91cdea5bb98756c87eab01474efb890565597412
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "arbprogram.h"
38 #endif
39 #include "atifragshader.h"
40 #include "attrib.h"
41 #include "blend.h"
42 #if FEATURE_ARB_vertex_buffer_object
43 #include "bufferobj.h"
44 #endif
45 #include "arrayobj.h"
46 #if FEATURE_draw_read_buffer
47 #include "buffers.h"
48 #endif
49 #include "clear.h"
50 #include "clip.h"
51 #include "colortab.h"
52 #include "condrender.h"
53 #include "context.h"
54 #include "convolve.h"
55 #include "depth.h"
56 #include "dlist.h"
57 #include "drawpix.h"
58 #include "rastpos.h"
59 #include "enable.h"
60 #include "eval.h"
61 #include "get.h"
62 #include "feedback.h"
63 #include "fog.h"
64 #if FEATURE_EXT_framebuffer_object
65 #include "fbobject.h"
66 #endif
67 #include "framebuffer.h"
68 #include "hint.h"
69 #include "histogram.h"
70 #include "imports.h"
71 #include "light.h"
72 #include "lines.h"
73 #include "matrix.h"
74 #include "multisample.h"
75 #include "pixel.h"
76 #include "pixelstore.h"
77 #include "points.h"
78 #include "polygon.h"
79 #include "queryobj.h"
80 #include "readpix.h"
81 #include "scissor.h"
82 #include "stencil.h"
83 #include "texenv.h"
84 #include "texgetimage.h"
85 #include "teximage.h"
86 #include "texgen.h"
87 #include "texobj.h"
88 #include "texparam.h"
89 #include "texstate.h"
90 #include "texturebarrier.h"
91 #include "transformfeedback.h"
92 #include "mtypes.h"
93 #include "varray.h"
94 #include "viewport.h"
95 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
96 #include "nvprogram.h"
97 #endif
98 #if FEATURE_ARB_shader_objects
99 #include "shaderapi.h"
100 #include "uniforms.h"
101 #endif
102 #include "syncobj.h"
103 #include "main/dispatch.h"
104
105
106 #if FEATURE_GL
107
108
109 /**
110 * Initialize a dispatch table with pointers to Mesa's immediate-mode
111 * commands.
112 *
113 * Pointers to glBegin()/glEnd() object commands and a few others
114 * are provided via the GLvertexformat interface.
115 *
116 * \param ctx GL context to which \c exec belongs.
117 * \param exec dispatch table.
118 */
119 struct _glapi_table *
120 _mesa_create_exec_table(void)
121 {
122 struct _glapi_table *exec;
123
124 exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
125 if (exec == NULL)
126 return NULL;
127
128 #if _HAVE_FULL_GL
129 _mesa_loopback_init_api_table( exec );
130 #endif
131
132 /* load the dispatch slots we understand */
133 SET_AlphaFunc(exec, _mesa_AlphaFunc);
134 SET_BlendFunc(exec, _mesa_BlendFunc);
135 SET_Clear(exec, _mesa_Clear);
136 SET_ClearColor(exec, _mesa_ClearColor);
137 SET_ClearStencil(exec, _mesa_ClearStencil);
138 SET_ColorMask(exec, _mesa_ColorMask);
139 SET_CullFace(exec, _mesa_CullFace);
140 SET_Disable(exec, _mesa_Disable);
141 #if FEATURE_draw_read_buffer
142 SET_DrawBuffer(exec, _mesa_DrawBuffer);
143 SET_ReadBuffer(exec, _mesa_ReadBuffer);
144 #endif
145 SET_Enable(exec, _mesa_Enable);
146 SET_Finish(exec, _mesa_Finish);
147 SET_Flush(exec, _mesa_Flush);
148 SET_FrontFace(exec, _mesa_FrontFace);
149 SET_Frustum(exec, _mesa_Frustum);
150 SET_GetError(exec, _mesa_GetError);
151 SET_GetFloatv(exec, _mesa_GetFloatv);
152 SET_GetString(exec, _mesa_GetString);
153 SET_LineStipple(exec, _mesa_LineStipple);
154 SET_LineWidth(exec, _mesa_LineWidth);
155 SET_LoadIdentity(exec, _mesa_LoadIdentity);
156 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
157 SET_LogicOp(exec, _mesa_LogicOp);
158 SET_MatrixMode(exec, _mesa_MatrixMode);
159 SET_MultMatrixf(exec, _mesa_MultMatrixf);
160 SET_Ortho(exec, _mesa_Ortho);
161 SET_PixelStorei(exec, _mesa_PixelStorei);
162 SET_PopMatrix(exec, _mesa_PopMatrix);
163 SET_PushMatrix(exec, _mesa_PushMatrix);
164 SET_Rotatef(exec, _mesa_Rotatef);
165 SET_Scalef(exec, _mesa_Scalef);
166 SET_Scissor(exec, _mesa_Scissor);
167 SET_ShadeModel(exec, _mesa_ShadeModel);
168 SET_StencilFunc(exec, _mesa_StencilFunc);
169 SET_StencilMask(exec, _mesa_StencilMask);
170 SET_StencilOp(exec, _mesa_StencilOp);
171 SET_TexEnvfv(exec, _mesa_TexEnvfv);
172 SET_TexEnvi(exec, _mesa_TexEnvi);
173 SET_TexImage2D(exec, _mesa_TexImage2D);
174 SET_TexParameteri(exec, _mesa_TexParameteri);
175 SET_Translatef(exec, _mesa_Translatef);
176 SET_Viewport(exec, _mesa_Viewport);
177
178 _mesa_init_accum_dispatch(exec);
179 _mesa_init_dlist_dispatch(exec);
180
181 SET_ClearDepth(exec, _mesa_ClearDepth);
182 SET_ClearIndex(exec, _mesa_ClearIndex);
183 SET_ClipPlane(exec, _mesa_ClipPlane);
184 SET_ColorMaterial(exec, _mesa_ColorMaterial);
185 SET_DepthFunc(exec, _mesa_DepthFunc);
186 SET_DepthMask(exec, _mesa_DepthMask);
187 SET_DepthRange(exec, _mesa_DepthRange);
188
189 _mesa_init_drawpix_dispatch(exec);
190 _mesa_init_feedback_dispatch(exec);
191
192 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
193 SET_Fogf(exec, _mesa_Fogf);
194 SET_Fogfv(exec, _mesa_Fogfv);
195 SET_Fogi(exec, _mesa_Fogi);
196 SET_Fogiv(exec, _mesa_Fogiv);
197 SET_GetClipPlane(exec, _mesa_GetClipPlane);
198 SET_GetBooleanv(exec, _mesa_GetBooleanv);
199 SET_GetDoublev(exec, _mesa_GetDoublev);
200 SET_GetIntegerv(exec, _mesa_GetIntegerv);
201 SET_GetLightfv(exec, _mesa_GetLightfv);
202 SET_GetLightiv(exec, _mesa_GetLightiv);
203 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
204 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
205 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
206 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
207 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
208 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
209 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
210 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
211 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
212 SET_GetTexImage(exec, _mesa_GetTexImage);
213 SET_Hint(exec, _mesa_Hint);
214 SET_IndexMask(exec, _mesa_IndexMask);
215 SET_IsEnabled(exec, _mesa_IsEnabled);
216 SET_LightModelf(exec, _mesa_LightModelf);
217 SET_LightModelfv(exec, _mesa_LightModelfv);
218 SET_LightModeli(exec, _mesa_LightModeli);
219 SET_LightModeliv(exec, _mesa_LightModeliv);
220 SET_Lightf(exec, _mesa_Lightf);
221 SET_Lightfv(exec, _mesa_Lightfv);
222 SET_Lighti(exec, _mesa_Lighti);
223 SET_Lightiv(exec, _mesa_Lightiv);
224 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
225
226 _mesa_init_eval_dispatch(exec);
227
228 SET_MultMatrixd(exec, _mesa_MultMatrixd);
229
230 _mesa_init_pixel_dispatch(exec);
231
232 SET_PixelStoref(exec, _mesa_PixelStoref);
233 SET_PointSize(exec, _mesa_PointSize);
234 SET_PolygonMode(exec, _mesa_PolygonMode);
235 SET_PolygonOffset(exec, _mesa_PolygonOffset);
236 SET_PolygonStipple(exec, _mesa_PolygonStipple);
237
238 _mesa_init_attrib_dispatch(exec);
239 _mesa_init_rastpos_dispatch(exec);
240
241 SET_ReadPixels(exec, _mesa_ReadPixels);
242 SET_Rotated(exec, _mesa_Rotated);
243 SET_Scaled(exec, _mesa_Scaled);
244 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
245 SET_TexEnvf(exec, _mesa_TexEnvf);
246 SET_TexEnviv(exec, _mesa_TexEnviv);
247
248 _mesa_init_texgen_dispatch(exec);
249
250 SET_TexImage1D(exec, _mesa_TexImage1D);
251 SET_TexParameterf(exec, _mesa_TexParameterf);
252 SET_TexParameterfv(exec, _mesa_TexParameterfv);
253 SET_TexParameteriv(exec, _mesa_TexParameteriv);
254 SET_Translated(exec, _mesa_Translated);
255
256 /* 1.1 */
257 SET_BindTexture(exec, _mesa_BindTexture);
258 SET_DeleteTextures(exec, _mesa_DeleteTextures);
259 SET_GenTextures(exec, _mesa_GenTextures);
260 #if _HAVE_FULL_GL
261 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
262 SET_ColorPointer(exec, _mesa_ColorPointer);
263 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
264 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
265 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
266 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
267 SET_DisableClientState(exec, _mesa_DisableClientState);
268 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
269 SET_EnableClientState(exec, _mesa_EnableClientState);
270 SET_GetPointerv(exec, _mesa_GetPointerv);
271 SET_IndexPointer(exec, _mesa_IndexPointer);
272 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
273 SET_IsTexture(exec, _mesa_IsTexture);
274 SET_NormalPointer(exec, _mesa_NormalPointer);
275 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
276 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
277 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
278 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
279 SET_VertexPointer(exec, _mesa_VertexPointer);
280 #endif
281
282 /* 1.2 */
283 #if _HAVE_FULL_GL
284 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
285 SET_TexImage3D(exec, _mesa_TexImage3D);
286 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
287 #endif
288
289 /* OpenGL 1.2 GL_ARB_imaging */
290 SET_BlendColor(exec, _mesa_BlendColor);
291 SET_BlendEquation(exec, _mesa_BlendEquation);
292 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
293
294 _mesa_init_colortable_dispatch(exec);
295 _mesa_init_convolve_dispatch(exec);
296 _mesa_init_histogram_dispatch(exec);
297
298 /* OpenGL 2.0 */
299 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
300 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
301 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
302
303 #if FEATURE_ARB_shader_objects
304 _mesa_init_shader_dispatch(exec);
305 _mesa_init_shader_uniform_dispatch(exec);
306 #endif
307
308 /* 2. GL_EXT_blend_color */
309 #if 0
310 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
311 #endif
312
313 /* 3. GL_EXT_polygon_offset */
314 #if _HAVE_FULL_GL
315 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
316 #endif
317
318 /* 6. GL_EXT_texture3d */
319 #if 0
320 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
321 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
322 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
323 #endif
324
325 /* 11. GL_EXT_histogram */
326 #if 0
327 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
328 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
329 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
330 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
331 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
332 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
333 #endif
334
335 /* 14. SGI_color_table */
336 #if 0
337 SET_ColorTableSGI(exec, _mesa_ColorTable);
338 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
339 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
340 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
341 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
342 #endif
343
344 /* 30. GL_EXT_vertex_array */
345 #if _HAVE_FULL_GL
346 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
347 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
348 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
349 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
350 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
351 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
352 #endif
353
354 /* 37. GL_EXT_blend_minmax */
355 #if 0
356 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
357 #endif
358
359 /* 54. GL_EXT_point_parameters */
360 #if _HAVE_FULL_GL
361 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
362 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
363 #endif
364
365 /* 95. GL_ARB_ES2_compatibility */
366 SET_ClearDepthf(exec, _mesa_ClearDepthf);
367 SET_DepthRangef(exec, _mesa_DepthRangef);
368
369 /* 97. GL_EXT_compiled_vertex_array */
370 #if _HAVE_FULL_GL
371 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
372 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
373 #endif
374
375 /* 148. GL_EXT_multi_draw_arrays */
376 #if _HAVE_FULL_GL
377 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
378 #endif
379
380 /* 173. GL_INGR_blend_func_separate */
381 #if _HAVE_FULL_GL
382 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
383 #endif
384
385 /* 196. GL_MESA_resize_buffers */
386 #if _HAVE_FULL_GL
387 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
388 #endif
389
390 /* 197. GL_MESA_window_pos */
391 /* part of _mesa_init_rastpos_dispatch(exec); */
392
393 /* 200. GL_IBM_multimode_draw_arrays */
394 #if _HAVE_FULL_GL
395 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
396 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
397 #endif
398
399 /* 233. GL_NV_vertex_program */
400 #if FEATURE_NV_vertex_program
401 SET_BindProgramNV(exec, _mesa_BindProgram);
402 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
403 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
404 SET_GenProgramsNV(exec, _mesa_GenPrograms);
405 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
406 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
407 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
408 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
409 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
410 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
411 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
412 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
413 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
414 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
415 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
416 SET_IsProgramNV(exec, _mesa_IsProgramARB);
417 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
418 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
419 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
420 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
421 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
422 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
423 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
424 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
425 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
426 /* glVertexAttrib*NV functions handled in api_loopback.c */
427 #endif
428
429 /* 273. GL_APPLE_vertex_array_object */
430 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
431 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
432 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
433 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
434
435 /* 282. GL_NV_fragment_program */
436 #if FEATURE_NV_fragment_program
437 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
438 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
439 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
440 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
441 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
442 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
443 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
444 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
445 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
446 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
447 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
448 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
449 #endif
450
451 /* 262. GL_NV_point_sprite */
452 #if _HAVE_FULL_GL
453 SET_PointParameteriNV(exec, _mesa_PointParameteri);
454 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
455 #endif
456
457 /* 268. GL_EXT_stencil_two_side */
458 #if _HAVE_FULL_GL
459 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
460 #endif
461
462 /* 285. GL_NV_primitive_restart */
463 SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
464
465 /* ???. GL_EXT_depth_bounds_test */
466 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
467
468 /* 352. GL_EXT_transform_feedback */
469 _mesa_init_transform_feedback_dispatch(exec);
470
471 /* 364. GL_EXT_provoking_vertex */
472 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
473
474 /* ARB 1. GL_ARB_multitexture */
475 #if _HAVE_FULL_GL
476 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
477 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
478 #endif
479
480 /* ARB 3. GL_ARB_transpose_matrix */
481 #if _HAVE_FULL_GL
482 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
483 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
484 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
485 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
486 #endif
487
488 /* ARB 5. GL_ARB_multisample */
489 #if _HAVE_FULL_GL
490 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
491 #endif
492
493 /* ARB 12. GL_ARB_texture_compression */
494 #if _HAVE_FULL_GL
495 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
496 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
497 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
498 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
499 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
500 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
501 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
502 #endif
503
504 /* ARB 14. GL_ARB_point_parameters */
505 /* reuse EXT_point_parameters functions */
506
507 /* ARB 26. GL_ARB_vertex_program */
508 /* ARB 27. GL_ARB_fragment_program */
509 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
510 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
511 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
512 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
513 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
514 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
515 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
516 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
517 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
518 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
519 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
520 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
521 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
522 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
523 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
524 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
525 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
526 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
527 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
528 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
529 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
530 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
531 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
532 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
533 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
534 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
535 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
536 /* glVertexAttrib4bvARB handled in api_loopback.c */
537 /* glVertexAttrib4ivARB handled in api_loopback.c */
538 /* glVertexAttrib4ubvARB handled in api_loopback.c */
539 /* glVertexAttrib4usvARB handled in api_loopback.c */
540 /* glVertexAttrib4uivARB handled in api_loopback.c */
541 /* glVertexAttrib4NbvARB handled in api_loopback.c */
542 /* glVertexAttrib4NsvARB handled in api_loopback.c */
543 /* glVertexAttrib4NivARB handled in api_loopback.c */
544 /* glVertexAttrib4NusvARB handled in api_loopback.c */
545 /* glVertexAttrib4NuivARB handled in api_loopback.c */
546 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
547 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
548 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
549 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
550 /* glBindProgramARB aliases glBindProgramNV */
551 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
552 /* glGenProgramsARB aliases glGenProgramsNV */
553 /* glIsProgramARB aliases glIsProgramNV */
554 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
555 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
556 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
557 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
558 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
559 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
560 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
561 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
562 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
563 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
564 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
565 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
566 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
567 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
568 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
569 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
570 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
571 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
572 #endif
573
574 /* ARB 28. GL_ARB_vertex_buffer_object */
575 #if FEATURE_ARB_vertex_buffer_object
576 SET_BindBufferARB(exec, _mesa_BindBufferARB);
577 SET_BufferDataARB(exec, _mesa_BufferDataARB);
578 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
579 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
580 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
581 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
582 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
583 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
584 SET_IsBufferARB(exec, _mesa_IsBufferARB);
585 SET_MapBufferARB(exec, _mesa_MapBufferARB);
586 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
587 #endif
588
589 /* ARB 29. GL_ARB_occlusion_query */
590 _mesa_init_queryobj_dispatch(exec);
591
592 /* ARB 37. GL_ARB_draw_buffers */
593 #if FEATURE_draw_read_buffer
594 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
595 #endif
596
597 /* GL_ARB_sync */
598 _mesa_init_sync_dispatch(exec);
599
600 /* GL_ATI_fragment_shader */
601 _mesa_init_ati_fragment_shader_dispatch(exec);
602
603 /* GL_ATI_envmap_bumpmap */
604 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
605 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
606 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
607 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
608
609 #if FEATURE_EXT_framebuffer_object
610 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
611 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
612 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
613 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
614 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
615 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
616 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
617 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
618 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
619 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
620 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
621 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
622 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
623 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
624 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
625 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
626 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
627 #endif
628
629 #if FEATURE_EXT_framebuffer_blit
630 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
631 #endif
632
633 /* GL_EXT_gpu_program_parameters */
634 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
635 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
636 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
637 #endif
638
639 /* GL_MESA_texture_array / GL_EXT_texture_array */
640 #if FEATURE_EXT_framebuffer_object
641 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
642 #endif
643
644 /* GL_ATI_separate_stencil */
645 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
646
647 #if FEATURE_ARB_framebuffer_object
648 /* The ARB_fbo functions are the union of
649 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
650 */
651 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
652 #endif
653
654 #if FEATURE_ARB_map_buffer_range
655 SET_MapBufferRange(exec, _mesa_MapBufferRange);
656 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
657 #endif
658
659 /* GL_ARB_copy_buffer */
660 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
661
662 /* GL_ARB_vertex_array_object */
663 SET_BindVertexArray(exec, _mesa_BindVertexArray);
664 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
665
666 /* GL_EXT_draw_buffers2 */
667 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
668 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
669 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
670 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
671 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
672 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
673
674 /* GL_NV_conditional_render */
675 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
676 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
677
678 #if FEATURE_OES_EGL_image
679 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
680 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
681 #endif
682
683 #if FEATURE_APPLE_object_purgeable
684 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
685 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
686 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
687 #endif
688
689 #if FEATURE_ARB_geometry_shader4
690 SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
691 SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
692 #endif
693
694 SET_ClampColorARB(exec, _mesa_ClampColorARB);
695
696 /* GL_EXT_texture_integer */
697 SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
698 SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
699 SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
700 SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
701 SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
702 SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
703
704 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
705 SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
706 SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
707 SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
708
709 /* GL 3.0 (functions not covered by other extensions) */
710 SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
711 SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
712 SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
713 SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
714 SET_GetStringi(exec, _mesa_GetStringi);
715 SET_ClampColor(exec, _mesa_ClampColorARB);
716
717 /* GL_ARB_instanced_arrays */
718 SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
719
720 /* GL_ARB_draw_buffer_blend */
721 SET_BlendFunciARB(exec, _mesa_BlendFunci);
722 SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
723 SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
724 SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
725
726 /* GL_NV_texture_barrier */
727 SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
728
729 /* GL_ARB_texture_buffer_object */
730 SET_TexBufferARB(exec, _mesa_TexBuffer);
731
732 return exec;
733 }
734
735 #endif /* FEATURE_GL */