Merge commit 'origin/master' into gallium-0.2
[mesa.git] / src / mesa / glapi / glthread.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Thread support for gl dispatch.
28 *
29 * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
30 * and Christoph Poliwoda (poliwoda@volumegraphics.com)
31 * Revised by Keith Whitwell
32 * Adapted for new gl dispatcher by Brian Paul
33 *
34 *
35 *
36 * DOCUMENTATION
37 *
38 * This thread module exports the following types:
39 * _glthread_TSD Thread-specific data area
40 * _glthread_Thread Thread datatype
41 * _glthread_Mutex Mutual exclusion lock
42 *
43 * Macros:
44 * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
45 * _glthread_INIT_MUTEX(name) Initialize a mutex
46 * _glthread_LOCK_MUTEX(name) Lock a mutex
47 * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
48 *
49 * Functions:
50 * _glthread_GetID(v) Get integer thread ID
51 * _glthread_InitTSD() Initialize thread-specific data
52 * _glthread_GetTSD() Get thread-specific data
53 * _glthread_SetTSD() Set thread-specific data
54 *
55 */
56
57 /*
58 * If this file is accidentally included by a non-threaded build,
59 * it should not cause the build to fail, or otherwise cause problems.
60 * In general, it should only be included when needed however.
61 */
62
63 #ifndef GLTHREAD_H
64 #define GLTHREAD_H
65
66
67 #if defined(USE_MGL_NAMESPACE)
68 #define _glapi_Dispatch _mglapi_Dispatch
69 #endif
70
71
72
73 #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\
74 defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \
75 && !defined(THREADS)
76 # define THREADS
77 #endif
78
79 #ifdef VMS
80 #include <GL/vms_x_fix.h>
81 #endif
82
83 /*
84 * POSIX threads. This should be your choice in the Unix world
85 * whenever possible. When building with POSIX threads, be sure
86 * to enable any compiler flags which will cause the MT-safe
87 * libc (if one exists) to be used when linking, as well as any
88 * header macros for MT-safe errno, etc. For Solaris, this is the -mt
89 * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
90 * proper compiling for MT-safe libc etc.
91 */
92 #if defined(PTHREADS)
93 #include <pthread.h> /* POSIX threads headers */
94
95 typedef struct {
96 pthread_key_t key;
97 int initMagic;
98 } _glthread_TSD;
99
100 typedef pthread_t _glthread_Thread;
101
102 typedef pthread_mutex_t _glthread_Mutex;
103
104 #define _glthread_DECLARE_STATIC_MUTEX(name) \
105 static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
106
107 #define _glthread_INIT_MUTEX(name) \
108 pthread_mutex_init(&(name), NULL)
109
110 #define _glthread_DESTROY_MUTEX(name) \
111 pthread_mutex_destroy(&(name))
112
113 #define _glthread_LOCK_MUTEX(name) \
114 (void) pthread_mutex_lock(&(name))
115
116 #define _glthread_UNLOCK_MUTEX(name) \
117 (void) pthread_mutex_unlock(&(name))
118
119 typedef pthread_cond_t _glthread_Cond;
120
121 #define _glthread_DECLARE_STATIC_COND(name) \
122 static _glthread_Cond name = PTHREAD_COND_INITIALIZER
123
124 #define _glthread_INIT_COND(cond) \
125 pthread_cond_init(&(cond), NULL)
126
127 #define _glthread_DESTROY_COND(name) \
128 pthread_cond_destroy(&(name))
129
130 #define _glthread_COND_WAIT(cond, mutex) \
131 pthread_cond_wait(&(cond), &(mutex))
132
133 #define _glthread_COND_SIGNAL(cond) \
134 pthread_cond_signal(&(cond))
135
136 #define _glthread_COND_BROADCAST(cond) \
137 pthread_cond_broadcast(&(cond))
138
139
140 #else /* PTHREADS */
141
142 typedef unsigned int _glthread_Cond;
143 #define _glthread_DECLARE_STATIC_COND(name) \
144 // #warning Condition variables not implemented.
145
146 #define _glthread_INIT_COND(cond) \
147 ASSERT(0);
148
149 #define _glthread_DESTROY_COND(name) \
150 ASSERT(0);
151
152 #define _glthread_COND_WAIT(cond, mutex) \
153 ASSERT(0);
154
155 #define _glthread_COND_SIGNAL(cond) \
156 ASSERT(0);
157
158 #define _glthread_COND_BROADCAST(cond) \
159 ASSERT(0);
160
161 #endif
162
163
164 /*
165 * Solaris threads. Use only up to Solaris 2.4.
166 * Solaris 2.5 and higher provide POSIX threads.
167 * Be sure to compile with -mt on the Solaris compilers, or
168 * use -D_REENTRANT if using gcc.
169 */
170 #ifdef SOLARIS_THREADS
171 #include <thread.h>
172
173 typedef struct {
174 thread_key_t key;
175 mutex_t keylock;
176 int initMagic;
177 } _glthread_TSD;
178
179 typedef thread_t _glthread_Thread;
180
181 typedef mutex_t _glthread_Mutex;
182
183 /* XXX need to really implement mutex-related macros */
184 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
185 #define _glthread_INIT_MUTEX(name) (void) name
186 #define _glthread_DESTROY_MUTEX(name) (void) name
187 #define _glthread_LOCK_MUTEX(name) (void) name
188 #define _glthread_UNLOCK_MUTEX(name) (void) name
189
190 #endif /* SOLARIS_THREADS */
191
192
193
194
195 /*
196 * Windows threads. Should work with Windows NT and 95.
197 * IMPORTANT: Link with multithreaded runtime library when THREADS are
198 * used!
199 */
200 #ifdef WIN32_THREADS
201 #include <windows.h>
202
203 typedef struct {
204 DWORD key;
205 int initMagic;
206 } _glthread_TSD;
207
208 typedef HANDLE _glthread_Thread;
209
210 typedef CRITICAL_SECTION _glthread_Mutex;
211
212 #define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
213 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
214 #define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
215 #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
216 #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
217
218 #endif /* WIN32_THREADS */
219
220
221
222
223 /*
224 * XFree86 has its own thread wrapper, Xthreads.h
225 * We wrap it again for GL.
226 */
227 #ifdef USE_XTHREADS
228 #include <X11/Xthreads.h>
229
230 typedef struct {
231 xthread_key_t key;
232 int initMagic;
233 } _glthread_TSD;
234
235 typedef xthread_t _glthread_Thread;
236
237 typedef xmutex_rec _glthread_Mutex;
238
239 #ifdef XMUTEX_INITIALIZER
240 #define _glthread_DECLARE_STATIC_MUTEX(name) \
241 static _glthread_Mutex name = XMUTEX_INITIALIZER
242 #else
243 #define _glthread_DECLARE_STATIC_MUTEX(name) \
244 static _glthread_Mutex name
245 #endif
246
247 #define _glthread_INIT_MUTEX(name) \
248 xmutex_init(&(name))
249
250 #define _glthread_DESTROY_MUTEX(name) \
251 xmutex_clear(&(name))
252
253 #define _glthread_LOCK_MUTEX(name) \
254 (void) xmutex_lock(&(name))
255
256 #define _glthread_UNLOCK_MUTEX(name) \
257 (void) xmutex_unlock(&(name))
258
259 #endif /* USE_XTHREADS */
260
261
262
263 /*
264 * BeOS threads. R5.x required.
265 */
266 #ifdef BEOS_THREADS
267
268 #include <kernel/OS.h>
269 #include <support/TLS.h>
270
271 typedef struct {
272 int32 key;
273 int initMagic;
274 } _glthread_TSD;
275
276 typedef thread_id _glthread_Thread;
277
278 /* Use Benaphore, aka speeder semaphore */
279 typedef struct {
280 int32 lock;
281 sem_id sem;
282 } benaphore;
283 typedef benaphore _glthread_Mutex;
284
285 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
286 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
287 #define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
288 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
289 if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
290 #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
291
292 #endif /* BEOS_THREADS */
293
294
295
296 #ifndef THREADS
297
298 /*
299 * THREADS not defined
300 */
301
302 typedef GLuint _glthread_TSD;
303
304 typedef GLuint _glthread_Thread;
305
306 typedef GLuint _glthread_Mutex;
307
308 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
309
310 #define _glthread_INIT_MUTEX(name) (void) name
311
312 #define _glthread_DESTROY_MUTEX(name) (void) name
313
314 #define _glthread_LOCK_MUTEX(name) (void) name
315
316 #define _glthread_UNLOCK_MUTEX(name) (void) name
317
318 #endif /* THREADS */
319
320
321
322 /*
323 * Platform independent thread specific data API.
324 */
325
326 extern unsigned long
327 _glthread_GetID(void);
328
329
330 extern void
331 _glthread_InitTSD(_glthread_TSD *);
332
333
334 extern void *
335 _glthread_GetTSD(_glthread_TSD *);
336
337
338 extern void
339 _glthread_SetTSD(_glthread_TSD *, void *);
340
341 #if defined(GLX_USE_TLS)
342
343 extern __thread struct _glapi_table * _glapi_tls_Dispatch
344 __attribute__((tls_model("initial-exec")));
345
346 #define GET_DISPATCH() _glapi_tls_Dispatch
347
348 #elif !defined(GL_CALL)
349 # if defined(THREADS)
350 # define GET_DISPATCH() \
351 ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
352 ? _glapi_Dispatch : _glapi_get_dispatch())
353 # else
354 # define GET_DISPATCH() _glapi_Dispatch
355 # endif /* defined(THREADS) */
356 #endif /* ndef GL_CALL */
357
358
359 #endif /* THREADS_H */