09334fcd397a9c931d5d513adae4d3453ab28394
[mesa.git] / src / mesa / glapi / glapitemp.h
1 /* $Id: glapitemp.h,v 1.5 2000/01/07 06:09:05 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.3
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * This file is a template which generates the OpenGL API entry point
30 * functions. It should be included by a .c file which first defines
31 * the following macros:
32 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
33 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
34 * NAME(n) - builds the final function name (usually add "gl" prefix)
35 * DISPATCH_SETUP - code needed to setup function dispatch
36 * DISPATCH(func, args) - code to do actual dispatch of named function
37 *
38 * Here's an example which generates the usual OpenGL functions:
39 * #define KEYWORD1
40 * #define KEYWORD2
41 * #define NAME(func) gl##func
42 * #define DISPATCH_SETUP struct _glapi_table *dispatch = CurrentDispatch;
43 * #define DISPATCH(func, args) (*dispatch->func) args
44 *
45 */
46
47
48
49 /* GL 1.0 */
50
51 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
52 {
53 DISPATCH_SETUP;
54 DISPATCH(Accum, (op, value));
55 }
56
57 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
58 {
59 DISPATCH_SETUP;
60 DISPATCH(AlphaFunc, (func, ref));
61 }
62
63 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
64 {
65 DISPATCH_SETUP;
66 DISPATCH(Begin, (mode));
67 }
68
69 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
70 {
71 DISPATCH_SETUP;
72 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap));
73 }
74
75 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
76 {
77 DISPATCH_SETUP;
78 DISPATCH(BlendFunc, (sfactor, dfactor));
79 }
80
81 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
82 {
83 DISPATCH_SETUP;
84 DISPATCH(CallList, (list));
85 }
86
87 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid *lists)
88 {
89 DISPATCH_SETUP;
90 DISPATCH(CallLists, (n, type, lists));
91 }
92
93 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
94 {
95 DISPATCH_SETUP;
96 DISPATCH(Clear, (mask));
97 }
98
99 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
100 {
101 DISPATCH_SETUP;
102 DISPATCH(ClearAccum, (red, green, blue, alpha));
103 }
104
105 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
106 {
107 DISPATCH_SETUP;
108 DISPATCH(ClearColor, (red, green, blue, alpha));
109 }
110
111 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
112 {
113 DISPATCH_SETUP;
114 DISPATCH(ClearDepth, (depth));
115 }
116
117 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
118 {
119 DISPATCH_SETUP;
120 DISPATCH(ClearIndex, (c));
121 }
122
123 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
124 {
125 DISPATCH_SETUP;
126 DISPATCH(ClearStencil, (s));
127 }
128
129 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble *equation)
130 {
131 DISPATCH_SETUP;
132 DISPATCH(ClipPlane, (plane, equation));
133 }
134
135 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
136 {
137 DISPATCH_SETUP;
138 DISPATCH(Color3b, (red, green, blue));
139 }
140
141 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
142 {
143 DISPATCH_SETUP;
144 DISPATCH(Color3d, (red, green, blue));
145 }
146
147 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
148 {
149 DISPATCH_SETUP;
150 DISPATCH(Color3f, (red, green, blue));
151 }
152
153 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
154 {
155 DISPATCH_SETUP;
156 DISPATCH(Color3i, (red, green, blue));
157 }
158
159 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
160 {
161 DISPATCH_SETUP;
162 DISPATCH(Color3s, (red, green, blue));
163 }
164
165 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
166 {
167 DISPATCH_SETUP;
168 DISPATCH(Color3ub, (red, green, blue));
169 }
170
171 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
172 {
173 DISPATCH_SETUP;
174 DISPATCH(Color3ui, (red, green, blue));
175 }
176
177 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
178 {
179 DISPATCH_SETUP;
180 DISPATCH(Color3us, (red, green, blue));
181 }
182
183 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
184 {
185 DISPATCH_SETUP;
186 DISPATCH(Color4b, (red, green, blue, alpha));
187 }
188
189 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
190 {
191 DISPATCH_SETUP;
192 DISPATCH(Color4d, (red, green, blue, alpha));
193 }
194
195 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
196 {
197 DISPATCH_SETUP;
198 DISPATCH(Color4f, (red, green, blue, alpha));
199 }
200
201 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
202 {
203 DISPATCH_SETUP;
204 DISPATCH(Color4i, (red, green, blue, alpha));
205 }
206
207 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
208 {
209 DISPATCH_SETUP;
210 DISPATCH(Color4s, (red, green, blue, alpha));
211 }
212
213 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
214 {
215 DISPATCH_SETUP;
216 DISPATCH(Color4ub, (red, green, blue, alpha));
217 }
218
219 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
220 {
221 DISPATCH_SETUP;
222 DISPATCH(Color4ui, (red, green, blue, alpha));
223 }
224
225 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
226 {
227 DISPATCH_SETUP;
228 DISPATCH(Color4us, (red, green, blue, alpha));
229 }
230
231 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte *v)
232 {
233 DISPATCH_SETUP;
234 DISPATCH(Color3bv, (v));
235 }
236
237 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble *v)
238 {
239 DISPATCH_SETUP;
240 DISPATCH(Color3dv, (v));
241 }
242
243 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat *v)
244 {
245 DISPATCH_SETUP;
246 DISPATCH(Color3fv, (v));
247 }
248
249 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint *v)
250 {
251 DISPATCH_SETUP;
252 DISPATCH(Color3iv, (v));
253 }
254
255 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort *v)
256 {
257 DISPATCH_SETUP;
258 DISPATCH(Color3sv, (v));
259 }
260
261 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte *v)
262 {
263 DISPATCH_SETUP;
264 DISPATCH(Color3ubv, (v));
265 }
266
267 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint *v)
268 {
269 DISPATCH_SETUP;
270 DISPATCH(Color3uiv, (v));
271 }
272
273 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort *v)
274 {
275 DISPATCH_SETUP;
276 DISPATCH(Color3usv, (v));
277 }
278
279 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte *v)
280 {
281 DISPATCH_SETUP;
282 DISPATCH(Color4bv, (v));
283 }
284
285 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble *v)
286 {
287 DISPATCH_SETUP;
288 DISPATCH(Color4dv, (v));
289 }
290
291 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat *v)
292 {
293 DISPATCH_SETUP;
294 DISPATCH(Color4fv, (v));
295 }
296
297 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint *v)
298 {
299 DISPATCH_SETUP;
300 DISPATCH(Color4iv, (v));
301 }
302
303 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort *v)
304 {
305 DISPATCH_SETUP;
306 DISPATCH(Color4sv, (v));
307 }
308
309 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte *v)
310 {
311 DISPATCH_SETUP;
312 DISPATCH(Color4ubv, (v));
313 }
314
315 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint *v)
316 {
317 DISPATCH_SETUP;
318 DISPATCH(Color4uiv, (v));
319 }
320
321 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort *v)
322 {
323 DISPATCH_SETUP;
324 DISPATCH(Color4usv, (v));
325 }
326
327 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
328 {
329 DISPATCH_SETUP;
330 DISPATCH(ColorMask, (red, green, blue, alpha));
331 }
332
333 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
334 {
335 DISPATCH_SETUP;
336 DISPATCH(ColorMaterial, (face, mode));
337 }
338
339 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
340 {
341 DISPATCH_SETUP;
342 DISPATCH(CopyPixels, (x, y, width, height, type));
343 }
344
345 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
346 {
347 DISPATCH_SETUP;
348 DISPATCH(CullFace, (mode));
349 }
350
351 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
352 {
353 DISPATCH_SETUP;
354 DISPATCH(DepthFunc, (func));
355 }
356
357 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
358 {
359 DISPATCH_SETUP;
360 DISPATCH(DepthMask, (flag));
361 }
362
363 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd nearVal, GLclampd farVal)
364 {
365 DISPATCH_SETUP;
366 DISPATCH(DepthRange, (nearVal, farVal));
367 }
368
369 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
370 {
371 DISPATCH_SETUP;
372 DISPATCH(DeleteLists, (list, range));
373 }
374
375 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
376 {
377 DISPATCH_SETUP;
378 DISPATCH(Disable, (cap));
379 }
380
381 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
382 {
383 DISPATCH_SETUP;
384 DISPATCH(DrawBuffer, (mode));
385 }
386
387 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
388 {
389 DISPATCH_SETUP;
390 DISPATCH(DrawElements, (mode, count, type, indices));
391 }
392
393 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
394 {
395 DISPATCH_SETUP;
396 DISPATCH(DrawPixels, (width, height, format, type, pixels));
397 }
398
399 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum mode)
400 {
401 DISPATCH_SETUP;
402 DISPATCH(Enable, (mode));
403 }
404
405 KEYWORD1 void KEYWORD2 NAME(End)(void)
406 {
407 DISPATCH_SETUP;
408 DISPATCH(End, ());
409 }
410
411 KEYWORD1 void KEYWORD2 NAME(EndList)(void)
412 {
413 DISPATCH_SETUP;
414 DISPATCH(EndList, ());
415 }
416
417 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
418 {
419 DISPATCH_SETUP;
420 DISPATCH(EvalCoord1d, (u));
421 }
422
423 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
424 {
425 DISPATCH_SETUP;
426 DISPATCH(EvalCoord1f, (u));
427 }
428
429 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble *u)
430 {
431 DISPATCH_SETUP;
432 DISPATCH(EvalCoord1dv, (u));
433 }
434
435 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat *u)
436 {
437 DISPATCH_SETUP;
438 DISPATCH(EvalCoord1fv, (u));
439 }
440
441 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
442 {
443 DISPATCH_SETUP;
444 DISPATCH(EvalCoord2d, (u, v));
445 }
446
447 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
448 {
449 DISPATCH_SETUP;
450 DISPATCH(EvalCoord2f, (u, v));
451 }
452
453 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble *u)
454 {
455 DISPATCH_SETUP;
456 DISPATCH(EvalCoord2dv, (u));
457 }
458
459 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat *u)
460 {
461 DISPATCH_SETUP;
462 DISPATCH(EvalCoord2fv, (u));
463 }
464
465 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
466 {
467 DISPATCH_SETUP;
468 DISPATCH(EvalPoint1, (i));
469 }
470
471 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
472 {
473 DISPATCH_SETUP;
474 DISPATCH(EvalPoint2, (i, j));
475 }
476
477 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
478 {
479 DISPATCH_SETUP;
480 DISPATCH(EvalMesh1, (mode, i1, i2));
481 }
482
483 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
484 {
485 DISPATCH_SETUP;
486 DISPATCH(EdgeFlag, (flag));
487 }
488
489 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean *flag)
490 {
491 DISPATCH_SETUP;
492 DISPATCH(EdgeFlagv, (flag));
493 }
494
495 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
496 {
497 DISPATCH_SETUP;
498 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2));
499 }
500
501 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *buffer)
502 {
503 DISPATCH_SETUP;
504 DISPATCH(FeedbackBuffer, (size, type, buffer));
505 }
506
507 KEYWORD1 void KEYWORD2 NAME(Finish)(void)
508 {
509 DISPATCH_SETUP;
510 DISPATCH(Finish, ());
511 }
512
513 KEYWORD1 void KEYWORD2 NAME(Flush)(void)
514 {
515 DISPATCH_SETUP;
516 DISPATCH(Flush, ());
517 }
518
519 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
520 {
521 DISPATCH_SETUP;
522 DISPATCH(Fogf, (pname, param));
523 }
524
525 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
526 {
527 DISPATCH_SETUP;
528 DISPATCH(Fogi, (pname, param));
529 }
530
531 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat *params)
532 {
533 DISPATCH_SETUP;
534 DISPATCH(Fogfv, (pname, params));
535 }
536
537 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint *params)
538 {
539 DISPATCH_SETUP;
540 DISPATCH(Fogiv, (pname, params));
541 }
542
543 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
544 {
545 DISPATCH_SETUP;
546 DISPATCH(FrontFace, (mode));
547 }
548
549 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
550 {
551 DISPATCH_SETUP;
552 DISPATCH(Frustum, (left, right, bottom, top, nearval, farval));
553 }
554
555 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
556 {
557 DISPATCH_SETUP;
558 return DISPATCH(GenLists, (range));
559 }
560
561 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean *params)
562 {
563 DISPATCH_SETUP;
564 DISPATCH(GetBooleanv, (pname, params));
565 }
566
567 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble *equation)
568 {
569 DISPATCH_SETUP;
570 DISPATCH(GetClipPlane, (plane, equation));
571 }
572
573 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble *params)
574 {
575 DISPATCH_SETUP;
576 DISPATCH(GetDoublev, (pname, params));
577 }
578
579 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
580 {
581 DISPATCH_SETUP;
582 return DISPATCH(GetError, ());
583 }
584
585 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat *params)
586 {
587 DISPATCH_SETUP;
588 DISPATCH(GetFloatv, (pname, params));
589 }
590
591 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint *params)
592 {
593 DISPATCH_SETUP;
594 DISPATCH(GetIntegerv, (pname, params));
595 }
596
597 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat *params)
598 {
599 DISPATCH_SETUP;
600 DISPATCH(GetLightfv, (light, pname, params));
601 }
602
603 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint *params)
604 {
605 DISPATCH_SETUP;
606 DISPATCH(GetLightiv, (light, pname, params));
607 }
608
609 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble *v)
610 {
611 DISPATCH_SETUP;
612 DISPATCH(GetMapdv, (target, query, v));
613 }
614
615 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat *v)
616 {
617 DISPATCH_SETUP;
618 DISPATCH(GetMapfv, (target, query, v));
619 }
620
621 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint *v)
622 {
623 DISPATCH_SETUP;
624 DISPATCH(GetMapiv, (target, query, v));
625 }
626
627 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *params)
628 {
629 DISPATCH_SETUP;
630 DISPATCH(GetMaterialfv, (face, pname, params));
631 }
632
633 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint *params)
634 {
635 DISPATCH_SETUP;
636 DISPATCH(GetMaterialiv, (face, pname, params));
637 }
638
639 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat *values)
640 {
641 DISPATCH_SETUP;
642 DISPATCH(GetPixelMapfv, (map, values));
643 }
644
645 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint *values)
646 {
647 DISPATCH_SETUP;
648 DISPATCH(GetPixelMapuiv, (map, values));
649 }
650
651 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort *values)
652 {
653 DISPATCH_SETUP;
654 DISPATCH(GetPixelMapusv, (map, values));
655 }
656
657 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte *mask)
658 {
659 DISPATCH_SETUP;
660 DISPATCH(GetPolygonStipple, (mask));
661 }
662
663 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
664 {
665 DISPATCH_SETUP;
666 return DISPATCH(GetString, (name));
667 }
668
669 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *params)
670 {
671 DISPATCH_SETUP;
672 DISPATCH(GetTexEnvfv, (target, pname, params));
673 }
674
675 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint *params)
676 {
677 DISPATCH_SETUP;
678 DISPATCH(GetTexEnviv, (target, pname, params));
679 }
680
681 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum target, GLenum pname, GLint *params)
682 {
683 DISPATCH_SETUP;
684 DISPATCH(GetTexGeniv, (target, pname, params));
685 }
686
687 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum target, GLenum pname, GLdouble *params)
688 {
689 DISPATCH_SETUP;
690 DISPATCH(GetTexGendv, (target, pname, params));
691 }
692
693 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum target, GLenum pname, GLfloat *params)
694 {
695 DISPATCH_SETUP;
696 DISPATCH(GetTexGenfv, (target, pname, params));
697 }
698
699 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
700 {
701 DISPATCH_SETUP;
702 DISPATCH(GetTexImage, (target, level, format, type, pixels));
703 }
704
705 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat *params)
706 {
707 DISPATCH_SETUP;
708 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params));
709 }
710
711 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint *params)
712 {
713 DISPATCH_SETUP;
714 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params));
715 }
716
717 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat *params)
718 {
719 DISPATCH_SETUP;
720 DISPATCH(GetTexParameterfv, (target, pname, params));
721 }
722
723 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint *params)
724 {
725 DISPATCH_SETUP;
726 DISPATCH(GetTexParameteriv, (target, pname, params));
727 }
728
729 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
730 {
731 DISPATCH_SETUP;
732 DISPATCH(Hint, (target, mode));
733 }
734
735 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
736 {
737 DISPATCH_SETUP;
738 DISPATCH(Indexd, (c));
739 }
740
741 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble *c)
742 {
743 DISPATCH_SETUP;
744 DISPATCH(Indexdv, (c));
745 }
746
747 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
748 {
749 DISPATCH_SETUP;
750 DISPATCH(Indexf, (c));
751 }
752
753 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat *c)
754 {
755 DISPATCH_SETUP;
756 DISPATCH(Indexfv, (c));
757 }
758
759 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
760 {
761 DISPATCH_SETUP;
762 DISPATCH(Indexi, (c));
763 }
764
765 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint *c)
766 {
767 DISPATCH_SETUP;
768 DISPATCH(Indexiv, (c));
769 }
770
771 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
772 {
773 DISPATCH_SETUP;
774 DISPATCH(Indexs, (c));
775 }
776
777 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort *c)
778 {
779 DISPATCH_SETUP;
780 DISPATCH(Indexsv, (c));
781 }
782
783 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
784 {
785 DISPATCH_SETUP;
786 DISPATCH(IndexMask, (mask));
787 }
788
789 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
790 {
791 DISPATCH_SETUP;
792 DISPATCH(InitNames, ());
793 }
794
795 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
796 {
797 DISPATCH_SETUP;
798 return DISPATCH(IsEnabled, (cap));
799 }
800
801 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
802 {
803 DISPATCH_SETUP;
804 return DISPATCH(IsList, (list));
805 }
806
807 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
808 {
809 DISPATCH_SETUP;
810 DISPATCH(Lightf, (light, pname, param));
811 }
812
813 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
814 {
815 DISPATCH_SETUP;
816 DISPATCH(Lighti, (light, pname, param));
817 }
818
819 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat *params)
820 {
821 DISPATCH_SETUP;
822 DISPATCH(Lightfv, (light, pname, params));
823 }
824
825 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint *params)
826 {
827 DISPATCH_SETUP;
828 DISPATCH(Lightiv, (light, pname, params));
829 }
830
831 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
832 {
833 DISPATCH_SETUP;
834 DISPATCH(LightModelf, (pname, param));
835 }
836
837 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
838 {
839 DISPATCH_SETUP;
840 DISPATCH(LightModeli, (pname, param));
841 }
842
843 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat *params)
844 {
845 DISPATCH_SETUP;
846 DISPATCH(LightModelfv, (pname, params));
847 }
848
849 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint *params)
850 {
851 DISPATCH_SETUP;
852 DISPATCH(LightModeliv, (pname, params));
853 }
854
855 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
856 {
857 DISPATCH_SETUP;
858 DISPATCH(LineWidth, (width));
859 }
860
861 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
862 {
863 DISPATCH_SETUP;
864 DISPATCH(LineStipple, (factor, pattern));
865 }
866
867 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
868 {
869 DISPATCH_SETUP;
870 DISPATCH(ListBase, (base));
871 }
872
873 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
874 {
875 DISPATCH_SETUP;
876 DISPATCH(LoadIdentity, ());
877 }
878
879 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble *m)
880 {
881 DISPATCH_SETUP;
882 DISPATCH(LoadMatrixd, (m));
883 }
884
885 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat *m)
886 {
887 DISPATCH_SETUP;
888 DISPATCH(LoadMatrixf, (m));
889 }
890
891 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
892 {
893 DISPATCH_SETUP;
894 DISPATCH(LoadName, (name));
895 }
896
897 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
898 {
899 DISPATCH_SETUP;
900 DISPATCH(LogicOp, (opcode));
901 }
902
903 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
904 {
905 DISPATCH_SETUP;
906 DISPATCH(Map1d, (target, u1, u2, stride, order, points));
907 }
908
909 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
910 {
911 DISPATCH_SETUP;
912 DISPATCH(Map1f, (target, u1, u2, stride, order, points));
913 }
914
915 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
916 {
917 DISPATCH_SETUP;
918 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points));
919 }
920
921 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
922 {
923 DISPATCH_SETUP;
924 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points));
925 }
926
927 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
928 {
929 DISPATCH_SETUP;
930 DISPATCH(MapGrid1d, (un, u1, u2));
931 }
932
933 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
934 {
935 DISPATCH_SETUP;
936 DISPATCH(MapGrid1f, (un, u1, u2));
937 }
938
939 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
940 {
941 DISPATCH_SETUP;
942 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2));
943 }
944
945 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
946 {
947 DISPATCH_SETUP;
948 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2));
949 }
950
951 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
952 {
953 DISPATCH_SETUP;
954 DISPATCH(Materialf, (face, pname, param));
955 }
956
957 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
958 {
959 DISPATCH_SETUP;
960 DISPATCH(Materiali, (face, pname, param));
961 }
962
963 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat *params)
964 {
965 DISPATCH_SETUP;
966 DISPATCH(Materialfv, (face, pname, params));
967 }
968
969 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *params)
970 {
971 DISPATCH_SETUP;
972 DISPATCH(Materialiv, (face, pname, params));
973 }
974
975 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
976 {
977 DISPATCH_SETUP;
978 DISPATCH(MatrixMode, (mode));
979 }
980
981 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble *m)
982 {
983 DISPATCH_SETUP;
984 DISPATCH(MultMatrixd, (m));
985 }
986
987 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat *m)
988 {
989 DISPATCH_SETUP;
990 DISPATCH(MultMatrixf, (m));
991 }
992
993 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
994 {
995 DISPATCH_SETUP;
996 DISPATCH(NewList, (list, mode));
997 }
998
999 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
1000 {
1001 DISPATCH_SETUP;
1002 DISPATCH(Normal3b, (nx, ny, nz));
1003 }
1004
1005 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte *v)
1006 {
1007 DISPATCH_SETUP;
1008 DISPATCH(Normal3bv, (v));
1009 }
1010
1011 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
1012 {
1013 DISPATCH_SETUP;
1014 DISPATCH(Normal3d, (nx, ny, nz));
1015 }
1016
1017 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble *v)
1018 {
1019 DISPATCH_SETUP;
1020 DISPATCH(Normal3dv, (v));
1021 }
1022
1023 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
1024 {
1025 DISPATCH_SETUP;
1026 DISPATCH(Normal3f, (nx, ny, nz));
1027 }
1028
1029 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat *v)
1030 {
1031 DISPATCH_SETUP;
1032 DISPATCH(Normal3fv, (v));
1033 }
1034
1035 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
1036 {
1037 DISPATCH_SETUP;
1038 DISPATCH(Normal3i, (nx, ny, nz));
1039 }
1040
1041 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint *v)
1042 {
1043 DISPATCH_SETUP;
1044 DISPATCH(Normal3iv, (v));
1045 }
1046
1047 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
1048 {
1049 DISPATCH_SETUP;
1050 DISPATCH(Normal3s, (nx, ny, nz));
1051 }
1052
1053 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort *v)
1054 {
1055 DISPATCH_SETUP;
1056 DISPATCH(Normal3sv, (v));
1057 }
1058
1059 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval)
1060 {
1061 DISPATCH_SETUP;
1062 DISPATCH(Ortho, (left, right, bottom, top, nearval, farval));
1063 }
1064
1065 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
1066 {
1067 DISPATCH_SETUP;
1068 DISPATCH(PassThrough, (token));
1069 }
1070
1071 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLint mapsize, const GLfloat *values)
1072 {
1073 DISPATCH_SETUP;
1074 DISPATCH(PixelMapfv, (map, mapsize, values));
1075 }
1076
1077 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLint mapsize, const GLuint *values)
1078 {
1079 DISPATCH_SETUP;
1080 DISPATCH(PixelMapuiv, (map, mapsize, values));
1081 }
1082
1083 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLint mapsize, const GLushort *values)
1084 {
1085 DISPATCH_SETUP;
1086 DISPATCH(PixelMapusv, (map, mapsize, values));
1087 }
1088
1089 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
1090 {
1091 DISPATCH_SETUP;
1092 DISPATCH(PixelStoref, (pname, param));
1093 }
1094
1095 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
1096 {
1097 DISPATCH_SETUP;
1098 DISPATCH(PixelStorei, (pname, param));
1099 }
1100
1101 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
1102 {
1103 DISPATCH_SETUP;
1104 DISPATCH(PixelTransferf, (pname, param));
1105 }
1106
1107 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
1108 {
1109 DISPATCH_SETUP;
1110 DISPATCH(PixelTransferi, (pname, param));
1111 }
1112
1113 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
1114 {
1115 DISPATCH_SETUP;
1116 DISPATCH(PixelZoom, (xfactor, yfactor));
1117 }
1118
1119 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
1120 {
1121 DISPATCH_SETUP;
1122 DISPATCH(PointSize, (size));
1123 }
1124
1125 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
1126 {
1127 DISPATCH_SETUP;
1128 DISPATCH(PolygonMode, (face, mode));
1129 }
1130
1131 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte *pattern)
1132 {
1133 DISPATCH_SETUP;
1134 DISPATCH(PolygonStipple, (pattern));
1135 }
1136
1137 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1138 {
1139 DISPATCH_SETUP;
1140 DISPATCH(PopAttrib, ());
1141 }
1142
1143 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1144 {
1145 DISPATCH_SETUP;
1146 DISPATCH(PopMatrix, ());
1147 }
1148
1149 KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1150 {
1151 DISPATCH_SETUP;
1152 DISPATCH(PopName, ());
1153 }
1154
1155 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1156 {
1157 DISPATCH_SETUP;
1158 DISPATCH(PushAttrib, (mask));
1159 }
1160
1161 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1162 {
1163 DISPATCH_SETUP;
1164 DISPATCH(PushMatrix, ());
1165 }
1166
1167 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1168 {
1169 DISPATCH_SETUP;
1170 DISPATCH(PushName, (name));
1171 }
1172
1173 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
1174 {
1175 DISPATCH_SETUP;
1176 DISPATCH(RasterPos2d, (x, y));
1177 }
1178
1179 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
1180 {
1181 DISPATCH_SETUP;
1182 DISPATCH(RasterPos2f, (x, y));
1183 }
1184
1185 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
1186 {
1187 DISPATCH_SETUP;
1188 DISPATCH(RasterPos2i, (x, y));
1189 }
1190
1191 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
1192 {
1193 DISPATCH_SETUP;
1194 DISPATCH(RasterPos2s, (x, y));
1195 }
1196
1197 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
1198 {
1199 DISPATCH_SETUP;
1200 DISPATCH(RasterPos3d, (x, y, z));
1201 }
1202
1203 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
1204 {
1205 DISPATCH_SETUP;
1206 DISPATCH(RasterPos3f, (x, y, z));
1207 }
1208
1209 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
1210 {
1211 DISPATCH_SETUP;
1212 DISPATCH(RasterPos3i, (x, y, z));
1213 }
1214
1215 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
1216 {
1217 DISPATCH_SETUP;
1218 DISPATCH(RasterPos3s, (x, y, z));
1219 }
1220
1221 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1222 {
1223 DISPATCH_SETUP;
1224 DISPATCH(RasterPos4d, (x, y, z, w));
1225 }
1226
1227 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
1228 {
1229 DISPATCH_SETUP;
1230 DISPATCH(RasterPos4f, (x, y, z, w));
1231 }
1232
1233 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
1234 {
1235 DISPATCH_SETUP;
1236 DISPATCH(RasterPos4i, (x, y, z, w));
1237 }
1238
1239 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
1240 {
1241 DISPATCH_SETUP;
1242 DISPATCH(RasterPos4s, (x, y, z, w));
1243 }
1244
1245 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble *v)
1246 {
1247 DISPATCH_SETUP;
1248 DISPATCH(RasterPos2dv, (v));
1249 }
1250
1251 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat *v)
1252 {
1253 DISPATCH_SETUP;
1254 DISPATCH(RasterPos2fv, (v));
1255 }
1256
1257 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint *v)
1258 {
1259 DISPATCH_SETUP;
1260 DISPATCH(RasterPos2iv, (v));
1261 }
1262
1263 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort *v)
1264 {
1265 DISPATCH_SETUP;
1266 DISPATCH(RasterPos2sv, (v));
1267 }
1268
1269 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble *v)
1270 {
1271 DISPATCH_SETUP;
1272 DISPATCH(RasterPos3dv, (v));
1273 }
1274
1275 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat *v)
1276 {
1277 DISPATCH_SETUP;
1278 DISPATCH(RasterPos3fv, (v));
1279 }
1280
1281 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint *v)
1282 {
1283 DISPATCH_SETUP;
1284 DISPATCH(RasterPos3iv, (v));
1285 }
1286
1287 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort *v)
1288 {
1289 DISPATCH_SETUP;
1290 DISPATCH(RasterPos3sv, (v));
1291 }
1292
1293 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble *v)
1294 {
1295 DISPATCH_SETUP;
1296 DISPATCH(RasterPos4dv, (v));
1297 }
1298
1299 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat *v)
1300 {
1301 DISPATCH_SETUP;
1302 DISPATCH(RasterPos4fv, (v));
1303 }
1304
1305 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint *v)
1306 {
1307 DISPATCH_SETUP;
1308 DISPATCH(RasterPos4iv, (v));
1309 }
1310
1311 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort *v)
1312 {
1313 DISPATCH_SETUP;
1314 DISPATCH(RasterPos4sv, (v));
1315 }
1316
1317 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1318 {
1319 DISPATCH_SETUP;
1320 DISPATCH(ReadBuffer, (mode));
1321 }
1322
1323 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
1324 {
1325 DISPATCH_SETUP;
1326 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels));
1327 }
1328
1329 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
1330 {
1331 DISPATCH_SETUP;
1332 DISPATCH(Rectd, (x1, y1, x2, y2));
1333 }
1334
1335 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble *v1, const GLdouble *v2)
1336 {
1337 DISPATCH_SETUP;
1338 DISPATCH(Rectdv, (v1, v2));
1339 }
1340
1341 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
1342 {
1343 DISPATCH_SETUP;
1344 DISPATCH(Rectf, (x1, y1, x2, y2));
1345 }
1346
1347 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat *v1, const GLfloat *v2)
1348 {
1349 DISPATCH_SETUP;
1350 DISPATCH(Rectfv, (v1, v2));
1351 }
1352
1353 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
1354 {
1355 DISPATCH_SETUP;
1356 DISPATCH(Recti, (x1, y1, x2, y2));
1357 }
1358
1359 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint *v1, const GLint *v2)
1360 {
1361 DISPATCH_SETUP;
1362 DISPATCH(Rectiv, (v1, v2));
1363 }
1364
1365 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
1366 {
1367 DISPATCH_SETUP;
1368 DISPATCH(Rects, (x1, y1, x2, y2));
1369 }
1370
1371 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort *v1, const GLshort *v2)
1372 {
1373 DISPATCH_SETUP;
1374 DISPATCH(Rectsv, (v1, v2));
1375 }
1376
1377 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1378 {
1379 DISPATCH_SETUP;
1380 return DISPATCH(RenderMode, (mode));
1381 }
1382
1383 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
1384 {
1385 DISPATCH_SETUP;
1386 DISPATCH(Rotated, (angle, x, y, z));
1387 }
1388
1389 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
1390 {
1391 DISPATCH_SETUP;
1392 DISPATCH(Rotatef, (angle, x, y, z));
1393 }
1394
1395 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint *buffer)
1396 {
1397 DISPATCH_SETUP;
1398 DISPATCH(SelectBuffer, (size, buffer));
1399 }
1400
1401 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1402 {
1403 DISPATCH_SETUP;
1404 DISPATCH(Scaled, (x, y, z));
1405 }
1406
1407 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1408 {
1409 DISPATCH_SETUP;
1410 DISPATCH(Scalef, (x, y, z));
1411 }
1412
1413 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
1414 {
1415 DISPATCH_SETUP;
1416 DISPATCH(Scissor, (x, y, width, height));
1417 }
1418
1419 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
1420 {
1421 DISPATCH_SETUP;
1422 DISPATCH(ShadeModel, (mode));
1423 }
1424
1425 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1426 {
1427 DISPATCH_SETUP;
1428 DISPATCH(StencilFunc, (func, ref, mask));
1429 }
1430
1431 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1432 {
1433 DISPATCH_SETUP;
1434 DISPATCH(StencilMask, (mask));
1435 }
1436
1437 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1438 {
1439 DISPATCH_SETUP;
1440 DISPATCH(StencilOp, (fail, zfail, zpass));
1441 }
1442
1443 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
1444 {
1445 DISPATCH_SETUP;
1446 DISPATCH(TexCoord1d, (s));
1447 }
1448
1449 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
1450 {
1451 DISPATCH_SETUP;
1452 DISPATCH(TexCoord1f, (s));
1453 }
1454
1455 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
1456 {
1457 DISPATCH_SETUP;
1458 DISPATCH(TexCoord1i, (s));
1459 }
1460
1461 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
1462 {
1463 DISPATCH_SETUP;
1464 DISPATCH(TexCoord1s, (s));
1465 }
1466
1467 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
1468 {
1469 DISPATCH_SETUP;
1470 DISPATCH(TexCoord2d, (s, t));
1471 }
1472
1473 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
1474 {
1475 DISPATCH_SETUP;
1476 DISPATCH(TexCoord2f, (s, t));
1477 }
1478
1479 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
1480 {
1481 DISPATCH_SETUP;
1482 DISPATCH(TexCoord2s, (s, t));
1483 }
1484
1485 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
1486 {
1487 DISPATCH_SETUP;
1488 DISPATCH(TexCoord2i, (s, t));
1489 }
1490
1491 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
1492 {
1493 DISPATCH_SETUP;
1494 DISPATCH(TexCoord3d, (s, t, r));
1495 }
1496
1497 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
1498 {
1499 DISPATCH_SETUP;
1500 DISPATCH(TexCoord3f, (s, t, r));
1501 }
1502
1503 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
1504 {
1505 DISPATCH_SETUP;
1506 DISPATCH(TexCoord3i, (s, t, r));
1507 }
1508
1509 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
1510 {
1511 DISPATCH_SETUP;
1512 DISPATCH(TexCoord3s, (s, t, r));
1513 }
1514
1515 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
1516 {
1517 DISPATCH_SETUP;
1518 DISPATCH(TexCoord4d, (s, t, r, q));
1519 }
1520
1521 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
1522 {
1523 DISPATCH_SETUP;
1524 DISPATCH(TexCoord4f, (s, t, r, q));
1525 }
1526
1527 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
1528 {
1529 DISPATCH_SETUP;
1530 DISPATCH(TexCoord4i, (s, t, r, q));
1531 }
1532
1533 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
1534 {
1535 DISPATCH_SETUP;
1536 DISPATCH(TexCoord4s, (s, t, r, q));
1537 }
1538
1539 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble *v)
1540 {
1541 DISPATCH_SETUP;
1542 DISPATCH(TexCoord1dv, (v));
1543 }
1544
1545 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat *v)
1546 {
1547 DISPATCH_SETUP;
1548 DISPATCH(TexCoord1fv, (v));
1549 }
1550
1551 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint *v)
1552 {
1553 DISPATCH_SETUP;
1554 DISPATCH(TexCoord1iv, (v));
1555 }
1556
1557 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort *v)
1558 {
1559 DISPATCH_SETUP;
1560 DISPATCH(TexCoord1sv, (v));
1561 }
1562
1563 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble *v)
1564 {
1565 DISPATCH_SETUP;
1566 DISPATCH(TexCoord2dv, (v));
1567 }
1568
1569 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat *v)
1570 {
1571 DISPATCH_SETUP;
1572 DISPATCH(TexCoord2fv, (v));
1573 }
1574
1575 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint *v)
1576 {
1577 DISPATCH_SETUP;
1578 DISPATCH(TexCoord2iv, (v));
1579 }
1580
1581 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort *v)
1582 {
1583 DISPATCH_SETUP;
1584 DISPATCH(TexCoord2sv, (v));
1585 }
1586
1587 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble *v)
1588 {
1589 DISPATCH_SETUP;
1590 DISPATCH(TexCoord3dv, (v));
1591 }
1592
1593 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat *v)
1594 {
1595 DISPATCH_SETUP;
1596 DISPATCH(TexCoord3fv, (v));
1597 }
1598
1599 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint *v)
1600 {
1601 DISPATCH_SETUP;
1602 DISPATCH(TexCoord3iv, (v));
1603 }
1604
1605 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort *v)
1606 {
1607 DISPATCH_SETUP;
1608 DISPATCH(TexCoord3sv, (v));
1609 }
1610
1611 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble *v)
1612 {
1613 DISPATCH_SETUP;
1614 DISPATCH(TexCoord4dv, (v));
1615 }
1616
1617 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v)
1618 {
1619 DISPATCH_SETUP;
1620 DISPATCH(TexCoord4fv, (v));
1621 }
1622
1623 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v)
1624 {
1625 DISPATCH_SETUP;
1626 DISPATCH(TexCoord4iv, (v));
1627 }
1628
1629 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort *v)
1630 {
1631 DISPATCH_SETUP;
1632 DISPATCH(TexCoord4sv, (v));
1633 }
1634
1635 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1636 {
1637 DISPATCH_SETUP;
1638 DISPATCH(TexGend, (coord, pname, param));
1639 }
1640
1641 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble *params)
1642 {
1643 DISPATCH_SETUP;
1644 DISPATCH(TexGendv, (coord, pname, params));
1645 }
1646
1647 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1648 {
1649 DISPATCH_SETUP;
1650 DISPATCH(TexGenf, (coord, pname, param));
1651 }
1652
1653 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat *params)
1654 {
1655 DISPATCH_SETUP;
1656 DISPATCH(TexGenfv, (coord, pname, params));
1657 }
1658
1659 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1660 {
1661 DISPATCH_SETUP;
1662 DISPATCH(TexGeni, (coord, pname, param));
1663 }
1664
1665 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *params)
1666 {
1667 DISPATCH_SETUP;
1668 DISPATCH(TexGeniv, (coord, pname, params));
1669 }
1670
1671 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1672 {
1673 DISPATCH_SETUP;
1674 DISPATCH(TexEnvf, (target, pname, param));
1675 }
1676
1677 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat *param)
1678 {
1679 DISPATCH_SETUP;
1680 DISPATCH(TexEnvfv, (target, pname, param));
1681 }
1682
1683 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1684 {
1685 DISPATCH_SETUP;
1686 DISPATCH(TexEnvi, (target, pname, param));
1687 }
1688
1689 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *param)
1690 {
1691 DISPATCH_SETUP;
1692 DISPATCH(TexEnviv, (target, pname, param));
1693 }
1694
1695 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
1696 {
1697 DISPATCH_SETUP;
1698 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels));
1699 }
1700
1701 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
1702 {
1703 DISPATCH_SETUP;
1704 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels));
1705 }
1706
1707 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
1708 {
1709 DISPATCH_SETUP;
1710 DISPATCH(TexParameterf, (target, pname, param));
1711 }
1712
1713 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
1714 {
1715 DISPATCH_SETUP;
1716 DISPATCH(TexParameterfv, (target, pname, params));
1717 }
1718
1719 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
1720 {
1721 DISPATCH_SETUP;
1722 DISPATCH(TexParameteri, (target, pname, param));
1723 }
1724
1725 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint *params)
1726 {
1727 DISPATCH_SETUP;
1728 DISPATCH(TexParameteriv, (target, pname, params));
1729 }
1730
1731 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1732 {
1733 DISPATCH_SETUP;
1734 DISPATCH(Translated, (x, y, z));
1735 }
1736
1737 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1738 {
1739 DISPATCH_SETUP;
1740 DISPATCH(Translatef, (x, y, z));
1741 }
1742
1743 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
1744 {
1745 DISPATCH_SETUP;
1746 DISPATCH(Vertex2d, (x, y));
1747 }
1748
1749 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble *v)
1750 {
1751 DISPATCH_SETUP;
1752 DISPATCH(Vertex2dv, (v));
1753 }
1754
1755 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
1756 {
1757 DISPATCH_SETUP;
1758 DISPATCH(Vertex2f, (x, y));
1759 }
1760
1761 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat *v)
1762 {
1763 DISPATCH_SETUP;
1764 DISPATCH(Vertex2fv, (v));
1765 }
1766
1767 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
1768 {
1769 DISPATCH_SETUP;
1770 DISPATCH(Vertex2i, (x, y));
1771 }
1772
1773 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint *v)
1774 {
1775 DISPATCH_SETUP;
1776 DISPATCH(Vertex2iv, (v));
1777 }
1778
1779 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
1780 {
1781 DISPATCH_SETUP;
1782 DISPATCH(Vertex2s, (x, y));
1783 }
1784
1785 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort *v)
1786 {
1787 DISPATCH_SETUP;
1788 DISPATCH(Vertex2sv, (v));
1789 }
1790
1791 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
1792 {
1793 DISPATCH_SETUP;
1794 DISPATCH(Vertex3d, (x, y, z));
1795 }
1796
1797 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble *v)
1798 {
1799 DISPATCH_SETUP;
1800 DISPATCH(Vertex3dv, (v));
1801 }
1802
1803 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
1804 {
1805 DISPATCH_SETUP;
1806 DISPATCH(Vertex3f, (x, y, z));
1807 }
1808
1809 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat *v)
1810 {
1811 DISPATCH_SETUP;
1812 DISPATCH(Vertex3fv, (v));
1813 }
1814
1815 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
1816 {
1817 DISPATCH_SETUP;
1818 DISPATCH(Vertex3i, (x, y, z));
1819 }
1820
1821 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint *v)
1822 {
1823 DISPATCH_SETUP;
1824 DISPATCH(Vertex3iv, (v));
1825 }
1826
1827 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
1828 {
1829 DISPATCH_SETUP;
1830 DISPATCH(Vertex3s, (x, y, z));
1831 }
1832
1833 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort *v)
1834 {
1835 DISPATCH_SETUP;
1836 DISPATCH(Vertex3sv, (v));
1837 }
1838
1839 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
1840 {
1841 DISPATCH_SETUP;
1842 DISPATCH(Vertex4d, (x, y, z, w));
1843 }
1844
1845 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble *v)
1846 {
1847 DISPATCH_SETUP;
1848 DISPATCH(Vertex4dv, (v));
1849 }
1850
1851 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
1852 {
1853 DISPATCH_SETUP;
1854 DISPATCH(Vertex4f, (x, y, z, w));
1855 }
1856
1857 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat *v)
1858 {
1859 DISPATCH_SETUP;
1860 DISPATCH(Vertex4fv, (v));
1861 }
1862
1863 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
1864 {
1865 DISPATCH_SETUP;
1866 DISPATCH(Vertex4i, (x, y, z, w));
1867 }
1868
1869 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint *v)
1870 {
1871 DISPATCH_SETUP;
1872 DISPATCH(Vertex4iv, (v));
1873 }
1874
1875 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
1876 {
1877 DISPATCH_SETUP;
1878 DISPATCH(Vertex4s, (x, y, z, w));
1879 }
1880
1881 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort *v)
1882 {
1883 DISPATCH_SETUP;
1884 DISPATCH(Vertex4sv, (v));
1885 }
1886
1887 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
1888 {
1889 DISPATCH_SETUP;
1890 DISPATCH(Viewport, (x, y, width, height));
1891 }
1892
1893
1894
1895
1896 /* GL 1.1 */
1897
1898 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *textures, GLboolean *residences)
1899 {
1900 DISPATCH_SETUP;
1901 return DISPATCH(AreTexturesResident, (n, textures, residences));
1902 }
1903
1904 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1905 {
1906 DISPATCH_SETUP;
1907 DISPATCH(ArrayElement, (i));
1908 }
1909
1910 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1911 {
1912 DISPATCH_SETUP;
1913 DISPATCH(BindTexture, (target, texture));
1914 }
1915
1916 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
1917 {
1918 DISPATCH_SETUP;
1919 DISPATCH(ColorPointer, (size, type, stride, ptr));
1920 }
1921
1922 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1923 {
1924 DISPATCH_SETUP;
1925 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border));
1926 }
1927
1928 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1929 {
1930 DISPATCH_SETUP;
1931 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border));
1932 }
1933
1934 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1935 {
1936 DISPATCH_SETUP;
1937 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width));
1938 }
1939
1940 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1941 {
1942 DISPATCH_SETUP;
1943 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height));
1944 }
1945
1946 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint *textures)
1947 {
1948 DISPATCH_SETUP;
1949 DISPATCH(DeleteTextures, (n, textures));
1950 }
1951
1952 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum cap)
1953 {
1954 DISPATCH_SETUP;
1955 DISPATCH(DisableClientState, (cap));
1956 }
1957
1958 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1959 {
1960 DISPATCH_SETUP;
1961 DISPATCH(DrawArrays, (mode, first, count));
1962 }
1963
1964 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid *ptr)
1965 {
1966 DISPATCH_SETUP;
1967 DISPATCH(EdgeFlagPointer, (stride, ptr));
1968 }
1969
1970 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum cap)
1971 {
1972 DISPATCH_SETUP;
1973 DISPATCH(EnableClientState, (cap));
1974 }
1975
1976 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint *textures)
1977 {
1978 DISPATCH_SETUP;
1979 DISPATCH(GenTextures, (n, textures));
1980 }
1981
1982 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid **params)
1983 {
1984 DISPATCH_SETUP;
1985 DISPATCH(GetPointerv, (pname, params));
1986 }
1987
1988 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
1989 {
1990 DISPATCH_SETUP;
1991 DISPATCH(IndexPointer, (type, stride, ptr));
1992 }
1993
1994 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1995 {
1996 DISPATCH_SETUP;
1997 DISPATCH(Indexub, (c));
1998 }
1999
2000 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte *c)
2001 {
2002 DISPATCH_SETUP;
2003 DISPATCH(Indexubv, (c));
2004 }
2005
2006 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid *pointer)
2007 {
2008 DISPATCH_SETUP;
2009 DISPATCH(InterleavedArrays, (format, stride, pointer));
2010 }
2011
2012 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
2013 {
2014 DISPATCH_SETUP;
2015 return DISPATCH(IsTexture, (texture));
2016 }
2017
2018 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid *ptr)
2019 {
2020 DISPATCH_SETUP;
2021 DISPATCH(NormalPointer, (type, stride, ptr));
2022 }
2023
2024 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
2025 {
2026 DISPATCH_SETUP;
2027 DISPATCH(PolygonOffset, (factor, units));
2028 }
2029
2030 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
2031 {
2032 DISPATCH_SETUP;
2033 DISPATCH(PopClientAttrib, ());
2034 }
2035
2036 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
2037 {
2038 DISPATCH_SETUP;
2039 DISPATCH(PrioritizeTextures, (n, textures, priorities));
2040 }
2041
2042 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
2043 {
2044 DISPATCH_SETUP;
2045 DISPATCH(PushClientAttrib, (mask));
2046 }
2047
2048 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
2049 {
2050 DISPATCH_SETUP;
2051 DISPATCH(TexCoordPointer, (size, type, stride, ptr));
2052 }
2053
2054 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
2055 {
2056 DISPATCH_SETUP;
2057 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels));
2058 }
2059
2060 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
2061 {
2062 DISPATCH_SETUP;
2063 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels));
2064 }
2065
2066 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
2067 {
2068 DISPATCH_SETUP;
2069 DISPATCH(VertexPointer, (size, type, stride, ptr));
2070 }
2071
2072
2073
2074
2075 /* GL 1.2 */
2076
2077 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2078 {
2079 DISPATCH_SETUP;
2080 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
2081 }
2082
2083 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
2084 {
2085 DISPATCH_SETUP;
2086 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices));
2087 }
2088
2089 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
2090 {
2091 DISPATCH_SETUP;
2092 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels));
2093 }
2094
2095 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
2096 {
2097 DISPATCH_SETUP;
2098 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
2099 }
2100
2101
2102
2103 /* GL_ARB_imaging */
2104
2105 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf r, GLclampf g, GLclampf b, GLclampf a)
2106 {
2107 DISPATCH_SETUP;
2108 DISPATCH(BlendColor, (r, g, b, a));
2109 }
2110
2111 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
2112 {
2113 DISPATCH_SETUP;
2114 DISPATCH(BlendEquation, (mode));
2115 }
2116
2117 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
2118 {
2119 DISPATCH_SETUP;
2120 DISPATCH(ColorSubTable, (target, start, count, format, type, data));
2121 }
2122
2123 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
2124 {
2125 DISPATCH_SETUP;
2126 DISPATCH(ColorTable, (target, internalformat, width, format, type, table));
2127 }
2128
2129 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
2130 {
2131 DISPATCH_SETUP;
2132 DISPATCH(ColorTableParameterfv, (target, pname, params));
2133 }
2134
2135 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint *params)
2136 {
2137 DISPATCH_SETUP;
2138 DISPATCH(ColorTableParameteriv, (target, pname, params));
2139 }
2140
2141 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
2142 {
2143 DISPATCH_SETUP;
2144 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image));
2145 }
2146
2147 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
2148 {
2149 DISPATCH_SETUP;
2150 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image));
2151 }
2152
2153 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
2154 {
2155 DISPATCH_SETUP;
2156 DISPATCH(ConvolutionParameterf, (target, pname, params));
2157 }
2158
2159 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat *params)
2160 {
2161 DISPATCH_SETUP;
2162 DISPATCH(ConvolutionParameterfv, (target, pname, params));
2163 }
2164
2165 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
2166 {
2167 DISPATCH_SETUP;
2168 DISPATCH(ConvolutionParameteri, (target, pname, params));
2169 }
2170
2171 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint *params)
2172 {
2173 DISPATCH_SETUP;
2174 DISPATCH(ConvolutionParameteriv, (target, pname, params));
2175 }
2176
2177 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2178 {
2179 DISPATCH_SETUP;
2180 DISPATCH(CopyColorSubTable, (target, start, x, y, width));
2181 }
2182
2183 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2184 {
2185 DISPATCH_SETUP;
2186 DISPATCH(CopyColorTable, (target, internalformat, x, y, width));
2187 }
2188
2189 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2190 {
2191 DISPATCH_SETUP;
2192 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width));
2193 }
2194
2195 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2196 {
2197 DISPATCH_SETUP;
2198 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height));
2199 }
2200
2201 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid *table)
2202 {
2203 DISPATCH_SETUP;
2204 DISPATCH(GetColorTable, (target, format, type, table));
2205 }
2206
2207 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat *params)
2208 {
2209 DISPATCH_SETUP;
2210 DISPATCH(GetColorTableParameterfv, (target, pname, params));
2211 }
2212
2213 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint *params)
2214 {
2215 DISPATCH_SETUP;
2216 DISPATCH(GetColorTableParameteriv, (target, pname, params));
2217 }
2218
2219 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid *image)
2220 {
2221 DISPATCH_SETUP;
2222 DISPATCH(GetConvolutionFilter, (target, format, type, image));
2223 }
2224
2225 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat *params)
2226 {
2227 DISPATCH_SETUP;
2228 DISPATCH(GetConvolutionParameterfv, (target, pname, params));
2229 }
2230
2231 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint *params)
2232 {
2233 DISPATCH_SETUP;
2234 DISPATCH(GetConvolutionParameteriv, (target, pname, params));
2235 }
2236
2237 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
2238 {
2239 DISPATCH_SETUP;
2240 DISPATCH(GetHistogram, (target, reset, format, type, values));
2241 }
2242
2243 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat *params)
2244 {
2245 DISPATCH_SETUP;
2246 DISPATCH(GetHistogramParameterfv, (target, pname, params));
2247 }
2248
2249 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint *params)
2250 {
2251 DISPATCH_SETUP;
2252 DISPATCH(GetHistogramParameteriv, (target, pname, params));
2253 }
2254
2255 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
2256 {
2257 DISPATCH_SETUP;
2258 DISPATCH(GetMinmax, (target, reset, format, types, values));
2259 }
2260
2261 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat *params)
2262 {
2263 DISPATCH_SETUP;
2264 DISPATCH(GetMinmaxParameterfv, (target, pname, params));
2265 }
2266
2267 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint *params)
2268 {
2269 DISPATCH_SETUP;
2270 DISPATCH(GetMinmaxParameteriv, (target, pname, params));
2271 }
2272
2273 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
2274 {
2275 DISPATCH_SETUP;
2276 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span));
2277 }
2278
2279 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2280 {
2281 DISPATCH_SETUP;
2282 DISPATCH(Histogram, (target, width, internalformat, sink));
2283 }
2284
2285 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
2286 {
2287 DISPATCH_SETUP;
2288 DISPATCH(Minmax, (target, internalformat, sink));
2289 }
2290
2291 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
2292 {
2293 DISPATCH_SETUP;
2294 DISPATCH(ResetMinmax, (target));
2295 }
2296
2297 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
2298 {
2299 DISPATCH_SETUP;
2300 DISPATCH(ResetHistogram, (target));
2301 }
2302
2303 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
2304 {
2305 DISPATCH_SETUP;
2306 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column));
2307 }
2308
2309
2310
2311 /* GL_ARB_multitexture */
2312
2313 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
2314 {
2315 DISPATCH_SETUP;
2316 DISPATCH(ActiveTextureARB, (texture));
2317 }
2318
2319 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
2320 {
2321 DISPATCH_SETUP;
2322 DISPATCH(ClientActiveTextureARB, (texture));
2323 }
2324
2325 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
2326 {
2327 DISPATCH_SETUP;
2328 DISPATCH(MultiTexCoord1dARB, (target, s));
2329 }
2330
2331 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *v)
2332 {
2333 DISPATCH_SETUP;
2334 DISPATCH(MultiTexCoord1dvARB, (target, v));
2335 }
2336
2337 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2338 {
2339 DISPATCH_SETUP;
2340 DISPATCH(MultiTexCoord1fARB, (target, s));
2341 }
2342
2343 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *v)
2344 {
2345 DISPATCH_SETUP;
2346 DISPATCH(MultiTexCoord1fvARB, (target, v));
2347 }
2348
2349 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2350 {
2351 DISPATCH_SETUP;
2352 DISPATCH(MultiTexCoord1iARB, (target, s));
2353 }
2354
2355 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint *v)
2356 {
2357 DISPATCH_SETUP;
2358 DISPATCH(MultiTexCoord1ivARB, (target, v));
2359 }
2360
2361 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2362 {
2363 DISPATCH_SETUP;
2364 DISPATCH(MultiTexCoord1sARB, (target, s));
2365 }
2366
2367 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *v)
2368 {
2369 DISPATCH_SETUP;
2370 DISPATCH(MultiTexCoord1svARB, (target, v));
2371 }
2372
2373 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
2374 {
2375 DISPATCH_SETUP;
2376 DISPATCH(MultiTexCoord2dARB, (target, s, t));
2377 }
2378
2379 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *v)
2380 {
2381 DISPATCH_SETUP;
2382 DISPATCH(MultiTexCoord2dvARB, (target, v));
2383 }
2384
2385 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
2386 {
2387 DISPATCH_SETUP;
2388 DISPATCH(MultiTexCoord2fARB, (target, s, t));
2389 }
2390
2391 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *v)
2392 {
2393 DISPATCH_SETUP;
2394 DISPATCH(MultiTexCoord2fvARB, (target, v));
2395 }
2396
2397 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2398 {
2399 DISPATCH_SETUP;
2400 DISPATCH(MultiTexCoord2iARB, (target, s, t));
2401 }
2402
2403 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint *v)
2404 {
2405 DISPATCH_SETUP;
2406 DISPATCH(MultiTexCoord2ivARB, (target, v));
2407 }
2408
2409 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
2410 {
2411 DISPATCH_SETUP;
2412 DISPATCH(MultiTexCoord2sARB, (target, s, t));
2413 }
2414
2415 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *v)
2416 {
2417 DISPATCH_SETUP;
2418 DISPATCH(MultiTexCoord2svARB, (target, v));
2419 }
2420
2421 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2422 {
2423 DISPATCH_SETUP;
2424 DISPATCH(MultiTexCoord3dARB, (target, s, t, r));
2425 }
2426
2427 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *v)
2428 {
2429 DISPATCH_SETUP;
2430 DISPATCH(MultiTexCoord3dvARB, (target, v));
2431 }
2432
2433 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2434 {
2435 DISPATCH_SETUP;
2436 DISPATCH(MultiTexCoord3fARB, (target, s, t, r));
2437 }
2438
2439 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *v)
2440 {
2441 DISPATCH_SETUP;
2442 DISPATCH(MultiTexCoord3fvARB, (target, v));
2443 }
2444
2445 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2446 {
2447 DISPATCH_SETUP;
2448 DISPATCH(MultiTexCoord3iARB, (target, s, t, r));
2449 }
2450
2451 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint *v)
2452 {
2453 DISPATCH_SETUP;
2454 DISPATCH(MultiTexCoord3ivARB, (target, v));
2455 }
2456
2457 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
2458 {
2459 DISPATCH_SETUP;
2460 DISPATCH(MultiTexCoord3sARB, (target, s, t, r));
2461 }
2462
2463 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *v)
2464 {
2465 DISPATCH_SETUP;
2466 DISPATCH(MultiTexCoord3svARB, (target, v));
2467 }
2468
2469 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2470 {
2471 DISPATCH_SETUP;
2472 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q));
2473 }
2474
2475 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *v)
2476 {
2477 DISPATCH_SETUP;
2478 DISPATCH(MultiTexCoord4dvARB, (target, v));
2479 }
2480
2481 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2482 {
2483 DISPATCH_SETUP;
2484 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q));
2485 }
2486
2487 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *v)
2488 {
2489 DISPATCH_SETUP;
2490 DISPATCH(MultiTexCoord4fvARB, (target, v));
2491 }
2492
2493 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2494 {
2495 DISPATCH_SETUP;
2496 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q));
2497 }
2498
2499 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint *v)
2500 {
2501 DISPATCH_SETUP;
2502 DISPATCH(MultiTexCoord4ivARB, (target, v));
2503 }
2504
2505 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2506 {
2507 DISPATCH_SETUP;
2508 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q));
2509 }
2510
2511 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v)
2512 {
2513 DISPATCH_SETUP;
2514 DISPATCH(MultiTexCoord4svARB, (target, v));
2515 }
2516
2517
2518
2519 /***
2520 *** Extension functions
2521 ***/
2522
2523
2524 /* 2. GL_EXT_blend_color */
2525 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
2526 {
2527 DISPATCH_SETUP;
2528 DISPATCH(BlendColorEXT, (red, green, blue, alpha));
2529 }
2530
2531
2532
2533 /* 3. GL_EXT_polygon_offset */
2534 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
2535 {
2536 DISPATCH_SETUP;
2537 DISPATCH(PolygonOffsetEXT, (factor, bias));
2538 }
2539
2540
2541
2542 /* 6. GL_EXT_texture3D */
2543
2544 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
2545 {
2546 DISPATCH_SETUP;
2547 DISPATCH(TexImage3D, (target, level, internalFormat, width, height, depth, border, format, type, pixels));
2548 }
2549
2550 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
2551 {
2552 DISPATCH_SETUP;
2553 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels));
2554 }
2555
2556 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2557 {
2558 DISPATCH_SETUP;
2559 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height));
2560 }
2561
2562
2563
2564 /* 7. GL_SGI_texture_filter4 */
2565
2566 KEYWORD1 void KEYWORD2 NAME(GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
2567 {
2568 DISPATCH_SETUP;
2569 DISPATCH(GetTexFilterFuncSGIS, (target, filter, n, weights));
2570 }
2571
2572 KEYWORD1 void KEYWORD2 NAME(TexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat *weights)
2573 {
2574 DISPATCH_SETUP;
2575 DISPATCH(TexFilterFuncSGIS, (target, filter, weights));
2576 }
2577
2578
2579
2580 /* 9. GL_EXT_subtexture */
2581
2582 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
2583 {
2584 DISPATCH_SETUP;
2585 DISPATCH(CopyTexSubImage1DEXT, (target, level, xoffset, x, y, width));
2586 }
2587
2588 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
2589 {
2590 DISPATCH_SETUP;
2591 DISPATCH(TexSubImage1DEXT, (target, level, xoffset, width, format, type, pixels));
2592 }
2593
2594 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
2595 {
2596 DISPATCH_SETUP;
2597 DISPATCH(TexSubImage2DEXT, (target, level, xoffset, yoffset, width, height, format, type, pixels));
2598 }
2599
2600
2601 /* 10. GL_EXT_copy_texture */
2602
2603 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
2604 {
2605 DISPATCH_SETUP;
2606 DISPATCH(CopyTexImage1DEXT, (target, level, internalformat, x, y, width, border));
2607 }
2608
2609 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2610 {
2611 DISPATCH_SETUP;
2612 DISPATCH(CopyTexImage2DEXT, (target, level, internalformat, x, y, width, height, border));
2613 }
2614
2615
2616 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2617 {
2618 DISPATCH_SETUP;
2619 DISPATCH(CopyTexSubImage2DEXT, (target, level, xoffset, yoffset, x, y, width, height));
2620 }
2621
2622
2623
2624 /* 11. GL_EXT_histogram */
2625 KEYWORD1 void KEYWORD2 NAME(GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
2626 {
2627 DISPATCH_SETUP;
2628 DISPATCH(GetHistogramEXT, (target, reset, format, type, values));
2629 }
2630
2631 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2632 {
2633 DISPATCH_SETUP;
2634 DISPATCH(GetHistogramParameterfvEXT, (target, pname, params));
2635 }
2636
2637 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2638 {
2639 DISPATCH_SETUP;
2640 DISPATCH(GetHistogramParameterivEXT, (target, pname, params));
2641 }
2642
2643 KEYWORD1 void KEYWORD2 NAME(GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
2644 {
2645 DISPATCH_SETUP;
2646 DISPATCH(GetMinmaxEXT, (target, reset, format, types, values));
2647 }
2648
2649 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2650 {
2651 DISPATCH_SETUP;
2652 DISPATCH(GetMinmaxParameterfvEXT, (target, pname, params));
2653 }
2654
2655 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2656 {
2657 DISPATCH_SETUP;
2658 DISPATCH(GetMinmaxParameterivEXT, (target, pname, params));
2659 }
2660
2661 KEYWORD1 void KEYWORD2 NAME(HistogramEXT)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2662 {
2663 DISPATCH_SETUP;
2664 DISPATCH(HistogramEXT, (target, width, internalformat, sink));
2665 }
2666
2667 KEYWORD1 void KEYWORD2 NAME(MinmaxEXT)(GLenum target, GLenum internalformat, GLboolean sink)
2668 {
2669 DISPATCH_SETUP;
2670 DISPATCH(MinmaxEXT, (target, internalformat, sink));
2671 }
2672
2673 KEYWORD1 void KEYWORD2 NAME(ResetHistogramEXT)(GLenum target)
2674 {
2675 DISPATCH_SETUP;
2676 DISPATCH(ResetHistogramEXT, (target));
2677 }
2678
2679 KEYWORD1 void KEYWORD2 NAME(ResetMinmaxEXT)(GLenum target)
2680 {
2681 DISPATCH_SETUP;
2682 DISPATCH(ResetMinmaxEXT, (target));
2683 }
2684
2685
2686
2687 /* 12. GL_EXT_convolution */
2688
2689 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
2690 {
2691 DISPATCH_SETUP;
2692 DISPATCH(ConvolutionFilter1DEXT, (target, internalformat, width, format, type, image));
2693 }
2694
2695 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
2696 {
2697 DISPATCH_SETUP;
2698 DISPATCH(ConvolutionFilter2DEXT, (target, internalformat, width, height, format, type, image));
2699 }
2700
2701 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfEXT)(GLenum target, GLenum pname, GLfloat params)
2702 {
2703 DISPATCH_SETUP;
2704 DISPATCH(ConvolutionParameterfEXT, (target, pname, params));
2705 }
2706
2707 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfvEXT)(GLenum target, GLenum pname, const GLfloat *params)
2708 {
2709 DISPATCH_SETUP;
2710 DISPATCH(ConvolutionParameterfvEXT, (target, pname, params));
2711 }
2712
2713 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriEXT)(GLenum target, GLenum pname, GLint params)
2714 {
2715 DISPATCH_SETUP;
2716 DISPATCH(ConvolutionParameteriEXT, (target, pname, params));
2717 }
2718
2719 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterivEXT)(GLenum target, GLenum pname, const GLint *params)
2720 {
2721 DISPATCH_SETUP;
2722 DISPATCH(ConvolutionParameterivEXT, (target, pname, params));
2723 }
2724
2725 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2726 {
2727 DISPATCH_SETUP;
2728 DISPATCH(CopyConvolutionFilter1DEXT, (target, internalformat, x, y, width));
2729 }
2730
2731 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2DEXT)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2732 {
2733 DISPATCH_SETUP;
2734 DISPATCH(CopyConvolutionFilter2DEXT, (target, internalformat, x, y, width, height));
2735 }
2736
2737 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *image)
2738 {
2739 DISPATCH_SETUP;
2740 DISPATCH(GetConvolutionFilterEXT, (target, format, type, image));
2741 }
2742
2743 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2744 {
2745 DISPATCH_SETUP;
2746 DISPATCH(GetConvolutionParameterfvEXT, (target, pname, params));
2747 }
2748
2749 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2750 {
2751 DISPATCH_SETUP;
2752 DISPATCH(GetConvolutionParameterivEXT, (target, pname, params));
2753 }
2754
2755 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
2756 {
2757 DISPATCH_SETUP;
2758 DISPATCH(GetSeparableFilterEXT, (target, format, type, row, column, span));
2759 }
2760
2761 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2DEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
2762 {
2763 DISPATCH_SETUP;
2764 DISPATCH(SeparableFilter2DEXT, (target, internalformat, width, height, format, type, row, column));
2765 }
2766
2767
2768
2769 /* 14. GL_SGI_color_table */
2770
2771 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfvSGI)(GLenum target, GLenum pname, const GLfloat *params)
2772 {
2773 DISPATCH_SETUP;
2774 DISPATCH(ColorTableParameterfvSGI, (target, pname, params));
2775 }
2776
2777 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterivSGI)(GLenum target, GLenum pname, const GLint *params)
2778 {
2779 DISPATCH_SETUP;
2780 DISPATCH(ColorTableParameterivSGI, (target, pname, params));
2781 }
2782
2783 KEYWORD1 void KEYWORD2 NAME(ColorTableSGI)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
2784 {
2785 DISPATCH_SETUP;
2786 DISPATCH(ColorTableSGI, (target, internalformat, width, format, type, table));
2787 }
2788
2789 KEYWORD1 void KEYWORD2 NAME(CopyColorTableSGI)(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
2790 {
2791 DISPATCH_SETUP;
2792 DISPATCH(CopyColorTableSGI, (target, internalFormat, x, y, width));
2793 }
2794
2795 KEYWORD1 void KEYWORD2 NAME(GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid *table)
2796 {
2797 DISPATCH_SETUP;
2798 DISPATCH(GetColorTableSGI, (target, format, type, table));
2799 }
2800 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat *params)
2801 {
2802 DISPATCH_SETUP;
2803 DISPATCH(GetColorTableParameterfvSGI, (target, pname, params));
2804 }
2805
2806 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint *params)
2807 {
2808 DISPATCH_SETUP;
2809 DISPATCH(GetColorTableParameterivSGI, (target, pname, params));
2810 }
2811
2812
2813
2814 /* 20. GL_EXT_texture_object */
2815
2816 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint *textures)
2817 {
2818 DISPATCH_SETUP;
2819 DISPATCH(GenTextures, (n, textures));
2820 }
2821
2822 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint *texture)
2823 {
2824 DISPATCH_SETUP;
2825 DISPATCH(DeleteTextures, (n, texture));
2826 }
2827
2828 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
2829 {
2830 DISPATCH_SETUP;
2831 DISPATCH(BindTexture, (target, texture));
2832 }
2833
2834 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint *textures, const GLclampf *priorities)
2835 {
2836 DISPATCH_SETUP;
2837 DISPATCH(PrioritizeTextures, (n, textures, priorities));
2838 }
2839
2840 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint *textures, GLboolean *residences)
2841 {
2842 DISPATCH_SETUP;
2843 return DISPATCH(AreTexturesResident, (n, textures, residences));
2844 }
2845
2846 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
2847 {
2848 DISPATCH_SETUP;
2849 return DISPATCH(IsTexture, (texture));
2850 }
2851
2852
2853
2854 /* 37. GL_EXT_blend_minmax */
2855 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
2856 {
2857 DISPATCH_SETUP;
2858 DISPATCH(BlendEquationEXT, (mode));
2859 }
2860
2861
2862
2863 /* 30. GL_EXT_vertex_array */
2864
2865 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2866 {
2867 DISPATCH_SETUP;
2868 DISPATCH(VertexPointer, (size, type, stride, ptr));
2869 }
2870
2871 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2872 {
2873 DISPATCH_SETUP;
2874 DISPATCH(NormalPointer, (type, stride, ptr));
2875 }
2876
2877 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2878 {
2879 DISPATCH_SETUP;
2880 DISPATCH(ColorPointer, (size, type, stride, ptr));
2881 }
2882
2883 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2884 {
2885 DISPATCH_SETUP;
2886 DISPATCH(IndexPointer, (type, stride, ptr));
2887 }
2888
2889 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr)
2890 {
2891 DISPATCH_SETUP;
2892 DISPATCH(ColorPointer, (size, type, stride, ptr));
2893 }
2894
2895 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean *ptr)
2896 {
2897 DISPATCH_SETUP;
2898 DISPATCH(EdgeFlagPointer, (stride, ptr));
2899 }
2900
2901 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, void **params)
2902 {
2903 DISPATCH_SETUP;
2904 DISPATCH(GetPointerv, (pname, params));
2905 }
2906
2907 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
2908 {
2909 DISPATCH_SETUP;
2910 DISPATCH(ArrayElement, (i));
2911 }
2912
2913 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
2914 {
2915 DISPATCH_SETUP;
2916 DISPATCH(DrawArrays, (mode, first, count));
2917 }
2918
2919
2920
2921 /* 54. GL_EXT_point_parameters */
2922
2923 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum target, GLfloat param)
2924 {
2925 DISPATCH_SETUP;
2926 DISPATCH(PointParameterfEXT, (target, param));
2927 }
2928
2929 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum target, const GLfloat *param)
2930 {
2931 DISPATCH_SETUP;
2932 DISPATCH(PointParameterfvEXT, (target, param));
2933 }
2934
2935
2936
2937 /* 78. GL_EXT_paletted_texture */
2938
2939 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
2940 {
2941 DISPATCH_SETUP;
2942 DISPATCH(ColorTableEXT, (target, internalformat, width, format, type, table));
2943 }
2944
2945 KEYWORD1 void KEYWORD2 NAME(ColorSubTableEXT)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
2946 {
2947 DISPATCH_SETUP;
2948 DISPATCH(ColorSubTableEXT, (target, start, count, format, type, data));
2949 }
2950
2951 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid *table)
2952 {
2953 DISPATCH_SETUP;
2954 DISPATCH(GetColorTableEXT, (target, format, type, table));
2955 }
2956
2957 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat *params)
2958 {
2959 DISPATCH_SETUP;
2960 DISPATCH(GetColorTableParameterfvEXT, (target, pname, params));
2961 }
2962
2963 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint *params)
2964 {
2965 DISPATCH_SETUP;
2966 DISPATCH(GetColorTableParameterivEXT, (target, pname, params));
2967 }
2968
2969
2970
2971
2972 /* 97. GL_EXT_compiled_vertex_array */
2973
2974 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
2975 {
2976 DISPATCH_SETUP;
2977 DISPATCH(LockArraysEXT, (first, count));
2978 }
2979
2980 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
2981 {
2982 DISPATCH_SETUP;
2983 DISPATCH(UnlockArraysEXT, ());
2984 }
2985
2986
2987
2988 /* 173. GL_EXT/INGR_blend_func_separate */
2989 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateINGR)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
2990 {
2991 DISPATCH_SETUP;
2992 DISPATCH(BlendFuncSeparateINGR, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
2993 }
2994
2995
2996
2997 /* GL_MESA_window_pos */
2998
2999 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
3000 {
3001 DISPATCH_SETUP;
3002 DISPATCH(WindowPos4fMESA, (x, y, 0, 1));
3003 }
3004
3005 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
3006 {
3007 DISPATCH_SETUP;
3008 DISPATCH(WindowPos4fMESA, (x, y, 0, 1));
3009 }
3010
3011 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
3012 {
3013 DISPATCH_SETUP;
3014 DISPATCH(WindowPos4fMESA, (x, y, 0, 1));
3015 }
3016
3017 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
3018 {
3019 DISPATCH_SETUP;
3020 DISPATCH(WindowPos4fMESA, (x, y, 0, 1));
3021 }
3022
3023 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint *p)
3024 {
3025 DISPATCH_SETUP;
3026 DISPATCH(WindowPos4fMESA, (p[0], p[1], 0, 1));
3027 }
3028
3029 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort *p)
3030 {
3031 DISPATCH_SETUP;
3032 DISPATCH(WindowPos4fMESA, (p[0], p[1], 0, 1));
3033 }
3034
3035 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat *p)
3036 {
3037 DISPATCH_SETUP;
3038 DISPATCH(WindowPos4fMESA, (p[0], p[1], 0, 1));
3039 }
3040
3041 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble *p)
3042 {
3043 DISPATCH_SETUP;
3044 DISPATCH(WindowPos4fMESA, (p[0], p[1], 0, 1));
3045 }
3046
3047 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
3048 {
3049 DISPATCH_SETUP;
3050 DISPATCH(WindowPos4fMESA, (x, y, z, 1));
3051 }
3052
3053 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
3054 {
3055 DISPATCH_SETUP;
3056 DISPATCH(WindowPos4fMESA, (x, y, z, 1));
3057 }
3058
3059 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
3060 {
3061 DISPATCH_SETUP;
3062 DISPATCH(WindowPos4fMESA, (x, y, z, 1));
3063 }
3064
3065 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
3066 {
3067 DISPATCH_SETUP;
3068 DISPATCH(WindowPos4fMESA, (x, y, z, 1));
3069 }
3070
3071 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint *p)
3072 {
3073 DISPATCH_SETUP;
3074 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], 1.0));
3075 }
3076
3077 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort *p)
3078 {
3079 DISPATCH_SETUP;
3080 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], 1.0));
3081 }
3082
3083 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat *p)
3084 {
3085 DISPATCH_SETUP;
3086 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], 1.0));
3087 }
3088
3089 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble *p)
3090 {
3091 DISPATCH_SETUP;
3092 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], 1.0));
3093 }
3094
3095 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
3096 {
3097 DISPATCH_SETUP;
3098 DISPATCH(WindowPos4fMESA, (x, y, z, w));
3099 }
3100
3101 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
3102 {
3103 DISPATCH_SETUP;
3104 DISPATCH(WindowPos4fMESA, (x, y, z, w));
3105 }
3106
3107 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3108 {
3109 DISPATCH_SETUP;
3110 DISPATCH(WindowPos4fMESA, (x, y, z, w));
3111 }
3112
3113 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3114 {
3115 DISPATCH_SETUP;
3116 DISPATCH(WindowPos4fMESA, (x, y, z, w));
3117 }
3118
3119 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint *p)
3120 {
3121 DISPATCH_SETUP;
3122 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
3123 }
3124
3125 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort *p)
3126 {
3127 DISPATCH_SETUP;
3128 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
3129 }
3130
3131 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat *p)
3132 {
3133 DISPATCH_SETUP;
3134 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
3135 }
3136
3137 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble *p)
3138 {
3139 DISPATCH_SETUP;
3140 DISPATCH(WindowPos4fMESA, (p[0], p[1], p[2], p[3]));
3141 }
3142
3143
3144
3145 /* GL_MESA_resize_buffers */
3146 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
3147 {
3148 DISPATCH_SETUP;
3149 DISPATCH(ResizeBuffersMESA, ());
3150 }
3151
3152
3153
3154 /* GL_ARB_transpose_matrix */
3155 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble m[16])
3156 {
3157 DISPATCH_SETUP;
3158 DISPATCH(LoadTransposeMatrixdARB, (m));
3159 }
3160
3161 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat m[16])
3162 {
3163 DISPATCH_SETUP;
3164 DISPATCH(LoadTransposeMatrixfARB, (m));
3165 }
3166
3167 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble m[16])
3168 {
3169 DISPATCH_SETUP;
3170 DISPATCH(MultTransposeMatrixdARB, (m));
3171 }
3172
3173 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat m[16])
3174 {
3175 DISPATCH_SETUP;
3176 DISPATCH(MultTransposeMatrixfARB, (m));
3177 }
3178
3179
3180
3181 #undef KEYWORD1
3182 #undef KEYWORD2
3183 #undef NAME
3184 #undef DISPATCH_SETUP
3185 #undef DISPATCH