generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
[mesa.git] / src / mesa / main / accum.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "glheader.h"
26 #include "accum.h"
27 #include "context.h"
28 #include "imports.h"
29 #include "macros.h"
30 #include "state.h"
31 #include "mtypes.h"
32
33
34 void GLAPIENTRY
35 _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
36 {
37 GLfloat tmp[4];
38 GET_CURRENT_CONTEXT(ctx);
39 ASSERT_OUTSIDE_BEGIN_END(ctx);
40
41 tmp[0] = CLAMP( red, -1.0F, 1.0F );
42 tmp[1] = CLAMP( green, -1.0F, 1.0F );
43 tmp[2] = CLAMP( blue, -1.0F, 1.0F );
44 tmp[3] = CLAMP( alpha, -1.0F, 1.0F );
45
46 if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor))
47 return;
48
49 FLUSH_VERTICES(ctx, _NEW_ACCUM);
50 COPY_4FV( ctx->Accum.ClearColor, tmp );
51 }
52
53
54 void GLAPIENTRY
55 _mesa_Accum( GLenum op, GLfloat value )
56 {
57 GET_CURRENT_CONTEXT(ctx);
58 GLuint xpos, ypos, width, height;
59 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
60
61 if (ctx->Visual.accumRedBits == 0 || ctx->DrawBuffer != ctx->ReadBuffer) {
62 _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum");
63 return;
64 }
65
66 switch (op) {
67 case GL_ADD:
68 case GL_MULT:
69 case GL_ACCUM:
70 case GL_LOAD:
71 case GL_RETURN:
72 /* OK */
73 break;
74 default:
75 _mesa_error(ctx, GL_INVALID_ENUM, "glAccum(op)");
76 return;
77 }
78
79 if (ctx->DrawBuffer != ctx->ReadBuffer) {
80 /* See GLX_SGI_make_current_read or WGL_ARB_make_current_read */
81 _mesa_error(ctx, GL_INVALID_OPERATION,
82 "glAccum(different read/draw buffers)");
83 return;
84 }
85
86 if (ctx->NewState)
87 _mesa_update_state( ctx );
88
89 if (ctx->RenderMode != GL_RENDER) {
90 /* no-op */
91 return;
92 }
93
94 /* Determine region to operate upon. */
95 if (ctx->Scissor.Enabled) {
96 xpos = ctx->Scissor.X;
97 ypos = ctx->Scissor.Y;
98 width = ctx->Scissor.Width;
99 height = ctx->Scissor.Height;
100 }
101 else {
102 /* whole window */
103 xpos = 0;
104 ypos = 0;
105 width = ctx->DrawBuffer->Width;
106 height = ctx->DrawBuffer->Height;
107 }
108
109 ctx->Driver.Accum( ctx, op, value, xpos, ypos, width, height );
110 }
111
112
113
114 void
115 _mesa_init_accum( GLcontext *ctx )
116 {
117 /* Accumulate buffer group */
118 ASSIGN_4V( ctx->Accum.ClearColor, 0.0, 0.0, 0.0, 0.0 );
119 }