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[mesa.git] / src / mesa / main / KNOWN_BUGS
1 $Id: KNOWN_BUGS,v 1.2 2000/02/06 17:04:56 brianp Exp $
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4 Performance issues with EXT_point_parameters & quake2
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8 Using glPolygonMode() where the front and back modes aren't the
9 same causes poor performance on 3Dfx.
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13 Broken drivers: some of the Mesa device drivers (such as BeOS, D3D,
14 etc) haven't been updated for Mesa 3.3's device driver changes.
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18 Separate specular color interpolation isn't implemented for points and
19 lines. Also, will have to add specular color add to pb.c (pixel buffer
20 code).
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24 Joe Bronkema reported a bug when drawing a series of long GL_LINE_STRIP
25 primitives. Putting a glFlush() between the primitives is a work-around.
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29 glDrawRangeElements() should use vertex array locking to improve performance
30 but trying to do so causes a rendering error. Reported by Scott McMillan.
31 Fixed by disabling locking in glDrawRangeElements (varray.c) but that's
32 really just hiding a bug in array locking.
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