Merge branch 'gles2-2'
[mesa.git] / src / mesa / main / api_exec.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file api_exec.c
28 * Initialize dispatch table with the immidiate mode functions.
29 */
30
31
32 #include "mfeatures.h"
33 #include "accum.h"
34 #include "api_loopback.h"
35 #include "api_exec.h"
36 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
37 #include "shader/arbprogram.h"
38 #endif
39 #if FEATURE_ATI_fragment_shader
40 #include "shader/atifragshader.h"
41 #endif
42 #include "attrib.h"
43 #include "blend.h"
44 #if FEATURE_ARB_vertex_buffer_object
45 #include "bufferobj.h"
46 #endif
47 #include "arrayobj.h"
48 #if FEATURE_draw_read_buffer
49 #include "buffers.h"
50 #endif
51 #include "clear.h"
52 #include "clip.h"
53 #include "colortab.h"
54 #include "condrender.h"
55 #include "context.h"
56 #include "convolve.h"
57 #include "depth.h"
58 #include "dlist.h"
59 #include "drawpix.h"
60 #include "rastpos.h"
61 #include "enable.h"
62 #include "eval.h"
63 #include "get.h"
64 #include "feedback.h"
65 #include "fog.h"
66 #if FEATURE_EXT_framebuffer_object
67 #include "fbobject.h"
68 #endif
69 #include "framebuffer.h"
70 #include "hint.h"
71 #include "histogram.h"
72 #include "imports.h"
73 #include "light.h"
74 #include "lines.h"
75 #include "matrix.h"
76 #include "multisample.h"
77 #include "pixel.h"
78 #include "pixelstore.h"
79 #include "points.h"
80 #include "polygon.h"
81 #include "queryobj.h"
82 #include "readpix.h"
83 #include "scissor.h"
84 #include "stencil.h"
85 #include "texenv.h"
86 #include "texgetimage.h"
87 #include "teximage.h"
88 #include "texgen.h"
89 #include "texobj.h"
90 #include "texparam.h"
91 #include "texstate.h"
92 #include "transformfeedback.h"
93 #include "mtypes.h"
94 #include "varray.h"
95 #include "viewport.h"
96 #if FEATURE_NV_vertex_program
97 #include "shader/nvprogram.h"
98 #endif
99 #if FEATURE_NV_fragment_program
100 #include "shader/nvprogram.h"
101 #endif
102 #if FEATURE_ARB_shader_objects
103 #include "shaders.h"
104 #endif
105 #if FEATURE_ARB_sync
106 #include "syncobj.h"
107 #endif
108 #include "main/dispatch.h"
109
110 #define need_MESA_remap_table
111 #include "main/remap.h"
112 #include "main/remap_helper.h"
113
114 /* This is shared across all APIs but We define this here since
115 * desktop GL has the biggest remap table. */
116 int driDispatchRemapTable[driDispatchRemapTable_size];
117
118 /**
119 * Map the functions which are already static.
120 *
121 * When a extension function are incorporated into the ABI, the
122 * extension suffix is usually stripped. Mapping such functions
123 * makes sure the alternative names are available.
124 *
125 * Note that functions mapped by _mesa_init_remap_table() are
126 * excluded.
127 */
128 void
129 _mesa_map_static_functions(void)
130 {
131 /* Remap static functions which have alternative names and are in the ABI.
132 * This is to be on the safe side. glapi should have defined those names.
133 */
134 _mesa_map_function_array(MESA_alt_functions);
135 }
136
137 void
138 _mesa_init_remap_table(void)
139 {
140 _mesa_do_init_remap_table(_mesa_function_pool,
141 driDispatchRemapTable_size,
142 MESA_remap_table_functions);
143 }
144
145
146 /**
147 * Initialize a dispatch table with pointers to Mesa's immediate-mode
148 * commands.
149 *
150 * Pointers to glBegin()/glEnd() object commands and a few others
151 * are provided via the GLvertexformat interface.
152 *
153 * \param ctx GL context to which \c exec belongs.
154 * \param exec dispatch table.
155 */
156 struct _glapi_table *
157 _mesa_create_exec_table(void)
158 {
159 struct _glapi_table *exec;
160
161 exec = _mesa_alloc_dispatch_table(sizeof *exec);
162 if (exec == NULL)
163 return NULL;
164
165 #if _HAVE_FULL_GL
166 _mesa_loopback_init_api_table( exec );
167 #endif
168
169 /* load the dispatch slots we understand */
170 SET_AlphaFunc(exec, _mesa_AlphaFunc);
171 SET_BlendFunc(exec, _mesa_BlendFunc);
172 SET_Clear(exec, _mesa_Clear);
173 SET_ClearColor(exec, _mesa_ClearColor);
174 SET_ClearStencil(exec, _mesa_ClearStencil);
175 SET_ColorMask(exec, _mesa_ColorMask);
176 SET_CullFace(exec, _mesa_CullFace);
177 SET_Disable(exec, _mesa_Disable);
178 #if FEATURE_draw_read_buffer
179 SET_DrawBuffer(exec, _mesa_DrawBuffer);
180 SET_ReadBuffer(exec, _mesa_ReadBuffer);
181 #endif
182 SET_Enable(exec, _mesa_Enable);
183 SET_Finish(exec, _mesa_Finish);
184 SET_Flush(exec, _mesa_Flush);
185 SET_FrontFace(exec, _mesa_FrontFace);
186 SET_Frustum(exec, _mesa_Frustum);
187 SET_GetError(exec, _mesa_GetError);
188 SET_GetFloatv(exec, _mesa_GetFloatv);
189 SET_GetString(exec, _mesa_GetString);
190 SET_LineStipple(exec, _mesa_LineStipple);
191 SET_LineWidth(exec, _mesa_LineWidth);
192 SET_LoadIdentity(exec, _mesa_LoadIdentity);
193 SET_LoadMatrixf(exec, _mesa_LoadMatrixf);
194 SET_LogicOp(exec, _mesa_LogicOp);
195 SET_MatrixMode(exec, _mesa_MatrixMode);
196 SET_MultMatrixf(exec, _mesa_MultMatrixf);
197 SET_Ortho(exec, _mesa_Ortho);
198 SET_PixelStorei(exec, _mesa_PixelStorei);
199 SET_PopMatrix(exec, _mesa_PopMatrix);
200 SET_PushMatrix(exec, _mesa_PushMatrix);
201 SET_Rotatef(exec, _mesa_Rotatef);
202 SET_Scalef(exec, _mesa_Scalef);
203 SET_Scissor(exec, _mesa_Scissor);
204 SET_ShadeModel(exec, _mesa_ShadeModel);
205 SET_StencilFunc(exec, _mesa_StencilFunc);
206 SET_StencilMask(exec, _mesa_StencilMask);
207 SET_StencilOp(exec, _mesa_StencilOp);
208 SET_TexEnvfv(exec, _mesa_TexEnvfv);
209 SET_TexEnvi(exec, _mesa_TexEnvi);
210 SET_TexImage2D(exec, _mesa_TexImage2D);
211 SET_TexParameteri(exec, _mesa_TexParameteri);
212 SET_Translatef(exec, _mesa_Translatef);
213 SET_Viewport(exec, _mesa_Viewport);
214
215 _mesa_init_accum_dispatch(exec);
216 _mesa_init_dlist_dispatch(exec);
217
218 SET_ClearDepth(exec, _mesa_ClearDepth);
219 SET_ClearIndex(exec, _mesa_ClearIndex);
220 SET_ClipPlane(exec, _mesa_ClipPlane);
221 SET_ColorMaterial(exec, _mesa_ColorMaterial);
222 SET_CullParameterfvEXT(exec, _mesa_CullParameterfvEXT);
223 SET_CullParameterdvEXT(exec, _mesa_CullParameterdvEXT);
224 SET_DepthFunc(exec, _mesa_DepthFunc);
225 SET_DepthMask(exec, _mesa_DepthMask);
226 SET_DepthRange(exec, _mesa_DepthRange);
227
228 _mesa_init_drawpix_dispatch(exec);
229 _mesa_init_feedback_dispatch(exec);
230
231 SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT);
232 SET_Fogf(exec, _mesa_Fogf);
233 SET_Fogfv(exec, _mesa_Fogfv);
234 SET_Fogi(exec, _mesa_Fogi);
235 SET_Fogiv(exec, _mesa_Fogiv);
236 SET_GetClipPlane(exec, _mesa_GetClipPlane);
237 SET_GetBooleanv(exec, _mesa_GetBooleanv);
238 SET_GetDoublev(exec, _mesa_GetDoublev);
239 SET_GetIntegerv(exec, _mesa_GetIntegerv);
240 SET_GetLightfv(exec, _mesa_GetLightfv);
241 SET_GetLightiv(exec, _mesa_GetLightiv);
242 SET_GetMaterialfv(exec, _mesa_GetMaterialfv);
243 SET_GetMaterialiv(exec, _mesa_GetMaterialiv);
244 SET_GetPolygonStipple(exec, _mesa_GetPolygonStipple);
245 SET_GetTexEnvfv(exec, _mesa_GetTexEnvfv);
246 SET_GetTexEnviv(exec, _mesa_GetTexEnviv);
247 SET_GetTexLevelParameterfv(exec, _mesa_GetTexLevelParameterfv);
248 SET_GetTexLevelParameteriv(exec, _mesa_GetTexLevelParameteriv);
249 SET_GetTexParameterfv(exec, _mesa_GetTexParameterfv);
250 SET_GetTexParameteriv(exec, _mesa_GetTexParameteriv);
251 SET_GetTexImage(exec, _mesa_GetTexImage);
252 SET_Hint(exec, _mesa_Hint);
253 SET_IndexMask(exec, _mesa_IndexMask);
254 SET_IsEnabled(exec, _mesa_IsEnabled);
255 SET_LightModelf(exec, _mesa_LightModelf);
256 SET_LightModelfv(exec, _mesa_LightModelfv);
257 SET_LightModeli(exec, _mesa_LightModeli);
258 SET_LightModeliv(exec, _mesa_LightModeliv);
259 SET_Lightf(exec, _mesa_Lightf);
260 SET_Lightfv(exec, _mesa_Lightfv);
261 SET_Lighti(exec, _mesa_Lighti);
262 SET_Lightiv(exec, _mesa_Lightiv);
263 SET_LoadMatrixd(exec, _mesa_LoadMatrixd);
264
265 _mesa_init_eval_dispatch(exec);
266
267 SET_MultMatrixd(exec, _mesa_MultMatrixd);
268
269 _mesa_init_pixel_dispatch(exec);
270
271 SET_PixelStoref(exec, _mesa_PixelStoref);
272 SET_PointSize(exec, _mesa_PointSize);
273 SET_PolygonMode(exec, _mesa_PolygonMode);
274 SET_PolygonOffset(exec, _mesa_PolygonOffset);
275 SET_PolygonStipple(exec, _mesa_PolygonStipple);
276
277 _mesa_init_attrib_dispatch(exec);
278 _mesa_init_rastpos_dispatch(exec);
279
280 SET_ReadPixels(exec, _mesa_ReadPixels);
281 SET_Rotated(exec, _mesa_Rotated);
282 SET_Scaled(exec, _mesa_Scaled);
283 SET_SecondaryColorPointerEXT(exec, _mesa_SecondaryColorPointerEXT);
284 SET_TexEnvf(exec, _mesa_TexEnvf);
285 SET_TexEnviv(exec, _mesa_TexEnviv);
286
287 _mesa_init_texgen_dispatch(exec);
288
289 SET_TexImage1D(exec, _mesa_TexImage1D);
290 SET_TexParameterf(exec, _mesa_TexParameterf);
291 SET_TexParameterfv(exec, _mesa_TexParameterfv);
292 SET_TexParameteriv(exec, _mesa_TexParameteriv);
293 SET_Translated(exec, _mesa_Translated);
294
295 /* 1.1 */
296 SET_BindTexture(exec, _mesa_BindTexture);
297 SET_DeleteTextures(exec, _mesa_DeleteTextures);
298 SET_GenTextures(exec, _mesa_GenTextures);
299 #if _HAVE_FULL_GL
300 SET_AreTexturesResident(exec, _mesa_AreTexturesResident);
301 SET_ColorPointer(exec, _mesa_ColorPointer);
302 SET_CopyTexImage1D(exec, _mesa_CopyTexImage1D);
303 SET_CopyTexImage2D(exec, _mesa_CopyTexImage2D);
304 SET_CopyTexSubImage1D(exec, _mesa_CopyTexSubImage1D);
305 SET_CopyTexSubImage2D(exec, _mesa_CopyTexSubImage2D);
306 SET_DisableClientState(exec, _mesa_DisableClientState);
307 SET_EdgeFlagPointer(exec, _mesa_EdgeFlagPointer);
308 SET_EnableClientState(exec, _mesa_EnableClientState);
309 SET_GetPointerv(exec, _mesa_GetPointerv);
310 SET_IndexPointer(exec, _mesa_IndexPointer);
311 SET_InterleavedArrays(exec, _mesa_InterleavedArrays);
312 SET_IsTexture(exec, _mesa_IsTexture);
313 SET_NormalPointer(exec, _mesa_NormalPointer);
314 SET_PrioritizeTextures(exec, _mesa_PrioritizeTextures);
315 SET_TexCoordPointer(exec, _mesa_TexCoordPointer);
316 SET_TexSubImage1D(exec, _mesa_TexSubImage1D);
317 SET_TexSubImage2D(exec, _mesa_TexSubImage2D);
318 SET_VertexPointer(exec, _mesa_VertexPointer);
319 #endif
320
321 /* 1.2 */
322 #if _HAVE_FULL_GL
323 SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
324 SET_TexImage3D(exec, _mesa_TexImage3D);
325 SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
326 #endif
327
328 /* OpenGL 1.2 GL_ARB_imaging */
329 SET_BlendColor(exec, _mesa_BlendColor);
330 SET_BlendEquation(exec, _mesa_BlendEquation);
331 SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT);
332
333 _mesa_init_colortable_dispatch(exec);
334 _mesa_init_convolve_dispatch(exec);
335 _mesa_init_histogram_dispatch(exec);
336
337 /* OpenGL 2.0 */
338 SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
339 SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
340 SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
341 #if FEATURE_ARB_shader_objects
342 SET_AttachShader(exec, _mesa_AttachShader);
343 SET_CreateProgram(exec, _mesa_CreateProgram);
344 SET_CreateShader(exec, _mesa_CreateShader);
345 SET_DeleteProgram(exec, _mesa_DeleteProgram);
346 SET_DeleteShader(exec, _mesa_DeleteShader);
347 SET_DetachShader(exec, _mesa_DetachShader);
348 SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
349 SET_GetProgramiv(exec, _mesa_GetProgramiv);
350 SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
351 SET_GetShaderiv(exec, _mesa_GetShaderiv);
352 SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
353 SET_IsProgram(exec, _mesa_IsProgram);
354 SET_IsShader(exec, _mesa_IsShader);
355 #endif
356
357 /* OpenGL 2.1 */
358 #if FEATURE_ARB_shader_objects
359 SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
360 SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
361 SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
362 SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
363 SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
364 SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
365 #endif
366
367
368 /* 2. GL_EXT_blend_color */
369 #if 0
370 /* SET_BlendColorEXT(exec, _mesa_BlendColorEXT); */
371 #endif
372
373 /* 3. GL_EXT_polygon_offset */
374 #if _HAVE_FULL_GL
375 SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
376 #endif
377
378 /* 6. GL_EXT_texture3d */
379 #if 0
380 /* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
381 /* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
382 /* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
383 #endif
384
385 /* 11. GL_EXT_histogram */
386 #if 0
387 SET_GetHistogramEXT(exec, _mesa_GetHistogram);
388 SET_GetHistogramParameterfvEXT(exec, _mesa_GetHistogramParameterfv);
389 SET_GetHistogramParameterivEXT(exec, _mesa_GetHistogramParameteriv);
390 SET_GetMinmaxEXT(exec, _mesa_GetMinmax);
391 SET_GetMinmaxParameterfvEXT(exec, _mesa_GetMinmaxParameterfv);
392 SET_GetMinmaxParameterivEXT(exec, _mesa_GetMinmaxParameteriv);
393 #endif
394
395 /* 14. SGI_color_table */
396 #if 0
397 SET_ColorTableSGI(exec, _mesa_ColorTable);
398 SET_ColorSubTableSGI(exec, _mesa_ColorSubTable);
399 SET_GetColorTableSGI(exec, _mesa_GetColorTable);
400 SET_GetColorTableParameterfvSGI(exec, _mesa_GetColorTableParameterfv);
401 SET_GetColorTableParameterivSGI(exec, _mesa_GetColorTableParameteriv);
402 #endif
403
404 /* 30. GL_EXT_vertex_array */
405 #if _HAVE_FULL_GL
406 SET_ColorPointerEXT(exec, _mesa_ColorPointerEXT);
407 SET_EdgeFlagPointerEXT(exec, _mesa_EdgeFlagPointerEXT);
408 SET_IndexPointerEXT(exec, _mesa_IndexPointerEXT);
409 SET_NormalPointerEXT(exec, _mesa_NormalPointerEXT);
410 SET_TexCoordPointerEXT(exec, _mesa_TexCoordPointerEXT);
411 SET_VertexPointerEXT(exec, _mesa_VertexPointerEXT);
412 #endif
413
414 /* 37. GL_EXT_blend_minmax */
415 #if 0
416 SET_BlendEquationEXT(exec, _mesa_BlendEquationEXT);
417 #endif
418
419 /* 54. GL_EXT_point_parameters */
420 #if _HAVE_FULL_GL
421 SET_PointParameterfEXT(exec, _mesa_PointParameterf);
422 SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
423 #endif
424
425 /* 97. GL_EXT_compiled_vertex_array */
426 #if _HAVE_FULL_GL
427 SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
428 SET_UnlockArraysEXT(exec, _mesa_UnlockArraysEXT);
429 #endif
430
431 /* 148. GL_EXT_multi_draw_arrays */
432 #if _HAVE_FULL_GL
433 SET_MultiDrawArraysEXT(exec, _mesa_MultiDrawArraysEXT);
434 #endif
435
436 /* 173. GL_INGR_blend_func_separate */
437 #if _HAVE_FULL_GL
438 SET_BlendFuncSeparateEXT(exec, _mesa_BlendFuncSeparateEXT);
439 #endif
440
441 /* 196. GL_MESA_resize_buffers */
442 #if _HAVE_FULL_GL
443 SET_ResizeBuffersMESA(exec, _mesa_ResizeBuffersMESA);
444 #endif
445
446 /* 197. GL_MESA_window_pos */
447 /* part of _mesa_init_rastpos_dispatch(exec); */
448
449 /* 200. GL_IBM_multimode_draw_arrays */
450 #if _HAVE_FULL_GL
451 SET_MultiModeDrawArraysIBM(exec, _mesa_MultiModeDrawArraysIBM);
452 SET_MultiModeDrawElementsIBM(exec, _mesa_MultiModeDrawElementsIBM);
453 #endif
454
455 /* 233. GL_NV_vertex_program */
456 #if FEATURE_NV_vertex_program
457 SET_BindProgramNV(exec, _mesa_BindProgram);
458 SET_DeleteProgramsNV(exec, _mesa_DeletePrograms);
459 SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV);
460 SET_GenProgramsNV(exec, _mesa_GenPrograms);
461 SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV);
462 SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV);
463 SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV);
464 SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV);
465 SET_GetProgramivNV(exec, _mesa_GetProgramivNV);
466 SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV);
467 SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV);
468 SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV);
469 SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
470 SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
471 SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
472 SET_IsProgramNV(exec, _mesa_IsProgramARB);
473 SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
474 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */
475 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */
476 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */
477 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */
478 SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV);
479 SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV);
480 SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV);
481 SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV);
482 /* glVertexAttrib*NV functions handled in api_loopback.c */
483 #endif
484
485 /* 273. GL_APPLE_vertex_array_object */
486 SET_BindVertexArrayAPPLE(exec, _mesa_BindVertexArrayAPPLE);
487 SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE);
488 SET_GenVertexArraysAPPLE(exec, _mesa_GenVertexArraysAPPLE);
489 SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE);
490
491 /* 282. GL_NV_fragment_program */
492 #if FEATURE_NV_fragment_program
493 SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV);
494 SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV);
495 SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV);
496 SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV);
497 SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV);
498 SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV);
499 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
500 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
501 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
502 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
503 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
504 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
505 #endif
506
507 /* 262. GL_NV_point_sprite */
508 #if _HAVE_FULL_GL
509 SET_PointParameteriNV(exec, _mesa_PointParameteri);
510 SET_PointParameterivNV(exec, _mesa_PointParameteriv);
511 #endif
512
513 /* 268. GL_EXT_stencil_two_side */
514 #if _HAVE_FULL_GL
515 SET_ActiveStencilFaceEXT(exec, _mesa_ActiveStencilFaceEXT);
516 #endif
517
518 /* ???. GL_EXT_depth_bounds_test */
519 SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
520
521 /* 352. GL_EXT_transform_feedback */
522 #if _HAVE_FULL_GL
523 SET_BeginTransformFeedbackEXT(exec, _mesa_BeginTransformFeedback);
524 SET_EndTransformFeedbackEXT(exec, _mesa_EndTransformFeedback);
525 SET_BindBufferRangeEXT(exec, _mesa_BindBufferRange);
526 SET_BindBufferBaseEXT(exec, _mesa_BindBufferBase);
527 SET_BindBufferOffsetEXT(exec, _mesa_BindBufferOffsetEXT);
528 SET_TransformFeedbackVaryingsEXT(exec, _mesa_TransformFeedbackVaryings);
529 SET_GetTransformFeedbackVaryingEXT(exec, _mesa_GetTransformFeedbackVarying);
530 #endif
531
532 /* 364. GL_EXT_provoking_vertex */
533 SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
534
535 /* ARB 1. GL_ARB_multitexture */
536 #if _HAVE_FULL_GL
537 SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
538 SET_ClientActiveTextureARB(exec, _mesa_ClientActiveTextureARB);
539 #endif
540
541 /* ARB 3. GL_ARB_transpose_matrix */
542 #if _HAVE_FULL_GL
543 SET_LoadTransposeMatrixdARB(exec, _mesa_LoadTransposeMatrixdARB);
544 SET_LoadTransposeMatrixfARB(exec, _mesa_LoadTransposeMatrixfARB);
545 SET_MultTransposeMatrixdARB(exec, _mesa_MultTransposeMatrixdARB);
546 SET_MultTransposeMatrixfARB(exec, _mesa_MultTransposeMatrixfARB);
547 #endif
548
549 /* ARB 5. GL_ARB_multisample */
550 #if _HAVE_FULL_GL
551 SET_SampleCoverageARB(exec, _mesa_SampleCoverageARB);
552 #endif
553
554 /* ARB 12. GL_ARB_texture_compression */
555 #if _HAVE_FULL_GL
556 SET_CompressedTexImage3DARB(exec, _mesa_CompressedTexImage3DARB);
557 SET_CompressedTexImage2DARB(exec, _mesa_CompressedTexImage2DARB);
558 SET_CompressedTexImage1DARB(exec, _mesa_CompressedTexImage1DARB);
559 SET_CompressedTexSubImage3DARB(exec, _mesa_CompressedTexSubImage3DARB);
560 SET_CompressedTexSubImage2DARB(exec, _mesa_CompressedTexSubImage2DARB);
561 SET_CompressedTexSubImage1DARB(exec, _mesa_CompressedTexSubImage1DARB);
562 SET_GetCompressedTexImageARB(exec, _mesa_GetCompressedTexImageARB);
563 #endif
564
565 /* ARB 14. GL_ARB_point_parameters */
566 /* reuse EXT_point_parameters functions */
567
568 /* ARB 26. GL_ARB_vertex_program */
569 /* ARB 27. GL_ARB_fragment_program */
570 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
571 /* glVertexAttrib1sARB aliases glVertexAttrib1sNV */
572 /* glVertexAttrib1fARB aliases glVertexAttrib1fNV */
573 /* glVertexAttrib1dARB aliases glVertexAttrib1dNV */
574 /* glVertexAttrib2sARB aliases glVertexAttrib2sNV */
575 /* glVertexAttrib2fARB aliases glVertexAttrib2fNV */
576 /* glVertexAttrib2dARB aliases glVertexAttrib2dNV */
577 /* glVertexAttrib3sARB aliases glVertexAttrib3sNV */
578 /* glVertexAttrib3fARB aliases glVertexAttrib3fNV */
579 /* glVertexAttrib3dARB aliases glVertexAttrib3dNV */
580 /* glVertexAttrib4sARB aliases glVertexAttrib4sNV */
581 /* glVertexAttrib4fARB aliases glVertexAttrib4fNV */
582 /* glVertexAttrib4dARB aliases glVertexAttrib4dNV */
583 /* glVertexAttrib4NubARB aliases glVertexAttrib4NubNV */
584 /* glVertexAttrib1svARB aliases glVertexAttrib1svNV */
585 /* glVertexAttrib1fvARB aliases glVertexAttrib1fvNV */
586 /* glVertexAttrib1dvARB aliases glVertexAttrib1dvNV */
587 /* glVertexAttrib2svARB aliases glVertexAttrib2svNV */
588 /* glVertexAttrib2fvARB aliases glVertexAttrib2fvNV */
589 /* glVertexAttrib2dvARB aliases glVertexAttrib2dvNV */
590 /* glVertexAttrib3svARB aliases glVertexAttrib3svNV */
591 /* glVertexAttrib3fvARB aliases glVertexAttrib3fvNV */
592 /* glVertexAttrib3dvARB aliases glVertexAttrib3dvNV */
593 /* glVertexAttrib4svARB aliases glVertexAttrib4svNV */
594 /* glVertexAttrib4fvARB aliases glVertexAttrib4fvNV */
595 /* glVertexAttrib4dvARB aliases glVertexAttrib4dvNV */
596 /* glVertexAttrib4NubvARB aliases glVertexAttrib4NubvNV */
597 /* glVertexAttrib4bvARB handled in api_loopback.c */
598 /* glVertexAttrib4ivARB handled in api_loopback.c */
599 /* glVertexAttrib4ubvARB handled in api_loopback.c */
600 /* glVertexAttrib4usvARB handled in api_loopback.c */
601 /* glVertexAttrib4uivARB handled in api_loopback.c */
602 /* glVertexAttrib4NbvARB handled in api_loopback.c */
603 /* glVertexAttrib4NsvARB handled in api_loopback.c */
604 /* glVertexAttrib4NivARB handled in api_loopback.c */
605 /* glVertexAttrib4NusvARB handled in api_loopback.c */
606 /* glVertexAttrib4NuivARB handled in api_loopback.c */
607 SET_VertexAttribPointerARB(exec, _mesa_VertexAttribPointerARB);
608 SET_EnableVertexAttribArrayARB(exec, _mesa_EnableVertexAttribArrayARB);
609 SET_DisableVertexAttribArrayARB(exec, _mesa_DisableVertexAttribArrayARB);
610 SET_ProgramStringARB(exec, _mesa_ProgramStringARB);
611 /* glBindProgramARB aliases glBindProgramNV */
612 /* glDeleteProgramsARB aliases glDeleteProgramsNV */
613 /* glGenProgramsARB aliases glGenProgramsNV */
614 /* glIsProgramARB aliases glIsProgramNV */
615 SET_GetVertexAttribdvARB(exec, _mesa_GetVertexAttribdvARB);
616 SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB);
617 SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB);
618 /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */
619 SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB);
620 SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB);
621 SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB);
622 SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB);
623 SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB);
624 SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB);
625 SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB);
626 SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB);
627 SET_GetProgramEnvParameterdvARB(exec, _mesa_GetProgramEnvParameterdvARB);
628 SET_GetProgramEnvParameterfvARB(exec, _mesa_GetProgramEnvParameterfvARB);
629 SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB);
630 SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB);
631 SET_GetProgramivARB(exec, _mesa_GetProgramivARB);
632 SET_GetProgramStringARB(exec, _mesa_GetProgramStringARB);
633 #endif
634
635 /* ARB 28. GL_ARB_vertex_buffer_object */
636 #if FEATURE_ARB_vertex_buffer_object
637 SET_BindBufferARB(exec, _mesa_BindBufferARB);
638 SET_BufferDataARB(exec, _mesa_BufferDataARB);
639 SET_BufferSubDataARB(exec, _mesa_BufferSubDataARB);
640 SET_DeleteBuffersARB(exec, _mesa_DeleteBuffersARB);
641 SET_GenBuffersARB(exec, _mesa_GenBuffersARB);
642 SET_GetBufferParameterivARB(exec, _mesa_GetBufferParameterivARB);
643 SET_GetBufferPointervARB(exec, _mesa_GetBufferPointervARB);
644 SET_GetBufferSubDataARB(exec, _mesa_GetBufferSubDataARB);
645 SET_IsBufferARB(exec, _mesa_IsBufferARB);
646 SET_MapBufferARB(exec, _mesa_MapBufferARB);
647 SET_UnmapBufferARB(exec, _mesa_UnmapBufferARB);
648 #endif
649
650 /* ARB 29. GL_ARB_occlusion_query */
651 _mesa_init_queryobj_dispatch(exec);
652
653 /* ARB 37. GL_ARB_draw_buffers */
654 #if FEATURE_draw_read_buffer
655 SET_DrawBuffersARB(exec, _mesa_DrawBuffersARB);
656 #endif
657
658 #if FEATURE_ARB_shader_objects
659 SET_DeleteObjectARB(exec, _mesa_DeleteObjectARB);
660 SET_GetHandleARB(exec, _mesa_GetHandleARB);
661 SET_DetachObjectARB(exec, _mesa_DetachObjectARB);
662 SET_CreateShaderObjectARB(exec, _mesa_CreateShaderObjectARB);
663 SET_ShaderSourceARB(exec, _mesa_ShaderSourceARB);
664 SET_CompileShaderARB(exec, _mesa_CompileShaderARB);
665 SET_CreateProgramObjectARB(exec, _mesa_CreateProgramObjectARB);
666 SET_AttachObjectARB(exec, _mesa_AttachObjectARB);
667 SET_LinkProgramARB(exec, _mesa_LinkProgramARB);
668 SET_UseProgramObjectARB(exec, _mesa_UseProgramObjectARB);
669 SET_ValidateProgramARB(exec, _mesa_ValidateProgramARB);
670 SET_Uniform1fARB(exec, _mesa_Uniform1fARB);
671 SET_Uniform2fARB(exec, _mesa_Uniform2fARB);
672 SET_Uniform3fARB(exec, _mesa_Uniform3fARB);
673 SET_Uniform4fARB(exec, _mesa_Uniform4fARB);
674 SET_Uniform1iARB(exec, _mesa_Uniform1iARB);
675 SET_Uniform2iARB(exec, _mesa_Uniform2iARB);
676 SET_Uniform3iARB(exec, _mesa_Uniform3iARB);
677 SET_Uniform4iARB(exec, _mesa_Uniform4iARB);
678 SET_Uniform1fvARB(exec, _mesa_Uniform1fvARB);
679 SET_Uniform2fvARB(exec, _mesa_Uniform2fvARB);
680 SET_Uniform3fvARB(exec, _mesa_Uniform3fvARB);
681 SET_Uniform4fvARB(exec, _mesa_Uniform4fvARB);
682 SET_Uniform1ivARB(exec, _mesa_Uniform1ivARB);
683 SET_Uniform2ivARB(exec, _mesa_Uniform2ivARB);
684 SET_Uniform3ivARB(exec, _mesa_Uniform3ivARB);
685 SET_Uniform4ivARB(exec, _mesa_Uniform4ivARB);
686 SET_UniformMatrix2fvARB(exec, _mesa_UniformMatrix2fvARB);
687 SET_UniformMatrix3fvARB(exec, _mesa_UniformMatrix3fvARB);
688 SET_UniformMatrix4fvARB(exec, _mesa_UniformMatrix4fvARB);
689 SET_GetObjectParameterfvARB(exec, _mesa_GetObjectParameterfvARB);
690 SET_GetObjectParameterivARB(exec, _mesa_GetObjectParameterivARB);
691 SET_GetInfoLogARB(exec, _mesa_GetInfoLogARB);
692 SET_GetAttachedObjectsARB(exec, _mesa_GetAttachedObjectsARB);
693 SET_GetUniformLocationARB(exec, _mesa_GetUniformLocationARB);
694 SET_GetActiveUniformARB(exec, _mesa_GetActiveUniformARB);
695 SET_GetUniformfvARB(exec, _mesa_GetUniformfvARB);
696 SET_GetUniformivARB(exec, _mesa_GetUniformivARB);
697 SET_GetShaderSourceARB(exec, _mesa_GetShaderSourceARB);
698 #endif /* FEATURE_ARB_shader_objects */
699
700 #if FEATURE_ARB_vertex_shader
701 SET_BindAttribLocationARB(exec, _mesa_BindAttribLocationARB);
702 SET_GetActiveAttribARB(exec, _mesa_GetActiveAttribARB);
703 SET_GetAttribLocationARB(exec, _mesa_GetAttribLocationARB);
704 #endif /* FEATURE_ARB_vertex_shader */
705
706 /* GL_ARB_sync */
707 #if FEATURE_ARB_sync
708 SET_IsSync(exec, _mesa_IsSync);
709 SET_DeleteSync(exec, _mesa_DeleteSync);
710 SET_FenceSync(exec, _mesa_FenceSync);
711 SET_ClientWaitSync(exec, _mesa_ClientWaitSync);
712 SET_WaitSync(exec, _mesa_WaitSync);
713 SET_GetInteger64v(exec, _mesa_GetInteger64v);
714 SET_GetSynciv(exec, _mesa_GetSynciv);
715 #endif
716
717 /* GL_ATI_fragment_shader */
718 #if FEATURE_ATI_fragment_shader
719 SET_GenFragmentShadersATI(exec, _mesa_GenFragmentShadersATI);
720 SET_BindFragmentShaderATI(exec, _mesa_BindFragmentShaderATI);
721 SET_DeleteFragmentShaderATI(exec, _mesa_DeleteFragmentShaderATI);
722 SET_BeginFragmentShaderATI(exec, _mesa_BeginFragmentShaderATI);
723 SET_EndFragmentShaderATI(exec, _mesa_EndFragmentShaderATI);
724 SET_PassTexCoordATI(exec, _mesa_PassTexCoordATI);
725 SET_SampleMapATI(exec, _mesa_SampleMapATI);
726 SET_ColorFragmentOp1ATI(exec, _mesa_ColorFragmentOp1ATI);
727 SET_ColorFragmentOp2ATI(exec, _mesa_ColorFragmentOp2ATI);
728 SET_ColorFragmentOp3ATI(exec, _mesa_ColorFragmentOp3ATI);
729 SET_AlphaFragmentOp1ATI(exec, _mesa_AlphaFragmentOp1ATI);
730 SET_AlphaFragmentOp2ATI(exec, _mesa_AlphaFragmentOp2ATI);
731 SET_AlphaFragmentOp3ATI(exec, _mesa_AlphaFragmentOp3ATI);
732 SET_SetFragmentShaderConstantATI(exec, _mesa_SetFragmentShaderConstantATI);
733 #endif
734
735 /* GL_ATI_envmap_bumpmap */
736 SET_GetTexBumpParameterivATI(exec, _mesa_GetTexBumpParameterivATI);
737 SET_GetTexBumpParameterfvATI(exec, _mesa_GetTexBumpParameterfvATI);
738 SET_TexBumpParameterivATI(exec, _mesa_TexBumpParameterivATI);
739 SET_TexBumpParameterfvATI(exec, _mesa_TexBumpParameterfvATI);
740
741 #if FEATURE_EXT_framebuffer_object
742 SET_IsRenderbufferEXT(exec, _mesa_IsRenderbufferEXT);
743 SET_BindRenderbufferEXT(exec, _mesa_BindRenderbufferEXT);
744 SET_DeleteRenderbuffersEXT(exec, _mesa_DeleteRenderbuffersEXT);
745 SET_GenRenderbuffersEXT(exec, _mesa_GenRenderbuffersEXT);
746 SET_RenderbufferStorageEXT(exec, _mesa_RenderbufferStorageEXT);
747 SET_GetRenderbufferParameterivEXT(exec, _mesa_GetRenderbufferParameterivEXT);
748 SET_IsFramebufferEXT(exec, _mesa_IsFramebufferEXT);
749 SET_BindFramebufferEXT(exec, _mesa_BindFramebufferEXT);
750 SET_DeleteFramebuffersEXT(exec, _mesa_DeleteFramebuffersEXT);
751 SET_GenFramebuffersEXT(exec, _mesa_GenFramebuffersEXT);
752 SET_CheckFramebufferStatusEXT(exec, _mesa_CheckFramebufferStatusEXT);
753 SET_FramebufferTexture1DEXT(exec, _mesa_FramebufferTexture1DEXT);
754 SET_FramebufferTexture2DEXT(exec, _mesa_FramebufferTexture2DEXT);
755 SET_FramebufferTexture3DEXT(exec, _mesa_FramebufferTexture3DEXT);
756 SET_FramebufferRenderbufferEXT(exec, _mesa_FramebufferRenderbufferEXT);
757 SET_GetFramebufferAttachmentParameterivEXT(exec, _mesa_GetFramebufferAttachmentParameterivEXT);
758 SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT);
759 #endif
760
761 #if FEATURE_EXT_framebuffer_blit
762 SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT);
763 #endif
764
765 /* GL_EXT_gpu_program_parameters */
766 #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
767 SET_ProgramEnvParameters4fvEXT(exec, _mesa_ProgramEnvParameters4fvEXT);
768 SET_ProgramLocalParameters4fvEXT(exec, _mesa_ProgramLocalParameters4fvEXT);
769 #endif
770
771 /* GL_MESA_texture_array / GL_EXT_texture_array */
772 #if FEATURE_EXT_framebuffer_object
773 SET_FramebufferTextureLayerEXT(exec, _mesa_FramebufferTextureLayerEXT);
774 #endif
775
776 /* GL_ATI_separate_stencil */
777 SET_StencilFuncSeparateATI(exec, _mesa_StencilFuncSeparateATI);
778
779 #if FEATURE_ARB_framebuffer_object
780 /* The ARB_fbo functions are the union of
781 * GL_EXT_fbo, GL_EXT_framebuffer_blit, GL_EXT_texture_array
782 */
783 SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
784 #endif
785
786 #if FEATURE_ARB_map_buffer_range
787 SET_MapBufferRange(exec, _mesa_MapBufferRange);
788 SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
789 #endif
790
791 /* GL_ARB_copy_buffer */
792 SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
793
794 /* GL_ARB_vertex_array_object */
795 SET_BindVertexArray(exec, _mesa_BindVertexArray);
796 SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
797
798 /* GL_EXT_draw_buffers2 */
799 SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed);
800 SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv);
801 SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv);
802 SET_EnableIndexedEXT(exec, _mesa_EnableIndexed);
803 SET_DisableIndexedEXT(exec, _mesa_DisableIndexed);
804 SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed);
805
806 /* GL_NV_conditional_render */
807 SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender);
808 SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender);
809
810 #if FEATURE_OES_EGL_image
811 SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES);
812 SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES);
813 #endif
814
815 #if FEATURE_APPLE_object_purgeable
816 SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE);
817 SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE);
818 SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE);
819 #endif
820
821 return exec;
822 }