2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * This file manages the OpenGL API dispatch layer.
28 * The dispatch table (struct _glapi_table) is basically just a list
29 * of function pointers.
30 * There are functions to set/get the current dispatch table for the
31 * current thread and to manage registration/dispatch of dynamically
32 * added extension functions.
34 * It's intended that this file and the other glapi*.[ch] files are
35 * flexible enough to be reused in several places: XFree86, DRI-
36 * based libGL.so, and perhaps the SGI SI.
38 * NOTE: There are no dependencies on Mesa in this code.
40 * Versions (API changes):
41 * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0
42 * 2001/01/16 - added dispatch override feature for Mesa 3.5
43 * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1.
44 * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints
45 * itself (using offset ~0). _glapi_add_entrypoint() can be
46 * called afterward and it'll fill in the correct dispatch
47 * offset. This allows DRI libGL to avoid probing for DRI
48 * drivers! No changes to the public glapi interface.
55 #include "glapioffsets.h"
56 #include "glapitable.h"
58 /***** BEGIN NO-OP DISPATCH *****/
60 static GLboolean WarnFlag
= GL_FALSE
;
61 static _glapi_warning_func warning_func
;
63 #if defined(PTHREADS) || defined(GLX_USE_TLS)
64 static void init_glapi_relocs(void);
67 static _glapi_proc
generate_entrypoint(GLuint functionOffset
);
68 static void fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
);
71 * Enable/disable printing of warning messages.
74 _glapi_noop_enable_warnings(GLboolean enable
)
80 * Register a callback function for reporting errors.
83 _glapi_set_warning_func( _glapi_warning_func func
)
91 if ((WarnFlag
|| getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
101 #define KEYWORD1 static
102 #define KEYWORD1_ALT static
103 #define KEYWORD2 GLAPIENTRY
104 #define NAME(func) NoOp##func
108 #define DISPATCH(func, args, msg) \
110 warning_func(NULL, "GL User Error: called without context: %s", #func); \
113 #define RETURN_DISPATCH(func, args, msg) \
115 warning_func(NULL, "GL User Error: called without context: %s", #func); \
119 #define DISPATCH_TABLE_NAME __glapi_noop_table
120 #define UNUSED_TABLE_NAME __unused_noop_functions
122 #define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
124 static GLint
NoOpUnused(void)
127 warning_func(NULL
, "GL User Error: calling extension function without a current context\n");
132 #include "glapitemp.h"
134 /***** END NO-OP DISPATCH *****/
139 * \name Current dispatch and current context control variables
141 * Depending on whether or not multithreading is support, and the type of
142 * support available, several variables are used to store the current context
143 * pointer and the current dispatch table pointer. In the non-threaded case,
144 * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this
147 * In the "normal" threaded case, the variables \c _glapi_Dispatch and
148 * \c _glapi_Context will be \c NULL if an application is detected as being
149 * multithreaded. Single-threaded applications will use \c _glapi_Dispatch
150 * and \c _glapi_Context just like the case without any threading support.
151 * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state
152 * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the
153 * static dispatch functions access these variables via \c _glapi_get_dispatch
154 * and \c _glapi_get_context.
156 * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is
157 * possible for the original thread to be setting it at the same instant a new
158 * thread, perhaps running on a different processor, is clearing it. Because
159 * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is
160 * used to determine whether or not the application is multithreaded.
162 * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are
163 * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and
164 * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and
165 * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability
166 * between TLS enabled loaders and non-TLS DRI drivers.
169 #if defined(GLX_USE_TLS)
171 PUBLIC __thread
struct _glapi_table
* _glapi_tls_Dispatch
172 __attribute__((tls_model("initial-exec")))
173 = (struct _glapi_table
*) __glapi_noop_table
;
175 PUBLIC __thread
void * _glapi_tls_Context
176 __attribute__((tls_model("initial-exec")));
178 PUBLIC
const struct _glapi_table
*_glapi_Dispatch
= NULL
;
179 PUBLIC
const void *_glapi_Context
= NULL
;
185 static GLboolean ThreadSafe
= GL_FALSE
; /**< In thread-safe mode? */
186 _glthread_TSD _gl_DispatchTSD
; /**< Per-thread dispatch pointer */
187 static _glthread_TSD ContextTSD
; /**< Per-thread context pointer */
189 #if defined(WIN32_THREADS)
190 void FreeTSD(_glthread_TSD
*p
);
191 void FreeAllTSD(void)
193 FreeTSD(&_gl_DispatchTSD
);
194 FreeTSD(&ContextTSD
);
196 #endif /* defined(WIN32_THREADS) */
198 #endif /* defined(THREADS) */
200 PUBLIC
struct _glapi_table
*_glapi_Dispatch
=
201 (struct _glapi_table
*) __glapi_noop_table
;
202 PUBLIC
void *_glapi_Context
= NULL
;
204 #endif /* defined(GLX_USE_TLS) */
209 * strdup() is actually not a standard ANSI C or POSIX routine.
210 * Irix will not define it if ANSI mode is in effect.
213 str_dup(const char *str
)
216 copy
= (char*) malloc(strlen(str
) + 1);
226 * We should call this periodically from a function such as glXMakeCurrent
227 * in order to test if multiple threads are being used.
230 _glapi_check_multithread(void)
232 #if defined(THREADS) && !defined(GLX_USE_TLS)
234 static unsigned long knownID
;
235 static GLboolean firstCall
= GL_TRUE
;
237 knownID
= _glthread_GetID();
238 firstCall
= GL_FALSE
;
240 else if (knownID
!= _glthread_GetID()) {
241 ThreadSafe
= GL_TRUE
;
242 _glapi_set_dispatch(NULL
);
243 _glapi_set_context(NULL
);
246 else if (!_glapi_get_dispatch()) {
247 /* make sure that this thread's dispatch pointer isn't null */
248 _glapi_set_dispatch(NULL
);
256 * Set the current context pointer for this thread.
257 * The context pointer is an opaque type which should be cast to
258 * void from the real context pointer type.
261 _glapi_set_context(void *context
)
263 (void) __unused_noop_functions
; /* silence a warning */
264 #if defined(GLX_USE_TLS)
265 _glapi_tls_Context
= context
;
266 #elif defined(THREADS)
267 _glthread_SetTSD(&ContextTSD
, context
);
268 _glapi_Context
= (ThreadSafe
) ? NULL
: context
;
270 _glapi_Context
= context
;
277 * Get the current context pointer for this thread.
278 * The context pointer is an opaque type which should be cast from
279 * void to the real context pointer type.
282 _glapi_get_context(void)
284 #if defined(GLX_USE_TLS)
285 return _glapi_tls_Context
;
286 #elif defined(THREADS)
288 return _glthread_GetTSD(&ContextTSD
);
291 return _glapi_Context
;
294 return _glapi_Context
;
301 * Set the global or per-thread dispatch table pointer.
302 * If the dispatch parameter is NULL we'll plug in the no-op dispatch
303 * table (__glapi_noop_table).
306 _glapi_set_dispatch(struct _glapi_table
*dispatch
)
308 #if defined(PTHREADS) || defined(GLX_USE_TLS)
309 static pthread_once_t once_control
= PTHREAD_ONCE_INIT
;
310 pthread_once( & once_control
, init_glapi_relocs
);
314 /* use the no-op functions */
315 dispatch
= (struct _glapi_table
*) __glapi_noop_table
;
319 _glapi_check_table(dispatch
);
323 #if defined(GLX_USE_TLS)
324 _glapi_tls_Dispatch
= dispatch
;
325 #elif defined(THREADS)
326 _glthread_SetTSD(&_gl_DispatchTSD
, (void *) dispatch
);
327 _glapi_Dispatch
= (ThreadSafe
) ? NULL
: dispatch
;
329 _glapi_Dispatch
= dispatch
;
336 * Return pointer to current dispatch table for calling thread.
338 PUBLIC
struct _glapi_table
*
339 _glapi_get_dispatch(void)
341 struct _glapi_table
* api
;
342 #if defined(GLX_USE_TLS)
343 api
= _glapi_tls_Dispatch
;
344 #elif defined(THREADS)
346 ? (struct _glapi_table
*) _glthread_GetTSD(&_gl_DispatchTSD
)
349 api
= _glapi_Dispatch
;
357 *** The rest of this file is pretty much concerned with GetProcAddress
361 #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS)
362 # define DISPATCH_FUNCTION_SIZE 16
363 #elif defined(USE_X86_ASM)
364 # if defined(THREADS) && !defined(GLX_USE_TLS)
365 # define DISPATCH_FUNCTION_SIZE 32
367 # define DISPATCH_FUNCTION_SIZE 16
371 #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) && !defined(XGLServer)
372 # define NEED_FUNCTION_POINTER
375 /* The code in this file is auto-generated with Python */
380 * Search the table of static entrypoint functions for the named function
381 * and return the corresponding glprocs_table_t entry.
383 static const glprocs_table_t
*
384 find_entry( const char * n
)
387 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
388 const char *testName
= gl_string_table
+ static_functions
[i
].Name_offset
;
389 if (strcmp(testName
, n
) == 0) {
390 return &static_functions
[i
];
398 * Return dispatch table offset of the named static (built-in) function.
399 * Return -1 if function not found.
402 get_static_proc_offset(const char *funcName
)
404 const glprocs_table_t
* const f
= find_entry( funcName
);
412 #if !defined(XFree86Server) && !defined(XGLServer)
415 #if defined( GLX_USE_TLS )
416 extern GLubyte gl_dispatch_functions_start
[];
417 extern GLubyte gl_dispatch_functions_end
[];
419 extern const GLubyte gl_dispatch_functions_start
[];
422 #endif /* USE_X86_ASM */
426 * Return dispatch function address for the named static (built-in) function.
427 * Return NULL if function not found.
430 get_static_proc_address(const char *funcName
)
432 const glprocs_table_t
* const f
= find_entry( funcName
);
434 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
435 return (f
->Address
== NULL
)
436 ? (_glapi_proc
) (gl_dispatch_functions_start
437 + (DISPATCH_FUNCTION_SIZE
* f
->Offset
))
439 #elif defined(DISPATCH_FUNCTION_SIZE)
440 return (_glapi_proc
) (gl_dispatch_functions_start
441 + (DISPATCH_FUNCTION_SIZE
* f
->Offset
));
451 #endif /* !defined(XFree86Server) && !defined(XGLServer) */
456 * Return the name of the function at the given offset in the dispatch
457 * table. For debugging only.
460 get_static_proc_name( GLuint offset
)
463 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
464 if (static_functions
[i
].Offset
== offset
) {
465 return gl_string_table
+ static_functions
[i
].Name_offset
;
473 /**********************************************************************
474 * Extension function management.
478 * Number of extension functions which we can dynamically add at runtime.
480 #define MAX_EXTENSION_FUNCS 300
484 * The dispatch table size (number of entries) is the size of the
485 * _glapi_table struct plus the number of dynamic entries we can add.
486 * The extra slots can be filled in by DRI drivers that register new extension
489 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
493 * Track information about a function added to the GL API.
495 struct _glapi_function
{
497 * Name of the function.
503 * Text string that describes the types of the parameters passed to the
504 * named function. Parameter types are converted to characters using the
506 * - 'i' for \c GLint, \c GLuint, and \c GLenum
507 * - 'p' for any pointer type
508 * - 'f' for \c GLfloat and \c GLclampf
509 * - 'd' for \c GLdouble and \c GLclampd
511 const char * parameter_signature
;
515 * Offset in the dispatch table where the pointer to the real function is
516 * located. If the driver has not requested that the named function be
517 * added to the dispatch table, this will have the value ~0.
519 unsigned dispatch_offset
;
523 * Pointer to the dispatch stub for the named function.
526 * The semantic of this field should be changed slightly. Currently, it
527 * is always expected to be non-\c NULL. However, it would be better to
528 * only allocate the entry-point stub when the application requests the
529 * function via \c glXGetProcAddress. This would save memory for all the
530 * functions that the driver exports but that the application never wants
533 _glapi_proc dispatch_stub
;
537 static struct _glapi_function ExtEntryTable
[MAX_EXTENSION_FUNCS
];
538 static GLuint NumExtEntryPoints
= 0;
541 extern void __glapi_sparc_icache_flush(unsigned int *);
545 * Generate a dispatch function (entrypoint) which jumps through
546 * the given slot number (offset) in the current dispatch table.
547 * We need assembly language in order to accomplish this.
550 generate_entrypoint(GLuint functionOffset
)
552 #if defined(USE_X86_ASM)
553 /* 32 is chosen as something of a magic offset. For x86, the dispatch
554 * at offset 32 is the first one where the offset in the
555 * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
557 const GLubyte
* const template_func
= gl_dispatch_functions_start
558 + (DISPATCH_FUNCTION_SIZE
* 32);
559 GLubyte
* const code
= (GLubyte
*) malloc(DISPATCH_FUNCTION_SIZE
);
562 if ( code
!= NULL
) {
563 (void) memcpy(code
, template_func
, DISPATCH_FUNCTION_SIZE
);
564 fill_in_entrypoint_offset( (_glapi_proc
) code
, functionOffset
);
567 return (_glapi_proc
) code
;
568 #elif defined(USE_SPARC_ASM)
571 static const unsigned int insn_template
[] = {
572 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */
573 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
574 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */
575 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */
576 0x8528b020, /* sllx %g2, 32, %g2 */
577 0xc2584002, /* ldx [%g1 + %g2], %g1 */
578 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */
579 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */
580 0xc6584002, /* ldx [%g1 + %g2], %g3 */
581 0x81c0c000, /* jmpl %g3, %g0 */
585 static const unsigned int insn_template
[] = {
586 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */
587 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */
588 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */
589 0x81c0c000, /* jmpl %g3, %g0 */
592 #endif /* __arch64__ */
593 unsigned int *code
= (unsigned int *) malloc(sizeof(insn_template
));
594 unsigned long glapi_addr
= (unsigned long) &_glapi_Dispatch
;
596 memcpy(code
, insn_template
, sizeof(insn_template
));
599 code
[0] |= (glapi_addr
>> (32 + 10));
600 code
[1] |= ((glapi_addr
& 0xffffffff) >> 10);
601 __glapi_sparc_icache_flush(&code
[0]);
602 code
[2] |= ((glapi_addr
>> 32) & ((1 << 10) - 1));
603 code
[3] |= (glapi_addr
& ((1 << 10) - 1));
604 __glapi_sparc_icache_flush(&code
[2]);
605 code
[6] |= ((functionOffset
* 8) >> 10);
606 code
[7] |= ((functionOffset
* 8) & ((1 << 10) - 1));
607 __glapi_sparc_icache_flush(&code
[6]);
609 code
[0] |= (glapi_addr
>> 10);
610 code
[1] |= (glapi_addr
& ((1 << 10) - 1));
611 __glapi_sparc_icache_flush(&code
[0]);
612 code
[2] |= (functionOffset
* 4);
613 __glapi_sparc_icache_flush(&code
[2]);
614 #endif /* __arch64__ */
616 return (_glapi_proc
) code
;
618 (void) functionOffset
;
620 #endif /* USE_*_ASM */
625 * This function inserts a new dispatch offset into the assembly language
626 * stub that was generated with the preceeding function.
629 fill_in_entrypoint_offset(_glapi_proc entrypoint
, GLuint offset
)
631 #if defined(USE_X86_ASM)
632 GLubyte
* const code
= (GLubyte
*) entrypoint
;
634 #if DISPATCH_FUNCTION_SIZE == 32
635 *((unsigned int *)(code
+ 11)) = 4 * offset
;
636 *((unsigned int *)(code
+ 22)) = 4 * offset
;
637 #elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
638 *((unsigned int *)(code
+ 8)) = 4 * offset
;
639 #elif DISPATCH_FUNCTION_SIZE == 16
640 *((unsigned int *)(code
+ 7)) = 4 * offset
;
642 # error Invalid DISPATCH_FUNCTION_SIZE!
645 #elif defined(USE_SPARC_ASM)
647 /* XXX this hasn't been tested! */
648 unsigned int *code
= (unsigned int *) entrypoint
;
650 code
[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */
651 code
[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */
652 code
[6] |= ((offset
* 8) >> 10);
653 code
[7] |= ((offset
* 8) & ((1 << 10) - 1));
654 __glapi_sparc_icache_flush(&code
[6]);
655 #else /* __arch64__ */
656 code
[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */
657 code
[2] |= (offset
* 4);
658 __glapi_sparc_icache_flush(&code
[2]);
659 #endif /* __arch64__ */
663 /* an unimplemented architecture */
667 #endif /* USE_*_ASM */
672 * Generate new entrypoint
674 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
675 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
676 * never happens, and the user calls this function, he'll segfault. That's
677 * what you get when you try calling a GL function that doesn't really exist.
679 * \param funcName Name of the function to create an entry-point for.
681 * \sa _glapi_add_entrypoint
684 static struct _glapi_function
*
685 add_function_name( const char * funcName
)
687 struct _glapi_function
* entry
= NULL
;
689 if (NumExtEntryPoints
< MAX_EXTENSION_FUNCS
) {
690 _glapi_proc entrypoint
= generate_entrypoint(~0);
691 if (entrypoint
!= NULL
) {
692 entry
= & ExtEntryTable
[NumExtEntryPoints
];
694 ExtEntryTable
[NumExtEntryPoints
].name
= str_dup(funcName
);
695 ExtEntryTable
[NumExtEntryPoints
].parameter_signature
= NULL
;
696 ExtEntryTable
[NumExtEntryPoints
].dispatch_offset
= ~0;
697 ExtEntryTable
[NumExtEntryPoints
].dispatch_stub
= entrypoint
;
707 * Fill-in the dispatch stub for the named function.
709 * This function is intended to be called by a hardware driver. When called,
710 * a dispatch stub may be created created for the function. A pointer to this
711 * dispatch function will be returned by glXGetProcAddress.
713 * \param function_names Array of pointers to function names that should
714 * share a common dispatch offset.
715 * \param parameter_signature String representing the types of the parameters
716 * passed to the named function. Parameter types
717 * are converted to characters using the following
719 * - 'i' for \c GLint, \c GLuint, and \c GLenum
720 * - 'p' for any pointer type
721 * - 'f' for \c GLfloat and \c GLclampf
722 * - 'd' for \c GLdouble and \c GLclampd
725 * The offset in the dispatch table of the named function. A pointer to the
726 * driver's implementation of the named function should be stored at
727 * \c dispatch_table[\c offset].
729 * \sa glXGetProcAddress
732 * This function can only handle up to 8 names at a time. As far as I know,
733 * the maximum number of names ever associated with an existing GL function is
734 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
735 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
736 * too painful of a limitation.
739 * Determine whether or not \c parameter_signature should be allowed to be
740 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
741 * pass in an empty string.
744 * Determine if code should be added to reject function names that start with
748 * Add code to compare \c parameter_signature with the parameter signature of
749 * a static function. In order to do that, we need to find a way to \b get
750 * the parameter signature of a static function.
754 _glapi_add_dispatch( const char * const * function_names
,
755 const char * parameter_signature
)
757 static int next_dynamic_offset
= _gloffset_FIRST_DYNAMIC
;
758 const char * const real_sig
= (parameter_signature
!= NULL
)
759 ? parameter_signature
: "";
760 struct _glapi_function
* entry
[8];
761 GLboolean is_static
[8];
768 (void) memset( is_static
, 0, sizeof( is_static
) );
769 (void) memset( entry
, 0, sizeof( entry
) );
771 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
772 /* Do some trivial validation on the name of the function.
775 if (!function_names
[i
] || function_names
[i
][0] != 'g' || function_names
[i
][1] != 'l')
778 /* Determine if the named function already exists. If the function does
779 * exist, it must have the same parameter signature as the function
783 new_offset
= get_static_proc_offset(function_names
[i
]);
784 if (new_offset
>= 0) {
785 /* FIXME: Make sure the parameter signatures match! How do we get
786 * FIXME: the parameter signature for static functions?
789 if ( (offset
!= ~0) && (new_offset
!= offset
) ) {
793 is_static
[i
] = GL_TRUE
;
798 for ( j
= 0 ; j
< NumExtEntryPoints
; j
++ ) {
799 if (strcmp(ExtEntryTable
[j
].name
, function_names
[i
]) == 0) {
800 /* The offset may be ~0 if the function name was added by
801 * glXGetProcAddress but never filled in by the driver.
804 if (ExtEntryTable
[j
].dispatch_offset
!= ~0) {
805 if (strcmp(real_sig
, ExtEntryTable
[j
].parameter_signature
)
810 if ( (offset
!= ~0) && (ExtEntryTable
[j
].dispatch_offset
!= offset
) ) {
814 offset
= ExtEntryTable
[j
].dispatch_offset
;
817 entry
[i
] = & ExtEntryTable
[j
];
824 offset
= next_dynamic_offset
;
825 next_dynamic_offset
++;
828 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
829 if (! is_static
[i
] ) {
830 if (entry
[i
] == NULL
) {
831 entry
[i
] = add_function_name( function_names
[i
] );
832 if (entry
[i
] == NULL
) {
833 /* FIXME: Possible memory leak here.
839 entry
[i
]->parameter_signature
= str_dup(real_sig
);
840 fill_in_entrypoint_offset(entry
[i
]->dispatch_stub
, offset
);
841 entry
[i
]->dispatch_offset
= offset
;
850 * Return offset of entrypoint for named function within dispatch table.
853 _glapi_get_proc_offset(const char *funcName
)
855 /* search extension functions first */
857 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
858 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
859 return ExtEntryTable
[i
].dispatch_offset
;
862 /* search static functions */
863 return get_static_proc_offset(funcName
);
869 * Return pointer to the named function. If the function name isn't found
870 * in the name of static functions, try generating a new API entrypoint on
871 * the fly with assembly language.
874 _glapi_get_proc_address(const char *funcName
)
876 struct _glapi_function
* entry
;
880 if (funcName
[0] != 'm' || funcName
[1] != 'g' || funcName
[2] != 'l')
883 if (funcName
[0] != 'g' || funcName
[1] != 'l')
887 /* search extension functions first */
888 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
889 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
890 return ExtEntryTable
[i
].dispatch_stub
;
894 #if !defined( XFree86Server ) && !defined( XGLServer )
895 /* search static functions */
897 const _glapi_proc func
= get_static_proc_address(funcName
);
901 #endif /* !defined( XFree86Server ) */
903 entry
= add_function_name(funcName
);
904 return (entry
== NULL
) ? NULL
: entry
->dispatch_stub
;
910 * Return the name of the function at the given dispatch offset.
911 * This is only intended for debugging.
914 _glapi_get_proc_name(GLuint offset
)
919 /* search built-in functions */
920 n
= get_static_proc_name(offset
);
925 /* search added extension functions */
926 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
927 if (ExtEntryTable
[i
].dispatch_offset
== offset
) {
928 return ExtEntryTable
[i
].name
;
937 * Return size of dispatch table struct as number of functions (or
941 _glapi_get_dispatch_table_size(void)
943 return DISPATCH_TABLE_SIZE
;
949 * Make sure there are no NULL pointers in the given dispatch table.
950 * Intended for debugging purposes.
953 _glapi_check_table(const struct _glapi_table
*table
)
956 const GLuint entries
= _glapi_get_dispatch_table_size();
957 const void **tab
= (const void **) table
;
959 for (i
= 1; i
< entries
; i
++) {
963 /* Do some spot checks to be sure that the dispatch table
964 * slots are assigned correctly.
967 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
968 char *BeginFunc
= (char*) &table
->Begin
;
969 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
970 assert(BeginOffset
== _gloffset_Begin
);
971 assert(BeginOffset
== offset
);
974 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
975 char *viewportFunc
= (char*) &table
->Viewport
;
976 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
977 assert(viewportOffset
== _gloffset_Viewport
);
978 assert(viewportOffset
== offset
);
981 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
982 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
983 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
984 assert(VertexPointerOffset
== _gloffset_VertexPointer
);
985 assert(VertexPointerOffset
== offset
);
988 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
989 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
990 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
991 assert(ResetMinMaxOffset
== _gloffset_ResetMinmax
);
992 assert(ResetMinMaxOffset
== offset
);
995 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
996 char *blendColorFunc
= (char*) &table
->BlendColor
;
997 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
998 assert(blendColorOffset
== _gloffset_BlendColor
);
999 assert(blendColorOffset
== offset
);
1002 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
1003 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
1004 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
1005 assert(secondaryColor3fOffset
== _gloffset_SecondaryColor3fEXT
);
1006 assert(secondaryColor3fOffset
== offset
);
1009 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
1010 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
1011 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
1012 assert(pointParameterivOffset
== _gloffset_PointParameterivNV
);
1013 assert(pointParameterivOffset
== offset
);
1016 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
1017 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
1018 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
1019 assert(setFenceOffset
== _gloffset_SetFenceNV
);
1020 assert(setFenceOffset
== offset
);
1028 #if defined(PTHREADS) || defined(GLX_USE_TLS)
1030 * Perform platform-specific GL API entry-point fixups.
1033 init_glapi_relocs( void )
1035 #if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT)
1036 extern unsigned long _x86_get_dispatch(void);
1037 char run_time_patch
[] = {
1038 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */
1040 GLuint
*offset
= (GLuint
*) &run_time_patch
[2]; /* 32-bits for x86/32 */
1041 const GLubyte
* const get_disp
= (const GLubyte
*) run_time_patch
;
1042 GLubyte
* curr_func
= (GLubyte
*) gl_dispatch_functions_start
;
1044 *offset
= _x86_get_dispatch();
1045 while ( curr_func
!= (GLubyte
*) gl_dispatch_functions_end
) {
1046 (void) memcpy( curr_func
, get_disp
, sizeof(run_time_patch
));
1047 curr_func
+= DISPATCH_FUNCTION_SIZE
;
1051 #endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */