mesa: Remove unnecessary header.
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "shader/arbprogram.h"
38 #endif
39 #if FEATURE_ATI_fragment_shader
40 #include "shader/atifragshader.h"
41 #endif
42 #include "attrib.h"
43 #include "blend.h"
44 #if FEATURE_ARB_vertex_buffer_object
45 #include "bufferobj.h"
46 #endif
47 #include "arrayobj.h"
48 #if FEATURE_draw_read_buffer
49 #include "buffers.h"
50 #endif
51 #include "clear.h"
52 #include "clip.h"
53 #include "colortab.h"
54 #include "condrender.h"
55 #include "context.h"
56 #include "convolve.h"
57 #include "depth.h"
58 #include "dlist.h"
59 #include "drawpix.h"
60 #include "rastpos.h"
61 #include "enable.h"
62 #include "eval.h"
63 #include "get.h"
64 #include "feedback.h"
65 #include "fog.h"
66 #if FEATURE_EXT_framebuffer_object
67 #include "fbobject.h"
68 #endif
69 #include "framebuffer.h"
70 #include "hint.h"
71 #include "histogram.h"
72 #include "imports.h"
73 #include "light.h"
74 #include "lines.h"
75 #include "matrix.h"
76 #include "multisample.h"
77 #include "pixel.h"
78 #include "pixelstore.h"
79 #include "points.h"
80 #include "polygon.h"
81 #include "queryobj.h"
82 #include "readpix.h"
83 #include "scissor.h"
84 #include "stencil.h"
85 #include "texenv.h"
86 #include "texgetimage.h"
87 #include "teximage.h"
88 #include "texgen.h"
89 #include "texobj.h"
90 #include "texparam.h"
91 #include "texstate.h"
92 #include "mtypes.h"
93 #include "varray.h"
94 #include "viewport.h"
95 #if FEATURE_NV_vertex_program
96 #include "shader/nvprogram.h"
97 #endif
98 #if FEATURE_NV_fragment_program
99 #include "shader/nvprogram.h"
100 #endif
101 #if FEATURE_ARB_shader_objects
102 #include "shaders.h"
103 #endif
104 #if FEATURE_ARB_sync
105 #include "syncobj.h"
106 #endif
107 #include "main/dispatch.h"
108
109
110
111 /**
112 * Initialize a dispatch table with pointers to Mesa's immediate-mode
113 * commands.
114 *
115 * Pointers to glBegin()/glEnd() object commands and a few others
116 * are provided via the GLvertexformat interface.
117 *
118 * \param ctx GL context to which \c exec belongs.
119 * \param exec dispatch table.
120 */
121 void
122 _mesa_init_exec_table(struct _glapi_table *exec)
123 {
124 #if _HAVE_FULL_GL
125 _mesa_loopback_init_api_table( exec );
126 #endif
127
128 /* load the dispatch slots we understand */
129 SET_AlphaFunc(exec, _mesa_AlphaFunc);
130 SET_BlendFunc(exec, _mesa_BlendFunc);
131 SET_Clear(exec, _mesa_Clear);
132 SET_ClearColor(exec, _mesa_ClearColor);
133 SET_ClearStencil(exec, _mesa_ClearStencil);
134 SET_ColorMask(exec, _mesa_ColorMask);
135 SET_CullFace(exec, _mesa_CullFace);
136 SET_Disable(exec, _mesa_Disable);
137 #if FEATURE_draw_read_buffer
138 SET_DrawBuffer(exec, _mesa_DrawBuffer);
139 SET_ReadBuffer(exec, _mesa_ReadBuffer);
140 #endif
141 SET_Enable(exec, _mesa_Enable);
142 SET_Finish(exec, _mesa_Finish);
143 SET_Flush(exec, _mesa_Flush);
144 SET_FrontFace(exec, _mesa_FrontFace);
145 SET_Frustum(exec, _mesa_Frustum);
146 SET_GetError(exec, _mesa_GetError);
147 SET_GetFloatv(exec, _mesa_GetFloatv);
148 SET_GetString(exec, _mesa_GetString);
149 SET_LineStipple(exec, _mesa_LineStipple);
150 SET_LineWidth(exec, _mesa_LineWidth);
151 SET_LoadIdentity(exec, _mesa_LoadIdentity);
152 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
153 SET_LogicOp(exec, _mesa_LogicOp);
154 SET_MatrixMode(exec, _mesa_MatrixMode);
155 SET_MultMatrixf(exec, _mesa_MultMatrixf);
156 SET_Ortho(exec, _mesa_Ortho);
157 SET_PixelStorei(exec, _mesa_PixelStorei);
158 SET_PopMatrix(exec, _mesa_PopMatrix);
159 SET_PushMatrix(exec, _mesa_PushMatrix);
160 SET_Rotatef(exec, _mesa_Rotatef);
161 SET_Scalef(exec, _mesa_Scalef);
162 SET_Scissor(exec, _mesa_Scissor);
163 SET_ShadeModel(exec, _mesa_ShadeModel);
164 SET_StencilFunc(exec, _mesa_StencilFunc);
165 SET_StencilMask(exec, _mesa_StencilMask);
166 SET_StencilOp(exec, _mesa_StencilOp);
167 SET_TexEnvfv(exec, _mesa_TexEnvfv);
168 SET_TexEnvi(exec, _mesa_TexEnvi);
169 SET_TexImage2D(exec, _mesa_TexImage2D);
170 SET_TexParameteri(exec, _mesa_TexParameteri);
171 SET_Translatef(exec, _mesa_Translatef);
172 SET_Viewport(exec, _mesa_Viewport);
173
174 _mesa_init_accum_dispatch(exec);
175 _mesa_init_dlist_dispatch(exec);
176
177 SET_ClearDepth(exec, _mesa_ClearDepth);
178 SET_ClearIndex(exec, _mesa_ClearIndex);
179 SET_ClipPlane(exec, _mesa_ClipPlane);
180 SET_ColorMaterial(exec, _mesa_ColorMaterial);
181 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
182 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
183 SET_DepthFunc(exec, _mesa_DepthFunc);
184 SET_DepthMask(exec, _mesa_DepthMask);
185 SET_DepthRange(exec, _mesa_DepthRange);
186
187 _mesa_init_drawpix_dispatch(exec);
188 _mesa_init_feedback_dispatch(exec);
189
190 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
191 SET_Fogf(exec, _mesa_Fogf);
192 SET_Fogfv(exec, _mesa_Fogfv);
193 SET_Fogi(exec, _mesa_Fogi);
194 SET_Fogiv(exec, _mesa_Fogiv);
195 SET_GetClipPlane(exec, _mesa_GetClipPlane);
196 SET_GetBooleanv(exec, _mesa_GetBooleanv);
197 SET_GetDoublev(exec, _mesa_GetDoublev);
198 SET_GetIntegerv(exec, _mesa_GetIntegerv);
199 SET_GetLightfv(exec, _mesa_GetLightfv);
200 SET_GetLightiv(exec, _mesa_GetLightiv);
201 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
202 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
203 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
204 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
205 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
206 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
207 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
208 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
209 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
210 SET_GetTexImage(exec, _mesa_GetTexImage);
211 SET_Hint(exec, _mesa_Hint);
212 SET_IndexMask(exec, _mesa_IndexMask);
213 SET_IsEnabled(exec, _mesa_IsEnabled);
214 SET_LightModelf(exec, _mesa_LightModelf);
215 SET_LightModelfv(exec, _mesa_LightModelfv);
216 SET_LightModeli(exec, _mesa_LightModeli);
217 SET_LightModeliv(exec, _mesa_LightModeliv);
218 SET_Lightf(exec, _mesa_Lightf);
219 SET_Lightfv(exec, _mesa_Lightfv);
220 SET_Lighti(exec, _mesa_Lighti);
221 SET_Lightiv(exec, _mesa_Lightiv);
222 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
223
224 _mesa_init_eval_dispatch(exec);
225
226 SET_MultMatrixd(exec, _mesa_MultMatrixd);
227
228 _mesa_init_pixel_dispatch(exec);
229
230 SET_PixelStoref(exec, _mesa_PixelStoref);
231 SET_PointSize(exec, _mesa_PointSize);
232 SET_PolygonMode(exec, _mesa_PolygonMode);
233 SET_PolygonOffset(exec, _mesa_PolygonOffset);
234 SET_PolygonStipple(exec, _mesa_PolygonStipple);
235
236 _mesa_init_attrib_dispatch(exec);
237 _mesa_init_rastpos_dispatch(exec);
238
239 SET_ReadPixels(exec, _mesa_ReadPixels);
240 SET_Rotated(exec, _mesa_Rotated);
241 SET_Scaled(exec, _mesa_Scaled);
242 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
243 SET_TexEnvf(exec, _mesa_TexEnvf);
244 SET_TexEnviv(exec, _mesa_TexEnviv);
245
246 _mesa_init_texgen_dispatch(exec);
247
248 SET_TexImage1D(exec, _mesa_TexImage1D);
249 SET_TexParameterf(exec, _mesa_TexParameterf);
250 SET_TexParameterfv(exec, _mesa_TexParameterfv);
251 SET_TexParameteriv(exec, _mesa_TexParameteriv);
252 SET_Translated(exec, _mesa_Translated);
253
254 /* 1.1 */
255 SET_BindTexture(exec, _mesa_BindTexture);
256 SET_DeleteTextures(exec, _mesa_DeleteTextures);
257 SET_GenTextures(exec, _mesa_GenTextures);
258 #if _HAVE_FULL_GL
259 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
260 SET_ColorPointer(exec, _mesa_ColorPointer);
261 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
262 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
263 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
264 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
265 SET_DisableClientState(exec, _mesa_DisableClientState);
266 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
267 SET_EnableClientState(exec, _mesa_EnableClientState);
268 SET_GetPointerv(exec, _mesa_GetPointerv);
269 SET_IndexPointer(exec, _mesa_IndexPointer);
270 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
271 SET_IsTexture(exec, _mesa_IsTexture);
272 SET_NormalPointer(exec, _mesa_NormalPointer);
273 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
274 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
275 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
276 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
277 SET_VertexPointer(exec, _mesa_VertexPointer);
278 #endif
279
280 /* 1.2 */
281 #if _HAVE_FULL_GL
282 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
283 SET_TexImage3D(exec, _mesa_TexImage3D);
284 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
285 #endif
286
287 /* OpenGL 1.2 GL_ARB_imaging */
288 SET_BlendColor(exec, _mesa_BlendColor);
289 SET_BlendEquation(exec, _mesa_BlendEquation);
290 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
291
292 _mesa_init_colortable_dispatch(exec);
293 _mesa_init_convolve_dispatch(exec);
294 _mesa_init_histogram_dispatch(exec);
295
296 /* OpenGL 2.0 */
297 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
298 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
299 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
300 #if FEATURE_ARB_shader_objects
301 SET_AttachShader(exec, _mesa_AttachShader);
302 SET_CreateProgram(exec, _mesa_CreateProgram);
303 SET_CreateShader(exec, _mesa_CreateShader);
304 SET_DeleteProgram(exec, _mesa_DeleteProgram);
305 SET_DeleteShader(exec, _mesa_DeleteShader);
306 SET_DetachShader(exec, _mesa_DetachShader);
307 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
308 SET_GetProgramiv(exec, _mesa_GetProgramiv);
309 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
310 SET_GetShaderiv(exec, _mesa_GetShaderiv);
311 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
312 SET_IsProgram(exec, _mesa_IsProgram);
313 SET_IsShader(exec, _mesa_IsShader);
314 #endif
315
316 /* OpenGL 2.1 */
317 #if FEATURE_ARB_shader_objects
318 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
319 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
320 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
321 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
322 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
323 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
324 #endif
325
326
327 /* 2. GL_EXT_blend_color */
328 #if 0
329 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
330 #endif
331
332 /* 3. GL_EXT_polygon_offset */
333 #if _HAVE_FULL_GL
334 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
335 #endif
336
337 /* 6. GL_EXT_texture3d */
338 #if 0
339 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
340 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
341 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
342 #endif
343
344 /* 11. GL_EXT_histogram */
345 #if 0
346 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
347 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
348 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
349 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
350 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
351 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
352 #endif
353
354 /* 14. SGI_color_table */
355 #if 0
356 SET_ColorTableSGI(exec, _mesa_ColorTable);
357 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
358 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
359 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
360 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
361 #endif
362
363 /* 30. GL_EXT_vertex_array */
364 #if _HAVE_FULL_GL
365 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
366 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
367 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
368 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
369 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
370 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
371 #endif
372
373 /* 37. GL_EXT_blend_minmax */
374 #if 0
375 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
376 #endif
377
378 /* 54. GL_EXT_point_parameters */
379 #if _HAVE_FULL_GL
380 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
381 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
382 #endif
383
384 /* 97. GL_EXT_compiled_vertex_array */
385 #if _HAVE_FULL_GL
386 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
387 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
388 #endif
389
390 /* 148. GL_EXT_multi_draw_arrays */
391 #if _HAVE_FULL_GL
392 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
393 #endif
394
395 /* 173. GL_INGR_blend_func_separate */
396 #if _HAVE_FULL_GL
397 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
398 #endif
399
400 /* 196. GL_MESA_resize_buffers */
401 #if _HAVE_FULL_GL
402 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
403 #endif
404
405 /* 197. GL_MESA_window_pos */
406 /* part of _mesa_init_rastpos_dispatch(exec); */
407
408 /* 200. GL_IBM_multimode_draw_arrays */
409 #if _HAVE_FULL_GL
410 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
411 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
412 #endif
413
414 /* 233. GL_NV_vertex_program */
415 #if FEATURE_NV_vertex_program
416 SET_BindProgramNV(exec, _mesa_BindProgram);
417 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
418 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
419 SET_GenProgramsNV(exec, _mesa_GenPrograms);
420 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
421 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
422 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
423 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
424 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
425 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
426 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
427 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
428 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
429 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
430 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
431 SET_IsProgramNV(exec, _mesa_IsProgramARB);
432 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
433 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
434 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
435 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
436 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
437 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
438 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
439 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
440 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
441 /* glVertexAttrib*NV functions handled in api_loopback.c */
442 #endif
443
444 /* 273. GL_APPLE_vertex_array_object */
445 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
446 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
447 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
448 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
449
450 /* 282. GL_NV_fragment_program */
451 #if FEATURE_NV_fragment_program
452 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
453 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
454 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
455 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
456 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
457 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
458 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
459 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
460 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
461 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
462 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
463 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
464 #endif
465
466 /* 262. GL_NV_point_sprite */
467 #if _HAVE_FULL_GL
468 SET_PointParameteriNV(exec, _mesa_PointParameteri);
469 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
470 #endif
471
472 /* 268. GL_EXT_stencil_two_side */
473 #if _HAVE_FULL_GL
474 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
475 #endif
476
477 /* ???. GL_EXT_depth_bounds_test */
478 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
479
480 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
481
482 /* ARB 1. GL_ARB_multitexture */
483 #if _HAVE_FULL_GL
484 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
485 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
486 #endif
487
488 /* ARB 3. GL_ARB_transpose_matrix */
489 #if _HAVE_FULL_GL
490 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
491 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
492 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
493 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
494 #endif
495
496 /* ARB 5. GL_ARB_multisample */
497 #if _HAVE_FULL_GL
498 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
499 #endif
500
501 /* ARB 12. GL_ARB_texture_compression */
502 #if _HAVE_FULL_GL
503 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
504 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
505 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
506 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
507 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
508 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
509 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
510 #endif
511
512 /* ARB 14. GL_ARB_point_parameters */
513 /* reuse EXT_point_parameters functions */
514
515 /* ARB 26. GL_ARB_vertex_program */
516 /* ARB 27. GL_ARB_fragment_program */
517 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
518 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
519 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
520 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
521 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
522 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
523 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
524 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
525 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
526 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
527 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
528 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
529 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
530 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
531 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
532 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
533 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
534 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
535 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
536 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
537 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
538 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
539 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
540 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
541 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
542 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
543 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
544 /* glVertexAttrib4bvARB handled in api_loopback.c */
545 /* glVertexAttrib4ivARB handled in api_loopback.c */
546 /* glVertexAttrib4ubvARB handled in api_loopback.c */
547 /* glVertexAttrib4usvARB handled in api_loopback.c */
548 /* glVertexAttrib4uivARB handled in api_loopback.c */
549 /* glVertexAttrib4NbvARB handled in api_loopback.c */
550 /* glVertexAttrib4NsvARB handled in api_loopback.c */
551 /* glVertexAttrib4NivARB handled in api_loopback.c */
552 /* glVertexAttrib4NusvARB handled in api_loopback.c */
553 /* glVertexAttrib4NuivARB handled in api_loopback.c */
554 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
555 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
556 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
557 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
558 /* glBindProgramARB aliases glBindProgramNV */
559 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
560 /* glGenProgramsARB aliases glGenProgramsNV */
561 /* glIsProgramARB aliases glIsProgramNV */
562 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
563 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
564 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
565 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
566 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
567 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
568 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
569 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
570 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
571 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
572 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
573 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
574 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
575 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
576 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
577 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
578 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
579 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
580 #endif
581
582 /* ARB 28. GL_ARB_vertex_buffer_object */
583 #if FEATURE_ARB_vertex_buffer_object
584 SET_BindBufferARB(exec, _mesa_BindBufferARB);
585 SET_BufferDataARB(exec, _mesa_BufferDataARB);
586 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
587 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
588 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
589 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
590 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
591 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
592 SET_IsBufferARB(exec, _mesa_IsBufferARB);
593 SET_MapBufferARB(exec, _mesa_MapBufferARB);
594 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
595 #endif
596
597 /* ARB 29. GL_ARB_occlusion_query */
598 _mesa_init_queryobj_dispatch(exec);
599
600 /* ARB 37. GL_ARB_draw_buffers */
601 #if FEATURE_draw_read_buffer
602 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
603 #endif
604
605 #if FEATURE_ARB_shader_objects
606 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
607 SET_GetHandleARB(exec, _mesa_GetHandleARB);
608 SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
609 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
610 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
611 SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
612 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
613 SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
614 SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
615 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
616 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
617 SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
618 SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
619 SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
620 SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
621 SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
622 SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
623 SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
624 SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
625 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
626 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
627 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
628 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
629 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
630 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
631 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
632 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
633 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
634 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
635 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
636 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
637 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
638 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
639 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
640 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
641 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
642 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
643 SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
644 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
645 #endif /* FEATURE_ARB_shader_objects */
646
647 #if FEATURE_ARB_vertex_shader
648 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
649 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
650 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
651 #endif /* FEATURE_ARB_vertex_shader */
652
653 /* GL_ARB_sync */
654 #if FEATURE_ARB_sync
655 SET_IsSync(exec, _mesa_IsSync);
656 SET_DeleteSync(exec, _mesa_DeleteSync);
657 SET_FenceSync(exec, _mesa_FenceSync);
658 SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
659 SET_WaitSync(exec, _mesa_WaitSync);
660 SET_GetInteger64v(exec, _mesa_GetInteger64v);
661 SET_GetSynciv(exec, _mesa_GetSynciv);
662 #endif
663
664 /* GL_ATI_fragment_shader */
665 #if FEATURE_ATI_fragment_shader
666 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
667 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
668 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
669 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
670 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
671 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
672 SET_SampleMapATI(exec, _mesa_SampleMapATI);
673 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
674 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
675 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
676 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
677 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
678 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
679 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
680 #endif
681
682 /* GL_ATI_envmap_bumpmap */
683 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
684 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
685 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
686 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
687
688 #if FEATURE_EXT_framebuffer_object
689 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
690 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
691 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
692 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
693 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
694 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
695 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
696 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
697 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
698 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
699 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
700 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
701 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
702 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
703 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
704 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
705 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
706 #endif
707
708 #if FEATURE_EXT_framebuffer_blit
709 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
710 #endif
711
712 /* GL_EXT_gpu_program_parameters */
713 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
714 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
715 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
716 #endif
717
718 /* GL_MESA_texture_array / GL_EXT_texture_array */
719 #if FEATURE_EXT_framebuffer_object
720 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
721 #endif
722
723 /* GL_ATI_separate_stencil */
724 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
725
726 #if FEATURE_ARB_framebuffer_object
727 /* The ARB_fbo functions are the union of
728 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
729 */
730 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
731 #endif
732
733 #if FEATURE_ARB_map_buffer_range
734 SET_MapBufferRange(exec, _mesa_MapBufferRange);
735 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
736 #endif
737
738 /* GL_ARB_copy_buffer */
739 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
740
741 /* GL_ARB_vertex_array_object */
742 SET_BindVertexArray(exec, _mesa_BindVertexArray);
743 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
744
745 /* GL_EXT_draw_buffers2 */
746 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
747 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
748 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
749 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
750 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
751 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
752
753 /* GL_NV_conditional_render */
754 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
755 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
756
757 #if FEATURE_OES_EGL_image
758 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
759 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
760 #endif
761
762 #if FEATURE_APPLE_object_purgeable
763 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
764 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
765 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
766 #endif
767 }