2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Keith Whitwell <keith@tungstengraphics.com>
30 #include "api_arrayelt.h"
34 #include "glapioffsets.h"
37 typedef void (GLAPIENTRY
*array_func
)( const void * );
40 const struct gl_client_array
*array
;
44 typedef void (GLAPIENTRY
*attrib_func
)( GLuint indx
, const void *data
);
47 const struct gl_client_array
*array
;
54 AEattrib attribs
[VERT_ATTRIB_MAX
+ 1];
57 struct gl_buffer_object
*vbo
[VERT_ATTRIB_MAX
];
59 GLboolean mapped_vbos
;
63 #define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context)
67 * Convert GL_BYTE, GL_UNSIGNED_BYTE, .. GL_DOUBLE into an integer
68 * in the range [0, 7]. Luckily these type tokens are sequentially
69 * numbered in gl.h, except for GL_DOUBLE.
71 #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
73 static const int ColorFuncs
[2][8] = {
96 static const int VertexFuncs
[3][8] = {
129 static const int IndexFuncs
[8] = {
140 static const int NormalFuncs
[8] = {
151 /* Note: _gloffset_* for these may not be a compile-time constant. */
152 static int SecondaryColorFuncs
[8];
153 static int FogCoordFuncs
[8];
157 ** GL_NV_vertex_program
160 /* GL_BYTE attributes */
162 static void GLAPIENTRY
VertexAttrib1NbvNV(GLuint index
, const GLbyte
*v
)
164 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0])));
167 static void GLAPIENTRY
VertexAttrib1bvNV(GLuint index
, const GLbyte
*v
)
169 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
172 static void GLAPIENTRY
VertexAttrib2NbvNV(GLuint index
, const GLbyte
*v
)
174 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1])));
177 static void GLAPIENTRY
VertexAttrib2bvNV(GLuint index
, const GLbyte
*v
)
179 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
182 static void GLAPIENTRY
VertexAttrib3NbvNV(GLuint index
, const GLbyte
*v
)
184 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]),
186 BYTE_TO_FLOAT(v
[2])));
189 static void GLAPIENTRY
VertexAttrib3bvNV(GLuint index
, const GLbyte
*v
)
191 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
194 static void GLAPIENTRY
VertexAttrib4NbvNV(GLuint index
, const GLbyte
*v
)
196 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]),
199 BYTE_TO_FLOAT(v
[3])));
202 static void GLAPIENTRY
VertexAttrib4bvNV(GLuint index
, const GLbyte
*v
)
204 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
207 /* GL_UNSIGNED_BYTE attributes */
209 static void GLAPIENTRY
VertexAttrib1NubvNV(GLuint index
, const GLubyte
*v
)
211 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0])));
214 static void GLAPIENTRY
VertexAttrib1ubvNV(GLuint index
, const GLubyte
*v
)
216 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
219 static void GLAPIENTRY
VertexAttrib2NubvNV(GLuint index
, const GLubyte
*v
)
221 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
222 UBYTE_TO_FLOAT(v
[1])));
225 static void GLAPIENTRY
VertexAttrib2ubvNV(GLuint index
, const GLubyte
*v
)
227 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
230 static void GLAPIENTRY
VertexAttrib3NubvNV(GLuint index
, const GLubyte
*v
)
232 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
233 UBYTE_TO_FLOAT(v
[1]),
234 UBYTE_TO_FLOAT(v
[2])));
236 static void GLAPIENTRY
VertexAttrib3ubvNV(GLuint index
, const GLubyte
*v
)
238 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
241 static void GLAPIENTRY
VertexAttrib4NubvNV(GLuint index
, const GLubyte
*v
)
243 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
244 UBYTE_TO_FLOAT(v
[1]),
245 UBYTE_TO_FLOAT(v
[2]),
246 UBYTE_TO_FLOAT(v
[3])));
249 static void GLAPIENTRY
VertexAttrib4ubvNV(GLuint index
, const GLubyte
*v
)
251 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
254 /* GL_SHORT attributes */
256 static void GLAPIENTRY
VertexAttrib1NsvNV(GLuint index
, const GLshort
*v
)
258 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0])));
261 static void GLAPIENTRY
VertexAttrib1svNV(GLuint index
, const GLshort
*v
)
263 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
266 static void GLAPIENTRY
VertexAttrib2NsvNV(GLuint index
, const GLshort
*v
)
268 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
269 SHORT_TO_FLOAT(v
[1])));
272 static void GLAPIENTRY
VertexAttrib2svNV(GLuint index
, const GLshort
*v
)
274 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
277 static void GLAPIENTRY
VertexAttrib3NsvNV(GLuint index
, const GLshort
*v
)
279 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
280 SHORT_TO_FLOAT(v
[1]),
281 SHORT_TO_FLOAT(v
[2])));
284 static void GLAPIENTRY
VertexAttrib3svNV(GLuint index
, const GLshort
*v
)
286 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
289 static void GLAPIENTRY
VertexAttrib4NsvNV(GLuint index
, const GLshort
*v
)
291 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
292 SHORT_TO_FLOAT(v
[1]),
293 SHORT_TO_FLOAT(v
[2]),
294 SHORT_TO_FLOAT(v
[3])));
297 static void GLAPIENTRY
VertexAttrib4svNV(GLuint index
, const GLshort
*v
)
299 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
302 /* GL_UNSIGNED_SHORT attributes */
304 static void GLAPIENTRY
VertexAttrib1NusvNV(GLuint index
, const GLushort
*v
)
306 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0])));
309 static void GLAPIENTRY
VertexAttrib1usvNV(GLuint index
, const GLushort
*v
)
311 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
314 static void GLAPIENTRY
VertexAttrib2NusvNV(GLuint index
, const GLushort
*v
)
316 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
317 USHORT_TO_FLOAT(v
[1])));
320 static void GLAPIENTRY
VertexAttrib2usvNV(GLuint index
, const GLushort
*v
)
322 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
325 static void GLAPIENTRY
VertexAttrib3NusvNV(GLuint index
, const GLushort
*v
)
327 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
328 USHORT_TO_FLOAT(v
[1]),
329 USHORT_TO_FLOAT(v
[2])));
332 static void GLAPIENTRY
VertexAttrib3usvNV(GLuint index
, const GLushort
*v
)
334 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
337 static void GLAPIENTRY
VertexAttrib4NusvNV(GLuint index
, const GLushort
*v
)
339 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
340 USHORT_TO_FLOAT(v
[1]),
341 USHORT_TO_FLOAT(v
[2]),
342 USHORT_TO_FLOAT(v
[3])));
345 static void GLAPIENTRY
VertexAttrib4usvNV(GLuint index
, const GLushort
*v
)
347 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
350 /* GL_INT attributes */
352 static void GLAPIENTRY
VertexAttrib1NivNV(GLuint index
, const GLint
*v
)
354 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0])));
357 static void GLAPIENTRY
VertexAttrib1ivNV(GLuint index
, const GLint
*v
)
359 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
362 static void GLAPIENTRY
VertexAttrib2NivNV(GLuint index
, const GLint
*v
)
364 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
365 INT_TO_FLOAT(v
[1])));
368 static void GLAPIENTRY
VertexAttrib2ivNV(GLuint index
, const GLint
*v
)
370 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
373 static void GLAPIENTRY
VertexAttrib3NivNV(GLuint index
, const GLint
*v
)
375 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
377 INT_TO_FLOAT(v
[2])));
380 static void GLAPIENTRY
VertexAttrib3ivNV(GLuint index
, const GLint
*v
)
382 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
385 static void GLAPIENTRY
VertexAttrib4NivNV(GLuint index
, const GLint
*v
)
387 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
390 INT_TO_FLOAT(v
[3])));
393 static void GLAPIENTRY
VertexAttrib4ivNV(GLuint index
, const GLint
*v
)
395 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
398 /* GL_UNSIGNED_INT attributes */
400 static void GLAPIENTRY
VertexAttrib1NuivNV(GLuint index
, const GLuint
*v
)
402 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0])));
405 static void GLAPIENTRY
VertexAttrib1uivNV(GLuint index
, const GLuint
*v
)
407 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index
, v
[0]));
410 static void GLAPIENTRY
VertexAttrib2NuivNV(GLuint index
, const GLuint
*v
)
412 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
413 UINT_TO_FLOAT(v
[1])));
416 static void GLAPIENTRY
VertexAttrib2uivNV(GLuint index
, const GLuint
*v
)
418 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index
, v
[0], v
[1]));
421 static void GLAPIENTRY
VertexAttrib3NuivNV(GLuint index
, const GLuint
*v
)
423 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
425 UINT_TO_FLOAT(v
[2])));
428 static void GLAPIENTRY
VertexAttrib3uivNV(GLuint index
, const GLuint
*v
)
430 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
433 static void GLAPIENTRY
VertexAttrib4NuivNV(GLuint index
, const GLuint
*v
)
435 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
438 UINT_TO_FLOAT(v
[3])));
441 static void GLAPIENTRY
VertexAttrib4uivNV(GLuint index
, const GLuint
*v
)
443 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
446 /* GL_FLOAT attributes */
448 static void GLAPIENTRY
VertexAttrib1fvNV(GLuint index
, const GLfloat
*v
)
450 CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index
, v
));
453 static void GLAPIENTRY
VertexAttrib2fvNV(GLuint index
, const GLfloat
*v
)
455 CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index
, v
));
458 static void GLAPIENTRY
VertexAttrib3fvNV(GLuint index
, const GLfloat
*v
)
460 CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index
, v
));
463 static void GLAPIENTRY
VertexAttrib4fvNV(GLuint index
, const GLfloat
*v
)
465 CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index
, v
));
468 /* GL_DOUBLE attributes */
470 static void GLAPIENTRY
VertexAttrib1dvNV(GLuint index
, const GLdouble
*v
)
472 CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index
, v
));
475 static void GLAPIENTRY
VertexAttrib2dvNV(GLuint index
, const GLdouble
*v
)
477 CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index
, v
));
480 static void GLAPIENTRY
VertexAttrib3dvNV(GLuint index
, const GLdouble
*v
)
482 CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index
, v
));
485 static void GLAPIENTRY
VertexAttrib4dvNV(GLuint index
, const GLdouble
*v
)
487 CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index
, v
));
492 * Array [size][type] of VertexAttrib functions
494 static attrib_func AttribFuncsNV
[2][4][8] = {
499 (attrib_func
) VertexAttrib1bvNV
,
500 (attrib_func
) VertexAttrib1ubvNV
,
501 (attrib_func
) VertexAttrib1svNV
,
502 (attrib_func
) VertexAttrib1usvNV
,
503 (attrib_func
) VertexAttrib1ivNV
,
504 (attrib_func
) VertexAttrib1uivNV
,
505 (attrib_func
) VertexAttrib1fvNV
,
506 (attrib_func
) VertexAttrib1dvNV
510 (attrib_func
) VertexAttrib2bvNV
,
511 (attrib_func
) VertexAttrib2ubvNV
,
512 (attrib_func
) VertexAttrib2svNV
,
513 (attrib_func
) VertexAttrib2usvNV
,
514 (attrib_func
) VertexAttrib2ivNV
,
515 (attrib_func
) VertexAttrib2uivNV
,
516 (attrib_func
) VertexAttrib2fvNV
,
517 (attrib_func
) VertexAttrib2dvNV
521 (attrib_func
) VertexAttrib3bvNV
,
522 (attrib_func
) VertexAttrib3ubvNV
,
523 (attrib_func
) VertexAttrib3svNV
,
524 (attrib_func
) VertexAttrib3usvNV
,
525 (attrib_func
) VertexAttrib3ivNV
,
526 (attrib_func
) VertexAttrib3uivNV
,
527 (attrib_func
) VertexAttrib3fvNV
,
528 (attrib_func
) VertexAttrib3dvNV
532 (attrib_func
) VertexAttrib4bvNV
,
533 (attrib_func
) VertexAttrib4ubvNV
,
534 (attrib_func
) VertexAttrib4svNV
,
535 (attrib_func
) VertexAttrib4usvNV
,
536 (attrib_func
) VertexAttrib4ivNV
,
537 (attrib_func
) VertexAttrib4uivNV
,
538 (attrib_func
) VertexAttrib4fvNV
,
539 (attrib_func
) VertexAttrib4dvNV
543 /* normalized (except for float/double) */
546 (attrib_func
) VertexAttrib1NbvNV
,
547 (attrib_func
) VertexAttrib1NubvNV
,
548 (attrib_func
) VertexAttrib1NsvNV
,
549 (attrib_func
) VertexAttrib1NusvNV
,
550 (attrib_func
) VertexAttrib1NivNV
,
551 (attrib_func
) VertexAttrib1NuivNV
,
552 (attrib_func
) VertexAttrib1fvNV
,
553 (attrib_func
) VertexAttrib1dvNV
557 (attrib_func
) VertexAttrib2NbvNV
,
558 (attrib_func
) VertexAttrib2NubvNV
,
559 (attrib_func
) VertexAttrib2NsvNV
,
560 (attrib_func
) VertexAttrib2NusvNV
,
561 (attrib_func
) VertexAttrib2NivNV
,
562 (attrib_func
) VertexAttrib2NuivNV
,
563 (attrib_func
) VertexAttrib2fvNV
,
564 (attrib_func
) VertexAttrib2dvNV
568 (attrib_func
) VertexAttrib3NbvNV
,
569 (attrib_func
) VertexAttrib3NubvNV
,
570 (attrib_func
) VertexAttrib3NsvNV
,
571 (attrib_func
) VertexAttrib3NusvNV
,
572 (attrib_func
) VertexAttrib3NivNV
,
573 (attrib_func
) VertexAttrib3NuivNV
,
574 (attrib_func
) VertexAttrib3fvNV
,
575 (attrib_func
) VertexAttrib3dvNV
579 (attrib_func
) VertexAttrib4NbvNV
,
580 (attrib_func
) VertexAttrib4NubvNV
,
581 (attrib_func
) VertexAttrib4NsvNV
,
582 (attrib_func
) VertexAttrib4NusvNV
,
583 (attrib_func
) VertexAttrib4NivNV
,
584 (attrib_func
) VertexAttrib4NuivNV
,
585 (attrib_func
) VertexAttrib4fvNV
,
586 (attrib_func
) VertexAttrib4dvNV
593 ** GL_ARB_vertex_program
596 /* GL_BYTE attributes */
598 static void GLAPIENTRY
VertexAttrib1NbvARB(GLuint index
, const GLbyte
*v
)
600 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0])));
603 static void GLAPIENTRY
VertexAttrib1bvARB(GLuint index
, const GLbyte
*v
)
605 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
608 static void GLAPIENTRY
VertexAttrib2NbvARB(GLuint index
, const GLbyte
*v
)
610 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]), BYTE_TO_FLOAT(v
[1])));
613 static void GLAPIENTRY
VertexAttrib2bvARB(GLuint index
, const GLbyte
*v
)
615 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
618 static void GLAPIENTRY
VertexAttrib3NbvARB(GLuint index
, const GLbyte
*v
)
620 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]),
622 BYTE_TO_FLOAT(v
[2])));
625 static void GLAPIENTRY
VertexAttrib3bvARB(GLuint index
, const GLbyte
*v
)
627 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
630 static void GLAPIENTRY
VertexAttrib4NbvARB(GLuint index
, const GLbyte
*v
)
632 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, BYTE_TO_FLOAT(v
[0]),
635 BYTE_TO_FLOAT(v
[3])));
638 static void GLAPIENTRY
VertexAttrib4bvARB(GLuint index
, const GLbyte
*v
)
640 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
643 /* GL_UNSIGNED_BYTE attributes */
645 static void GLAPIENTRY
VertexAttrib1NubvARB(GLuint index
, const GLubyte
*v
)
647 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0])));
650 static void GLAPIENTRY
VertexAttrib1ubvARB(GLuint index
, const GLubyte
*v
)
652 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
655 static void GLAPIENTRY
VertexAttrib2NubvARB(GLuint index
, const GLubyte
*v
)
657 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
658 UBYTE_TO_FLOAT(v
[1])));
661 static void GLAPIENTRY
VertexAttrib2ubvARB(GLuint index
, const GLubyte
*v
)
663 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
666 static void GLAPIENTRY
VertexAttrib3NubvARB(GLuint index
, const GLubyte
*v
)
668 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
669 UBYTE_TO_FLOAT(v
[1]),
670 UBYTE_TO_FLOAT(v
[2])));
672 static void GLAPIENTRY
VertexAttrib3ubvARB(GLuint index
, const GLubyte
*v
)
674 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
677 static void GLAPIENTRY
VertexAttrib4NubvARB(GLuint index
, const GLubyte
*v
)
679 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, UBYTE_TO_FLOAT(v
[0]),
680 UBYTE_TO_FLOAT(v
[1]),
681 UBYTE_TO_FLOAT(v
[2]),
682 UBYTE_TO_FLOAT(v
[3])));
685 static void GLAPIENTRY
VertexAttrib4ubvARB(GLuint index
, const GLubyte
*v
)
687 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
690 /* GL_SHORT attributes */
692 static void GLAPIENTRY
VertexAttrib1NsvARB(GLuint index
, const GLshort
*v
)
694 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0])));
697 static void GLAPIENTRY
VertexAttrib1svARB(GLuint index
, const GLshort
*v
)
699 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
702 static void GLAPIENTRY
VertexAttrib2NsvARB(GLuint index
, const GLshort
*v
)
704 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
705 SHORT_TO_FLOAT(v
[1])));
708 static void GLAPIENTRY
VertexAttrib2svARB(GLuint index
, const GLshort
*v
)
710 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
713 static void GLAPIENTRY
VertexAttrib3NsvARB(GLuint index
, const GLshort
*v
)
715 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
716 SHORT_TO_FLOAT(v
[1]),
717 SHORT_TO_FLOAT(v
[2])));
720 static void GLAPIENTRY
VertexAttrib3svARB(GLuint index
, const GLshort
*v
)
722 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
725 static void GLAPIENTRY
VertexAttrib4NsvARB(GLuint index
, const GLshort
*v
)
727 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, SHORT_TO_FLOAT(v
[0]),
728 SHORT_TO_FLOAT(v
[1]),
729 SHORT_TO_FLOAT(v
[2]),
730 SHORT_TO_FLOAT(v
[3])));
733 static void GLAPIENTRY
VertexAttrib4svARB(GLuint index
, const GLshort
*v
)
735 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
738 /* GL_UNSIGNED_SHORT attributes */
740 static void GLAPIENTRY
VertexAttrib1NusvARB(GLuint index
, const GLushort
*v
)
742 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0])));
745 static void GLAPIENTRY
VertexAttrib1usvARB(GLuint index
, const GLushort
*v
)
747 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
750 static void GLAPIENTRY
VertexAttrib2NusvARB(GLuint index
, const GLushort
*v
)
752 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
753 USHORT_TO_FLOAT(v
[1])));
756 static void GLAPIENTRY
VertexAttrib2usvARB(GLuint index
, const GLushort
*v
)
758 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
761 static void GLAPIENTRY
VertexAttrib3NusvARB(GLuint index
, const GLushort
*v
)
763 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
764 USHORT_TO_FLOAT(v
[1]),
765 USHORT_TO_FLOAT(v
[2])));
768 static void GLAPIENTRY
VertexAttrib3usvARB(GLuint index
, const GLushort
*v
)
770 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
773 static void GLAPIENTRY
VertexAttrib4NusvARB(GLuint index
, const GLushort
*v
)
775 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, USHORT_TO_FLOAT(v
[0]),
776 USHORT_TO_FLOAT(v
[1]),
777 USHORT_TO_FLOAT(v
[2]),
778 USHORT_TO_FLOAT(v
[3])));
781 static void GLAPIENTRY
VertexAttrib4usvARB(GLuint index
, const GLushort
*v
)
783 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
786 /* GL_INT attributes */
788 static void GLAPIENTRY
VertexAttrib1NivARB(GLuint index
, const GLint
*v
)
790 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0])));
793 static void GLAPIENTRY
VertexAttrib1ivARB(GLuint index
, const GLint
*v
)
795 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
798 static void GLAPIENTRY
VertexAttrib2NivARB(GLuint index
, const GLint
*v
)
800 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
801 INT_TO_FLOAT(v
[1])));
804 static void GLAPIENTRY
VertexAttrib2ivARB(GLuint index
, const GLint
*v
)
806 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
809 static void GLAPIENTRY
VertexAttrib3NivARB(GLuint index
, const GLint
*v
)
811 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
813 INT_TO_FLOAT(v
[2])));
816 static void GLAPIENTRY
VertexAttrib3ivARB(GLuint index
, const GLint
*v
)
818 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
821 static void GLAPIENTRY
VertexAttrib4NivARB(GLuint index
, const GLint
*v
)
823 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, INT_TO_FLOAT(v
[0]),
826 INT_TO_FLOAT(v
[3])));
829 static void GLAPIENTRY
VertexAttrib4ivARB(GLuint index
, const GLint
*v
)
831 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
834 /* GL_UNSIGNED_INT attributes */
836 static void GLAPIENTRY
VertexAttrib1NuivARB(GLuint index
, const GLuint
*v
)
838 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0])));
841 static void GLAPIENTRY
VertexAttrib1uivARB(GLuint index
, const GLuint
*v
)
843 CALL_VertexAttrib1fARB(GET_DISPATCH(), (index
, v
[0]));
846 static void GLAPIENTRY
VertexAttrib2NuivARB(GLuint index
, const GLuint
*v
)
848 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
849 UINT_TO_FLOAT(v
[1])));
852 static void GLAPIENTRY
VertexAttrib2uivARB(GLuint index
, const GLuint
*v
)
854 CALL_VertexAttrib2fARB(GET_DISPATCH(), (index
, v
[0], v
[1]));
857 static void GLAPIENTRY
VertexAttrib3NuivARB(GLuint index
, const GLuint
*v
)
859 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
861 UINT_TO_FLOAT(v
[2])));
864 static void GLAPIENTRY
VertexAttrib3uivARB(GLuint index
, const GLuint
*v
)
866 CALL_VertexAttrib3fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2]));
869 static void GLAPIENTRY
VertexAttrib4NuivARB(GLuint index
, const GLuint
*v
)
871 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, UINT_TO_FLOAT(v
[0]),
874 UINT_TO_FLOAT(v
[3])));
877 static void GLAPIENTRY
VertexAttrib4uivARB(GLuint index
, const GLuint
*v
)
879 CALL_VertexAttrib4fARB(GET_DISPATCH(), (index
, v
[0], v
[1], v
[2], v
[3]));
882 /* GL_FLOAT attributes */
884 static void GLAPIENTRY
VertexAttrib1fvARB(GLuint index
, const GLfloat
*v
)
886 CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index
, v
));
889 static void GLAPIENTRY
VertexAttrib2fvARB(GLuint index
, const GLfloat
*v
)
891 CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index
, v
));
894 static void GLAPIENTRY
VertexAttrib3fvARB(GLuint index
, const GLfloat
*v
)
896 CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index
, v
));
899 static void GLAPIENTRY
VertexAttrib4fvARB(GLuint index
, const GLfloat
*v
)
901 CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index
, v
));
904 /* GL_DOUBLE attributes */
906 static void GLAPIENTRY
VertexAttrib1dvARB(GLuint index
, const GLdouble
*v
)
908 CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index
, v
));
911 static void GLAPIENTRY
VertexAttrib2dvARB(GLuint index
, const GLdouble
*v
)
913 CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index
, v
));
916 static void GLAPIENTRY
VertexAttrib3dvARB(GLuint index
, const GLdouble
*v
)
918 CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index
, v
));
921 static void GLAPIENTRY
VertexAttrib4dvARB(GLuint index
, const GLdouble
*v
)
923 CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index
, v
));
928 * Array [size][type] of VertexAttrib functions
930 static attrib_func AttribFuncsARB
[2][4][8] = {
935 (attrib_func
) VertexAttrib1bvARB
,
936 (attrib_func
) VertexAttrib1ubvARB
,
937 (attrib_func
) VertexAttrib1svARB
,
938 (attrib_func
) VertexAttrib1usvARB
,
939 (attrib_func
) VertexAttrib1ivARB
,
940 (attrib_func
) VertexAttrib1uivARB
,
941 (attrib_func
) VertexAttrib1fvARB
,
942 (attrib_func
) VertexAttrib1dvARB
946 (attrib_func
) VertexAttrib2bvARB
,
947 (attrib_func
) VertexAttrib2ubvARB
,
948 (attrib_func
) VertexAttrib2svARB
,
949 (attrib_func
) VertexAttrib2usvARB
,
950 (attrib_func
) VertexAttrib2ivARB
,
951 (attrib_func
) VertexAttrib2uivARB
,
952 (attrib_func
) VertexAttrib2fvARB
,
953 (attrib_func
) VertexAttrib2dvARB
957 (attrib_func
) VertexAttrib3bvARB
,
958 (attrib_func
) VertexAttrib3ubvARB
,
959 (attrib_func
) VertexAttrib3svARB
,
960 (attrib_func
) VertexAttrib3usvARB
,
961 (attrib_func
) VertexAttrib3ivARB
,
962 (attrib_func
) VertexAttrib3uivARB
,
963 (attrib_func
) VertexAttrib3fvARB
,
964 (attrib_func
) VertexAttrib3dvARB
968 (attrib_func
) VertexAttrib4bvARB
,
969 (attrib_func
) VertexAttrib4ubvARB
,
970 (attrib_func
) VertexAttrib4svARB
,
971 (attrib_func
) VertexAttrib4usvARB
,
972 (attrib_func
) VertexAttrib4ivARB
,
973 (attrib_func
) VertexAttrib4uivARB
,
974 (attrib_func
) VertexAttrib4fvARB
,
975 (attrib_func
) VertexAttrib4dvARB
979 /* normalized (except for float/double) */
982 (attrib_func
) VertexAttrib1NbvARB
,
983 (attrib_func
) VertexAttrib1NubvARB
,
984 (attrib_func
) VertexAttrib1NsvARB
,
985 (attrib_func
) VertexAttrib1NusvARB
,
986 (attrib_func
) VertexAttrib1NivARB
,
987 (attrib_func
) VertexAttrib1NuivARB
,
988 (attrib_func
) VertexAttrib1fvARB
,
989 (attrib_func
) VertexAttrib1dvARB
993 (attrib_func
) VertexAttrib2NbvARB
,
994 (attrib_func
) VertexAttrib2NubvARB
,
995 (attrib_func
) VertexAttrib2NsvARB
,
996 (attrib_func
) VertexAttrib2NusvARB
,
997 (attrib_func
) VertexAttrib2NivARB
,
998 (attrib_func
) VertexAttrib2NuivARB
,
999 (attrib_func
) VertexAttrib2fvARB
,
1000 (attrib_func
) VertexAttrib2dvARB
1004 (attrib_func
) VertexAttrib3NbvARB
,
1005 (attrib_func
) VertexAttrib3NubvARB
,
1006 (attrib_func
) VertexAttrib3NsvARB
,
1007 (attrib_func
) VertexAttrib3NusvARB
,
1008 (attrib_func
) VertexAttrib3NivARB
,
1009 (attrib_func
) VertexAttrib3NuivARB
,
1010 (attrib_func
) VertexAttrib3fvARB
,
1011 (attrib_func
) VertexAttrib3dvARB
1015 (attrib_func
) VertexAttrib4NbvARB
,
1016 (attrib_func
) VertexAttrib4NubvARB
,
1017 (attrib_func
) VertexAttrib4NsvARB
,
1018 (attrib_func
) VertexAttrib4NusvARB
,
1019 (attrib_func
) VertexAttrib4NivARB
,
1020 (attrib_func
) VertexAttrib4NuivARB
,
1021 (attrib_func
) VertexAttrib4fvARB
,
1022 (attrib_func
) VertexAttrib4dvARB
1027 /**********************************************************************/
1030 GLboolean
_ae_create_context( GLcontext
*ctx
)
1032 if (ctx
->aelt_context
)
1035 /* These _gloffset_* values may not be compile-time constants */
1036 SecondaryColorFuncs
[0] = _gloffset_SecondaryColor3bvEXT
;
1037 SecondaryColorFuncs
[1] = _gloffset_SecondaryColor3ubvEXT
;
1038 SecondaryColorFuncs
[2] = _gloffset_SecondaryColor3svEXT
;
1039 SecondaryColorFuncs
[3] = _gloffset_SecondaryColor3usvEXT
;
1040 SecondaryColorFuncs
[4] = _gloffset_SecondaryColor3ivEXT
;
1041 SecondaryColorFuncs
[5] = _gloffset_SecondaryColor3uivEXT
;
1042 SecondaryColorFuncs
[6] = _gloffset_SecondaryColor3fvEXT
;
1043 SecondaryColorFuncs
[7] = _gloffset_SecondaryColor3dvEXT
;
1045 FogCoordFuncs
[0] = -1;
1046 FogCoordFuncs
[1] = -1;
1047 FogCoordFuncs
[2] = -1;
1048 FogCoordFuncs
[3] = -1;
1049 FogCoordFuncs
[4] = -1;
1050 FogCoordFuncs
[5] = -1;
1051 FogCoordFuncs
[6] = _gloffset_FogCoordfvEXT
;
1052 FogCoordFuncs
[7] = _gloffset_FogCoorddvEXT
;
1054 ctx
->aelt_context
= MALLOC( sizeof(AEcontext
) );
1055 if (!ctx
->aelt_context
)
1058 AE_CONTEXT(ctx
)->NewState
= ~0;
1063 void _ae_destroy_context( GLcontext
*ctx
)
1065 if ( AE_CONTEXT( ctx
) ) {
1066 FREE( ctx
->aelt_context
);
1067 ctx
->aelt_context
= NULL
;
1071 static void check_vbo( AEcontext
*actx
,
1072 struct gl_buffer_object
*vbo
)
1074 if (vbo
->Name
&& !vbo
->Pointer
) {
1076 for (i
= 0; i
< actx
->nr_vbos
; i
++)
1077 if (actx
->vbo
[i
] == vbo
)
1079 actx
->vbo
[actx
->nr_vbos
++] = vbo
;
1085 * Make a list of per-vertex functions to call for each glArrayElement call.
1086 * These functions access the array data (i.e. glVertex, glColor, glNormal,
1088 * Note: this may be called during display list construction.
1090 static void _ae_update_state( GLcontext
*ctx
)
1092 AEcontext
*actx
= AE_CONTEXT(ctx
);
1093 AEarray
*aa
= actx
->arrays
;
1094 AEattrib
*at
= actx
->attribs
;
1097 /* conventional vertex arrays */
1098 if (ctx
->Array
.ArrayObj
->Index
.Enabled
) {
1099 aa
->array
= &ctx
->Array
.ArrayObj
->Index
;
1100 aa
->offset
= IndexFuncs
[TYPE_IDX(aa
->array
->Type
)];
1101 check_vbo(actx
, aa
->array
->BufferObj
);
1104 if (ctx
->Array
.ArrayObj
->EdgeFlag
.Enabled
) {
1105 aa
->array
= &ctx
->Array
.ArrayObj
->EdgeFlag
;
1106 aa
->offset
= _gloffset_EdgeFlagv
;
1107 check_vbo(actx
, aa
->array
->BufferObj
);
1110 if (ctx
->Array
.ArrayObj
->Normal
.Enabled
) {
1111 aa
->array
= &ctx
->Array
.ArrayObj
->Normal
;
1112 aa
->offset
= NormalFuncs
[TYPE_IDX(aa
->array
->Type
)];
1113 check_vbo(actx
, aa
->array
->BufferObj
);
1116 if (ctx
->Array
.ArrayObj
->Color
.Enabled
) {
1117 aa
->array
= &ctx
->Array
.ArrayObj
->Color
;
1118 aa
->offset
= ColorFuncs
[aa
->array
->Size
-3][TYPE_IDX(aa
->array
->Type
)];
1119 check_vbo(actx
, aa
->array
->BufferObj
);
1122 if (ctx
->Array
.ArrayObj
->SecondaryColor
.Enabled
) {
1123 aa
->array
= &ctx
->Array
.ArrayObj
->SecondaryColor
;
1124 aa
->offset
= SecondaryColorFuncs
[TYPE_IDX(aa
->array
->Type
)];
1125 check_vbo(actx
, aa
->array
->BufferObj
);
1128 if (ctx
->Array
.ArrayObj
->FogCoord
.Enabled
) {
1129 aa
->array
= &ctx
->Array
.ArrayObj
->FogCoord
;
1130 aa
->offset
= FogCoordFuncs
[TYPE_IDX(aa
->array
->Type
)];
1131 check_vbo(actx
, aa
->array
->BufferObj
);
1134 for (i
= 0; i
< ctx
->Const
.MaxTextureCoordUnits
; i
++) {
1135 struct gl_client_array
*attribArray
= &ctx
->Array
.ArrayObj
->TexCoord
[i
];
1136 if (attribArray
->Enabled
) {
1137 /* NOTE: we use generic glVertexAttribNV functions here.
1138 * If we ever remove GL_NV_vertex_program this will have to change.
1140 at
->array
= attribArray
;
1141 ASSERT(!at
->array
->Normalized
);
1142 at
->func
= AttribFuncsNV
[at
->array
->Normalized
]
1144 [TYPE_IDX(at
->array
->Type
)];
1145 at
->index
= VERT_ATTRIB_TEX0
+ i
;
1146 check_vbo(actx
, aa
->array
->BufferObj
);
1151 /* generic vertex attribute arrays */
1152 for (i
= 1; i
< VERT_ATTRIB_MAX
; i
++) { /* skip zero! */
1153 struct gl_client_array
*attribArray
= &ctx
->Array
.ArrayObj
->VertexAttrib
[i
];
1154 if (attribArray
->Enabled
) {
1155 at
->array
= attribArray
;
1156 /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
1157 * function pointer here (for float arrays) since the pointer may
1158 * change from one execution of _ae_loopback_array_elt() to
1159 * the next. Doing so caused UT to break.
1161 if (ctx
->VertexProgram
._Enabled
1162 && ctx
->VertexProgram
.Current
->IsNVProgram
) {
1163 at
->func
= AttribFuncsNV
[at
->array
->Normalized
]
1165 [TYPE_IDX(at
->array
->Type
)];
1168 at
->func
= AttribFuncsARB
[at
->array
->Normalized
]
1170 [TYPE_IDX(at
->array
->Type
)];
1173 check_vbo(actx
, aa
->array
->BufferObj
);
1178 /* finally, vertex position */
1179 if (ctx
->Array
.ArrayObj
->VertexAttrib
[0].Enabled
) {
1180 /* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
1181 * issued as the last (provoking) attribute).
1183 aa
->array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[0];
1184 assert(aa
->array
->Size
>= 2); /* XXX fix someday? */
1185 aa
->offset
= VertexFuncs
[aa
->array
->Size
-2][TYPE_IDX(aa
->array
->Type
)];
1186 check_vbo(actx
, aa
->array
->BufferObj
);
1189 else if (ctx
->Array
.ArrayObj
->Vertex
.Enabled
) {
1190 aa
->array
= &ctx
->Array
.ArrayObj
->Vertex
;
1191 aa
->offset
= VertexFuncs
[aa
->array
->Size
-2][TYPE_IDX(aa
->array
->Type
)];
1192 check_vbo(actx
, aa
->array
->BufferObj
);
1196 check_vbo(actx
, ctx
->Array
.ElementArrayBufferObj
);
1198 ASSERT(at
- actx
->attribs
<= VERT_ATTRIB_MAX
);
1199 ASSERT(aa
- actx
->arrays
< 32);
1200 at
->func
= NULL
; /* terminate the list */
1201 aa
->offset
= -1; /* terminate the list */
1206 void _ae_map_vbos( GLcontext
*ctx
)
1208 AEcontext
*actx
= AE_CONTEXT(ctx
);
1211 if (actx
->mapped_vbos
)
1215 _ae_update_state(ctx
);
1217 for (i
= 0; i
< actx
->nr_vbos
; i
++)
1218 ctx
->Driver
.MapBuffer(ctx
,
1219 GL_ARRAY_BUFFER_ARB
,
1220 GL_DYNAMIC_DRAW_ARB
,
1223 actx
->mapped_vbos
= GL_TRUE
;
1226 void _ae_unmap_vbos( GLcontext
*ctx
)
1228 AEcontext
*actx
= AE_CONTEXT(ctx
);
1231 if (!actx
->mapped_vbos
)
1234 assert (!actx
->NewState
);
1236 for (i
= 0; i
< actx
->nr_vbos
; i
++)
1237 ctx
->Driver
.UnmapBuffer(ctx
,
1238 GL_ARRAY_BUFFER_ARB
,
1241 actx
->mapped_vbos
= GL_FALSE
;
1246 * Called via glArrayElement() and glDrawArrays().
1247 * Issue the glNormal, glVertex, glColor, glVertexAttrib, etc functions
1248 * for all enabled vertex arrays (for elt-th element).
1249 * Note: this may be called during display list construction.
1251 void GLAPIENTRY
_ae_loopback_array_elt( GLint elt
)
1253 GET_CURRENT_CONTEXT(ctx
);
1254 const AEcontext
*actx
= AE_CONTEXT(ctx
);
1257 const struct _glapi_table
* const disp
= GET_DISPATCH();
1260 if (actx
->NewState
) {
1261 assert(!actx
->mapped_vbos
);
1262 _ae_update_state( ctx
);
1265 do_map
= actx
->nr_vbos
&& !actx
->mapped_vbos
;
1272 /* generic attributes */
1273 for (at
= actx
->attribs
; at
->func
; at
++) {
1275 = ADD_POINTERS(at
->array
->BufferObj
->Pointer
, at
->array
->Ptr
)
1276 + elt
* at
->array
->StrideB
;
1277 at
->func( at
->index
, src
);
1280 /* conventional arrays */
1281 for (aa
= actx
->arrays
; aa
->offset
!= -1 ; aa
++) {
1283 = ADD_POINTERS(aa
->array
->BufferObj
->Pointer
, aa
->array
->Ptr
)
1284 + elt
* aa
->array
->StrideB
;
1285 CALL_by_offset( disp
, (array_func
), aa
->offset
,
1286 ((const void *) src
) );
1290 _ae_unmap_vbos(ctx
);
1294 void _ae_invalidate_state( GLcontext
*ctx
, GLuint new_state
)
1296 AEcontext
*actx
= AE_CONTEXT(ctx
);
1298 assert(!actx
->mapped_vbos
);
1299 actx
->NewState
|= new_state
;