Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / glapi / glapitemp.h
1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
2
3 /*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 */
28
29
30 # if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)) && defined(__ELF__)
31 # define HIDDEN __attribute__((visibility("hidden")))
32 # else
33 # define HIDDEN
34 # endif
35
36 /*
37 * This file is a template which generates the OpenGL API entry point
38 * functions. It should be included by a .c file which first defines
39 * the following macros:
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
42 * NAME(n) - builds the final function name (usually add "gl" prefix)
43 * DISPATCH(func, args, msg) - code to do dispatch of named function.
44 * msg is a printf-style debug message.
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
46 *
47 * Here is an example which generates the usual OpenGL functions:
48 * #define KEYWORD1
49 * #define KEYWORD2
50 * #define NAME(func) gl##func
51 * #define DISPATCH(func, args, msg) \
52 * struct _glapi_table *dispatch = CurrentDispatch; \
53 * (*dispatch->func) args
54 * #define RETURN DISPATCH(func, args, msg) \
55 * struct _glapi_table *dispatch = CurrentDispatch; \
56 * return (*dispatch->func) args
57 *
58 */
59
60
61 #if defined( NAME )
62 #ifndef KEYWORD1
63 #define KEYWORD1
64 #endif
65
66 #ifndef KEYWORD1_ALT
67 #define KEYWORD1_ALT HIDDEN
68 #endif
69
70 #ifndef KEYWORD2
71 #define KEYWORD2
72 #endif
73
74 #ifndef DISPATCH
75 #error DISPATCH must be defined
76 #endif
77
78 #ifndef RETURN_DISPATCH
79 #error RETURN_DISPATCH must be defined
80 #endif
81
82
83 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
84 {
85 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
86 }
87
88 KEYWORD1 void KEYWORD2 NAME(EndList)(void)
89 {
90 DISPATCH(EndList, (), (F, "glEndList();\n"));
91 }
92
93 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
94 {
95 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
96 }
97
98 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists)
99 {
100 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
101 }
102
103 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
104 {
105 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range));
106 }
107
108 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
109 {
110 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
111 }
112
113 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
114 {
115 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
116 }
117
118 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
119 {
120 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
121 }
122
123 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
124 {
125 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap));
126 }
127
128 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
129 {
130 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue));
131 }
132
133 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
134 {
135 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
136 }
137
138 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue)
139 {
140 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue));
141 }
142
143 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
144 {
145 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
146 }
147
148 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
149 {
150 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue));
151 }
152
153 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
154 {
155 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
156 }
157
158 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
159 {
160 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue));
161 }
162
163 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
164 {
165 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
166 }
167
168 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
169 {
170 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue));
171 }
172
173 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
174 {
175 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
176 }
177
178 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
179 {
180 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
181 }
182
183 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
184 {
185 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
186 }
187
188 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
189 {
190 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
191 }
192
193 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
194 {
195 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
196 }
197
198 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue)
199 {
200 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
201 }
202
203 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
204 {
205 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
206 }
207
208 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
209 {
210 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha));
211 }
212
213 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
214 {
215 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
216 }
217
218 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
219 {
220 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha));
221 }
222
223 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
224 {
225 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
226 }
227
228 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
229 {
230 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha));
231 }
232
233 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
234 {
235 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
236 }
237
238 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha)
239 {
240 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha));
241 }
242
243 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
244 {
245 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
246 }
247
248 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha)
249 {
250 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha));
251 }
252
253 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
254 {
255 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
256 }
257
258 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
259 {
260 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha));
261 }
262
263 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
264 {
265 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
266 }
267
268 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha)
269 {
270 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha));
271 }
272
273 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
274 {
275 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
276 }
277
278 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha)
279 {
280 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha));
281 }
282
283 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
284 {
285 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
286 }
287
288 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
289 {
290 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
291 }
292
293 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
294 {
295 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
296 }
297
298 KEYWORD1 void KEYWORD2 NAME(End)(void)
299 {
300 DISPATCH(End, (), (F, "glEnd();\n"));
301 }
302
303 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
304 {
305 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
306 }
307
308 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
309 {
310 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
311 }
312
313 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
314 {
315 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
316 }
317
318 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
319 {
320 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
321 }
322
323 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
324 {
325 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
326 }
327
328 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
329 {
330 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
331 }
332
333 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
334 {
335 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
336 }
337
338 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
339 {
340 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
341 }
342
343 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
344 {
345 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz));
346 }
347
348 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
349 {
350 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
351 }
352
353 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
354 {
355 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz));
356 }
357
358 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
359 {
360 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
361 }
362
363 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
364 {
365 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz));
366 }
367
368 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
369 {
370 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
371 }
372
373 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
374 {
375 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz));
376 }
377
378 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
379 {
380 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
381 }
382
383 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
384 {
385 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz));
386 }
387
388 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
389 {
390 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
391 }
392
393 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
394 {
395 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
396 }
397
398 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
399 {
400 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
401 }
402
403 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
404 {
405 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
406 }
407
408 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
409 {
410 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
411 }
412
413 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
414 {
415 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
416 }
417
418 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
419 {
420 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
421 }
422
423 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
424 {
425 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
426 }
427
428 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
429 {
430 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
431 }
432
433 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
434 {
435 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z));
436 }
437
438 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
439 {
440 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
441 }
442
443 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
444 {
445 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z));
446 }
447
448 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
449 {
450 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
451 }
452
453 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
454 {
455 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z));
456 }
457
458 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
459 {
460 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
461 }
462
463 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
464 {
465 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z));
466 }
467
468 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
469 {
470 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
471 }
472
473 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
474 {
475 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w));
476 }
477
478 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
479 {
480 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
481 }
482
483 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
484 {
485 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w));
486 }
487
488 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
489 {
490 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
491 }
492
493 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
494 {
495 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w));
496 }
497
498 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
499 {
500 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
501 }
502
503 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w)
504 {
505 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w));
506 }
507
508 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
509 {
510 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
511 }
512
513 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
514 {
515 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2));
516 }
517
518 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
519 {
520 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2));
521 }
522
523 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
524 {
525 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2));
526 }
527
528 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
529 {
530 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2));
531 }
532
533 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
534 {
535 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2));
536 }
537
538 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
539 {
540 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2));
541 }
542
543 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
544 {
545 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2));
546 }
547
548 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
549 {
550 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2));
551 }
552
553 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
554 {
555 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
556 }
557
558 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
559 {
560 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
561 }
562
563 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
564 {
565 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
566 }
567
568 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
569 {
570 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
571 }
572
573 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
574 {
575 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
576 }
577
578 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
579 {
580 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
581 }
582
583 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
584 {
585 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
586 }
587
588 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
589 {
590 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
591 }
592
593 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
594 {
595 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
596 }
597
598 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
599 {
600 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
601 }
602
603 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
604 {
605 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
606 }
607
608 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
609 {
610 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
611 }
612
613 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
614 {
615 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
616 }
617
618 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
619 {
620 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
621 }
622
623 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
624 {
625 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
626 }
627
628 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
629 {
630 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
631 }
632
633 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
634 {
635 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
636 }
637
638 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
639 {
640 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
641 }
642
643 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
644 {
645 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
646 }
647
648 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
649 {
650 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
651 }
652
653 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
654 {
655 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
656 }
657
658 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
659 {
660 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
661 }
662
663 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
664 {
665 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
666 }
667
668 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
669 {
670 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
671 }
672
673 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
674 {
675 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
676 }
677
678 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
679 {
680 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
681 }
682
683 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
684 {
685 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
686 }
687
688 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
689 {
690 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
691 }
692
693 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
694 {
695 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
696 }
697
698 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
699 {
700 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
701 }
702
703 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
704 {
705 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
706 }
707
708 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
709 {
710 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
711 }
712
713 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
714 {
715 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
716 }
717
718 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
719 {
720 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
721 }
722
723 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
724 {
725 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
726 }
727
728 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
729 {
730 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
731 }
732
733 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
734 {
735 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
736 }
737
738 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
739 {
740 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
741 }
742
743 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
744 {
745 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
746 }
747
748 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
749 {
750 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
751 }
752
753 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
754 {
755 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
756 }
757
758 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
759 {
760 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
761 }
762
763 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
764 {
765 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
766 }
767
768 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
769 {
770 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
771 }
772
773 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
774 {
775 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
776 }
777
778 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
779 {
780 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
781 }
782
783 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
784 {
785 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
786 }
787
788 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
789 {
790 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
791 }
792
793 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
794 {
795 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w));
796 }
797
798 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
799 {
800 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
801 }
802
803 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
804 {
805 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w));
806 }
807
808 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
809 {
810 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
811 }
812
813 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
814 {
815 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w));
816 }
817
818 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
819 {
820 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
821 }
822
823 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w)
824 {
825 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w));
826 }
827
828 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
829 {
830 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
831 }
832
833 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
834 {
835 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
836 }
837
838 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
839 {
840 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode));
841 }
842
843 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
844 {
845 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
846 }
847
848 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
849 {
850 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
851 }
852
853 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
854 {
855 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params));
856 }
857
858 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
859 {
860 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
861 }
862
863 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
864 {
865 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params));
866 }
867
868 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
869 {
870 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
871 }
872
873 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
874 {
875 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
876 }
877
878 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
879 {
880 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param));
881 }
882
883 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
884 {
885 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
886 }
887
888 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
889 {
890 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param));
891 }
892
893 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params)
894 {
895 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
896 }
897
898 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
899 {
900 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param));
901 }
902
903 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
904 {
905 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params));
906 }
907
908 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
909 {
910 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param));
911 }
912
913 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
914 {
915 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params));
916 }
917
918 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
919 {
920 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern));
921 }
922
923 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
924 {
925 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
926 }
927
928 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
929 {
930 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param));
931 }
932
933 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
934 {
935 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
936 }
937
938 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
939 {
940 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param));
941 }
942
943 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
944 {
945 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
946 }
947
948 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
949 {
950 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
951 }
952
953 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
954 {
955 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
956 }
957
958 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
959 {
960 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask));
961 }
962
963 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height)
964 {
965 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
966 }
967
968 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
969 {
970 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
971 }
972
973 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
974 {
975 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param));
976 }
977
978 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
979 {
980 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
981 }
982
983 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param)
984 {
985 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param));
986 }
987
988 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params)
989 {
990 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
991 }
992
993 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
994 {
995 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels));
996 }
997
998 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
999 {
1000 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels));
1001 }
1002
1003 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1004 {
1005 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
1006 }
1007
1008 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
1009 {
1010 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1011 }
1012
1013 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1014 {
1015 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
1016 }
1017
1018 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
1019 {
1020 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1021 }
1022
1023 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1024 {
1025 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
1026 }
1027
1028 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
1029 {
1030 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1031 }
1032
1033 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1034 {
1035 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
1036 }
1037
1038 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
1039 {
1040 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1041 }
1042
1043 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1044 {
1045 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
1046 }
1047
1048 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
1049 {
1050 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1051 }
1052
1053 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
1054 {
1055 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer));
1056 }
1057
1058 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
1059 {
1060 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
1061 }
1062
1063 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1064 {
1065 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
1066 }
1067
1068 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
1069 {
1070 DISPATCH(InitNames, (), (F, "glInitNames();\n"));
1071 }
1072
1073 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
1074 {
1075 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
1076 }
1077
1078 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
1079 {
1080 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
1081 }
1082
1083 KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1084 {
1085 DISPATCH(PopName, (), (F, "glPopName();\n"));
1086 }
1087
1088 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1089 {
1090 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
1091 }
1092
1093 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
1094 {
1095 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
1096 }
1097
1098 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
1099 {
1100 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
1101 }
1102
1103 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
1104 {
1105 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
1106 }
1107
1108 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
1109 {
1110 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
1111 }
1112
1113 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1114 {
1115 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1116 }
1117
1118 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
1119 {
1120 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
1121 }
1122
1123 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
1124 {
1125 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
1126 }
1127
1128 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1129 {
1130 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
1131 }
1132
1133 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1134 {
1135 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha));
1136 }
1137
1138 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
1139 {
1140 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
1141 }
1142
1143 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
1144 {
1145 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
1146 }
1147
1148 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
1149 {
1150 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
1151 }
1152
1153 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
1154 {
1155 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
1156 }
1157
1158 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
1159 {
1160 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
1161 }
1162
1163 KEYWORD1 void KEYWORD2 NAME(Finish)(void)
1164 {
1165 DISPATCH(Finish, (), (F, "glFinish();\n"));
1166 }
1167
1168 KEYWORD1 void KEYWORD2 NAME(Flush)(void)
1169 {
1170 DISPATCH(Flush, (), (F, "glFlush();\n"));
1171 }
1172
1173 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1174 {
1175 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
1176 }
1177
1178 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1179 {
1180 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
1181 }
1182
1183 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points)
1184 {
1185 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1186 }
1187
1188 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
1189 {
1190 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1191 }
1192
1193 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
1194 {
1195 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1196 }
1197
1198 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points)
1199 {
1200 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1201 }
1202
1203 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
1204 {
1205 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2));
1206 }
1207
1208 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
1209 {
1210 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2));
1211 }
1212
1213 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
1214 {
1215 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1216 }
1217
1218 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
1219 {
1220 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2));
1221 }
1222
1223 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
1224 {
1225 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
1226 }
1227
1228 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
1229 {
1230 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
1231 }
1232
1233 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
1234 {
1235 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
1236 }
1237
1238 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
1239 {
1240 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
1241 }
1242
1243 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
1244 {
1245 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
1246 }
1247
1248 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
1249 {
1250 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
1251 }
1252
1253 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
1254 {
1255 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
1256 }
1257
1258 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
1259 {
1260 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
1261 }
1262
1263 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
1264 {
1265 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
1266 }
1267
1268 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
1269 {
1270 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
1271 }
1272
1273 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
1274 {
1275 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2));
1276 }
1277
1278 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
1279 {
1280 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
1281 }
1282
1283 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
1284 {
1285 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
1286 }
1287
1288 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
1289 {
1290 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor));
1291 }
1292
1293 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
1294 {
1295 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
1296 }
1297
1298 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1299 {
1300 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask));
1301 }
1302
1303 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1304 {
1305 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass));
1306 }
1307
1308 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
1309 {
1310 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
1311 }
1312
1313 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
1314 {
1315 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor));
1316 }
1317
1318 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
1319 {
1320 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
1321 }
1322
1323 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
1324 {
1325 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
1326 }
1327
1328 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
1329 {
1330 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param));
1331 }
1332
1333 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
1334 {
1335 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param));
1336 }
1337
1338 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values)
1339 {
1340 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1341 }
1342
1343 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values)
1344 {
1345 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1346 }
1347
1348 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values)
1349 {
1350 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values));
1351 }
1352
1353 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1354 {
1355 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
1356 }
1357
1358 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1359 {
1360 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type));
1361 }
1362
1363 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
1364 {
1365 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels));
1366 }
1367
1368 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1369 {
1370 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels));
1371 }
1372
1373 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
1374 {
1375 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params));
1376 }
1377
1378 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
1379 {
1380 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
1381 }
1382
1383 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
1384 {
1385 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
1386 }
1387
1388 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
1389 {
1390 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
1391 }
1392
1393 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
1394 {
1395 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params));
1396 }
1397
1398 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
1399 {
1400 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params));
1401 }
1402
1403 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params)
1404 {
1405 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1406 }
1407
1408 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params)
1409 {
1410 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1411 }
1412
1413 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
1414 {
1415 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1416 }
1417
1418 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
1419 {
1420 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1421 }
1422
1423 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
1424 {
1425 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v));
1426 }
1427
1428 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
1429 {
1430 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1431 }
1432
1433 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params)
1434 {
1435 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params));
1436 }
1437
1438 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
1439 {
1440 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values));
1441 }
1442
1443 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
1444 {
1445 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
1446 }
1447
1448 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
1449 {
1450 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
1451 }
1452
1453 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
1454 {
1455 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
1456 }
1457
1458 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
1459 {
1460 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
1461 }
1462
1463 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
1464 {
1465 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1466 }
1467
1468 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params)
1469 {
1470 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1471 }
1472
1473 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
1474 {
1475 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1476 }
1477
1478 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params)
1479 {
1480 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1481 }
1482
1483 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params)
1484 {
1485 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1486 }
1487
1488 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels)
1489 {
1490 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels));
1491 }
1492
1493 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params)
1494 {
1495 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1496 }
1497
1498 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params)
1499 {
1500 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1501 }
1502
1503 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
1504 {
1505 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1506 }
1507
1508 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
1509 {
1510 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1511 }
1512
1513 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
1514 {
1515 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
1516 }
1517
1518 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
1519 {
1520 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
1521 }
1522
1523 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
1524 {
1525 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar));
1526 }
1527
1528 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1529 {
1530 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1531 }
1532
1533 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
1534 {
1535 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
1536 }
1537
1538 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
1539 {
1540 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
1541 }
1542
1543 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
1544 {
1545 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
1546 }
1547
1548 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
1549 {
1550 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
1551 }
1552
1553 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
1554 {
1555 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
1556 }
1557
1558 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
1559 {
1560 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
1561 }
1562
1563 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
1564 {
1565 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1566 }
1567
1568 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1569 {
1570 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
1571 }
1572
1573 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1574 {
1575 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
1576 }
1577
1578 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
1579 {
1580 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z));
1581 }
1582
1583 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
1584 {
1585 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z));
1586 }
1587
1588 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1589 {
1590 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
1591 }
1592
1593 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1594 {
1595 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
1596 }
1597
1598 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1599 {
1600 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
1601 }
1602
1603 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1604 {
1605 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
1606 }
1607
1608 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height)
1609 {
1610 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height));
1611 }
1612
1613 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1614 {
1615 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
1616 }
1617
1618 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
1619 {
1620 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
1621 }
1622
1623 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1624 {
1625 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture));
1626 }
1627
1628 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
1629 {
1630 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
1631 }
1632
1633 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1634 {
1635 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1636 }
1637
1638 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
1639 {
1640 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array));
1641 }
1642
1643 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1644 {
1645 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count));
1646 }
1647
1648 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count)
1649 {
1650 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count));
1651 }
1652
1653 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices)
1654 {
1655 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
1656 }
1657
1658 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer)
1659 {
1660 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer));
1661 }
1662
1663 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
1664 {
1665 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array));
1666 }
1667
1668 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
1669 {
1670 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1671 }
1672
1673 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1674 {
1675 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
1676 }
1677
1678 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
1679 {
1680 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
1681 }
1682
1683 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer)
1684 {
1685 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
1686 }
1687
1688 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
1689 {
1690 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1691 }
1692
1693 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
1694 {
1695 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units));
1696 }
1697
1698 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1699 {
1700 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1701 }
1702
1703 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
1704 {
1705 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1706 }
1707
1708 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
1709 {
1710 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
1711 }
1712
1713 #ifndef GLX_INDIRECT_RENDERING
1714 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
1715 {
1716 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences));
1717 }
1718 #endif /* GLX_INDIRECT_RENDERING */
1719
1720 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1721 {
1722 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
1723 }
1724
1725 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
1726 {
1727 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border));
1728 }
1729
1730 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1731 {
1732 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
1733 }
1734
1735 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
1736 {
1737 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
1738 }
1739
1740 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1741 {
1742 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
1743 }
1744
1745 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
1746 {
1747 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width));
1748 }
1749
1750 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1751 {
1752 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
1753 }
1754
1755 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
1756 {
1757 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height));
1758 }
1759
1760 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
1761 {
1762 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
1763 }
1764
1765 #ifndef GLX_INDIRECT_RENDERING
1766 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures)
1767 {
1768 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
1769 }
1770 #endif /* GLX_INDIRECT_RENDERING */
1771
1772 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
1773 {
1774 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures));
1775 }
1776
1777 #ifndef GLX_INDIRECT_RENDERING
1778 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
1779 {
1780 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures));
1781 }
1782 #endif /* GLX_INDIRECT_RENDERING */
1783
1784 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
1785 {
1786 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params));
1787 }
1788
1789 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
1790 {
1791 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params));
1792 }
1793
1794 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
1795 {
1796 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
1797 }
1798
1799 #ifndef GLX_INDIRECT_RENDERING
1800 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
1801 {
1802 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
1803 }
1804 #endif /* GLX_INDIRECT_RENDERING */
1805
1806 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
1807 {
1808 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
1809 }
1810
1811 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities)
1812 {
1813 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
1814 }
1815
1816 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
1817 {
1818 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
1819 }
1820
1821 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
1822 {
1823 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
1824 }
1825
1826 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1827 {
1828 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
1829 }
1830
1831 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
1832 {
1833 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
1834 }
1835
1836 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
1837 {
1838 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
1839 }
1840
1841 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
1842 {
1843 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
1844 }
1845
1846 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1847 {
1848 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1849 }
1850
1851 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
1852 {
1853 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
1854 }
1855
1856 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
1857 {
1858 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
1859 }
1860
1861 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
1862 {
1863 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
1864 }
1865
1866 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
1867 {
1868 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
1869 }
1870
1871 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
1872 {
1873 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices));
1874 }
1875
1876 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1877 {
1878 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1879 }
1880
1881 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
1882
1883 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1884 {
1885 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1886 }
1887
1888 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
1889 {
1890 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
1891 }
1892
1893 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
1894 {
1895 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1896 }
1897
1898 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
1899
1900 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
1901 {
1902 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1903 }
1904
1905 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
1906 {
1907 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1908 }
1909
1910 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
1911
1912 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
1913 {
1914 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1915 }
1916
1917 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1918 {
1919 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
1920 }
1921
1922 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1923
1924 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
1925 {
1926 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
1927 }
1928
1929 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
1930 {
1931 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
1932 }
1933
1934 #ifndef GLX_INDIRECT_RENDERING
1935 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table);
1936
1937 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table)
1938 {
1939 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
1940 }
1941 #endif /* GLX_INDIRECT_RENDERING */
1942
1943 #ifndef GLX_INDIRECT_RENDERING
1944 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table)
1945 {
1946 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
1947 }
1948 #endif /* GLX_INDIRECT_RENDERING */
1949
1950 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params)
1951 {
1952 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1953 }
1954
1955 #ifndef GLX_INDIRECT_RENDERING
1956 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
1957
1958 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
1959 {
1960 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1961 }
1962 #endif /* GLX_INDIRECT_RENDERING */
1963
1964 #ifndef GLX_INDIRECT_RENDERING
1965 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params)
1966 {
1967 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1968 }
1969 #endif /* GLX_INDIRECT_RENDERING */
1970
1971 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params)
1972 {
1973 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1974 }
1975
1976 #ifndef GLX_INDIRECT_RENDERING
1977 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
1978
1979 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
1980 {
1981 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1982 }
1983 #endif /* GLX_INDIRECT_RENDERING */
1984
1985 #ifndef GLX_INDIRECT_RENDERING
1986 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params)
1987 {
1988 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1989 }
1990 #endif /* GLX_INDIRECT_RENDERING */
1991
1992 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
1993 {
1994 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
1995 }
1996
1997 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
1998
1999 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
2000 {
2001 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
2002 }
2003
2004 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2005 {
2006 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2007 }
2008
2009 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
2010
2011 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
2012 {
2013 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2014 }
2015
2016 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2017 {
2018 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
2019 }
2020
2021 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
2022
2023 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2024 {
2025 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image));
2026 }
2027
2028 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
2029 {
2030 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
2031 }
2032
2033 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
2034
2035 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
2036 {
2037 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image));
2038 }
2039
2040 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
2041 {
2042 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params));
2043 }
2044
2045 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
2046
2047 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
2048 {
2049 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
2050 }
2051
2052 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
2053 {
2054 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2055 }
2056
2057 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
2058
2059 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
2060 {
2061 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2062 }
2063
2064 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
2065 {
2066 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params));
2067 }
2068
2069 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
2070
2071 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
2072 {
2073 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
2074 }
2075
2076 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
2077 {
2078 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2079 }
2080
2081 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
2082
2083 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
2084 {
2085 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2086 }
2087
2088 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2089 {
2090 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2091 }
2092
2093 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
2094
2095 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
2096 {
2097 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2098 }
2099
2100 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2101 {
2102 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2103 }
2104
2105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
2106
2107 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2108 {
2109 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height));
2110 }
2111
2112 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
2113 {
2114 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
2115 }
2116
2117 #ifndef GLX_INDIRECT_RENDERING
2118 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image);
2119
2120 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image)
2121 {
2122 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
2123 }
2124 #endif /* GLX_INDIRECT_RENDERING */
2125
2126 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2127 {
2128 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2129 }
2130
2131 #ifndef GLX_INDIRECT_RENDERING
2132 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
2133
2134 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
2135 {
2136 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2137 }
2138 #endif /* GLX_INDIRECT_RENDERING */
2139
2140 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params)
2141 {
2142 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2143 }
2144
2145 #ifndef GLX_INDIRECT_RENDERING
2146 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
2147
2148 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
2149 {
2150 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2151 }
2152 #endif /* GLX_INDIRECT_RENDERING */
2153
2154 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
2155 {
2156 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
2157 }
2158
2159 #ifndef GLX_INDIRECT_RENDERING
2160 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
2161
2162 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
2163 {
2164 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
2165 }
2166 #endif /* GLX_INDIRECT_RENDERING */
2167
2168 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2169 {
2170 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2171 }
2172
2173 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
2174
2175 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column)
2176 {
2177 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2178 }
2179
2180 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2181 {
2182 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2183 }
2184
2185 #ifndef GLX_INDIRECT_RENDERING
2186 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
2187
2188 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2189 {
2190 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2191 }
2192 #endif /* GLX_INDIRECT_RENDERING */
2193
2194 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2195 {
2196 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2197 }
2198
2199 #ifndef GLX_INDIRECT_RENDERING
2200 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
2201
2202 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
2203 {
2204 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2205 }
2206 #endif /* GLX_INDIRECT_RENDERING */
2207
2208 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params)
2209 {
2210 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2211 }
2212
2213 #ifndef GLX_INDIRECT_RENDERING
2214 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
2215
2216 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
2217 {
2218 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2219 }
2220 #endif /* GLX_INDIRECT_RENDERING */
2221
2222 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2223 {
2224 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2225 }
2226
2227 #ifndef GLX_INDIRECT_RENDERING
2228 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
2229
2230 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2231 {
2232 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2233 }
2234 #endif /* GLX_INDIRECT_RENDERING */
2235
2236 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params)
2237 {
2238 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2239 }
2240
2241 #ifndef GLX_INDIRECT_RENDERING
2242 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
2243
2244 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
2245 {
2246 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2247 }
2248 #endif /* GLX_INDIRECT_RENDERING */
2249
2250 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params)
2251 {
2252 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2253 }
2254
2255 #ifndef GLX_INDIRECT_RENDERING
2256 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
2257
2258 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
2259 {
2260 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2261 }
2262 #endif /* GLX_INDIRECT_RENDERING */
2263
2264 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2265 {
2266 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2267 }
2268
2269 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
2270
2271 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
2272 {
2273 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2274 }
2275
2276 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink)
2277 {
2278 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2279 }
2280
2281 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink);
2282
2283 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink)
2284 {
2285 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2286 }
2287
2288 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
2289 {
2290 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
2291 }
2292
2293 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
2294
2295 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
2296 {
2297 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target));
2298 }
2299
2300 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
2301 {
2302 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
2303 }
2304
2305 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
2306
2307 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
2308 {
2309 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
2310 }
2311
2312 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2313 {
2314 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2315 }
2316
2317 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2318 {
2319 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels));
2320 }
2321
2322 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2323 {
2324 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2325 }
2326
2327 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels)
2328 {
2329 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2330 }
2331
2332 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2333 {
2334 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2335 }
2336
2337 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2338 {
2339 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2340 }
2341
2342 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
2343 {
2344 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture));
2345 }
2346
2347 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
2348 {
2349 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture));
2350 }
2351
2352 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
2353 {
2354 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture));
2355 }
2356
2357 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
2358 {
2359 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture));
2360 }
2361
2362 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
2363 {
2364 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s));
2365 }
2366
2367 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
2368 {
2369 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s));
2370 }
2371
2372 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
2373 {
2374 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v));
2375 }
2376
2377 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
2378 {
2379 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v));
2380 }
2381
2382 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
2383 {
2384 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s));
2385 }
2386
2387 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2388 {
2389 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s));
2390 }
2391
2392 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
2393 {
2394 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v));
2395 }
2396
2397 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
2398 {
2399 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v));
2400 }
2401
2402 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
2403 {
2404 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s));
2405 }
2406
2407 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2408 {
2409 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s));
2410 }
2411
2412 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
2413 {
2414 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v));
2415 }
2416
2417 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
2418 {
2419 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v));
2420 }
2421
2422 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
2423 {
2424 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s));
2425 }
2426
2427 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2428 {
2429 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s));
2430 }
2431
2432 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
2433 {
2434 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v));
2435 }
2436
2437 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
2438 {
2439 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v));
2440 }
2441
2442 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
2443 {
2444 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
2445 }
2446
2447 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t)
2448 {
2449 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
2450 }
2451
2452 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
2453 {
2454 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v));
2455 }
2456
2457 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
2458 {
2459 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v));
2460 }
2461
2462 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t)
2463 {
2464 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
2465 }
2466
2467 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t)
2468 {
2469 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
2470 }
2471
2472 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
2473 {
2474 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v));
2475 }
2476
2477 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
2478 {
2479 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v));
2480 }
2481
2482 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
2483 {
2484 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
2485 }
2486
2487 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2488 {
2489 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
2490 }
2491
2492 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
2493 {
2494 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v));
2495 }
2496
2497 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
2498 {
2499 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v));
2500 }
2501
2502 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t)
2503 {
2504 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
2505 }
2506
2507 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t)
2508 {
2509 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
2510 }
2511
2512 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
2513 {
2514 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v));
2515 }
2516
2517 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
2518 {
2519 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v));
2520 }
2521
2522 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2523 {
2524 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
2525 }
2526
2527 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2528 {
2529 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2530 }
2531
2532 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
2533 {
2534 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v));
2535 }
2536
2537 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
2538 {
2539 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v));
2540 }
2541
2542 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2543 {
2544 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
2545 }
2546
2547 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r)
2548 {
2549 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r));
2550 }
2551
2552 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
2553 {
2554 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v));
2555 }
2556
2557 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
2558 {
2559 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v));
2560 }
2561
2562 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r)
2563 {
2564 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
2565 }
2566
2567 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2568 {
2569 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2570 }
2571
2572 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
2573 {
2574 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v));
2575 }
2576
2577 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
2578 {
2579 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v));
2580 }
2581
2582 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r)
2583 {
2584 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
2585 }
2586
2587 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r)
2588 {
2589 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r));
2590 }
2591
2592 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
2593 {
2594 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v));
2595 }
2596
2597 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
2598 {
2599 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v));
2600 }
2601
2602 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2603 {
2604 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2605 }
2606
2607 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2608 {
2609 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2610 }
2611
2612 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
2613 {
2614 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v));
2615 }
2616
2617 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
2618 {
2619 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v));
2620 }
2621
2622 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2623 {
2624 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2625 }
2626
2627 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
2628 {
2629 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2630 }
2631
2632 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
2633 {
2634 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v));
2635 }
2636
2637 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
2638 {
2639 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v));
2640 }
2641
2642 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2643 {
2644 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2645 }
2646
2647 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2648 {
2649 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2650 }
2651
2652 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
2653 {
2654 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v));
2655 }
2656
2657 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
2658 {
2659 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v));
2660 }
2661
2662 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2663 {
2664 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2665 }
2666
2667 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
2668 {
2669 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2670 }
2671
2672 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
2673 {
2674 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v));
2675 }
2676
2677 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
2678 {
2679 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v));
2680 }
2681
2682 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
2683 {
2684 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader));
2685 }
2686
2687 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
2688 {
2689 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
2690 }
2691
2692 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
2693 {
2694 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
2695 }
2696
2697 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
2698 {
2699 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
2700 }
2701
2702 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
2703 {
2704 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
2705 }
2706
2707 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
2708 {
2709 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader));
2710 }
2711
2712 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj)
2713 {
2714 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
2715 }
2716
2717 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
2718 {
2719 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog));
2720 }
2721
2722 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
2723 {
2724 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params));
2725 }
2726
2727 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
2728 {
2729 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog));
2730 }
2731
2732 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params)
2733 {
2734 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params));
2735 }
2736
2737 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
2738 {
2739 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
2740 }
2741
2742 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
2743 {
2744 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
2745 }
2746
2747 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
2748 {
2749 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
2750 }
2751
2752 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
2753 {
2754 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
2755 }
2756
2757 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
2758 {
2759 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
2760 }
2761
2762 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass);
2763
2764 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
2765 {
2766 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
2767 }
2768
2769 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2770 {
2771 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2772 }
2773
2774 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2775 {
2776 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2777 }
2778
2779 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2780 {
2781 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2782 }
2783
2784 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2785 {
2786 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2787 }
2788
2789 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2790 {
2791 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2792 }
2793
2794 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
2795 {
2796 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
2797 }
2798
2799 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
2800 {
2801 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m));
2802 }
2803
2804 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
2805 {
2806 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m));
2807 }
2808
2809 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
2810 {
2811 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m));
2812 }
2813
2814 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
2815 {
2816 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m));
2817 }
2818
2819 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
2820 {
2821 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m));
2822 }
2823
2824 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
2825 {
2826 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m));
2827 }
2828
2829 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
2830 {
2831 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m));
2832 }
2833
2834 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
2835 {
2836 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m));
2837 }
2838
2839 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
2840 {
2841 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert));
2842 }
2843
2844 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
2845 {
2846 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert));
2847 }
2848
2849 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
2850 {
2851 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
2852 }
2853
2854 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data)
2855 {
2856 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data));
2857 }
2858
2859 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
2860 {
2861 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
2862 }
2863
2864 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data)
2865 {
2866 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data));
2867 }
2868
2869 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
2870 {
2871 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
2872 }
2873
2874 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
2875 {
2876 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data));
2877 }
2878
2879 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
2880 {
2881 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
2882 }
2883
2884 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
2885 {
2886 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data));
2887 }
2888
2889 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
2890 {
2891 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
2892 }
2893
2894 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
2895 {
2896 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data));
2897 }
2898
2899 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
2900 {
2901 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
2902 }
2903
2904 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
2905 {
2906 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data));
2907 }
2908
2909 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img)
2910 {
2911 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
2912 }
2913
2914 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img)
2915 {
2916 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
2917 }
2918
2919 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
2920 {
2921 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index));
2922 }
2923
2924 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
2925 {
2926 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index));
2927 }
2928
2929 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
2930 {
2931 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index));
2932 }
2933
2934 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
2935 {
2936 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index));
2937 }
2938
2939 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
2940 {
2941 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2942 }
2943
2944 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
2945 {
2946 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2947 }
2948
2949 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
2950 {
2951 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2952 }
2953
2954 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
2955 {
2956 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
2957 }
2958
2959 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string)
2960 {
2961 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
2962 }
2963
2964 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
2965 {
2966 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2967 }
2968
2969 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params)
2970 {
2971 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2972 }
2973
2974 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params)
2975 {
2976 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2977 }
2978
2979 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params)
2980 {
2981 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2982 }
2983
2984 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params)
2985 {
2986 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2987 }
2988
2989 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
2990 {
2991 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2992 }
2993
2994 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params)
2995 {
2996 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
2997 }
2998
2999 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3000 {
3001 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3002 }
3003
3004 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3005 {
3006 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3007 }
3008
3009 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
3010 {
3011 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3012 }
3013
3014 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
3015 {
3016 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3017 }
3018
3019 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3020 {
3021 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3022 }
3023
3024 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3025 {
3026 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3027 }
3028
3029 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
3030 {
3031 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3032 }
3033
3034 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
3035 {
3036 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3037 }
3038
3039 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3040 {
3041 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3042 }
3043
3044 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params)
3045 {
3046 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3047 }
3048
3049 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3050 {
3051 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3052 }
3053
3054 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params)
3055 {
3056 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3057 }
3058
3059 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string)
3060 {
3061 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
3062 }
3063
3064 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
3065 {
3066 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x));
3067 }
3068
3069 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
3070 {
3071 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
3072 }
3073
3074 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
3075 {
3076 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
3077 }
3078
3079 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v)
3080 {
3081 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v));
3082 }
3083
3084 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
3085 {
3086 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x));
3087 }
3088
3089 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
3090 {
3091 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
3092 }
3093
3094 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
3095 {
3096 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
3097 }
3098
3099 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
3100 {
3101 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v));
3102 }
3103
3104 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
3105 {
3106 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x));
3107 }
3108
3109 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
3110 {
3111 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
3112 }
3113
3114 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
3115 {
3116 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
3117 }
3118
3119 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
3120 {
3121 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v));
3122 }
3123
3124 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y)
3125 {
3126 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y));
3127 }
3128
3129 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y)
3130 {
3131 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y));
3132 }
3133
3134 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
3135 {
3136 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
3137 }
3138
3139 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v)
3140 {
3141 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v));
3142 }
3143
3144 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
3145 {
3146 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y));
3147 }
3148
3149 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
3150 {
3151 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y));
3152 }
3153
3154 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
3155 {
3156 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
3157 }
3158
3159 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
3160 {
3161 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v));
3162 }
3163
3164 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
3165 {
3166 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y));
3167 }
3168
3169 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
3170 {
3171 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y));
3172 }
3173
3174 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
3175 {
3176 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
3177 }
3178
3179 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
3180 {
3181 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v));
3182 }
3183
3184 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3185 {
3186 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z));
3187 }
3188
3189 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
3190 {
3191 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z));
3192 }
3193
3194 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
3195 {
3196 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
3197 }
3198
3199 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v)
3200 {
3201 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v));
3202 }
3203
3204 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3205 {
3206 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z));
3207 }
3208
3209 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3210 {
3211 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z));
3212 }
3213
3214 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
3215 {
3216 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
3217 }
3218
3219 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
3220 {
3221 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v));
3222 }
3223
3224 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
3225 {
3226 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z));
3227 }
3228
3229 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
3230 {
3231 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z));
3232 }
3233
3234 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
3235 {
3236 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
3237 }
3238
3239 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
3240 {
3241 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v));
3242 }
3243
3244 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
3245 {
3246 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v));
3247 }
3248
3249 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
3250 {
3251 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v));
3252 }
3253
3254 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
3255 {
3256 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v));
3257 }
3258
3259 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
3260 {
3261 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v));
3262 }
3263
3264 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
3265 {
3266 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v));
3267 }
3268
3269 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v)
3270 {
3271 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v));
3272 }
3273
3274 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3275 {
3276 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3277 }
3278
3279 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
3280 {
3281 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3282 }
3283
3284 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
3285 {
3286 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v));
3287 }
3288
3289 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
3290 {
3291 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v));
3292 }
3293
3294 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
3295 {
3296 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v));
3297 }
3298
3299 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v)
3300 {
3301 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v));
3302 }
3303
3304 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
3305 {
3306 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v));
3307 }
3308
3309 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
3310 {
3311 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
3312 }
3313
3314 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
3315 {
3316 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
3317 }
3318
3319 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
3320 {
3321 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
3322 }
3323
3324 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3325 {
3326 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3327 }
3328
3329 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3330 {
3331 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3332 }
3333
3334 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
3335 {
3336 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
3337 }
3338
3339 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v)
3340 {
3341 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v));
3342 }
3343
3344 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3345 {
3346 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3347 }
3348
3349 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3350 {
3351 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3352 }
3353
3354 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
3355 {
3356 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
3357 }
3358
3359 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
3360 {
3361 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
3362 }
3363
3364 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
3365 {
3366 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
3367 }
3368
3369 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
3370 {
3371 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
3372 }
3373
3374 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3375 {
3376 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3377 }
3378
3379 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3380 {
3381 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3382 }
3383
3384 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
3385 {
3386 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
3387 }
3388
3389 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
3390 {
3391 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
3392 }
3393
3394 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
3395 {
3396 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
3397 }
3398
3399 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
3400 {
3401 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
3402 }
3403
3404 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
3405 {
3406 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
3407 }
3408
3409 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
3410 {
3411 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
3412 }
3413
3414 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
3415 {
3416 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
3417 }
3418
3419 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
3420 {
3421 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
3422 }
3423
3424 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3425 {
3426 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3427 }
3428
3429 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3430 {
3431 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3432 }
3433
3434 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
3435 {
3436 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer));
3437 }
3438
3439 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
3440 {
3441 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
3442 }
3443
3444 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage)
3445 {
3446 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3447 }
3448
3449 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage)
3450 {
3451 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3452 }
3453
3454 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data)
3455 {
3456 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3457 }
3458
3459 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
3460 {
3461 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3462 }
3463
3464 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
3465 {
3466 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
3467 }
3468
3469 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
3470 {
3471 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
3472 }
3473
3474 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
3475 {
3476 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
3477 }
3478
3479 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
3480 {
3481 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer));
3482 }
3483
3484 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params)
3485 {
3486 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3487 }
3488
3489 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params)
3490 {
3491 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3492 }
3493
3494 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params)
3495 {
3496 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3497 }
3498
3499 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params)
3500 {
3501 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3502 }
3503
3504 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data)
3505 {
3506 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3507 }
3508
3509 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data)
3510 {
3511 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3512 }
3513
3514 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
3515 {
3516 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
3517 }
3518
3519 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
3520 {
3521 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
3522 }
3523
3524 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
3525 {
3526 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access));
3527 }
3528
3529 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
3530 {
3531 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access));
3532 }
3533
3534 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
3535 {
3536 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target));
3537 }
3538
3539 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
3540 {
3541 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target));
3542 }
3543
3544 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
3545 {
3546 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id));
3547 }
3548
3549 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
3550 {
3551 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id));
3552 }
3553
3554 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
3555 {
3556 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids));
3557 }
3558
3559 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
3560 {
3561 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
3562 }
3563
3564 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
3565 {
3566 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
3567 }
3568
3569 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
3570 {
3571 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
3572 }
3573
3574 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
3575 {
3576 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids));
3577 }
3578
3579 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
3580 {
3581 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
3582 }
3583
3584 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params)
3585 {
3586 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3587 }
3588
3589 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
3590 {
3591 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3592 }
3593
3594 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
3595 {
3596 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3597 }
3598
3599 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params)
3600 {
3601 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
3602 }
3603
3604 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params)
3605 {
3606 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3607 }
3608
3609 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
3610 {
3611 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3612 }
3613
3614 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
3615 {
3616 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
3617 }
3618
3619 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
3620 {
3621 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
3622 }
3623
3624 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj)
3625 {
3626 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj));
3627 }
3628
3629 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
3630 {
3631 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
3632 }
3633
3634 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
3635 {
3636 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader));
3637 }
3638
3639 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
3640 {
3641 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n"));
3642 }
3643
3644 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
3645 {
3646 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType));
3647 }
3648
3649 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
3650 {
3651 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
3652 }
3653
3654 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj)
3655 {
3656 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj));
3657 }
3658
3659 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
3660 {
3661 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3662 }
3663
3664 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
3665 {
3666 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3667 }
3668
3669 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog)
3670 {
3671 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
3672 }
3673
3674 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
3675 {
3676 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname));
3677 }
3678
3679 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
3680 {
3681 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog));
3682 }
3683
3684 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params)
3685 {
3686 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3687 }
3688
3689 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params)
3690 {
3691 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
3692 }
3693
3694 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source)
3695 {
3696 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
3697 }
3698
3699 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source)
3700 {
3701 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
3702 }
3703
3704 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
3705 {
3706 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name));
3707 }
3708
3709 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name)
3710 {
3711 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name));
3712 }
3713
3714 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params)
3715 {
3716 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params));
3717 }
3718
3719 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params)
3720 {
3721 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params));
3722 }
3723
3724 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
3725 {
3726 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params));
3727 }
3728
3729 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params)
3730 {
3731 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params));
3732 }
3733
3734 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
3735 {
3736 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
3737 }
3738
3739 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
3740 {
3741 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
3742 }
3743
3744 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length)
3745 {
3746 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
3747 }
3748
3749 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
3750 {
3751 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length));
3752 }
3753
3754 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
3755 {
3756 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0));
3757 }
3758
3759 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
3760 {
3761 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0));
3762 }
3763
3764 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value)
3765 {
3766 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value));
3767 }
3768
3769 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
3770 {
3771 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3772 }
3773
3774 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
3775 {
3776 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0));
3777 }
3778
3779 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
3780 {
3781 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0));
3782 }
3783
3784 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value)
3785 {
3786 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value));
3787 }
3788
3789 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
3790 {
3791 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3792 }
3793
3794 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
3795 {
3796 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
3797 }
3798
3799 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1)
3800 {
3801 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1));
3802 }
3803
3804 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value)
3805 {
3806 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value));
3807 }
3808
3809 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
3810 {
3811 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3812 }
3813
3814 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
3815 {
3816 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
3817 }
3818
3819 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
3820 {
3821 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1));
3822 }
3823
3824 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value)
3825 {
3826 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value));
3827 }
3828
3829 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
3830 {
3831 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3832 }
3833
3834 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
3835 {
3836 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2));
3837 }
3838
3839 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
3840 {
3841 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2));
3842 }
3843
3844 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value)
3845 {
3846 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value));
3847 }
3848
3849 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
3850 {
3851 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3852 }
3853
3854 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
3855 {
3856 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2));
3857 }
3858
3859 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2)
3860 {
3861 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2));
3862 }
3863
3864 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value)
3865 {
3866 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value));
3867 }
3868
3869 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
3870 {
3871 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3872 }
3873
3874 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
3875 {
3876 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
3877 }
3878
3879 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
3880 {
3881 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3));
3882 }
3883
3884 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value)
3885 {
3886 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value));
3887 }
3888
3889 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
3890 {
3891 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value));
3892 }
3893
3894 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
3895 {
3896 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
3897 }
3898
3899 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
3900 {
3901 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3));
3902 }
3903
3904 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value)
3905 {
3906 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value));
3907 }
3908
3909 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
3910 {
3911 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value));
3912 }
3913
3914 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3915 {
3916 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3917 }
3918
3919 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3920 {
3921 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3922 }
3923
3924 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3925 {
3926 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3927 }
3928
3929 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3930 {
3931 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3932 }
3933
3934 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3935 {
3936 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3937 }
3938
3939 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
3940 {
3941 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
3942 }
3943
3944 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
3945 {
3946 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program));
3947 }
3948
3949 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
3950 {
3951 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
3952 }
3953
3954 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
3955 {
3956 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program));
3957 }
3958
3959 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
3960 {
3961 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program));
3962 }
3963
3964 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name)
3965 {
3966 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name));
3967 }
3968
3969 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name)
3970 {
3971 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name));
3972 }
3973
3974 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
3975 {
3976 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3977 }
3978
3979 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
3980 {
3981 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
3982 }
3983
3984 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name)
3985 {
3986 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name));
3987 }
3988
3989 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name)
3990 {
3991 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name));
3992 }
3993
3994 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
3995 {
3996 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
3997 }
3998
3999 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
4000 {
4001 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs));
4002 }
4003
4004 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
4005 {
4006 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs));
4007 }
4008
4009 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
4010 {
4011 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
4012 }
4013
4014 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
4015 {
4016 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
4017 }
4018
4019 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
4020 {
4021 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
4022 }
4023
4024 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
4025 {
4026 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
4027 }
4028
4029 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
4030 {
4031 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
4032 }
4033
4034 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
4035 {
4036 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
4037 }
4038
4039 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
4040 {
4041 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4042 }
4043
4044 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
4045 {
4046 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
4047 }
4048
4049 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
4050 {
4051 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags));
4052 }
4053
4054 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
4055 {
4056 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
4057 }
4058
4059 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values)
4060 {
4061 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values));
4062 }
4063
4064 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
4065 {
4066 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
4067 }
4068
4069 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout)
4070 {
4071 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout));
4072 }
4073
4074 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
4075 {
4076 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
4077 }
4078
4079 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params);
4080
4081 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params)
4082 {
4083 DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4084 }
4085
4086 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params);
4087
4088 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params)
4089 {
4090 DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
4091 }
4092
4093 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param);
4094
4095 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param)
4096 {
4097 DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
4098 }
4099
4100 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params);
4101
4102 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params)
4103 {
4104 DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4105 }
4106
4107 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param);
4108
4109 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param)
4110 {
4111 DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
4112 }
4113
4114 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params);
4115
4116 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params)
4117 {
4118 DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
4119 }
4120
4121 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert);
4122
4123 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert)
4124 {
4125 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
4126 }
4127
4128 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern);
4129
4130 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern)
4131 {
4132 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
4133 }
4134
4135 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4136 {
4137 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4138 }
4139
4140 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer)
4141 {
4142 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
4143 }
4144
4145 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4146 {
4147 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
4148 }
4149
4150 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4151 {
4152 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
4153 }
4154
4155 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4156 {
4157 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4158 }
4159
4160 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
4161 {
4162 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
4163 }
4164
4165 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
4166 {
4167 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param));
4168 }
4169
4170 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
4171 {
4172 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
4173 }
4174
4175 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
4176 {
4177 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
4178 }
4179
4180 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param);
4181
4182 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param)
4183 {
4184 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
4185 }
4186
4187 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params)
4188 {
4189 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
4190 }
4191
4192 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params)
4193 {
4194 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params));
4195 }
4196
4197 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params)
4198 {
4199 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
4200 }
4201
4202 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params);
4203
4204 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params)
4205 {
4206 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
4207 }
4208
4209 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
4210 {
4211 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count));
4212 }
4213
4214 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
4215 {
4216 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
4217 }
4218
4219 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params);
4220
4221 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params)
4222 {
4223 DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
4224 }
4225
4226 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params);
4227
4228 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params)
4229 {
4230 DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
4231 }
4232
4233 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue)
4234 {
4235 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
4236 }
4237
4238 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue)
4239 {
4240 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue));
4241 }
4242
4243 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
4244 {
4245 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
4246 }
4247
4248 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
4249 {
4250 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v));
4251 }
4252
4253 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue)
4254 {
4255 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
4256 }
4257
4258 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue)
4259 {
4260 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue));
4261 }
4262
4263 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
4264 {
4265 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
4266 }
4267
4268 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
4269 {
4270 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v));
4271 }
4272
4273 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue)
4274 {
4275 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
4276 }
4277
4278 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue)
4279 {
4280 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue));
4281 }
4282
4283 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
4284 {
4285 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
4286 }
4287
4288 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
4289 {
4290 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v));
4291 }
4292
4293 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue)
4294 {
4295 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
4296 }
4297
4298 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue)
4299 {
4300 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue));
4301 }
4302
4303 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
4304 {
4305 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
4306 }
4307
4308 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
4309 {
4310 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v));
4311 }
4312
4313 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue)
4314 {
4315 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
4316 }
4317
4318 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue)
4319 {
4320 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue));
4321 }
4322
4323 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
4324 {
4325 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
4326 }
4327
4328 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
4329 {
4330 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v));
4331 }
4332
4333 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue)
4334 {
4335 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue));
4336 }
4337
4338 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue)
4339 {
4340 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue));
4341 }
4342
4343 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
4344 {
4345 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v));
4346 }
4347
4348 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
4349 {
4350 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v));
4351 }
4352
4353 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
4354 {
4355 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue));
4356 }
4357
4358 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue)
4359 {
4360 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue));
4361 }
4362
4363 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
4364 {
4365 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v));
4366 }
4367
4368 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
4369 {
4370 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v));
4371 }
4372
4373 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue)
4374 {
4375 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue));
4376 }
4377
4378 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
4379 {
4380 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue));
4381 }
4382
4383 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
4384 {
4385 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v));
4386 }
4387
4388 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
4389 {
4390 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v));
4391 }
4392
4393 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
4394 {
4395 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
4396 }
4397
4398 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
4399 {
4400 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
4401 }
4402
4403 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount)
4404 {
4405 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
4406 }
4407
4408 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount)
4409 {
4410 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
4411 }
4412
4413 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
4414 {
4415 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
4416 }
4417
4418 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount)
4419 {
4420 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
4421 }
4422
4423 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
4424 {
4425 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
4426 }
4427
4428 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer)
4429 {
4430 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
4431 }
4432
4433 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
4434 {
4435 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
4436 }
4437
4438 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
4439 {
4440 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
4441 }
4442
4443 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
4444 {
4445 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord));
4446 }
4447
4448 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
4449 {
4450 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
4451 }
4452
4453 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
4454 {
4455 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
4456 }
4457
4458 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
4459 {
4460 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
4461 }
4462
4463 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
4464 {
4465 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord));
4466 }
4467
4468 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
4469 {
4470 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
4471 }
4472
4473 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode);
4474
4475 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode)
4476 {
4477 DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
4478 }
4479
4480 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4481 {
4482 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4483 }
4484
4485 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4486 {
4487 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4488 }
4489
4490 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
4491
4492 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
4493 {
4494 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
4495 }
4496
4497 KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void)
4498 {
4499 DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n"));
4500 }
4501
4502 KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer)
4503 {
4504 DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer));
4505 }
4506
4507 KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
4508 {
4509 DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage));
4510 }
4511
4512 KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
4513 {
4514 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
4515 }
4516
4517 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param)
4518 {
4519 DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param));
4520 }
4521
4522 KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params)
4523 {
4524 DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params));
4525 }
4526
4527 KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param)
4528 {
4529 DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param));
4530 }
4531
4532 KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params)
4533 {
4534 DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params));
4535 }
4536
4537 KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
4538 {
4539 DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage));
4540 }
4541
4542 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params)
4543 {
4544 DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
4545 }
4546
4547 KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params)
4548 {
4549 DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params));
4550 }
4551
4552 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params)
4553 {
4554 DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
4555 }
4556
4557 KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params)
4558 {
4559 DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params));
4560 }
4561
4562 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params)
4563 {
4564 DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
4565 }
4566
4567 KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params)
4568 {
4569 DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params));
4570 }
4571
4572 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
4573 {
4574 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
4575 }
4576
4577 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
4578 {
4579 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
4580 }
4581
4582 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
4583 {
4584 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
4585 }
4586
4587 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
4588 {
4589 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
4590 }
4591
4592 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
4593 {
4594 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v));
4595 }
4596
4597 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
4598 {
4599 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v));
4600 }
4601
4602 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
4603 {
4604 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
4605 }
4606
4607 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
4608 {
4609 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
4610 }
4611
4612 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
4613 {
4614 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
4615 }
4616
4617 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
4618 {
4619 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
4620 }
4621
4622 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
4623 {
4624 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v));
4625 }
4626
4627 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
4628 {
4629 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v));
4630 }
4631
4632 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
4633 {
4634 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
4635 }
4636
4637 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
4638 {
4639 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
4640 }
4641
4642 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
4643 {
4644 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
4645 }
4646
4647 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
4648 {
4649 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
4650 }
4651
4652 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
4653 {
4654 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v));
4655 }
4656
4657 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
4658 {
4659 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v));
4660 }
4661
4662 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
4663 {
4664 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
4665 }
4666
4667 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
4668 {
4669 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
4670 }
4671
4672 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
4673 {
4674 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
4675 }
4676
4677 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
4678 {
4679 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
4680 }
4681
4682 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
4683 {
4684 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v));
4685 }
4686
4687 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
4688 {
4689 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v));
4690 }
4691
4692 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
4693 {
4694 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
4695 }
4696
4697 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
4698 {
4699 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z));
4700 }
4701
4702 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
4703 {
4704 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z));
4705 }
4706
4707 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
4708 {
4709 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
4710 }
4711
4712 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
4713 {
4714 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v));
4715 }
4716
4717 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
4718 {
4719 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v));
4720 }
4721
4722 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
4723 {
4724 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
4725 }
4726
4727 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
4728 {
4729 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z));
4730 }
4731
4732 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
4733 {
4734 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z));
4735 }
4736
4737 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
4738 {
4739 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
4740 }
4741
4742 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
4743 {
4744 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v));
4745 }
4746
4747 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
4748 {
4749 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v));
4750 }
4751
4752 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
4753 {
4754 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
4755 }
4756
4757 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
4758 {
4759 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z));
4760 }
4761
4762 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
4763 {
4764 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z));
4765 }
4766
4767 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
4768 {
4769 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
4770 }
4771
4772 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
4773 {
4774 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v));
4775 }
4776
4777 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
4778 {
4779 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v));
4780 }
4781
4782 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
4783 {
4784 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
4785 }
4786
4787 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
4788 {
4789 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z));
4790 }
4791
4792 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
4793 {
4794 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z));
4795 }
4796
4797 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
4798 {
4799 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
4800 }
4801
4802 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
4803 {
4804 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v));
4805 }
4806
4807 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
4808 {
4809 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v));
4810 }
4811
4812 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
4813 {
4814 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
4815 }
4816
4817 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
4818 {
4819 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w));
4820 }
4821
4822 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
4823 {
4824 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
4825 }
4826
4827 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
4828 {
4829 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w));
4830 }
4831
4832 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
4833 {
4834 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
4835 }
4836
4837 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
4838 {
4839 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w));
4840 }
4841
4842 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
4843 {
4844 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
4845 }
4846
4847 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w)
4848 {
4849 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w));
4850 }
4851
4852 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
4853 {
4854 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
4855 }
4856
4857 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
4858
4859 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
4860 {
4861 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
4862 }
4863
4864 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
4865
4866 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
4867 {
4868 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
4869 }
4870
4871 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences);
4872
4873 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences)
4874 {
4875 DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
4876 }
4877
4878 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence);
4879
4880 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence)
4881 {
4882 DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
4883 }
4884
4885 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences);
4886
4887 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences)
4888 {
4889 DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
4890 }
4891
4892 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params);
4893
4894 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params)
4895 {
4896 DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
4897 }
4898
4899 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence);
4900
4901 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence)
4902 {
4903 RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
4904 }
4905
4906 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition);
4907
4908 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition)
4909 {
4910 DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
4911 }
4912
4913 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence);
4914
4915 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence)
4916 {
4917 RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
4918 }
4919
4920 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
4921 {
4922 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences));
4923 }
4924
4925 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
4926 {
4927 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program));
4928 }
4929
4930 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
4931 {
4932 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program));
4933 }
4934
4935 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs)
4936 {
4937 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs));
4938 }
4939
4940 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs)
4941 {
4942 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs));
4943 }
4944
4945 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params)
4946 {
4947 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params));
4948 }
4949
4950 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
4951 {
4952 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
4953 }
4954
4955 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
4956 {
4957 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs));
4958 }
4959
4960 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params)
4961 {
4962 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
4963 }
4964
4965 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params)
4966 {
4967 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
4968 }
4969
4970 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
4971 {
4972 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program));
4973 }
4974
4975 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params)
4976 {
4977 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4978 }
4979
4980 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params)
4981 {
4982 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params));
4983 }
4984
4985 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
4986 {
4987 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
4988 }
4989
4990 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer)
4991 {
4992 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
4993 }
4994
4995 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer)
4996 {
4997 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
4998 }
4999
5000 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params)
5001 {
5002 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5003 }
5004
5005 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params)
5006 {
5007 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5008 }
5009
5010 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params)
5011 {
5012 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
5013 }
5014
5015 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
5016 {
5017 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program));
5018 }
5019
5020 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
5021 {
5022 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program));
5023 }
5024
5025 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program)
5026 {
5027 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program));
5028 }
5029
5030 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params)
5031 {
5032 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
5033 }
5034
5035 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params)
5036 {
5037 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params));
5038 }
5039
5040 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
5041 {
5042 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids));
5043 }
5044
5045 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
5046 {
5047 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
5048 }
5049
5050 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
5051 {
5052 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x));
5053 }
5054
5055 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
5056 {
5057 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
5058 }
5059
5060 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
5061 {
5062 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x));
5063 }
5064
5065 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
5066 {
5067 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
5068 }
5069
5070 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
5071 {
5072 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x));
5073 }
5074
5075 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
5076 {
5077 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
5078 }
5079
5080 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
5081 {
5082 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y));
5083 }
5084
5085 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
5086 {
5087 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
5088 }
5089
5090 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y)
5091 {
5092 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y));
5093 }
5094
5095 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
5096 {
5097 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
5098 }
5099
5100 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y)
5101 {
5102 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y));
5103 }
5104
5105 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
5106 {
5107 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
5108 }
5109
5110 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
5111 {
5112 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
5113 }
5114
5115 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
5116 {
5117 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
5118 }
5119
5120 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5121 {
5122 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
5123 }
5124
5125 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
5126 {
5127 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
5128 }
5129
5130 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z)
5131 {
5132 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
5133 }
5134
5135 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
5136 {
5137 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
5138 }
5139
5140 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5141 {
5142 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
5143 }
5144
5145 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
5146 {
5147 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
5148 }
5149
5150 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5151 {
5152 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
5153 }
5154
5155 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
5156 {
5157 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
5158 }
5159
5160 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
5161 {
5162 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
5163 }
5164
5165 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
5166 {
5167 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
5168 }
5169
5170 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
5171 {
5172 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
5173 }
5174
5175 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
5176 {
5177 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v));
5178 }
5179
5180 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer)
5181 {
5182 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
5183 }
5184
5185 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5186 {
5187 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5188 }
5189
5190 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5191 {
5192 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5193 }
5194
5195 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v)
5196 {
5197 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
5198 }
5199
5200 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5201 {
5202 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5203 }
5204
5205 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5206 {
5207 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5208 }
5209
5210 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v)
5211 {
5212 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
5213 }
5214
5215 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5216 {
5217 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5218 }
5219
5220 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5221 {
5222 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5223 }
5224
5225 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v)
5226 {
5227 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
5228 }
5229
5230 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v)
5231 {
5232 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
5233 }
5234
5235 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v)
5236 {
5237 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
5238 }
5239
5240 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v)
5241 {
5242 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
5243 }
5244
5245 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
5246 {
5247 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v));
5248 }
5249
5250 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param)
5251 {
5252 DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
5253 }
5254
5255 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param)
5256 {
5257 DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
5258 }
5259
5260 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
5261 {
5262 DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param));
5263 }
5264
5265 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param)
5266 {
5267 DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param));
5268 }
5269
5270 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
5271 {
5272 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod));
5273 }
5274
5275 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
5276 {
5277 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
5278 }
5279
5280 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
5281 {
5282 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
5283 }
5284
5285 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
5286 {
5287 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
5288 }
5289
5290 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
5291 {
5292 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id));
5293 }
5294
5295 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
5296 {
5297 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod));
5298 }
5299
5300 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
5301 {
5302 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
5303 }
5304
5305 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
5306 {
5307 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
5308 }
5309
5310 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
5311 {
5312 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id));
5313 }
5314
5315 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
5316 {
5317 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
5318 }
5319
5320 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
5321 {
5322 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range));
5323 }
5324
5325 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle)
5326 {
5327 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle));
5328 }
5329
5330 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle)
5331 {
5332 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle));
5333 }
5334
5335 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value)
5336 {
5337 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value));
5338 }
5339
5340 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
5341 {
5342 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param));
5343 }
5344
5345 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
5346 {
5347 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param));
5348 }
5349
5350 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params)
5351 {
5352 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params));
5353 }
5354
5355 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params)
5356 {
5357 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
5358 }
5359
5360 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face);
5361
5362 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face)
5363 {
5364 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
5365 }
5366
5367 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array);
5368
5369 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array)
5370 {
5371 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
5372 }
5373
5374 KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
5375 {
5376 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
5377 }
5378
5379 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays);
5380
5381 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays)
5382 {
5383 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
5384 }
5385
5386 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays);
5387
5388 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays)
5389 {
5390 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
5391 }
5392
5393 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
5394 {
5395 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
5396 }
5397
5398 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array);
5399
5400 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array)
5401 {
5402 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
5403 }
5404
5405 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params)
5406 {
5407 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
5408 }
5409
5410 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params)
5411 {
5412 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
5413 }
5414
5415 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
5416 {
5417 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
5418 }
5419
5420 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
5421 {
5422 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
5423 }
5424
5425 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5426 {
5427 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w));
5428 }
5429
5430 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
5431 {
5432 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
5433 }
5434
5435 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax);
5436
5437 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax)
5438 {
5439 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
5440 }
5441
5442 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
5443 {
5444 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
5445 }
5446
5447 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA);
5448
5449 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA)
5450 {
5451 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
5452 }
5453
5454 KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
5455 {
5456 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer));
5457 }
5458
5459 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer)
5460 {
5461 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer));
5462 }
5463
5464 KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer)
5465 {
5466 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer));
5467 }
5468
5469 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer)
5470 {
5471 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer));
5472 }
5473
5474 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
5475 {
5476 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target));
5477 }
5478
5479 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
5480 {
5481 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target));
5482 }
5483
5484 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers)
5485 {
5486 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
5487 }
5488
5489 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers)
5490 {
5491 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
5492 }
5493
5494 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers)
5495 {
5496 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
5497 }
5498
5499 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers)
5500 {
5501 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
5502 }
5503
5504 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
5505 {
5506 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
5507 }
5508
5509 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
5510 {
5511 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer));
5512 }
5513
5514 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5515 {
5516 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5517 }
5518
5519 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5520 {
5521 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5522 }
5523
5524 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5525 {
5526 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5527 }
5528
5529 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
5530 {
5531 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level));
5532 }
5533
5534 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
5535 {
5536 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
5537 }
5538
5539 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
5540 {
5541 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
5542 }
5543
5544 KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
5545 {
5546 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers));
5547 }
5548
5549 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers)
5550 {
5551 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
5552 }
5553
5554 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
5555 {
5556 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
5557 }
5558
5559 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers)
5560 {
5561 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers));
5562 }
5563
5564 KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
5565 {
5566 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target));
5567 }
5568
5569 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
5570 {
5571 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target));
5572 }
5573
5574 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
5575 {
5576 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
5577 }
5578
5579 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
5580 {
5581 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params));
5582 }
5583
5584 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params)
5585 {
5586 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
5587 }
5588
5589 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
5590 {
5591 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
5592 }
5593
5594 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
5595 {
5596 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer));
5597 }
5598
5599 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
5600 {
5601 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer));
5602 }
5603
5604 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
5605 {
5606 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer));
5607 }
5608
5609 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
5610 {
5611 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer));
5612 }
5613
5614 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
5615 {
5616 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
5617 }
5618
5619 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
5620 {
5621 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
5622 }
5623
5624 KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
5625 {
5626 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
5627 }
5628
5629 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
5630
5631 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
5632 {
5633 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
5634 }
5635
5636 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param);
5637
5638 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param)
5639 {
5640 DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
5641 }
5642
5643 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size);
5644
5645 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size)
5646 {
5647 DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
5648 }
5649
5650 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
5651 {
5652 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
5653 }
5654
5655 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
5656 {
5657 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
5658 }
5659
5660 KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
5661 {
5662 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
5663 }
5664
5665 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params);
5666
5667 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params)
5668 {
5669 DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
5670 }
5671
5672 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer);
5673
5674 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer)
5675 {
5676 DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
5677 }
5678
5679 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
5680
5681 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
5682 {
5683 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
5684 }
5685
5686 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
5687
5688 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
5689 {
5690 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
5691 }
5692
5693 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
5694
5695 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
5696 {
5697 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
5698 }
5699
5700 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params);
5701
5702 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params)
5703 {
5704 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
5705 }
5706
5707 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params);
5708
5709 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params)
5710 {
5711 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
5712 }
5713
5714
5715 #endif /* defined( NAME ) */
5716
5717 /*
5718 * This is how a dispatch table can be initialized with all the functions
5719 * we generated above.
5720 */
5721 #ifdef DISPATCH_TABLE_NAME
5722
5723 #ifndef TABLE_ENTRY
5724 #error TABLE_ENTRY must be defined
5725 #endif
5726
5727 static _glapi_proc DISPATCH_TABLE_NAME[] = {
5728 TABLE_ENTRY(NewList),
5729 TABLE_ENTRY(EndList),
5730 TABLE_ENTRY(CallList),
5731 TABLE_ENTRY(CallLists),
5732 TABLE_ENTRY(DeleteLists),
5733 TABLE_ENTRY(GenLists),
5734 TABLE_ENTRY(ListBase),
5735 TABLE_ENTRY(Begin),
5736 TABLE_ENTRY(Bitmap),
5737 TABLE_ENTRY(Color3b),
5738 TABLE_ENTRY(Color3bv),
5739 TABLE_ENTRY(Color3d),
5740 TABLE_ENTRY(Color3dv),
5741 TABLE_ENTRY(Color3f),
5742 TABLE_ENTRY(Color3fv),
5743 TABLE_ENTRY(Color3i),
5744 TABLE_ENTRY(Color3iv),
5745 TABLE_ENTRY(Color3s),
5746 TABLE_ENTRY(Color3sv),
5747 TABLE_ENTRY(Color3ub),
5748 TABLE_ENTRY(Color3ubv),
5749 TABLE_ENTRY(Color3ui),
5750 TABLE_ENTRY(Color3uiv),
5751 TABLE_ENTRY(Color3us),
5752 TABLE_ENTRY(Color3usv),
5753 TABLE_ENTRY(Color4b),
5754 TABLE_ENTRY(Color4bv),
5755 TABLE_ENTRY(Color4d),
5756 TABLE_ENTRY(Color4dv),
5757 TABLE_ENTRY(Color4f),
5758 TABLE_ENTRY(Color4fv),
5759 TABLE_ENTRY(Color4i),
5760 TABLE_ENTRY(Color4iv),
5761 TABLE_ENTRY(Color4s),
5762 TABLE_ENTRY(Color4sv),
5763 TABLE_ENTRY(Color4ub),
5764 TABLE_ENTRY(Color4ubv),
5765 TABLE_ENTRY(Color4ui),
5766 TABLE_ENTRY(Color4uiv),
5767 TABLE_ENTRY(Color4us),
5768 TABLE_ENTRY(Color4usv),
5769 TABLE_ENTRY(EdgeFlag),
5770 TABLE_ENTRY(EdgeFlagv),
5771 TABLE_ENTRY(End),
5772 TABLE_ENTRY(Indexd),
5773 TABLE_ENTRY(Indexdv),
5774 TABLE_ENTRY(Indexf),
5775 TABLE_ENTRY(Indexfv),
5776 TABLE_ENTRY(Indexi),
5777 TABLE_ENTRY(Indexiv),
5778 TABLE_ENTRY(Indexs),
5779 TABLE_ENTRY(Indexsv),
5780 TABLE_ENTRY(Normal3b),
5781 TABLE_ENTRY(Normal3bv),
5782 TABLE_ENTRY(Normal3d),
5783 TABLE_ENTRY(Normal3dv),
5784 TABLE_ENTRY(Normal3f),
5785 TABLE_ENTRY(Normal3fv),
5786 TABLE_ENTRY(Normal3i),
5787 TABLE_ENTRY(Normal3iv),
5788 TABLE_ENTRY(Normal3s),
5789 TABLE_ENTRY(Normal3sv),
5790 TABLE_ENTRY(RasterPos2d),
5791 TABLE_ENTRY(RasterPos2dv),
5792 TABLE_ENTRY(RasterPos2f),
5793 TABLE_ENTRY(RasterPos2fv),
5794 TABLE_ENTRY(RasterPos2i),
5795 TABLE_ENTRY(RasterPos2iv),
5796 TABLE_ENTRY(RasterPos2s),
5797 TABLE_ENTRY(RasterPos2sv),
5798 TABLE_ENTRY(RasterPos3d),
5799 TABLE_ENTRY(RasterPos3dv),
5800 TABLE_ENTRY(RasterPos3f),
5801 TABLE_ENTRY(RasterPos3fv),
5802 TABLE_ENTRY(RasterPos3i),
5803 TABLE_ENTRY(RasterPos3iv),
5804 TABLE_ENTRY(RasterPos3s),
5805 TABLE_ENTRY(RasterPos3sv),
5806 TABLE_ENTRY(RasterPos4d),
5807 TABLE_ENTRY(RasterPos4dv),
5808 TABLE_ENTRY(RasterPos4f),
5809 TABLE_ENTRY(RasterPos4fv),
5810 TABLE_ENTRY(RasterPos4i),
5811 TABLE_ENTRY(RasterPos4iv),
5812 TABLE_ENTRY(RasterPos4s),
5813 TABLE_ENTRY(RasterPos4sv),
5814 TABLE_ENTRY(Rectd),
5815 TABLE_ENTRY(Rectdv),
5816 TABLE_ENTRY(Rectf),
5817 TABLE_ENTRY(Rectfv),
5818 TABLE_ENTRY(Recti),
5819 TABLE_ENTRY(Rectiv),
5820 TABLE_ENTRY(Rects),
5821 TABLE_ENTRY(Rectsv),
5822 TABLE_ENTRY(TexCoord1d),
5823 TABLE_ENTRY(TexCoord1dv),
5824 TABLE_ENTRY(TexCoord1f),
5825 TABLE_ENTRY(TexCoord1fv),
5826 TABLE_ENTRY(TexCoord1i),
5827 TABLE_ENTRY(TexCoord1iv),
5828 TABLE_ENTRY(TexCoord1s),
5829 TABLE_ENTRY(TexCoord1sv),
5830 TABLE_ENTRY(TexCoord2d),
5831 TABLE_ENTRY(TexCoord2dv),
5832 TABLE_ENTRY(TexCoord2f),
5833 TABLE_ENTRY(TexCoord2fv),
5834 TABLE_ENTRY(TexCoord2i),
5835 TABLE_ENTRY(TexCoord2iv),
5836 TABLE_ENTRY(TexCoord2s),
5837 TABLE_ENTRY(TexCoord2sv),
5838 TABLE_ENTRY(TexCoord3d),
5839 TABLE_ENTRY(TexCoord3dv),
5840 TABLE_ENTRY(TexCoord3f),
5841 TABLE_ENTRY(TexCoord3fv),
5842 TABLE_ENTRY(TexCoord3i),
5843 TABLE_ENTRY(TexCoord3iv),
5844 TABLE_ENTRY(TexCoord3s),
5845 TABLE_ENTRY(TexCoord3sv),
5846 TABLE_ENTRY(TexCoord4d),
5847 TABLE_ENTRY(TexCoord4dv),
5848 TABLE_ENTRY(TexCoord4f),
5849 TABLE_ENTRY(TexCoord4fv),
5850 TABLE_ENTRY(TexCoord4i),
5851 TABLE_ENTRY(TexCoord4iv),
5852 TABLE_ENTRY(TexCoord4s),
5853 TABLE_ENTRY(TexCoord4sv),
5854 TABLE_ENTRY(Vertex2d),
5855 TABLE_ENTRY(Vertex2dv),
5856 TABLE_ENTRY(Vertex2f),
5857 TABLE_ENTRY(Vertex2fv),
5858 TABLE_ENTRY(Vertex2i),
5859 TABLE_ENTRY(Vertex2iv),
5860 TABLE_ENTRY(Vertex2s),
5861 TABLE_ENTRY(Vertex2sv),
5862 TABLE_ENTRY(Vertex3d),
5863 TABLE_ENTRY(Vertex3dv),
5864 TABLE_ENTRY(Vertex3f),
5865 TABLE_ENTRY(Vertex3fv),
5866 TABLE_ENTRY(Vertex3i),
5867 TABLE_ENTRY(Vertex3iv),
5868 TABLE_ENTRY(Vertex3s),
5869 TABLE_ENTRY(Vertex3sv),
5870 TABLE_ENTRY(Vertex4d),
5871 TABLE_ENTRY(Vertex4dv),
5872 TABLE_ENTRY(Vertex4f),
5873 TABLE_ENTRY(Vertex4fv),
5874 TABLE_ENTRY(Vertex4i),
5875 TABLE_ENTRY(Vertex4iv),
5876 TABLE_ENTRY(Vertex4s),
5877 TABLE_ENTRY(Vertex4sv),
5878 TABLE_ENTRY(ClipPlane),
5879 TABLE_ENTRY(ColorMaterial),
5880 TABLE_ENTRY(CullFace),
5881 TABLE_ENTRY(Fogf),
5882 TABLE_ENTRY(Fogfv),
5883 TABLE_ENTRY(Fogi),
5884 TABLE_ENTRY(Fogiv),
5885 TABLE_ENTRY(FrontFace),
5886 TABLE_ENTRY(Hint),
5887 TABLE_ENTRY(Lightf),
5888 TABLE_ENTRY(Lightfv),
5889 TABLE_ENTRY(Lighti),
5890 TABLE_ENTRY(Lightiv),
5891 TABLE_ENTRY(LightModelf),
5892 TABLE_ENTRY(LightModelfv),
5893 TABLE_ENTRY(LightModeli),
5894 TABLE_ENTRY(LightModeliv),
5895 TABLE_ENTRY(LineStipple),
5896 TABLE_ENTRY(LineWidth),
5897 TABLE_ENTRY(Materialf),
5898 TABLE_ENTRY(Materialfv),
5899 TABLE_ENTRY(Materiali),
5900 TABLE_ENTRY(Materialiv),
5901 TABLE_ENTRY(PointSize),
5902 TABLE_ENTRY(PolygonMode),
5903 TABLE_ENTRY(PolygonStipple),
5904 TABLE_ENTRY(Scissor),
5905 TABLE_ENTRY(ShadeModel),
5906 TABLE_ENTRY(TexParameterf),
5907 TABLE_ENTRY(TexParameterfv),
5908 TABLE_ENTRY(TexParameteri),
5909 TABLE_ENTRY(TexParameteriv),
5910 TABLE_ENTRY(TexImage1D),
5911 TABLE_ENTRY(TexImage2D),
5912 TABLE_ENTRY(TexEnvf),
5913 TABLE_ENTRY(TexEnvfv),
5914 TABLE_ENTRY(TexEnvi),
5915 TABLE_ENTRY(TexEnviv),
5916 TABLE_ENTRY(TexGend),
5917 TABLE_ENTRY(TexGendv),
5918 TABLE_ENTRY(TexGenf),
5919 TABLE_ENTRY(TexGenfv),
5920 TABLE_ENTRY(TexGeni),
5921 TABLE_ENTRY(TexGeniv),
5922 TABLE_ENTRY(FeedbackBuffer),
5923 TABLE_ENTRY(SelectBuffer),
5924 TABLE_ENTRY(RenderMode),
5925 TABLE_ENTRY(InitNames),
5926 TABLE_ENTRY(LoadName),
5927 TABLE_ENTRY(PassThrough),
5928 TABLE_ENTRY(PopName),
5929 TABLE_ENTRY(PushName),
5930 TABLE_ENTRY(DrawBuffer),
5931 TABLE_ENTRY(Clear),
5932 TABLE_ENTRY(ClearAccum),
5933 TABLE_ENTRY(ClearIndex),
5934 TABLE_ENTRY(ClearColor),
5935 TABLE_ENTRY(ClearStencil),
5936 TABLE_ENTRY(ClearDepth),
5937 TABLE_ENTRY(StencilMask),
5938 TABLE_ENTRY(ColorMask),
5939 TABLE_ENTRY(DepthMask),
5940 TABLE_ENTRY(IndexMask),
5941 TABLE_ENTRY(Accum),
5942 TABLE_ENTRY(Disable),
5943 TABLE_ENTRY(Enable),
5944 TABLE_ENTRY(Finish),
5945 TABLE_ENTRY(Flush),
5946 TABLE_ENTRY(PopAttrib),
5947 TABLE_ENTRY(PushAttrib),
5948 TABLE_ENTRY(Map1d),
5949 TABLE_ENTRY(Map1f),
5950 TABLE_ENTRY(Map2d),
5951 TABLE_ENTRY(Map2f),
5952 TABLE_ENTRY(MapGrid1d),
5953 TABLE_ENTRY(MapGrid1f),
5954 TABLE_ENTRY(MapGrid2d),
5955 TABLE_ENTRY(MapGrid2f),
5956 TABLE_ENTRY(EvalCoord1d),
5957 TABLE_ENTRY(EvalCoord1dv),
5958 TABLE_ENTRY(EvalCoord1f),
5959 TABLE_ENTRY(EvalCoord1fv),
5960 TABLE_ENTRY(EvalCoord2d),
5961 TABLE_ENTRY(EvalCoord2dv),
5962 TABLE_ENTRY(EvalCoord2f),
5963 TABLE_ENTRY(EvalCoord2fv),
5964 TABLE_ENTRY(EvalMesh1),
5965 TABLE_ENTRY(EvalPoint1),
5966 TABLE_ENTRY(EvalMesh2),
5967 TABLE_ENTRY(EvalPoint2),
5968 TABLE_ENTRY(AlphaFunc),
5969 TABLE_ENTRY(BlendFunc),
5970 TABLE_ENTRY(LogicOp),
5971 TABLE_ENTRY(StencilFunc),
5972 TABLE_ENTRY(StencilOp),
5973 TABLE_ENTRY(DepthFunc),
5974 TABLE_ENTRY(PixelZoom),
5975 TABLE_ENTRY(PixelTransferf),
5976 TABLE_ENTRY(PixelTransferi),
5977 TABLE_ENTRY(PixelStoref),
5978 TABLE_ENTRY(PixelStorei),
5979 TABLE_ENTRY(PixelMapfv),
5980 TABLE_ENTRY(PixelMapuiv),
5981 TABLE_ENTRY(PixelMapusv),
5982 TABLE_ENTRY(ReadBuffer),
5983 TABLE_ENTRY(CopyPixels),
5984 TABLE_ENTRY(ReadPixels),
5985 TABLE_ENTRY(DrawPixels),
5986 TABLE_ENTRY(GetBooleanv),
5987 TABLE_ENTRY(GetClipPlane),
5988 TABLE_ENTRY(GetDoublev),
5989 TABLE_ENTRY(GetError),
5990 TABLE_ENTRY(GetFloatv),
5991 TABLE_ENTRY(GetIntegerv),
5992 TABLE_ENTRY(GetLightfv),
5993 TABLE_ENTRY(GetLightiv),
5994 TABLE_ENTRY(GetMapdv),
5995 TABLE_ENTRY(GetMapfv),
5996 TABLE_ENTRY(GetMapiv),
5997 TABLE_ENTRY(GetMaterialfv),
5998 TABLE_ENTRY(GetMaterialiv),
5999 TABLE_ENTRY(GetPixelMapfv),
6000 TABLE_ENTRY(GetPixelMapuiv),
6001 TABLE_ENTRY(GetPixelMapusv),
6002 TABLE_ENTRY(GetPolygonStipple),
6003 TABLE_ENTRY(GetString),
6004 TABLE_ENTRY(GetTexEnvfv),
6005 TABLE_ENTRY(GetTexEnviv),
6006 TABLE_ENTRY(GetTexGendv),
6007 TABLE_ENTRY(GetTexGenfv),
6008 TABLE_ENTRY(GetTexGeniv),
6009 TABLE_ENTRY(GetTexImage),
6010 TABLE_ENTRY(GetTexParameterfv),
6011 TABLE_ENTRY(GetTexParameteriv),
6012 TABLE_ENTRY(GetTexLevelParameterfv),
6013 TABLE_ENTRY(GetTexLevelParameteriv),
6014 TABLE_ENTRY(IsEnabled),
6015 TABLE_ENTRY(IsList),
6016 TABLE_ENTRY(DepthRange),
6017 TABLE_ENTRY(Frustum),
6018 TABLE_ENTRY(LoadIdentity),
6019 TABLE_ENTRY(LoadMatrixf),
6020 TABLE_ENTRY(LoadMatrixd),
6021 TABLE_ENTRY(MatrixMode),
6022 TABLE_ENTRY(MultMatrixf),
6023 TABLE_ENTRY(MultMatrixd),
6024 TABLE_ENTRY(Ortho),
6025 TABLE_ENTRY(PopMatrix),
6026 TABLE_ENTRY(PushMatrix),
6027 TABLE_ENTRY(Rotated),
6028 TABLE_ENTRY(Rotatef),
6029 TABLE_ENTRY(Scaled),
6030 TABLE_ENTRY(Scalef),
6031 TABLE_ENTRY(Translated),
6032 TABLE_ENTRY(Translatef),
6033 TABLE_ENTRY(Viewport),
6034 TABLE_ENTRY(ArrayElement),
6035 TABLE_ENTRY(BindTexture),
6036 TABLE_ENTRY(ColorPointer),
6037 TABLE_ENTRY(DisableClientState),
6038 TABLE_ENTRY(DrawArrays),
6039 TABLE_ENTRY(DrawElements),
6040 TABLE_ENTRY(EdgeFlagPointer),
6041 TABLE_ENTRY(EnableClientState),
6042 TABLE_ENTRY(IndexPointer),
6043 TABLE_ENTRY(Indexub),
6044 TABLE_ENTRY(Indexubv),
6045 TABLE_ENTRY(InterleavedArrays),
6046 TABLE_ENTRY(NormalPointer),
6047 TABLE_ENTRY(PolygonOffset),
6048 TABLE_ENTRY(TexCoordPointer),
6049 TABLE_ENTRY(VertexPointer),
6050 TABLE_ENTRY(AreTexturesResident),
6051 TABLE_ENTRY(CopyTexImage1D),
6052 TABLE_ENTRY(CopyTexImage2D),
6053 TABLE_ENTRY(CopyTexSubImage1D),
6054 TABLE_ENTRY(CopyTexSubImage2D),
6055 TABLE_ENTRY(DeleteTextures),
6056 TABLE_ENTRY(GenTextures),
6057 TABLE_ENTRY(GetPointerv),
6058 TABLE_ENTRY(IsTexture),
6059 TABLE_ENTRY(PrioritizeTextures),
6060 TABLE_ENTRY(TexSubImage1D),
6061 TABLE_ENTRY(TexSubImage2D),
6062 TABLE_ENTRY(PopClientAttrib),
6063 TABLE_ENTRY(PushClientAttrib),
6064 TABLE_ENTRY(BlendColor),
6065 TABLE_ENTRY(BlendEquation),
6066 TABLE_ENTRY(DrawRangeElements),
6067 TABLE_ENTRY(ColorTable),
6068 TABLE_ENTRY(ColorTableParameterfv),
6069 TABLE_ENTRY(ColorTableParameteriv),
6070 TABLE_ENTRY(CopyColorTable),
6071 TABLE_ENTRY(GetColorTable),
6072 TABLE_ENTRY(GetColorTableParameterfv),
6073 TABLE_ENTRY(GetColorTableParameteriv),
6074 TABLE_ENTRY(ColorSubTable),
6075 TABLE_ENTRY(CopyColorSubTable),
6076 TABLE_ENTRY(ConvolutionFilter1D),
6077 TABLE_ENTRY(ConvolutionFilter2D),
6078 TABLE_ENTRY(ConvolutionParameterf),
6079 TABLE_ENTRY(ConvolutionParameterfv),
6080 TABLE_ENTRY(ConvolutionParameteri),
6081 TABLE_ENTRY(ConvolutionParameteriv),
6082 TABLE_ENTRY(CopyConvolutionFilter1D),
6083 TABLE_ENTRY(CopyConvolutionFilter2D),
6084 TABLE_ENTRY(GetConvolutionFilter),
6085 TABLE_ENTRY(GetConvolutionParameterfv),
6086 TABLE_ENTRY(GetConvolutionParameteriv),
6087 TABLE_ENTRY(GetSeparableFilter),
6088 TABLE_ENTRY(SeparableFilter2D),
6089 TABLE_ENTRY(GetHistogram),
6090 TABLE_ENTRY(GetHistogramParameterfv),
6091 TABLE_ENTRY(GetHistogramParameteriv),
6092 TABLE_ENTRY(GetMinmax),
6093 TABLE_ENTRY(GetMinmaxParameterfv),
6094 TABLE_ENTRY(GetMinmaxParameteriv),
6095 TABLE_ENTRY(Histogram),
6096 TABLE_ENTRY(Minmax),
6097 TABLE_ENTRY(ResetHistogram),
6098 TABLE_ENTRY(ResetMinmax),
6099 TABLE_ENTRY(TexImage3D),
6100 TABLE_ENTRY(TexSubImage3D),
6101 TABLE_ENTRY(CopyTexSubImage3D),
6102 TABLE_ENTRY(ActiveTextureARB),
6103 TABLE_ENTRY(ClientActiveTextureARB),
6104 TABLE_ENTRY(MultiTexCoord1dARB),
6105 TABLE_ENTRY(MultiTexCoord1dvARB),
6106 TABLE_ENTRY(MultiTexCoord1fARB),
6107 TABLE_ENTRY(MultiTexCoord1fvARB),
6108 TABLE_ENTRY(MultiTexCoord1iARB),
6109 TABLE_ENTRY(MultiTexCoord1ivARB),
6110 TABLE_ENTRY(MultiTexCoord1sARB),
6111 TABLE_ENTRY(MultiTexCoord1svARB),
6112 TABLE_ENTRY(MultiTexCoord2dARB),
6113 TABLE_ENTRY(MultiTexCoord2dvARB),
6114 TABLE_ENTRY(MultiTexCoord2fARB),
6115 TABLE_ENTRY(MultiTexCoord2fvARB),
6116 TABLE_ENTRY(MultiTexCoord2iARB),
6117 TABLE_ENTRY(MultiTexCoord2ivARB),
6118 TABLE_ENTRY(MultiTexCoord2sARB),
6119 TABLE_ENTRY(MultiTexCoord2svARB),
6120 TABLE_ENTRY(MultiTexCoord3dARB),
6121 TABLE_ENTRY(MultiTexCoord3dvARB),
6122 TABLE_ENTRY(MultiTexCoord3fARB),
6123 TABLE_ENTRY(MultiTexCoord3fvARB),
6124 TABLE_ENTRY(MultiTexCoord3iARB),
6125 TABLE_ENTRY(MultiTexCoord3ivARB),
6126 TABLE_ENTRY(MultiTexCoord3sARB),
6127 TABLE_ENTRY(MultiTexCoord3svARB),
6128 TABLE_ENTRY(MultiTexCoord4dARB),
6129 TABLE_ENTRY(MultiTexCoord4dvARB),
6130 TABLE_ENTRY(MultiTexCoord4fARB),
6131 TABLE_ENTRY(MultiTexCoord4fvARB),
6132 TABLE_ENTRY(MultiTexCoord4iARB),
6133 TABLE_ENTRY(MultiTexCoord4ivARB),
6134 TABLE_ENTRY(MultiTexCoord4sARB),
6135 TABLE_ENTRY(MultiTexCoord4svARB),
6136 TABLE_ENTRY(AttachShader),
6137 TABLE_ENTRY(CreateProgram),
6138 TABLE_ENTRY(CreateShader),
6139 TABLE_ENTRY(DeleteProgram),
6140 TABLE_ENTRY(DeleteShader),
6141 TABLE_ENTRY(DetachShader),
6142 TABLE_ENTRY(GetAttachedShaders),
6143 TABLE_ENTRY(GetProgramInfoLog),
6144 TABLE_ENTRY(GetProgramiv),
6145 TABLE_ENTRY(GetShaderInfoLog),
6146 TABLE_ENTRY(GetShaderiv),
6147 TABLE_ENTRY(IsProgram),
6148 TABLE_ENTRY(IsShader),
6149 TABLE_ENTRY(StencilFuncSeparate),
6150 TABLE_ENTRY(StencilMaskSeparate),
6151 TABLE_ENTRY(StencilOpSeparate),
6152 TABLE_ENTRY(UniformMatrix2x3fv),
6153 TABLE_ENTRY(UniformMatrix2x4fv),
6154 TABLE_ENTRY(UniformMatrix3x2fv),
6155 TABLE_ENTRY(UniformMatrix3x4fv),
6156 TABLE_ENTRY(UniformMatrix4x2fv),
6157 TABLE_ENTRY(UniformMatrix4x3fv),
6158 TABLE_ENTRY(LoadTransposeMatrixdARB),
6159 TABLE_ENTRY(LoadTransposeMatrixfARB),
6160 TABLE_ENTRY(MultTransposeMatrixdARB),
6161 TABLE_ENTRY(MultTransposeMatrixfARB),
6162 TABLE_ENTRY(SampleCoverageARB),
6163 TABLE_ENTRY(CompressedTexImage1DARB),
6164 TABLE_ENTRY(CompressedTexImage2DARB),
6165 TABLE_ENTRY(CompressedTexImage3DARB),
6166 TABLE_ENTRY(CompressedTexSubImage1DARB),
6167 TABLE_ENTRY(CompressedTexSubImage2DARB),
6168 TABLE_ENTRY(CompressedTexSubImage3DARB),
6169 TABLE_ENTRY(GetCompressedTexImageARB),
6170 TABLE_ENTRY(DisableVertexAttribArrayARB),
6171 TABLE_ENTRY(EnableVertexAttribArrayARB),
6172 TABLE_ENTRY(GetProgramEnvParameterdvARB),
6173 TABLE_ENTRY(GetProgramEnvParameterfvARB),
6174 TABLE_ENTRY(GetProgramLocalParameterdvARB),
6175 TABLE_ENTRY(GetProgramLocalParameterfvARB),
6176 TABLE_ENTRY(GetProgramStringARB),
6177 TABLE_ENTRY(GetProgramivARB),
6178 TABLE_ENTRY(GetVertexAttribdvARB),
6179 TABLE_ENTRY(GetVertexAttribfvARB),
6180 TABLE_ENTRY(GetVertexAttribivARB),
6181 TABLE_ENTRY(ProgramEnvParameter4dARB),
6182 TABLE_ENTRY(ProgramEnvParameter4dvARB),
6183 TABLE_ENTRY(ProgramEnvParameter4fARB),
6184 TABLE_ENTRY(ProgramEnvParameter4fvARB),
6185 TABLE_ENTRY(ProgramLocalParameter4dARB),
6186 TABLE_ENTRY(ProgramLocalParameter4dvARB),
6187 TABLE_ENTRY(ProgramLocalParameter4fARB),
6188 TABLE_ENTRY(ProgramLocalParameter4fvARB),
6189 TABLE_ENTRY(ProgramStringARB),
6190 TABLE_ENTRY(VertexAttrib1dARB),
6191 TABLE_ENTRY(VertexAttrib1dvARB),
6192 TABLE_ENTRY(VertexAttrib1fARB),
6193 TABLE_ENTRY(VertexAttrib1fvARB),
6194 TABLE_ENTRY(VertexAttrib1sARB),
6195 TABLE_ENTRY(VertexAttrib1svARB),
6196 TABLE_ENTRY(VertexAttrib2dARB),
6197 TABLE_ENTRY(VertexAttrib2dvARB),
6198 TABLE_ENTRY(VertexAttrib2fARB),
6199 TABLE_ENTRY(VertexAttrib2fvARB),
6200 TABLE_ENTRY(VertexAttrib2sARB),
6201 TABLE_ENTRY(VertexAttrib2svARB),
6202 TABLE_ENTRY(VertexAttrib3dARB),
6203 TABLE_ENTRY(VertexAttrib3dvARB),
6204 TABLE_ENTRY(VertexAttrib3fARB),
6205 TABLE_ENTRY(VertexAttrib3fvARB),
6206 TABLE_ENTRY(VertexAttrib3sARB),
6207 TABLE_ENTRY(VertexAttrib3svARB),
6208 TABLE_ENTRY(VertexAttrib4NbvARB),
6209 TABLE_ENTRY(VertexAttrib4NivARB),
6210 TABLE_ENTRY(VertexAttrib4NsvARB),
6211 TABLE_ENTRY(VertexAttrib4NubARB),
6212 TABLE_ENTRY(VertexAttrib4NubvARB),
6213 TABLE_ENTRY(VertexAttrib4NuivARB),
6214 TABLE_ENTRY(VertexAttrib4NusvARB),
6215 TABLE_ENTRY(VertexAttrib4bvARB),
6216 TABLE_ENTRY(VertexAttrib4dARB),
6217 TABLE_ENTRY(VertexAttrib4dvARB),
6218 TABLE_ENTRY(VertexAttrib4fARB),
6219 TABLE_ENTRY(VertexAttrib4fvARB),
6220 TABLE_ENTRY(VertexAttrib4ivARB),
6221 TABLE_ENTRY(VertexAttrib4sARB),
6222 TABLE_ENTRY(VertexAttrib4svARB),
6223 TABLE_ENTRY(VertexAttrib4ubvARB),
6224 TABLE_ENTRY(VertexAttrib4uivARB),
6225 TABLE_ENTRY(VertexAttrib4usvARB),
6226 TABLE_ENTRY(VertexAttribPointerARB),
6227 TABLE_ENTRY(BindBufferARB),
6228 TABLE_ENTRY(BufferDataARB),
6229 TABLE_ENTRY(BufferSubDataARB),
6230 TABLE_ENTRY(DeleteBuffersARB),
6231 TABLE_ENTRY(GenBuffersARB),
6232 TABLE_ENTRY(GetBufferParameterivARB),
6233 TABLE_ENTRY(GetBufferPointervARB),
6234 TABLE_ENTRY(GetBufferSubDataARB),
6235 TABLE_ENTRY(IsBufferARB),
6236 TABLE_ENTRY(MapBufferARB),
6237 TABLE_ENTRY(UnmapBufferARB),
6238 TABLE_ENTRY(BeginQueryARB),
6239 TABLE_ENTRY(DeleteQueriesARB),
6240 TABLE_ENTRY(EndQueryARB),
6241 TABLE_ENTRY(GenQueriesARB),
6242 TABLE_ENTRY(GetQueryObjectivARB),
6243 TABLE_ENTRY(GetQueryObjectuivARB),
6244 TABLE_ENTRY(GetQueryivARB),
6245 TABLE_ENTRY(IsQueryARB),
6246 TABLE_ENTRY(AttachObjectARB),
6247 TABLE_ENTRY(CompileShaderARB),
6248 TABLE_ENTRY(CreateProgramObjectARB),
6249 TABLE_ENTRY(CreateShaderObjectARB),
6250 TABLE_ENTRY(DeleteObjectARB),
6251 TABLE_ENTRY(DetachObjectARB),
6252 TABLE_ENTRY(GetActiveUniformARB),
6253 TABLE_ENTRY(GetAttachedObjectsARB),
6254 TABLE_ENTRY(GetHandleARB),
6255 TABLE_ENTRY(GetInfoLogARB),
6256 TABLE_ENTRY(GetObjectParameterfvARB),
6257 TABLE_ENTRY(GetObjectParameterivARB),
6258 TABLE_ENTRY(GetShaderSourceARB),
6259 TABLE_ENTRY(GetUniformLocationARB),
6260 TABLE_ENTRY(GetUniformfvARB),
6261 TABLE_ENTRY(GetUniformivARB),
6262 TABLE_ENTRY(LinkProgramARB),
6263 TABLE_ENTRY(ShaderSourceARB),
6264 TABLE_ENTRY(Uniform1fARB),
6265 TABLE_ENTRY(Uniform1fvARB),
6266 TABLE_ENTRY(Uniform1iARB),
6267 TABLE_ENTRY(Uniform1ivARB),
6268 TABLE_ENTRY(Uniform2fARB),
6269 TABLE_ENTRY(Uniform2fvARB),
6270 TABLE_ENTRY(Uniform2iARB),
6271 TABLE_ENTRY(Uniform2ivARB),
6272 TABLE_ENTRY(Uniform3fARB),
6273 TABLE_ENTRY(Uniform3fvARB),
6274 TABLE_ENTRY(Uniform3iARB),
6275 TABLE_ENTRY(Uniform3ivARB),
6276 TABLE_ENTRY(Uniform4fARB),
6277 TABLE_ENTRY(Uniform4fvARB),
6278 TABLE_ENTRY(Uniform4iARB),
6279 TABLE_ENTRY(Uniform4ivARB),
6280 TABLE_ENTRY(UniformMatrix2fvARB),
6281 TABLE_ENTRY(UniformMatrix3fvARB),
6282 TABLE_ENTRY(UniformMatrix4fvARB),
6283 TABLE_ENTRY(UseProgramObjectARB),
6284 TABLE_ENTRY(ValidateProgramARB),
6285 TABLE_ENTRY(BindAttribLocationARB),
6286 TABLE_ENTRY(GetActiveAttribARB),
6287 TABLE_ENTRY(GetAttribLocationARB),
6288 TABLE_ENTRY(DrawBuffersARB),
6289 TABLE_ENTRY(RenderbufferStorageMultisample),
6290 TABLE_ENTRY(FlushMappedBufferRange),
6291 TABLE_ENTRY(MapBufferRange),
6292 TABLE_ENTRY(BindVertexArray),
6293 TABLE_ENTRY(GenVertexArrays),
6294 TABLE_ENTRY(CopyBufferSubData),
6295 TABLE_ENTRY(ClientWaitSync),
6296 TABLE_ENTRY(DeleteSync),
6297 TABLE_ENTRY(FenceSync),
6298 TABLE_ENTRY(GetInteger64v),
6299 TABLE_ENTRY(GetSynciv),
6300 TABLE_ENTRY(IsSync),
6301 TABLE_ENTRY(WaitSync),
6302 TABLE_ENTRY(PolygonOffsetEXT),
6303 TABLE_ENTRY(_dispatch_stub_575),
6304 TABLE_ENTRY(_dispatch_stub_576),
6305 TABLE_ENTRY(_dispatch_stub_577),
6306 TABLE_ENTRY(_dispatch_stub_578),
6307 TABLE_ENTRY(_dispatch_stub_579),
6308 TABLE_ENTRY(_dispatch_stub_580),
6309 TABLE_ENTRY(_dispatch_stub_581),
6310 TABLE_ENTRY(_dispatch_stub_582),
6311 TABLE_ENTRY(ColorPointerEXT),
6312 TABLE_ENTRY(EdgeFlagPointerEXT),
6313 TABLE_ENTRY(IndexPointerEXT),
6314 TABLE_ENTRY(NormalPointerEXT),
6315 TABLE_ENTRY(TexCoordPointerEXT),
6316 TABLE_ENTRY(VertexPointerEXT),
6317 TABLE_ENTRY(PointParameterfEXT),
6318 TABLE_ENTRY(PointParameterfvEXT),
6319 TABLE_ENTRY(LockArraysEXT),
6320 TABLE_ENTRY(UnlockArraysEXT),
6321 TABLE_ENTRY(_dispatch_stub_593),
6322 TABLE_ENTRY(_dispatch_stub_594),
6323 TABLE_ENTRY(SecondaryColor3bEXT),
6324 TABLE_ENTRY(SecondaryColor3bvEXT),
6325 TABLE_ENTRY(SecondaryColor3dEXT),
6326 TABLE_ENTRY(SecondaryColor3dvEXT),
6327 TABLE_ENTRY(SecondaryColor3fEXT),
6328 TABLE_ENTRY(SecondaryColor3fvEXT),
6329 TABLE_ENTRY(SecondaryColor3iEXT),
6330 TABLE_ENTRY(SecondaryColor3ivEXT),
6331 TABLE_ENTRY(SecondaryColor3sEXT),
6332 TABLE_ENTRY(SecondaryColor3svEXT),
6333 TABLE_ENTRY(SecondaryColor3ubEXT),
6334 TABLE_ENTRY(SecondaryColor3ubvEXT),
6335 TABLE_ENTRY(SecondaryColor3uiEXT),
6336 TABLE_ENTRY(SecondaryColor3uivEXT),
6337 TABLE_ENTRY(SecondaryColor3usEXT),
6338 TABLE_ENTRY(SecondaryColor3usvEXT),
6339 TABLE_ENTRY(SecondaryColorPointerEXT),
6340 TABLE_ENTRY(MultiDrawArraysEXT),
6341 TABLE_ENTRY(MultiDrawElementsEXT),
6342 TABLE_ENTRY(FogCoordPointerEXT),
6343 TABLE_ENTRY(FogCoorddEXT),
6344 TABLE_ENTRY(FogCoorddvEXT),
6345 TABLE_ENTRY(FogCoordfEXT),
6346 TABLE_ENTRY(FogCoordfvEXT),
6347 TABLE_ENTRY(_dispatch_stub_619),
6348 TABLE_ENTRY(BlendFuncSeparateEXT),
6349 TABLE_ENTRY(FlushVertexArrayRangeNV),
6350 TABLE_ENTRY(VertexArrayRangeNV),
6351 TABLE_ENTRY(CombinerInputNV),
6352 TABLE_ENTRY(CombinerOutputNV),
6353 TABLE_ENTRY(CombinerParameterfNV),
6354 TABLE_ENTRY(CombinerParameterfvNV),
6355 TABLE_ENTRY(CombinerParameteriNV),
6356 TABLE_ENTRY(CombinerParameterivNV),
6357 TABLE_ENTRY(FinalCombinerInputNV),
6358 TABLE_ENTRY(GetCombinerInputParameterfvNV),
6359 TABLE_ENTRY(GetCombinerInputParameterivNV),
6360 TABLE_ENTRY(GetCombinerOutputParameterfvNV),
6361 TABLE_ENTRY(GetCombinerOutputParameterivNV),
6362 TABLE_ENTRY(GetFinalCombinerInputParameterfvNV),
6363 TABLE_ENTRY(GetFinalCombinerInputParameterivNV),
6364 TABLE_ENTRY(ResizeBuffersMESA),
6365 TABLE_ENTRY(WindowPos2dMESA),
6366 TABLE_ENTRY(WindowPos2dvMESA),
6367 TABLE_ENTRY(WindowPos2fMESA),
6368 TABLE_ENTRY(WindowPos2fvMESA),
6369 TABLE_ENTRY(WindowPos2iMESA),
6370 TABLE_ENTRY(WindowPos2ivMESA),
6371 TABLE_ENTRY(WindowPos2sMESA),
6372 TABLE_ENTRY(WindowPos2svMESA),
6373 TABLE_ENTRY(WindowPos3dMESA),
6374 TABLE_ENTRY(WindowPos3dvMESA),
6375 TABLE_ENTRY(WindowPos3fMESA),
6376 TABLE_ENTRY(WindowPos3fvMESA),
6377 TABLE_ENTRY(WindowPos3iMESA),
6378 TABLE_ENTRY(WindowPos3ivMESA),
6379 TABLE_ENTRY(WindowPos3sMESA),
6380 TABLE_ENTRY(WindowPos3svMESA),
6381 TABLE_ENTRY(WindowPos4dMESA),
6382 TABLE_ENTRY(WindowPos4dvMESA),
6383 TABLE_ENTRY(WindowPos4fMESA),
6384 TABLE_ENTRY(WindowPos4fvMESA),
6385 TABLE_ENTRY(WindowPos4iMESA),
6386 TABLE_ENTRY(WindowPos4ivMESA),
6387 TABLE_ENTRY(WindowPos4sMESA),
6388 TABLE_ENTRY(WindowPos4svMESA),
6389 TABLE_ENTRY(_dispatch_stub_661),
6390 TABLE_ENTRY(_dispatch_stub_662),
6391 TABLE_ENTRY(_dispatch_stub_663),
6392 TABLE_ENTRY(_dispatch_stub_664),
6393 TABLE_ENTRY(_dispatch_stub_665),
6394 TABLE_ENTRY(_dispatch_stub_666),
6395 TABLE_ENTRY(_dispatch_stub_667),
6396 TABLE_ENTRY(_dispatch_stub_668),
6397 TABLE_ENTRY(_dispatch_stub_669),
6398 TABLE_ENTRY(AreProgramsResidentNV),
6399 TABLE_ENTRY(BindProgramNV),
6400 TABLE_ENTRY(DeleteProgramsNV),
6401 TABLE_ENTRY(ExecuteProgramNV),
6402 TABLE_ENTRY(GenProgramsNV),
6403 TABLE_ENTRY(GetProgramParameterdvNV),
6404 TABLE_ENTRY(GetProgramParameterfvNV),
6405 TABLE_ENTRY(GetProgramStringNV),
6406 TABLE_ENTRY(GetProgramivNV),
6407 TABLE_ENTRY(GetTrackMatrixivNV),
6408 TABLE_ENTRY(GetVertexAttribPointervNV),
6409 TABLE_ENTRY(GetVertexAttribdvNV),
6410 TABLE_ENTRY(GetVertexAttribfvNV),
6411 TABLE_ENTRY(GetVertexAttribivNV),
6412 TABLE_ENTRY(IsProgramNV),
6413 TABLE_ENTRY(LoadProgramNV),
6414 TABLE_ENTRY(ProgramParameters4dvNV),
6415 TABLE_ENTRY(ProgramParameters4fvNV),
6416 TABLE_ENTRY(RequestResidentProgramsNV),
6417 TABLE_ENTRY(TrackMatrixNV),
6418 TABLE_ENTRY(VertexAttrib1dNV),
6419 TABLE_ENTRY(VertexAttrib1dvNV),
6420 TABLE_ENTRY(VertexAttrib1fNV),
6421 TABLE_ENTRY(VertexAttrib1fvNV),
6422 TABLE_ENTRY(VertexAttrib1sNV),
6423 TABLE_ENTRY(VertexAttrib1svNV),
6424 TABLE_ENTRY(VertexAttrib2dNV),
6425 TABLE_ENTRY(VertexAttrib2dvNV),
6426 TABLE_ENTRY(VertexAttrib2fNV),
6427 TABLE_ENTRY(VertexAttrib2fvNV),
6428 TABLE_ENTRY(VertexAttrib2sNV),
6429 TABLE_ENTRY(VertexAttrib2svNV),
6430 TABLE_ENTRY(VertexAttrib3dNV),
6431 TABLE_ENTRY(VertexAttrib3dvNV),
6432 TABLE_ENTRY(VertexAttrib3fNV),
6433 TABLE_ENTRY(VertexAttrib3fvNV),
6434 TABLE_ENTRY(VertexAttrib3sNV),
6435 TABLE_ENTRY(VertexAttrib3svNV),
6436 TABLE_ENTRY(VertexAttrib4dNV),
6437 TABLE_ENTRY(VertexAttrib4dvNV),
6438 TABLE_ENTRY(VertexAttrib4fNV),
6439 TABLE_ENTRY(VertexAttrib4fvNV),
6440 TABLE_ENTRY(VertexAttrib4sNV),
6441 TABLE_ENTRY(VertexAttrib4svNV),
6442 TABLE_ENTRY(VertexAttrib4ubNV),
6443 TABLE_ENTRY(VertexAttrib4ubvNV),
6444 TABLE_ENTRY(VertexAttribPointerNV),
6445 TABLE_ENTRY(VertexAttribs1dvNV),
6446 TABLE_ENTRY(VertexAttribs1fvNV),
6447 TABLE_ENTRY(VertexAttribs1svNV),
6448 TABLE_ENTRY(VertexAttribs2dvNV),
6449 TABLE_ENTRY(VertexAttribs2fvNV),
6450 TABLE_ENTRY(VertexAttribs2svNV),
6451 TABLE_ENTRY(VertexAttribs3dvNV),
6452 TABLE_ENTRY(VertexAttribs3fvNV),
6453 TABLE_ENTRY(VertexAttribs3svNV),
6454 TABLE_ENTRY(VertexAttribs4dvNV),
6455 TABLE_ENTRY(VertexAttribs4fvNV),
6456 TABLE_ENTRY(VertexAttribs4svNV),
6457 TABLE_ENTRY(VertexAttribs4ubvNV),
6458 TABLE_ENTRY(GetTexBumpParameterfvATI),
6459 TABLE_ENTRY(GetTexBumpParameterivATI),
6460 TABLE_ENTRY(TexBumpParameterfvATI),
6461 TABLE_ENTRY(TexBumpParameterivATI),
6462 TABLE_ENTRY(AlphaFragmentOp1ATI),
6463 TABLE_ENTRY(AlphaFragmentOp2ATI),
6464 TABLE_ENTRY(AlphaFragmentOp3ATI),
6465 TABLE_ENTRY(BeginFragmentShaderATI),
6466 TABLE_ENTRY(BindFragmentShaderATI),
6467 TABLE_ENTRY(ColorFragmentOp1ATI),
6468 TABLE_ENTRY(ColorFragmentOp2ATI),
6469 TABLE_ENTRY(ColorFragmentOp3ATI),
6470 TABLE_ENTRY(DeleteFragmentShaderATI),
6471 TABLE_ENTRY(EndFragmentShaderATI),
6472 TABLE_ENTRY(GenFragmentShadersATI),
6473 TABLE_ENTRY(PassTexCoordATI),
6474 TABLE_ENTRY(SampleMapATI),
6475 TABLE_ENTRY(SetFragmentShaderConstantATI),
6476 TABLE_ENTRY(PointParameteriNV),
6477 TABLE_ENTRY(PointParameterivNV),
6478 TABLE_ENTRY(_dispatch_stub_750),
6479 TABLE_ENTRY(_dispatch_stub_751),
6480 TABLE_ENTRY(_dispatch_stub_752),
6481 TABLE_ENTRY(_dispatch_stub_753),
6482 TABLE_ENTRY(_dispatch_stub_754),
6483 TABLE_ENTRY(GetProgramNamedParameterdvNV),
6484 TABLE_ENTRY(GetProgramNamedParameterfvNV),
6485 TABLE_ENTRY(ProgramNamedParameter4dNV),
6486 TABLE_ENTRY(ProgramNamedParameter4dvNV),
6487 TABLE_ENTRY(ProgramNamedParameter4fNV),
6488 TABLE_ENTRY(ProgramNamedParameter4fvNV),
6489 TABLE_ENTRY(_dispatch_stub_761),
6490 TABLE_ENTRY(_dispatch_stub_762),
6491 TABLE_ENTRY(BindFramebufferEXT),
6492 TABLE_ENTRY(BindRenderbufferEXT),
6493 TABLE_ENTRY(CheckFramebufferStatusEXT),
6494 TABLE_ENTRY(DeleteFramebuffersEXT),
6495 TABLE_ENTRY(DeleteRenderbuffersEXT),
6496 TABLE_ENTRY(FramebufferRenderbufferEXT),
6497 TABLE_ENTRY(FramebufferTexture1DEXT),
6498 TABLE_ENTRY(FramebufferTexture2DEXT),
6499 TABLE_ENTRY(FramebufferTexture3DEXT),
6500 TABLE_ENTRY(GenFramebuffersEXT),
6501 TABLE_ENTRY(GenRenderbuffersEXT),
6502 TABLE_ENTRY(GenerateMipmapEXT),
6503 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
6504 TABLE_ENTRY(GetRenderbufferParameterivEXT),
6505 TABLE_ENTRY(IsFramebufferEXT),
6506 TABLE_ENTRY(IsRenderbufferEXT),
6507 TABLE_ENTRY(RenderbufferStorageEXT),
6508 TABLE_ENTRY(_dispatch_stub_780),
6509 TABLE_ENTRY(_dispatch_stub_781),
6510 TABLE_ENTRY(_dispatch_stub_782),
6511 TABLE_ENTRY(FramebufferTextureLayerEXT),
6512 TABLE_ENTRY(ProvokingVertexEXT),
6513 TABLE_ENTRY(_dispatch_stub_785),
6514 TABLE_ENTRY(_dispatch_stub_786),
6515 TABLE_ENTRY(_dispatch_stub_787),
6516 TABLE_ENTRY(_dispatch_stub_788),
6517 TABLE_ENTRY(_dispatch_stub_789),
6518 TABLE_ENTRY(_dispatch_stub_790),
6519 TABLE_ENTRY(_dispatch_stub_791),
6520 /* A whole bunch of no-op functions. These might be called
6521 * when someone tries to call a dynamically-registered
6522 * extension function without a current rendering context.
6523 */
6524 TABLE_ENTRY(Unused),
6525 TABLE_ENTRY(Unused),
6526 TABLE_ENTRY(Unused),
6527 TABLE_ENTRY(Unused),
6528 TABLE_ENTRY(Unused),
6529 TABLE_ENTRY(Unused),
6530 TABLE_ENTRY(Unused),
6531 TABLE_ENTRY(Unused),
6532 TABLE_ENTRY(Unused),
6533 TABLE_ENTRY(Unused),
6534 TABLE_ENTRY(Unused),
6535 TABLE_ENTRY(Unused),
6536 TABLE_ENTRY(Unused),
6537 TABLE_ENTRY(Unused),
6538 TABLE_ENTRY(Unused),
6539 TABLE_ENTRY(Unused),
6540 TABLE_ENTRY(Unused),
6541 TABLE_ENTRY(Unused),
6542 TABLE_ENTRY(Unused),
6543 TABLE_ENTRY(Unused),
6544 TABLE_ENTRY(Unused),
6545 TABLE_ENTRY(Unused),
6546 TABLE_ENTRY(Unused),
6547 TABLE_ENTRY(Unused),
6548 TABLE_ENTRY(Unused),
6549 TABLE_ENTRY(Unused),
6550 TABLE_ENTRY(Unused),
6551 TABLE_ENTRY(Unused),
6552 TABLE_ENTRY(Unused),
6553 TABLE_ENTRY(Unused),
6554 TABLE_ENTRY(Unused),
6555 TABLE_ENTRY(Unused),
6556 TABLE_ENTRY(Unused),
6557 TABLE_ENTRY(Unused),
6558 TABLE_ENTRY(Unused),
6559 TABLE_ENTRY(Unused),
6560 TABLE_ENTRY(Unused),
6561 TABLE_ENTRY(Unused),
6562 TABLE_ENTRY(Unused),
6563 TABLE_ENTRY(Unused),
6564 TABLE_ENTRY(Unused),
6565 TABLE_ENTRY(Unused),
6566 TABLE_ENTRY(Unused),
6567 TABLE_ENTRY(Unused),
6568 TABLE_ENTRY(Unused),
6569 TABLE_ENTRY(Unused),
6570 TABLE_ENTRY(Unused),
6571 TABLE_ENTRY(Unused),
6572 TABLE_ENTRY(Unused),
6573 TABLE_ENTRY(Unused),
6574 TABLE_ENTRY(Unused),
6575 TABLE_ENTRY(Unused),
6576 TABLE_ENTRY(Unused),
6577 TABLE_ENTRY(Unused),
6578 TABLE_ENTRY(Unused),
6579 TABLE_ENTRY(Unused),
6580 TABLE_ENTRY(Unused),
6581 TABLE_ENTRY(Unused),
6582 TABLE_ENTRY(Unused),
6583 TABLE_ENTRY(Unused),
6584 TABLE_ENTRY(Unused),
6585 TABLE_ENTRY(Unused),
6586 TABLE_ENTRY(Unused),
6587 TABLE_ENTRY(Unused),
6588 TABLE_ENTRY(Unused),
6589 TABLE_ENTRY(Unused),
6590 TABLE_ENTRY(Unused),
6591 TABLE_ENTRY(Unused),
6592 TABLE_ENTRY(Unused),
6593 TABLE_ENTRY(Unused),
6594 TABLE_ENTRY(Unused),
6595 TABLE_ENTRY(Unused),
6596 TABLE_ENTRY(Unused),
6597 TABLE_ENTRY(Unused),
6598 TABLE_ENTRY(Unused),
6599 TABLE_ENTRY(Unused),
6600 TABLE_ENTRY(Unused),
6601 TABLE_ENTRY(Unused),
6602 TABLE_ENTRY(Unused),
6603 TABLE_ENTRY(Unused),
6604 TABLE_ENTRY(Unused),
6605 TABLE_ENTRY(Unused),
6606 TABLE_ENTRY(Unused),
6607 TABLE_ENTRY(Unused),
6608 TABLE_ENTRY(Unused),
6609 TABLE_ENTRY(Unused),
6610 TABLE_ENTRY(Unused),
6611 TABLE_ENTRY(Unused),
6612 TABLE_ENTRY(Unused),
6613 TABLE_ENTRY(Unused),
6614 TABLE_ENTRY(Unused),
6615 TABLE_ENTRY(Unused),
6616 TABLE_ENTRY(Unused),
6617 TABLE_ENTRY(Unused),
6618 TABLE_ENTRY(Unused),
6619 TABLE_ENTRY(Unused),
6620 TABLE_ENTRY(Unused),
6621 TABLE_ENTRY(Unused),
6622 TABLE_ENTRY(Unused),
6623 };
6624 #endif /* DISPATCH_TABLE_NAME */
6625
6626
6627 /*
6628 * This is just used to silence compiler warnings.
6629 * We list the functions which are not otherwise used.
6630 */
6631 #ifdef UNUSED_TABLE_NAME
6632 static _glapi_proc UNUSED_TABLE_NAME[] = {
6633 TABLE_ENTRY(ArrayElementEXT),
6634 TABLE_ENTRY(BindTextureEXT),
6635 TABLE_ENTRY(DrawArraysEXT),
6636 #ifndef GLX_INDIRECT_RENDERING
6637 TABLE_ENTRY(AreTexturesResidentEXT),
6638 #endif
6639 TABLE_ENTRY(CopyTexImage1DEXT),
6640 TABLE_ENTRY(CopyTexImage2DEXT),
6641 TABLE_ENTRY(CopyTexSubImage1DEXT),
6642 TABLE_ENTRY(CopyTexSubImage2DEXT),
6643 #ifndef GLX_INDIRECT_RENDERING
6644 TABLE_ENTRY(DeleteTexturesEXT),
6645 #endif
6646 #ifndef GLX_INDIRECT_RENDERING
6647 TABLE_ENTRY(GenTexturesEXT),
6648 #endif
6649 TABLE_ENTRY(GetPointervEXT),
6650 #ifndef GLX_INDIRECT_RENDERING
6651 TABLE_ENTRY(IsTextureEXT),
6652 #endif
6653 TABLE_ENTRY(PrioritizeTexturesEXT),
6654 TABLE_ENTRY(TexSubImage1DEXT),
6655 TABLE_ENTRY(TexSubImage2DEXT),
6656 TABLE_ENTRY(BlendColorEXT),
6657 TABLE_ENTRY(BlendEquationEXT),
6658 TABLE_ENTRY(DrawRangeElementsEXT),
6659 TABLE_ENTRY(ColorTableEXT),
6660 #ifndef GLX_INDIRECT_RENDERING
6661 TABLE_ENTRY(GetColorTableEXT),
6662 #endif
6663 #ifndef GLX_INDIRECT_RENDERING
6664 TABLE_ENTRY(GetColorTableParameterfvEXT),
6665 #endif
6666 #ifndef GLX_INDIRECT_RENDERING
6667 TABLE_ENTRY(GetColorTableParameterivEXT),
6668 #endif
6669 TABLE_ENTRY(TexImage3DEXT),
6670 TABLE_ENTRY(TexSubImage3DEXT),
6671 TABLE_ENTRY(CopyTexSubImage3DEXT),
6672 TABLE_ENTRY(ActiveTexture),
6673 TABLE_ENTRY(ClientActiveTexture),
6674 TABLE_ENTRY(MultiTexCoord1d),
6675 TABLE_ENTRY(MultiTexCoord1dv),
6676 TABLE_ENTRY(MultiTexCoord1f),
6677 TABLE_ENTRY(MultiTexCoord1fv),
6678 TABLE_ENTRY(MultiTexCoord1i),
6679 TABLE_ENTRY(MultiTexCoord1iv),
6680 TABLE_ENTRY(MultiTexCoord1s),
6681 TABLE_ENTRY(MultiTexCoord1sv),
6682 TABLE_ENTRY(MultiTexCoord2d),
6683 TABLE_ENTRY(MultiTexCoord2dv),
6684 TABLE_ENTRY(MultiTexCoord2f),
6685 TABLE_ENTRY(MultiTexCoord2fv),
6686 TABLE_ENTRY(MultiTexCoord2i),
6687 TABLE_ENTRY(MultiTexCoord2iv),
6688 TABLE_ENTRY(MultiTexCoord2s),
6689 TABLE_ENTRY(MultiTexCoord2sv),
6690 TABLE_ENTRY(MultiTexCoord3d),
6691 TABLE_ENTRY(MultiTexCoord3dv),
6692 TABLE_ENTRY(MultiTexCoord3f),
6693 TABLE_ENTRY(MultiTexCoord3fv),
6694 TABLE_ENTRY(MultiTexCoord3i),
6695 TABLE_ENTRY(MultiTexCoord3iv),
6696 TABLE_ENTRY(MultiTexCoord3s),
6697 TABLE_ENTRY(MultiTexCoord3sv),
6698 TABLE_ENTRY(MultiTexCoord4d),
6699 TABLE_ENTRY(MultiTexCoord4dv),
6700 TABLE_ENTRY(MultiTexCoord4f),
6701 TABLE_ENTRY(MultiTexCoord4fv),
6702 TABLE_ENTRY(MultiTexCoord4i),
6703 TABLE_ENTRY(MultiTexCoord4iv),
6704 TABLE_ENTRY(MultiTexCoord4s),
6705 TABLE_ENTRY(MultiTexCoord4sv),
6706 TABLE_ENTRY(LoadTransposeMatrixd),
6707 TABLE_ENTRY(LoadTransposeMatrixf),
6708 TABLE_ENTRY(MultTransposeMatrixd),
6709 TABLE_ENTRY(MultTransposeMatrixf),
6710 TABLE_ENTRY(SampleCoverage),
6711 TABLE_ENTRY(CompressedTexImage1D),
6712 TABLE_ENTRY(CompressedTexImage2D),
6713 TABLE_ENTRY(CompressedTexImage3D),
6714 TABLE_ENTRY(CompressedTexSubImage1D),
6715 TABLE_ENTRY(CompressedTexSubImage2D),
6716 TABLE_ENTRY(CompressedTexSubImage3D),
6717 TABLE_ENTRY(GetCompressedTexImage),
6718 TABLE_ENTRY(DisableVertexAttribArray),
6719 TABLE_ENTRY(EnableVertexAttribArray),
6720 TABLE_ENTRY(GetVertexAttribdv),
6721 TABLE_ENTRY(GetVertexAttribfv),
6722 TABLE_ENTRY(GetVertexAttribiv),
6723 TABLE_ENTRY(ProgramParameter4dNV),
6724 TABLE_ENTRY(ProgramParameter4dvNV),
6725 TABLE_ENTRY(ProgramParameter4fNV),
6726 TABLE_ENTRY(ProgramParameter4fvNV),
6727 TABLE_ENTRY(VertexAttrib1d),
6728 TABLE_ENTRY(VertexAttrib1dv),
6729 TABLE_ENTRY(VertexAttrib1f),
6730 TABLE_ENTRY(VertexAttrib1fv),
6731 TABLE_ENTRY(VertexAttrib1s),
6732 TABLE_ENTRY(VertexAttrib1sv),
6733 TABLE_ENTRY(VertexAttrib2d),
6734 TABLE_ENTRY(VertexAttrib2dv),
6735 TABLE_ENTRY(VertexAttrib2f),
6736 TABLE_ENTRY(VertexAttrib2fv),
6737 TABLE_ENTRY(VertexAttrib2s),
6738 TABLE_ENTRY(VertexAttrib2sv),
6739 TABLE_ENTRY(VertexAttrib3d),
6740 TABLE_ENTRY(VertexAttrib3dv),
6741 TABLE_ENTRY(VertexAttrib3f),
6742 TABLE_ENTRY(VertexAttrib3fv),
6743 TABLE_ENTRY(VertexAttrib3s),
6744 TABLE_ENTRY(VertexAttrib3sv),
6745 TABLE_ENTRY(VertexAttrib4Nbv),
6746 TABLE_ENTRY(VertexAttrib4Niv),
6747 TABLE_ENTRY(VertexAttrib4Nsv),
6748 TABLE_ENTRY(VertexAttrib4Nub),
6749 TABLE_ENTRY(VertexAttrib4Nubv),
6750 TABLE_ENTRY(VertexAttrib4Nuiv),
6751 TABLE_ENTRY(VertexAttrib4Nusv),
6752 TABLE_ENTRY(VertexAttrib4bv),
6753 TABLE_ENTRY(VertexAttrib4d),
6754 TABLE_ENTRY(VertexAttrib4dv),
6755 TABLE_ENTRY(VertexAttrib4f),
6756 TABLE_ENTRY(VertexAttrib4fv),
6757 TABLE_ENTRY(VertexAttrib4iv),
6758 TABLE_ENTRY(VertexAttrib4s),
6759 TABLE_ENTRY(VertexAttrib4sv),
6760 TABLE_ENTRY(VertexAttrib4ubv),
6761 TABLE_ENTRY(VertexAttrib4uiv),
6762 TABLE_ENTRY(VertexAttrib4usv),
6763 TABLE_ENTRY(VertexAttribPointer),
6764 TABLE_ENTRY(BindBuffer),
6765 TABLE_ENTRY(BufferData),
6766 TABLE_ENTRY(BufferSubData),
6767 TABLE_ENTRY(DeleteBuffers),
6768 TABLE_ENTRY(GenBuffers),
6769 TABLE_ENTRY(GetBufferParameteriv),
6770 TABLE_ENTRY(GetBufferPointerv),
6771 TABLE_ENTRY(GetBufferSubData),
6772 TABLE_ENTRY(IsBuffer),
6773 TABLE_ENTRY(MapBuffer),
6774 TABLE_ENTRY(UnmapBuffer),
6775 TABLE_ENTRY(BeginQuery),
6776 TABLE_ENTRY(DeleteQueries),
6777 TABLE_ENTRY(EndQuery),
6778 TABLE_ENTRY(GenQueries),
6779 TABLE_ENTRY(GetQueryObjectiv),
6780 TABLE_ENTRY(GetQueryObjectuiv),
6781 TABLE_ENTRY(GetQueryiv),
6782 TABLE_ENTRY(IsQuery),
6783 TABLE_ENTRY(CompileShader),
6784 TABLE_ENTRY(GetActiveUniform),
6785 TABLE_ENTRY(GetShaderSource),
6786 TABLE_ENTRY(GetUniformLocation),
6787 TABLE_ENTRY(GetUniformfv),
6788 TABLE_ENTRY(GetUniformiv),
6789 TABLE_ENTRY(LinkProgram),
6790 TABLE_ENTRY(ShaderSource),
6791 TABLE_ENTRY(Uniform1f),
6792 TABLE_ENTRY(Uniform1fv),
6793 TABLE_ENTRY(Uniform1i),
6794 TABLE_ENTRY(Uniform1iv),
6795 TABLE_ENTRY(Uniform2f),
6796 TABLE_ENTRY(Uniform2fv),
6797 TABLE_ENTRY(Uniform2i),
6798 TABLE_ENTRY(Uniform2iv),
6799 TABLE_ENTRY(Uniform3f),
6800 TABLE_ENTRY(Uniform3fv),
6801 TABLE_ENTRY(Uniform3i),
6802 TABLE_ENTRY(Uniform3iv),
6803 TABLE_ENTRY(Uniform4f),
6804 TABLE_ENTRY(Uniform4fv),
6805 TABLE_ENTRY(Uniform4i),
6806 TABLE_ENTRY(Uniform4iv),
6807 TABLE_ENTRY(UniformMatrix2fv),
6808 TABLE_ENTRY(UniformMatrix3fv),
6809 TABLE_ENTRY(UniformMatrix4fv),
6810 TABLE_ENTRY(UseProgram),
6811 TABLE_ENTRY(ValidateProgram),
6812 TABLE_ENTRY(BindAttribLocation),
6813 TABLE_ENTRY(GetActiveAttrib),
6814 TABLE_ENTRY(GetAttribLocation),
6815 TABLE_ENTRY(DrawBuffers),
6816 TABLE_ENTRY(DrawBuffersATI),
6817 TABLE_ENTRY(PointParameterf),
6818 TABLE_ENTRY(PointParameterfARB),
6819 TABLE_ENTRY(PointParameterfv),
6820 TABLE_ENTRY(PointParameterfvARB),
6821 TABLE_ENTRY(SecondaryColor3b),
6822 TABLE_ENTRY(SecondaryColor3bv),
6823 TABLE_ENTRY(SecondaryColor3d),
6824 TABLE_ENTRY(SecondaryColor3dv),
6825 TABLE_ENTRY(SecondaryColor3f),
6826 TABLE_ENTRY(SecondaryColor3fv),
6827 TABLE_ENTRY(SecondaryColor3i),
6828 TABLE_ENTRY(SecondaryColor3iv),
6829 TABLE_ENTRY(SecondaryColor3s),
6830 TABLE_ENTRY(SecondaryColor3sv),
6831 TABLE_ENTRY(SecondaryColor3ub),
6832 TABLE_ENTRY(SecondaryColor3ubv),
6833 TABLE_ENTRY(SecondaryColor3ui),
6834 TABLE_ENTRY(SecondaryColor3uiv),
6835 TABLE_ENTRY(SecondaryColor3us),
6836 TABLE_ENTRY(SecondaryColor3usv),
6837 TABLE_ENTRY(SecondaryColorPointer),
6838 TABLE_ENTRY(MultiDrawArrays),
6839 TABLE_ENTRY(MultiDrawElements),
6840 TABLE_ENTRY(FogCoordPointer),
6841 TABLE_ENTRY(FogCoordd),
6842 TABLE_ENTRY(FogCoorddv),
6843 TABLE_ENTRY(FogCoordf),
6844 TABLE_ENTRY(FogCoordfv),
6845 TABLE_ENTRY(BlendFuncSeparate),
6846 TABLE_ENTRY(WindowPos2d),
6847 TABLE_ENTRY(WindowPos2dARB),
6848 TABLE_ENTRY(WindowPos2dv),
6849 TABLE_ENTRY(WindowPos2dvARB),
6850 TABLE_ENTRY(WindowPos2f),
6851 TABLE_ENTRY(WindowPos2fARB),
6852 TABLE_ENTRY(WindowPos2fv),
6853 TABLE_ENTRY(WindowPos2fvARB),
6854 TABLE_ENTRY(WindowPos2i),
6855 TABLE_ENTRY(WindowPos2iARB),
6856 TABLE_ENTRY(WindowPos2iv),
6857 TABLE_ENTRY(WindowPos2ivARB),
6858 TABLE_ENTRY(WindowPos2s),
6859 TABLE_ENTRY(WindowPos2sARB),
6860 TABLE_ENTRY(WindowPos2sv),
6861 TABLE_ENTRY(WindowPos2svARB),
6862 TABLE_ENTRY(WindowPos3d),
6863 TABLE_ENTRY(WindowPos3dARB),
6864 TABLE_ENTRY(WindowPos3dv),
6865 TABLE_ENTRY(WindowPos3dvARB),
6866 TABLE_ENTRY(WindowPos3f),
6867 TABLE_ENTRY(WindowPos3fARB),
6868 TABLE_ENTRY(WindowPos3fv),
6869 TABLE_ENTRY(WindowPos3fvARB),
6870 TABLE_ENTRY(WindowPos3i),
6871 TABLE_ENTRY(WindowPos3iARB),
6872 TABLE_ENTRY(WindowPos3iv),
6873 TABLE_ENTRY(WindowPos3ivARB),
6874 TABLE_ENTRY(WindowPos3s),
6875 TABLE_ENTRY(WindowPos3sARB),
6876 TABLE_ENTRY(WindowPos3sv),
6877 TABLE_ENTRY(WindowPos3svARB),
6878 TABLE_ENTRY(BindProgramARB),
6879 TABLE_ENTRY(DeleteProgramsARB),
6880 TABLE_ENTRY(GenProgramsARB),
6881 TABLE_ENTRY(GetVertexAttribPointerv),
6882 TABLE_ENTRY(GetVertexAttribPointervARB),
6883 TABLE_ENTRY(IsProgramARB),
6884 TABLE_ENTRY(PointParameteri),
6885 TABLE_ENTRY(PointParameteriv),
6886 TABLE_ENTRY(DeleteVertexArrays),
6887 TABLE_ENTRY(IsVertexArray),
6888 TABLE_ENTRY(BlendEquationSeparate),
6889 TABLE_ENTRY(BindFramebuffer),
6890 TABLE_ENTRY(BindRenderbuffer),
6891 TABLE_ENTRY(CheckFramebufferStatus),
6892 TABLE_ENTRY(DeleteFramebuffers),
6893 TABLE_ENTRY(DeleteRenderbuffers),
6894 TABLE_ENTRY(FramebufferRenderbuffer),
6895 TABLE_ENTRY(FramebufferTexture1D),
6896 TABLE_ENTRY(FramebufferTexture2D),
6897 TABLE_ENTRY(FramebufferTexture3D),
6898 TABLE_ENTRY(GenFramebuffers),
6899 TABLE_ENTRY(GenRenderbuffers),
6900 TABLE_ENTRY(GenerateMipmap),
6901 TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
6902 TABLE_ENTRY(GetRenderbufferParameteriv),
6903 TABLE_ENTRY(IsFramebuffer),
6904 TABLE_ENTRY(IsRenderbuffer),
6905 TABLE_ENTRY(RenderbufferStorage),
6906 TABLE_ENTRY(BlitFramebuffer),
6907 TABLE_ENTRY(FramebufferTextureLayer),
6908 };
6909 #endif /*UNUSED_TABLE_NAME*/
6910
6911
6912 # undef KEYWORD1
6913 # undef KEYWORD1_ALT
6914 # undef KEYWORD2
6915 # undef NAME
6916 # undef DISPATCH
6917 # undef RETURN_DISPATCH
6918 # undef DISPATCH_TABLE_NAME
6919 # undef UNUSED_TABLE_NAME
6920 # undef TABLE_ENTRY
6921 # undef HIDDEN