replaced _GLAPI_EXT_color_table with _GLAPI_EXT_paletted_texture
[mesa.git] / src / mesa / glapi / glapi.h
1 /* $Id: glapi.h,v 1.2 1999/11/12 18:57:50 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * This file is not specific to Mesa. It defines a dispatch table
30 * which could be used by any number of OpenGL implementations.
31 * It's designed to be gl.h-independent as well. That is, it does
32 * not depend on any particular extensions being defined in the gl.h
33 * header. We #define extension symbols (like _GLAPI_EXT_blend_color)
34 * to determine which entry points to compile. Clients of this dispatcher
35 * (like Mesa) can #ifdef test these symbols to know how to fill in the
36 * table.
37 */
38
39
40 #ifndef _GLAPI_H
41 #define _GLAPI_H
42
43
44 #include "GL/gl.h"
45
46
47 /* Which OpenGL API revisisions are supported by the table: */
48 #define _GLAPI_VERSION_1_1 1
49 #define _GLAPI_VERSION_1_2 1
50
51 /* And which extensions: */
52 #define _GLAPI_ARB_imaging 1
53 #define _GLAPI_ARB_multitexture 1
54 #define _GLAPI_EXT_paletted_texture 1
55 #define _GLAPI_EXT_compiled_vertex_array 1
56 #define _GLAPI_EXT_point_parameters 1
57 #define _GLAPI_EXT_polygon_offset 1
58 #define _GLAPI_EXT_blend_minmax 1
59 #define _GLAPI_EXT_blend_color 1
60 #define _GLAPI_EXT_texture3D 1
61 #define _GLAPI_EXT_texture_object 1
62 #define _GLAPI_EXT_vertex_array 1
63 #define _GLAPI_INGR_blend_func_separate 1
64 #define _GLAPI_MESA_window_pos 1
65 #define _GLAPI_MESA_resize_buffers 1
66
67
68
69
70 /*
71 * This struct contains pointers for all the GL API entrypoints
72 * plus some reserved slots for dynamic extensions.
73 *
74 */
75 struct _glapi_table
76 {
77 /*
78 * OpenGL 1.0
79 */
80 void (*Accum)(GLenum, GLfloat);
81 void (*AlphaFunc)(GLenum, GLclampf);
82 void (*Begin)(GLenum);
83 void (*Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
84 void (*BlendFunc)(GLenum, GLenum);
85 void (*CallList)(GLuint list);
86 void (*CallLists)(GLsizei, GLenum, const GLvoid *);
87 void (*Clear)(GLbitfield);
88 void (*ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
89 void (*ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
90 void (*ClearDepth)(GLclampd);
91 void (*ClearIndex)(GLfloat);
92 void (*ClearStencil)(GLint);
93 void (*ClipPlane)(GLenum, const GLdouble *);
94 void (*Color3b)(GLbyte, GLbyte, GLbyte);
95 void (*Color3bv)(const GLbyte *);
96 void (*Color3d)(GLdouble, GLdouble, GLdouble);
97 void (*Color3dv)(const GLdouble *);
98 void (*Color3f)(GLfloat, GLfloat, GLfloat);
99 void (*Color3fv)(const GLfloat *);
100 void (*Color3i)(GLint, GLint, GLint);
101 void (*Color3iv)(const GLint *);
102 void (*Color3s)(GLshort, GLshort, GLshort);
103 void (*Color3sv)(const GLshort *);
104 void (*Color3ub)(GLubyte, GLubyte, GLubyte);
105 void (*Color3ubv)(const GLubyte *);
106 void (*Color3ui)(GLuint, GLuint, GLuint);
107 void (*Color3uiv)(const GLuint *);
108 void (*Color3us)(GLushort, GLushort, GLushort);
109 void (*Color3usv)(const GLushort *);
110 void (*Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
111 void (*Color4bv)(const GLbyte *);
112 void (*Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
113 void (*Color4dv)(const GLdouble *);
114 void (*Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
115 void (*Color4fv)(const GLfloat *);
116 void (*Color4i)(GLint, GLint, GLint, GLint);
117 void (*Color4iv)(const GLint *);
118 void (*Color4s)(GLshort, GLshort, GLshort, GLshort);
119 void (*Color4sv)(const GLshort *);
120 void (*Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
121 void (*Color4ubv)(const GLubyte *);
122 void (*Color4ui)(GLuint, GLuint, GLuint, GLuint);
123 void (*Color4uiv)(const GLuint *);
124 void (*Color4us)(GLushort, GLushort, GLushort, GLushort);
125 void (*Color4usv)(const GLushort *);
126 void (*ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
127 void (*ColorMaterial)(GLenum, GLenum);
128 void (*CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
129 void (*CullFace)(GLenum);
130 void (*DeleteLists)(GLuint, GLsizei);
131 void (*DepthFunc)(GLenum);
132 void (*DepthMask)(GLboolean);
133 void (*DepthRange)(GLclampd, GLclampd);
134 void (*Disable)(GLenum);
135 void (*DrawBuffer)(GLenum);
136 void (*DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
137 void (*EdgeFlag)(GLboolean);
138 void (*EdgeFlagv)(const GLboolean *);
139 void (*Enable)(GLenum);
140 void (*End)(void);
141 void (*EndList)(void);
142 void (*EvalCoord1d)(GLdouble);
143 void (*EvalCoord1dv)(const GLdouble *);
144 void (*EvalCoord1f)(GLfloat);
145 void (*EvalCoord1fv)(const GLfloat *);
146 void (*EvalCoord2d)(GLdouble u, GLdouble);
147 void (*EvalCoord2dv)(const GLdouble *);
148 void (*EvalCoord2f)(GLfloat u, GLfloat);
149 void (*EvalCoord2fv)(const GLfloat *);
150 void (*EvalMesh1)(GLenum, GLint, GLint);
151 void (*EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
152 void (*EvalPoint1)(GLint);
153 void (*EvalPoint2)(GLint, GLint);
154 void (*FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
155 void (*Finish)(void);
156 void (*Flush)(void);
157 void (*Fogf)(GLenum, GLfloat);
158 void (*Fogfv)(GLenum, const GLfloat *);
159 void (*Fogi)(GLenum, GLint);
160 void (*Fogiv)(GLenum, const GLint *);
161 void (*FrontFace)(GLenum);
162 void (*Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
163 GLuint (*GenLists)(GLsizei);
164 void (*GetBooleanv)(GLenum, GLboolean *);
165 void (*GetClipPlane)(GLenum, GLdouble *);
166 void (*GetDoublev)(GLenum, GLdouble *);
167 GLenum (*GetError)(void);
168 void (*GetFloatv)(GLenum, GLfloat *);
169 void (*GetIntegerv)(GLenum, GLint *);
170 void (*GetLightfv)(GLenum light, GLenum, GLfloat *);
171 void (*GetLightiv)(GLenum light, GLenum, GLint *);
172 void (*GetMapdv)(GLenum, GLenum, GLdouble *);
173 void (*GetMapfv)(GLenum, GLenum, GLfloat *);
174 void (*GetMapiv)(GLenum, GLenum, GLint *);
175 void (*GetMaterialfv)(GLenum, GLenum, GLfloat *);
176 void (*GetMaterialiv)(GLenum, GLenum, GLint *);
177 void (*GetPixelMapfv)(GLenum, GLfloat *);
178 void (*GetPixelMapuiv)(GLenum, GLuint *);
179 void (*GetPixelMapusv)(GLenum, GLushort *);
180 void (*GetPolygonStipple)(GLubyte *);
181 const GLubyte* (*GetString)(GLenum name);
182 void (*GetTexEnvfv)(GLenum, GLenum, GLfloat *);
183 void (*GetTexEnviv)(GLenum, GLenum, GLint *);
184 void (*GetTexGendv)(GLenum coord, GLenum, GLdouble *);
185 void (*GetTexGenfv)(GLenum coord, GLenum, GLfloat *);
186 void (*GetTexGeniv)(GLenum coord, GLenum, GLint *);
187 void (*GetTexImage)(GLenum, GLint level, GLenum, GLenum, GLvoid *);
188 void (*GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
189 void (*GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
190 void (*GetTexParameterfv)(GLenum, GLenum, GLfloat *);
191 void (*GetTexParameteriv)(GLenum, GLenum, GLint *);
192 void (*Hint)(GLenum, GLenum);
193 void (*IndexMask)(GLuint);
194 void (*Indexd)(GLdouble);
195 void (*Indexdv)(const GLdouble *);
196 void (*Indexf)(GLfloat);
197 void (*Indexfv)(const GLfloat *);
198 void (*Indexi)(GLint);
199 void (*Indexiv)(const GLint *);
200 void (*Indexs)(GLshort);
201 void (*Indexsv)(const GLshort *);
202 void (*InitNames)(void);
203 GLboolean (*IsEnabled)(GLenum);
204 GLboolean (*IsList)(GLuint);
205 void (*LightModelf)(GLenum, GLfloat);
206 void (*LightModelfv)(GLenum, const GLfloat *);
207 void (*LightModeli)(GLenum, GLint);
208 void (*LightModeliv)(GLenum, const GLint *);
209 void (*Lightf)(GLenum light, GLenum, GLfloat);
210 void (*Lightfv)(GLenum light, GLenum, const GLfloat *);
211 void (*Lighti)(GLenum light, GLenum, GLint);
212 void (*Lightiv)(GLenum light, GLenum, const GLint *);
213 void (*LineStipple)(GLint factor, GLushort);
214 void (*LineWidth)(GLfloat);
215 void (*ListBase)(GLuint);
216 void (*LoadIdentity)(void);
217 void (*LoadMatrixd)(const GLdouble *);
218 void (*LoadMatrixf)(const GLfloat *);
219 void (*LoadName)(GLuint);
220 void (*LogicOp)(GLenum);
221 void (*Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
222 void (*Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
223 void (*Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
224 void (*Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
225 void (*MapGrid1d)(GLint, GLdouble, GLdouble);
226 void (*MapGrid1f)(GLint, GLfloat, GLfloat);
227 void (*MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
228 void (*MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
229 void (*Materialf)(GLenum, GLenum, GLfloat);
230 void (*Materialfv)(GLenum, GLenum, const GLfloat *);
231 void (*Materiali)(GLenum, GLenum, GLint);
232 void (*Materialiv)(GLenum, GLenum, const GLint *);
233 void (*MatrixMode)(GLenum);
234 void (*MultMatrixd)(const GLdouble *);
235 void (*MultMatrixf)(const GLfloat *);
236 void (*NewList)(GLuint list, GLenum);
237 void (*Normal3b)(GLbyte, GLbyte, GLbyte);
238 void (*Normal3bv)(const GLbyte *);
239 void (*Normal3d)(GLdouble, GLdouble, GLdouble);
240 void (*Normal3dv)(const GLdouble *);
241 void (*Normal3f)(GLfloat, GLfloat, GLfloat);
242 void (*Normal3fv)(const GLfloat *);
243 void (*Normal3i)(GLint, GLint, GLint);
244 void (*Normal3iv)(const GLint *);
245 void (*Normal3s)(GLshort, GLshort, GLshort);
246 void (*Normal3sv)(const GLshort *);
247 void (*Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
248 void (*PassThrough)(GLfloat);
249 void (*PixelMapfv)(GLenum, GLint, const GLfloat *);
250 void (*PixelMapuiv)(GLenum, GLint, const GLuint *);
251 void (*PixelMapusv)(GLenum, GLint, const GLushort *);
252 void (*PixelStoref)(GLenum, GLfloat);
253 void (*PixelStorei)(GLenum, GLint);
254 void (*PixelTransferf)(GLenum, GLfloat);
255 void (*PixelTransferi)(GLenum, GLint);
256 void (*PixelZoom)(GLfloat, GLfloat);
257 void (*PointSize)(GLfloat);
258 void (*PolygonMode)(GLenum, GLenum);
259 void (*PolygonOffset)(GLfloat, GLfloat);
260 void (*PolygonStipple)(const GLubyte *);
261 void (*PopAttrib)(void);
262 void (*PopMatrix)(void);
263 void (*PopName)(void);
264 void (*PushAttrib)(GLbitfield);
265 void (*PushMatrix)(void);
266 void (*PushName)(GLuint);
267 void (*RasterPos2d)(GLdouble, GLdouble);
268 void (*RasterPos2dv)(const GLdouble *);
269 void (*RasterPos2f)(GLfloat, GLfloat);
270 void (*RasterPos2fv)(const GLfloat *);
271 void (*RasterPos2i)(GLint, GLint);
272 void (*RasterPos2iv)(const GLint *);
273 void (*RasterPos2s)(GLshort, GLshort);
274 void (*RasterPos2sv)(const GLshort *);
275 void (*RasterPos3d)(GLdouble, GLdouble, GLdouble);
276 void (*RasterPos3dv)(const GLdouble *);
277 void (*RasterPos3f)(GLfloat, GLfloat, GLfloat);
278 void (*RasterPos3fv)(const GLfloat *);
279 void (*RasterPos3i)(GLint, GLint, GLint);
280 void (*RasterPos3iv)(const GLint *);
281 void (*RasterPos3s)(GLshort, GLshort, GLshort);
282 void (*RasterPos3sv)(const GLshort *);
283 void (*RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
284 void (*RasterPos4dv)(const GLdouble *);
285 void (*RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
286 void (*RasterPos4fv)(const GLfloat *);
287 void (*RasterPos4i)(GLint, GLint, GLint, GLint);
288 void (*RasterPos4iv)(const GLint *);
289 void (*RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
290 void (*RasterPos4sv)(const GLshort *);
291 void (*ReadBuffer)(GLenum);
292 void (*ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
293 void (*Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
294 void (*Rectdv)(const GLdouble *, const GLdouble *);
295 void (*Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
296 void (*Rectfv)(const GLfloat *, const GLfloat *);
297 void (*Recti)(GLint, GLint, GLint, GLint);
298 void (*Rectiv)(const GLint *, const GLint *);
299 void (*Rects)(GLshort, GLshort, GLshort, GLshort);
300 void (*Rectsv)(const GLshort *, const GLshort *);
301 GLint (*RenderMode)(GLenum);
302 void (*Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
303 void (*Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
304 void (*Scaled)(GLdouble, GLdouble, GLdouble);
305 void (*Scalef)(GLfloat, GLfloat, GLfloat);
306 void (*Scissor)(GLint, GLint, GLsizei, GLsizei);
307 void (*SelectBuffer)(GLsizei, GLuint *);
308 void (*ShadeModel)(GLenum);
309 void (*StencilFunc)(GLenum, GLint, GLuint);
310 void (*StencilMask)(GLuint);
311 void (*StencilOp)(GLenum, GLenum, GLenum);
312 void (*TexCoord1d)(GLdouble);
313 void (*TexCoord1dv)(const GLdouble *);
314 void (*TexCoord1f)(GLfloat);
315 void (*TexCoord1fv)(const GLfloat *);
316 void (*TexCoord1i)(GLint);
317 void (*TexCoord1iv)(const GLint *);
318 void (*TexCoord1s)(GLshort);
319 void (*TexCoord1sv)(const GLshort *);
320 void (*TexCoord2d)(GLdouble, GLdouble);
321 void (*TexCoord2dv)(const GLdouble *);
322 void (*TexCoord2f)(GLfloat, GLfloat);
323 void (*TexCoord2fv)(const GLfloat *);
324 void (*TexCoord2i)(GLint, GLint);
325 void (*TexCoord2iv)(const GLint *);
326 void (*TexCoord2s)(GLshort, GLshort);
327 void (*TexCoord2sv)(const GLshort *);
328 void (*TexCoord3d)(GLdouble, GLdouble, GLdouble);
329 void (*TexCoord3dv)(const GLdouble *);
330 void (*TexCoord3f)(GLfloat, GLfloat, GLfloat);
331 void (*TexCoord3fv)(const GLfloat *);
332 void (*TexCoord3i)(GLint, GLint, GLint);
333 void (*TexCoord3iv)(const GLint *);
334 void (*TexCoord3s)(GLshort, GLshort, GLshort);
335 void (*TexCoord3sv)(const GLshort *);
336 void (*TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
337 void (*TexCoord4dv)(const GLdouble *);
338 void (*TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
339 void (*TexCoord4fv)(const GLfloat *);
340 void (*TexCoord4i)(GLint, GLint, GLint, GLint);
341 void (*TexCoord4iv)(const GLint *);
342 void (*TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
343 void (*TexCoord4sv)(const GLshort *);
344 void (*TexEnvf)(GLenum, GLenum, GLfloat);
345 void (*TexEnvfv)(GLenum, GLenum, const GLfloat *);
346 void (*TexEnvi)(GLenum, GLenum, GLint);
347 void (*TexEnviv)(GLenum, GLenum, const GLint *);
348 void (*TexGend)(GLenum, GLenum, GLdouble);
349 void (*TexGendv)(GLenum, GLenum, const GLdouble *);
350 void (*TexGenf)(GLenum, GLenum, GLfloat);
351 void (*TexGenfv)(GLenum, GLenum, const GLfloat *);
352 void (*TexGeni)(GLenum, GLenum, GLint);
353 void (*TexGeniv)(GLenum, GLenum, const GLint *);
354 void (*TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
355 void (*TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
356 void (*TexParameterf)(GLenum, GLenum, GLfloat);
357 void (*TexParameterfv)(GLenum, GLenum, const GLfloat *);
358 void (*TexParameteri)(GLenum, GLenum, GLint);
359 void (*TexParameteriv)(GLenum, GLenum, const GLint *);
360 void (*Translated)(GLdouble, GLdouble, GLdouble);
361 void (*Translatef)(GLfloat, GLfloat, GLfloat);
362 void (*Vertex2d)(GLdouble, GLdouble);
363 void (*Vertex2dv)(const GLdouble *);
364 void (*Vertex2f)(GLfloat, GLfloat);
365 void (*Vertex2fv)(const GLfloat *);
366 void (*Vertex2i)(GLint, GLint);
367 void (*Vertex2iv)(const GLint *);
368 void (*Vertex2s)(GLshort, GLshort);
369 void (*Vertex2sv)(const GLshort *);
370 void (*Vertex3d)(GLdouble, GLdouble, GLdouble);
371 void (*Vertex3dv)(const GLdouble *);
372 void (*Vertex3f)(GLfloat, GLfloat, GLfloat);
373 void (*Vertex3fv)(const GLfloat *);
374 void (*Vertex3i)(GLint, GLint, GLint);
375 void (*Vertex3iv)(const GLint *);
376 void (*Vertex3s)(GLshort, GLshort, GLshort);
377 void (*Vertex3sv)(const GLshort *);
378 void (*Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
379 void (*Vertex4dv)(const GLdouble *);
380 void (*Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
381 void (*Vertex4fv)(const GLfloat *);
382 void (*Vertex4i)(GLint, GLint, GLint, GLint);
383 void (*Vertex4iv)(const GLint *);
384 void (*Vertex4s)(GLshort, GLshort, GLshort, GLshort);
385 void (*Vertex4sv)(const GLshort *);
386 void (*Viewport)(GLint, GLint, GLsizei, GLsizei);
387
388 /*
389 * OpenGL 1.1
390 */
391 #ifdef _GLAPI_VERSION_1_1
392 GLboolean (*AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
393 void (*ArrayElement)(GLint);
394 void (*BindTexture)(GLenum, GLuint);
395 void (*ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
396 void (*CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
397 void (*CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
398 void (*CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
399 void (*CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
400 void (*DeleteTextures)(GLsizei, const GLuint *);
401 void (*DisableClientState)(GLenum);
402 void (*DrawArrays)(GLenum, GLint, GLsizei);
403 void (*DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
404 void (*EdgeFlagPointer)(GLsizei, const GLvoid *);
405 void (*EnableClientState)(GLenum);
406 void (*GenTextures)(GLsizei, GLuint *);
407 void (*GetPointerv)(GLenum, GLvoid **);
408 void (*IndexPointer)(GLenum, GLsizei, const GLvoid *);
409 void (*Indexub)(GLubyte);
410 void (*Indexubv)(const GLubyte *);
411 void (*InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
412 GLboolean (*IsTexture)(GLuint);
413 void (*NormalPointer)(GLenum, GLsizei, const GLvoid *);
414 void (*PopClientAttrib)(void);
415 void (*PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
416 void (*PushClientAttrib)(GLbitfield);
417 void (*TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
418 void (*TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
419 void (*TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
420 void (*VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
421 #endif
422
423 /*
424 * OpenGL 1.2
425 */
426 #ifdef _GLAPI_VERSION_1_2
427 void (*CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
428 void (*DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
429 void (*TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
430 void (*TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
431
432 #ifdef _GLAPI_ARB_imaging
433 void (*BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
434 void (*BlendEquation)(GLenum);
435 void (*ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
436 void (*ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
437 void (*ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
438 void (*ColorTableParameteriv)(GLenum, GLenum, const GLint *);
439 void (*ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
440 void (*ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
441 void (*ConvolutionParameterf)(GLenum, GLenum, GLfloat);
442 void (*ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
443 void (*ConvolutionParameteri)(GLenum, GLenum, GLint);
444 void (*ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
445 void (*CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
446 void (*CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
447 void (*CopyConvolutionFilter1D)(GLenum, GLenum, GLint x, GLint y, GLsizei);
448 void (*CopyConvolutionFilter2D)(GLenum, GLenum, GLint x, GLint y, GLsizei, GLsizei);
449 void (*GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
450 void (*GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
451 void (*GetColorTableParameteriv)(GLenum, GLenum, GLint *);
452 void (*GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
453 void (*GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
454 void (*GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
455 void (*GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
456 void (*GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
457 void (*GetHistogramParameteriv)(GLenum, GLenum, GLint *);
458 void (*GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
459 void (*GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
460 void (*GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
461 void (*GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
462 void (*Histogram)(GLenum, GLsizei, GLenum, GLboolean);
463 void (*Minmax)(GLenum, GLenum, GLboolean);
464 void (*ResetHistogram)(GLenum);
465 void (*ResetMinmax)(GLenum);
466 void (*SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
467 #endif /*_GLAPI_ARB_imaging*/
468 #endif /*_GLAPI_VERSION_1_2*/
469
470
471 /*
472 * Extensions
473 */
474
475 #ifdef _GLAPI_EXT_paletted_texture
476 void (*ColorTableEXT)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
477 void (*ColorSubTableEXT)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
478 void (*GetColorTableEXT)(GLenum, GLenum, GLenum, GLvoid *);
479 void (*GetColorTableParameterfvEXT)(GLenum, GLenum, GLfloat *);
480 void (*GetColorTableParameterivEXT)(GLenum, GLenum, GLint *);
481 #endif
482
483 #ifdef _GLAPI_EXT_compiled_vertex_array
484 void (*LockArraysEXT)(GLint, GLsizei);
485 void (*UnlockArraysEXT)(void);
486 #endif
487
488 #ifdef _GLAPI_EXT_point_parameters
489 void (*PointParameterfEXT)(GLenum, GLfloat);
490 void (*PointParameterfvEXT)(GLenum, const GLfloat *);
491 #endif
492
493 #ifdef _GLAPI_EXT_polygon_offset
494 void (*PolygonOffsetEXT)(GLfloat, GLfloat);
495 #endif
496
497 #ifdef _GLAPI_EXT_blend_minmax
498 void (*BlendEquationEXT)(GLenum);
499 #endif
500
501 #ifdef _GLAPI_EXT_blend_color
502 void (*BlendColorEXT)(GLclampf, GLclampf, GLclampf, GLclampf);
503 #endif
504
505 #ifdef _GLAPI_ARB_multitexture
506 void (*ActiveTextureARB)(GLenum);
507 void (*ClientActiveTextureARB)(GLenum);
508 void (*MultiTexCoord1dARB)(GLenum, GLdouble);
509 void (*MultiTexCoord1dvARB)(GLenum, const GLdouble *);
510 void (*MultiTexCoord1fARB)(GLenum, GLfloat);
511 void (*MultiTexCoord1fvARB)(GLenum, const GLfloat *);
512 void (*MultiTexCoord1iARB)(GLenum, GLint);
513 void (*MultiTexCoord1ivARB)(GLenum, const GLint *);
514 void (*MultiTexCoord1sARB)(GLenum, GLshort);
515 void (*MultiTexCoord1svARB)(GLenum, const GLshort *);
516 void (*MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble);
517 void (*MultiTexCoord2dvARB)(GLenum, const GLdouble *);
518 void (*MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
519 void (*MultiTexCoord2fvARB)(GLenum, const GLfloat *);
520 void (*MultiTexCoord2iARB)(GLenum, GLint, GLint);
521 void (*MultiTexCoord2ivARB)(GLenum, const GLint *);
522 void (*MultiTexCoord2sARB)(GLenum, GLshort, GLshort);
523 void (*MultiTexCoord2svARB)(GLenum, const GLshort *);
524 void (*MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble);
525 void (*MultiTexCoord3dvARB)(GLenum, const GLdouble *);
526 void (*MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
527 void (*MultiTexCoord3fvARB)(GLenum, const GLfloat *);
528 void (*MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint);
529 void (*MultiTexCoord3ivARB)(GLenum, const GLint *);
530 void (*MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort);
531 void (*MultiTexCoord3svARB)(GLenum, const GLshort *);
532 void (*MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
533 void (*MultiTexCoord4dvARB)(GLenum, const GLdouble *);
534 void (*MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
535 void (*MultiTexCoord4fvARB)(GLenum, const GLfloat *);
536 void (*MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint);
537 void (*MultiTexCoord4ivARB)(GLenum, const GLint *);
538 void (*MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort);
539 void (*MultiTexCoord4svARB)(GLenum, const GLshort *);
540 #endif
541
542 #ifdef _GLAPI_INGR_blend_func_separate
543 void (*BlendFuncSeparateINGR)(GLenum, GLenum, GLenum, GLenum);
544 #endif
545
546 #ifdef _GLAPI_MESA_window_pos
547 void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
548 #endif
549
550 #ifdef _GLAPI_MESA_resize_buffers
551 void (*ResizeBuffersMESA)(void);
552 #endif
553
554 };
555
556
557
558
559 extern void
560 _glapi_set_dispatch(struct _glapi_table *dispatch);
561
562
563 extern struct _glapi_table *
564 _glapi_get_dispatch(void);
565
566
567 extern const char *
568 _glapi_get_version(void);
569
570
571 extern const char *
572 _glapi_get_extensions(void);
573
574
575 extern void
576 _glapi_check_table(const struct _glapi_table *table);
577
578
579 extern GLint
580 _glapi_alloc_entrypoint(const char *funcName);
581
582
583 extern GLint
584 _glapi_get_entrypoint(const char *funcName);
585
586
587 extern const GLvoid *
588 _glapi_get_proc_address(const char *funcName);
589
590
591 #endif