Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXT
[mesa.git] / src / mesa / glapi / glapi.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
33 *
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
37 *
38 * NOTE: There are no dependencies on Mesa in this code.
39 *
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
49 */
50
51
52
53 #include "glheader.h"
54 #include "glapi.h"
55 #include "glapioffsets.h"
56 #include "glapitable.h"
57
58 /***** BEGIN NO-OP DISPATCH *****/
59
60 static GLboolean WarnFlag = GL_FALSE;
61 static _glapi_warning_func warning_func;
62
63 static void init_glapi_relocs(void);
64
65 static _glapi_proc generate_entrypoint(GLuint functionOffset);
66 static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset);
67
68 /*
69 * Enable/disable printing of warning messages.
70 */
71 PUBLIC void
72 _glapi_noop_enable_warnings(GLboolean enable)
73 {
74 WarnFlag = enable;
75 }
76
77 /*
78 * Register a callback function for reporting errors.
79 */
80 PUBLIC void
81 _glapi_set_warning_func( _glapi_warning_func func )
82 {
83 warning_func = func;
84 }
85
86 static GLboolean
87 warn(void)
88 {
89 if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
90 && warning_func) {
91 return GL_TRUE;
92 }
93 else {
94 return GL_FALSE;
95 }
96 }
97
98
99 #define KEYWORD1 static
100 #define KEYWORD2 GLAPIENTRY
101 #define NAME(func) NoOp##func
102
103 #define F NULL
104
105 #define DISPATCH(func, args, msg) \
106 if (warn()) { \
107 warning_func(NULL, "GL User Error: called without context: %s", #func); \
108 }
109
110 #define RETURN_DISPATCH(func, args, msg) \
111 if (warn()) { \
112 warning_func(NULL, "GL User Error: called without context: %s", #func); \
113 } \
114 return 0
115
116 #define DISPATCH_TABLE_NAME __glapi_noop_table
117 #define UNUSED_TABLE_NAME __unused_noop_functions
118
119 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
120
121 static GLint NoOpUnused(void)
122 {
123 if (warn()) {
124 warning_func(NULL, "GL User Error: calling extension function without a current context\n");
125 }
126 return 0;
127 }
128
129 #include "glapitemp.h"
130
131 /***** END NO-OP DISPATCH *****/
132
133
134
135 /**
136 * \name Current dispatch and current context control variables
137 *
138 * Depending on whether or not multithreading is support, and the type of
139 * support available, several variables are used to store the current context
140 * pointer and the current dispatch table pointer. In the non-threaded case,
141 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
142 * purpose.
143 *
144 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
145 * \c _glapi_Context will be \c NULL if an application is detected as being
146 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
147 * and \c _glapi_Context just like the case without any threading support.
148 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
149 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
150 * static dispatch functions access these variables via \c _glapi_get_dispatch
151 * and \c _glapi_get_context.
152 *
153 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
154 * possible for the original thread to be setting it at the same instant a new
155 * thread, perhaps running on a different processor, is clearing it. Because
156 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
157 * used to determine whether or not the application is multithreaded.
158 *
159 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
160 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
161 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
162 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
163 * between TLS enabled loaders and non-TLS DRI drivers.
164 */
165 /*@{*/
166 #if defined(GLX_USE_TLS)
167
168 PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch
169 __attribute__((tls_model("initial-exec")))
170 = (struct _glapi_table *) __glapi_noop_table;
171
172 PUBLIC __thread void * _glapi_tls_Context
173 __attribute__((tls_model("initial-exec")));
174
175 PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL;
176 PUBLIC const void *_glapi_Context = NULL;
177
178 #else
179
180 #if defined(THREADS)
181
182 static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */
183 _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
184 static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
185
186 #endif /* defined(THREADS) */
187
188 PUBLIC struct _glapi_table *_glapi_Dispatch =
189 (struct _glapi_table *) __glapi_noop_table;
190 PUBLIC void *_glapi_Context = NULL;
191
192 #endif /* defined(GLX_USE_TLS) */
193 /*@}*/
194
195
196 /**
197 * strdup() is actually not a standard ANSI C or POSIX routine.
198 * Irix will not define it if ANSI mode is in effect.
199 */
200 static char *
201 str_dup(const char *str)
202 {
203 char *copy;
204 copy = (char*) malloc(strlen(str) + 1);
205 if (!copy)
206 return NULL;
207 strcpy(copy, str);
208 return copy;
209 }
210
211
212
213 /**
214 * We should call this periodically from a function such as glXMakeCurrent
215 * in order to test if multiple threads are being used.
216 */
217 void
218 _glapi_check_multithread(void)
219 {
220 #if defined(THREADS) && !defined(GLX_USE_TLS)
221 if (!ThreadSafe) {
222 static unsigned long knownID;
223 static GLboolean firstCall = GL_TRUE;
224 if (firstCall) {
225 knownID = _glthread_GetID();
226 firstCall = GL_FALSE;
227 }
228 else if (knownID != _glthread_GetID()) {
229 ThreadSafe = GL_TRUE;
230 _glapi_set_dispatch(NULL);
231 }
232 }
233 else if (!_glapi_get_dispatch()) {
234 /* make sure that this thread's dispatch pointer isn't null */
235 _glapi_set_dispatch(NULL);
236 }
237 #endif
238 }
239
240
241
242 /**
243 * Set the current context pointer for this thread.
244 * The context pointer is an opaque type which should be cast to
245 * void from the real context pointer type.
246 */
247 PUBLIC void
248 _glapi_set_context(void *context)
249 {
250 (void) __unused_noop_functions; /* silence a warning */
251 #if defined(GLX_USE_TLS)
252 _glapi_tls_Context = context;
253 #elif defined(THREADS)
254 _glthread_SetTSD(&ContextTSD, context);
255 _glapi_Context = (ThreadSafe) ? NULL : context;
256 #else
257 _glapi_Context = context;
258 #endif
259 }
260
261
262
263 /**
264 * Get the current context pointer for this thread.
265 * The context pointer is an opaque type which should be cast from
266 * void to the real context pointer type.
267 */
268 PUBLIC void *
269 _glapi_get_context(void)
270 {
271 #if defined(GLX_USE_TLS)
272 return _glapi_tls_Context;
273 #elif defined(THREADS)
274 if (ThreadSafe) {
275 return _glthread_GetTSD(&ContextTSD);
276 }
277 else {
278 return _glapi_Context;
279 }
280 #else
281 return _glapi_Context;
282 #endif
283 }
284
285
286
287 /**
288 * Set the global or per-thread dispatch table pointer.
289 */
290 PUBLIC void
291 _glapi_set_dispatch(struct _glapi_table *dispatch)
292 {
293 #if defined(PTHREADS) || defined(GLX_USE_TLS)
294 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
295
296
297 pthread_once( & once_control, init_glapi_relocs );
298 #endif
299
300 if (!dispatch) {
301 /* use the no-op functions */
302 dispatch = (struct _glapi_table *) __glapi_noop_table;
303 }
304 #ifdef DEBUG
305 else {
306 _glapi_check_table(dispatch);
307 }
308 #endif
309
310 #if defined(GLX_USE_TLS)
311 _glapi_tls_Dispatch = dispatch;
312 #elif defined(THREADS)
313 _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
314 _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch;
315 #else /*THREADS*/
316 _glapi_Dispatch = dispatch;
317 #endif /*THREADS*/
318 }
319
320
321
322 /**
323 * Return pointer to current dispatch table for calling thread.
324 */
325 PUBLIC struct _glapi_table *
326 _glapi_get_dispatch(void)
327 {
328 struct _glapi_table * api;
329
330 #if defined(GLX_USE_TLS)
331 api = _glapi_tls_Dispatch;
332 #elif defined(THREADS)
333 api = (ThreadSafe)
334 ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD)
335 : _glapi_Dispatch;
336 #else
337 api = _glapi_Dispatch;
338 #endif
339
340 assert( api != NULL );
341 return api;
342 }
343
344
345 #if !defined( USE_X86_ASM ) && !defined( XFree86Server ) && !defined ( XGLServer )
346 #define NEED_FUNCTION_POINTER
347 #endif
348
349 /* The code in this file is auto-generated with Python */
350 #include "glprocs.h"
351
352
353 /**
354 * Search the table of static entrypoint functions for the named function
355 * and return the corresponding glprocs_table_t entry.
356 */
357 static const glprocs_table_t *
358 find_entry( const char * n )
359 {
360 GLuint i;
361
362 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
363 const char * test_name;
364
365 test_name = gl_string_table + static_functions[i].Name_offset;
366 if (strcmp(test_name, n) == 0) {
367 return & static_functions[i];
368 }
369 }
370 return NULL;
371 }
372
373
374 /**
375 * Return dispatch table offset of the named static (built-in) function.
376 * Return -1 if function not found.
377 */
378 static GLint
379 get_static_proc_offset(const char *funcName)
380 {
381 const glprocs_table_t * const f = find_entry( funcName );
382
383 if ( f != NULL ) {
384 return f->Offset;
385 }
386 return -1;
387 }
388
389
390 #if !defined( XFree86Server ) && !defined( XGLServer )
391 #ifdef USE_X86_ASM
392
393 #if defined( GLX_USE_TLS )
394 extern GLubyte gl_dispatch_functions_start[];
395 extern GLubyte gl_dispatch_functions_end[];
396 #else
397 extern const GLubyte gl_dispatch_functions_start[];
398 #endif
399
400 # if defined(THREADS) && !defined(GLX_USE_TLS)
401 # define X86_DISPATCH_FUNCTION_SIZE 32
402 # else
403 # define X86_DISPATCH_FUNCTION_SIZE 16
404 # endif
405
406
407 /**
408 * Return dispatch function address the named static (built-in) function.
409 * Return NULL if function not found.
410 */
411 static const _glapi_proc
412 get_static_proc_address(const char *funcName)
413 {
414 const glprocs_table_t * const f = find_entry( funcName );
415
416 if ( f != NULL ) {
417 return (_glapi_proc) (gl_dispatch_functions_start
418 + (X86_DISPATCH_FUNCTION_SIZE * f->Offset));
419 }
420 else {
421 return NULL;
422 }
423 }
424
425 #else
426
427
428 /**
429 * Return pointer to the named static (built-in) function.
430 * \return NULL if function not found.
431 */
432 static const _glapi_proc
433 get_static_proc_address(const char *funcName)
434 {
435 const glprocs_table_t * const f = find_entry( funcName );
436 return ( f != NULL ) ? f->Address : NULL;
437 }
438
439 #endif /* USE_X86_ASM */
440 #endif /* !defined( XFree86Server ) */
441
442
443 /**
444 * Return the name of the function at the given offset in the dispatch
445 * table. For debugging only.
446 */
447 static const char *
448 get_static_proc_name( GLuint offset )
449 {
450 GLuint i;
451
452 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
453 if (static_functions[i].Offset == offset) {
454 return gl_string_table + static_functions[i].Name_offset;
455 }
456 }
457 return NULL;
458 }
459
460
461
462 /**********************************************************************
463 * Extension function management.
464 */
465
466 /*
467 * Number of extension functions which we can dynamically add at runtime.
468 */
469 #define MAX_EXTENSION_FUNCS 300
470
471
472 /*
473 * The dispatch table size (number of entries) is the size of the
474 * _glapi_table struct plus the number of dynamic entries we can add.
475 * The extra slots can be filled in by DRI drivers that register new extension
476 * functions.
477 */
478 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
479
480
481 /**
482 * Track information about a function added to the GL API.
483 */
484 struct _glapi_function {
485 /**
486 * Name of the function.
487 */
488 const char * name;
489
490
491 /**
492 * Text string that describes the types of the parameters passed to the
493 * named function. Parameter types are converted to characters using the
494 * following rules:
495 * - 'i' for \c GLint, \c GLuint, and \c GLenum
496 * - 'p' for any pointer type
497 * - 'f' for \c GLfloat and \c GLclampf
498 * - 'd' for \c GLdouble and \c GLclampd
499 */
500 const char * parameter_signature;
501
502
503 /**
504 * Offset in the dispatch table where the pointer to the real function is
505 * located. If the driver has not requested that the named function be
506 * added to the dispatch table, this will have the value ~0.
507 */
508 unsigned dispatch_offset;
509
510
511 /**
512 * Pointer to the dispatch stub for the named function.
513 *
514 * \todo
515 * The semantic of this field should be changed slightly. Currently, it
516 * is always expected to be non-\c NULL. However, it would be better to
517 * only allocate the entry-point stub when the application requests the
518 * function via \c glXGetProcAddress. This would save memory for all the
519 * functions that the driver exports but that the application never wants
520 * to call.
521 */
522 _glapi_proc dispatch_stub;
523 };
524
525
526 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
527 static GLuint NumExtEntryPoints = 0;
528
529 #ifdef USE_SPARC_ASM
530 extern void __glapi_sparc_icache_flush(unsigned int *);
531 #endif
532
533 /**
534 * Generate a dispatch function (entrypoint) which jumps through
535 * the given slot number (offset) in the current dispatch table.
536 * We need assembly language in order to accomplish this.
537 */
538 static _glapi_proc
539 generate_entrypoint(GLuint functionOffset)
540 {
541 #if defined(USE_X86_ASM)
542 /* 32 is chosen as something of a magic offset. For x86, the dispatch
543 * at offset 32 is the first one where the offset in the
544 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
545 */
546 const GLubyte * const template_func = gl_dispatch_functions_start
547 + (X86_DISPATCH_FUNCTION_SIZE * 32);
548 GLubyte * const code = (GLubyte *) malloc( X86_DISPATCH_FUNCTION_SIZE );
549
550
551 if ( code != NULL ) {
552 (void) memcpy( code, template_func, X86_DISPATCH_FUNCTION_SIZE );
553 fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset );
554 }
555
556 return (_glapi_proc) code;
557 #elif defined(USE_SPARC_ASM)
558
559 #ifdef __arch64__
560 static const unsigned int insn_template[] = {
561 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
562 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
563 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
564 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
565 0x8528b020, /* sllx %g2, 32, %g2 */
566 0xc2584002, /* ldx [%g1 + %g2], %g1 */
567 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
568 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
569 0xc6584002, /* ldx [%g1 + %g2], %g3 */
570 0x81c0c000, /* jmpl %g3, %g0 */
571 0x01000000 /* nop */
572 };
573 #else
574 static const unsigned int insn_template[] = {
575 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
576 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
577 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
578 0x81c0c000, /* jmpl %g3, %g0 */
579 0x01000000 /* nop */
580 };
581 #endif
582 unsigned int *code = (unsigned int *) malloc(sizeof(insn_template));
583 unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch;
584 if (code) {
585 memcpy(code, insn_template, sizeof(insn_template));
586
587 #ifdef __arch64__
588 code[0] |= (glapi_addr >> (32 + 10));
589 code[1] |= ((glapi_addr & 0xffffffff) >> 10);
590 __glapi_sparc_icache_flush(&code[0]);
591 code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1));
592 code[3] |= (glapi_addr & ((1 << 10) - 1));
593 __glapi_sparc_icache_flush(&code[2]);
594 code[6] |= ((functionOffset * 8) >> 10);
595 code[7] |= ((functionOffset * 8) & ((1 << 10) - 1));
596 __glapi_sparc_icache_flush(&code[6]);
597 #else
598 code[0] |= (glapi_addr >> 10);
599 code[1] |= (glapi_addr & ((1 << 10) - 1));
600 __glapi_sparc_icache_flush(&code[0]);
601 code[2] |= (functionOffset * 4);
602 __glapi_sparc_icache_flush(&code[2]);
603 #endif
604 }
605 return (_glapi_proc) code;
606 #else
607 (void) functionOffset;
608 return NULL;
609 #endif /* USE_*_ASM */
610 }
611
612
613 /**
614 * This function inserts a new dispatch offset into the assembly language
615 * stub that was generated with the preceeding function.
616 */
617 static void
618 fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
619 {
620 #if defined(USE_X86_ASM)
621 GLubyte * const code = (GLubyte *) entrypoint;
622
623
624 #if X86_DISPATCH_FUNCTION_SIZE == 32
625 *((unsigned int *)(code + 11)) = 4 * offset;
626 *((unsigned int *)(code + 22)) = 4 * offset;
627 #elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
628 *((unsigned int *)(code + 8)) = 4 * offset;
629 #elif X86_DISPATCH_FUNCTION_SIZE == 16
630 *((unsigned int *)(code + 7)) = 4 * offset;
631 #else
632 # error Invalid X86_DISPATCH_FUNCTION_SIZE!
633 #endif
634
635 #elif defined(USE_SPARC_ASM)
636
637 /* XXX this hasn't been tested! */
638 unsigned int *code = (unsigned int *) entrypoint;
639 #ifdef __arch64__
640 code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
641 code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
642 code[6] |= ((offset * 8) >> 10);
643 code[7] |= ((offset * 8) & ((1 << 10) - 1));
644 __glapi_sparc_icache_flush(&code[6]);
645 #else /* __arch64__ */
646 code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
647 code[2] |= (offset * 4);
648 __glapi_sparc_icache_flush(&code[2]);
649 #endif /* __arch64__ */
650
651 #else
652
653 /* an unimplemented architecture */
654 (void) entrypoint;
655 (void) offset;
656
657 #endif /* USE_*_ASM */
658 }
659
660
661 /**
662 * Generate new entrypoint
663 *
664 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
665 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
666 * never happens, and the user calls this function, he'll segfault. That's
667 * what you get when you try calling a GL function that doesn't really exist.
668 *
669 * \param funcName Name of the function to create an entry-point for.
670 *
671 * \sa _glapi_add_entrypoint
672 */
673
674 static struct _glapi_function *
675 add_function_name( const char * funcName )
676 {
677 struct _glapi_function * entry = NULL;
678
679 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
680 _glapi_proc entrypoint = generate_entrypoint(~0);
681 if (entrypoint != NULL) {
682 entry = & ExtEntryTable[NumExtEntryPoints];
683
684 ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
685 ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
686 ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
687 ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
688 NumExtEntryPoints++;
689 }
690 }
691
692 return entry;
693 }
694
695
696 /**
697 * Fill-in the dispatch stub for the named function.
698 *
699 * This function is intended to be called by a hardware driver. When called,
700 * a dispatch stub may be created created for the function. A pointer to this
701 * dispatch function will be returned by glXGetProcAddress.
702 *
703 * \param function_names Array of pointers to function names that should
704 * share a common dispatch offset.
705 * \param parameter_signature String representing the types of the parameters
706 * passed to the named function. Parameter types
707 * are converted to characters using the following
708 * rules:
709 * - 'i' for \c GLint, \c GLuint, and \c GLenum
710 * - 'p' for any pointer type
711 * - 'f' for \c GLfloat and \c GLclampf
712 * - 'd' for \c GLdouble and \c GLclampd
713 *
714 * \returns
715 * The offset in the dispatch table of the named function. A pointer to the
716 * driver's implementation of the named function should be stored at
717 * \c dispatch_table[\c offset].
718 *
719 * \sa glXGetProcAddress
720 *
721 * \warning
722 * This function can only handle up to 8 names at a time. As far as I know,
723 * the maximum number of names ever associated with an existing GL function is
724 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
725 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
726 * too painful of a limitation.
727 *
728 * \todo
729 * Determine whether or not \c parameter_signature should be allowed to be
730 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
731 * pass in an empty string.
732 *
733 * \todo
734 * Determine if code should be added to reject function names that start with
735 * 'glX'.
736 *
737 * \bug
738 * Add code to compare \c parameter_signature with the parameter signature of
739 * a static function. In order to do that, we need to find a way to \b get
740 * the parameter signature of a static function.
741 */
742
743 PUBLIC int
744 _glapi_add_dispatch( const char * const * function_names,
745 const char * parameter_signature )
746 {
747 static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
748 const char * const real_sig = (parameter_signature != NULL)
749 ? parameter_signature : "";
750 struct _glapi_function * entry[8];
751 GLboolean is_static[8];
752 unsigned i;
753 unsigned j;
754 int offset = ~0;
755 int new_offset;
756
757
758 (void) memset( is_static, 0, sizeof( is_static ) );
759 (void) memset( entry, 0, sizeof( entry ) );
760
761 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
762 /* Do some trivial validation on the name of the function.
763 */
764
765 if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
766 return GL_FALSE;
767
768 /* Determine if the named function already exists. If the function does
769 * exist, it must have the same parameter signature as the function
770 * being added.
771 */
772
773 new_offset = get_static_proc_offset(function_names[i]);
774 if (new_offset >= 0) {
775 /* FIXME: Make sure the parameter signatures match! How do we get
776 * FIXME: the parameter signature for static functions?
777 */
778
779 if ( (offset != ~0) && (new_offset != offset) ) {
780 return -1;
781 }
782
783 is_static[i] = GL_TRUE;
784 offset = new_offset;
785 }
786
787
788 for ( j = 0 ; j < NumExtEntryPoints ; j++ ) {
789 if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
790 /* The offset may be ~0 if the function name was added by
791 * glXGetProcAddress but never filled in by the driver.
792 */
793
794 if (ExtEntryTable[j].dispatch_offset != ~0) {
795 if (strcmp(real_sig, ExtEntryTable[j].parameter_signature)
796 != 0) {
797 return -1;
798 }
799
800 if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) {
801 return -1;
802 }
803
804 offset = ExtEntryTable[j].dispatch_offset;
805 }
806
807 entry[i] = & ExtEntryTable[j];
808 break;
809 }
810 }
811 }
812
813
814 if (offset == ~0) {
815 offset = next_dynamic_offset;
816 next_dynamic_offset++;
817 }
818
819
820 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
821 if (! is_static[i] ) {
822 if (entry[i] == NULL) {
823 entry[i] = add_function_name( function_names[i] );
824 if (entry[i] == NULL) {
825 /* FIXME: Possible memory leak here.
826 */
827 return -1;
828 }
829 }
830
831
832 entry[i]->parameter_signature = str_dup(real_sig);
833 fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
834 entry[i]->dispatch_offset = offset;
835 }
836 }
837
838 return offset;
839 }
840
841
842 /**
843 * Return offset of entrypoint for named function within dispatch table.
844 */
845 PUBLIC GLint
846 _glapi_get_proc_offset(const char *funcName)
847 {
848 /* search extension functions first */
849 GLuint i;
850 for (i = 0; i < NumExtEntryPoints; i++) {
851 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
852 return ExtEntryTable[i].dispatch_offset;
853 }
854 }
855
856 /* search static functions */
857 return get_static_proc_offset(funcName);
858 }
859
860
861
862 /**
863 * Return pointer to the named function. If the function name isn't found
864 * in the name of static functions, try generating a new API entrypoint on
865 * the fly with assembly language.
866 */
867 _glapi_proc
868 _glapi_get_proc_address(const char *funcName)
869 {
870 struct _glapi_function * entry;
871 GLuint i;
872
873 #ifdef MANGLE
874 if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
875 return NULL;
876 #else
877 if (funcName[0] != 'g' || funcName[1] != 'l')
878 return NULL;
879 #endif
880
881 /* search extension functions first */
882 for (i = 0; i < NumExtEntryPoints; i++) {
883 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
884 return ExtEntryTable[i].dispatch_stub;
885 }
886 }
887
888 #if !defined( XFree86Server ) && !defined( XGLServer )
889 /* search static functions */
890 {
891 const _glapi_proc func = get_static_proc_address(funcName);
892 if (func)
893 return func;
894 }
895 #endif /* !defined( XFree86Server ) */
896
897 entry = add_function_name(funcName);
898 return (entry == NULL) ? NULL : entry->dispatch_stub;
899 }
900
901
902
903 /**
904 * Return the name of the function at the given dispatch offset.
905 * This is only intended for debugging.
906 */
907 const char *
908 _glapi_get_proc_name(GLuint offset)
909 {
910 GLuint i;
911 const char * n;
912
913 /* search built-in functions */
914 n = get_static_proc_name(offset);
915 if ( n != NULL ) {
916 return n;
917 }
918
919 /* search added extension functions */
920 for (i = 0; i < NumExtEntryPoints; i++) {
921 if (ExtEntryTable[i].dispatch_offset == offset) {
922 return ExtEntryTable[i].name;
923 }
924 }
925 return NULL;
926 }
927
928
929
930 /**
931 * Return size of dispatch table struct as number of functions (or
932 * slots).
933 */
934 PUBLIC GLuint
935 _glapi_get_dispatch_table_size(void)
936 {
937 return DISPATCH_TABLE_SIZE;
938 }
939
940
941
942 /**
943 * Make sure there are no NULL pointers in the given dispatch table.
944 * Intended for debugging purposes.
945 */
946 void
947 _glapi_check_table(const struct _glapi_table *table)
948 {
949 #ifdef DEBUG
950 const GLuint entries = _glapi_get_dispatch_table_size();
951 const void **tab = (const void **) table;
952 GLuint i;
953 for (i = 1; i < entries; i++) {
954 assert(tab[i]);
955 }
956
957 /* Do some spot checks to be sure that the dispatch table
958 * slots are assigned correctly.
959 */
960 {
961 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
962 char *BeginFunc = (char*) &table->Begin;
963 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
964 assert(BeginOffset == _gloffset_Begin);
965 assert(BeginOffset == offset);
966 }
967 {
968 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
969 char *viewportFunc = (char*) &table->Viewport;
970 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
971 assert(viewportOffset == _gloffset_Viewport);
972 assert(viewportOffset == offset);
973 }
974 {
975 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
976 char *VertexPointerFunc = (char*) &table->VertexPointer;
977 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
978 assert(VertexPointerOffset == _gloffset_VertexPointer);
979 assert(VertexPointerOffset == offset);
980 }
981 {
982 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
983 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
984 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
985 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
986 assert(ResetMinMaxOffset == offset);
987 }
988 {
989 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
990 char *blendColorFunc = (char*) &table->BlendColor;
991 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
992 assert(blendColorOffset == _gloffset_BlendColor);
993 assert(blendColorOffset == offset);
994 }
995 {
996 GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT");
997 char *istextureFunc = (char*) &table->IsTextureEXT;
998 GLuint offset = (istextureFunc - (char *) table) / sizeof(void *);
999 assert(istextureOffset == _gloffset_IsTextureEXT);
1000 assert(istextureOffset == offset);
1001 }
1002 {
1003 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
1004 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
1005 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
1006 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
1007 assert(secondaryColor3fOffset == offset);
1008 assert(_glapi_get_proc_address("glSecondaryColor3fEXT") == (_glapi_proc) &glSecondaryColor3fEXT);
1009 }
1010 {
1011 GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
1012 char *pointParameterivFunc = (char*) &table->PointParameterivNV;
1013 GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
1014 assert(pointParameterivOffset == _gloffset_PointParameterivNV);
1015 assert(pointParameterivOffset == offset);
1016 assert(_glapi_get_proc_address("glPointParameterivNV") == (_glapi_proc) &glPointParameterivNV);
1017 }
1018 {
1019 GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
1020 char *setFenceFunc = (char*) &table->SetFenceNV;
1021 GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
1022 assert(setFenceOffset == _gloffset_SetFenceNV);
1023 assert(setFenceOffset == offset);
1024 assert(_glapi_get_proc_address("glSetFenceNV") == (_glapi_proc) &glSetFenceNV);
1025 }
1026 #else
1027 (void) table;
1028 #endif
1029 }
1030
1031
1032 /**
1033 * Perform platform-specific GL API entry-point fixups.
1034 *
1035 *
1036 */
1037 static void
1038 init_glapi_relocs( void )
1039 {
1040 #if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
1041 extern void * _x86_get_dispatch(void);
1042 const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch;
1043 GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
1044
1045
1046 while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
1047 (void) memcpy( curr_func, get_disp, 6 );
1048 curr_func += X86_DISPATCH_FUNCTION_SIZE;
1049 }
1050 #endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */
1051 }