glapi: use get_extension_proc in _glapi_add_dispatch
[mesa.git] / src / mesa / glapi / glapi_getproc.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file glapi_getproc.c
27 *
28 * Code for implementing glXGetProcAddress(), etc.
29 * This was originally in glapi.c but refactored out.
30 */
31
32
33 #ifdef HAVE_DIX_CONFIG_H
34 #include <dix-config.h>
35 #include "glapi/mesa.h"
36 #else
37 #include "main/glheader.h"
38 #include "main/compiler.h"
39 #endif
40
41 #include "glapi/glapi.h"
42 #include "glapi/glapi_priv.h"
43 #include "glapi/glapitable.h"
44 #include "glapi/glapioffsets.h"
45
46
47 /**********************************************************************
48 * Static function management.
49 */
50
51
52 #if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server)
53 # define NEED_FUNCTION_POINTER
54 #endif
55 #include "glapi/glprocs.h"
56
57
58 /**
59 * Search the table of static entrypoint functions for the named function
60 * and return the corresponding glprocs_table_t entry.
61 */
62 static const glprocs_table_t *
63 get_static_proc( const char * n )
64 {
65 GLuint i;
66 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
67 const char *testName = gl_string_table + static_functions[i].Name_offset;
68 #ifdef MANGLE
69 /* skip the prefix on the name */
70 if (strcmp(testName, n + 1) == 0)
71 #else
72 if (strcmp(testName, n) == 0)
73 #endif
74 {
75 return &static_functions[i];
76 }
77 }
78 return NULL;
79 }
80
81
82 /**
83 * Return dispatch table offset of the named static (built-in) function.
84 * Return -1 if function not found.
85 */
86 static GLint
87 get_static_proc_offset(const char *funcName)
88 {
89 const glprocs_table_t * const f = get_static_proc( funcName );
90 if (f == NULL) {
91 return -1;
92 }
93
94 return f->Offset;
95 }
96
97
98 #if !defined(XFree86Server)
99
100 /**
101 * Return dispatch function address for the named static (built-in) function.
102 * Return NULL if function not found.
103 */
104 static _glapi_proc
105 get_static_proc_address(const char *funcName)
106 {
107 const glprocs_table_t * const f = get_static_proc( funcName );
108 if (f == NULL) {
109 return NULL;
110 }
111
112 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
113 return (f->Address == NULL)
114 ? get_entrypoint_address(f->Offset)
115 : f->Address;
116 #elif defined(DISPATCH_FUNCTION_SIZE)
117 return get_entrypoint_address(f->Offset);
118 #else
119 return f->Address;
120 #endif
121 }
122
123 #else
124
125 static _glapi_proc
126 get_static_proc_address(const char *funcName)
127 {
128 (void) funcName;
129 return NULL;
130 }
131
132 #endif /* !defined(XFree86Server) */
133
134
135 /**
136 * Return the name of the function at the given offset in the dispatch
137 * table. For debugging only.
138 */
139 static const char *
140 get_static_proc_name( GLuint offset )
141 {
142 GLuint i;
143 for (i = 0; static_functions[i].Name_offset >= 0; i++) {
144 if (static_functions[i].Offset == offset) {
145 return gl_string_table + static_functions[i].Name_offset;
146 }
147 }
148 return NULL;
149 }
150
151
152
153 /**********************************************************************
154 * Extension function management.
155 */
156
157
158 /**
159 * Track information about a function added to the GL API.
160 */
161 struct _glapi_function {
162 /**
163 * Name of the function.
164 */
165 const char * name;
166
167
168 /**
169 * Text string that describes the types of the parameters passed to the
170 * named function. Parameter types are converted to characters using the
171 * following rules:
172 * - 'i' for \c GLint, \c GLuint, and \c GLenum
173 * - 'p' for any pointer type
174 * - 'f' for \c GLfloat and \c GLclampf
175 * - 'd' for \c GLdouble and \c GLclampd
176 */
177 const char * parameter_signature;
178
179
180 /**
181 * Offset in the dispatch table where the pointer to the real function is
182 * located. If the driver has not requested that the named function be
183 * added to the dispatch table, this will have the value ~0.
184 */
185 unsigned dispatch_offset;
186
187
188 /**
189 * Pointer to the dispatch stub for the named function.
190 *
191 * \todo
192 * The semantic of this field should be changed slightly. Currently, it
193 * is always expected to be non-\c NULL. However, it would be better to
194 * only allocate the entry-point stub when the application requests the
195 * function via \c glXGetProcAddress. This would save memory for all the
196 * functions that the driver exports but that the application never wants
197 * to call.
198 */
199 _glapi_proc dispatch_stub;
200 };
201
202
203 /*
204 * Number of extension functions which we can dynamically add at runtime.
205 */
206 #define MAX_EXTENSION_FUNCS 300
207
208
209 static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
210 static GLuint NumExtEntryPoints = 0;
211
212
213 static struct _glapi_function *
214 get_extension_proc(const char *funcName)
215 {
216 GLuint i;
217 for (i = 0; i < NumExtEntryPoints; i++) {
218 if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
219 return & ExtEntryTable[i];
220 }
221 }
222 return NULL;
223 }
224
225
226 static GLint
227 get_extension_proc_offset(const char *funcName)
228 {
229 const struct _glapi_function * const f = get_extension_proc( funcName );
230 if (f == NULL) {
231 return -1;
232 }
233
234 return f->dispatch_offset;
235 }
236
237
238 static _glapi_proc
239 get_extension_proc_address(const char *funcName)
240 {
241 const struct _glapi_function * const f = get_extension_proc( funcName );
242 if (f == NULL) {
243 return NULL;
244 }
245
246 return f->dispatch_stub;
247 }
248
249
250 static const char *
251 get_extension_proc_name(GLuint offset)
252 {
253 GLuint i;
254 for (i = 0; i < NumExtEntryPoints; i++) {
255 if (ExtEntryTable[i].dispatch_offset == offset) {
256 return ExtEntryTable[i].name;
257 }
258 }
259 return NULL;
260 }
261
262
263 /**
264 * strdup() is actually not a standard ANSI C or POSIX routine.
265 * Irix will not define it if ANSI mode is in effect.
266 */
267 static char *
268 str_dup(const char *str)
269 {
270 char *copy;
271 copy = (char*) malloc(strlen(str) + 1);
272 if (!copy)
273 return NULL;
274 strcpy(copy, str);
275 return copy;
276 }
277
278
279 /**
280 * Generate new entrypoint
281 *
282 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
283 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
284 * never happens, and the user calls this function, he'll segfault. That's
285 * what you get when you try calling a GL function that doesn't really exist.
286 *
287 * \param funcName Name of the function to create an entry-point for.
288 *
289 * \sa _glapi_add_entrypoint
290 */
291
292 static struct _glapi_function *
293 add_function_name( const char * funcName )
294 {
295 struct _glapi_function * entry = NULL;
296
297 if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
298 _glapi_proc entrypoint = generate_entrypoint(~0);
299 if (entrypoint != NULL) {
300 entry = & ExtEntryTable[NumExtEntryPoints];
301
302 ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
303 ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
304 ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
305 ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
306 NumExtEntryPoints++;
307 }
308 }
309
310 return entry;
311 }
312
313
314 /**
315 * Fill-in the dispatch stub for the named function.
316 *
317 * This function is intended to be called by a hardware driver. When called,
318 * a dispatch stub may be created created for the function. A pointer to this
319 * dispatch function will be returned by glXGetProcAddress.
320 *
321 * \param function_names Array of pointers to function names that should
322 * share a common dispatch offset.
323 * \param parameter_signature String representing the types of the parameters
324 * passed to the named function. Parameter types
325 * are converted to characters using the following
326 * rules:
327 * - 'i' for \c GLint, \c GLuint, and \c GLenum
328 * - 'p' for any pointer type
329 * - 'f' for \c GLfloat and \c GLclampf
330 * - 'd' for \c GLdouble and \c GLclampd
331 *
332 * \returns
333 * The offset in the dispatch table of the named function. A pointer to the
334 * driver's implementation of the named function should be stored at
335 * \c dispatch_table[\c offset]. Return -1 if error/problem.
336 *
337 * \sa glXGetProcAddress
338 *
339 * \warning
340 * This function can only handle up to 8 names at a time. As far as I know,
341 * the maximum number of names ever associated with an existing GL function is
342 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
343 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
344 * too painful of a limitation.
345 *
346 * \todo
347 * Determine whether or not \c parameter_signature should be allowed to be
348 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
349 * pass in an empty string.
350 *
351 * \todo
352 * Determine if code should be added to reject function names that start with
353 * 'glX'.
354 *
355 * \bug
356 * Add code to compare \c parameter_signature with the parameter signature of
357 * a static function. In order to do that, we need to find a way to \b get
358 * the parameter signature of a static function.
359 */
360
361 PUBLIC int
362 _glapi_add_dispatch( const char * const * function_names,
363 const char * parameter_signature )
364 {
365 static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
366 const char * const real_sig = (parameter_signature != NULL)
367 ? parameter_signature : "";
368 struct _glapi_function * entry[8];
369 GLboolean is_static[8];
370 unsigned i;
371 int offset = ~0;
372 int new_offset;
373
374
375 (void) memset( is_static, 0, sizeof( is_static ) );
376 (void) memset( entry, 0, sizeof( entry ) );
377
378 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
379 /* Do some trivial validation on the name of the function.
380 */
381
382 if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
383 return -1;
384
385 /* Determine if the named function already exists. If the function does
386 * exist, it must have the same parameter signature as the function
387 * being added.
388 */
389
390 new_offset = get_static_proc_offset(function_names[i]);
391 if (new_offset >= 0) {
392 /* FIXME: Make sure the parameter signatures match! How do we get
393 * FIXME: the parameter signature for static functions?
394 */
395
396 if ( (offset != ~0) && (new_offset != offset) ) {
397 return -1;
398 }
399
400 is_static[i] = GL_TRUE;
401 offset = new_offset;
402 }
403
404
405 entry[i] = get_extension_proc(function_names[i]);
406
407 if (entry[i] != NULL) {
408
409 /* The offset may be ~0 if the function name was added by
410 * glXGetProcAddress but never filled in by the driver.
411 */
412
413 if (entry[i]->dispatch_offset != ~0) {
414 if (strcmp(real_sig, entry[i]->parameter_signature) != 0) {
415 return -1;
416 }
417
418 if ( (offset != ~0) && (entry[i]->dispatch_offset != offset) ) {
419 return -1;
420 }
421
422 offset = entry[i]->dispatch_offset;
423 }
424 }
425 }
426
427 if (offset == ~0) {
428 offset = next_dynamic_offset;
429 next_dynamic_offset++;
430 }
431
432 for ( i = 0 ; function_names[i] != NULL ; i++ ) {
433 if (! is_static[i] ) {
434 if (entry[i] == NULL) {
435 entry[i] = add_function_name( function_names[i] );
436 if (entry[i] == NULL) {
437 /* FIXME: Possible memory leak here.
438 */
439 return -1;
440 }
441 }
442
443 entry[i]->parameter_signature = str_dup(real_sig);
444 fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
445 entry[i]->dispatch_offset = offset;
446 }
447 }
448
449 return offset;
450 }
451
452
453 /**
454 * Return offset of entrypoint for named function within dispatch table.
455 */
456 PUBLIC GLint
457 _glapi_get_proc_offset(const char *funcName)
458 {
459 GLint offset;
460
461 /* search extension functions first */
462 offset = get_extension_proc_offset(funcName);
463 if (offset >= 0)
464 return offset;
465
466 /* search static functions */
467 return get_static_proc_offset(funcName);
468 }
469
470
471
472 /**
473 * Return pointer to the named function. If the function name isn't found
474 * in the name of static functions, try generating a new API entrypoint on
475 * the fly with assembly language.
476 */
477 PUBLIC _glapi_proc
478 _glapi_get_proc_address(const char *funcName)
479 {
480 _glapi_proc func;
481 struct _glapi_function * entry;
482
483 #ifdef MANGLE
484 /* skip the prefix on the name */
485 if (funcName[1] != 'g' || funcName[2] != 'l')
486 return NULL;
487 #else
488 if (funcName[0] != 'g' || funcName[1] != 'l')
489 return NULL;
490 #endif
491
492 /* search extension functions first */
493 func = get_extension_proc_address(funcName);
494 if (func)
495 return func;
496
497 /* search static functions */
498 func = get_static_proc_address(funcName);
499 if (func)
500 return func;
501
502 entry = add_function_name(funcName);
503 return (entry == NULL) ? NULL : entry->dispatch_stub;
504 }
505
506
507
508 /**
509 * Return the name of the function at the given dispatch offset.
510 * This is only intended for debugging.
511 */
512 const char *
513 _glapi_get_proc_name(GLuint offset)
514 {
515 const char * n;
516
517 /* search built-in functions */
518 n = get_static_proc_name(offset);
519 if ( n != NULL ) {
520 return n;
521 }
522
523 /* search added extension functions */
524 return get_extension_proc_name(offset);
525 }
526
527
528
529 /**********************************************************************
530 * GL API table functions.
531 */
532
533
534 /*
535 * The dispatch table size (number of entries) is the size of the
536 * _glapi_table struct plus the number of dynamic entries we can add.
537 * The extra slots can be filled in by DRI drivers that register new extension
538 * functions.
539 */
540 #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
541
542
543 /**
544 * Return size of dispatch table struct as number of functions (or
545 * slots).
546 */
547 PUBLIC GLuint
548 _glapi_get_dispatch_table_size(void)
549 {
550 return DISPATCH_TABLE_SIZE;
551 }
552
553
554 /**
555 * Make sure there are no NULL pointers in the given dispatch table.
556 * Intended for debugging purposes.
557 */
558 void
559 _glapi_check_table_not_null(const struct _glapi_table *table)
560 {
561 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
562 const GLuint entries = _glapi_get_dispatch_table_size();
563 const void **tab = (const void **) table;
564 GLuint i;
565 for (i = 1; i < entries; i++) {
566 assert(tab[i]);
567 }
568 #else
569 (void) table;
570 #endif
571 }
572
573
574 /**
575 * Do some spot checks to be sure that the dispatch table
576 * slots are assigned correctly. For debugging only.
577 */
578 void
579 _glapi_check_table(const struct _glapi_table *table)
580 {
581 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
582 {
583 GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
584 char *BeginFunc = (char*) &table->Begin;
585 GLuint offset = (BeginFunc - (char *) table) / sizeof(void *);
586 assert(BeginOffset == _gloffset_Begin);
587 assert(BeginOffset == offset);
588 }
589 {
590 GLuint viewportOffset = _glapi_get_proc_offset("glViewport");
591 char *viewportFunc = (char*) &table->Viewport;
592 GLuint offset = (viewportFunc - (char *) table) / sizeof(void *);
593 assert(viewportOffset == _gloffset_Viewport);
594 assert(viewportOffset == offset);
595 }
596 {
597 GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer");
598 char *VertexPointerFunc = (char*) &table->VertexPointer;
599 GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *);
600 assert(VertexPointerOffset == _gloffset_VertexPointer);
601 assert(VertexPointerOffset == offset);
602 }
603 {
604 GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax");
605 char *ResetMinMaxFunc = (char*) &table->ResetMinmax;
606 GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *);
607 assert(ResetMinMaxOffset == _gloffset_ResetMinmax);
608 assert(ResetMinMaxOffset == offset);
609 }
610 {
611 GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor");
612 char *blendColorFunc = (char*) &table->BlendColor;
613 GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *);
614 assert(blendColorOffset == _gloffset_BlendColor);
615 assert(blendColorOffset == offset);
616 }
617 {
618 GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT");
619 char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT;
620 GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *);
621 assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT);
622 assert(secondaryColor3fOffset == offset);
623 }
624 {
625 GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV");
626 char *pointParameterivFunc = (char*) &table->PointParameterivNV;
627 GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *);
628 assert(pointParameterivOffset == _gloffset_PointParameterivNV);
629 assert(pointParameterivOffset == offset);
630 }
631 {
632 GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV");
633 char *setFenceFunc = (char*) &table->SetFenceNV;
634 GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *);
635 assert(setFenceOffset == _gloffset_SetFenceNV);
636 assert(setFenceOffset == offset);
637 }
638 #else
639 (void) table;
640 #endif
641 }