Merge branch 'mesa_7_5_branch'
[mesa.git] / src / mesa / glapi / glthread.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Thread support for gl dispatch.
28 *
29 * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
30 * and Christoph Poliwoda (poliwoda@volumegraphics.com)
31 * Revised by Keith Whitwell
32 * Adapted for new gl dispatcher by Brian Paul
33 *
34 *
35 *
36 * DOCUMENTATION
37 *
38 * This thread module exports the following types:
39 * _glthread_TSD Thread-specific data area
40 * _glthread_Thread Thread datatype
41 * _glthread_Mutex Mutual exclusion lock
42 *
43 * Macros:
44 * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
45 * _glthread_INIT_MUTEX(name) Initialize a mutex
46 * _glthread_LOCK_MUTEX(name) Lock a mutex
47 * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
48 *
49 * Functions:
50 * _glthread_GetID(v) Get integer thread ID
51 * _glthread_InitTSD() Initialize thread-specific data
52 * _glthread_GetTSD() Get thread-specific data
53 * _glthread_SetTSD() Set thread-specific data
54 *
55 */
56
57 /*
58 * If this file is accidentally included by a non-threaded build,
59 * it should not cause the build to fail, or otherwise cause problems.
60 * In general, it should only be included when needed however.
61 */
62
63 #ifndef GLTHREAD_H
64 #define GLTHREAD_H
65
66
67 #if defined(USE_MGL_NAMESPACE)
68 #define _glapi_Dispatch _mglapi_Dispatch
69 #endif
70
71
72
73 #if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\
74 defined(WIN32_THREADS) || defined(BEOS_THREADS)) \
75 && !defined(THREADS)
76 # define THREADS
77 #endif
78
79 #ifdef VMS
80 #include <GL/vms_x_fix.h>
81 #endif
82
83 /*
84 * POSIX threads. This should be your choice in the Unix world
85 * whenever possible. When building with POSIX threads, be sure
86 * to enable any compiler flags which will cause the MT-safe
87 * libc (if one exists) to be used when linking, as well as any
88 * header macros for MT-safe errno, etc. For Solaris, this is the -mt
89 * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
90 * proper compiling for MT-safe libc etc.
91 */
92 #if defined(PTHREADS)
93 #include <pthread.h> /* POSIX threads headers */
94
95 typedef struct {
96 pthread_key_t key;
97 int initMagic;
98 } _glthread_TSD;
99
100 typedef pthread_t _glthread_Thread;
101
102 typedef pthread_mutex_t _glthread_Mutex;
103
104 #define _glthread_DECLARE_STATIC_MUTEX(name) \
105 static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
106
107 #define _glthread_INIT_MUTEX(name) \
108 pthread_mutex_init(&(name), NULL)
109
110 #define _glthread_DESTROY_MUTEX(name) \
111 pthread_mutex_destroy(&(name))
112
113 #define _glthread_LOCK_MUTEX(name) \
114 (void) pthread_mutex_lock(&(name))
115
116 #define _glthread_UNLOCK_MUTEX(name) \
117 (void) pthread_mutex_unlock(&(name))
118
119 typedef pthread_cond_t _glthread_Cond;
120
121 #define _glthread_DECLARE_STATIC_COND(name) \
122 static _glthread_Cond name = PTHREAD_COND_INITIALIZER
123
124 #define _glthread_INIT_COND(cond) \
125 pthread_cond_init(&(cond), NULL)
126
127 #define _glthread_DESTROY_COND(name) \
128 pthread_cond_destroy(&(name))
129
130 #define _glthread_COND_WAIT(cond, mutex) \
131 pthread_cond_wait(&(cond), &(mutex))
132
133 #define _glthread_COND_SIGNAL(cond) \
134 pthread_cond_signal(&(cond))
135
136 #define _glthread_COND_BROADCAST(cond) \
137 pthread_cond_broadcast(&(cond))
138
139
140 #else /* PTHREADS */
141
142 typedef unsigned int _glthread_Cond;
143 #define _glthread_DECLARE_STATIC_COND(name) \
144 // #warning Condition variables not implemented.
145
146 #define _glthread_INIT_COND(cond) \
147 ASSERT(0);
148
149 #define _glthread_DESTROY_COND(name) \
150 ASSERT(0);
151
152 #define _glthread_COND_WAIT(cond, mutex) \
153 ASSERT(0);
154
155 #define _glthread_COND_SIGNAL(cond) \
156 ASSERT(0);
157
158 #define _glthread_COND_BROADCAST(cond) \
159 ASSERT(0);
160
161 #endif
162
163
164 /*
165 * Solaris threads. Use only up to Solaris 2.4.
166 * Solaris 2.5 and higher provide POSIX threads.
167 * Be sure to compile with -mt on the Solaris compilers, or
168 * use -D_REENTRANT if using gcc.
169 */
170 #ifdef SOLARIS_THREADS
171 #include <thread.h>
172
173 typedef struct {
174 thread_key_t key;
175 mutex_t keylock;
176 int initMagic;
177 } _glthread_TSD;
178
179 typedef thread_t _glthread_Thread;
180
181 typedef mutex_t _glthread_Mutex;
182
183 /* XXX need to really implement mutex-related macros */
184 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
185 #define _glthread_INIT_MUTEX(name) (void) name
186 #define _glthread_DESTROY_MUTEX(name) (void) name
187 #define _glthread_LOCK_MUTEX(name) (void) name
188 #define _glthread_UNLOCK_MUTEX(name) (void) name
189
190 #endif /* SOLARIS_THREADS */
191
192
193
194
195 /*
196 * Windows threads. Should work with Windows NT and 95.
197 * IMPORTANT: Link with multithreaded runtime library when THREADS are
198 * used!
199 */
200 #ifdef WIN32_THREADS
201 #include <windows.h>
202
203 typedef struct {
204 DWORD key;
205 int initMagic;
206 } _glthread_TSD;
207
208 typedef HANDLE _glthread_Thread;
209
210 typedef CRITICAL_SECTION _glthread_Mutex;
211
212 #define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
213 #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
214 #define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
215 #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
216 #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
217
218 #endif /* WIN32_THREADS */
219
220
221 /*
222 * BeOS threads. R5.x required.
223 */
224 #ifdef BEOS_THREADS
225
226 /* Problem with OS.h and this file on haiku */
227 #ifndef __HAIKU__
228 #include <kernel/OS.h>
229 #endif
230
231 #include <support/TLS.h>
232
233 /* The only two typedefs required here
234 * this is cause of the OS.h problem
235 */
236 #ifdef __HAIKU__
237 typedef int32 thread_id;
238 typedef int32 sem_id;
239 #endif
240
241 typedef struct {
242 int32 key;
243 int initMagic;
244 } _glthread_TSD;
245
246 typedef thread_id _glthread_Thread;
247
248 /* Use Benaphore, aka speeder semaphore */
249 typedef struct {
250 int32 lock;
251 sem_id sem;
252 } benaphore;
253 typedef benaphore _glthread_Mutex;
254
255 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
256 #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
257 #define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
258 #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
259 if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
260 #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
261
262 #endif /* BEOS_THREADS */
263
264
265
266 #ifndef THREADS
267
268 /*
269 * THREADS not defined
270 */
271
272 typedef unsigned _glthread_TSD;
273
274 typedef unsigned _glthread_Thread;
275
276 typedef unsigned _glthread_Mutex;
277
278 #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
279
280 #define _glthread_INIT_MUTEX(name) (void) name
281
282 #define _glthread_DESTROY_MUTEX(name) (void) name
283
284 #define _glthread_LOCK_MUTEX(name) (void) name
285
286 #define _glthread_UNLOCK_MUTEX(name) (void) name
287
288 #endif /* THREADS */
289
290
291
292 /*
293 * Platform independent thread specific data API.
294 */
295
296 extern unsigned long
297 _glthread_GetID(void);
298
299
300 extern void
301 _glthread_InitTSD(_glthread_TSD *);
302
303
304 extern void *
305 _glthread_GetTSD(_glthread_TSD *);
306
307
308 extern void
309 _glthread_SetTSD(_glthread_TSD *, void *);
310
311 #if !defined __GNUC__ || __GNUC__ < 3
312 # define __builtin_expect(x, y) x
313 #endif
314
315 #if defined(GLX_USE_TLS)
316
317 extern __thread struct _glapi_table * _glapi_tls_Dispatch
318 __attribute__((tls_model("initial-exec")));
319
320 #define GET_DISPATCH() _glapi_tls_Dispatch
321
322 #elif !defined(GL_CALL)
323 # if defined(THREADS)
324 # define GET_DISPATCH() \
325 ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
326 ? _glapi_Dispatch : _glapi_get_dispatch())
327 # else
328 # define GET_DISPATCH() _glapi_Dispatch
329 # endif /* defined(THREADS) */
330 #endif /* ndef GL_CALL */
331
332
333 #endif /* THREADS_H */