
506 # define X86_DISPATCH_FUNCTION_SIZE 16
511 * Return dispatch function address the named static (built-in) function.
512 * Return NULL if function not found.
514 static const GLvoid
*
515 get_static_proc_address(const char *funcName
)
517 const glprocs_table_t
* const f
= find_entry( funcName
);
520 return gl_dispatch_functions_start
521 + (X86_DISPATCH_FUNCTION_SIZE
* f
->Offset
);
532 * Return dispatch function address the named static (built-in) function.
533 * Return NULL if function not found.
535 static const GLvoid
*
536 get_static_proc_address(const char *funcName
)
538 const glprocs_table_t
* const f
= find_entry( funcName
);
539 return ( f
!= NULL
) ? f
->Address
: NULL
;
542 #endif /* USE_X86_ASM */
546 get_static_proc_name( GLuint offset
)
550 for ( i
= 0 ; static_functions
[i
].Name_offset
>= 0 ; i
++ ) {
551 if (static_functions
[i
].Offset
== offset
) {
552 return gl_string_table
+ static_functions
[i
].Name_offset
;
560 /**********************************************************************
561 * Extension function management.
565 * Number of extension functions which we can dynamically add at runtime.
567 #define MAX_EXTENSION_FUNCS 300
571 * The disptach table size (number of entries) is the sizeof the
572 * _glapi_table struct plus the number of dynamic entries we can add.
573 * The extra slots can be filled in by DRI drivers that register new extension
576 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
579 static struct name_address_offset ExtEntryTable
[MAX_EXTENSION_FUNCS
];
580 static GLuint NumExtEntryPoints
= 0;
583 extern void __glapi_sparc_icache_flush(unsigned int *);
587 * Generate a dispatch function (entrypoint) which jumps through
588 * the given slot number (offset) in the current dispatch table.
589 * We need assembly language in order to accomplish this.
592 generate_entrypoint(GLuint functionOffset
)
594 #if defined(USE_X86_ASM)
596 * This x86 code contributed by Josh Vanderhoof.
598 * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
600 * 5: 85 c0 testl %eax,%eax
602 * 7: 74 06 je f <entrypoint+0xf>
604 * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
606 * f: e8 fc ff ff ff call __glapi_get_dispatch
608 * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
611 static const unsigned char insn_template
[] = {
612 0xa1, 0x00, 0x00, 0x00, 0x00,
615 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
616 0xe8, 0x00, 0x00, 0x00, 0x00,
617 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
619 unsigned char *code
= (unsigned char *) malloc(sizeof(insn_template
));
620 unsigned int next_insn
;
622 memcpy(code
, insn_template
, sizeof(insn_template
));
624 #if defined( THREADS )
625 *(unsigned int *)(code
+ 0x01) = (unsigned int)&_glapi_DispatchTSD
;
627 *(unsigned int *)(code
+ 0x01) = (unsigned int)&_glapi_Dispatch
;
629 *(unsigned int *)(code
+ 0x0b) = (unsigned int)functionOffset
* 4;
630 next_insn
= (unsigned int)(code
+ 0x14);
631 *(unsigned int *)(code
+ 0x10) = (unsigned int)_glapi_get_dispatch
- next_insn
;
632 *(unsigned int *)(code
+ 0x16) = (unsigned int)functionOffset
* 4;
635 #elif defined(USE_SPARC_ASM)
637 #if defined(__sparc_v9__) && !defined(__linux__)
638 static const unsigned int insn_template
[] = {
639 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
640 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
641 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
642 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
643 0x8528b020, /* sllx %g2, 32, %g2 */
644 0xc2584002, /* ldx [%g1 + %g2], %g1 */
645 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
646 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
647 0xc6584002, /* ldx [%g1 + %g2], %g3 */
648 0x81c0c000, /* jmpl %g3, %g0 */
652 static const unsigned int insn_template
[] = {
653 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
654 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
655 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
656 0x81c0c000, /* jmpl %g3, %g0 */
660 unsigned int *code
= (unsigned int *) malloc(sizeof(insn_template
));
661 unsigned long glapi_addr
= (unsigned long) &_glapi_Dispatch
;
663 memcpy(code
, insn_template
, sizeof(insn_template
));
665 #if defined(__sparc_v9__) && !defined(__linux__)
666 code
[0] |= (glapi_addr
>> (32 + 10));
667 code
[1] |= ((glapi_addr
& 0xffffffff) >> 10);
668 __glapi_sparc_icache_flush(&code
[0]);
669 code
[2] |= ((glapi_addr
>> 32) & ((1 << 10) - 1));
670 code
[3] |= (glapi_addr
& ((1 << 10) - 1));
671 __glapi_sparc_icache_flush(&code
[2]);
672 code
[6] |= ((functionOffset
* 8) >> 10);
673 code
[7] |= ((functionOffset
* 8) & ((1 << 10) - 1));
674 __glapi_sparc_icache_flush(&code
[6]);
676 code
[0] |= (glapi_addr
>> 10);
677 code
[1] |= (glapi_addr
& ((1 << 10) - 1));
678 __glapi_sparc_icache_flush(&code
[0]);
679 code
[2] |= (functionOffset
* 4);
680 __glapi_sparc_icache_flush(&code
[2]);
685 (void) functionOffset
;
687 #endif /* USE_*_ASM */
692 * This function inserts a new dispatch offset into the assembly language
693 * stub that was generated with the preceeding function.
696 fill_in_entrypoint_offset(void *entrypoint
, GLuint offset
)
698 #if defined(USE_X86_ASM)
700 unsigned char *code
= (unsigned char *) entrypoint
;
701 *(unsigned int *)(code
+ 0x0b) = offset
* 4;
702 *(unsigned int *)(code
+ 0x16) = offset
* 4;
704 #elif defined(USE_SPARC_ASM)
706 /* XXX this hasn't been tested! */
707 unsigned int *code
= (unsigned int *) entrypoint
;
708 #if defined(__sparc_v9__) && !defined(__linux__)
709 code
[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
710 code
[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
711 code
[6] |= ((offset
* 8) >> 10);
712 code
[7] |= ((offset
* 8) & ((1 << 10) - 1));
713 __glapi_sparc_icache_flush(&code
[6]);
714 #else /* __sparc_v9__ && !linux */
715 code
[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
716 code
[2] |= (offset
* 4);
717 __glapi_sparc_icache_flush(&code
[2]);
718 #endif /* __sparc_v9__ && !linux */
722 /* an unimplemented architecture */
726 #endif /* USE_*_ASM */
731 * Add a new extension function entrypoint.
732 * Return: GL_TRUE = success or GL_FALSE = failure
735 _glapi_add_entrypoint(const char *funcName
, GLuint offset
)
737 /* trivial rejection test */
739 if (!funcName
|| funcName
[0] != 'm' || funcName
[1] != 'g' || funcName
[2] != 'l')
742 if (!funcName
|| funcName
[0] != 'g' || funcName
[1] != 'l')
746 /* first check if the named function is already statically present */
748 GLint index
= get_static_proc_offset(funcName
);
750 return (GLboolean
) ((GLuint
) index
== offset
); /* bad offset! */
754 /* See if this function has already been dynamically added */
757 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
758 if (strcmp(ExtEntryTable
[i
].Name
, funcName
) == 0) {
759 /* function already registered */
760 if (ExtEntryTable
[i
].Offset
== offset
) {
761 return GL_TRUE
; /* offsets match */
763 else if (ExtEntryTable
[i
].Offset
== (GLuint
) ~0
764 && offset
< DISPATCH_TABLE_SIZE
) {
765 /* need to patch-up the dispatch code */
766 if (offset
!= (GLuint
) ~0) {
767 fill_in_entrypoint_offset(ExtEntryTable
[i
].Address
, offset
);
768 ExtEntryTable
[i
].Offset
= offset
;
773 return GL_FALSE
; /* bad offset! */
779 /* This is a new function, try to add it. */
780 if (NumExtEntryPoints
>= MAX_EXTENSION_FUNCS
||
781 offset
>= DISPATCH_TABLE_SIZE
) {
786 void *entrypoint
= generate_entrypoint(offset
);
788 return GL_FALSE
; /* couldn't generate assembly */
791 ExtEntryTable
[NumExtEntryPoints
].Name
= str_dup(funcName
);
792 ExtEntryTable
[NumExtEntryPoints
].Offset
= offset
;
793 ExtEntryTable
[NumExtEntryPoints
].Address
= entrypoint
;
796 return GL_TRUE
; /* success */
799 /* should never get here, silence compiler warnings */
805 * Return offset of entrypoint for named function within dispatch table.
808 _glapi_get_proc_offset(const char *funcName
)
810 /* search extension functions first */
812 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
813 if (strcmp(ExtEntryTable
[i
].Name
, funcName
) == 0) {
814 return ExtEntryTable
[i
].Offset
;
818 /* search static functions */
819 return get_static_proc_offset(funcName
);
825 * Return entrypoint for named function.
828 _glapi_get_proc_address(const char *funcName
)
833 if (funcName
[0] != 'm' || funcName
[1] != 'g' || funcName
[2] != 'l')
836 if (funcName
[0] != 'g' || funcName
[1] != 'l')
840 /* search extension functions first */
841 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
842 if (strcmp(ExtEntryTable
[i
].Name
, funcName
) == 0) {
843 return ExtEntryTable
[i
].Address
;
847 /* search static functions */
849 const GLvoid
*func
= get_static_proc_address(funcName
);
854 /* generate new entrypoint - use a temporary dispatch offset of
855 * ~0 (i.e. -1). Later, when the driver calls _glapi_add_entrypoint()
856 * we'll put in the proper offset. If that never happens, and the
857 * user calls this function, he'll segfault. That's what you get
858 * when you try calling a GL function that doesn't really exist.
860 if (NumExtEntryPoints
< MAX_EXTENSION_FUNCS
) {
861 GLvoid
*entrypoint
= generate_entrypoint(~0);
865 ExtEntryTable
[NumExtEntryPoints
].Name
= str_dup(funcName
);
866 ExtEntryTable
[NumExtEntryPoints
].Offset
= ~0;
867 ExtEntryTable
[NumExtEntryPoints
].Address
= entrypoint
;
873 /* no space for new functions! */
881 * Return the name of the function at the given dispatch offset.
882 * This is only intended for debugging.
885 _glapi_get_proc_name(GLuint offset
)
890 /* search built-in functions */
891 n
= get_static_proc_name(offset
);
896 /* search added extension functions */
897 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
898 if (ExtEntryTable
[i
].Offset
== offset
) {
899 return ExtEntryTable
[i
].Name
;
908 * Return size of dispatch table struct as number of functions (or
912 _glapi_get_dispatch_table_size(void)
914 return DISPATCH_TABLE_SIZE
;
920 * Get API dispatcher version string.
923 _glapi_get_version(void)
925 return "20021001"; /* YYYYMMDD */
931 * Make sure there are no NULL pointers in the given dispatch table.
932 * Intended for debugging purposes.
935 _glapi_check_table(const struct _glapi_table
*table
)
938 const GLuint entries
= _glapi_get_dispatch_table_size();
939 const void **tab
= (const void **) table
;
941 for (i
= 1; i
< entries
; i
++) {
945 /* Do some spot checks to be sure that the dispatch table
946 * slots are assigned correctly.
949 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
950 char *BeginFunc
= (char*) &table
->Begin
;
951 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
952 assert(BeginOffset
== _gloffset_Begin
);
953 assert(BeginOffset
== offset
);
956 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
957 char *viewportFunc
= (char*) &table
->Viewport
;
958 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
959 assert(viewportOffset
== _gloffset_Viewport
);
960 assert(viewportOffset
== offset
);
963 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
964 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
965 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
966 assert(VertexPointerOffset
== _gloffset_VertexPointer
);
967 assert(VertexPointerOffset
== offset
);
970 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
971 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
972 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
973 assert(ResetMinMaxOffset
== _gloffset_ResetMinmax
);
974 assert(ResetMinMaxOffset
== offset
);
977 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
978 char *blendColorFunc
= (char*) &table
->BlendColor
;
979 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
980 assert(blendColorOffset
== _gloffset_BlendColor
);
981 assert(blendColorOffset
== offset
);
984 GLuint istextureOffset
= _glapi_get_proc_offset("glIsTextureEXT");
985 char *istextureFunc
= (char*) &table
->IsTextureEXT
;
986 GLuint offset
= (istextureFunc
- (char *) table
) / sizeof(void *);
987 assert(istextureOffset
== _gloffset_IsTextureEXT
);
988 assert(istextureOffset
== offset
);
991 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
992 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
993 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
994 assert(secondaryColor3fOffset
== _gloffset_SecondaryColor3fEXT
);
995 assert(secondaryColor3fOffset
== offset
);
996 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (void *) &glSecondaryColor3fEXT
);
999 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
1000 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
1001 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
1002 assert(pointParameterivOffset
== _gloffset_PointParameterivNV
);
1003 assert(pointParameterivOffset
== offset
);
1004 assert(_glapi_get_proc_address("glPointParameterivNV") == (void *) &glPointParameterivNV
);
1007 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
1008 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
1009 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
1010 assert(setFenceOffset
== _gloffset_SetFenceNV
);
1011 assert(setFenceOffset
== offset
);
1012 assert(_glapi_get_proc_address("glSetFenceNV") == (void *) &glSetFenceNV
);