s/functionOffset/offset/
[mesa.git] / src / mesa / glapi / glthread.h
1 /* $Id: glthread.h,v 1.11 2002/03/07 21:50:41 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
28 /*
29 * Thread support for gl dispatch.
30 *
31 * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
32 * and Christoph Poliwoda (poliwoda@volumegraphics.com)
33 * Revised by Keith Whitwell
34 * Adapted for new gl dispatcher by Brian Paul
35 *
36 *
37 *
38 * DOCUMENTATION
39 *
40 * This thread module exports the following types:
41 * _glthread_TSD Thread-specific data area
42 * _glthread_Thread Thread datatype
43 * _glthread_Mutex Mutual exclusion lock
44 *
45 * Macros:
46 * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
47 * _glthread_INIT_MUTEX(name) Initialize a mutex
48 * _glthread_LOCK_MUTEX(name) Lock a mutex
49 * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
50 *
51 * Functions:
52 * _glthread_GetID(v) Get integer thread ID
53 * _glthread_InitTSD() Initialize thread-specific data
54 * _glthread_GetTSD() Get thread-specific data
55 * _glthread_SetTSD() Set thread-specific data
56 *
57 */
58
59 /*
60 * If this file is accidentally included by a non-threaded build,
61 * it should not cause the build to fail, or otherwise cause problems.
62 * In general, it should only be included when needed however.
63 */
64
65 #ifndef GLTHREAD_H
66 #define GLTHREAD_H
67
68
69 #if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(XTHREADS)
70 #define THREADS
71 #endif
72
73 #ifdef VMS
74 #include <GL/vms_x_fix.h>
75 #endif
76
77 /*
78 * POSIX threads. This should be your choice in the Unix world
79 * whenever possible. When building with POSIX threads, be sure
80 * to enable any compiler flags which will cause the MT-safe
81 * libc (if one exists) to be used when linking, as well as any
82 * header macros for MT-safe errno, etc. For Solaris, this is the -mt
83 * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
84 * proper compiling for MT-safe libc etc.
85 */
86 #if defined(PTHREADS)
87 #include <pthread.h> /* POSIX threads headers */
88
89 typedef struct {
90 pthread_key_t key;
91 int initMagic;
92 } _glthread_TSD;
93
94 typedef pthread_t _glthread_Thread;
95
96 typedef pthread_mutex_t _glthread_Mutex;
97
98 #define _glthread_DECLARE_STATIC_MUTEX(name) \
99 static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
100
101 #define _glthread_INIT_MUTEX(name) \
102 pthread_mutex_init(&(name), NULL)
103
104 #define _glthread_LOCK_MUTEX(name) \
105 (void) pthread_mutex_lock(&(name))
106
107 #define _glthread_UNLOCK_MUTEX(name) \
108 (void) pthread_mutex_unlock(&(name))
109
110 #endif /* PTHREADS */
111
112
113
114
115 /*
116 * Solaris threads. Use only up to Solaris 2.4.
117 * Solaris 2.5 and higher provide POSIX threads.
118 * Be sure to compile with -mt on the Solaris compilers, or
119 * use -D_REENTRANT if using gcc.
120 */
121 #ifdef SOLARIS_THREADS
122 #include <thread.h>
123
124 typedef struct {
125 thread_key_t key;
126 mutex_t keylock;
127 int initMagic;
128 } _glthread_TSD;
129
130 typedef thread_t _glthread_Thread;
131
132 typedef mutex_t _glthread_Mutex;
133
134 /* XXX need to really implement mutex-related macros */
135 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
136 #define _glthread_INIT_MUTEX(name) (void) name
137 #define _glthread_LOCK_MUTEX(name) (void) name
138 #define _glthread_UNLOCK_MUTEX(name) (void) name
139
140 #endif /* SOLARIS_THREADS */
141
142
143
144
145 /*
146 * Windows threads. Should work with Windows NT and 95.
147 * IMPORTANT: Link with multithreaded runtime library when THREADS are
148 * used!
149 */
150 #ifdef WIN32_THREADS
151 #include <windows.h>
152
153 typedef struct {
154 DWORD key;
155 int initMagic;
156 } _glthread_TSD;
157
158 typedef HANDLE _glthread_Thread;
159
160 typedef CRITICAL_SECTION _glthread_Mutex;
161
162 /* XXX need to really implement mutex-related macros */
163 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
164 #define _glthread_INIT_MUTEX(name) (void) name
165 #define _glthread_LOCK_MUTEX(name) (void) name
166 #define _glthread_UNLOCK_MUTEX(name) (void) name
167
168 #endif /* WIN32_THREADS */
169
170
171
172
173 /*
174 * XFree86 has its own thread wrapper, Xthreads.h
175 * We wrap it again for GL.
176 */
177 #ifdef XTHREADS
178 #include "Xthreads.h"
179
180 typedef struct {
181 xthread_key_t key;
182 int initMagic;
183 } _glthread_TSD;
184
185 typedef xthread_t _glthread_Thread;
186
187 typedef xmutex_rec _glthread_Mutex;
188
189 #ifdef XMUTEX_INITIALIZER
190 #define _glthread_DECLARE_STATIC_MUTEX(name) \
191 static _glthread_Mutex name = XMUTEX_INITIALIZER
192 #else
193 #define _glthread_DECLARE_STATIC_MUTEX(name) \
194 static _glthread_Mutex name
195 #endif
196
197 #define _glthread_INIT_MUTEX(name) \
198 xmutex_init(&(name))
199
200 #define _glthread_LOCK_MUTEX(name) \
201 (void) xmutex_lock(&(name))
202
203 #define _glthread_UNLOCK_MUTEX(name) \
204 (void) xmutex_unlock(&(name))
205
206 #endif /* XTHREADS */
207
208
209
210 /*
211 * BeOS threads. R5.x required.
212 */
213 #ifdef BEOS_THREADS
214 #include <kernel/OS.h>
215 #include <support/TLS.h>
216
217 typedef struct {
218 int32 key;
219 int initMagic;
220 } _glthread_TSD;
221
222 typedef thread_id _glthread_Thread;
223
224 /* Use Benaphore, aka speeder semaphore */
225 typedef struct {
226 int32 lock;
227 sem_id sem;
228 } benaphore;
229 typedef benaphore _glthread_Mutex;
230
231 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0,
232 create_sem(0, #name"_benaphore") }
233 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
234 #define _glthread_LOCK_MUTEX(name) if((atomic_add(&(name.lock), 1)) >= 1) acquire_sem(name.sem)
235 #define _glthread_UNLOCK_MUTEX(name) if((atomic_add(&(name.lock), -1)) > 1) release_sem(name.sem)
236
237 #endif /* BEOS_THREADS */
238
239
240
241 #ifndef THREADS
242
243 /*
244 * THREADS not defined
245 */
246
247 typedef GLuint _glthread_TSD;
248
249 typedef GLuint _glthread_Thread;
250
251 typedef GLuint _glthread_Mutex;
252
253 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
254
255 #define _glthread_INIT_MUTEX(name) (void) name
256
257 #define _glthread_LOCK_MUTEX(name) (void) name
258
259 #define _glthread_UNLOCK_MUTEX(name) (void) name
260
261 #endif /* THREADS */
262
263
264
265 /*
266 * Platform independent thread specific data API.
267 */
268
269 extern unsigned long
270 _glthread_GetID(void);
271
272
273 extern void
274 _glthread_InitTSD(_glthread_TSD *);
275
276
277 extern void *
278 _glthread_GetTSD(_glthread_TSD *);
279
280
281 extern void
282 _glthread_SetTSD(_glthread_TSD *, void *);
283
284
285
286 #endif /* THREADS_H */