2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
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11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Thread support for gl dispatch.
29 * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
30 * and Christoph Poliwoda (poliwoda@volumegraphics.com)
31 * Revised by Keith Whitwell
32 * Adapted for new gl dispatcher by Brian Paul
38 * This thread module exports the following types:
39 * _glthread_TSD Thread-specific data area
40 * _glthread_Thread Thread datatype
41 * _glthread_Mutex Mutual exclusion lock
44 * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
45 * _glthread_INIT_MUTEX(name) Initialize a mutex
46 * _glthread_LOCK_MUTEX(name) Lock a mutex
47 * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
50 * _glthread_GetID(v) Get integer thread ID
51 * _glthread_InitTSD() Initialize thread-specific data
52 * _glthread_GetTSD() Get thread-specific data
53 * _glthread_SetTSD() Set thread-specific data
58 * If this file is accidentally included by a non-threaded build,
59 * it should not cause the build to fail, or otherwise cause problems.
60 * In general, it should only be included when needed however.
67 #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\
68 defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \
74 #include <GL/vms_x_fix.h>
78 * POSIX threads. This should be your choice in the Unix world
79 * whenever possible. When building with POSIX threads, be sure
80 * to enable any compiler flags which will cause the MT-safe
81 * libc (if one exists) to be used when linking, as well as any
82 * header macros for MT-safe errno, etc. For Solaris, this is the -mt
83 * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
84 * proper compiling for MT-safe libc etc.
87 #include <pthread.h> /* POSIX threads headers */
94 typedef pthread_t _glthread_Thread
;
96 typedef pthread_mutex_t _glthread_Mutex
;
98 #define _glthread_DECLARE_STATIC_MUTEX(name) \
99 static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
101 #define _glthread_INIT_MUTEX(name) \
102 pthread_mutex_init(&(name), NULL)
104 #define _glthread_DESTROY_MUTEX(name) \
105 pthread_mutex_destroy(&(name))
107 #define _glthread_LOCK_MUTEX(name) \
108 (void) pthread_mutex_lock(&(name))
110 #define _glthread_UNLOCK_MUTEX(name) \
111 (void) pthread_mutex_unlock(&(name))
113 #endif /* PTHREADS */
119 * Solaris threads. Use only up to Solaris 2.4.
120 * Solaris 2.5 and higher provide POSIX threads.
121 * Be sure to compile with -mt on the Solaris compilers, or
122 * use -D_REENTRANT if using gcc.
124 #ifdef SOLARIS_THREADS
133 typedef thread_t _glthread_Thread
;
135 typedef mutex_t _glthread_Mutex
;
137 /* XXX need to really implement mutex-related macros */
138 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
139 #define _glthread_INIT_MUTEX(name) (void) name
140 #define _glthread_DESTROY_MUTEX(name) (void) name
141 #define _glthread_LOCK_MUTEX(name) (void) name
142 #define _glthread_UNLOCK_MUTEX(name) (void) name
144 #endif /* SOLARIS_THREADS */
150 * Windows threads. Should work with Windows NT and 95.
151 * IMPORTANT: Link with multithreaded runtime library when THREADS are
162 typedef HANDLE _glthread_Thread
;
164 typedef CRITICAL_SECTION _glthread_Mutex
;
166 #define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
167 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
168 #define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
169 #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
170 #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
172 #endif /* WIN32_THREADS */
178 * XFree86 has its own thread wrapper, Xthreads.h
179 * We wrap it again for GL.
182 #include <X11/Xthreads.h>
189 typedef xthread_t _glthread_Thread
;
191 typedef xmutex_rec _glthread_Mutex
;
193 #ifdef XMUTEX_INITIALIZER
194 #define _glthread_DECLARE_STATIC_MUTEX(name) \
195 static _glthread_Mutex name = XMUTEX_INITIALIZER
197 #define _glthread_DECLARE_STATIC_MUTEX(name) \
198 static _glthread_Mutex name
201 #define _glthread_INIT_MUTEX(name) \
204 #define _glthread_DESTROY_MUTEX(name) \
205 xmutex_clear(&(name))
207 #define _glthread_LOCK_MUTEX(name) \
208 (void) xmutex_lock(&(name))
210 #define _glthread_UNLOCK_MUTEX(name) \
211 (void) xmutex_unlock(&(name))
213 #endif /* USE_XTHREADS */
218 * BeOS threads. R5.x required.
222 #include <kernel/OS.h>
223 #include <support/TLS.h>
230 typedef thread_id _glthread_Thread
;
232 /* Use Benaphore, aka speeder semaphore */
237 typedef benaphore _glthread_Mutex
;
239 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
240 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
241 #define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
242 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
243 if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
244 #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
246 #endif /* BEOS_THREADS */
253 * THREADS not defined
256 typedef GLuint _glthread_TSD
;
258 typedef GLuint _glthread_Thread
;
260 typedef GLuint _glthread_Mutex
;
262 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
264 #define _glthread_INIT_MUTEX(name) (void) name
266 #define _glthread_DESTROY_MUTEX(name) (void) name
268 #define _glthread_LOCK_MUTEX(name) (void) name
270 #define _glthread_UNLOCK_MUTEX(name) (void) name
277 * Platform independent thread specific data API.
281 _glthread_GetID(void);
285 _glthread_InitTSD(_glthread_TSD
*);
289 _glthread_GetTSD(_glthread_TSD
*);
293 _glthread_SetTSD(_glthread_TSD
*, void *);
295 #if defined(GLX_USE_TLS)
297 extern __thread
struct _glapi_table
* _glapi_tls_Dispatch
298 __attribute__((tls_model("initial-exec")));
300 #define GET_DISPATCH() _glapi_tls_Dispatch
302 #elif !defined(GL_CALL)
303 # if defined(THREADS)
304 # define GET_DISPATCH() \
305 ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
306 ? _glapi_Dispatch : _glapi_get_dispatch())
308 # define GET_DISPATCH() _glapi_Dispatch
309 # endif /* defined(THREADS) */
310 #endif /* ndef GL_CALL */
313 #endif /* THREADS_H */