mesa: Add skeleton implementations of glInvalidateTex{Sub,}Image
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "arbprogram.h"
38 #endif
39 #include "atifragshader.h"
40 #include "attrib.h"
41 #include "blend.h"
42 #include "bufferobj.h"
43 #include "arrayobj.h"
44 #if FEATURE_draw_read_buffer
45 #include "buffers.h"
46 #endif
47 #include "clear.h"
48 #include "clip.h"
49 #include "colortab.h"
50 #include "condrender.h"
51 #include "context.h"
52 #include "convolve.h"
53 #include "depth.h"
54 #include "dlist.h"
55 #include "drawpix.h"
56 #include "rastpos.h"
57 #include "enable.h"
58 #include "errors.h"
59 #include "eval.h"
60 #include "get.h"
61 #include "feedback.h"
62 #include "fog.h"
63 #if FEATURE_EXT_framebuffer_object
64 #include "fbobject.h"
65 #endif
66 #include "framebuffer.h"
67 #include "hint.h"
68 #include "histogram.h"
69 #include "imports.h"
70 #include "light.h"
71 #include "lines.h"
72 #include "matrix.h"
73 #include "multisample.h"
74 #include "pixel.h"
75 #include "pixelstore.h"
76 #include "points.h"
77 #include "polygon.h"
78 #include "queryobj.h"
79 #include "readpix.h"
80 #if FEATURE_ARB_sampler_objects
81 #include "samplerobj.h"
82 #endif
83 #include "scissor.h"
84 #include "stencil.h"
85 #include "texenv.h"
86 #include "texgetimage.h"
87 #include "teximage.h"
88 #include "texgen.h"
89 #include "texobj.h"
90 #include "texparam.h"
91 #include "texstate.h"
92 #include "texstorage.h"
93 #include "texturebarrier.h"
94 #include "transformfeedback.h"
95 #include "mtypes.h"
96 #include "varray.h"
97 #include "viewport.h"
98 #if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
99 #include "nvprogram.h"
100 #endif
101 #if FEATURE_ARB_shader_objects
102 #include "shaderapi.h"
103 #include "uniforms.h"
104 #endif
105 #include "syncobj.h"
106 #include "main/dispatch.h"
107
108
109 #if FEATURE_GL
110
111
112 /**
113 * Initialize a dispatch table with pointers to Mesa's immediate-mode
114 * commands.
115 *
116 * Pointers to glBegin()/glEnd() object commands and a few others
117 * are provided via the GLvertexformat interface.
118 *
119 * \param ctx GL context to which \c exec belongs.
120 * \param exec dispatch table.
121 */
122 struct _glapi_table *
123 _mesa_create_exec_table(struct gl_context *ctx)
124 {
125 struct _glapi_table *exec;
126
127 exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
128 if (exec == NULL)
129 return NULL;
130
131 #if _HAVE_FULL_GL
132 _mesa_loopback_init_api_table( exec );
133 #endif
134
135 /* load the dispatch slots we understand */
136 if (ctx->API != API_OPENGL_CORE) {
137 SET_AlphaFunc(exec, _mesa_AlphaFunc);
138 }
139
140 SET_BlendFunc(exec, _mesa_BlendFunc);
141 SET_Clear(exec, _mesa_Clear);
142 SET_ClearColor(exec, _mesa_ClearColor);
143 SET_ClearStencil(exec, _mesa_ClearStencil);
144 SET_ColorMask(exec, _mesa_ColorMask);
145 SET_CullFace(exec, _mesa_CullFace);
146 SET_Disable(exec, _mesa_Disable);
147 #if FEATURE_draw_read_buffer
148 SET_DrawBuffer(exec, _mesa_DrawBuffer);
149 SET_ReadBuffer(exec, _mesa_ReadBuffer);
150 #endif
151 SET_Enable(exec, _mesa_Enable);
152 SET_Finish(exec, _mesa_Finish);
153 SET_Flush(exec, _mesa_Flush);
154 SET_FrontFace(exec, _mesa_FrontFace);
155 if (ctx->API != API_OPENGL_CORE) {
156 SET_Frustum(exec, _mesa_Frustum);
157 }
158 SET_GetError(exec, _mesa_GetError);
159 SET_GetFloatv(exec, _mesa_GetFloatv);
160 SET_GetString(exec, _mesa_GetString);
161 if (ctx->API == API_OPENGL) {
162 SET_LineStipple(exec, _mesa_LineStipple);
163 }
164 SET_LineWidth(exec, _mesa_LineWidth);
165 if (ctx->API != API_OPENGL_CORE) {
166 SET_LoadIdentity(exec, _mesa_LoadIdentity);
167 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
168 }
169 SET_LogicOp(exec, _mesa_LogicOp);
170 if (ctx->API != API_OPENGL_CORE) {
171 SET_MatrixMode(exec, _mesa_MatrixMode);
172 SET_MultMatrixf(exec, _mesa_MultMatrixf);
173 SET_Ortho(exec, _mesa_Ortho);
174 }
175 SET_PixelStorei(exec, _mesa_PixelStorei);
176 if (ctx->API != API_OPENGL_CORE) {
177 SET_PopMatrix(exec, _mesa_PopMatrix);
178 SET_PushMatrix(exec, _mesa_PushMatrix);
179 SET_Rotatef(exec, _mesa_Rotatef);
180 SET_Scalef(exec, _mesa_Scalef);
181 }
182 SET_Scissor(exec, _mesa_Scissor);
183 if (ctx->API != API_OPENGL_CORE) {
184 SET_ShadeModel(exec, _mesa_ShadeModel);
185 }
186 SET_StencilFunc(exec, _mesa_StencilFunc);
187 SET_StencilMask(exec, _mesa_StencilMask);
188 SET_StencilOp(exec, _mesa_StencilOp);
189 if (ctx->API != API_OPENGL_CORE) {
190 SET_TexEnvfv(exec, _mesa_TexEnvfv);
191 SET_TexEnvi(exec, _mesa_TexEnvi);
192 }
193 SET_TexImage2D(exec, _mesa_TexImage2D);
194 SET_TexParameteri(exec, _mesa_TexParameteri);
195 if (ctx->API != API_OPENGL_CORE) {
196 SET_Translatef(exec, _mesa_Translatef);
197 }
198 SET_Viewport(exec, _mesa_Viewport);
199
200 if (ctx->API == API_OPENGL) {
201 _mesa_init_accum_dispatch(exec);
202 _mesa_init_dlist_dispatch(exec);
203 }
204
205 SET_ClearDepth(exec, _mesa_ClearDepth);
206 if (ctx->API == API_OPENGL) {
207 SET_ClearIndex(exec, _mesa_ClearIndex);
208 SET_ClipPlane(exec, _mesa_ClipPlane);
209 SET_ColorMaterial(exec, _mesa_ColorMaterial);
210 }
211 SET_DepthFunc(exec, _mesa_DepthFunc);
212 SET_DepthMask(exec, _mesa_DepthMask);
213 SET_DepthRange(exec, _mesa_DepthRange);
214
215 _mesa_init_drawpix_dispatch(exec);
216 if (ctx->API == API_OPENGL) {
217 _mesa_init_feedback_dispatch(exec);
218 }
219
220 if (ctx->API == API_OPENGL) {
221 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
222 SET_Fogf(exec, _mesa_Fogf);
223 SET_Fogfv(exec, _mesa_Fogfv);
224 SET_Fogi(exec, _mesa_Fogi);
225 SET_Fogiv(exec, _mesa_Fogiv);
226 SET_GetClipPlane(exec, _mesa_GetClipPlane);
227 }
228 SET_GetBooleanv(exec, _mesa_GetBooleanv);
229 SET_GetDoublev(exec, _mesa_GetDoublev);
230 SET_GetIntegerv(exec, _mesa_GetIntegerv);
231 if (ctx->API != API_OPENGL_CORE) {
232 SET_GetLightfv(exec, _mesa_GetLightfv);
233 SET_GetLightiv(exec, _mesa_GetLightiv);
234 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
235 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
236 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
237 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
238 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
239 }
240 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
241 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
242 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
243 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
244 SET_GetTexImage(exec, _mesa_GetTexImage);
245 SET_Hint(exec, _mesa_Hint);
246 if (ctx->API == API_OPENGL) {
247 SET_IndexMask(exec, _mesa_IndexMask);
248 }
249 SET_IsEnabled(exec, _mesa_IsEnabled);
250 if (ctx->API != API_OPENGL_CORE) {
251 SET_LightModelf(exec, _mesa_LightModelf);
252 SET_LightModelfv(exec, _mesa_LightModelfv);
253 SET_LightModeli(exec, _mesa_LightModeli);
254 SET_LightModeliv(exec, _mesa_LightModeliv);
255 SET_Lightf(exec, _mesa_Lightf);
256 SET_Lightfv(exec, _mesa_Lightfv);
257 SET_Lighti(exec, _mesa_Lighti);
258 SET_Lightiv(exec, _mesa_Lightiv);
259 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
260 }
261
262 if (ctx->API == API_OPENGL) {
263 _mesa_init_eval_dispatch(exec);
264 SET_MultMatrixd(exec, _mesa_MultMatrixd);
265 _mesa_init_pixel_dispatch(exec);
266 }
267
268 SET_PixelStoref(exec, _mesa_PixelStoref);
269 SET_PointSize(exec, _mesa_PointSize);
270 SET_PolygonMode(exec, _mesa_PolygonMode);
271 SET_PolygonOffset(exec, _mesa_PolygonOffset);
272 if (ctx->API == API_OPENGL) {
273 SET_PolygonStipple(exec, _mesa_PolygonStipple);
274
275 _mesa_init_attrib_dispatch(exec);
276 _mesa_init_rastpos_dispatch(exec);
277 }
278
279 SET_ReadPixels(exec, _mesa_ReadPixels);
280 if (ctx->API != API_OPENGL_CORE) {
281 SET_Rotated(exec, _mesa_Rotated);
282 SET_Scaled(exec, _mesa_Scaled);
283 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
284 SET_TexEnvf(exec, _mesa_TexEnvf);
285 SET_TexEnviv(exec, _mesa_TexEnviv);
286 }
287
288 if (ctx->API != API_OPENGL_CORE) {
289 _mesa_init_texgen_dispatch(exec);
290 }
291
292 SET_TexImage1D(exec, _mesa_TexImage1D);
293 SET_TexParameterf(exec, _mesa_TexParameterf);
294 SET_TexParameterfv(exec, _mesa_TexParameterfv);
295 SET_TexParameteriv(exec, _mesa_TexParameteriv);
296 if (ctx->API == API_OPENGL) {
297 SET_Translated(exec, _mesa_Translated);
298 }
299
300 /* 1.1 */
301 SET_BindTexture(exec, _mesa_BindTexture);
302 SET_DeleteTextures(exec, _mesa_DeleteTextures);
303 SET_GenTextures(exec, _mesa_GenTextures);
304 #if _HAVE_FULL_GL
305 if (ctx->API == API_OPENGL) {
306 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
307 SET_ColorPointer(exec, _mesa_ColorPointer);
308 }
309 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
310 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
311 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
312 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
313 if (ctx->API != API_OPENGL_CORE) {
314 SET_DisableClientState(exec, _mesa_DisableClientState);
315 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
316 SET_EnableClientState(exec, _mesa_EnableClientState);
317 SET_GetPointerv(exec, _mesa_GetPointerv);
318 SET_IndexPointer(exec, _mesa_IndexPointer);
319 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
320 }
321 SET_IsTexture(exec, _mesa_IsTexture);
322 if (ctx->API != API_OPENGL_CORE) {
323 SET_NormalPointer(exec, _mesa_NormalPointer);
324 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
325 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
326 }
327 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
328 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
329 if (ctx->API != API_OPENGL_CORE) {
330 SET_VertexPointer(exec, _mesa_VertexPointer);
331 }
332 #endif
333
334 /* 1.2 */
335 #if _HAVE_FULL_GL
336 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
337 SET_TexImage3D(exec, _mesa_TexImage3D);
338 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
339 #endif
340
341 /* OpenGL 1.2 GL_ARB_imaging */
342 SET_BlendColor(exec, _mesa_BlendColor);
343 SET_BlendEquation(exec, _mesa_BlendEquation);
344 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
345
346 if (ctx->API == API_OPENGL) {
347 _mesa_init_colortable_dispatch(exec);
348 _mesa_init_convolve_dispatch(exec);
349 _mesa_init_histogram_dispatch(exec);
350 }
351
352 /* OpenGL 2.0 */
353 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
354 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
355 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
356
357 #if FEATURE_ARB_shader_objects
358 _mesa_init_shader_dispatch(exec);
359 _mesa_init_shader_uniform_dispatch(exec);
360 #endif
361
362 /* 2. GL_EXT_blend_color */
363 #if 0
364 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
365 #endif
366
367 /* 3. GL_EXT_polygon_offset */
368 #if _HAVE_FULL_GL
369 if (ctx->API == API_OPENGL) {
370 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
371 }
372 #endif
373
374 /* 6. GL_EXT_texture3d */
375 #if 0
376 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
377 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
378 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
379 #endif
380
381 /* 11. GL_EXT_histogram */
382 #if 0
383 if (ctx->API == API_OPENGL) {
384 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
385 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
386 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
387 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
388 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
389 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
390 }
391 #endif
392
393 /* 14. SGI_color_table */
394 #if 0
395 if (ctx->API != API_OPENGL_CORE) {
396 SET_ColorTableSGI(exec, _mesa_ColorTable);
397 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
398 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
399 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
400 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
401 }
402 #endif
403
404 /* 30. GL_EXT_vertex_array */
405 #if _HAVE_FULL_GL
406 if (ctx->API == API_OPENGL) {
407 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
408 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
409 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
410 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
411 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
412 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
413 }
414 #endif
415
416 /* 37. GL_EXT_blend_minmax */
417 #if 0
418 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
419 #endif
420
421 /* 54. GL_EXT_point_parameters */
422 #if _HAVE_FULL_GL
423 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
424 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
425 #endif
426
427 /* 95. GL_ARB_ES2_compatibility */
428 SET_ClearDepthf(exec, _mesa_ClearDepthf);
429 SET_DepthRangef(exec, _mesa_DepthRangef);
430
431 /* 97. GL_EXT_compiled_vertex_array */
432 #if _HAVE_FULL_GL
433 if (ctx->API == API_OPENGL) {
434 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
435 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
436 }
437 #endif
438
439 /* 148. GL_EXT_multi_draw_arrays */
440 #if _HAVE_FULL_GL
441 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
442 #endif
443
444 /* 173. GL_INGR_blend_func_separate */
445 #if _HAVE_FULL_GL
446 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
447 #endif
448
449 /* 196. GL_MESA_resize_buffers */
450 #if _HAVE_FULL_GL
451 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
452 #endif
453
454 /* 197. GL_MESA_window_pos */
455 /* part of _mesa_init_rastpos_dispatch(exec); */
456
457 /* 200. GL_IBM_multimode_draw_arrays */
458 #if _HAVE_FULL_GL
459 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
460 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
461 #endif
462
463 /* 233. GL_NV_vertex_program */
464 #if FEATURE_NV_vertex_program
465 if (ctx->API == API_OPENGL) {
466 SET_BindProgramNV(exec, _mesa_BindProgram);
467 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
468 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
469 SET_GenProgramsNV(exec, _mesa_GenPrograms);
470 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
471 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
472 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
473 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
474 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
475 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
476 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
477 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
478 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
479 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
480 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
481 SET_IsProgramNV(exec, _mesa_IsProgramARB);
482 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
483 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
484 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
485 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
486 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
487 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
488 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
489 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
490 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
491 /* glVertexAttrib*NV functions handled in api_loopback.c */
492 }
493 #endif
494
495 /* 273. GL_APPLE_vertex_array_object */
496 if (ctx->API == API_OPENGL) {
497 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
498 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
499 }
500 /* Reused by ARB_vertex_array_object */
501 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
502 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
503
504 /* 282. GL_NV_fragment_program */
505 #if FEATURE_NV_fragment_program
506 if (ctx->API == API_OPENGL) {
507 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
508 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
509 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
510 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
511 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
512 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
513 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
514 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
515 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
516 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
517 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
518 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
519 }
520 #endif
521
522 /* 262. GL_NV_point_sprite */
523 #if _HAVE_FULL_GL
524 SET_PointParameteriNV(exec, _mesa_PointParameteri);
525 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
526 #endif
527
528 /* 268. GL_EXT_stencil_two_side */
529 #if _HAVE_FULL_GL
530 if (ctx->API == API_OPENGL) {
531 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
532 }
533 #endif
534
535 /* 285. GL_NV_primitive_restart */
536 SET_PrimitiveRestartIndexNV(exec, _mesa_PrimitiveRestartIndex);
537
538 /* ???. GL_EXT_depth_bounds_test */
539 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
540
541 /* 352. GL_EXT_transform_feedback */
542 /* ARB 93. GL_ARB_transform_feedback2 */
543 _mesa_init_transform_feedback_dispatch(exec);
544
545 /* 364. GL_EXT_provoking_vertex */
546 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
547
548 /* ARB 1. GL_ARB_multitexture */
549 #if _HAVE_FULL_GL
550 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
551 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
552 #endif
553
554 /* ARB 3. GL_ARB_transpose_matrix */
555 #if _HAVE_FULL_GL
556 if (ctx->API == API_OPENGL) {
557 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
558 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
559 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
560 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
561 }
562 #endif
563
564 /* ARB 5. GL_ARB_multisample */
565 #if _HAVE_FULL_GL
566 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
567 #endif
568
569 /* ARB 12. GL_ARB_texture_compression */
570 #if _HAVE_FULL_GL
571 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
572 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
573 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
574 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
575 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
576 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
577 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
578
579 /* ARB 104. GL_ARB_robustness */
580 SET_GetnCompressedTexImageARB(exec, _mesa_GetnCompressedTexImageARB);
581 #endif
582
583 /* ARB 14. GL_ARB_point_parameters */
584 /* reuse EXT_point_parameters functions */
585
586 /* ARB 26. GL_ARB_vertex_program */
587 /* ARB 27. GL_ARB_fragment_program */
588 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
589 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
590 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
591 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
592 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
593 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
594 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
595 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
596 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
597 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
598 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
599 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
600 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
601 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
602 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
603 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
604 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
605 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
606 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
607 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
608 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
609 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
610 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
611 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
612 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
613 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
614 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
615 /* glVertexAttrib4bvARB handled in api_loopback.c */
616 /* glVertexAttrib4ivARB handled in api_loopback.c */
617 /* glVertexAttrib4ubvARB handled in api_loopback.c */
618 /* glVertexAttrib4usvARB handled in api_loopback.c */
619 /* glVertexAttrib4uivARB handled in api_loopback.c */
620 /* glVertexAttrib4NbvARB handled in api_loopback.c */
621 /* glVertexAttrib4NsvARB handled in api_loopback.c */
622 /* glVertexAttrib4NivARB handled in api_loopback.c */
623 /* glVertexAttrib4NusvARB handled in api_loopback.c */
624 /* glVertexAttrib4NuivARB handled in api_loopback.c */
625 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
626 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
627 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
628 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
629 /* glBindProgramARB aliases glBindProgramNV */
630 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
631 /* glGenProgramsARB aliases glGenProgramsNV */
632 /* glIsProgramARB aliases glIsProgramNV */
633 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
634 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
635 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
636 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
637 if (ctx->API == API_OPENGL) {
638 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
639 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
640 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
641 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
642 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
643 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
644 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
645 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
646 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
647 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
648 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
649 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
650 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
651 }
652 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
653 #endif
654
655 /* ARB 28. GL_ARB_vertex_buffer_object */
656 _mesa_init_bufferobj_dispatch(ctx, exec);
657
658 /* ARB 29. GL_ARB_occlusion_query */
659 _mesa_init_queryobj_dispatch(exec);
660
661 /* ARB 37. GL_ARB_draw_buffers */
662 #if FEATURE_draw_read_buffer
663 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
664 #endif
665
666 /* ARB 66. GL_ARB_sync */
667 _mesa_init_sync_dispatch(exec);
668
669 /* ARB 104. GL_ARB_debug_output */
670 _mesa_init_errors_dispatch(exec);
671
672 /* ARB 105. GL_ARB_robustness */
673 SET_GetGraphicsResetStatusARB(exec, _mesa_GetGraphicsResetStatusARB);
674 SET_GetnPolygonStippleARB(exec, _mesa_GetnPolygonStippleARB);
675 SET_GetnTexImageARB(exec, _mesa_GetnTexImageARB);
676 SET_ReadnPixelsARB(exec, _mesa_ReadnPixelsARB);
677
678 /* GL_ATI_fragment_shader */
679 if (ctx->API == API_OPENGL) {
680 _mesa_init_ati_fragment_shader_dispatch(exec);
681 }
682
683 /* GL_ATI_envmap_bumpmap */
684 if (ctx->API == API_OPENGL) {
685 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
686 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
687 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
688 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
689 }
690
691 #if FEATURE_EXT_framebuffer_object
692 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
693 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
694 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
695 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
696 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
697 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
698 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
699 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
700 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
701 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
702 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
703 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
704 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
705 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
706 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
707 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
708 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
709 #endif
710
711 #if FEATURE_EXT_framebuffer_blit
712 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
713 #endif
714
715 /* GL_EXT_gpu_program_parameters */
716 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
717 if (ctx->API == API_OPENGL) {
718 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
719 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
720 }
721 #endif
722
723 /* GL_MESA_texture_array / GL_EXT_texture_array */
724 #if FEATURE_EXT_framebuffer_object
725 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
726 #endif
727
728 /* GL_ATI_separate_stencil */
729 if (ctx->API == API_OPENGL) {
730 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
731 }
732
733 #if FEATURE_ARB_framebuffer_object
734 /* The ARB_fbo functions are the union of
735 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
736 */
737 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
738 #endif
739
740 #if FEATURE_ARB_map_buffer_range
741 SET_MapBufferRange(exec, _mesa_MapBufferRange);
742 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
743 #endif
744
745 /* GL_ARB_copy_buffer */
746 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
747
748 /* GL_ARB_vertex_array_object */
749 SET_BindVertexArray(exec, _mesa_BindVertexArray);
750 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
751
752 /* GL_EXT_draw_buffers2 */
753 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
754 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
755 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
756 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
757 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
758 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
759
760 /* GL_NV_conditional_render */
761 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
762 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
763
764 #if FEATURE_OES_EGL_image
765 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
766 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
767 #endif
768
769 #if FEATURE_APPLE_object_purgeable
770 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
771 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
772 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
773 #endif
774
775 #if FEATURE_ARB_geometry_shader4
776 SET_FramebufferTextureARB(exec, _mesa_FramebufferTextureARB);
777 SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
778 #endif
779
780 SET_ClampColorARB(exec, _mesa_ClampColorARB);
781
782 /* GL_EXT_texture_integer */
783 SET_ClearColorIiEXT(exec, _mesa_ClearColorIiEXT);
784 SET_ClearColorIuiEXT(exec, _mesa_ClearColorIuiEXT);
785 SET_GetTexParameterIivEXT(exec, _mesa_GetTexParameterIiv);
786 SET_GetTexParameterIuivEXT(exec, _mesa_GetTexParameterIuiv);
787 SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
788 SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
789
790 /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
791 SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
792 SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
793 SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
794
795 /* GL 3.0 (functions not covered by other extensions) */
796 SET_ClearBufferiv(exec, _mesa_ClearBufferiv);
797 SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv);
798 SET_ClearBufferfv(exec, _mesa_ClearBufferfv);
799 SET_ClearBufferfi(exec, _mesa_ClearBufferfi);
800 SET_GetStringi(exec, _mesa_GetStringi);
801 SET_ClampColor(exec, _mesa_ClampColorARB);
802
803 /* GL_ARB_instanced_arrays */
804 SET_VertexAttribDivisorARB(exec, _mesa_VertexAttribDivisor);
805
806 /* GL_ARB_draw_buffer_blend */
807 SET_BlendFunciARB(exec, _mesa_BlendFunci);
808 SET_BlendFuncSeparateiARB(exec, _mesa_BlendFuncSeparatei);
809 SET_BlendEquationiARB(exec, _mesa_BlendEquationi);
810 SET_BlendEquationSeparateiARB(exec, _mesa_BlendEquationSeparatei);
811
812 /* GL_NV_texture_barrier */
813 SET_TextureBarrierNV(exec, _mesa_TextureBarrierNV);
814
815 /* GL_ARB_texture_buffer_object */
816 SET_TexBufferARB(exec, _mesa_TexBuffer);
817
818 /* GL_ARB_texture_storage */
819 SET_TexStorage1D(exec, _mesa_TexStorage1D);
820 SET_TexStorage2D(exec, _mesa_TexStorage2D);
821 SET_TexStorage3D(exec, _mesa_TexStorage3D);
822 SET_TextureStorage1DEXT(exec, _mesa_TextureStorage1DEXT);
823 SET_TextureStorage2DEXT(exec, _mesa_TextureStorage2DEXT);
824 SET_TextureStorage3DEXT(exec, _mesa_TextureStorage3DEXT);
825
826 #if FEATURE_ARB_sampler_objects
827 _mesa_init_sampler_object_dispatch(exec);
828 #endif
829
830 if (_mesa_is_desktop_gl(ctx)) {
831 SET_InvalidateTexSubImage(exec, _mesa_InvalidateTexSubImage);
832 SET_InvalidateTexImage(exec, _mesa_InvalidateTexImage);
833 }
834
835 if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
836 SET_InvalidateSubFramebuffer(exec, _mesa_InvalidateSubFramebuffer);
837 SET_InvalidateFramebuffer(exec, _mesa_InvalidateFramebuffer);
838 }
839
840 return exec;
841 }
842
843 #endif /* FEATURE_GL */